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Enlisted: Difference between revisions

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[[file:Enlisted Stinger Machine Gun hold.jpg|thumb|none|600px|Holding a .30 AN/M2 Stinger.]]
[[file:Enlisted Stinger Machine Gun hold.jpg|thumb|none|600px|Holding a .30 AN/M2 Stinger.]]
[[file:Enlisted Stinger Machine Gun aim.jpg|thumb|none|600px|Aiming a .30 AN/M2 Stinger.]]
[[file:Enlisted Stinger Machine Gun aim.jpg|thumb|none|600px|Aiming a .30 AN/M2 Stinger.]]
[[file:Enlisted Stinger Machine Gun rel.jpg|thumb|none|600px|Reloading a .30 AN/M2 Stinger.]]
[[file:Enlisted Stinger Machine Gun rel 1.jpg|thumb|none|600px|Reloading a .30 AN/M2 Stinger.]]
[[file:Enlisted Stinger Machine Gun rel 2.jpg|thumb|none|600px|Reloading a .30 AN/M2 Stinger.]]
[[file:Enlisted Stinger Machine Gun world.jpg|thumb|none|600px|The soldier holds the .30 AN/M2 Stinger.]]
[[file:Enlisted Stinger Machine Gun world.jpg|thumb|none|600px|The soldier holds the .30 AN/M2 Stinger.]]
[[file:Enlisted Stinger Machine Gun world 1.jpg|thumb|none|600px|Both sides of the .30 AN/M2 Stinger on the ground. View from the editor.]]
[[file:Enlisted Stinger Machine Gun world 1.jpg|thumb|none|600px|Both sides of the .30 AN/M2 Stinger on the ground. View from the editor.]]

Revision as of 16:09, 10 March 2023

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Enlisted for current discussions. Content is subject to change.


Enlisted
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Offical Boxart
Release Date: March 2, 2021
Developer: Darkflow Software
Publisher: Gaijin Entertainment
Series: Enlisted
Platforms: Xbox Series X/S

Microsoft Windows
PlayStation 5
PlayStation 4
Xbox One

Genre: Online First-Person Shooter


Enlisted is a squad-based massively multiplayer online first-person shooter developed by game developer Darkflow Software and published by Gaijin Entertainment. It is set during the World War 2 and currently featuring six major campaigns: Battle of Moscow, Invasion of Normandy, Battle of Berlin, Battle of Tunisia, Battle of Stalingrad and Pacific War.

Each campaign has its own separate progression tree for both teams, allowing the game to make certain weapons rarer than other based on the time frame of the campaign.

The twin game for Enlisted is CRSED: F.O.A.D., also known as Cuisine Royale. This is a free-to-play battle royale game. It was a joke at first, but the game took a very good reception and was released as a standalone Steam game. Most of the weapons, cars, characters and maps are the same in both games.
The following weapons appear in the video game Enlisted:


Overiview

One of the game's main selling feature is its squad-based gameplay. In the only available game mode that is not limited to Custom Matches called "Squads", each player on the field controls an infantry squad or a vehicle crew consisting of three to nine soldiers. Players spawn in as one of the members of their squad and directly control their actions similarly to a typical FPS game while the rest of the members are usually controlled by the artificial intelligence, excluding the tank crew, where player controls both the movement of the tank and all of its armaments.

Each squad that is unlocked in the campaign introduces a certain class to the roster of classes available for "enlisting" through the Logistics system, a system that acts as an in-game shop for equipment and soldier procurement. Each such squad has at least one soldier with this specialization in it. Each squad also feature three separate upgrade trees: squad upgrades that apply only to the squad in question and allow, among other things, to increase the number of soldiers that can be present on the battlefield and introduce more specialists beyond the ones that are available in the squad initially (i.e. introduce a certain number of Engineers or Radio operators to a Machine Gunner squad); personnel upgrades that allow you to improve the soldiers of the class that is introduced along with the squad regardless of whether they belong to the designated squad or stay as part of another squad; and workshop upgrades that allow the player to improve the weapons that are introduced along with the squad.

While soldiers are capable of picking up primary weapons that are dropped by enemies, their classes limit what weapons they can start the battle with. As of now, there are 13 available soldier classes, excluding their more advanced versions that are unlocked as the player progresses far enough into the campaign:

  • Rifleman - The most basic kind of soldier, they form a core of any infantry division and are present in almost every infantry squad alongside more speicialized troops. They utilize unscoped bolt action, semi-automatic and automatic rifles.
  • Sniper - The only class capable of utilizing scoped bolt action, semi-automatic and automatic rifles, that makes it more suited for long range engagements. By default, like most other specialist classes that utilize special primary weapons and that will be mentioned below, they are armed with the faction's default primary weapon (for example, a Gewehr 33/40 (t) in case of Axis forces in Battle of Moscow campaign).
  • Assaulter - They are the only ones capable of equipping assault rifles, as well as one of several classes that are capable of equipping shotguns and submachine guns, which makes them more suited for close quarters and medium range engagements compared to Riflemen.
  • Engineer - One of the primary support classes, they utilize the same weapons as Riflemen. Soldiers of this class are capable of building rally points, ammo crates, sandbag covers, Czech hedgehogs and barbed wire, as well as more specialized structures that depends on the squad, such as HMG nests in case of Machine Gunner squads or AA and AT guns in case of Engineer squads.
  • Radio operator - Soldiers of this class provide the ability to call in artillery strikes wherever a player chooses within the borders of a playable area. Radio operator squad provides an exclusive ability to use smoke shells when calling in artillery and call in carpet bombing instead of the usual artillery strike at the cost of longer cooldown. Radio operators share their weapon pool with Riflemen.
  • AT Gunner - The only class capable of utilizing specialized anti-tank equipment, such as anti-tank rifles or rocket launchers. These weapons are equipped in a secondary weapon slot, with the primary slot being limited to the same weapons that are available to Riflemen.
  • Machine Gunner - Equipped with machine guns, soldiers of this class are capable of providing covering fire for other troops and suppressing enemies.
  • Mortarman - Soldiers of this class, as its name suggests, are capable of utilizing mortars in battle. This allows them to provide fire support from a distance using HE and smoke shells. Mortars are equipped in the secondary weapon slot, with the primary weapon selection being shared with Riflemen.
  • Flametrooper - Soldiers of this class can equip flamethrowers as their secondary weapons, which makes them excellent at clearing out buildings and other cramped spaces. Their primary weapons are identical to the ones used by Riflemen.
  • Medic - Introduced in Battle of Stalingrad campaign and so far appearing only in Stalingrad and Pacific campaigns, Medics serve as an early game Assaulter replacements due to also using submachine guns and shotguns in terms of weaponry while providing a way to restock medkits and heal other squad and teammates. Unlike other infantry squad types, Medic squads consist exclusively of medics and don't have Riflemen among their ranks.
  • Tanker - Despite being called "Tankers" by the game, soldiers of this class are capable of driving not only tanks, but also other kinds of armored ground vehicles, such as armored cars or self-propelled artillery. They usually come pre-equipped with pistols and can equip submachine guns in their primary weapon slot. Unlike infantry specialist classes, vehicle crewmen are not able to equip faction's default bolt-action rifle.
  • Fighter pilot - As the class name suggests, they fly fighter airplanes in order to assert air superiority. Their loadout is identical to Tankers otherwise, excluding the addition of a parachute.
  • Attacker pilot - Attacker pilots fly bomber planes and provide air support for infantry and ground vehicles by delivering precise strikes against enemy ground forces. Their loadout is identical to Fighter pilots.

Contrary to what you might expect based on the screenshots where UI is shown, Enlisted actually tracks remaining ammunition for magazine-fed weapons in magazines rather than an abstract ammo pool, more similarly to more hardcore shooters, such as Insurgency or Rising Storm 2: Vietnam. However, unlike the hardcore shooters, Enlisted also shows you an actual amount of the remaining ammunition in the magazine that is currently loaded rather than giving you hints at how many bullets are left, more similarly to arcade shooters, such as shooters from Call of Duty or Battlefield franchises. Weapons that share their magazines in real life tend to share their ammunition pool, so, for example, MP38, MP40 and MP 3008 will share their magazines with each other, however, there are some exceptions to this rule that will be mentioned on this page. Weapons that would normally share their ammunition pools in more arcade-y titles, for example Thompson submachine guns with 50-round drums and 30-round magazines, however, will have different ammunition pools in this game due to the use of different magazines.

Sidearms

In-game inventory of each soldier features a separate slot for sidearms that is either unlocked by default in case of vehicle crewmen or can be unlocked when progressed far enough into upgrade tree of a respective squad. On average, they feature damage values of around 5 points, reload times of around 2 seconds and rate of fire of around 330-360 rounds per minute. Their recoil and spread stats usually don't come into play, since they are normally reserved for extremely short range emergency encounters due to their low damage (requiring more than 4 shots to kill on average) and relatively short effective range.

Since January 20th, 2022, sidearms are no longer acquired through a random weapon drop system and can instead be acquired directly, using silver weapon orders, and are unlocked just like any other weapon type by making progress through campaign. Unlike other weapon types, however, they are not guaranteed to be given for free when they are unlocked, since the vehicle crews they are usually unlocked with can use other sidearms instead.

Astra 300

The Astra 300 is present in the game in 2 versions. The basic one is currently unavailable in any campaign and is present only in the mission editor. The unique "Lux" version, on the other hand, was available during the "Twitch Drops" event to Allies.

The weapon features quite a good damage, but also a small 6-round magazine that, on the other hand, can be reloaded very quickly.

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Astra 300 - 9mm Kurz (.380 ACP)
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Holding a Astra 300.
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Aiming a Astra 300.
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Reloading a Astra 300.
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Reloading a Astra 300.
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The soldier holds the Astra 300.
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Both sides of the Astra 300 on the ground. View from the editor.

Beretta M1923

The Beretta M1923 is present in Battle of Tunisia campaign under its full name. It is available to Axis side and unlocks at Campaign Level 11 along with Attacker pilot squad.

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Beretta M1923 - 9x19mm Glisenti
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Holding a Beretta M1923.
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Aiming a Beretta M1923.
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Reloading a Beretta M1923.
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Reloading a Beretta M1923.
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The soldier holds the Beretta M1923.
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Both sides of the Beretta M1923 on the ground. View from the editor.

Beretta M1934

The Beretta M1934 is available to Axis forces in Battle of Tunisia campaign. It unlocks along with Walther PPK and Fighter pilot squad at Campaign Level 3, but comes pre-equipped on Tanker squad members before it becomes available for purchase.

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Beretta M1934 - .380 ACP
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Holding a Beretta M1934.
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Aiming a Beretta M1934.
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Reloading a Beretta M1934.
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Reloading a Beretta M1934.
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The soldier holds the Beretta M1934.
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Both sides of the Beretta M1934 on the ground. View from the editor.

Browning Hi-Power

The Browning Hi-Power is available to Allied forces in Invasion of Normandy and Pacific War campaigns. It is unlocked along with Machine Gunner squad at Campaign Level 11 in Normandy campaign and Campaign Level 12 along with Fighter pilot squad in Pacific campaign.

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Browning Hi-Power - 9x19mm
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Holding a Browning Hi-Power.
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Aiming a Browning Hi-Power.
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Reloading a Browning Hi-Power.
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Reloading a Browning Hi-Power.
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The soldier holds the Browning Hi-Power.
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Both sides of the Browning Hi-Power on the ground. View from the editor.

Colt M1911A1

The Colt M1911A1 is available to Allied forces in Invasion of Normandy, Battle of Tunisia and Pacific War campaigns. It unlocks along with Radio operator squad at Campaign Level 7 in Normandy and along with Mortarman squad at Campaign Levels 13 and 8 in Tunisia and Pacific respectively.

Before the introduction of Colt New Service, it served as a standard sidearm of Allied vehicle crews in Invasion of Normandy campaign. A remnant of this can still be seen on Allied Tanker squad splash art in Normandy campaign, where one of the tank crewmen clearly holds a M1911 rather than a Colt New Service.

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Colt M1911A1 - .45 ACP
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Holding a Colt M1911A1.
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Aiming a Colt M1911A1.
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Reloading a Colt M1911A1.
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Reloading a Colt M1911A1.
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The soldier holds the Colt M1911A1.
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Both sides of the Colt M1911A1 on the ground. View from the editor.
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Allied Tanker squad splash art from Invasion of Normandy campaign. Note the M1911A1 in the hands of a tank crewman.


X-M1911A1 Colt
The "X-M1911A1 Colt" available during the 2022 "Iron Sky" April Fool's Day event.

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Holding a X-M1911A1 Colt.
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Aiming a X-M1911A1 Colt.
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The soldier holds the X-M1911A1 Colt.
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Both sides of the X-M1911A1 Colt on the ground. View from the editor.

Colt New Service

The Colt New Service serves as the standard sidearm of Allied vehicle crew member in Invasion of Normandy and Pacific War campaigns and is simply available as an alternative early option to Enfield No.2 in Battle of Tunisia. It is unlocked along with the Fighter pilot squad in Normandy and Tunisia at Campaign Levels 4 and 3 respectively and along with Engineer squad at Campaign Level 3 in Pacific campaign.

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Colt New Service - .45 ACP
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Holding a Colt New Service.
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Aiming a Colt New Service.
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Reloading a Colt New Service.
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Reloading a Colt New Service.
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The soldier holds the Colt New Service.
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Both sides of the Colt New Service on the ground. View from the editor.

Colt Walker 1847

The Colt Walker 1847 is available in the mission editor, but is not introduced to the game as of now.

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Colt Walker 1847 - .44 caliber
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Holding a Colt Walker 1847.
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Aiming a Colt Walker 1847.
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Reloading a Colt Walker 1847.
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Reloading a Colt Walker 1847.
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The soldier holds the Colt Walker 1847.
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Both sides of the Colt Walker 1847 on the ground. View from the editor.

CZ 27

A suppressed CZ 27 is a Battle Pass unique weapon that is available as part of the suppressed weapon set along with suppressed Erma EMP that is available to Axis forces in Moscow, Normandy, Berlin, Tunisia and Stalingrad campaigns.

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CZ 27 - .32 ACP
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Holding a CZ 27.
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Aiming a CZ 27.
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Reloading a CZ 27.
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Reloading a CZ 27.
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The soldier holds the CZ 27.
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Both sides of the CZ 27 on the ground. View from the editor.

Dreyse Model 1907

The Dreyse Model 1907 is currently unavailable in any campaign and is only accessible through the mission editor.

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Dreyse Model 1907 - 7.65mm Browning
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Holding a Dreyse Model 1907.
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Aiming a Dreyse Model 1907.
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Reloading a Dreyse Model 1907.
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Reloading a Dreyse Model 1907.
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The soldier holds the Dreyse Model 1907.
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Both sides of the Dreyse Model 1907 on the ground. View from the editor.

Enfield No. 2 Mk I

The Enfield No. 2 Mk I is available in Battle of Tunisia campaign and serves as the standard sidearm for Allied vehicle crew members. It becomes available for purchase at Campaign Level 3 along with Colt New Service and Fighter pilot squad.

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Enfield No. 2 Mk. I - .38 S&W
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Holding a Enfield No. 2 Mk. I.
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Aiming a Enfield No. 2 Mk. I.
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Reloading a Enfield No. 2 Mk. I.
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Reloading a Enfield No. 2 Mk. I.
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The soldier holds the Enfield No. 2 Mk. I.
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Both sides of the Enfield No. 2 Mk. I on the ground. View from the editor.

Hamada Type 1

The Hamada Type 1 is available to Axis forces in Pacific War campaign and is unlocked at Campaign Level 5 along with the AT Gunner squad.

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Hamada Type 1 - 7.65x17mmSR
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Holding a Hamada Type 1.
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Aiming a Hamada Type 1.
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Reloading a Hamada Type 1.
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Reloading a Hamada Type 1.
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The soldier holds the Hamada Type 1.
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Both sides of the Hamada Type 1 on the ground. View from the editor.

Hamada Type 2

The Hamada Type 2 is available to Axis forces in Pacific War campaign and is unlocked along with the Mortarman squad at Campaign Level 8.

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Hamada Type 2 - 8×22mm Nambu
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Holding a Hamada Type 2.
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Aiming a Hamada Type 2.
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Reloading a Hamada Type 2.
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Reloading a Hamada Type 2.
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The soldier holds the Hamada Type 2.
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Both sides of the Hamada Type 2 on the ground. View from the editor.

Kampfpistole

The Kampfpistole is currently unobtainable in any campaign and is available only in the mission editor.

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Kampfpistole - 25x35.5mmR/26.65mm
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Holding a Kampfpistole.
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Aiming a Kampfpistole.
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Reloading a Kampfpistole.
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Reloading a Kampfpistole.
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The soldier holds the Kampfpistole.
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Both sides of the Kampfpistole on the ground. View from the editor.

Korovin TK

The Korovin TK serves as a stepping stone between Nagant M1895 and Tokarev TT-33 and, just like these two pistols, is present in every campaign where Soviet forces are available. It unlocks at Campaign Level 7 in all three campaigns along with Attacker pilot squad in Battle of Moscow, Radio operator squad in Battle of Berlin and independently from any squad along with T-34 tank in Battle of Stalingrad.

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Korovin TK - .25 ACP
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Holding a Korovin TK.
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Aiming a Korovin TK.
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Reloading a Korovin TK.
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Reloading a Korovin TK.
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The soldier holds the Korovin TK.
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Both sides of the Korovin TK on the ground. View from the editor.

Leuchtpistole 34

The Leuchtpistole 34 is currently unobtainable in any campaign and is available only in the mission editor.

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Leuchtpistole 34 - 26.65mm
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Holding a Leuchtpistole 34.
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Aiming a Leuchtpistole 34.
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Reloading a Leuchtpistole 34.
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Reloading a Leuchtpistole 34.
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The soldier holds the Leuchtpistole 34.
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Both sides of the Leuchtpistole 34 on the ground. View from the editor.

Leuchtpistole 42

The Leuchtpistole 42 is currently unobtainable in any campaign and is available only in the mission editor.

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Leuchtpistole 42 - 26.65mm
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Holding a Leuchtpistole 42.
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Aiming a Leuchtpistole 42.
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Reloading a Leuchtpistole 42.
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Reloading a Leuchtpistole 42.
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The soldier holds the Leuchtpistole 42.
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Both sides of the Leuchtpistole 42 on the ground. View from the editor.

Luger LP08 Artillery

The Luger LP08 Artillery is a Battle Pass unique weapon that is available to Axis forces in Battle of Moscow, Invasion of Normandy, Battle of Berlin and Battle of Stalingrad campaigns.

