Microsoft Windows
PlayStation 5
PlayStation 4
Xbox One
Genre:
Online First-Person Shooter
Enlisted is a squad-based massively multiplayer online first-person shooter developed by game developer Darkflow Software and published by Gaijin Entertainment. It is set during the World War 2 and currently featuring six major campaigns: Battle of Moscow, Invasion of Normandy, Battle of Berlin, Battle of Tunisia, Battle of Stalingrad and Pacific War.
Each campaign has its own separate progression tree for both teams, allowing the game to make certain weapons rarer than other based on the time frame of the campaign.
The twin game for Enlisted is CRSED: F.O.A.D., also known as Cuisine Royale. This is a free-to-play battle royale game. It was a joke at first, but the game took a very good reception and was released as a standalone Steam game. Most of the weapons, cars, characters and maps are the same in both games.
The following weapons appear in the video game Enlisted:
One of the game's main selling feature is its squad-based gameplay. In the only available game mode that is not limited to Custom Matches called "Squads", each player on the field controls an infantry squad or a vehicle crew consisting of three to nine soldiers. Players spawn in as one of the members of their squad and directly control their actions similarly to a typical FPS game while the rest of the members are usually controlled by the artificial intelligence, excluding the tank crew, where player controls both the movement of the tank and all of its armaments.
Each squad that is unlocked in the campaign introduces a certain class to the roster of classes available for "enlisting" through the Logistics system, a system that acts as an in-game shop for equipment and soldier procurement. Each such squad has at least one soldier with this specialization in it. Each squad also feature three separate upgrade trees: squad upgrades that apply only to the squad in question and allow, among other things, to increase the number of soldiers that can be present on the battlefield and introduce more specialists beyond the ones that are available in the squad initially (i.e. introduce a certain number of Engineers or Radio operators to a Machine Gunner squad); personnel upgrades that allow you to improve the soldiers of the class that is introduced along with the squad regardless of whether they belong to the designated squad or stay as part of another squad; and workshop upgrades that allow the player to improve the weapons that are introduced along with the squad.
While soldiers are capable of picking up primary weapons that are dropped by enemies, their classes limit what weapons they can start the battle with. As of now, there are 13 available soldier classes, excluding their more advanced versions that are unlocked as the player progresses far enough into the campaign:
Rifleman - The most basic kind of soldier, they form a core of any infantry division and are present in almost every infantry squad alongside more speicialized troops. They utilize unscoped bolt action, semi-automatic and automatic rifles.
Sniper - The only class capable of utilizing scoped bolt action, semi-automatic and automatic rifles, that makes it more suited for long range engagements. By default, like most other specialist classes that utilize special primary weapons and that will be mentioned below, they are armed with the faction's default primary weapon (for example, a Gewehr 33/40 (t) in case of Axis forces in Battle of Moscow campaign).
Assaulter - They are the only ones capable of equipping assault rifles, as well as one of several classes that are capable of equipping shotguns and submachine guns, which makes them more suited for close quarters and medium range engagements compared to Riflemen.
Engineer - One of the primary support classes, they utilize the same weapons as Riflemen. Soldiers of this class are capable of building rally points, ammo crates, sandbag covers, Czech hedgehogs and barbed wire, as well as more specialized structures that depends on the squad, such as HMG nests in case of Machine Gunner squads or AA and AT guns in case of Engineer squads.
Radio operator - Soldiers of this class provide the ability to call in artillery strikes wherever a player chooses within the borders of a playable area. Radio operator squad provides an exclusive ability to use smoke shells when calling in artillery and call in carpet bombing instead of the usual artillery strike at the cost of longer cooldown. Radio operators share their weapon pool with Riflemen.
AT Gunner - The only class capable of utilizing specialized anti-tank equipment, such as anti-tank rifles or rocket launchers. These weapons are equipped in a secondary weapon slot, with the primary slot being limited to the same weapons that are available to Riflemen.
Machine Gunner - Equipped with machine guns, soldiers of this class are capable of providing covering fire for other troops and suppressing enemies.
Mortarman - Soldiers of this class, as its name suggests, are capable of utilizing mortars in battle. This allows them to provide fire support from a distance using HE and smoke shells. Mortars are equipped in the secondary weapon slot, with the primary weapon selection being shared with Riflemen.
Flametrooper - Soldiers of this class can equip flamethrowers as their secondary weapons, which makes them excellent at clearing out buildings and other cramped spaces. Their primary weapons are identical to the ones used by Riflemen.
Medic - Introduced in Battle of Stalingrad campaign and so far appearing only in Stalingrad and Pacific campaigns, Medics serve as an early game Assaulter replacements due to also using submachine guns and shotguns in terms of weaponry while providing a way to restock medkits and heal other squad and teammates. Unlike other infantry squad types, Medic squads consist exclusively of medics and don't have Riflemen among their ranks.
Tanker - Despite being called "Tankers" by the game, soldiers of this class are capable of driving not only tanks, but also other kinds of armored ground vehicles, such as armored cars or self-propelled artillery. They usually come pre-equipped with pistols and can equip submachine guns in their primary weapon slot. Unlike infantry specialist classes, vehicle crewmen are not able to equip faction's default bolt-action rifle.
Fighter pilot - As the class name suggests, they fly fighter airplanes in order to assert air superiority. Their loadout is identical to Tankers otherwise, excluding the addition of a parachute.
Attacker pilot - Attacker pilots fly bomber planes and provide air support for infantry and ground vehicles by delivering precise strikes against enemy ground forces. Their loadout is identical to Fighter pilots.
Contrary to what you might expect based on the screenshots where UI is shown, Enlisted actually tracks remaining ammunition for magazine-fed weapons in magazines rather than an abstract ammo pool, more similarly to more hardcore shooters, such as Insurgency or Rising Storm 2: Vietnam. However, unlike the hardcore shooters, Enlisted also shows you an actual amount of the remaining ammunition in the magazine that is currently loaded rather than giving you hints at how many bullets are left, more similarly to arcade shooters, such as shooters from Call of Duty or Battlefield franchises. Weapons that share their magazines in real life tend to share their ammunition pool, so, for example, MP38, MP40 and MP 3008 will share their magazines with each other, however, there are some exceptions to this rule that will be mentioned on this page. Weapons that would normally share their ammunition pools in more arcade-y titles, for example Thompson submachine guns with 50-round drums and 30-round magazines, however, will have different ammunition pools in this game due to the use of different magazines.
Sidearms
In-game inventory of each soldier features a separate slot for sidearms that is either unlocked by default in case of vehicle crewmen or can be unlocked when progressed far enough into upgrade tree of a respective squad. On average, they feature damage values of around 5 points, reload times of around 2 seconds and rate of fire of around 330-360 rounds per minute. Their recoil and spread stats usually don't come into play, since they are normally reserved for extremely short range emergency encounters due to their low damage (requiring more than 4 shots to kill on average) and relatively short effective range.
Since January 20th, 2022, sidearms are no longer acquired through a random weapon drop system and can instead be acquired directly, using silver weapon orders, and are unlocked just like any other weapon type by making progress through campaign. Unlike other weapon types, however, they are not guaranteed to be given for free when they are unlocked, since the vehicle crews they are usually unlocked with can use other sidearms instead.
Pistols
Astra 300
The Astra 300 is present in the game in 2 versions. The basic one is currently unavailable in any campaign and is present only in the mission editor. The unique "Lux" version, on the other hand, was available during the "Twitch Drops" event to Allies.
The weapon features quite a good damage, but also a small 6-round magazine that, on the other hand, can be reloaded very quickly.
The Beretta M1923 is present in Battle of Tunisia campaign under its full name. It is available to Axis side and unlocks at Campaign Level 11 along with Attacker pilot squad.
The Beretta M1934 is available to Axis forces in Battle of Tunisia campaign. It unlocks along with Walther PPK and Fighter pilot squad at Campaign Level 3, but comes pre-equipped on Tanker squad members before it becomes available for purchase.
The Browning Hi-Power is available to Allied forces in Invasion of Normandy and Pacific War campaigns. It is unlocked along with Machine Gunner squad at Campaign Level 11 in Normandy campaign and Campaign Level 12 along with Fighter pilot squad in Pacific campaign.
The Colt M1911A1 is available to Allied forces in Invasion of Normandy, Battle of Tunisia and Pacific War campaigns. It unlocks along with Radio operator squad at Campaign Level 7 in Normandy and along with Mortarman squad at Campaign Levels 13 and 8 in Tunisia and Pacific respectively.
Before the introduction of Colt New Service, it served as a standard sidearm of Allied vehicle crews in Invasion of Normandy campaign. A remnant of this can still be seen on Allied Tanker squad splash art in Normandy campaign, where one of the tank crewmen clearly holds a M1911 rather than a Colt New Service.
A suppressed ČZ vz. 27 is a Battle Pass unique weapon that is available as part of the suppressed weapon set along with suppressed Erma EMP that is available to Axis forces in Moscow, Normandy, Berlin, Tunisia and Stalingrad campaigns.
The Korovin TK serves as a stepping stone between Nagant M1895 and Tokarev TT-33 and, just like these two pistols, is present in every campaign where Soviet forces are available. It unlocks at Campaign Level 7 in all three campaigns along with Attacker pilot squad in Battle of Moscow, Radio operator squad in Battle of Berlin and independently from any squad along with T-34 tank in Battle of Stalingrad.
The Luger LP08 Artillery is a Battle Pass unique weapon that is available to Axis forces in Battle of Moscow, Invasion of Normandy, Battle of Berlin and Battle of Stalingrad campaigns.
The Luger P08 is available to Axis forces in all five campaigns where German forces are present. In Battle of Moscow, it is unlocked along with the Attacker pilot squad at Campaign Level 7. In Invasion of Normandy, it is unlocked at Campaign Level 11 along with Machine Gunner squad. In Battle of Berlin, it is unlocked along with C96 and Assaulter II squad at Campaign Level 14. In Battle of Tunisia, it is unlocked at Campaign Level 13 along with Mortarman squad. In Battle of Stalingrad, it is unlocked at Campaign Level 10 along with Attacker pilot squad.
The Bolo variant of Mauser C96, as indicated by its shorter barrel, is available to Axis forces in Battle of Moscow, Invasion of Normandy, Battle of Berlin and Battle of Stalingrad campaigns, as well as Allied forces in Moscow, Berlin and Stalingrad campaign, probably reflecting the fact that a large number of C96 Bolo pistols was acquired by Soviet Russia. It is unlocked at Campaign Level 14 along with Mortarman squad in Moscow campaign, Sniper II squad in Normandy, Assaulter II squad in Berlin and Rifleman II squad in Stalingrad. Before the introduction of Walther PPK to the game, it used to be the sidearm of Axis vehicle crews, however, as of current moment, the only way to acquire them is to purchase them directly after unlocking using silver orders.
The Mauser M712 Schnellfeuer with 20-round magazine and wooden stock. The weapon was made available with the game's 3rd birthday event. November 9, 2023.
Mauser M712 Schnellfeuer without stock.
The Mauser M712 Schnellfeuer. It was available in the mission editor for a long time. On November 7, 2023, the model was updated with new textures and a wooden stock. The weapon in this form is no longer in the game and cannot be seen.
The Nambu Type 14 is available to axis forces in Pacific War campaign. It is unlocked at Campaign Level 12 along with the Fighter pilot squad.
The game features a modified model from 1936. Type 14 with an extended trigger guard paired with the original slotted cocking knob.