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Luger LP08 Artillery with Trommelmagazin 08 and shoulder stock - 9x19mm Parabellum
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Holding a Luger LP08 Artillery.
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Aiming a Luger LP08 Artillery.
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Reloading a Luger LP08 Artillery.
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Reloading a Luger LP08 Artillery.
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The soldier holds the Luger LP08 Artillery.
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Both sides of the Luger LP08 Artillery on the ground. View from the editor.

Luger P08

The Luger P08 is available to Axis forces in all five campaigns where German forces are present. In Battle of Moscow, it is unlocked along with the Attacker pilot squad at Campaign Level 7. In Invasion of Normandy, it is unlocked at Campaign Level 11 along with Machine Gunner squad. In Battle of Berlin, it is unlocked along with C96 and Assaulter II squad at Campaign Level 14. In Battle of Tunisia, it is unlocked at Campaign Level 13 along with Mortarman squad. In Battle of Stalingrad, it is unlocked at Campaign Level 10 along with Attacker pilot squad.

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Luger P08 - 9x19mm
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Holding a Luger P08.
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Aiming a Luger P08.
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Reloading a Luger P08.
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Reloading a Luger P08.
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The soldier holds the Luger P08.
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Both sides of the Luger P08 on the ground. View from the editor.

Mauser C96 "Bolo"

The Bolo variant of Mauser C96, as indicated by its shorter barrel, is available to Axis forces in Battle of Moscow, Invasion of Normandy, Battle of Berlin and Battle of Stalingrad campaigns, as well as Allied forces in Moscow, Berlin and Stalingrad campaign, probably reflecting the fact that a large number of C96 Bolo pistols was acquired by Soviet Russia. It is unlocked at Campaign Level 14 along with Mortarman squad in Moscow campaign, Sniper II squad in Normandy, Assaulter II squad in Berlin and Rifleman II squad in Stalingrad. Before the introduction of Walther PPK to the game, it used to be the sidearm of Axis vehicle crews, however, as of current moment, the only way to acquire them is to purchase them directly after unlocking using silver orders.

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Mauser C96 "Bolo" - 7.63x25mm Mauser
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Holding a Mauser C96.
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Aiming a Mauser C96.
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Reloading a Mauser C96.
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Reloading a Mauser C96.
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The soldier holds the Mauser C96.
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Both sides of the Mauser C96 on the ground. View from the editor.


Ubermauser C93
The "Ubermauser C93" was available during the 2022 "Iron Sky" April Fool's Day event.

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Holding a Ubermauser C93.
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Aiming a Ubermauser C93.
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The soldier holds the Ubermauser C93.
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Both sides of the Ubermauser C93 on the ground. View from the editor.

Mauser M712 Schnellfeuer

The Mauser M712 Schnellfeuer is currently available only in the mission editor and is not present in any campaign otherwise.

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Mauser M712 Schnellfeuer - 7.63x25mm Mauser
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Holding a Mauser M712 Schnellfeuer.
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Aiming a Mauser M712 Schnellfeuer.
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Reloading a Mauser M712 Schnellfeuer.
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Reloading a Mauser M712 Schnellfeuer.
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The soldier holds the Mauser M712 Schnellfeuer.
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Both sides of the Mauser M712 Schnellfeuer on the ground. View from the editor.

Nagant M1895

The Nagant M1895 is available in Battle of Moscow, Battle of Berlin and Battle of Stalingrad campaigns as the first unlockable sidearm that is also pre-equipped on the majority of Soviet vehicle crew members. It is unlocked along with Figher pilot squad at Campaign Level 4 in Moscow campaign and Campaign Level 5 in Berlin, while in Stalingrad, it is unlocked at Campaign Level 4 independently from any squad along with TOZ-B shotgun.

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Nagant M1895 Revolver - 7.62x38R Nagant
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Holding a Nagant M1895.
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Aiming a Nagant M1895.
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Reloading a Nagant M1895.
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Reloading a Nagant M1895.
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The soldier holds the Nagant M1895.
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Both sides of the Nagant M1895 on the ground. View from the editor.


Nagant M1895 (with BraMit suppressor)
The Nagant M1895 with BraMit suppressor is a Battle Pass unique weapon that is available as part of the suppressed weapon set together with suppressed sniper Mosin rifle in Moscow and Stalingrad campaigns and supressed PPD-40 in Berlin campaign.

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Nagant M1895 with Bramit supressor (modern replica) - 7.62x38R Nagant
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Holding a Nagant M1895 with BraMit.
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The soldier holds the Nagant M1895 with BraMit.
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Both sides of the Nagant M1895 with BraMit on the ground. View from the editor.

Nambu Type 14

The Nambu Type 14 is available to axis forces in Pacific War campaign. It is unlocked at Campaign Level 12 along with the Fighter pilot squad.

The in-game model appears to be a hybrid of early and late models, featuring a cocking knob of the early version along with the elongated trigger guard of the late veriosn.

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Early Nambu Type 14 - 8x22mm Nambu
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Late Nambu Type 14 - 8x22mm Nambu
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Holding a Nambu Type 14.
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Aiming a Nambu Type 14.
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Reloading a Nambu Type 14.
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Reloading a Nambu Type 14.
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The soldier holds the Nambu Type 14.
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Both sides of the Nambu Type 14 on the ground. View from the editor.

Nambu Type 94

The Nambu Type 94 is available in Pacific War campaign to Axis forces. It unlocks at Campaign Level 3 along with Engineer squad, but comes pre-equipped on Tanker squad members before it becomes available for purchase.

Its in-game description contains a reference to its infamous unsafety, contained in two simple words "Be safe" (or "Be careful" if directly translated from Russian version).

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Nambu Type 94 - 8x22mm Nambu
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Holding a Nambu Type 94.
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Aiming a Nambu Type 94.
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Reloading a Nambu Type 94.
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Reloading a Nambu Type 94.
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The soldier holds the Nambu Type 94.
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Both sides of the Nambu Type 94 on the ground. View from the editor.

Smith & Wesson M1917

The Smith & Wesson M1917 is available in Pacific War campaign to Allies. It unlocks along with AT Gunner squad at Campaign Level 5.

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Smith & Wesson M1917 - .45 ACP
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Holding a Smith & Wesson M1917.
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Aiming a Smith & Wesson M1917.
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Reloading a Smith & Wesson M1917.
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Reloading a Smith & Wesson M1917.
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The soldier holds the Smith & Wesson M1917.
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Both sides of the Smith & Wesson M1917 on the ground. View from the editor.

Tokarev TT-33

The Tokarev TT-33 is the third Soviet sidearm to be unlocked in all three Eastern Front campaigns. It is unlocked at Campaign Level 10 in all three campaigns, along with Machine Gunner squad in Battle of Moscow and Attacker pilot squad in Battle of Berlin and Stalingrad.

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Tokarev TT-33 - 7.62x25mm Tokarev
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Holding a Tokarev TT-33.
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Aiming a Tokarev TT-33.
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Reloading a Tokarev TT-33.
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Reloading a Tokarev TT-33.
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The soldier holds the Tokarev TT-33.
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Both sides of the Tokarev TT-33 on the ground. View from the editor.


TT-L
The "TT-L" was available during the 2022 "Iron Sky" April Fool's Day event.

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Holding a TT-L.
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Aiming a TT-L.
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The soldier holds the TT-L.
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Both sides of the TT-L on the ground. View from the editor.

Walther P38

The Walther P38 is available to Axis forces in Battle of Moscow, Invasion of Normandy, Battle of Berlin and Battle of Stalingrad campaigns. In Battle of Moscow, it is unlocked at Campaign Level 10 along with Machine Gunner squad. In Invasion of Normandy, it unlocks at Campaign Level 7 along with Radio operator squad. In Battle of Berlin, it is unlocked along with Attacker pilot squad at Campaign Level 10. In Battle of Stalingrad, it unlocks along with the Pz.III N tank independently from any squad at Campaign Level 7.

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Walther P38 - 9x19mm
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Holding a Walther P38.
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Aiming a Walther P38.
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Reloading a Walther P38.
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Reloading a Walther P38.
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The soldier holds the Walther P38.
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Both sides of the Walther P38 on the ground. View from the editor.

Walther PP

The Walther PP is available in Invasion of Normandy, Battle of Berlin and Battle of Tunisia campaigns to Axis forces. It is unlocked along with Attacker pilot squad at Campaign Level 4 in Normandy and Campaign Level 7 in Berlin and Tunisia, along with Radio operator and AT Gunner squad respectively.

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Walther PP - .32 ACP
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Holding a Walther PP.
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Aiming a Walther PP.
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Reloading a Walther PP.
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Reloading a Walther PP.
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The soldier holds the Walther PP.
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Both sides of the Walther PP on the ground. View from the editor.

Walther PPK

The Walther PPK is available in Moscow, Berlin, Tunisia and Stalingrad campaigns and serves as the standard sidearm of Axis vehicle crew members in every mentioned campaign except for Tunisia, where it is replaced by Beretta M1934 instead in this role. It unlocks along with Fighter pilot squad in Moscow, Berlin and Tunisia at Campaign Levels 4, 5 and 3 respectively, and independently from any squad along with M30 Luftwaffe Drilling at Campaign Level 4 in Stalingrad.

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Walther PPK - .32 ACP
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Holding a Walther PPK.
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Aiming a Walther PPK.
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Reloading a Walther PPK.
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Reloading a Walther PPK.
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The soldier holds the Walther PPK.
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Both sides of the Walther PPK on the ground. View from the editor.

Webley Mk VI

The Webley Mk VI is available to Allied forces in Battle of Tunisia campaign. It is unlocked at Campaign Level 7 along with AT Gunner squad.

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Webley Mk VI - .455 Webley
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Holding a Webley Mk VI.
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Aiming a Webley Mk VI.
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Reloading a Webley Mk VI.
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Reloading a Webley Mk VI.
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The soldier holds the Webley Mk VI.
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Both sides of the Webley Mk VI on the ground. View from the editor.

Welrod Mark II

The Welrod Mark II is a Battle Pass unique weapon that is available to Allied forces as part of the suppressed weapon set, consisting of Welrod and suppressed M3 Grease Gun in Invasion of Normandy and Welrod and De Lisle carbine in Battle of Tunisia.

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Welrod Mark II - .32 ACP
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Holding a Welrod Mark II.
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Aiming a Welrod Mark II.
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Reloading a Welrod Mark II.
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Reloading a Welrod Mark II.
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The soldier holds the Welrod Mark II.
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Both sides of the Welrod Mark II on the ground. View from the editor.

Shotguns

Browning Auto-5

The Browning Auto-5 is present in Pacific War campaign as an unlockable weapon for Allied medics and assaulters. It is unlocked at Campaign Level 11 independently from any squad and serves as a counterpart to Axis Type 95 Shin Gunto sword, of all things.

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Browning Auto-5 (pre WW2) in Sporting/Field configuration - 12 gauge
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Holding a Browning Auto-5.
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Aiming a Browning Auto-5.
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Reloading a Browning Auto-5.
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Reloading a Browning Auto-5.
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The soldier holds the Browning Auto-5.
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Both sides of the Browning Auto-5 on the ground. View from the editor.

Franchi SPAS-12

The Franchi SPAS-12 is a weapon that was first made available during the "Modern Conflict" event on November 18, 2021. As of now, it is available only in the mission editor.

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Franchi SPAS-12 - 12 gauge
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Holding a Franchi SPAS-12.
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Aiming a Franchi SPAS-12.
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Reloading a Franchi SPAS-12.
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Reloading a Franchi SPAS-12.
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The soldier holds the Franchi SPAS-12.
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Both sides of the Franchi SPAS-12 on the ground. View from the editor.

Ithaca 37

The Ithaca 37 is present in the mission editor but is not obtainable in any campaign as of now.

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Ithaca 37 long barrel Hunting Version - 12 gauge
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Holding a Ithaca 37.
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Aiming a Ithaca 37.
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Reloading a Ithaca 37.
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Reloading a Ithaca 37.
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The soldier holds the Ithaca 37.
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Both sides of the Franchi Ithaca 37 on the ground. View from the editor.

M30 Luftwaffe Drilling

The M30 Luftwaffe Drilling is available in Battle of Berlin, Battle of Tunisia and Battle of Stalingrad campaigns as an unlockable weapon for Axis forces. It is unlocked at Campaign Level 4 in Berlin and Stalingrad and Campaign Level 5 in Tunisia. In game weapon, as of now, is incapable of using its third rifled barrel.

Interestingly enough, despite its name suggesting that it should be equippable on Luftwaffe pilots, in game it is, just like all other available shotguns, limited to medic and assaulter soldiers instead.

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M30 Luftwaffe Drilling - 12 gauge & 9.3x74mmR
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Holding a M30 Luftwaffe Drilling.
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Aiming a M30 Luftwaffe Drilling.
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Reloading a M30 Luftwaffe Drilling.
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Reloading a M30 Luftwaffe Drilling.
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The soldier holds the M30 Luftwaffe Drilling.
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Both sides of the M30 Luftwaffe Drilling on the ground. View from the editor.

TOZ Model B

The TOZ Model B is present in all three Eastern Front campaigns. It becomes available to Allied forces at Campaign Level 4 in all three campaigns indepentently from any squad.

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TOZ Model B - 12 gauge
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Holding a TOZ Model B.
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Aiming a TOZ Model B.
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Reloading a TOZ Model B.
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Reloading a TOZ Model B.
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The soldier holds the TOZ Model B.
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Both sides of the TOZ Model B on the ground. View from the editor.

Winchester Model 1912 Riot Gun

A riot gun variant of Winchester Model 1912 is available in Invasion of Normandy and Battle of Tunisia campaigns, where it is available to Allied forces. In Normandy campaign, it unlocks at Campaign Level 16, while in Tunisia, it unlocks at Campaign Level 5, in both cases independently from any squad.

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Winchester Model 1912 Riot Gun - 12 gauge
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Holding a Winchester Model 1912 Riot Gun.
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Aiming a Winchester Model 1912 Riot Gun.
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Reloading a Winchester Model 1912 Riot Gun.
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Reloading a Winchester Model 1912 Riot Gun.
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The soldier holds the Winchester Model 1912 Riot Gun.
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Both sides of the Winchester Model 1912 Riot Gun on the ground. View from the editor.


Winchester Model 1912 Trench Gun
A trench gun variant of Winchester Model 1912, on the other hand, is currently unobtainable in any campaign and is available only in the mission editor.

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Winchester Model 1912 Trench Gun - 12 gauge
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Holding a Winchester Model 1912 Trench Gun.
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The soldier holds the Winchester Model 1912 Trench Gun.
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Both sides of the Winchester Model 1912 Trench Gun on the ground. View from the editor.


Winchester Model X-1912
The so-called "Winchester Model X-1912" was available during the 2022 "Iron Sky" April Fool's Day event.

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Holding a Winchester Model X-1912.
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Aiming a Winchester Model X-1912.
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The soldier holds the Winchester Model X-1912.
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Both sides of the Winchester Model X-1912 on the ground. View from the editor.

Submachine Guns

Armaguerra OG-43

The Armaguerra OG-43 is currently not available in the game nor mission editor properly, but it is present in the game files.

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Armaguerra OG-43 - 9x19mm Parabellum

Austen Mk I

The Austen Mk I is a primary weapon of the event Allied Assaulter squad that was available as a reward for the Operation “New Year's Breakthrough operation” event that took place on 22th of December, 2022.

It uses Australian-produced 30-round magazines that were made for Austen rather than 32-round magazines that were normally seen on other Sten variants. While it is not possible in the game yet due to the absence of other Sten variants in the Pacific campaign, Austen actually shares its magazine pool with other Sten submachine guns, which can result in Austen using a 32-round Sten magazine with an appearance of a 30-round Austen one.

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Austen Mk I - 9x19mm Glisenti
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Holding a Austen Mk I.
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Aiming a Austen Mk I.
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Reloading a Austen Mk I.
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Reloading a Austen Mk I.
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The soldier holds the Austen Mk I.
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Both sides of the Austen Mk I on the ground. View from the editor.

Beretta M1918

The Beretta M1918 is present in Battle of Moscow and Invasion of Normandy campaigns, where it is available to Axis forces. In Battle of Moscow, it is equipped on all members of a premium Axis Assaulter squad, while in Invasion of Normandy, it is available as the regular unlockable weapon that is unlocked independently from any squad at Campaign Level 16.

The Beretta M1918 is correctly modeled with the iron sights mounted on the right side of the receiver (rather than on the left as depicted in Battlefield 1), however it is mistakenly depicted as a closed bolt fully-automatic submachine gun rather than an open bolt semi-automatic carbine.

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Beretta M1918 - 9x19mm Glisenti
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Holding a Beretta Model 1918.
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Aiming a Beretta Model 1918.
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Reloading a Beretta Model 1918.
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Reloading a Beretta Model 1918.
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The soldier holds the Beretta Model 1918.
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Both sides of the Beretta Model 1918 on the ground. View from the editor.

Beretta Model 1

The Beretta Model 1 is available in Battle of Tunisia campaign to Axis forces where it is unlocked at Campaign Level 9 independently from any squad.

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Beretta Model 1 - 9x19mm
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Holding a Beretta Model 1.
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Aiming a Beretta Model 1.
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Reloading a Beretta Model 1.
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Reloading a Beretta Model 1.
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The soldier holds the Beretta Model 1.
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Both sides of the Beretta Model 1 on the ground. View from the editor.

Beretta Model 38/42

The Beretta Model 38/42 is present in Battle of Tunisia campaign as an unlockable weapon that is available to Axis forces. It is unlocked at Campaign Level 26 independently from any squad.

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Beretta Model 38/42 (aka MAB 38A42) - 9x19mm
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Holding a Beretta Model 38/42.
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Aiming a Beretta Model 38/42.
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Reloading a Beretta Model 38/42.
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Reloading a Beretta Model 38/42.
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The soldier holds the Beretta Model 38/42.
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Both sides of the Beretta Model 38/42 on the ground. View from the editor.

Beretta Model 38A

The Beretta Model 38A with a 20 round magazine is available only in the Battle of Moscow campaign, where it is unlocked along with Assaulter III squad at Axis Campaign Level 30.

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Holding a Beretta Model 38A.
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Aiming a Beretta Model 38A.
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Reloading a Beretta Model 38A.
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Reloading a Beretta Model 38A.
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The soldier holds the Beretta Model 38A.
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Both sides of the Beretta Model 38A on the ground. View from the editor.


Beretta Model 38A with 40 round magazine
The Beretta Model 38A with a 40 round magazine is present in Invasion of Normandy, Battle of Berlin and Battle of Tunisia campaigns where it is available as an Axis unlockable submachine gun. In all three campaigns, it is unlocked fairly late into campaign, with Normandy and Berlin versions not being tied to any particular squad and being unlocked at Campaign Level 29 and 26 and Tunisia version being unlocked at Campaign Level 33 along with Assaulter III squad.

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Beretta Model 38A - 9x19mm
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Holding a Beretta Model 38A.
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The soldier holds the Beretta Model 38A
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Both sides of the Beretta Model 38A on the ground. View from the editor.

Bergmann MP18/I

The Bergmann MP18/I is available in Invasion of Normandy campaign where it is equipped on all members of one of several Axis Assaulter squads, namely, the 353rd Infantry Division, 941st Infantry Regiment squad.

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Bergmann MP18/I with 32-round TM 08 snail drum accepting mag-well, as issued in WWI - 9x19mm
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Holding a Bergmann MP18/I.
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Aiming a Bergmann MP18/I.
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Reloading a Bergmann MP18/I.
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Reloading a Bergmann MP18/I.
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The soldier holds the Bergmann MP18/I.
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Both sides of the Bergmann MP18/I on the ground. View from the editor.

Bergmann MP35/I

A short barreled Bergmann MP35/I, as of the writing date, is present only on Battle of Moscow, Invasion of Normandy and Battle of Berlin Axis shooting ranges outside of the editor, and, as such, cannot be normally acquired or used in an actual gameplay.

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Bergmann MP35/I - 9x19mm
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Holding a Bergmann MP35/I.
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Aiming a Bergmann MP35/I.
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Reloading a Bergmann MP35/I.
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Reloading a Bergmann MP35/I.
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The soldier holds the Bergmann MP35/I.
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Both sides of the Bergmann MP35/I on the ground. View from the editor.


Bergmann MP35/I with long barrel
A long barrel version, on the other hand, is present in aforementioned campaigns as an actual unlockable weapon, available to Axis forces. In all three campaigns, it is tied to the Assaulter II squad and is unlocked at Campaign Levels 26, 22 and 14 respectively.

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Bergmann MP35/I - 9x19mm
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Holding a Bergmann MP35/I.
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The soldier holds the Bergmann MP35/I.
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Both sides of the Bergmann MP35/I on the ground. View from the editor.

BSA Thompson Model 1929

The BSA Thompson Model 1929 is a Battle Pass unique weapon that is available to Allies in Battle of Tunisia campaign.

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BSA Thompson Model 1929 - .45 ACP (11.43x23mm)
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Holding a BSA Thompson Model 1929.
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Aiming a BSA Thompson Model 1929.
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Reloading a BSA Thompson Model 1929.
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Reloading a BSA Thompson Model 1929.
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The soldier holds the BSA Thompson Model 1929.
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Both sides of the BSA Thompson Model 1929 on the ground. View from the editor.

Cönders submachine gun

The Cönders submachine gun is a Battle Pass unique weapon that is available to Axis forces in Invaison of Normandy and Battle of Berlin campaigns.

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Cönders submachine gun - 9x19mm.
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Holding a Cönders submachine gun.
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Aiming a Cönders submachine gun.
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Reloading a Cönders submachine gun.
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Reloading a Cönders submachine gun.
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The soldier holds the Cönders submachine gun.
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Both sides of the Cönders submachine gun on the ground. View from the editor.

Erma EMP

The Erma EMP serves as a primary weapon of one of several Axis Assaulter squads in Invasion of Normandy, namely, the 16th Field Divsion, 46th Jager Regiment squad.

It appears to be a hybrid of the German and Spanish variants of the EMP, incorrectly featuring both the sights and forward safety catch of the German EMP and the oval-shaped cocking handle of the Spanish EMP, features that were never seen together in any real guns.

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Erma EMP - 9x19mm. This is a later model. Note the fixed rear sights and the safety latch in front of the bolt handle.
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Holding a Erma EMP.
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Aiming a Erma EMP. Note the incorrect cocking handle.
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Reloading a Erma EMP.
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Reloading a Erma EMP.
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The soldier holds the Erma EMP.
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Both sides of the Erma EMP on the ground. View from the editor.


Erma EMP with suppressor
A suppressed Erma EMP is a Battle Pass unique weapon that comes in a set with CZ 27 suppressed pistol in Moscow, Normandy, Berlin, Tunisia and Stalingrad campaigns and is available exclusively to Axis forces.

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Erma EMP - 9x19mm. Silenced weapon built for the French secret police.
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Holding a Erma EMP with suppressor.
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The soldier holds the Erma EMP with suppressor.
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Both sides of the Erma EMP on the ground. View from the editor.


WMP 43/1
The "WMP 43/1" was available during the 2022 "Iron Sky" April Fool's Day event.

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Holding a WMP 43/1.
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The soldier holds the WMP 43/1.
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Both sides of the WMP 43/1 on the ground. View from the editor.

Erma EMP 36

The Erma EMP 36 serves as a primary weapon of one of premium Axis Assaulter squads in Battle of Tunisia, namely, 999th Light Africa Divsion, 963rd Infantry Regiment squad.

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Erma EMP 36 - 9x19mm
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Holding a Erma EMP 36.
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Aiming a Erma EMP 36.
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Reloading a Erma EMP 36.
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Reloading a Erma EMP 36.
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The soldier holds the Erma EMP 36.
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Both sides of the Erma EMP 36 on the ground. View from the editor.

Erma EMP 44

The Erma EMP 44 is a Battle Pass unique weapon present in Invasion of Normandy and Battle of Berlin campaigns as part of Axis arsenal.

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Erma EMP 44 - 9x19mm
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Holding a Erma EMP 44.
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Aiming a Erma EMP 44.
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Reloading a Erma EMP 44.
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Reloading a Erma EMP 44.
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The soldier holds the Erma EMP 44.
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Both sides of the Erma EMP 44 on the ground. View from the editor.

FNA-B 43

The FNA-B 43 is available in Invasion of Normandy and Battle of Tunisia campaign to Axis forces. In Normandy, it is a regular unlockable weapon that is unlocked at Campaign Level 5 independently from any squad, while in Tunisia, it is equipped on all mebmers of one of two premium Axis Assaulter squads, namely, the 136th Armoured Division, 8th Bersaglieri Regiment squad.

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FNA-B 43 with 40-round magazine - 9x19mm
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Holding a FNA-B 43.
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Aiming a FNA-B 43.
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Reloading a FNA-B 43.
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Reloading a FNA-B 43.
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The soldier holds the FNA-B 43.
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Both sides of the FNA-B 43 on the ground. View from the editor.

Haenel MP28/II

The Haenel MP28/II with a 20 round magazine appears as an early submachine gun in Battle of Moscow, Battle of Tunisia and Battle of Stalingrad campaigns that is available to Axis forces. In all three campaigns it is unlocked as early as Campaign Level 2, with Battle of Moscow and Battle of Tunisia versions being tied to Axis Assaulter squad and Battle of Stalingrad version being tied to Medic squad.

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Haenel MP28/II - 9x19mm
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Holding a Haenel MP28/II.
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Aiming a Haenel MP28/II.
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Reloading a Haenel MP28/II.
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Reloading a Haenel MP28/II.
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The soldier holds the Haenel MP28/II.
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Both sides of the Haenel MP28/II on the ground. View from the editor.


Haenel MP28/II with 32 round magazine
The Haenel MP28/II with a 32 round magazine was available as part of a now-unobtainable Invasion of Axis Normandy Founder bundle where it was equipped on all members of a premium Axis Assaulter squad.

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Haenel MP28/II - 9x19mm
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Holding a Haenel MP28/II.
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The soldier holds the Haenel MP28/II.
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Both sides of the Haenel MP28/II on the ground. View from the editor.

Heckler & Koch MP5A3

The Heckler & Koch MP5A3 first appeared during the "Modern Conflict" event that took place on November 18, 2021. As of now, it is present only in the mission editor.

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Heckler & Koch MP5A3 with Navy trigger group and MP5F stock - 9x19mm
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Holding a Heckler & Koch MP5A3.
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Aiming down the sights.
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Reloading.
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Closing the bolt.
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The soldier holds the MP5A3.
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Both sides of the Heckler & Koch MP5A3 on the ground. View from the editor.

Heckler & Koch UMP45

The Heckler & Koch UMP45 first appeared during the "Modern Conflict" event that took place on November 18, 2021. As of now, it is present only in the mission editor.

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Heckler & Koch UMP45 - .45 ACP (11.43x23mm)
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Holding a Heckler & Koch UMP45.
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Aiming a Heckler & Koch UMP45.
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Reloading a Heckler & Koch UMP45.
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Reloading a Heckler & Koch UMP45.
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The soldier holds the Heckler & Koch UMP45.
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Both sides of the Heckler & Koch UMP45 on the ground. View from the editor.

Hyde Model 35

The Hyde Model 35 is a Battle Pass unique weapon that is available in Invasion of Normandy campaign to Allied forces.

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Hyde Model 35 - .45 ACP (11.43x23mm)
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Holding a Hyde Model 35.
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Aiming a Hyde Model 35.
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Reloading a Hyde Model 35.
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Reloading a Hyde Model 35.
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The soldier holds the Hyde Model 35.
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Both sides of the Hyde Model 35 on the ground. View from the editor.

Kiraly 39M

The Kiraly 39M is available as a late level unlock in Battle of Moscow and Battle of Stalingrad campaigns. In both campaigns, it is unlocked independently from any squad at Axis Campaign Level 35 and 21 respectively.

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Kiraly 39M - 9x25mm
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Holding a Kiraly 39M.
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Aiming a Kiraly 39M.
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Reloading a Kiraly 39M.
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Reloading a Kiraly 39M.
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The soldier holds the Kiraly 39M.
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Both sides of the Kiraly 39M on the ground. View from the editor.

Kiraly 43M

The Kiraly 43M is equipped on all members of one of several premium Axis Assaulter squads in Invasion of Normandy campaign, in this case, the 91st Infantry Division, 6th Parachute Regiment squad.

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Kiraly 43M - 9x25mm
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Holding a Kiraly 43M.
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Aiming a Kiraly 43M.
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Reloading a Kiraly 43M.
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Reloading a Kiraly 43M.
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The soldier holds the Kiraly 43M.
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Both sides of the Kiraly 43M on the ground. View from the editor.

LAD machine gun

The LAD machine gun is a Battle Pass unique weapon that is available to Allies in Battle of Berlin campaign.

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LAD machine gun (second prototype) - 7.62x25mm Tokarev
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Holding a LAD machine gun.
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Aiming a LAD machine gun.
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Reloading a LAD machine gun.
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Reloading a LAD machine gun.
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The soldier holds the LAD machine gun.
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Both sides of the LAD machine gun on the ground. View from the editor.

Lanchester Mk. I*

The Lanchester Mk. I* is available in Invasion of Normandy and Battle of Tunisia campaigns, where it is unlocked independently from any squad at Allies Campaign Level 26 and 9 respectively.

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Lanchester Mk. I*, later model with fire selector removed and simplified rear sight - 9x19mm
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Holding a Lanchester Mk. I*.
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Aiming a Lanchester Mk. I*.
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Reloading a Lanchester Mk. I*.
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Reloading a Lanchester Mk. I*.
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The soldier holds the Lanchester Mk. I*.
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Both sides of theLanchester Mk. I* on the ground. View from the editor.


Lanchester Mk. I* with 50 round magazine
The Lanchester Mk. I* with a 50 round magazine is currently not present in any campaign and is available only in the mission editor.

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Lanchester Mk. I* - 9x19mm
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Holding a Lanchester Mk. I*.
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The soldier holds the Lanchester Mk. I*.
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Both sides of the Lanchester Mk. I* on the ground. View from the editor.

Lanchester Model 1

The Lanchester Model 1 is a Battle Pass unique weapon that is available to Allies in Invasion of Normandy, Battle of Tunisia and Pacific War campaigns.

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Lanchester Model 1 - 9x19mm
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Holding a Lanchester Model 1.
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Aiming a Lanchester Model 1n.
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Reloading a Lanchester Model 1.
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Reloading a Lanchester Model 1.
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The soldier holds the Lanchester Model 1.
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Both sides of the Lanchester Model 1 on the ground. View from the editor.

M2 Hyde

The M2 Hyde was available as part of a now-unobtainable Invasion of Normandy Allied Founder bundle where it was equipped on all members of a premium Allied Assaulter squad.

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M2 Hyde - .45 ACP (11.43x23mm)
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Holding a M2 Hyde.
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Aiming a M2 Hyde.
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Reloading a M2 Hyde.
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Reloading a M2 Hyde.
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The soldier holds the M2 Hyde.
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Both sides of the M2 Hyde on the ground. View from the editor.

M3 "Grease Gun"

The M3 "Grease Gun" is present in Invasion of Normandy and Pacific War campaigns as an Allied submachine gun. In Normandy campaign, it is available from the beginning along with the Assaulter squad, while in Pacific campaign, it is unlocked independently from any squad fairly early on at Campaign Level 6.

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M3 "Grease Gun" - .45 ACP (11.43x23mm)
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Holding a M3 "Grease Gun".
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Aiming a M3 "Grease Gun".
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Reloading a M3 "Grease Gun".
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Reloading a M3 "Grease Gun".
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The soldier holds the M3 "Grease Gun".
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Both sides of the M3 "Grease Gun" on the ground. View from the editor.


M3 "Grease Gun" with suppressor
A suppressed M3 "Grease Gun" is a Battle Pass unique weapon that is present as part of the suppressed weapon set along with Welrod pistol in Battle of Normandy campaign. It is available only to Allied soldiers.

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M3 "Grease Gun" - .45 ACP (11.43x23mm)
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Holding a M3 "Grease Gun".
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The soldier holds the M3 "Grease Gun".
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Both sides of the M3 "Grease Gun" on the ground. View from the editor.


M3 "Grease Gun" Field modification
A field-modified M3 "Grease Gun" is equipped on all members of one of several Allied Assaulter squads, namely, the 29th Infantry Divsion, 115th Infantry Regiment squad.

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M3 "Grease Gun" with "field modified" charging handle - .45 ACP (11.43x23mm)
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Holding a M3 "Grease Gun".
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The soldier holds the M3 "Grease Gun".
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Both sides of the M3 "Grease Gun" on the ground. View from the editor.

M3A1 "Grease Gun"

The M3A1 "Grease Gun" is available in Invasion of Normandy campaign to Allied forces. It is unlocked at Campaign Level 9 independently from any squad.

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M3A1 "Grease Gun" - .45 ACP (11.43x23mm). This eliminated the crank lever for cocking the bolt, and instead used a simple hole in the bolt for the shooter to use their finger.
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Holding a M3A1 "Grease Gun".
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Aiming a M3A1 "Grease Gun".
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Reloading a M3A1 "Grease Gun".
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Reloading a M3A1 "Grease Gun".
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The soldier holds the M3A1 "Grease Gun".
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Both sides of the M3A1 "Grease Gun" on the ground. View from the editor.

MAS-38

The MAS-38 is currently present only as a Tank Decoration and is not usable by the player otherwise.

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MAS-38 - 7.65x20mm Longue
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MAS-38 on the ground.
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Both sides of the MAS-38 on the ground. View from the editor.

MP34(ö)

The Steyr MP34 is present in Invasion of Normandy and Pacific War campaigns where it is available to Axis forces. In Invasion of Normandy, it appears under its German "MP34(ö)" designation and is unlocked from the beginning along with Assaulter squad. In Pacific War, it appears under its original "S1-100" designation and features slightly different textures on top of SG 84/98 III bayonet that is present in other campaigns on some German rifles. The "S1-100", similarly to its Normandy couterpart, is also unlocked really early into the campaign, with it being unlocked along with the Medic squad at Campaign Level 2.

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Steyr-Solothurn S1-100 (MP34(ö)) - 9x19mm
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Holding a MP34(ö).
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Aiming a MP34(ö).
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Reloading a MP34(ö).
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Reloading a MP34(ö).
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The soldier holds the MP34(ö).
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Both sides of the MP34(ö) on the ground. View from the editor.
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Holding a Steyr-Solothurn S1-100.
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The soldier holds the Steyr-Solothurn S1-100.
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Both sides of the Steyr-Solothurn S1-100 on the ground. View from the editor.

MP38

The MP38 is available only in the Battle of Moscow campaign, where it serves as an Axis counterpart to the TOZ-B shotgun. It is unlocked at Campaign Level 5 independently from any squad.

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MP38 - 9x19mm
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Holding a MP38.
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Aiming a MP38.
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Reloading a MP38.
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Reloading a MP38.
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The soldier holds the MP38.
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Both sides of the MP38 on the ground. View from the editor.

MP40

The MP40 is available in all five campaign where German forces are present. In Battle of Moscow, Invasion of Normandy, Battle of Berlin and Battle of Tunisia campaigns it is unlocked independently from any squad at Campaign Levels 11, 9, 8 and 14 respectively. In Battle of Stalingrad, it is unlocked along with Assaulter II squad instead at Campaign Level 16.

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MP40 - 9x19mm
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Holding a MP40.
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Aiming a MP40.
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Reloading a MP40.
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Reloading a MP40.
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The soldier holds the MP40.
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Both sides of the MP40 on the ground. View from the editor.


MP40 with HUB-L42 suppressor
A suppressed MP40 is equipped on all members of the 277th Infantry Division, 277th Reconnaissance Battalion squad, an event-exclusive Axis Assaulter squad for Invasion of Normandy campaign that was available as a reward for the Operation “Silent Hunter” event that took place on July 21st, 2022.

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Holding a MP40.
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The soldier holds the MP40.
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Both sides of the MP40 on the ground. View from the editor.

MP40/I

The MP40/I appears as "MP40/1". It was available as part of a now-unavailable premium Axis Assaulter squad for Battle of Berlin campaign where it was equipped on all members of said squad.

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MP40/I Dual Magazine System - 9x19mm
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Holding a MP40/I.
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Aiming a MP40/I.
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Reloading a MP40/I.
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Reloading a MP40/I.
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The soldier holds the MP40/I.
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Both sides of the MP40/I on the ground. View from the editor.

MP41

The MP41 is a premium weapon that was available as part of the now-unobtainable Battle of Moscow Axis Founder bundle where it was equipped on all members of a premium Axis Assaulter squad.

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MP41 - 9x19mm
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Holding a MP41.
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Aiming a MP41.
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Reloading a MP41.
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Reloading a MP41.
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The soldier holds the MP41.
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Both sides of the MP41 on the ground. View from the editor.

MP 41(r)

The MP 41(r) is a weapon that is currently not present in any campaign but is available in the mission editor. Reportedly, players could find it to be dropped by German squads that were controlled by AI replacement players in Battle of Stalingrad campaign

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MP 41(r) - 9x19mm Parabellum
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Holding a MP 41(r)
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Aiming a MP 41(r).
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Reloading a MP 41(r).
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Reloading a MP 41(r).
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The soldier holds the MP 41(r).
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Both sides of the MP 41(r) on the ground. View from the editor.