The Nambu Type 94 is available in Pacific War campaign to Axis forces. It unlocks at Campaign Level 3 along with Engineer squad, but comes pre-equipped on Tanker squad members before it becomes available for purchase.
Its in-game description contains a reference to its infamous unsafety, contained in two simple words "Be safe" (or "Be careful" if directly translated from Russian version).
The Tokarev TT-33 is the third Soviet sidearm to be unlocked in all three Eastern Front campaigns. It is unlocked at Campaign Level 10 in all three campaigns, along with Machine Gunner squad in Battle of Moscow and Attacker pilot squad in Battle of Berlin and Stalingrad.
The Walther P38 is available to Axis forces in Battle of Moscow, Invasion of Normandy, Battle of Berlin and Battle of Stalingrad campaigns. In Battle of Moscow, it is unlocked at Campaign Level 10 along with Machine Gunner squad. In Invasion of Normandy, it unlocks at Campaign Level 7 along with Radio operator squad. In Battle of Berlin, it is unlocked along with Attacker pilot squad at Campaign Level 10. In Battle of Stalingrad, it unlocks along with the Pz.III N tank independently from any squad at Campaign Level 7.
The Walther PP is available in Invasion of Normandy, Battle of Berlin and Battle of Tunisia campaigns to Axis forces. It is unlocked along with Attacker pilot squad at Campaign Level 4 in Normandy and Campaign Level 7 in Berlin and Tunisia, along with Radio operator and AT Gunner squad respectively.
The Walther PPK is available in Moscow, Berlin, Tunisia and Stalingrad campaigns and serves as the standard sidearm of Axis vehicle crew members in every mentioned campaign except for Tunisia, where it is replaced by Beretta M1934 instead in this role. It unlocks along with Fighter pilot squad in Moscow, Berlin and Tunisia at Campaign Levels 4, 5 and 3 respectively, and independently from any squad along with M30 Luftwaffe Drilling at Campaign Level 4 in Stalingrad.
The Welrod Mark II is a Battle Pass unique weapon that is available to Allied forces as part of the suppressed weapon set, consisting of Welrod and suppressed M3 Grease Gun in Invasion of Normandy and Welrod and De Lisle carbine in Battle of Tunisia.
The Colt New Service serves as the standard sidearm of Allied vehicle crew member in Invasion of Normandy and Pacific War campaigns and is simply available as an alternative early option to Enfield No.2 in Battle of Tunisia. It is unlocked along with the Fighter pilot squad in Normandy and Tunisia at Campaign Levels 4 and 3 respectively and along with Engineer squad at Campaign Level 3 in Pacific campaign.
The Enfield No. 2 Mk I is available in Battle of Tunisia campaign and serves as the standard sidearm for Allied vehicle crew members. It becomes available for purchase at Campaign Level 3 along with Colt New Service and Fighter pilot squad.
The Nagant M1895 is available in Battle of Moscow, Battle of Berlin and Battle of Stalingrad campaigns as the first unlockable sidearm that is also pre-equipped on the majority of Soviet vehicle crew members. It is unlocked along with Figher pilot squad at Campaign Level 4 in Moscow campaign and Campaign Level 5 in Berlin, while in Stalingrad, it is unlocked at Campaign Level 4 independently from any squad along with TOZ-B shotgun.
Nagant M1895 (with BraMit suppressor)
The Nagant M1895 with BraMit suppressor is a Battle Pass unique weapon that is available as part of the suppressed weapon set together with suppressed sniper Mosin rifle in Moscow and Stalingrad campaigns and suppressed PPD-40 in Berlin campaign.
The Sturmpistole is available to Axis AT gunners in Invasion of Normandy campaign. It is unlocked along with the first AT Gunner squad at Campaign Level 8.
The Browning Auto-5 is present in Pacific War campaign as an unlockable weapon for Allied medics and assaulters. It is unlocked at Campaign Level 11 independently from any squad and serves as a counterpart to Axis Type 95 Shin Gunto sword, of all things.
The Franchi SPAS-12 is a weapon that was first made available during the "Modern Conflict" event on November 18, 2021. As of now, it is available only in the mission editor.
The M30 Luftwaffe Drilling is available in Battle of Berlin, Battle of Tunisia and Battle of Stalingrad campaigns as an unlockable weapon for Axis forces. It is unlocked at Campaign Level 4 in Berlin and Stalingrad and Campaign Level 5 in Tunisia. In game weapon, as of now, is incapable of using its third rifled barrel.
Interestingly enough, despite its name suggesting that it should be equippable on Luftwaffe pilots, in game it is, just like all other available shotguns, limited to medic and assaulter soldiers instead.
The TOZ Model B is present in all three Eastern Front campaigns. It becomes available to Allied forces at Campaign Level 4 in all three campaigns indepentently from any squad.
A riot gun variant of Winchester Model 1912 is available in Invasion of Normandy and Battle of Tunisia campaigns, where it is available to Allied forces. In Normandy campaign, it unlocks at Campaign Level 16, while in Tunisia, it unlocks at Campaign Level 5, in both cases independently from any squad.
Winchester Model 1912 Trench Gun
A trench gun variant of Winchester Model 1912, on the other hand, is currently unobtainable in any campaign and is available only in the mission editor.
The Armaguerra OG-43 was available during the "Reinforcements received: Tunisian paratroopers" event from October 5, 2023. It is available to the Axis in Tunisia.
The Austen Mk I is a primary weapon of the event Allied Assaulter squad that was available as a reward for the Operation “New Year's Breakthrough operation” event that took place on 22th of December, 2022.
It uses Australian-produced 30-round magazines that were made for Austen rather than 32-round magazines that were normally seen on other Sten variants. While it is not possible in the game yet due to the absence of other Sten variants in the Pacific campaign, Austen actually shares its magazine pool with other Sten submachine guns, which can result in Austen using a 32-round Sten magazine with an appearance of a 30-round Austen one.
The Beretta Model 38/42 is present in Battle of Tunisia campaign as an unlockable weapon that is available to Axis forces. It is unlocked at Campaign Level 26 independently from any squad.
The Beretta Model 38A with a 20 round magazine is available only in the Battle of Moscow campaign, where it is unlocked along with Assaulter III squad at Axis Campaign Level 30.
Beretta Model 38A with 40 round magazine
The Beretta Model 38A with a 40 round magazine is present in Invasion of Normandy, Battle of Berlin and Battle of Tunisia campaigns where it is available as an Axis unlockable submachine gun. In all three campaigns, it is unlocked fairly late into campaign, with Normandy and Berlin versions not being tied to any particular squad and being unlocked at Campaign Level 29 and 26 and Tunisia version being unlocked at Campaign Level 33 along with Assaulter III squad.
The Bergmann MP18/I is available in Invasion of Normandy campaign where it is equipped on all members of one of several Axis Assaulter squads, namely, the 353rd Infantry Division, 941st Infantry Regiment squad.
A short barreled Bergmann MP35/I, as of the writing date, is present only on Battle of Moscow, Invasion of Normandy and Battle of Berlin Axis shooting ranges outside of the editor, and, as such, cannot be normally acquired or used in an actual gameplay.
Bergmann MP35/I with long barrel
A long barrel version, on the other hand, is present in aforementioned campaigns as an actual unlockable weapon, available to Axis forces. In all three campaigns, it is tied to the Assaulter II squad and is unlocked at Campaign Levels 26, 22 and 14 respectively.
The Erma EMP serves as a primary weapon of one of several Axis Assaulter squads in Invasion of Normandy, namely, the 16th Field Divsion, 46th Jager Regiment squad.
It appears to be a hybrid of the German and Spanish variants of the EMP, incorrectly featuring both the sights and forward safety catch of the German EMP and the oval-shaped cocking handle of the Spanish EMP, features that were never seen together in any real guns.
Erma EMP with suppressor
A suppressed Erma EMP is a Battle Pass unique weapon that comes in a set with CZ 27 suppressed pistol in Moscow, Normandy, Berlin, Tunisia and Stalingrad campaigns and is available exclusively to Axis forces.
The Erma EMP 36 serves as a primary weapon of one of premium Axis Assaulter squads in Battle of Tunisia, namely, 999th Light Africa Divsion, 963rd Infantry Regiment squad.
The FNA-B 43 is available in Invasion of Normandy and Battle of Tunisia campaign to Axis forces. In Normandy, it is a regular unlockable weapon that is unlocked at Campaign Level 5 independently from any squad, while in Tunisia, it is equipped on all mebmers of one of two premium Axis Assaulter squads, namely, the 136th Armoured Division, 8th Bersaglieri Regiment squad.
The Haenel MP28/II with a 20 round magazine appears as an early submachine gun in Battle of Moscow, Battle of Tunisia and Battle of Stalingrad campaigns that is available to Axis forces. In all three campaigns it is unlocked as early as Campaign Level 2, with Battle of Moscow and Battle of Tunisia versions being tied to Axis Assaulter squad and Battle of Stalingrad version being tied to Medic squad.
Haenel MP28/II with 32 round magazine
The Haenel MP28/II with a 32 round magazine was available as part of a now-unobtainable Invasion of Axis Normandy Founder bundle where it was equipped on all members of a premium Axis Assaulter squad.
The Heckler & Koch MP5A3 first appeared during the "Modern Conflict" event that took place on November 18, 2021. As of now, it is present only in the mission editor.
The Heckler & Koch UMP45 first appeared during the "Modern Conflict" event that took place on November 18, 2021. As of now, it is present only in the mission editor.
The Kiraly 39M is available as a late level unlock in Battle of Moscow and Battle of Stalingrad campaigns. In both campaigns, it is unlocked independently from any squad at Axis Campaign Level 35 and 21 respectively.
The Kiraly 43M is equipped on all members of one of several premium Axis Assaulter squads in Invasion of Normandy campaign, in this case, the 91st Infantry Division, 6th Parachute Regiment squad.
The Lanchester Mk. I* is available in Invasion of Normandy and Battle of Tunisia campaigns, where it is unlocked independently from any squad at Allies Campaign Level 26 and 9 respectively.
Lanchester Mk. I* with 50 round magazine
The Lanchester Mk. I* with a 50 round magazine was available during the "Armory" event from July 31, 2023 to August 7, 2023.
The Lanchester Model 1 is a Battle Pass unique weapon that is available to Allies in Invasion of Normandy, Battle of Tunisia and Pacific War campaigns.
The M2 Hyde was available as part of a now-unobtainable Invasion of Normandy Allied Founder bundle where it was equipped on all members of a premium Allied Assaulter squad.
The M3 "Grease Gun" is present in Invasion of Normandy and Pacific War campaigns as an Allied submachine gun. In Normandy campaign, it is available from the beginning along with the Assaulter squad, while in Pacific campaign, it is unlocked independently from any squad fairly early on at Campaign Level 6.
OSS M3
A suppressed OSS M3 is a Battle Pass unique weapon that is present as part of the suppressed weapon set along with Welrod pistol in Battle of Normandy campaign. It is available only to Allied soldiers.
M3 "Grease Gun" Field modification
A field-modified M3 "Grease Gun" is equipped on all members of one of several Allied Assaulter squads, namely, the 29th Infantry Divsion, 115th Infantry Regiment squad.
The MP38 is available only in the Battle of Moscow campaign, where it serves as an Axis counterpart to the TOZ-B shotgun. It is unlocked at Campaign Level 5 independently from any squad.