MP 3008

The MP 3008 with a wooden stock is available from to Axis forces in Battle of Berlin campaign. It is unlocked from the beginning of the campaign along with the Assaulter squad.

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MP 3008 - 9x19mm
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Holding a MP 3008.
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Aiming a MP 3008.
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Reloading a MP 3008.
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Reloading a MP 3008.
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The soldier holds the MP 3008.
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Both sides of the MP 3008 on the ground. View from the editor.

Nambu Type I

The Nambu Type I is a primary weapon of a premium Axis Assaulter squad in Pacific War campaign that is unlocked when "Special Landing Forces" campaign upgrade bundle is purchased.

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Nambu Type I - 8x22 Nambu
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Holding a Nambu Type I.
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Aiming a Nambu Type I.
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Reloading a Nambu Type I.
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Reloading a Nambu Type I.
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The soldier holds the Nambu Type I.
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Both sides of the Nambu Type I on the ground. View from the editor.


Nambu Type I Early
An early model of Nambu Type I is available as a Battle Pass unique weapon for Axis forces in Pacific War campaign.

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Nambu Type I Early - 8x22 Nambu
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Holding a Nambu Type I Early.
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The soldier holds the Nambu Type I Early.
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Both sides of the Nambu Type I Early on the ground. View from the editor.

Nambu Type II

The Nambu Type II is an unlockable weapon in Pacific War campaign where it is available to Axis forces. It is unlocked along with Assaulter III squad at Campaign Level 25.

Despite the fact that this gun shares the exact same action as the Nambu Type I, it is animated differently, depicted incorrectly as firing from a closed bolt. The barrel jacket does not stay set back when the weapon is cocked.

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Nambu Type II - 8x22 Nambu
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Holding a Nambu Type II.
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Aiming a Nambu Type II.
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Reloading a Nambu Type II.
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Reloading a Nambu Type II.
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The soldier holds the Nambu Type II. Note that the bolt is incorrectly set in the closed position.
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Both sides of the Nambu Type II on the ground. View from the editor.

Nambu Type 100/40

The Nambu Type 100/40 appears as "Type 100 SMG (Early)", reflecting its status as the older model of Type 100 SMG. It is unlocked at Axis Campaign Level 6 in Pacific War campaign independently from any squad.

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Nambu Type 100/40 - 8x22 Nambu
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Holding a Nambu Type 100/40.
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Aiming a Nambu Type 100/40.
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Reloading a Nambu Type 100/40.
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Reloading a Nambu Type 100/40.
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The soldier holds the Nambu Type 100/40.
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Both sides of the Nambu Type 100/40 on the ground. View from the editor.


Nambu Type 100/40 Paratrooper
The Nambu Type 100/40 Paratrooper appears as "Type 100 paratrooper SMG" in Pacific War campaign, where it is equipped on all members of a premium Axis Medic squad.

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Nambu Type 100/40 Paratrooper - 8x22mm Nambu
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Holding a Nambu Type 100/40 Paratrooper.
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The soldier holds the Nambu Type 100/40 Paratrooper.
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Both sides of the Nambu Type 100/40 Paratrooper on the ground. View from the editor.

Nambu Type 100/44

The Nambu Type 100/44

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Nambu Type 100/44 (1944-1945 model) with magazine removed - 8x22mm Nambu
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Both sides of the Nambu Type 100/44 on the ground. View from the editor.

Orita M1941

The Orita M1941 appears a weapon of choice of all members of a premium Axis Medic squad in the Battle of Stalingrad campaign.

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Orita M1941 - 9x19mm Parabellum
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Holding a Orita M1941.
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Aiming a Orita M1941.
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Reloading a Orita M1941.
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Reloading a Orita M1941.
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The soldier holds the Orita M1941.
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Both sides of the Orita M1941 on the ground. View from the editor.

OVP M1918

The OVP M1918 is available in Battle of Tunisia campaign to Axis forces. It is unlocked along with Assaulter II squad at Campaign Level 22.

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OVP M1918 - 9mm Glisenti
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Holding a POVP M1918.
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Aiming a OVP M1918.
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Reloading a OVP M1918.
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Reloading a OVP M1918.
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The soldier holds the OVP M1918.
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Both sides of the OVP M1918 on the ground. View from the editor.

Owen Mk 1/42

The Owen Mk 1/42 is available in Battle of Tunisia and Pacific War campaigns to Allied forces. In Battle of Tunisia, it is equipped on all members of one of the Allied Assaulter squads, namely, the Australian 9th Infantry Division 2/24th Battalion squad. In Pacific War campaign, it is a regular unlockable weapon that is unlocked along with Assaulter II squad at Campaign Level 15.

In both campaigns, the Owen gun features no camo which would make it anachronistic since all war-time Owen SMGs were coming from the factory with its iconic camo applied already. It should be also noted that while the usage of Owen exclusively by Australian-themed squad in Battle of Tunisia campaign is correct and fits the timeline, the fact that it is unlocked along with the USMC regiment is not because Owen gun was not adopted by any of the US Armed Forces branches during the World War 2.

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Owen Mk 1/42 - 9x19mm Parabellum
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Holding a Owen Mk 1/42.
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Aiming a Owen Mk 1/42.
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Reloading a Owen Mk 1/42.
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Reloading a Owen Mk 1/42.
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The soldier holds the Owen Mk 1/42.
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Both sides of the Owen Mk 1/42 on the ground. View from the editor.

PDM-42 Degtyaryov

The PDM-42 Degtyaryov is a Battle Pass unique weapon that is available in Battle of Moscow and Battle of Berlin campaigns to Allied forces.

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PDM-42 Degtyaryov - 7.62x25mm Tokarev
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Holding a PDM-42 Degtyaryov.
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Aiming a PDM-42 Degtyaryov.
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Reloading a PDM-42 Degtyaryov.
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Reloading a PDM-42 Degtyaryov.
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The soldier holds the PDM-42 Degtyaryov.
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Both sides of the PDM-42 Degtyaryov on the ground. View from the editor.

PPD-29

The PPD-29 is a Battle Pass unique weapon that is available in Battle of Moscow and Battle of Berlin campaigns to Allied forces.

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PPD-29 - 7.63x25mm Mauser
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Holding a PPD-29.
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Aiming a PPD-29.
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Reloading a PPD-29.
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Reloading a PPD-29.
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The soldier holds the PPD-29.
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Both sides of the PPD-29 on the ground. View from the editor.

PPD-34

The PPD-34 with a 25 round magazine replaces the PPD-34/38 with a 25-round magazine from earlier versions of the game as the starting Soviet SMG in Battle of Moscow and Battle of Stalingrad campaigns. It is unlocked at Campaign Level 2 along with Assaulter squad in Battle of Moscow campaign and Medic squad in Battle of Stalingrad campaign.

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PPD-34 - 7.62x25mm Tokarev.
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Holding a PPD-34.
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Aiming a PPD-34.
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Reloading a PPD-34.
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Reloading a PPD-34.
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The soldier holds the PPD-34.
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Both sides of the PPD-34 on the ground. View from the editor.

PPD-34/38

The PPD-34/38 with a 25 round magazine used to be the starting SMG for Soviet forces in Battle of Moscow and Battle of Stalingrad campaigns before it was replaced by the aforementioned PPD-34 submachine gun.

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PPD-34/38 with 73-round drum - 7.62x25mm Tokarev. This is a late version, produced in 1940 before the introduction of the PPD-40.
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Holding a PPD-34/38.
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Aiming a PPD-34/38.
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Reloading a PPD-34/38.
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Reloading a PPD-34/38.
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The soldier holds the PPD-34/38.
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Both sides of the PPD-34/38 on the ground. View from the editor.


PPD-34/38 with 71 round magazine
The PPD-34/38 with a 71 round drum magazine, on the other hand, is still present in the game as a Campaign Level 11 unlock for Allied forces in Battle of Moscow campaign.

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PPD-34/38 with 73-round drum - 7.62x25mm Tokarev. This is a late version, produced in 1940 before the introduction of the PPD-40.
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Holding a PPD-34/38.
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The soldier holds the PPD-34/38.
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Both sides of the PPD-34/38 on the ground. View from the editor.

PPD-40

The PPD-40 is available in Battle of Moscow and Battle of Berlin campaign to Allied forces. In Battle of Moscow, it is unlocked at Campaign Level 26 along with Assaulter II squad fairly late into the campaign. In Battle of Berlin it serves as the middle of the road submachine gun and an upgrade in terms of magazine size over earlier PPS-42/43 and PPSh-41 with a 35-round magazine and is unlocked at Campaign Level 20 independently from any squad.

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PPD-40 - 7.62x25mm Tokarev
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Holding a PPD-40.
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Aiming a PPD-40.
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Reloading a PPD-40.
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Reloading a PPD-40.
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The soldier holds the PPD-40.
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Both sides of the PPD-40 on the ground. View from the editor.


PPD-40 with fictional BraMit suppressor
A suppressed PPD-40 fitted with a fictional BraMit suppressor is a Battle Pass unique weapon that is available as part of the suppressed weapons set that is available to Allies in Battle of Berlin and Battle of Stalingrad campaigns. It is intended to represent a real prototype that was tested by the Red Army in 1941. Since the original gun is now thought to be lost, the game model is based on a modern artist's impression of the suppressed PPD-40, based on a written description and, therefore, is not an accurate depiction of the real prototype.

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PPD-40 - 7.62x25mm Tokarev. This is a photoshopped interpretation of a genuine silenced variant of the PPD-40, which is now lost.
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Holding a PPD-40 with fictional BraMit suppressor.
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The soldier holds the PPD-40 with BraMit.
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Both sides of the PPD-40 with BraMit on the ground. View from the editor.


PPD-40 DSZ
The PPD-40 DSZ is a weapon that is equipped on all members of one of premium Allied Assaulter squads in Battle of Berlin campaign, namely, the 120th Guards Rifle Division, 336th Rifle Regiment squad.

A rather unique PPD-40 variant, it is fitted with a muzzle brake and bayonet lug for mounting an SVT-40 bayonet that is actually utilized in the game for this exact purpose. Alongside these unique details, various other manufacturing changes are also represented, such as a rather distinct looking bolt handle. The name "DSZ" is an abbreviation of "Dalnevostochniy Sudostroitelniy Zavod" (Far Eastern Shipbuilding Plant) as the weapon is based on a limited run of PPDs produced by (of all things) Shipyard #202 in Vladistovok between 1942 and 1943.

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PPD-40 produced by Vladistovok Shipyard #202 - 7.62x25mm Tokarev
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Holding a PPD-40 DSZ.
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The soldier holds the PPD-40 DSZ.
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Both sides of the PPD-40 DSZ on the ground. View from the editor.

PPD-44 Dolganov

The PPD-44 Dolganov is equipped on all members of another premium Allied Assaulter squad in the Battle of Berlin campaign.

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Dolganov PPD-44 - 7.62x25mm Tokarev
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Holding a PPD-44 Dolganov.
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Aiming a PPD-44 Dolganov.
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Reloading a PPD-44 Dolganov.
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Reloading a PPD-44 Dolganov.
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The soldier holds the PPD-44 Dolganov.
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Both sides of the PPD-44 Dolganov on the ground. View from the editor.

PPK-41 Korovin

The PPK-41 Korovin is a premium weapon that was available as part of the now-unobtainable Battle of Moscow Allied Founder bundle where it was equipped on all members of a premium Allied Assaulter squad.

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Korovin PPK-41 - 7.62x25mm Tokarev
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Holding a PPK-41 Korovin.
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Aiming a PPK-41 Korovin.
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Reloading a PPK-41 Korovin.
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Reloading a PPK-41 Korovin.
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The soldier holds the PPK-41 Korovin.
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Both sides of the PPK-41 Korovin on the ground. View from the editor.

PPK-42 Kalashnikov

The PPK-42 Kalashnikov is equipped on all members of the 4th Guards Infantry Division, 38th Guards Infantry Regiment squad, an event-exclusive Allied Assaulter squad for Battle of Berlin campaign that was given as a reward for the Operation “Battle Summer” event that took place on July 7th, 2021.

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PPK-42 - 7.62x25mm Tokarev
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Holding a PPK-42 Kalashnikov.
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Aiming a PPK-42 Kalashnikov.
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Reloading a PPK-42 Kalashnikov.
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Reloading a PPK-42 Kalashnikov.
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The PPK-42 Kalashnikov on the soldier's back.
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Both sides of the PPK-42 Kalashnikov on the ground. View from the editor.

PPS-42

The PPS-42 is available in Battle of Berlin and Battle of Stalingrad campaigns to Allied forces. In Battle of Berlin, it serves as a starting submachine gun for the Soviets, unlocked from the beginning along with the Assaulter squad. In Battle of Stalingrad, it is unlocked much later into campaign at Campaign Level 16 along with Assaulter II squad.

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PPS-42 - 7.62x25mm Tokarev
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Holding a PPS-42.
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Aiming a PPS-42.
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Reloading a PPS-42.
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Reloading a PPS-42.
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The soldier holds the PPS-42.
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Both sides of the PPS-42 on the ground. View from the editor.

PPS-43

The PPS-43 is available in Battle of Berlin campaign to Allied forces. It serves as an alternative to the PPS-42 in terms of its stats and is unlocked at Campaign Level 8 independently from any squad.

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PPS-43 - 7.62x25mm Tokarev
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Holding a PPS-43.
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Aiming a PPS-43.
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Reloading a PPS-43.
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Reloading a PPS-43.
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The soldier holds the PPS-43.
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Both sides of the PPS-43 on the ground. View from the editor.

PPSh-2

The PPSh-2 is a primary weapon of a premium Allied Medic squad in the Battle of Stalingrad campaign.

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PPSh-2 - 7.62x25mm Tokarev
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Holding a PPSh-2.
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Aiming a PPSh-2.
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Reloading a PPSh-2.
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Reloading a PPSh-2.
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The soldier holds the PPSh-2.
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Both sides of the PPSh-2 on the ground. View from the editor.

PPSh-40 Shpitalny

The PPSh-40 Shpitalny is a Battle Pass unique weapon that is available to Allies in Battle of Moscow, Battle of Berlin and Battle of Stalingrad campaigns.

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PPSh-40 - 7.62x25mm Tokarev
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Holding a PPSh-40.
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Aiming a PPSh-40.
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Reloading a PPSh-40.
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Reloading a PPSh-40.
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The soldier holds the PPSh-40.
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Both sides of the PPSh-40 on the ground. View from the editor.

PPSh-41

The PPSh-41 with a 35 round magazine serves a faster firing alternative to earlier Sudayev submachine guns in Battle of Berlin campaign, unlocked halfway through the campaign at Campaign Level 14 along with Assaulter II squad.

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PPSh-41 with 35-round box magazine - 7.62x25mm Tokarev
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Holding a PPSh-41.
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Aiming a PPSh-41.
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Reloading a PPSh-41.
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Reloading a PPSh-41.
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The soldier holds the PPSh-41.
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Both sides of the PPSh-41 on the ground. View from the editor.


PPSh-41 with 71 round magazine
The PPSh-41 with a 71 round drum magazine is present in all three Eastern Front campaigns where it serves as the last unlockable submachine gun. In Battle of Moscow and Battle of Stalingrad, it is unlocked along with Assaulter III squad at Campaign Levels 30 and 24 respectively. In Battle of Berlin, it is unlocked at Campaign Level 26 independently from any squad.

Despite the fact that its in-game description states that it has lower fire rate and shorter effective range when compared to Degtyaryov submachine guns, it actually has faster rate of fire compared to either PPD-34(/38) or PPD-40 (1000 rounds per minute compared PPD-34's 800 RPM or PPD-40's 900 RPM) and almost identical effective damage ranges, with the only true part of the description being a slightly faster reload compared to PPD-34/38 with a drum magazine.

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PPSh-41 with 71 round drum - 7.62x25mm Tokarev
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Holding a PPSh-41.
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The soldier holds the PPSh-41.
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Both sides of the PPSh-41 on the ground. View from the editor.


PPSh-41 (Early model)
An early model of PPSh-41 is available in the game in two versions. The first one, simply known as the "PPSh-41" in the game, is currently unused in any campaign.

Another variant is known as the "MP 717(r)" and serves as the last unlockable submachine gun for Axis forces in Battle of Stalingrad campaign. It is unlocked along with Assaulter III squad at Campaign Level 24 and is identical in appearance to the unused version otherwise, even down to sharing its magazine pool with a Soviet PPSh-41.

The in-game model features an early production tangent rear sight that is combined with a hooded front sight of later production models.

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An early model of PPSh-41 - 7.62x25mm Tokarev. Unmodified submachine guns that were captured by the German forces entered the service under MP 717(r) designation and were using 7.63x25mm Mauser rounds that were more or less dimensionally identical to Soviet 7.62x25mm rounds and, as such, could safely cycle in PPSh-41.
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Holding a MP 717(r).
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Aiming a MP 717(r).
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Reloading a MP 717(r).
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Reloading a MP 717(r).
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The soldier holds the MP 717(r).
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Both sides of the MP 717(r) on the ground. View from the editor.


PPSh-41W
The "PPSh-41W" was available during the 2022 "Iron Sky" April Fool's Day event.

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Holding a PPSh-41W.
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The soldier holds the PPSh-41W.
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Both sides of the PPSh-41W on the ground. View from the editor.

Reising M50

The Reising M50 is available in Invasion of Normandy and Pacific War campaigns to Allied forces. In Invasion of Normandy campaign, it serves as a weapon of choice of one of several premium Allied Assaulter squads, namely, the 101st Airborne Division, 502nd Parachute Infantry Regiment. In Pacific War campaign, it serves a starting SMG for Allied forces, being unlocked almost immediately at Campaign Level 2 along with the Medic squad.

While Reising M50 was indeed used by the US Marine Corps in the beginning of the Pacific campaign, it wasn't adopted by the US Army, making its appearance in the Normandy campaign questionable.

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Reising M50 - .45 ACP (11.43x23mm)
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Holding a Reising M50.
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Aiming a Reising M50.
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Reloading a Reising M50.
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Reloading a Reising M50.
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The soldier holds the Reising M50.
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Both sides of the Reising M50 on the ground. View from the editor.

Reising M55

The Reising M55 is equipped on all members of a premium Allied Medic squad in the Pacific War campaign.

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Reising M55 - .45 ACP (11.43x23mm)
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Holding a Reising M55.
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Aiming a Reising M55.
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Reloading a Reising M55.
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Reloading a Reising M55.
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The soldier holds the Reising M55.
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Both sides of the Reising M55 on the ground. View from the editor.

Schmeisser MK36.III

The Schmeisser MK36.III is a Battle Pass unique weapon that is available to Axis forces in Invasion of Normandy campaign.

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Schmeisser MK36.III - 9x19mm
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Holding a Schmeisser MK36.III.
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Aiming a Schmeisser MK36.III.
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Reloading a Schmeisser MK36.III.
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Reloading a Schmeisser MK36.III.
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The soldier holds the Schmeisser MK36.III.
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Both sides of the Schmeisser MK36.III on the ground. View from the editor.

SIG M1920 / SIG Bergmann

The SIG M1920 is erroneously referred to in the game as the "MP 28 (7.65 mm)"; the real MP28 is a different submachine gun entirely (though both are derived from the Bergmann MP18), and was never offered in 7.65x21mm Parabellum like the SIG was. It is unlocked along with the Assaulter II squad at Campaign Level 15.

While the Imperial Japanese Navy did use some SIG Bergmanns (and not, as many sources have claimed, MP28s - the former are often mistaken for the latter), under the designation "Type Be", these were exclusively chambered in 7.63x25mm Mauser, not 7.65x21mm Parabellum; they also featured a distinctive bayonet mount that the in-game gun lacks.

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SIG Bergmann - 7.63x25mm Mauser
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The SIG Bergmann in-game; note the distinctive magazine well with a bottom-mounted catch, a key feature of the SIG (and not the Haenel).
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Aiming a SIG Bergmann.
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Reloading a SIG Bergmann.
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Reloading a SIG Bergmann.
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A look at the weapon in third-person shows off its other distinctive features, namely the rounded cocking handle (as opposed to the MP28's hook-shaped one) and the lack of a fire selector above the trigger guard.
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Both sides of the SIG Bergmann on the ground. View from the editor.

SIG M1920 / Type Be

The Type Be appears as the "SIG 1920" and is available to Axis forces in the Pacific War campaign. It is currently the last item to be unlocked at Campaign Level 29 independently from any squad.

Unlike the previously mentioned SIG Bergmann, this version features a characteristic bayonet mount available for the Japanese version of the weapon. It is actually utilized in the game in order to mount a Type 30 bayonet.

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Type Be - 7.63x25mm Mauser
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Holding a Type Be.
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Aiming a Type Be.
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Reloading a Type Be.
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Reloading a Type Be.
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The soldier holds the Type Be.
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Both sides of the Type Be on the ground. View from the editor.

SIG M1930

The SIG M1930 was scheduled to be added to the game with the release of Pacific War campaign, but, as of now, it is not available in the game nor in the mission editor, being present only in the game files.

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SIG M1930 - 7.63x25mm Mauser

Sten Mk II (Canadian)

A Canadian model of Sten Mk II appears simply as the "Sten Mk II". It is unlocked along with Allied Assaulter II squad at Campaign Level 22 in Invasion of Normandy campaign and with the basic Assaulter squad at Campaign Level 2 in Battle of Tunisia campaign.

Like it is the case with a lot of Commonwealth-produced weapons in the Normandy campaign, while the fact that Sten is present in the campaign is not necessarily incorrect due to the presence of Commonwealth troops during the real Normandy operation, the fact that it is unlocked along with the US Army squad (in this case, a regiment in the 101st Airborne Divsion) is incorrect because it wasn't adopted by any branch of the US Armed Forces.

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Sten Mk II (Canadian) - 9x19mm
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Holding a Sten Mk II (Canadian).
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Aiming a Sten Mk II (Canadian).
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Reloading a Sten Mk II (Canadian).
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Reloading a Sten Mk II (Canadian).
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The soldier holds the Sten Mk II (Canadian).
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Both sides of the Sten Mk II (Canadian) on the ground. View from the editor.

Sten Mk IIS (Canadian)

A Canadian version of Sten Mk II(S) is equipped on all members of a 4th Airborne Division, 1st Special Air Service Brigade squad, an event-exclusive Allied Assaulter squad for Battle of Tunisia campaign that was available as a reward for the Operation “Silent Hunter” event that took place on July 21st, 2022.

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Sten Mk IIS (Canadian) - 9x19mm
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Holding a Sten Mk IIS (Canadian).
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Aiming a Sten Mk IIS (Canadian).
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Reloading a Sten Mk IIS (Canadian).
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Reloading a Sten Mk IIS (Canadian).
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The soldier holds the Sten Mk IIS (Canadian).
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Both sides of the Sten Mk IIS (Canadian) on the ground. View from the editor.

Sten Mk III

The Sten Mk III is a primary weapon of one of the two premium Allied Assaulter squads in the Battle of Tunisia campaign, in this case, the British 7th Armored Division, 131st Infantry Brigade squad.

Unlike the Austen Mk I that was mentioned before, any of the Sten variants are incapable of using Austen magazines in the game.

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Sten Mk II (Canadian) - 9x19mm
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Holding a Sten Mk III
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Aiming a Sten Mk III.
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Reloading a Sten Mk III.
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Reloading a Sten Mk III.
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The soldier holds the Sten Mk III.
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Both sides of the Sten Mk III on the ground. View from the editor.

Suomi KP/-26

The Suomi KP/-26 is a Battle Pass unique weapon that is available to Axis forces in Battle of Moscow campaign.

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Suomi KP/-26 - 7.65×21mm Parabellum
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Holding a Suomi KP/-26.
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Aiming a Suomi KP/-26.
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Reloading a Suomi KP/-26.
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Reloading a Suomi KP/-26.
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The soldier holds the Suomi KP/-26.
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Both sides of the Suomi KP/-26 on the ground. View from the editor.

Suomi KP/-31

The Suomi KP/-31 serves as a primary weapon of a premium Axis Assaulter squad in Battle of Stalingrad campaign.

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Suomi KP/-31 - 9x19mm Parabellum
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Holding a Suomi KP/-31.
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Aiming a Suomi KP/-31.
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Reloading a Suomi KP/-31.
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Reloading a Suomi KP/-31.
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The soldier holds the Suomi KP/-26.
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Both sides of the Suomi KP/-26 on the ground. View from the editor.


Suomi KP/-31 SJR
The Suomi KP/-31 SJR is currently present only in the mission editor.

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Suomi KP/-31 SJR - 9x19mm Parabellum
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Holding a Suomi KP/-31 SJR.
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The soldier holds the Suomi KP/-31 SJR.
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Both sides of the Suomi KP/-31 SJR on the ground. View from the editor.

Thompson M1

The Thompson M1 is present in Invasion of Normandy and Battle of Tunisia where it is used by Allied troops. It becomes available at level 32 in the Invasion of Normandy campaign along with the Assaulter III squad and at level 22 in the Battle of Tunisia campaign along with the Assaulter II squad.

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Thompson M1 - .45 ACP (11.43x23mm)
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Holding a Thompson M1.
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Aiming a Thompson M1.
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Reloading a Thompson M1.
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Reloading a Thompson M1.
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Information on the weapon indicating the model Thompson M1
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The soldier holds the Thompson M1.
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Both sides of the Thompson M1 on the ground. View from the editor.

Thompson M1A1

The Thompson M1A1 is present in Invasion of Normandy and Battle of Tunisia campaigns, once again, available for use by the Allies. In both campaigns, for reasons unknown, it becomes available earlier than M1 variant, with Normandy version being unlocked at Campaign Level 29 and Tunisia version being unlocked at Campaign Level 14, in both cases independently from any squad.

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Thompson M1A1 - .45 ACP (11.43x23mm)
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Holding a Thompson M1A1.
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Aiming a Thompson M1A1.
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Reloading a Thompson M1A1.
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Reloading a Thompson M1A1.
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Information on the weapon indicating the model Thompson M1A1.
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The soldier holds the Thompson M1A1.
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Both sides of the Thompson M1A1 on the ground. View from the editor.

Thompson M1921AC

The Thompson M1921AC with a 50 round magazine is currently unused in the game and is only present in the mission editor.

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Colt M1921AC Thompson with 50-round drum magazine - .45 ACP.
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Holding a Thompson M1921AC.
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Reloading a Thompson M1921AC.
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Reloading a Thompson M1921AC.
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The soldier holds the Thompson M1921AC.
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Information on the weapon indicating the model Thompson M1921AC.
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Both sides of the Thompson M1921AC on the ground. View from the editor. Note how the first and third person markings don't seem to contradict each other. This will be important in the Thompson M1928 section.

Thompson M1928

The Thompson M1928 with a 30 round magazine is referred to in the game as "Thompson M21/28 (box magazine)", referring to the fact that some of the early Thompson M1928 SMGs were in fact just factory refitted M1921 SMGs. It is available to Allied forces in Battle of Tunisia and Battle of Stalingrad campaigns, in case of the latter, representing the fact that a number of Thompson submachine guns was delivered to Soviet Union as part of the lend-lease program. In both campaigns, it is unlocked independently from any squad at Campaign Levels 26 and 21.

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Thompson M1928 - .45 ACP (11.43x23mm)
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Holding a Thompson M1928. Note the U.S. Navy marking on the receiver, as well as what appears to be an overstamped 8 in the weapon designation, confirming the weapon's identity as an early refitted M1921 Thompson.
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Aiming a Thompson M1928.
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Reloading a Thompson M1928. The "U.S. Navy" marking and overstamped 8 should be visible more clearly.
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Reloading a Thompson M1928.
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Information on the weapon indicating the model Thompson M1928.
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The soldier holds the Thompson M1928.
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Both sides of the Thompson M1928 on the ground. View from the editor. Note how, unlike the first person model, the third person model seems to have an identity crisis, still having original M1921 markings and not proudly bearing a U.S. Navy marking on its side.


Thompson M1928 with 20 round magazine
The Thompson M1928 with a 20 round magazine is referred to in the game as the "Thompson M1928 USMC". It is a primary weapon of a premium Allied Assaulter squad in Pacific War campaign that is unlocked when "Special Landing Forces" campaign upgrade bundle is purchased.

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Thompson M1928 - .45 ACP (11.43x23mm)
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Holding a Thompson M1928. Similarly to its 30-round brethren, a USMC M1928 first-person model doesn't seem to contradict its in-game designation as the M1928, once again, featuring a U.S. Navy marking and an overstamped 8 over the original 1 in M1928.
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Information on the weapon indicating the model Thompson M1928.
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The soldier holds the Thompson M1928.
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Both sides of the Thompson M1928 on the ground. View from the editor. And, once again, third person markings seem to try really hard to convince us that this is a Thompson M1921 instead.

Thompson M1928A1

The Thompson M1928A1 with a 30 round magazine is the last Allied submachine gun to be unlocked in Invasion of Normandy campaign. It is unlocked at Campaign Level 38 independently from any squad.

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M1928A1 Thompson with 30-round magazine and early 'simplified' rear sight that would be adopted for the M1 Thompson - .45 ACP (11.43x23mm)
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Holding a Thompson M1928A1.
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Aiming a Thompson M1928A1.
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Reloading a Thompson M1928A1.
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Reloading a Thompson M1928A1.
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Information on the weapon indicating the model M1928A1.
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The soldier holds the Thompson M1928A1.
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Both sides of the Thompson M1928A1 on the ground. View from the editor.


Thompson M1928A1 with 50 round magazine
The Thompson M1928A1 with a 50 round magazine is the last Allied submachine gun to be unlocked in Battle of Tunisia campaign. It is unlocked at Campaign Level 33 along with the Assaulter III squad.

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Thompson M1928A1 with 50-round drum magazine - .45 ACP (11.43x23mm)
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Holding a Thompson M1928A1.
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Information on the weapon indicating the model M1928A1.
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The soldier holds the Thompson M1928A1.
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Both sides of the Thompson M1928A1 on the ground. View from the editor.


Thompson M1928A1 with 100 round magazine
The Thompson M1928A1 with a 100 round magazine is currently available only in the mission editor and was not introduced directly into the game yet.

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Thompson M1928A1 with 50-round drum magazine - .45 ACP (11.43x23mm)
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Holding a Thompson M1928A1.
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Information on the weapon indicating the model M1928A1.
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The soldier holds the Thompson M1928A1.
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Both sides of the Thompson M1928A1 on the ground. View from the editor.


X-M1A1 Thompson
The "X-M1A1 Thompson" was available during the 2022 "Iron Sky" April Fool's Day event.

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Holding a X-M1A1 Thompson.
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The soldier holds the X-M1A1 Thompson.
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Both sides of the X-M1A1 Thompson on the ground. View from the editor.

Tokarev M1927

The Tokarev M1927 is equipped on all members of a premium Allied Assaulter squad in Battle of Moscow campaign.

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Tokarev M1927 - 7.62x38mmR
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Holding the Tokarev M1927.
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Aiming down the sights.
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Reloading the SMG.
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About to pull the bolt back.
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Getting a good view of an early-communist era Soviet soldier with his budenovka hat and Tokarev submachine gun.
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Both sides of the Tokarev M1927 on the ground. View from the editor.

TZ-45

The TZ-45 is equipped on all members of one of several premium Axis Assaulter squads in Invasion of Normandy campaign, namely, the 1st Panzer Division, the 1st Panzergrenadier Regiment squad.

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TZ-45 with extended stock (40 round magazine) - 9x19 mm Parabellum
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Holding a TZ-45.
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Aiming a TZ-45.
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Reloading a TZ-45.
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Reloading a TZ-45.
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The soldier holds the TZ-45.
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Both sides of the TZ-45 on the ground. View from the editor.

United Defense M42

The United Defense M42 is equipped on all members of one of several premium Allied Assaulter squads in Invasion of Normandy campaign, namely, the 8th Infantry Division, the 28th Infantry Regiment squad.

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United Defense M42 - 9x19mm Parabellum (25 round magazine)
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Holding a United Defense M42.
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Aiming a United Defense M42.
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Reloading a United Defense M42.
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Reloading a United Defense M42.
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The soldier holds the United Defense M42.
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Both sides of the United Defense M42 on the ground. View from the editor.

Vollmer VMP 1926

The Vollmer VMP 1926 is a Battle Pass unique weapon that is available for unlocking to Axis forces in Battle of Moscow and Battle of Tunisia campaigns.

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Vollmer VMP 1926 - 9x19mm. It does not have a barrel cover.
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Holding a Vollmer VMP 1926.
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Aiming a Vollmer VMP 1926.
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Reloading a Vollmer VMP 1926.
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Reloading a Vollmer VMP 1926.
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The soldier holds the Vollmer VMP 1926.
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Both sides of the Vollmer VMP 1926 on the ground. View from the editor.

ZK-383

The ZK-383 is available in Invasion of Normandy to Axis forces where it is unlocked at Campaign Level 26 independently from any squad.

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ZK-383 - 9x19mm
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Holding a ZK-383.
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Aiming a ZK-383.
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Reloading a ZK-383.
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Reloading a ZK-383.
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The soldier holds the ZK-383.
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Both sides of the ZK-383 on the ground. View from the editor.

Rifles (Bolt-action / Lever-action)

Arisaka Type 38

The Arisaka Type 38 is available in Pacific War campaign for the Axis side. It is unlocked from the beginning along with the Rifleman squad. 1 rifle is given for free to one of the Riflemen in the squad, and more rifles can be additionally purchased using in-game currency. It comes pre-equipped with Type 30 bayonet.

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Arisaka Type 38 - 6.5x50mmSR Arisaka
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Holding a Arisaka Type 38.
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Attempting to aim down the sights, which reveals a common problem with a lot of rifles in this game. Sight picture suggests, that the user is pressing his cheek against the rifle's receiver, which, needless to say, won't exactly be a comfortable position for precise shooting.
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Reloading a Arisaka Type 38.
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Reloading a Arisaka Type 38.
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The soldier holds the Arisaka Type 38.
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Both sides of the Arisaka Type 38 on the ground. View from the editor.

Arisaka Type 38 Carbine

The Arisaka Type 38 Carbine is a default weapon in Pacific War campaign for the Axis side. It is also available as a Premium weapon, equipped on all members of a Premium Allied Engineer squad in Battle of Moscow campaign. It comes pre-equipped with Type 30 bayonet.

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Arisaka Type 38 Carbine - 6.5x50mmSR Arisaka
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Holding a Arisaka Type 38 Carbine.
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Aiming a Arisaka Type 38 Carbine.
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Reloading a Arisaka Type 38 Carbine.
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Reloading a Arisaka Type 38 Carbine.
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The soldier holds the Arisaka Type 38 Carbine.
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Both sides of the Arisaka Type 38 Carbine on the ground. View from the editor.

Arisaka Type 44

The Arisaka Type 44. Currently, the weapon is available as Tank Decoration. It is not used by the player.

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Arisaka Type 44 - 6.5x50mmSR Arisaka

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Arisaka Type 44 on the ground.
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Both sides of the Arisaka Type 44 on the ground. View from the editor.

Arisaka Type 97

The Arisaka Type 97 is available in Pacific War campaign for the Axis side. It is unlocked from the beginning along with the Sniper squad. 1 rifle is given for free to the only Sniper in the squad, and more rifles can be additionally purchased using in-game currency. It comes pre-equipped with a sniper scope that can be detached.

A characteristic feature of this model is the mounting rail on the left side that allows the assembly of the telescope and a curved bolt handle.

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Arisaka Type 97 Sniper Rifle with 2.5x Kokura scope - 6.5x50mmSR Arisaka
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Holding a Arisaka Type 97 with a detached sniper scope.
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Aiming down the sights of an unscoped Type 97. Thankfully, in this case, the player character doesn't attempt to shove their face into the rifle's action.
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Reloading a Arisaka Type 97. Thanks to the fact that the scope is mounted to the side rather than directly above the receiver, both of Arisaka sniper rifles can be refilled using stripper clips when they are empty even when the scope is present.
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Finishing the reload by pushing the charging handle back into its place.
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The soldier holds the Arisaka Type 97.
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Both sides of the Arisaka Type 97 on the ground. View from the editor.
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Holding a Arisaka Type 97 with its sniper scope attached.
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View through the iron sight. Identical to when the scope is not present, did you expect something else?
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View through the optical sight. Unfortunately, the game uses the generic German post reticle rather than the one correct for Type 97 Kokura scope.
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The soldier holds the Arisaka Type 97.
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Both sides of the Arisaka Type 97 on the ground. View from the editor.

Arisaka Type 99

The Arisaka Type 99 is currently unobtainable in any campaign and is present only in the editor.

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Arisaka Type-99 - 7.7x58mm
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Holding a Arisaka Type 99.
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Aiming a Arisaka Type 99.
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Reloading a Arisaka Type 99.
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Reloading a Arisaka Type 99.
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The soldier holds the Arisaka Type 99.
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Both sides of the Arisaka Type 99 on the ground. View from the editor.