The MP40 is available in all five campaign where German forces are present. In Battle of Moscow, Invasion of Normandy, Battle of Berlin and Battle of Tunisia campaigns it is unlocked independently from any squad at Campaign Levels 11, 9, 8 and 14 respectively. In Battle of Stalingrad, it is unlocked along with Assaulter II squad instead at Campaign Level 16.
MP40 with HUB-L42 suppressor
A suppressed MP40 is equipped on all members of the 277th Infantry Division, 277th Reconnaissance Battalion squad, an event-exclusive Axis Assaulter squad for Invasion of Normandy campaign that was available as a reward for the Operation “Silent Hunter” event that took place on July 21st, 2022.
The MP40/I appears as "MP40/1". It was available as part of a now-unavailable premium Axis Assaulter squad for Battle of Berlin campaign where it was equipped on all members of said squad.
The MP41 is a premium weapon that was available as part of the now-unobtainable Battle of Moscow Axis Founder bundle where it was equipped on all members of a premium Axis Assaulter squad.
The MP 3008 with a wooden stock is available from to Axis forces in Battle of Berlin campaign. It is unlocked from the beginning of the campaign along with the Assaulter squad.
The Nambu Type I is a primary weapon of a premium Axis Assaulter squad in Pacific War campaign that is unlocked when "Special Landing Forces" campaign upgrade bundle is purchased.
The Nambu Type II is an unlockable weapon in Pacific War campaign where it is available to Axis forces. It is unlocked along with Assaulter III squad at Campaign Level 25.
Despite the fact that this gun shares the exact same action as the Nambu Type I, it is animated differently, depicted incorrectly as firing from a closed bolt. The barrel jacket does not stay set back when the weapon is cocked.
The Nambu Type 100/40 appears as "Type 100 SMG (Early)", reflecting its status as the older model of Type 100 SMG. It is unlocked at Axis Campaign Level 6 in Pacific War campaign independently from any squad.
Nambu Type 100/40 Paratrooper
The Nambu Type 100/40 Paratrooper appears as "Type 100 paratrooper SMG" in Pacific War campaign, where it is equipped on all members of a premium Axis Medic squad.
The Owen Mk 1/42 is available in Battle of Tunisia and Pacific War campaigns to Allied forces. In Battle of Tunisia, it is equipped on all members of one of the Allied Assaulter squads, namely, the Australian 9th Infantry Division 2/24th Battalion squad. In Pacific War campaign, it is a regular unlockable weapon that is unlocked along with Assaulter II squad at Campaign Level 15.
In both campaigns, the Owen gun features no camo which would make it anachronistic since all war-time Owen SMGs were coming from the factory with its iconic camo applied already. It should be also noted that while the usage of Owen exclusively by Australian-themed squad in Battle of Tunisia campaign is correct and fits the timeline, the fact that it is unlocked along with the USMC regiment is not because Owen gun was not adopted by any of the US Armed Forces branches during the World War 2.
The PPD-34 with a 25 round magazine replaces the PPD-34/38 with a 25-round magazine from earlier versions of the game as the starting Soviet SMG in Battle of Moscow and Battle of Stalingrad campaigns. It is unlocked at Campaign Level 2 along with Assaulter squad in Battle of Moscow campaign and Medic squad in Battle of Stalingrad campaign.
The PPD-34/38 with a 71 round drum magazine, on the other hand, is still present in the game as a Campaign Level 11 unlock for Allied forces in Battle of Moscow campaign.
PPD-34/38 (late model) with 25 round magazine
The PPD-34/38 with a 25 round magazine used to be the starting SMG for Soviet forces in Battle of Moscow and Battle of Stalingrad campaigns before it was replaced by the aforementioned PPD-34 submachine gun.
The PPD-40 is available in Battle of Moscow and Battle of Berlin campaign to Allied forces. In Battle of Moscow, it is unlocked at Campaign Level 26 along with Assaulter II squad fairly late into the campaign. In Battle of Berlin it serves as the middle of the road submachine gun and an upgrade in terms of magazine size over earlier PPS-42/43 and PPSh-41 with a 35-round magazine and is unlocked at Campaign Level 20 independently from any squad.
PPD-40 with fictional BraMit suppressor
A suppressed PPD-40 fitted with a fictional BraMit suppressor is a Battle Pass unique weapon that is available as part of the suppressed weapons set that is available to Allies in Battle of Berlin and Battle of Stalingrad campaigns. It is intended to represent a real prototype that was tested by the Red Army in 1941. Since the original gun is now thought to be lost, the game model is based on a modern artist's impression of the suppressed PPD-40, based on a written description and, therefore, is not an accurate depiction of the real prototype.
PPD-40 DSZ
The PPD-40 DSZ is a weapon that is equipped on all members of one of premium Allied Assaulter squads in Battle of Berlin campaign, namely, the 120th Guards Rifle Division, 336th Rifle Regiment squad.
A rather unique PPD-40 variant, it is fitted with a muzzle brake and bayonet lug for mounting an SVT-40 bayonet that is actually utilized in the game for this exact purpose. Alongside these unique details, various other manufacturing changes are also represented, such as a rather distinct looking bolt handle. The name "DSZ" is an abbreviation of "Dalnevostochniy Sudostroitelniy Zavod" (Far Eastern Shipbuilding Plant) as the weapon is based on a limited run of PPDs produced by (of all things) Shipyard #202 in Vladistovok between 1942 and 1943.
The PPK-41 Korovin is a premium weapon that was available as part of the now-unobtainable Battle of Moscow Allied Founder bundle where it was equipped on all members of a premium Allied Assaulter squad.
The PPK-42 Kalashnikov is equipped on all members of the 4th Guards Infantry Division, 38th Guards Infantry Regiment squad, an event-exclusive Allied Assaulter squad for Battle of Berlin campaign that was given as a reward for the Operation “Battle Summer” event that took place on July 7th, 2021.
The PPS-42 is available in Battle of Berlin and Battle of Stalingrad campaigns to Allied forces. In Battle of Berlin, it serves as a starting submachine gun for the Soviets, unlocked from the beginning along with the Assaulter squad. In Battle of Stalingrad, it is unlocked much later into campaign at Campaign Level 16 along with Assaulter II squad.
The PPS-43 is available in Battle of Berlin campaign to Allied forces. It serves as an alternative to the PPS-42 in terms of its stats and is unlocked at Campaign Level 8 independently from any squad.
The PPSh-40 Shpitalny is a Battle Pass unique weapon that is available to Allies in Battle of Moscow, Battle of Berlin and Battle of Stalingrad campaigns.
The PPSh-41 with a 35 round magazine serves a faster firing alternative to earlier Sudayev submachine guns in Battle of Berlin campaign, unlocked halfway through the campaign at Campaign Level 14 along with Assaulter II squad.
PPSh-41 with 71 round magazine
The PPSh-41 with a 71 round drum magazine is present in all three Eastern Front campaigns where it serves as the last unlockable submachine gun. In Battle of Moscow and Battle of Stalingrad, it is unlocked along with Assaulter III squad at Campaign Levels 30 and 24 respectively. In Battle of Berlin, it is unlocked at Campaign Level 26 independently from any squad.
Despite the fact that its in-game description states that it has lower fire rate and shorter effective range when compared to Degtyaryov submachine guns, it actually has faster rate of fire compared to either PPD-34(/38) or PPD-40 (1000 rounds per minute compared PPD-34's 800 RPM or PPD-40's 900 RPM) and almost identical effective damage ranges, with the only true part of the description being a slightly faster reload compared to PPD-34/38 with a drum magazine.
PPSh-41 (Early model)
An early model of PPSh-41 is available in the game in two versions. The first one, simply known as the "PPSh-41" in the game, is currently unused in any campaign.
Another variant is known as the "MP 717(r)" and serves as the last unlockable submachine gun for Axis forces in Battle of Stalingrad campaign. It is unlocked along with Assaulter III squad at Campaign Level 24 and is identical in appearance to the unused version otherwise, even down to sharing its magazine pool with a Soviet PPSh-41.
The in-game model features an early production tangent rear sight that is combined with a hooded front sight of later production models.
The Reising M50 is available in Invasion of Normandy and Pacific War campaigns to Allied forces. In Invasion of Normandy campaign, it serves as a weapon of choice of one of several premium Allied Assaulter squads, namely, the 101st Airborne Division, 502nd Parachute Infantry Regiment. In Pacific War campaign, it serves a starting SMG for Allied forces, being unlocked almost immediately at Campaign Level 2 along with the Medic squad.
While Reising M50 was indeed used by the US Marine Corps in the beginning of the Pacific campaign, it wasn't adopted by the US Army, making its appearance in the Normandy campaign questionable.
The SIG Bergmann / SIG M1920 is erroneously referred to in the game as the "MP 28 (7.65 mm)"; the real MP28 is a different submachine gun entirely (though both are derived from the Bergmann MP18), and was never offered in 7.65x21mm Parabellum like the SIG was. It is unlocked along with the Assaulter II squad at Campaign Level 15.
While the Imperial Japanese Navy did use some SIG Bergmanns (and not, as many sources have claimed, MP28s - the former are often mistaken for the latter), under the designation "Type Be", these were exclusively chambered in 7.63x25mm Mauser, not 7.65x21mm Parabellum; they also featured a distinctive bayonet mount that the in-game gun lacks.
The SIG M1930 was scheduled to be added to the game with the release of Pacific War campaign, but, as of now, it is not available in the game nor in the mission editor, being present only in the game files.
A Canadian model of Sten Mk II appears simply as the "Sten Mk II". It is unlocked along with Allied Assaulter II squad at Campaign Level 22 in Invasion of Normandy campaign and with the basic Assaulter squad at Campaign Level 2 in Battle of Tunisia campaign.
Like it is the case with a lot of Commonwealth-produced weapons in the Normandy campaign, while the fact that Sten is present in the campaign is not necessarily incorrect due to the presence of Commonwealth troops during the real Normandy operation, the fact that it is unlocked along with the US Army squad (in this case, a regiment in the 101st Airborne Divsion) is incorrect because it wasn't adopted by any branch of the US Armed Forces.
A Canadian version of Sten Mk II(S) is equipped on all members of a 4th Airborne Division, 1st Special Air Service Brigade squad, an event-exclusive Allied Assaulter squad for Battle of Tunisia campaign that was available as a reward for the Operation “Silent Hunter” event that took place on July 21st, 2022.
The Sten Mk III is a primary weapon of one of the two premium Allied Assaulter squads in the Battle of Tunisia campaign, in this case, the British 7th Armored Division, 131st Infantry Brigade squad.
Unlike the Austen Mk I that was mentioned before, any of the Sten variants are incapable of using Austen magazines in the game.
The Steyr MP 34 is present in Invasion of Normandy and Pacific War campaigns where it is available to Axis forces. In Invasion of Normandy, it appears under its German "MP34(ö)" designation and is unlocked from the beginning along with Assaulter squad. In Pacific War, it appears under its original "S1-100" designation and features slightly different textures on top of SG 84/98 III bayonet that is present in other campaigns on some German rifles. The "S1-100", similarly to its Normandy couterpart, is also unlocked really early into the campaign, with it being unlocked along with the Medic squad at Campaign Level 2.
The Thompson M1 is present in Invasion of Normandy and Battle of Tunisia where it is used by Allied troops. It becomes available at level 32 in the Invasion of Normandy campaign along with the Assaulter III squad and at level 22 in the Battle of Tunisia campaign along with the Assaulter II squad.