Arisaka Type 99 sniper variant
A sniper variant of Arisaka Type 99 is available in Pacific War campaign for the Axis side. It is unlocked at Campaign Level 18 along with the Sniper II squad. 1 rifle is given for free to the only sniper in the squad, and more rifles can be additionally purchased using in-game currency. It comes pre-equipped with a sniper scope that can be optionally detached.

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Arisaka Type 99 Sniper Rifle with 2.5x10 NTC Kogaku scope - 7.7x58mm Arisaka
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Holding an unscoped Type 99 sniper rifle.
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Holding a Arisaka Type 99 sniper rifle fitted with its 4x scope.
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Aiming down the iron sights. Nothing interesting here, other than the fact that, similarly to Type 97 sniper rifle, the player character is not attempting to eat the gun in a literal sense and holds it at much more respectful and comfortable for use distance.
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And aiming down the optical sight, which, once again, reveals an incorrect German post reticle.
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A soldier holding the Type 99 Sniper Rifle without the scope.
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A soldier holding the Type 99 Sniper Rifle with scope this time.
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Both sides of the sniper Type 99 without scope. View from the editor.
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Both sides of the Arisaka Type 99 with its scope attached. View from the editor.

Arisaka Type 99 Late

A late war variant of Arisaka Type 99 is available in Pacific War campaign for the Axis side and is unlocked at Campaign Level 13. It comes pre-equipped with Type 30 bayonet.

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Arisaka Type-99 Substitute Standard - 7.7x58mm. Also known as 'Last ditch rifle'. Late war simplified model
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Holding a late-war Type 99 rifle.
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Aiming down the sights. At least a single Arisaka rifle that doesn't attempt to shove itself in the user's face.
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Reloading the empty rifle by refilling it with a stripper clip.
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Closing the action afterwards.
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Third person view of the late war Type 99.
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Both sides of the rifle as seen from the editor.

Arisaka Type 99 Long

The Arisaka Type 99 long rifle is available in Pacific War campaign for the Axis side. It is equipped on all members of a premium Axis Rifleman squad that was available as a reward for the Operation “New Year's Breakthrough operation” event that took place on December 22nd, 2022. It comes pre-equipped with Type 30 bayonet.

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Arisaka Type 99 Long - 7.7x58mm Arisaka
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Holding a Arisaka Type 99 Long.
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Aiming a Arisaka Type 99 Long.
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Reloading a Arisaka Type 99 Long.
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Reloading a Arisaka Type 99 Long.
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The soldier holds the Arisaka Type 99 Long.
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Both sides of the Arisaka Type 99 Long on the ground. View from the editor.

Arisaka Type I

The Arisaka Type I is available in Pacific War campaign for the Axis side and is unlocked at Campaign Level 3 along with the Engineer squad. 1 rifle is given for free to the only engineer in the squad, and more rifles can be additionally purchased using in-game currency. It comes pre-equipped with a Type 30 bayonet.

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Arisaka Type I - 6.5x50mmSR Arisaka
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Holding a Arisaka Type I.
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Aiming a Arisaka Type I.
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Reloading a Arisaka Type I.
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Reloading a Arisaka Type I.
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The soldier holds the Arisaka Type I.
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Both sides of the Arisaka Type I on the ground. View from the editor.

Berdan No.2 M1870

The Berdan No.2 M1870 is a weapon available for unlocking in Battle of Moscow campaign in the Battle Pass for Allies.

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Russian Berdan No.2 (M1870) Infantry rifle - 10.75x58mm R
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Holding a Berdan No.2 M1870.
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Aiming a Berdan No.2 M1870.
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Reloading a Berdan No.2 M1870.
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Reloading a Berdan No.2 M1870.
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The soldier holds the Berdan No.2 M1870.
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Both sides of the Berdan No.2 M1870 on the ground. View from the editor.

Berthier Model 1916 Carabine

The Berthier Model 1916 Carabine is equipped on all members of a premium Allied Rifleman squad in Battle of Tunisia campaign.

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Berthier Model 1916 Carabine - 8x50mm R
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Holding a Berthier Model 1916 Carabine.
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Aiming a Berthier Model 1916 Carabine.
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Reloading a Berthier Model 1916 Carabine.
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Reloading a Berthier Model 1916 Carabine.
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The soldier holds the Berthier Model 1916 Carabine.
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Both sides of the Berthier Model 1916 Carabine on the ground. View from the editor.

Carcano M91

The Carcano M91 is available in Battle of Tunisia campaign for the Axis side and is unlocked at Campaign Level 5 along with the Engineer squad. 1 rifle is given for free to the only engineer in the squad, and more rifles can be additionally purchased using in-game currency. It comes pre-equipped with a bayonet.

Due to the use of en-bloc clips, each clip is treated as a separate magazine that can't be topped off but can be manually ejected in a manner similar to tactical reload of a magazine fed weapon. This applies to most of en-bloc clip fed bolt action rifles excluding the Steyr M1895 rifle which can be incorrectly topped off even with the clip still inside the weapon.

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Carcano Model 1891 - 6.5x52mm
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Holding a Carcano M91.
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Aiming a Carcano M91.
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Reloading a Carcano M91.
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Reloading a Carcano M91.
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The soldier holds the Carcano M91.
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Both sides of the Carcano M91 on the ground. View from the editor.


Carcano M91 with Scheibler/Amigues scope
The Carcano M91 with French Scheibler/Amigues scope is available in Battle of Tunisia campaign for the Axis side and is unlocked at Campaign Level 27 along with the Sniper III squad. 1 rifle is given for free to the only sniper in the squad, and more rifles can be additionally purchased using in-game currency.

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Carcano Model 1891 with French Scheibler/Amigues scope - 6.5x52mm
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Holding a Carcano M91.
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View through the iron sight.
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View through the optical sight.
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The soldier holds the Carcano M91.
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Both sides of the Carcano M91 on the ground. View from the editor.

Carcano M91/38 Cavalry Carbine

The Carcano M91/38 Cavalry Carbine is equipped on all members of a premium Axis Rifleman squad in Battle of Tunisia campaign.

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Carcano Model 1891/1938 Cavalry Carbine with folded bayonet - 6.5x52mm
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Holding a Carcano Model 1891/1938 Cavalry Carbine.
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Aiming a Carcano Model 1891/1938 Cavalry Carbine.
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Reloading a Carcano Model 1891/1938 Cavalry Carbine.
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Reloading a Carcano Model 1891/1938 Cavalry Carbine.
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The soldier holds the Carcano Model 1891/1938 Cavalry Carbine.
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Both sides of the Carcano M91/38 Cavalry Carbine on the ground. View from the editor.

Carcano M91/38 Short Rifle

The Carcano M91/38 Short Rifle with a sniper scope is available in Battle of Tunisia campaign for the Axis side and is unlocked from the beginning along with the Sniper squad. 1 rifle is given for free to the only sniper in the squad, and more rifles can be additionally purchased using in-game currency.

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Carcano Model 1891/1938 - 7.35x51mm
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Holding a Carcano M91/38 Short Rifle.
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Aiming a Carcano M91/38 Short Rifle.
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Reloading a Carcano M91/38 Short Rifle.
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Reloading a Carcano M91/38 Short Rifle.
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The soldier holds the Carcano M91/38 Short Rifle.
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Both sides of the Carcano M91/38 Short Rifle on the ground. View from the editor.
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Holding a Carcano M91/38 Short Rifle.
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View through the iron sight.
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View through the optical sight.
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The soldier holds the Carcano M91/38 Short Rifle.
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Both sides of the Carcano M91/38 Short Rifle on the ground. View from the editor.

Carcano M91/41

The Carcano M91/41 is a default weapon in Battle of Tunisia campaign for Axis side. It comes pre-equipped with a bayonet.

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Carcano Model 1891/1941 - 6.5x52mm
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Holding a Carcano M91/41.
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Aiming a Carcano M91/41.
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Reloading a Carcano M91/41.
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Reloading a Carcano M91/41.
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The soldier holds the Carcano M91/41.
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Both sides of the Carcano M91/41 on the ground. View from the editor.

G40K

The G40K is currently available only in the editor and is not present in any in-game campaign.

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G40K - 7.92x57mm Mauser
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Holding a G40K.
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Aiming a G40K.
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Reloading a G40K.
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Reloading a G40K.
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The soldier holds the G40K.
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Both sides of the G40K on the ground. View from the editor.

Gevär m/1938

The Gevär m/1938. Currently, the weapon is available as Tank Decoration. It is not used by the player.

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Gevär m/1938 - 6.5x55mm Swedish

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Gevär m/1938 on the ground.
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Both sides of the Gevär m/1938 on the ground. View from the editor.

Gewehr 1888/05

The Gewehr 1888/05 is a weapon available for unlocking in Battle of Moscow campaign in the Battle Pass for Axis.

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Gewehr 1888/05 - 7.92x57mm Mauser
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Holding a Gewehr 1888/05.
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Aiming a Gewehr 1888/05.
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Reloading a Gewehr 1888/05.
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Reloading a Gewehr 1888/05.
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The soldier holds the Gewehr 1888/05.
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Both sides of the Gewehr 1888/05 on the ground. View from the editor.

Karabiner 98k

The Karabiner 98k is a weapon present in several campaigns for Axis side. In Battle of Moscow and Battle of Tunisia campaigns, it is unlocked from the beginning along with the Rifleman squad. In Battle of Berlin campaign, it is unlocked at Campaign Level 3 along with Engineer squad. In Battle of Stalingrad and Invasion of Normandy campaigns, it is a default weapon, available for most soldiers.

In Moscow, Stalingrad and Normandy campaigns it comes pre-equipped with a SG84/98 III bayonet, while it can not be fitted with any bayonet in other two campaigns.

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Karabiner 98k - 7.92x57mm Mauser
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Holding a Karabiner 98k.
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Aiming down the sights.
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Refilling the internal magazine with a stripper clip.
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Closing the bolt.
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The soldier holds the Karabiner 98k.
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Both sides of the Karabiner 98k on the ground. View from the editor.


Karabiner 98k with ZF-39 scope
The Karabiner 98k fitted with ZF-39 scope is available in multiple campaigns for Axis side. In Battle of Moscow, Invasion of Normandy and Battle of Stalingrad campaigns, it is available from the beginning, while in Battle of Berlin campaign it is unlocked at Campaign Level 2. In all cases, it is unlocked along with the Sniper squad and is equipped on the only sniper in the squad.

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Karabiner 98k Sniper with Zeiss ZF39 scope - 7.92x57mm Mauser
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Holding a sniper variant of Karabiner 98k.
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View through the iron sight. Not the best view, but at least you can see something in case of emergency.
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View through the optical sight. At least in this case, the German post reticle is actually justified.
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The soldier holds the Karabiner 98k.
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Both sides of the Karabiner 98k on the ground. View from the editor.

Karabiner 98k "Kriegsmodell"

The Karabiner 98k "Kriegsmodell" is available to Axis troops in Battle of Berlin campaign. While initially it served as a weapon that was unlocked along with the Rifleman squad from the beginning and Volksgewehr 2 being the default weapon for Axis troops in this campaign, at some point of development they switched their places, with Kriegsmodell Kar98k becoming the default weapon of Axis troops for all the future unlocked squads in case of older players and for all squads in case of newer players.

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Karabiner 98k "Kriegsmodell" - 7.92x57mm Mauser
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Holding a Karabiner 98k "Kriegsmodell".
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Aiming down the sights.
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Initiating the reload by pulling back the bolt first. Surprisingly enough, despite being basically just a version of a Kar98k that could reuse the base variant animations just fine, it actually features its own set of animations.
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Refilling the magazine with a stripper clip.
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The soldier holds the Karabiner 98k "Kriegsmodell".
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Both sides of the Karabiner 98k "Kriegsmodell" on the ground. View from the editor.


Karabiner 98k "Kriegsmodell" with ZF-39 scope
The Karabiner 98k "Kriegsmodell" with ZF-39 was available during alpha testing, but was temporarily removed, and, as such, is not available in the game properly.

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Karabiner 98k "Kriegsmodell" - 7.92x57mm Mauser
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A scoped Karabiner 98k "Kriegsmodell" in game.
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Both sides of a scoped Karabiner 98k "Kriegsmodell" on the ground as can be seen in the editor.

Karabiner 98k Pre-War

A pre-war variant of Karabiner 98k is available in Battle of Moscow campaign for the Axis side and is unlocked at Campaign Level 6 along with the Radio operator squad. 1 rifle is given for free to the only radioman in the squad, and more rifles can be additionally purchased using in-game currency.

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Karabiner 98k - 7.92x57mm Mauser. Manufactured in Germany, 1937.
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Holding a pre-war Karabiner 98k.
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Aiming down the sights. Excluding the fact that the front sight hood is missing, the sight picture is basically identical to the one seen on other Kar98k variants.
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Reloading the rifle when the magazine is not empty. First, the bolt is pulled back...
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...after which the magazine is refilled with loose rounds, round by round.
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The soldier holds the pre-war Karabiner 98k.
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Both sides of the Karabiner 98k Pre-War on the ground. View from the editor.


Karabiner 98k Pre-War with ZF-39 scope
A pre-war variant of Karabiner 98k fitted with ZF-39 scope is available in for unlocking in several campaigns. In Battle of Moscow campaign, it is unlocked at Campaign Level 16. In three other campaigns, it is unlocked along with the Sniper II squad, although at different Campaign Levels. Namely, In Battle of Berlin, it is unlocked Campaign Level 13, in Battle of Tunisia - at Campaign Level 15, In Battle of Stalingrad, - at Campaign Level 18.

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Karabiner 98k - 7.92x57mm Mauser. Manufactured in Germany, 1937.
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Holding a scoped pre-war Karabiner 98k .
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View through the iron sight. Nothing remarkable, but certainly better than no view at all.
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View through the optical sight.
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The soldier holds the Karabiner 98k Pre-War.
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Both sides of the Karabiner 98k Pre-War on the ground. View from the editor.

Karabiner 98k Trench

The Karabiner 98k fitted with a trench magazine is a premium weapon that is available only to those who backed the game during the crowdfunding period in 2016. It is available for use for Axis side in Battle of Moscow and Invasion of Normandy Campaigns.

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Karabiner 98k - 7.92x57mm Mauser. Manufactured in Germany, 1937.
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Gewehr 24(t) (Czech vz. 24) with 25-round (5+20) trench magazine - 7.92x57mm Mauser
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Holding a weird monster that is a Karabiner 98k with a trench magazine installed, thankfully, with most of it being obstructed by the camera angle.
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Aiming down the sights. Once again, a classic Kar98k sight view.
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Reloading the giant magazine with stripper clips.
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And closing the bolt.
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The soldier holds the Karabiner 98k Trench.
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Both sides of the Karabiner 98k Trench on the ground. View from the editor.

Lebel Model 1886 M93

The Lebel Model 1886 M93 is a weapon equipped on all members of one of the premium Axis Rifleman squads, namely, 3/115 Siemensstadt Battalion 1st Volksturm Company, in Battle of Berlin campaign.

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Lebel Model 1886 M93 - 8x50mmR Lebel
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Holding a Lebel Model 1886 M93.
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Aiming a Lebel Model 1886 M93.
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Reloading a Lebel Model 1886 M93.
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Reloading a Lebel Model 1886 M93.
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The soldier holds the Lebel Model 1886 M93.
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Both sides of the Lebel Model 1886 M93 on the ground. View from the editor.

Lee-Enfield No. 1 Mk III

The Lee-Enfield No. 1 Mk III is available in Battle of Tunisia campaign for Allies side and is unlocked at Campaign Level 4 along with the Radio operator squad. 1 rifle is given for free to the only radioman in the squad, and more rifles can be additionally purchased using in-game currency. It comes pre-equipped with a M1907/13 bayonet.

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Lee-Enfield No. 1 Mk III - .303 British
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Holding a Lee-Enfield No. 1 Mk III.
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Aiming a Lee-Enfield No. 1 Mk III.
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Reloading a Lee-Enfield No. 1 Mk III.
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Reloading a Lee-Enfield No. 1 Mk III.
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The soldier holds the Lee-Enfield No. 1 Mk III.
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Both sides of the Lee-Enfield No. 1 Mk III on the ground. View from the editor.

Lee-Enfield No. 4 Mk I

The Lee-Enfield No. 4 Mk I is available in Battle of Tunisia and Invasion of Normandy campaigns for Allies side. In both campaigns, it is unlocked along with the Engineer squad, albeit, at different Campaign Levels. In Normandy campaign, it is unlocked at Campaign Level 4, while in Tunisia campaign, it is unlocked at Campaign Level 5. In both campaigns, it comes pre-equipped with a No.4 Mk II spike bayonet.

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Lee-Enfield No. 4 Mk I - .303 British
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Holding a Lee-Enfield No. 4 Mk I.
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Aiming a Lee-Enfield No. 4 Mk I.
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Reloading a Lee-Enfield No. 4 Mk I.
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Reloading a Lee-Enfield No. 4 Mk I.
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The soldier holds the Lee-Enfield No. 4 Mk I.
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Both sides of the Lee-Enfield No. 4 Mk I on the ground. View from the editor.


Lee-Enfield No. 4 Mk I (T) with No. 32 Mk.2 scope
The Lee-Enfield No. 4 Mk I (T) with No. 32 Mk.2 scope is available in Battle of Tunisia campaign for Allies side and is unlocked at Campaign Level 27 along with the Sniper III squad. Probably due to the use of a scope that would block the stripper clip from being inserted, a sniper Lee-Enfield is reloaded using magazines instead and, as the result, can't be reloaded using individual rounds like it is the case with a lot of magazine-fed weapons in the game.

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Lee-Enfield No. 4 Mk I (T) - .303 British
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Holding a Lee-Enfield No. 4 Mk I (T).
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View through the iron sight.
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View through the optical sight.
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The soldier holds the Lee-Enfield No. 4 Mk I (T).
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Both sides of the Lee-Enfield No. 4 Mk I (T) on the ground. View from the editor.

M/28 Finnish Mosin-Nagant

The M/28 Finnish Mosin-Nagant is a weapon of all members of a premium Axis Engineer squad in Battle of Moscow campaign. It comes pre-equipped with a bayonet.

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M/28 Finnish Mosin-Nagant - 7.62x53mmR
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Holding a M/28 Finnish Mosin-Nagant.
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Aiming a M/28 Finnish Mosin-Nagant.
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Reloading a M/28 Finnish Mosin-Nagant.
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Reloading a M/28 Finnish Mosin-Nagant.
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The soldier holds the M/28 Finnish Mosin-Nagant.
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Both sides of the M/28 Finnish Mosin-Nagant on the ground. View from the editor.

M1917 Enfield

The M1917 Enfield is available in Battle of Tunisia campaign for Allies side and is unlocked from the beginning along with the Rifleman squad. 1 rifle is given for free to one of the riflemen in the squad, and more rifles can be additionally purchased using in-game currency.

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M1917 Enfield - .30-06 Springfield
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Holding a Pattern M1917 Enfield.
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Aiming a Pattern M1917 Enfield.
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Reloading a Pattern M1917 Enfield.
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Reloading a Pattern M1917 Enfield.
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The soldier holds the Pattern M1917 Enfield.
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Both sides of the Pattern M1917 Enfield on the ground. View from the editor.

Mannlicher M1893

The Mannlicher M1893 is available in Battle of Stalingrad campaign for Axis side and is unlocked from the beginning along with the Rifleman squad. It comes pre-equipped with a bayonet.

Similarly to Carcano rifles, its en-bloc clips are treated as magazines that can't be topped off using individual rounds.

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Mannlicher M1893 - 6.5x53mm Mannlicher
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Holding a Mannlicher M1893.
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Aiming a Mannlicher M1893.
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Reloading a Mannlicher M1893.
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Reloading a Mannlicher M1893.
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The soldier holds the Mannlicher M1893.
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Both sides of the Mannlicher M1893 on the ground. View from the editor.

MAS-36

The MAS-36 is available in Invasion of Normandy campaign for Axis side and is unlocked at Campaign Level 3 along with the Engineer squad. 1 rifle is given for free to the only engineer in the squad, and more rifles can be additionally purchased using in-game currency. It comes pre-equipped with an unremovable bayonet.

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MAS-36 - 7.5x54mm French
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Holding a MAS-36.
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Aiming a MAS-36.
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Reloading a MAS-36.
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Reloading a MAS-36.
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The soldier holds the MAS-36.
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Both sides of the MAS-36 on the ground. View from the editor.

Mauser Gewehr 1898

The Mauser Gewehr 1898 is available in Battle of Moscow campaign for Axis side and is unlocked at Campaign Level 24 along with the Sniper II squad. 1 rifle is given for free to the only sniper in the squad, and more rifles can be additionally purchased using in-game currency. The scope cannot be removed.

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Mauser Gewehr 1898 with Visar 2 3/4x scope - 7.92x57 mm Mauser
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Holding a Mauser Gewehr 1898.
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View through the iron sight.
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View through the optical sight.
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Reloading a Mauser Gewehr 1898.
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Reloading a Mauser Gewehr 1898. Note the markings on the scope which indicate that it was manufactured by the company Otto Bock K. & K. Hofl. in Berlin.
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The soldier holds the Mauser Gewehr 1898.
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Both sides of the Mauser Gewehr 1898 on the ground. View from the editor.

Mauser Gewehr 1898 Trench

A trench variant of Mauser Gewehr 1898 is available for use in the Battle of Moscow, Invasion of Normandy, Battle of Berlin, Battle of Tunisia and Battle of Stalingrad campaigns. It was a reward for the Operation “Armory” event that took place on October 27th, 2022.

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Mauser Gewehr 1898 Trench - 7.92x57 mm Mauser
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Holding a Mauser Gewehr 1898 Trench.
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View through the iron sight.
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Reloading a Mauser Gewehr 1898 Trench.
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Reloading a Mauser Gewehr 1898 Trench.
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The soldier holds the Mauser Gewehr 1898 Trench.
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Both sides of the Mauser Gewehr 1898 Trench on the ground. View from the editor.

Mosin Nagant M1891

The Mosin Nagant M1891 is a premium weapon that is available only to those who backed the game during the crowdfunding period in 2016. It is available for use for Allies side in Battle of Moscow campaign.

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Russian Mosin Nagant M1891 Infantry Rifle in original configuration - 7.62x54mm R
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Holding a Mosin Nagant M1891.
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Aiming a Mosin Nagant M1891.
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Reloading a Mosin Nagant M1891.
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Reloading a Mosin Nagant M1891.
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The soldier holds the Mosin Nagant M1891.
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Both sides of the Mosin Nagant M1891 on the ground. View from the editor.

Mosin Nagant M1891 Dragoon

The Mosin Nagant M1891 Dragoon is available in Battle of Moscow campaign for Allies side and is unlocked at Campaign Level 3 along with the Engineer squad. 1 rifle is given for free to the only engineer in the squad, and more rifles can be additionally purchased using in-game currency.

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Imperial Russian Mosin Nagant M1891 Dragoon - 7.62x54mm R
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Holding a Mosin Nagant Model 1891 Dragoon.
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Aiming a Mosin Nagant Model 1891 Dragoon.
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Reloading a Mosin Nagant Model 1891 Dragoon.
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Reloading a Mosin Nagant Model 1891 Dragoon.
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The soldier holds the Mosin Nagant Model 1891 Dragoon.
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Both sides of the Mosin Nagant Model 1891 Dragoon on the ground. View from the editor.

Mosin Nagant M91/30

The Mosin Nagant M91/30 is available for use for Allies side in all three Eastern Front campaigns that are currently present in the game. In Battle of Moscow and Battle of Stalingrad campaigns, it is unlocked from the beginning along with the Rifleman squad and is pre-equipped with a bayonet. In Battle of Berlin campaign, it is unlocked at Campaign Level 3 along with the Engineer squad, and doesn't feature a bayonet.

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Full-length, Soviet Mosin Nagant M91/30 - 7.62x54mm R
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Holding a Mosin Nagant M91/30.
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Aiming a Mosin Nagant M91/30.
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Reloading a Mosin Nagant M91/30.
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Reloading a Mosin Nagant M91/30.
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The soldier holds the Mosin Nagant M91/30.
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Both sides of the Mosin Nagant M91/30 on the ground. View from the editor.


Mosin Nagant M91/30 sniper variant
A sniper variant of Mosin Nagant M91/30 is also available for Allies side in all three Eastern Front campaigns, albeit with different scopes in Moscow/Stalingrad and Berlin. In Berlin campaign, it is unlocked at Campaign level 2 and features a PU scope. In other two campaigns, it features a PE scope instead and is unlocked from the beginning.

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Mosin Nagant M91/30 Sniper Rifle with PU scope - 7.62x54mm R
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Holding a Mosin Nagant M91/30.
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The soldier holds the Mosin Nagant M91/30.
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Both sides of the Mosin Nagant M91/30 on the ground. View from the editor.


Mosin Nagant M91/30 with PE scope

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Mosin Nagant Model 1891/1930 Sniper Rifle with PE scope - 7.62x54mm R
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Holding a Mosin Nagant M91/30.
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View through the iron sight.
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View through the optical sight.
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The soldier holds the Mosin Nagant M91/30.
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Both sides of the Mosin Nagant M91/30 on the ground. View from the editor.


Mosin Nagant M91/30 with PU scope

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Mosin Nagant Model 1891/1930 with PU 3.5x - 7.62x54mm R
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Holding a Mosin Nagant M91/30.
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View through the iron sight.
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View through the optical sight.
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The soldier holds the Mosin Nagant M91/30.
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Both sides of the Mosin Nagant M91/30 on the ground. View from the editor.


Mosin Nagant M91/30 with PE scope + Bramit suppressor
The Mosin Nagant M91/30 with PE scope and Bramit suppressor is a Battle Pass unique weapon that is available for unlock in Battle of Moscow campaign for Allies side.

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Mosin Nagant M91/30 Sniper Rifle with PE scope - 7.62x54mm R
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Holding a Mosin Nagant M91/30.
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View through the iron sight.
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View through the optical sight.
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The soldier holds the Mosin Nagant M91/30.
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Both sides of the Mosin Nagant M91/30 on the ground. View from the editor.

Mosin Nagant Model 1907 Carbine

The Mosin Nagant Model 1907 Carbine is a default weapon for Allies side in Battle of Moscow campaign.

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Mosin Nagant Model 1907 Carbine - 7.62x54mm R
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Holding a Mosin Nagant Model 1907 Carbine.
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Aiming a Mosin Nagant Model 1907 Carbine.
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Reloading a Mosin Nagant Model 1907 Carbine. The grove behind the rear sight is incorrect. It appears to be a result of using the C&Rsenal video on the carbine as a reference and mistaking the crack of that example as an intended part of the rifle.
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Reloading a Mosin Nagant Model 1907 Carbine.
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The soldier holds the Mosin Nagant Model 1907 Carbine.
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Both sides of the Mosin Nagant Model 1907 Carbine on the ground. View from the editor.

Mosin Nagant Model 1938 Carbine

The Mosin Nagant Model 1938 Carbine is present in all three Eastern Front campaigns for Allies side. In Battle of Moscow campaign, it is a weapon that is unlocked along with Radio operator squad at Campaign Level 6. In Battle of Stalingrad and Battle of Berlin campaigns, it is a default weapon. In Moscow and Stalingrad campaigns, it comes pre-equipped with a bayonet, while in Berlin it does not.

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Mosin Nagant Model 1938 Carbine - 7.62x54mm R
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Holding a Mosin Nagant Model 1938 Carbine.
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Aiming a Mosin Nagant Model 1938 Carbine.
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Reloading a Mosin Nagant Model 1938 Carbine.
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Reloading a Mosin Nagant Model 1938 Carbine.
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The soldier holds the Mosin Nagant Model 1938 Carbine.
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Both sides of the Mosin Nagant Model 1938 Carbine on the ground. View from the editor.

Mosin Nagant Model 1944 Carbine

The Mosin Nagant Model 1944 Carbine is available in Battle of Berlin campaign for Allies side and is unlocked from the beginning along with the Rifleman squad. 1 rifle is given for free to one of the riflemen in the squad, and more rifles can be additionally purchased using in-game currency.

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Mosin Nagant Model 1944 Carbine - 7.62x54mm R
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Holding a Mosin Nagant Model 1944 Carbine.
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Aiming a Mosin Nagant Model 1944 Carbine.
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Reloading a Mosin Nagant Model 1944 Carbine.
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Reloading a Mosin Nagant Model 1944 Carbine.
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The soldier holds the Mosin Nagant Model 1944 Carbine.
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Both sides of the Mosin Nagant Model 1944 Carbine on the ground. View from the editor.

Mosin Nagant Model 1944 L

The Mosin Nagant Model 1944 L is a weapon equipped on all members of premium Allied Rifleman squad in Battle of Berlin campaign.

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Mosin Nagant Model 1944 Carbine - 7.62x54mm R
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Holding a Mosin Nagant Model 1944 L.
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Aiming a Mosin Nagant Model 1944 L.
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Reloading a Mosin Nagant Model 1944 L.
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Reloading a Mosin Nagant Model 1944 L.
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The soldier holds the Mosin Nagant Model 1944 L.
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Both sides of the Mosin Nagant Model 1944 L on the ground. View from the editor.

Pattern M1914 (P 14) Enfield

The Pattern M1914 (P 14) Enfield is available in Pacific War campaign for Allies side and is unlocked at Campaign Level 3 along with the Engineer squad. 1 rifle is given for free to the only engineer in the squad, and more rifles can be additionally purchased using in-game currency.

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Pattern M1914 (P 14) Enfield - .303 British
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Holding a Pattern M1914 (P 14) Enfield.
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Aiming a Pattern M1914 (P 14) Enfield.
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Reloading a Pattern M1914 (P 14) Enfield.
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Reloading a Pattern M1914 (P 14) Enfield.
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The soldier holds the Pattern M1914 (P 14) Enfield.
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Both sides of the Pattern M1914 (P 14) Enfield on the ground. View from the editor.

Ross Mk III Model 1910

The Ross Mk III Model 1910 is available in Invasion of Normandy campaign for Allies side and is unlocked from the beginning along with the Rifleman squad. 1 rifle is given for free to one of the riflemen in the squad, and more rifles can be additionally purchased using in-game currency.

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Ross Mk III Model 1910 - .303 British
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Holding a Ross Mk III Model 1910.
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Aiming a Ross Mk III Model 1910.
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Reloading a Ross Mk III Model 1910.
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Reloading a Ross Mk III Model 1910.
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The soldier holds the Ross Mk III Model 1910.
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Both sides of the Ross Mk III Model 1910 on the ground. View from the editor.

Springfield M1903

The Springfield M1903 is a default weapon for Allies side in all three Western Front campaigns currently present in the game, including Pacific War campaign.

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Springfield M1903 Mk 1 - .30-06 Springfield.
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Holding a Springfield M1903.
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Aiming down the sights.
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Reloading the rifle first by pulling back the bolt...
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...and then inserting rounds into the magazine with the help of the stripper clip.
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The soldier holds the Springfield M1903.
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Both sides of the Springfield M1903 on the ground. View from the editor.

Springfield M1903 Air Service

The Springfield M1903 Air Service is a premium weapon that is available only to those who backed the game during the crowdfunding period in 2016. It is available for use for Allies side in Invasion of Normandy campaign.

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Springfield M1903 Air Service - .30-06 Springfield
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Holding a Springfield M1903 Air Service.
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Aiming down the sights.
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Reloading a Springfield M1903 Air Service.
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Reloading a Springfield M1903 Air Service.
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The soldier holds the Springfield M1903 Air Service.
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Both sides of the Springfield M1903 Air Service on the ground. View from the editor.

Springfield M1903A1

The Springfield M1903A1 is available in Pacific War campaign for Allies side and is unlocked from the beginning along with the Rifleman squad. 1 rifle is given for free to one of the riflemen in the squad, and more rifles can be additionally purchased using in-game currency. In-game model is fitted with a front sight hood that was installed on some USMC rifles, with such configuration being appropriately called by the game as "Springfield M1903A1 USMC".

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Springfield M1903A1 - .30-06 Springfield
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Holding an unscoped Springfield M1903A1. The "Springfield M1903A1 USMC" that is used in Pacific War campaign differs from this only in slightly more worn looking textures, similarly to "MP34(o)" and "S1-100".
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Aiming down the sights.
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Pulling back the charging handle.
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Reloading the rifle round by round.
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The soldier holds the Springfield M1903A1.
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Both sides of the unscoped Springfield M1903A1 on the ground as can be seen from the editor. The "Springfield M1903A1 USMC" can be seen on top.


Springfield M1903A1 with Unertl scope
The exact same Springfield M1903A1, but fitted with Unertl scope was available before the addition of an unscoped version in Invasion of Normandy and Battle of Tunisia campaigns, where it is used by Allies. It is unlocked from the beginning along with the Sniper squad in both campaigns.

Interestingly enough, despite being the de-facto sniper rifle of the USMC during the WW2, it is actually NOT available in the only campaign where Marines are actually present, with it being replaced by the scoped M1903A3 instead.

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Springfield M1903A1 - .30-06 Springfield
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Holding a scoped Springfield M1903A1.
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View through the iron sight. Probably not the best idea, since the way scope is mounted blocks the iron sights completely.
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View through the optical sight, which, once again, reveals an incorrect German post reticle instead of a fine crosshair that the actual Unertl scope had.
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The soldier holds the Springfield M1903A1.
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Both sides of the Springfield M1903A1 on the ground. View from the editor.

Springfield M1903A3

The Springfield M1903A3 fitted with Unertl scope serves as the starting sniper rifle of American forces in Pacific War campaign and is unlocked from the beginning along with the Sniper squad. Rather uniquely, so far it was not featured without a scope in any campaign (which includes the Invasion of Normandy or Battle of Tunisia, campaigns where the US Army forces that adopted the rifle are actually present), with the only way to use it in its more well known configuration being removing a scope from the rifle.

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Springfield M1903A3 - .30-06 Springfield
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Holding an unscoped Springfield M1903A3.
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Aiming down the sights. Removing the scope from the rifle is currently the only way to achieve such a view in the game.
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Initiating the reload by pulling the bolt back first.
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And then reloading with a stripper clip. As of now, the only way to see M1903A3 being reloaded with stripper clips is through the editor, since the unscoped sniper rifle still reloads like a scoped one round by round regardless of whether the magazine is empty or not.
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And here is a scoped rifle, fitted with the Unertl scope like its Marine counterpart.
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View through the iron sight. Once again, the scope basically blocks the iron sights.
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View through the optical sight. Nothing is different from the scoped M1903A1, it still has the same incorrect reticle.
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The soldier holds an unscoped Springfield M1903A3.
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The soldier holds a scoped Springfield M1903A3.
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Both sides of the unscoped Springfield M1903A3 on the ground. View from the editor.
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Both sides of the scoped Springfield M1903A3 on the ground. View from the editor.

Springfield M1903A4

The M1903A4 Springfield with Weaver Model 330 scope is available for use in all three Western Front campaigns for Allies side. It is unlocked along with Sniper II squad, at Campaign Level 14 in Invasion of Normandy, Campaign Level 15 in Battle of Tunisia and Campaign Level 18 in Pacific War.

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Springfield M1903A4 - .30-06 Springfield
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Holding a Springfield M1903A4.
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Aiming (or rather, attempting to aim) down the non-existent iron sights of a M1903A4.
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View through the optical sight.
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Pulling back the bolt in order to reload the rifle.
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Reloading the rifle round by round.
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The soldier holds the Springfield M1903A4.
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Both sides of the Springfield M1903A4 on the ground. View from the editor.

Steyr M1895 Short Rifle

The Steyr M1895 Short Rifle is weapon featured in Invasion of Normandy and Battle of Stalingrad campaigns for Axis side. In Normandy campaign, it is unlocked from the beginning along with the Rifleman squad, while in Stalingrad campaign, it is unlocked at Campaign Level 3 along with the Engineer squad.

Unlike the Carcano rifles or the later added Romanian M93 rifle, the Mannlicher M1895 is incorrectly depicted as being able to be topped off with individual rounds, which realistically wouldn't be possible due to the design of the en-bloc clip that this rifle uses.

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Steyr M1895 Short Rifle (M1930 Conversion) - 8x56mmR Mannlicher
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Holding a Steyr M1895 Short Rifle.
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Aiming a Steyr M1895 Short Rifle.
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Reloading a Steyr M1895 Short Rifle.
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Reloading a Steyr M1895 Short Rifle.
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The soldier holds the Steyr M1895 Short Rifle.
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Both sides of the Steyr M1895 Short Rifle on the ground. View from the editor.

Volksgewehr 2

The Volksgewehr 2 is available in Battle of Berlin campaign for Axis side where it is unlocked from the beginning along with the Rifleman squad. At some point of development it was the default weapon of the Axis faction, but since then it switched its place as an unlockable weapon with the Kar98k Kriegsmodell.

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Volksgewehr 2 - 7.92x57mm Mauser
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Holding a Volksgewehr 2.
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Aiming a Volksgewehr 2.
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Reloading a Volksgewehr 2.
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Reloading a Volksgewehr 2.
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The soldier holds the Volksgewehr 2.
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Both sides of the Volksgewehr 2 on the ground. View from the editor.