The Thompson M1A1 is present in Invasion of Normandy and Battle of Tunisia campaigns, once again, available for use by the Allies. In both campaigns, for reasons unknown, it becomes available earlier than M1 variant, with Normandy version being unlocked at Campaign Level 29 and Tunisia version being unlocked at Campaign Level 14, in both cases independently from any squad.
The Thompson M1928 with a 30 round magazine is referred to in the game as "Thompson M21/28 (box magazine)", referring to the fact that some of the early Thompson M1928 SMGs were in fact just factory refitted M1921 SMGs. It is available to Allied forces in Battle of Tunisia and Battle of Stalingrad campaigns, in case of the latter, representing the fact that a number of Thompson submachine guns was delivered to Soviet Union as part of the lend-lease program. In both campaigns, it is unlocked independently from any squad at Campaign Levels 26 and 21.
Thompson M1928 with 20 round magazine
The Thompson M1928 with a 20 round magazine is referred to in the game as the "Thompson M1928 USMC". It is a primary weapon of a premium Allied Assaulter squad in Pacific War campaign that is unlocked when "Special Landing Forces" campaign upgrade bundle is purchased.
The Thompson M1928A1 with a 30 round magazine is the last Allied submachine gun to be unlocked in Invasion of Normandy campaign. It is unlocked at Campaign Level 38 independently from any squad.
Thompson M1928A1 with 50 round magazine
The Thompson M1928A1 with a 50 round magazine is the last Allied submachine gun to be unlocked in Battle of Tunisia campaign. It is unlocked at Campaign Level 33 along with the Assaulter III squad.
Thompson M1928A1 with 100 round magazine
The Thompson M1928A1 available in Invasion of Normandy with the Paratrooper class pre-order pack. The package was announced on April 5, 2023.
The Type Be appears as the "SIG 1920" and is available to Axis forces in the Pacific War campaign. It is currently the last item to be unlocked at Campaign Level 29 independently from any squad.
Unlike the previously mentioned SIG Bergmann, this version features a characteristic bayonet mount available for the Japanese version of the weapon. It is actually utilized in the game in order to mount a Type 30 bayonet.
The TZ-45 is equipped on all members of one of several premium Axis Assaulter squads in Invasion of Normandy campaign, namely, the 1st Panzer Division, the 1st Panzergrenadier Regiment squad.
The United Defense M42 is equipped on all members of one of several premium Allied Assaulter squads in Invasion of Normandy campaign, namely, the 8th Infantry Division, the 28th Infantry Regiment squad.
The Vollmer VMP 1926 is a Battle Pass unique weapon that is available for unlocking to Axis forces in Battle of Moscow and Battle of Tunisia campaigns.
The Welgun was available during the "Reinforcements received: Tunisian paratroopers" event from October 5, 2023. It is available to the Allies in Tunisia.
The Arisaka Type 38 is available in Pacific War campaign for the Axis side. It is unlocked from the beginning along with the Rifleman squad. 1 rifle is given for free to one of the Riflemen in the squad, and more rifles can be additionally purchased using in-game currency. It comes pre-equipped with Type 30 bayonet.
The Arisaka Type 38 Carbine is a default weapon in Pacific War campaign for the Axis side. It is also available as a Premium weapon, equipped on all members of a Premium Allied Engineer squad in Battle of Moscow campaign. It comes pre-equipped with Type 30 bayonet.
The Arisaka Type 97 is available in Pacific War campaign for the Axis side. It is unlocked from the beginning along with the Sniper squad. 1 rifle is given for free to the only Sniper in the squad, and more rifles can be additionally purchased using in-game currency. It comes pre-equipped with a sniper scope that can be detached.
A characteristic feature of this model is the mounting rail on the left side that allows the assembly of the telescope and a curved bolt handle.
Arisaka Type 99 sniper variant
A sniper variant of Arisaka Type 99 is available in Pacific War campaign for the Axis side. It is unlocked at Campaign Level 18 along with the Sniper II squad. 1 rifle is given for free to the only sniper in the squad, and more rifles can be additionally purchased using in-game currency. It comes pre-equipped with a sniper scope that can be optionally detached.
A late war variant of Arisaka Type 99 is available in Pacific War campaign for the Axis side and is unlocked at Campaign Level 13. It comes pre-equipped with Type 30 bayonet.
The Arisaka Type 99 long is available in Pacific War campaign for the Axis side. It is equipped on all members of a premium Axis Rifleman squad that was available as a reward for the Operation “New Year's Breakthrough operation” event that took place on December 22nd, 2022. It comes pre-equipped with Type 30 bayonet.
Arisaka Type 99 Long sniper variant
The Arisaka Type 99 Long sniper variant was available for pre-order in a major update. It was part of the "Jungle Hunters" sniper squads pack. Released on August 15, 2023.
The Arisaka Type I is available in Pacific War campaign for the Axis side and is unlocked at Campaign Level 3 along with the Engineer squad. 1 rifle is given for free to the only engineer in the squad, and more rifles can be additionally purchased using in-game currency. It comes pre-equipped with a Type 30 bayonet.
The Carcano M91 is available in Battle of Tunisia campaign for the Axis side and is unlocked at Campaign Level 5 along with the Engineer squad. 1 rifle is given for free to the only engineer in the squad, and more rifles can be additionally purchased using in-game currency. It comes pre-equipped with a bayonet.
Due to the use of en-bloc clips, each clip is treated as a separate magazine that can't be topped off but can be manually ejected in a manner similar to tactical reload of a magazine fed weapon. This applies to most of en-bloc clip fed bolt action rifles excluding the Steyr M1895 rifle which can be incorrectly topped off even with the clip still inside the weapon.
Carcano M91 with Scheibler/Amigues scope
The Carcano M91 with French Scheibler/Amigues scope is available in Battle of Tunisia campaign for the Axis side and is unlocked at Campaign Level 27 along with the Sniper III squad. 1 rifle is given for free to the only sniper in the squad, and more rifles can be additionally purchased using in-game currency.
The Carcano M91/38 7.35 mm with a sniper scope is available in Battle of Tunisia campaign for the Axis side and is unlocked from the beginning along with the Sniper squad. 1 rifle is given for free to the only sniper in the squad, and more rifles can be additionally purchased using in-game currency.
The Karabiner 98k is a weapon present in several campaigns for Axis side. In Battle of Moscow and Battle of Tunisia campaigns, it is unlocked from the beginning along with the Rifleman squad. In Battle of Berlin campaign, it is unlocked at Campaign Level 3 along with Engineer squad. In Battle of Stalingrad and Invasion of Normandy campaigns, it is a default weapon, available for most soldiers.
In Moscow, Stalingrad and Normandy campaigns it comes pre-equipped with a SG84/98 III bayonet, while it can not be fitted with any bayonet in other two campaigns.
Karabiner 98k with ZF-39 scope
The Karabiner 98k fitted with ZF-39 scope is available in multiple campaigns for Axis side. In Battle of Moscow, Invasion of Normandy and Battle of Stalingrad campaigns, it is available from the beginning, while in Battle of Berlin campaign it is unlocked at Campaign Level 2. In all cases, it is unlocked along with the Sniper squad and is equipped on the only sniper in the squad.
The Karabiner 98k "Kriegsmodell" is available to Axis troops in Battle of Berlin campaign. While initially it served as a weapon that was unlocked along with the Rifleman squad from the beginning and Volksgewehr 2 being the default weapon for Axis troops in this campaign, at some point of development they switched their places, with Kriegsmodell Kar98k becoming the default weapon of Axis troops for all the future unlocked squads in case of older players and for all squads in case of newer players.
Karabiner 98k "Kriegsmodell" with ZF-39 scope
The Karabiner 98k "Kriegsmodell" with ZF-39 was available during alpha testing, but was temporarily removed, and, as such, is not available in the game properly.
A pre-war variant of Karabiner 98k is available in Battle of Moscow campaign for the Axis side and is unlocked at Campaign Level 6 along with the Radio operator squad. 1 rifle is given for free to the only radioman in the squad, and more rifles can be additionally purchased using in-game currency.
Karabiner 98k Pre-War with ZF-39 scope
A pre-war variant of Karabiner 98k fitted with ZF-39 scope is available in for unlocking in several campaigns. In Battle of Moscow campaign, it is unlocked at Campaign Level 16. In three other campaigns, it is unlocked along with the Sniper II squad, although at different Campaign Levels. Namely, In Battle of Berlin, it is unlocked Campaign Level 13, in Battle of Tunisia - at Campaign Level 15, In Battle of Stalingrad, - at Campaign Level 18.
The Karabiner 98k fitted with a trench magazine is a premium weapon that is available only to those who backed the game during the crowdfunding period in 2016. It is available for use for Axis side in Battle of Moscow and Invasion of Normandy Campaigns.
The Lebel Model 1886 M93 is a weapon equipped on all members of one of the premium Axis Rifleman squads, namely, 3/115 Siemensstadt Battalion 1st Volksturm Company, in Battle of Berlin campaign.
The Lee-Enfield No. 1 Mk III is available in Battle of Tunisia campaign for Allies side and is unlocked at Campaign Level 4 along with the Radio operator squad. 1 rifle is given for free to the only radioman in the squad, and more rifles can be additionally purchased using in-game currency. It comes pre-equipped with a M1907/13 bayonet.
The Lee-Enfield No. 4 Mk I is available in Battle of Tunisia and Invasion of Normandy campaigns for Allies side. In both campaigns, it is unlocked along with the Engineer squad, albeit, at different Campaign Levels. In Normandy campaign, it is unlocked at Campaign Level 4, while in Tunisia campaign, it is unlocked at Campaign Level 5. In both campaigns, it comes pre-equipped with a No.4 Mk II spike bayonet.
Lee-Enfield No. 4 Mk I (T) with No.32 Mk.2 scope
The Lee-Enfield No. 4 Mk I (T) with No.32 Mk.2 scope is available in Battle of Tunisia campaign for Allies side and is unlocked at Campaign Level 27 along with the Sniper III squad. Probably due to the use of a scope that would block the stripper clip from being inserted, a sniper Lee-Enfield is reloaded using magazines instead and, as the result, can't be reloaded using individual rounds like it is the case with a lot of magazine-fed weapons in the game.
The M/28 Finnish Mosin-Nagant is a weapon of all members of a premium Axis Engineer squad in Battle of Moscow campaign. It comes pre-equipped with a bayonet.
The M1917 Enfield is available in Battle of Tunisia campaign for Allies side and is unlocked from the beginning along with the Rifleman squad. 1 rifle is given for free to one of the riflemen in the squad, and more rifles can be additionally purchased using in-game currency.
The Mannlicher M1893 is available in Battle of Stalingrad campaign for Axis side and is unlocked from the beginning along with the Rifleman squad. It comes pre-equipped with a bayonet.
Similarly to Carcano rifles, its en-bloc clips are treated as magazines that can't be topped off using individual rounds.
The MAS-36 is available in Invasion of Normandy campaign for Axis side and is unlocked at Campaign Level 3 along with the Engineer squad. 1 rifle is given for free to the only engineer in the squad, and more rifles can be additionally purchased using in-game currency. It comes pre-equipped with an unremovable bayonet.
The Mauser Gewehr 1898 is available in Battle of Moscow campaign for Axis side and is unlocked at Campaign Level 24 along with the Sniper II squad. 1 rifle is given for free to the only sniper in the squad, and more rifles can be additionally purchased using in-game currency. The scope cannot be removed.
A trench variant of Mauser Gewehr 1898 is available for use in the Battle of Moscow, Invasion of Normandy, Battle of Berlin, Battle of Tunisia and Battle of Stalingrad campaigns. It was a reward for the Operation “Armory” event that took place on October 27th, 2022.
The Mosin Nagant M1891 is a premium weapon that is available only to those who backed the game during the crowdfunding period in 2016. It is available for use for Allies side in Battle of Moscow campaign.
The Mosin Nagant M1891 Dragoon is available in Battle of Moscow campaign for Allies side and is unlocked at Campaign Level 3 along with the Engineer squad. 1 rifle is given for free to the only engineer in the squad, and more rifles can be additionally purchased using in-game currency.
The Mosin Nagant M91/30 is available for use for Allies side in all three Eastern Front campaigns that are currently present in the game. In Battle of Moscow and Battle of Stalingrad campaigns, it is unlocked from the beginning along with the Rifleman squad and is pre-equipped with a bayonet. In Battle of Berlin campaign, it is unlocked at Campaign Level 3 along with the Engineer squad, and doesn't feature a bayonet.
Mosin Nagant M91/30 sniper variant
A sniper variant of Mosin Nagant M91/30 is also available for Allies side in all three Eastern Front campaigns, albeit with different scopes in Moscow/Stalingrad and Berlin. In Berlin campaign, it is unlocked at Campaign level 2 and features a PU scope. In other two campaigns, it features a PE scope instead and is unlocked from the beginning.
Mosin Nagant M91/30 with PE scope + Bramit suppressor
The Mosin Nagant M91/30 with PE scope and Bramit suppressor is a Battle Pass unique weapon that is available for unlock in Battle of Moscow campaign for Allies side.
The Mosin Nagant Model 1938 Carbine is present in all three Eastern Front campaigns for Allies side. In Battle of Moscow campaign, it is a weapon that is unlocked along with Radio operator squad at Campaign Level 6. In Battle of Stalingrad and Battle of Berlin campaigns, it is a default weapon. In Moscow and Stalingrad campaigns, it comes pre-equipped with a bayonet, while in Berlin it does not.
The Mosin Nagant Model 1944 Carbine is available in Battle of Berlin campaign for Allies side and is unlocked from the beginning along with the Rifleman squad. 1 rifle is given for free to one of the riflemen in the squad, and more rifles can be additionally purchased using in-game currency.
The Pattern M1914 (P 14) Enfield is available in Pacific War campaign for Allies side and is unlocked at Campaign Level 3 along with the Engineer squad. 1 rifle is given for free to the only engineer in the squad, and more rifles can be additionally purchased using in-game currency.
Pattern M1914 (P 14) Enfield No. 3. Mk I* (T)
The sniper variant of the Pattern M1914 (P 14) Enfield was available for pre-order in a major update. It was part of the "Jungle Hunters" sniper squads pack. Released on August 15, 2023.
The Ross Mk III Model 1910 is available in Invasion of Normandy campaign for Allies side and is unlocked from the beginning along with the Rifleman squad. 1 rifle is given for free to one of the riflemen in the squad, and more rifles can be additionally purchased using in-game currency.
The Springfield M1903 is a default weapon for Allies side in all three Western Front campaigns currently present in the game, including Pacific War campaign.
The Springfield M1903 Air Service is a premium weapon that is available only to those who backed the game during the crowdfunding period in 2016. It is available for use for Allies side in Invasion of Normandy campaign.
The Springfield M1903A1 is available in Pacific War campaign for Allies side and is unlocked from the beginning along with the Rifleman squad. 1 rifle is given for free to one of the riflemen in the squad, and more rifles can be additionally purchased using in-game currency. In-game model is fitted with a front sight hood that was installed on some USMC rifles, with such configuration being appropriately called by the game as "Springfield M1903A1 USMC".
Springfield M1903A1 with Unertl scope
The exact same Springfield M1903A1, but fitted with Unertl scope was available before the addition of an unscoped version in Invasion of Normandy and Battle of Tunisia campaigns, where it is used by Allies. It is unlocked from the beginning along with the Sniper squad in both campaigns.
Interestingly enough, despite being the de-facto sniper rifle of the USMC during the WW2, it is actually NOT available in the only campaign where Marines are actually present, with it being replaced by the scoped M1903A3 instead.
The Springfield M1903A3 fitted with Unertl scope serves as the starting sniper rifle of American forces in Pacific War campaign and is unlocked from the beginning along with the Sniper squad. Rather uniquely, so far it was not featured without a scope in any campaign (which includes the Invasion of Normandy or Battle of Tunisia, campaigns where the US Army forces that adopted the rifle are actually present), with the only way to use it in its more well known configuration being removing a scope from the rifle.
The M1903A4 Springfield with Weaver Model 330 scope is available for use in all three Western Front campaigns for Allies side. It is unlocked along with Sniper II squad, at Campaign Level 14 in Invasion of Normandy, Campaign Level 15 in Battle of Tunisia and Campaign Level 18 in Pacific War.
The Steyr M1895 Short Rifle is weapon featured in Invasion of Normandy and Battle of Stalingrad campaigns for Axis side. In Normandy campaign, it is unlocked from the beginning along with the Rifleman squad, while in Stalingrad campaign, it is unlocked at Campaign Level 3 along with the Engineer squad.
Unlike the Carcano rifles or the later added Romanian M93 rifle, the Mannlicher M1895 is incorrectly depicted as being able to be topped off with individual rounds, which realistically wouldn't be possible due to the design of the en-bloc clip that this rifle uses.
The TERA Type 100 was available during the "Reinforcements received: Paratroopers" event from April 19 to May 6, 2023. Weapon available in the Pacific campaign for Japanese troops.
The Volksgewehr 2 is available in Battle of Berlin campaign for Axis side where it is unlocked from the beginning along with the Rifleman squad. At some point of development it was the default weapon of the Axis faction, but since then it switched its place as an unlockable weapon with the Kar98k Kriegsmodell.
The vz. 24 Czech Mauser is available in Battle of Moscow campaign for Axis side and is unlocked at Campaign Level 3 along with the Engineer squad. 1 rifle is given for free to the only engineer in the squad, and more rifles can be additionally purchased using in-game currency. It comes pre-equipped with a bayonet.
The Winchester Model 1895 is available for use in Battle of Moscow and Battle of Stalingrad campaigns for Allies side. In Moscow campaigns, it is unlocked independently from any squad at Campaign Level 13, while in Stalingrad campaign, it is unlocked along with Engineer squad at Campaign Level 3.
The Gerät 03 is a weapon equipped on all squad members of one of premium Axis Rifleman squads in Battle of Berlin campaigns, specifically, the 18th Panzergrenadier Division 51st Grenadier Regiment.
The Gewehr 41 (M) is a weapon equipped on all members of a premium Axis Rifleman squad in Battle of Moscow. It comes pre-equipped with a SG 84/98 III bayonet.
The Gewehr 41 (W) is a weapon available in all three early war campaigns. In Battle of Moscow and Battle of Tunisia, it is unlocked along with Engineer II squad at Campaign Levels 21 and 25 respectively. In Battle of Stalingrad, it is unlocked at Campaign Level 9 along with Radio operator squad. In all three campaigns, it comes pre-equipped with a SG 84/98 III bayonet.
The Gewehr 43 is present in Battle of Berlin and Invasion of Normandy campaigns. In both campaigns, it is unlocked at Campaign Level 7 along with the Radio operator squad and, unlike its Allied counterparts that are SVT-40 or M1 Garand, it is correctly depicted as being unable to mount a bayonet.
Gewehr 43 with ZF4 scope
The Gewehr 43 with ZF4 scope is available for use in both campaigns in which its unscoped counterpart is available in. In Invasion of Normandy, it is unlocked at Campaign Level 14 along with Sniper II squad, while in Battle of Berlin, it is unlocked at Campaign Level 24 independently from any squad.
Weltraumgewehr 43
The so-called "Weltraumgewehr 43" was available during the 2022 "Iron Sky" April Fool's Day event and, as of now, is present only in the mission editor.
The M1941 Johnson rifle is present in all three Western Front campaigns, including Pacific campaign. In Invasion of Normandy, it serves as a weapon of a premium Allied Engineer squad. In other two campaigns, it can be unlocked through normal progression system, with Battle of Tunisia version unlocking independently from any squad at Campaign Level 31, and Pacific War version unlocking at Campaign Level 22 along with Engineer II squad. Unlike its Axis counterparts, ZH-29 or Type Otsu rifles, it doesn't feature a bayonet in any campaign.
Johnson M1941 is also equipped as a backup weapon on troops from a premium Allied Flametrooper squad in Battle of Tunisia campaign.
Johnson X-M1941
The so-called "Johnson X-M1941" was available during the 2022 "Iron Sky" April Fool's Day event and, as of now, is present only in the mission editor.
The Kbsp wz. 38M is a weapon of choice of a premium Axis Engineer squad in Battle of Berlin. As of now, it is unavailable for purchase, and, as such, it is limited to those players who purchased the pack before the sales were stopped.
The M1 Garand is a available for use in all three Western Front campaigns to Allies side. In Invasion of Normandy, it is unlocked along with Radio operator squad at Campaign Level 7. In Battle of Tunisia, it is unlocked at Campaign Level 25 along with Engineer II squad. In Pacific War campaign, it is unlocked at Campaign Level 13 independently from any squad. In all three campaigns, it comes pre-equipped with a bayonet.
M1C Garand with M82 scope
The M1C Garand with M82 scope is available in Pacific War campaign to Allies side. It is unlocked at Campaign Level 29 independently from any squad. Aside from the M82 scope, the modification list that is mentioned in the weapon description also includes a conical flash hider and a cheek riser.
M1D Garand with M84 scope
The M1D Garand with M84 scope is available in Invasion of Normandy campaign to Allies side. It is unlocked at Campaign Level 21 along with Sniper III squad. Unlike the aforementioned M1C, the in-game M1D doesn't feature any other modifications besides the M84 scope.
The SKS-31 is a weapon of choice of a premium Allied Engineer squad in Battle of Berlin campaign. As of now, it is unavailable for purchase, and, as such, it is limited to those players who purchased the pack before the sales were stopped.
The Springfield Armory M1E5 is a Battle Pass unique weapon available for use to Allies in Invasion of Normandy and Pacific War campaigns. Rather uniquely among other non-SMG weapons, M1E5 can be equipped on tank crew members.
Tokarev SKT-40 with PU scope
A Tokarev SKT-40 fitted with PU scope is a weapon of choice of a premium Allied Sniper squad that is available in Battle of Moscow campaign.
The Tokarev SVT-38 is available to Allies in Battle of Moscow and Battle of Stalingrad campaigns. It is unlocked along with Engineer II squad in Moscow campaign at Campaign Level 21 and along with Radio operator squad in Stalingrad campaign at Campaign Level 9. In both campaigns, it comes pre-equipped with a SVT-40 bayonet.
Tokarev SVT-38 with PU scope
A sniper variant of Tokarev SVT-38 fitted with PU scope is present in all three Eastern Front campaigns. In Battle of Moscow campaign, it is unlocked independently from any squad at Campaign Level 16, earlier than its unscoped version. In Battle of Stalingrad and Battle of Berlin campaigns, it is unlocked along with Sniper II squad, at Campaign Level 13 in case of Berlin and Campaign Level 18 in case of Stalingrad campaigns.
The Tokarev SVT-40 is available in Battle of Berlin and Battle of Stalingrad campaigns to Allies side. In Battle of Berlin, it is unlocked at Campaign Level 7 along with Radio operator squad, while in Battle of Stalingrad, it is unlocked at Campaign Level 15 independently from any squad and is locked behind Full Access pass. In both campaigns, it comes pre-equipped with a bayonet.
Tokarev SVT-40 with PU scope
A sniper variant of Tokarev SVT-40 fitted with PU scope is available to Allies in Battle of Moscow and Battle of Berlin campaigns. In both campaigns it is unlocked at Campaign Level 24, albeit under different circumstances. In Moscow campaign, it is unlocked along with Sniper II squad, while in Berlin campaign it is unlocked independently from any squad.
Tokarev SVT-40 with Bubnov and Skvortsov drum magazine
The Tokarev SVT-40 with Bubnov and Skvortsov drum magazine is available from the third season of the Battle Pass. The start of the season was July 26, 2023.
An early version of Type Hei rifle is available in Pacific War campaign to Axis side. It is unlocked at Campaign Level 10 along with Radio operator squad and is pre-equipped with a Type 30 bayonet.
Type Hei (early model) with a 10-round magazine.
An early version of Type Hei rifle with a 10-round magazine is a Battle Pass unique weapon that is available for use to Axis side in Pacific War campaign. It also comes pre-equipped with a Type 30 bayonet.
An late version of Type Hei rifle is available from Battle Pass: Fall Season of 2023. The season starts on October 25, 2023. The weapon is equipped with a Type 30 bayonet.
The Type Kō rifle is a weapon equipped on all members of a premium Axis Engineer squad in Pacific War campaign. It comes pre-equipped with a Type 30 bayonet.
The Type Otsu rifle is available in Pacific War campaign to Axis side. It is unlocked along with Engineer II squad at Campaign Level 22 and, just like many other Japanese weapons, comes pre-equipped with a Type 30 bayonet.
The Winchester G30M is a weapon equipped on all members of a premium Allies Engineer squad in Pacific War campaign. Like its Japanese counterpart, Type Kō rifle, it comes pre-equipped with a M1 Garand bayonet.
The ZH-29 is a weapon available in all three early war campaigns to Axis side. In Battle of Moscow, it is unlocked at Campaign Level 27 along with Radio operator II squad. In Battle of Tunisia and Battle of Stalingrad, it is unlocked independently from any squad at Campaign Levels 31 and 15 respectively, with Stalingrad variant being locked behind Full Access pass. In all three campaigns, it comes pre-equipped with a SG84/98 III bayonet.
ZH-29 is also equipped as a backup weapon on troops from a premium Axis Flametrooper squad in Battle of Tunisia campaign.
The Charlton Automatic Rifle is a premium weapon that was equipped on all members of the 2nd New Zealand Division, 24th Battalion Squad, an Allied Machine Gunner squad that was given as a reward for the Operation “Fiery November” event that took place 29th of October, 2021.
The FG 42/I is available to Axis forces in Invasion of Normandy and Battle of Berlin campaigns. It is unlocked along with Engineer II squad at Campaign Levels 23 and 21 respectively. Due to it being considered a semi-automatic rifle by the game contrary to its in-game description that states that it is a machine gun, it is usable by all classes that are capable of using bolt-action and self-loading rifles rather than being limited to machine gunners.
The FG 42/II is available to Axis forces in Battle of Berlin campaign. It is unlocked with Radio operator II squad at Campaign Level 29 and, just like its predecessor, can be used by all classes that are capable of using bolt-action and self-loading rifles.
FG 42/II with ZF4 Scope
The FG 42/II fitted with ZF4 scope is available to Axis snipers in Invasion of Normandy campaign. It is unlocked along with Sniper III squad at Campaign Level 21, amusingly enough, earlier than an unscoped first model FG42.
The Krieghoff Paratrooper Rifle. Available in Invasion of Normandy with the Paratrooper class pre-order pack. The package was announced on April 5, 2023.
The Simonov AVS-36 is available in Battle of Moscow and Battle of Berlin campaigns to Allies side. It is unlocked along with Radio operator II squad at Campaign Level 27 in Moscow campaign and Campaign Level 21 along with Engineer II squad in Berlin campaign. In both campaigns, it comes pre-equipped with a bayonet.
Simonov AVS-36 with PE scope
The Simonov AVS-36 fitted with a PE scope serves as an Allied counterpart to German scoped assault rifles in all three Eastern Front campaigns, unlocked along with Sniper III squad at Campaign Level 31 in Moscow, 34 in Berlin and 26 in Stalingrad.
The Tokarev AVT-40 is available to Allied forces in Battle of Berlin and Battle of Stalingrad campaigns. In Berlin campaign, it is unlocked along with Radio operator II squad at Campaign Level 29, while in Stalingrad campaign, it is unlocked at Campaign Level 25 along with Engineer II squad and is locked behind Full Access pass. In both campaigns, it is fitted with a bayonet and incorrectly features a post-war blued bolt, probably in an effort to differentiate it from SVT-40.
The Barrett M82A1M is a weapon that is unobtainable during normal gameplay and, as of now, accessible only through mission editor. Despite in real life being an anti-materiel rifle, it is apparently treated as nothing more but a glorified sniper rifle by the game, being unable to penetreate tank armor. It was added to the game during the "Modern Conflict" event on November 18, 2021.
The Boys MKI is available to Allied forces in Battle of Tunisia and Pacific War campaigns. In both campaigns, it is unlocked along with AT Gunner squad at Campaign Levels 7 and 5 respectively.
The Kb ppanc wz. 35 was available during the "Reinforcements received: Specialists" event from March 13, 2023 to March 31, 2023. Available in the Moscow Campaign for Axis.
The Panzerbuchse 38 is available in Battle of Moscow and Battle of Tunisia to Axis forces. In both campaigns, it is unlocked along with the AT gunner squad at Campaign Levels 9 and 7 respectively.
A standard Panzerbuchse 39 with a single mounted magazine is a weapon that is available only in the mission editor and not introduced into the game properly.
Panzerbüchse 39 with a double magazine
The Panzerbuchse 39 with a spare magazine attached, on the other hand, is present as an unlockable weapon in Battle of Moscow campaign, used by Axis AT gunners. It is unlocked at Campaign Level 23 independently from any squad.
The PTR Sholokhov was available during the "Reinforcements received: Specialists" event from March 13, 2023 to March 31, 2023. Available in the Moscow Campaign for Allies.
The PTRD-41 is available in Battle of Moscow campaign to Allied forces and serves as a counterpart to PzB 38, also being unlocked at Campaign Level 9 along with AT gunner squad.
The PTRS-41 is available in Battle of Moscow and Battle of Stalingrad campaigns. In Battle of Moscow, it is unlocked at Campaign Level 28 along with AT Gunner II squad, while in Battle of Stalingrad, it is unlocked along with the basic AT Gunner squad at Campaign Level 8.
The Type 97 anti-tank rifle is available to Axis side in Pacific War campaign. It is unlocked at Campaign Level 5 along with AT Gunner squad.
There are two models of this AT cannon that are present in the game. The first and, most likely, original model representing a properly sized weapon is currently unused and is present only in the editor. The second one, aptly named "scaled" in files, is a downscaled version that seems to roughly match the Boys AT rifle (its Allied counterpart in the campaign) in size and the one that is actually used in the game.
The AK-103 is a weapon that is not normally obtainable in any campaign. The first time it was seen during the "Modern Conflict" event on November 18, 2021, and since then it is available in editor.
Another variant, sloppily fitted with a Mosin PU scope, was also available during the said event, and just like its unscoped variant, it is available for use in the editor.
The AKM is a weapon that is not available during normal gameplay. The first time it was made available during the "Modern Conflict" event that took place on November 18, 2021, and since then it is available for use in the editor.
The Fedorov Avtomat M1923 is available for Allies in Battle of Moscow and Battle of Berlin campaigns. It is unlocked along with Assaulter IV squad in Battle of Moscow at Campaign Level 38 and Assaulter III squad in Battle of Berlin at Campaign Level 32.
The FN SCAR-L is a weapon that is not obtainable during normal gameplay. The first time it was seen during the "Modern Conflict" event on November 18, 2021, and since then it was made available in editor for use in custom maps and game modes.
The M4A1 is a normally unusable weapon that is otherwise perfectly function and is available only in editor as of now. It was first made available during the "Modern Conflict" event on November 18, 2021.
What appears to be a modern reproduction of MKb Gerät 06H stands for a war-time StG 45(M) and is equipped on all members of a premium Axis Assaulter squad.
The MKb 42(H) is available for use in Battle of Moscow and Battle of Stalingrad campaigns to Axis side. In Moscow campaign, it is unlocked at Campaign Level 38 along with Assaulter IV squad, while in Stalingrad campaign, it is, rather uniquely for this game, unlocked along with Engineer II squad at Campaign Level 25 (normally, engineers are limited to bolt-action, self-loading and automatic rifles, with assault rifles normally being limited to assaulter soldiers).
MKb 42(H) with ZF41 scope
The MKb 42(H) with ZF41 scope is available for use in Battle of Moscow and Battle of Stalingrad campaigns to Axis side. It is unlocked along with Sniper III squad in both campaigns, albeit at different Campaign Levels. In Moscow campaign, it is unlocked at Campaign Level 31 (interestingly enough, earlier, than a non-scoped version, albeit this one is available only to sniper soldiers), while in Stalingrad, it is unlocked at Campaign Level 26.
The Walther MKb 42(W) is a Battle Pass unique weapon that is available to Axis in Moscow, Normandy, Berlin and Stalingrad campaigns. Unlike the Haenel version and like all other assault rifles, it is limited to assaulter soldiers rather than engineers in Stalingrad campaign.
The MP 43/1 is available to Axis side in Invasion of Normandy and Battle of Berlin campaigns. In both campaigns, it is unlocked at Campaign Level 32 along with Assaulter III squad.
The Steyr AUG A1 is a weapon that is unobtainable in normal gameplay, but that can be used with the help of an editor. It was first seen during the "Modern Conflict" event on November 18, 2021.
StG 44 with ZF4 scope
The StG 44 with ZF4 scope is available to Axis side in Battle of Berlin campaign. It is unlocked along with Sniper III squad at Campaign Level 34.
The Thompson Light Rifle is available to Allies side in Invasion of Normandy, Battle of Tunisia and Pacific War campaigns. Rather than being a premium weapon or a level unlock, it was a reward for the Operation “Armory” event that took place on October 27, 2022.
The Vollmer MKb 35 is a Battle Pass unique weapon that is available for use to Axis side in Battle of Moscow, Invasion of Normandy and Battle of Berlin campaigns. Due to it being (incorrectly) considered a submachine gun by the game, it is not limited to assaulter soldiers, but is also usable by vehicle crewmen, such as pilots or tank crewmen.
The Beretta M1918 is present in Battle of Moscow and Invasion of Normandy campaigns, where it is available to Axis forces. In Battle of Moscow, it is equipped on all members of a premium Axis Assaulter squad, while in Invasion of Normandy, it is available as the regular unlockable weapon that is unlocked independently from any squad at Campaign Level 16.
The Beretta M1918 is correctly modeled with the iron sights mounted on the right side of the receiver (rather than on the left as depicted in Battlefield 1), however it is mistakenly depicted as a closed bolt fully-automatic submachine gun rather than an open bolt semi-automatic carbine.
The Gustloff Volkssturmgewehr MP507 appears under its more well known and most likely incorrect designation, "VG 1-5". It is unlocked at Campaign Level 20 independently from any squad and is available to Axis forces in Battle of Berlin campaign.
It is correctly depicted as being a semi-auto only weapon, but it is also incorrectly classified by the game as a submachine gun. This incorrect classification, however, allows it to be used not only by assaulter troops, but also by vehicle crewmen.
The M1 Carbine is availalble to Allied forces in all three Western Front campaigns. It is unlocked at Campaign Level 5 in Invasion of Normandy, Campaign Level 12 in Battle of Tunisia and Campaign Level 10 in Pacific War campaign, independently from any squad in case of the former two and along with Radio operator squad in case of the latter one.
The M1A1 Carbine. It was available during the "Reinforcements received: Paratroopers" event from April 19 to May 6, 2023. Weapon available in the Pacific campaign for Allied forces.
The Smith & Wesson Light Rifle M1940 Mk.2 is a Battle Pass unique weapon that is available to Allies in Invasion of Normandy, Battle of Tunisia and Battle of Stalingrad campaigns.
The Springfield M1903 Mk. 1 fitted with the Pedersen Device is a time-limited Battle Pass unique weapon that is available to Allies in Invasion of Normandy campaign.
The Breda Modello 30 is available to Axis forces in Invasion of Normandy and Battle of Tunisia campaigns and, for unknown reasons, to Allied forces in Battle of Stalingrad campaign. In all three campaigns, it serves as an early machine gun, unlocked along with Machine Gunner squad at Campaign Level 11, 10 and 5 respectively.
The Bren Mk1 appears in Battle of Tunisia campaign, where it is available to Allied forces and is unlocked independently from any squad at Campaign Level 19.
The Bren Mk2 is available in Invasion of Normandy campaign to Allied forces. It is unlocked at Campaign Level 11 along with Machine Gunner squad.
As it is the case with a lot of campaign-locked Commonwealth (mainly, British) weapons, the fact that this machine gun is unlocked along with the US Army squad is not correct, as Bren machine guns were not adopted by any branch of the US Armed Forces during the WW2.
The Browning Automatic Rifle M1918 is available in Invasion of Normandy and Pacific War campaigns to Allies. In Invasion of Normandy, it was equipped on all members of a now-unavailable Allied premium Machine Gunner squad, while in Pacific War campaign, it is a regular level unlock, available at Campaign Level 7 along with Machine Gunner squad.
The Browning Automatic Rifle M1918A1 is available in Invasion of Normandy campaign to Allied forces where it is unlocked independently from any squad at Campaign Level 19.
The Browning Automatic Rifle M1918A2 is usually a later level machine gun that is available in Invasion of Normandy, Battle of Tunisia and Pacific War campaigns to Allied forces. In all three campaigns, it is unlocked along with Machine Gunner II squad, at Campaigns Level 25, 29 and 20 respectively.
The Chauchat Mle 1915 was equipped on all members of a now-unobtainalble Allied premium Machine Gunner squad.
While an odd sight to see in the Russian hands, a relatively small number of surplus Chauchat machine guns from Russian Empire and Civil War times was actually used during the Battle of Moscow, albeit mostly by the People's Militia forces.
The Degtyaryov DP-27 is a weapon that is available in all three Eastern Front campaigns. In Battle of Moscow, it is unlocked along with Machine Gunner II squad at Campaign Level 20. In Battle of Berlin, it is unlocked along with the basic Machine Gunner squad instead at Campaign Level 9. In Battle of Stalingrad, it is unlocked at Campaign Level 11 independently from any squad.
An experimental belt-fed variant of Degtyaryov DP-27 appears in the game as "Beltfed DP". It is equipped on all members of a premium Allied Machine Gunner squad in Battle of Berlin campaign.
In-game model represents one of the supposed prototypes fitted with belt feed adaptor that was developed by Dubynin A.A. and Polyakov P.P. (two people responsible for the creation of the RP-46 machine gun in the future) during the wartime period. It is fitted with an RP-46-style belt feed adaptor and feeds from the right side using Maxim machine gun belts.
The Degtyaryov DT is available in Battle of Moscow, Battle of Berlin and Battle of Stalingrad campaigns to Allies. In all three campaigns, it serves a late level unlock and an upgrade over DP-27 and DPM, with Moscow version being unlocked at Campaign Level 35 independently from any squad and Berlin and Stalingrad versions being tied with Machine Gunner II squad at Campaign Levels 23 and 19 respectively.
A 1921 prototype of Fedorov-Degtyaryov fitted with Lewis-type forced-air cooling jacket is used by one of the two currently purchasable premium Allied Machine Gunner squads in Battle of Moscow campaign, namely, the 2nd Guards Infantry Division, 26th Guards Infantry Regiment one. It is equipped on all members of this squad, including two engineers.
The Gorov light machine gun is available from Battle Pass: Fall Season of 2023. The season starts on October 25, 2023. The weapon is equipped with a Type 30 bayonet.
The Lewis Gun appears only in Battle of Moscow campaign, where it is used by one of the two Allied premium Machine Gunner squads, namely, the 2nd Guards Infantry Corps, 75th Marine Infantry Brigade squad. It is equipped on all members of this squad, including the engineer.
While the fact that it is not available to British forces in Tunisian campaign is unusual, the fact that it appears in the hands of Soviet soldiers is not really incorrect, since a number of Lewis machine guns was purchased by Russian Empire and it actually was in Soviet service until 1926, with a number of surplus Lewis machine guns being utilized during the Battle of Moscow.
The MG13 with a 25 round magazine is available in Battle of Moscow and Battle of Stalingrad campaigns, where it serves as an early level unlock for Axis machinegunners. It is unlocked along with the basic Machine Gunner squads at Campaign Levels 10 and 9 respectively.
While MG13 in Nazi German service was officially replaced by MG34 and later MG42, it was still issued to supplement these two machine guns during the war, making it not an entirely incorrect weapon in either campaign.
MG13 with 75 round magazine
The MG13 with the so-called "saddle drum" 75 round magazine is a weapon of choice of all members of one of Axis premium Machine Gunner squads, namely, the 183rd Infantry Division, 343rd Infantry Regiment one.
The MG15 configured for infantry use is a weapon that is available in Battle of Berlin campaign to Axis forces. It is currently the last unlock in the campaign, unlocked at Campaign Level 37 independently from any squad.
The Steyr-Solothurn S2-200 appears under its German designation, "MG 30". It was equipped on all members of a now-unavailable premium Axis Machine Gunner squad in Battle of Moscow campaign.
The MG34 with a 50 round magazine appears in all five campaigns where German forces are present. In Battle of Moscow and Battle of Tunisia, it is unlocked along with Machine Gunner II squad at Campaign Levels 20 and 29 respectively. In Battle of Berlin, it is unlocked along with the basic Machine Gunner squad at Campaign Level 9. In Invasion of Normandy and Battle of Stalingrad, it is unlocked at Campaign Levels 19 and 11 respectively.
MG34 with 75 round magazine
The MG34 with Patronentrommel 34 magazine is available in Invasion of Normandy and Battle of Berlin campaigns to Axis forces. In Invasion of Normandy, it is the last machine gun to be unlocked at Campaign Level 35 along with Machine Gunner III squad. in Battle of Berlin, it is unlocked at Campaign Level 23 along with Machine Gunner II squad.
MG42 (early model)
An early model of MG42 appears as a premium weapon that is equipped on all members of one of the premium Axis Machine Gunner squads in Battle of Moscow, namely the 2nd Panzer Division, 4th Panzergrenadier Division squad.
The Rexer-Madsen Model 1902 is avalable to Allies in Battle of Moscow campaign, apparently representing the use of surplus Madsen machine guns from Russian Empire times by People's Militia during an actual Battle of Moscow, even though the weapon in question in the game is used by Red Army infantry divsions instead. It serves as an early machine gun similar in role to MG13 and ZB-26 that serve as early machine guns for Axis forces in this same campaign and is unlocked at Campaign Level 10 along with the basic Machine Gunner squad.
The RD-44 is the last item to be unlocked on Soviet side of Battle of Berlin campaign. It is unlocked at Campaign Level 37 independently from any squad.
The Type 11 light machine gun is a starting machine gun for Axis forces in Pacific War campaigns. It is unlocked at Campaign Level 7 along with the basic Machine Gunner squad.
Type 96 light machine gun with a 2.5X Fuji periscope sight
The Type 96 light machine gun with a 2.5X Fuji periscope sight. It was available from the very beginning as an unlockable item for the Japanese Army in the Pacific, along with a scope that could not be used. In later updates, the scope was removed from the model. Currently, the model with a telescope is not available anywhere.
The Type 97 tank machine gun is a second machine gun to be unlocked on Axis side of the Pacific War campaign. It is unlocked at Campaign Level 20 along with Machine Gunner II squad. It comes pre-equipped with an unremovable scope.
The Vickers-Berthier Mk.1 is the first machine gun to be unlocked on Allies side of Battle of Tunisia campaign. It is unlocked along with Machine Gunner squad at Campaign Level 10.
The ZB vz. 26 appears under its original ZB-26 designation rather than the German MG26(t) one. It is available in Battle of Moscow and Battle of Tunisia campaign to Axis forces. In both campaigns, it is unlocked independently from any squad at Campaign Levels 13 and 19 respectively.
The Dyakonov Rifle Grenade Launcher can be seen mounted on Mosin Nagant M91/30. A rifle in such configuration is available for use to Allies in all three Eastern Front campaigns, unlocked along with Rifleman II squad at Campaign Level 17 in case of Battle of Moscow, Campaign Level 15 in case of Battle of Berlin and Campaign Level 14 in case of Battle of Stalingrad.
The Gewehr-Granatpatrone 40 can be seen mounted on Karabiner 98k in Invasion of Normandy and Battle of Stalingrad campaigns. In both campaigns, it is available to Axis forces and is unlocked along with Rifleman III squad at Campaign Levels 33 and 27 respectively. It serves as an anti-tank counterpart to Schiessbecher grenade launcher that features anti-personnel rounds instead.
The M1 Rifle Grenade Launcher can be seen mounted on Springfield M1903 in Pacific War campaign. A rifle in such configuration it is unlocked at Campaign Level 17 along with Rifleman II squad and is available to Allied forces.
The M7 Rifle Grenade Launcher can be seen mounted on M1 Garand in Invasion of Normandy campaign. A rifle in such configuration is available for use by Allies and is unlocked at Campaign Level 33 along with Rifleman III squad. It serves as an anti-tank counterpart to M8 Rifle Grenade launcher mounted on M1 Carbine, and, as such, correctly utilizes M9A1 rifle grenades.
The M8 Rifle Grenade Launcher can be seen mounted on M1 Carbine in Invasion of Normandy campaign. A carbine in such configuration is available for use by Allied forces and is unlocked at Campaign Level 17 along with Rifleman II squad. Just like other countries' Rifleman II weapons, M8 utilizes anti-personnel grenades, in this case - a correctly modelled M1 grenade adapter fitted with an Mk 2 hand grenade.
The No.1 Mk.I Cup Discharger can be seen mounted on Lee-Enfield No. 1 Mk III in Battle of Tunisia campaigns. A rifle in such configuration is available to Allies and is unlocked at Campaign Level 20 along with Rifleman II squad.
The Schiessbecher grenade launcher can be seen mounted on Karabiner 98k and on FG 42/I. A Karabiner 98k in such configuration is available in all five campaigns where German forces are present and is unlocked along with Rifleman II squad at Campaign Level 17 in Moscow and Normandy campaigns, 15 in Berlin campaign, 20 in Tunisia campaign and 14 in Stalingrad campaign. The FG 42/I with a grenade launcher was available during the "Reinforcements received: Normandy paratroopers" event from June 6, 2023.
Karabiner 98k with Schiessbecher grenade launcher
The Type 100 Grenade Launcher can be seen mounted on Arisaka Type 38. A rifle in such configuration is available to Axis forces in Pacific War campaign and is unlocked at Campaign Level 17 along with Rifleman II squad.
The VPGS-41 Rifle Grenade can be seen mounted on Mosin Nagant M91/30 in Battle of Stalingrad campaign. A rifle in such configuration is unlocked at Campaign Level 27 along with Rifleman III squad and is available to Allied forces. It is correctly depicted as being an anti-tank grenade and serves as a counterpart to anti-personnel rifle grenades that are utilized in aforementioned Dyakonov launcher.
The Fliegerfaust B was available during the "Reinforcements received: Fire attack" event From 5th September to 1st October 2023. Available in the Berlin Campaign for both sides.
The Granatbüchse 39 is available in Battle of Moscow, Battle of Tunisia and Battle of Stalingrad campaigns. In all three campaigns, it can be utilized by Axis AT gunners. It is unlocked at Campaign Level 28 along with AT Gunner II squad in Moscow campaign, Campaign Level 23 independently from any squad in Battle of Tunisia and Campaign Level 8 along with the basic AT Gunner squad at in Battle of Stalingrad.
The M1 Bazooka is present in all three currently available Western Front campaigns, utilized by Allied AT gunners. In Invasion of Normandy, it is unlocked at Campaign Level 30 independently from any squad, in Battle of Tunisia, it is unlocked very late into campaign at Level 35 along with AT Gunner II squad, and in Pacific War, it is unlocked at Campaign Level 21, once again, independently from any squad.
The M9A1 Bazooka is available in Invasion of Normandy and Pacific War campaigns to Allied forces. In both campaigns, it is one of the last unlocks that is made available along with AT Gunner II squad at Campaign Levels 37 and 27 respectively.
The Panzerfaust 60 is available to Axis in Invasion of Normandy campaign and to both Allies and Axis in Battle of Berlin campaign. In Normandy campaign, it is unlocked at Campaign Level 30 independently from any squad, while in Berlin campaign, it becomes available to players of both sides at Campaign Level 6 along with AT Gunner squad. Despite it being a single-shot launcher in real life, in game is incorrectly depicted as being reloadable similarly to Panzerfaust 150, probably for the sake of balance.
The Panzerfaust 100 is a weapon available to both Allies and Axis in Battle of Berlin campaign. It is unlocked at Campaign Level 30 independently from any squad, and, just like Panzerfaust 60, it is incorrectly depicted as being a reloadable launcher.
The PIAT is available to Allied forces in Invasion of Normandy and Battle of Tunisia campaign. In Normandy campaign, it becomes available along with AT Gunner squad at Campaign Level 8, while in Tunisia, it unlocks much later at Campaign Level 23 independently from any squad.
The RPzB 43 Panzerschreck is available to Axis side in Invasion of Normandy and Battle of Tunisia campaigns. In both campaigns, it is unlocked along with AT Gunner II squad at Campaign Levels 37 and 35 respectively.
The RPzB 54/1 Panzerschreck, just like RPzB 54 version of Panzerschreck, is also currently unavailable in any campaign and is present only in the mission editor.
The AN/M8 HC smoke grenade is available in all three campaigns where American forces are present. In Invasion of Normandy, it is unlocked from the beginning while in Battle of Tunisia and Pacific War campaigns, it is unlocked at Campaign Level 4. Despite this, it can be found pre-equipped on some soldiers even before it is unlocked for purchasing.
The F-1 hand grenade is available in all three campaigns where Soviet forces are present. In Moscow, Berlin and Stalingrad, it is unlocked from the beginning of the game.
The M15 White Phosphorous grenade is available to Allies in Pacific War campaign and is unlocked at Campaign Level 10. It serves as both a smoke cover and area denial tool, dealing damage over time to anyone who stands in the smoke cloud.
The Mk 2 hand grenade is present in Invasion of Normandy and Pacific War campaigns, available from the beginning to Allies. It can be found pre-equipped on some squad members .
The Nebelhandgranate 39, just like its high explosive counterpart, is available in Moscow, Normandy, Berlin and Stalingrad campaigns to Axis forces. It is unlocked at Campaign Level 9 in Moscow and Stalingrad, Campaign Level 6 in Berlin, Campaign Level 5 in Tunisia and is available from the beginning in Normandy. Despite this, it can be found pre-equipped on some soldiers even before it is unlocked for purchasing.
The No. 69 Mk. 1 is available in Invasion of Normandy and Battle of Tunisia campaigns to Allied forces and is unlocked at Campaign Levels 10 and 9 respectively.
The No. 77, W.P. Mk. 1 is available in Invasion of Normandy and Battle of Tunisia campaigns to Allied forces and is unlocked at Campaign Levels 12 and 11 respectively. Just like the aforementioned M15 WP grenade, it serves as both a smoke cover and an area denial tool.
The RDG-1 smoke grenade is available in Battle of Moscow, Battle of Berlin and Battle of Stalingrad campaigns to Allies. It is unlocked at Campaign Level in Moscow and Stalingrad and Campaign Level 6 in Berlin and, despite this, can be found pre-equipped on some soldiers even before it is made available for purchasing.
The SRCM Mod. 35 is available in Invasion of Normandy and Battle of Tunisia campaigns to Axis forces and, just like its Allied counterpart, it is unlocked at Campaign Levels 10 and 9 respectively. It has two different designations, with Tunisia campaign version bearing an Italian designation, "SRCM Mod. 35" and Normandy campaign version bearing a German designation, "Handgranate 328 (i)".
An incendiary smoke variant of SRCM Mod. 35 FI grenade is present in Invaion of Normandy and Battle of Tunisia to Axis forces and is unlocked at Campaign Levels 12 and 11 respectively. Unlike the high explosive version, this grenade does not feature different designations, with it using SRCM Mod. 35 FI designation regardless of the campaign.
A smoke variant of SRCM Mod. 35 FI is available to Axis forces in Battle of Tunisia campaign and is unlocked at Campaign Level 5. Despite this, can be found pre-equipped on some soldiers even before it is made available for purchasing.
A smoke version of SRCM Mod. 35 FI replaced the Nebelhandgranate 39 that was used previously as a standard smoke grenade for Axis forces.
The Type 94 Smoke Candle is available to Axis forces in Pacific War campaign and is unlocked at Campaign Level 4 Despite this, can be found pre-equipped on some soldiers even before it is made available for purchasing.
The Shitotsubakurai. Weapon available for unlocking in the Campaign in Pacific for the Axis. It is an anti-tank suicide mine. After pressing the shot, we turn on the "charge" mode, the character starts to run faster while shouting "Banzai". After the mine comes into contact with the tank, it explodes immediately, destroying the tank and the soldier.
The M2 Mortar was available during the "Reinforcements received: Specialists" event from March 13, 2023 to March 31, 2023. Available in the Normandy Campaign for the Allies.
The Lanciafiamme Modello 41 d'assalto. was available during the "Reinforcements received: Tunisian paratroopers" event from October 5, 2023. It is available to the Axis in Tunisia.
All weapons mounted in stationary turrets, tanks and airplanes. Used by the player and not useful. Stationary and mobile anti-aircraft guns. All anti-tank guns. We do not include tank guns.
The 20 mm AN/M2 is installed on Lockheed P-38 series of airplanes, namely, P-38G-1, P38J-15 and P-38E. The first two are present in Invasion of Normandy campaign, while the last one is present in Battle of Tunisia campaign, in all three cases, being available to the Allies..
The 2 cm Flakvierling 38 is an emplaced AA gun that can can be built by engineers regardless of their side. Unlike the AT guns that are unique to each side and can change between campaigns, reflecting armament upgrade happening over the course of the war, Flakvierling 38 is the sole option for an emplaced anti-air cannon that is available in this game.
The 37 mm Autocannon M10 is mounted on Bell P-63A-10 airplane that is available to Allied forces in Battle of Berlin. Despite its American origins, it bears Soviet markings, since a large number of P-63s were delivered to Soviet Union as part of lend-lease program.
The Breda Modello 35 cannon is mounted on an Autoblinda 41 armored car that is utlized by Axis forces in Battle of Tunisia campaign. A version that is not mounted on an AB 41 is also available in the mission editor, but otherwise not present in the game as of now.
The Hispano-Suiza Mk V in mounted on the Tempest MK.V airplane that is present in Invasion of Normandy campaign and is available to Allied forces as a premium fighter plane.
The M61 Vulcan / M134 Minigun. During the event on April 1, 2023, "walking tanks" were made available. The American version has two rotating gatling guns heavily modeled on the M61 Vulcan and M134 Minigun. In the game, the weapon incorrectly has .50 BMG ammo.
The Type 96 25 mm AT/AA Gun Triple mount it is mounted on Japanese aircraft carriers in missions in the Pacific. Can also be found on some maps in anti-aircraft positions.
As mentioned in the overview the engineer can build emplaced machine guns, these don't have to reload and can only overheat in gameplay.
Most of them are also noteworthy for firing without any visible ammo, mainly the belt-fed guns.
.30 AN/M2 (Fixed / Flexible)
The .30 AN/M2 it is mounted on some aircraft in the game. Among others on the SOC-1 Seagull. The double variant is mounted in the "SBD-3 Dauntless".
The Browning M2 Heavy Barrel. Weapon can be built by an Engineer in the Campaign in Normandy, Tunisia and Pacific for the Allies. Weapon is mounted on some tanks in the Campaign.
The Browning M1919A4. Weapon can be built by an Engineer in the Campaign in Normandy, Tunisia and Pacific for the Allies. Weapon is mounted on some tanks in the Campaign. Also mounted on the WLA motorcycle in Campania, Tunisia.
The Browning M1919A5. For the M3 and M5 series of tanks, the M1919A5 was invented, which was a slightly modified version of the M1919A4, as the space available in the turret was too small to reach the cocking handle. It is incorrectly listed as the M1919A4 in the game.
The DShK heavy machine gun. Weapon can be built by an Engineer in the Campaign in Moscow, Berlin and Stalingrad for the Allies. Weapon is mounted on some tanks in the Campaign
The Maxim M1910/30 comes in two versions, with and without a protective plate. The protection plate variant can be built by a Russian engineer in Stalingrad. The variant without a protective plate can be built by a Russian engineer in all campaigns involving the Russians.
The MG34. Weapon can be built by an Engineer in the Campaign in Moscow, Normandy, Berlin, Tunisia and Stalingrad for the Axis. It is also found on the turrets of German tanks with an anti-air sight.
The stationary MG42 can be found in almost every campaign especially in Normandy. One shot from bolt-action rifle is enough to destroy it. The tank variant (rare) is mounted on the Jagdpanzer VI.
The MG131. Weapon can be built by an Engineer in the Campaign in Moscow, Normandy, Berlin, Tunisia and Stalingrad for the Axis. Weapon is mounted on some planes in the Campaign.
The Type 97 Aircraft Machine Gun. Weapon is mounted on the A6M and A5M in the Campaign. The A5M's guns are incorrectly named Type 89, the Army variant.