Vz. 24 Czech Mauser

The vz. 24 Czech Mauser is available in Battle of Moscow campaign for Axis side and is unlocked at Campaign Level 3 along with the Engineer squad. 1 rifle is given for free to the only engineer in the squad, and more rifles can be additionally purchased using in-game currency. It comes pre-equipped with a bayonet.

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Vz. 24 Czech Mauser - 7.92x57mm Mauser
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Holding a Vz. 24 Czech Mauser.
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Aiming a Vz. 24 Czech Mauser.
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Reloading a Vz. 24 Czech Mauser.
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Reloading Vz. 24 Czech Mauser.
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The soldier holds the Vz. 24 Czech Mauser.
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Both sides of the Vz. 24 Czech Mauser on the ground. View from the editor.

Vz. 33 Czech Mauser (Gewehr 33/40 (t))

The Vz. 33 Czech Mauser (Gewehr 33/40 (t)) is a default weapon for Axis side in Battle of Moscow. It comes pre-equipped with a bayonet.

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Vz. 33 Czech Mauser - 7.92x57mm Mauser
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Holding a Vz. 33 Czech Mauser.
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Aiming a Vz. 33 Czech Mauser.
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Reloading a Vz. 33 Czech Mauser.
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Reloading a Vz. 33 Czech Mauser.
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The soldier holds the Vz. 33 Czech Mauser.
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Both sides of the Vz. 33 Czech Mauser on the ground. View from the editor.

Winchester Model 1895 (RUS)

The Winchester Model 1895 is available for use in Battle of Moscow and Battle of Stalingrad campaigns for Allies side. In Moscow campaigns, it is unlocked independently from any squad at Campaign Level 13, while in Stalingrad campaign, it is unlocked along with Engineer squad at Campaign Level 3.

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A Russian contract Model 1895 in 7.62x54 Russian. Note the loading bridge over the receiver
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Holding a Winchester Model 1895.
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Aiming a Winchester Model 1895.
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Reloading a Winchester Model 1895.
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Reloading a Winchester Model 1895.
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The soldier holds the Winchester Model 1895.
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Both sides of the Winchester Model 1895 on the ground. View from the editor.

Rifles / Battle Rifles (Semi-automatic)

Armaguerra Model 1939

The Armaguerra Model 1939 is available in Battle of Tunisia to Axis side. It is unlocked at Campaign Level 12 independently from any squad.

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Armaguerra Model 1939 - 6.5x52mm
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Holding a Armaguerra Model 1939.
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Aiming a Armaguerra Model 1939.
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Reloading a Armaguerra Model 1939.
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Reloading a Armaguerra Model 1939.
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The soldier holds the Armaguerra Model 1939.
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Both sides of the Armaguerra Model 1939 on the ground. View from the editor.

Beretta Model 1931

The Beretta Model 1931 is a weapon of choice of all squad members of a premium Axis Radio operator squad in Battle of Tunisia.

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Beretta Model 1931 - 6.5x52mm
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Holding a Beretta Model 1931.
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Aiming a Beretta Model 1931.
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Reloading a Beretta Model 1931.
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Reloading a Beretta Model 1931.
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The soldier holds the Beretta Model 1931.
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Both sides of the Beretta Model 1931 on the ground. View from the editor.

Gerät 03

The Gerät 03 is a weapon equipped on all squad members of one of premium Axis Rifleman squads in Battle of Berlin campaigns, specifically, the 18th Panzergrenadier Division 51st Grenadier Regiment.

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Gerät 03 - 7.92x57mm Mauser
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Holding a Gerät 03.
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Aiming a Gerät 03.
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Reloading a Gerät 03.
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Reloading a Gerät 03.
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The soldier holds the Gerät 03.
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Both sides of the Gerät 03 on the ground. View from the editor.

Gewehr 41 (M)

The Gewehr 41 (M) is a weapon equipped on all members of a premium Axis Rifleman squad in Battle of Moscow. It comes pre-equipped with a SG 84/98 III bayonet.

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Gewehr 41 (Mauser Design) - 7.92x57mm Mauser
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Holding a Gewehr 41 (M).
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Aiming a Gewehr 41 (M).
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Reloading a Gewehr 41 (M).
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Reloading a Gewehr 41 (M).
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The soldier holds the Gewehr 41 (M).
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Both sides of the Gewehr 41 (M) on the ground. View from the editor.

Gewehr 41 (W)

The Gewehr 41 (W) is a weapon available in all three early war campaigns. In Battle of Moscow and Battle of Tunisia, it is unlocked along with Engineer II squad at Campaign Levels 21 and 25 respectively. In Battle of Stalingrad, it is unlocked at Campaign Level 9 along with Radio operator squad. In all three campaigns, it comes pre-equipped with a SG 84/98 III bayonet.

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Gewehr 41 (Walther Design) - 7.92x57mm Mauser
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Holding a Gewehr 41 (W).
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Aiming a Gewehr 41 (W).
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Reloading a Gewehr 41 (W).
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Reloading a Gewehr 41 (W).
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The soldier holds the Gewehr 41 (W).
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Both sides of the Gewehr 41 (W) on the ground. View from the editor.


Gewehr 41 (W) with ZF40 scope
The Gewehr 41 (W) with ZF 40 scope is a weapon of choice of a premium Axis Sniper squad in Battle of Moscow.

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Gewehr 41 with ZF 40 scope - 7.92x57mm Mauser
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Holding a Gewehr 41 (W) with ZF40 scope.
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View through the optical sight.
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The soldier holds the Gewehr 41 (W) with ZF40 scope.

Gewehr 43

The Gewehr 43 is present in Battle of Berlin and Invasion of Normandy campaigns. In both campaigns, it is unlocked at Campaign Level 7 along with the Radio operator squad and, unlike its Allied counterparts that are SVT-40 or M1 Garand, it is correctly depicted as being unable to mount a bayonet.

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Gewehr 43 - 7.92x57mm Mauser
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Holding a Gewehr 43.
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Aiming a Gewehr 43.
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Reloading a Gewehr 43.
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Reloading a Gewehr 43.
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The soldier holds the Gewehr 43.
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Both sides of the Gewehr 43 on the ground. View from the editor.


Gewehr 43 with ZF4 scope
The Gewehr 43 with ZF4 scope is available for use in both campaigns in which its unscoped counterpart is available in. In Invasion of Normandy, it is unlocked at Campaign Level 14 along with Sniper II squad, while in Battle of Berlin, it is unlocked at Campaign Level 24 independently from any squad.

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Gewehr 43 with ZF 4 scope - 7.92x57mm Mauser
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Holding a Gewehr 43.
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View through the optical sight.
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The soldier holds the Gewehr 43.
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Both sides of the Gewehr 43 on the ground. View from the editor.


Weltraumgewehr 43
The so-called "Weltraumgewehr 43" was available during the 2022 "Iron Sky" April Fool's Day event and, as of now, is present only in the mission editor.

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Holding a Weltraumgewehr 43.
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Aiming a Weltraumgewehr 43.
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The soldier holds the Weltraumgewehr 43.
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Both sides of the Weltraumgewehr 43 on the ground. View from the editor.

Johnson M1941

The M1941 Johnson rifle is present in all three Western Front campaigns, including Pacific campaign. In Invasion of Normandy, it serves as a weapon of a premium Allied Engineer squad. In other two campaigns, it can be unlocked through normal progression system, with Battle of Tunisia version unlocking independently from any squad at Campaign Level 31, and Pacific War version unlocking at Campaign Level 22 along with Engineer II squad. Unlike its Axis counterparts, ZH-29 or Type Otsu rifles, it doesn't feature a bayonet in any campaign.

Johnson M1941 is also equipped as a backup weapon on troops from a premium Allied Flametrooper squad in Battle of Tunisia campaign.

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Johnson M1941 - .30-06. (7.62x63mm)
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Holding a Johnson M1941.
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Aiming a Johnson M1941.
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Reloading a Johnson M1941.
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Reloading a Johnson M1941.
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The soldier holds the Johnson M1941.
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Both sides of the Johnson M1941 on the ground. View from the editor.


Johnson X-M1941
The so-called "Johnson X-M1941" was available during the 2022 "Iron Sky" April Fool's Day event and, as of now, is present only in the mission editor.

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Holding a Johnson X-M1941.
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Aiming a Johnson X-M1941.
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The soldier holds the Johnson X-M1941.
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Both sides of the Johnson X-M1941 on the ground. View from the editor.

Kbsp wz. 38M

The Kbsp wz. 38M is a weapon of choice of a premium Axis Engineer squad in Battle of Berlin. As of now, it is unavailable for purchase, and, as such, it is limited to those players who purchased the pack before the sales were stopped.

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Kbsp wz. 38M - 7.92x57mm Mauser
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Holding a Kbsp wz. 38M.
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Aiming a Kbsp wz. 38M.
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Reloading a Kbsp wz. 38M.
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Reloading a Kbsp wz. 38M.
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The soldier holds the Kbsp wz. 38M.
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Both sides of the Kbsp wz. 38M on the ground. View from the editor.

M1 Garand

The M1 Garand is a available for use in all three Western Front campaigns to Allies side. In Invasion of Normandy, it is unlocked along with Radio operator squad at Campaign Level 7. In Battle of Tunisia, it is unlocked at Campaign Level 25 along with Engineer II squad. In Pacific War campaign, it is unlocked at Campaign Level 13 independently from any squad. In all three campaigns, it comes pre-equipped with a bayonet.

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M1 Garand - .30-06. (7.62x63mm)
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Holding a M1 Garand.
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Aiming a M1 Garand.
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Reloading a M1 Garand.
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Reloading a M1 Garand.
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The soldier holds the M1 Garand.
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Both sides of the M1 Garand on the ground. View from the editor.


M1C Garand with M82 scope
The M1C Garand with M82 scope is available in Pacific War campaign to Allies side. It is unlocked at Campaign Level 29 independently from any squad. Aside from the M82 scope, the modification list that is mentioned in the weapon description also includes a conical flash hider and a cheek riser.

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M1C Garand with M82 scope - .30-06
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Both sides of the M1C Garand on the ground. View from the editor.


M1D Garand with M84 scope
The M1D Garand with M84 scope is available in Invasion of Normandy campaign to Allies side. It is unlocked at Campaign Level 21 along with Sniper III squad. Unlike the aforementioned M1C, the in-game M1D doesn't feature any other modifications besides the M84 scope.

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M1D Garand - .30-06
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Holding a M1D Garand.
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View through the iron sight.
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View through the optical sight.
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The soldier holds the M1D Garand.
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Both sides of the M1D Garand on the ground. View from the editor.

Pavesi Mod. 1942

The Pavesi Mod. 1942 is a Battle Pass unique weapon available to Axis side in Battle of Tunisia campaign.

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Pavesi Mod. 1942 - 8x59mm
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Holding a Pavesi Mod. 1942.
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Aiming a Pavesi Mod. 1942.
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Reloading a Pavesi Mod. 1942.
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Reloading a Pavesi Mod. 1942.
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The soldier holds the Pavesi Mod. 1942.
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Both sides of the Pavesi Mod. 1942 on the ground. View from the editor.

Pavesi Mod. PG

The Pavesi Mod. PG is currently not present in any campaign and is available only in the mission editor.

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Pavesi Mod. PG - 8x59mm
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Holding a Pavesi Mod. PG.
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Aiming a Pavesi Mod. PG.
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Reloading a Pavesi Mod. PG.
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Reloading a Pavesi Mod. PG.
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The soldier holds the Pavesi Mod. PG.
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Both sides of the Pavesi Mod. PG on the ground. View from the editor.

Pedersen Rifle

The Pedersen Rifle is a Battle Pass unique weapon available to Allies for use in Battle of Tunisia and Invasion of Normandy campaigns.

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Pedersen/T1E3 Rifle - .276 Pedersen. (7×51mm)
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Holding a Pedersen Rifle.
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Aiming a Pedersen Rifle.
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Reloading a Pedersen Rifle.
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Reloading a Pedersen Rifle.
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The soldier holds the Pedersen Rifle.
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Both sides of the Pedersen Rifle on the ground. View from the editor.

Scotti Model X

The Scotti Model X is a Battle Pass unique weapon available to Axis side in Battle of Tunisia campaign.

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Scotti Model X - 6.5x52mm Carcano
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Holding a Scotti Model X.
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Aiming a Scotti Model X.
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Reloading a Scotti Model X.
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Reloading a Scotti Model X.
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The soldier holds the Scotti Model X.
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Both sides of the Scotti Model X on the ground. View from the editor.

SKS-31

The SKS-31 is a weapon of choice of a premium Allied Engineer squad in Battle of Berlin campaign. As of now, it is unavailable for purchase, and, as such, it is limited to those players who purchased the pack before the sales were stopped.

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SKS-31 - 7.62x54mmR
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Holding a SKS-31.
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Aiming a SKS-31.
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Reloading a SKS-31.
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Reloading a SKS-31.
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The soldier holds the SKS-31.
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Both sides of the SKS-31 on the ground. View from the editor.

Springfield Armory M1E5

The Springfield Armory M1E5 is a Battle Pass unique weapon available for use to Allies in Invasion of Normandy and Pacific War campaigns. Rather uniquely among other non-SMG weapons, M1E5 can be equipped on tank crew members.

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Springfield Armory M1E5 - .30-06
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Holding a Springfield Armory M1E5.
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Aiming a Springfield Armory M1E5.
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Reloading a Springfield Armory M1E5.
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Reloading a Springfield Armory M1E5.
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The soldier holds the Springfield Armory M1E5.
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Both sides of the Springfield Armory M1E5 on the ground. View from the editor.

Tokarev SKT-40

An unscoped Tokarev SKT-40 is currently not present in any campaign and is accessible only through mission editor.

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Tokarev SKT-40 - 7.62x54mm R
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Holding a Tokarev SKT-40.
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Aiming a Tokarev SKT-40.
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Reloading a Tokarev SKT-40.
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Reloading a Tokarev SKT-40.
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The soldier holds the Tokarev SKT-40.
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Both sides of the Tokarev SKT-40 on the ground. View from the editor.


Tokarev SKT-40 with PU scope
A Tokarev SKT-40 fitted with PU scope is a weapon of choice of a premium Allied Sniper squad that is available in Battle of Moscow campaign.

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Tokarev SKT-40 - 7.62x54mm R
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Holding a Tokarev SKT-40.
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View through the iron sight.
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View through the optical sight.
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The soldier holds the Tokarev SKT-40.
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Both sides of the Tokarev SKT-40 on the ground. View from the editor.


SKT-40I
The so-called "SKT-40I" was available during 2022 "Iron Sky" April Fool's Day event and, as of now, is available only in the mission editor.

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Holding a SKT-40I.
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Aiming a SKT-40I.
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The soldier holds the SKT-40I.
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Both sides of the SKT-40I on the ground. View from the editor.

Tokarev SVT-38

The Tokarev SVT-38 is available to Allies in Battle of Moscow and Battle of Stalingrad campaigns. It is unlocked along with Engineer II squad in Moscow campaign at Campaign Level 21 and along with Radio operator squad in Stalingrad campaign at Campaign Level 9. In both campaigns, it comes pre-equipped with a SVT-40 bayonet.

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Tokarev SVT-38 - 7.62x54mm R
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Holding a Tokarev SVT-38.
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Aiming a Tokarev SVT-38.
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Reloading a Tokarev SVT-38.
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Reloading a Tokarev SVT-38.
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The soldier holds the Tokarev SVT-38.
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Both sides of the Tokarev SVT-38 on the ground. View from the editor.


Tokarev SVT-38 with PU scope
A sniper variant of Tokarev SVT-38 fitted with PU scope is present in all three Eastern Front campaigns. In Battle of Moscow campaign, it is unlocked independently from any squad at Campaign Level 16, earlier than its unscoped version. In Battle of Stalingrad and Battle of Berlin campaigns, it is unlocked along with Sniper II squad, at Campaign Level 13 in case of Berlin and Campaign Level 18 in case of Stalingrad campaigns.

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Tokarev SVT-38, sniper variant - 7.62x54mm R
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Holding a Tokarev SVT-38.
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View through the iron sight.
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View through the optical sight.
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The soldier holds the Tokarev SVT-38.
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Both sides of the Tokarev SVT-38 on the ground. View from the editor.

Tokarev SVT-40

The Tokarev SVT-40 is available in Battle of Berlin and Battle of Stalingrad campaigns to Allies side. In Battle of Berlin, it is unlocked at Campaign Level 7 along with Radio operator squad, while in Battle of Stalingrad, it is unlocked at Campaign Level 15 independently from any squad and is locked behind Full Access pass. In both campaigns, it comes pre-equipped with a bayonet.

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Tokarev SVT-40 - 7.62x54mm R
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Holding a Tokarev SVT-40.
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Aiming a Tokarev SVT-40.
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Reloading a Tokarev SVT-40.
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Reloading a Tokarev SVT-40.
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The soldier holds the Tokarev SVT-40.
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Both sides of the Tokarev SVT-40 on the ground. View from the editor.


Tokarev SVT-40 with PU scope
A sniper variant of Tokarev SVT-40 fitted with PU scope is available to Allies in Battle of Moscow and Battle of Berlin campaigns. In both campaigns it is unlocked at Campaign Level 24, albeit under different circumstances. In Moscow campaign, it is unlocked along with Sniper II squad, while in Berlin campaign it is unlocked independently from any squad.

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Tokarev SVT-40 with PU sniper scope - 7.62x54mmR
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Holding a Tokarev SVT-40.
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View through the iron sight.
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View through the optical sight.
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The soldier holds the Tokarev SVT-40.
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Both sides of the Tokarev SVT-40 on the ground. View from the editor.

Turner SMLE

The Turner semi-automatic SMLE conversion is a weapon equipped on all premium Allied Radio operator squad members in Battle of Tunisia.

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Prototype Turner-conversion SMLE - .303 British
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Holding a Turner SMLE.
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Aiming a Turner SMLE.
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Reloading a Turner SMLE.
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Reloading a Turner SMLE.
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The soldier holds the Turner SMLE.
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Both sides of the Turner SMLE on the ground. View from the editor.

Type Hei (Early)

An early version of Type Hei rifle is available in Pacific War campaign to Axis side. It is unlocked at Campaign Level 10 along with Radio operator squad and is pre-equipped with a Type 30 bayonet.

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Type Hei - 6.5x50mm Arisaka. Early version, sans magazine.
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Holding a Type Hei (Early).
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Aiming a Type Hei (Early).
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Reloading a Type Hei (Early).
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Reloading a Type Hei (Early).
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The soldier holds the Type Hei (Early).
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Both sides of the Type Hei (Early) on the ground. View from the editor.


Type Hei (Early) with a 10-round magazine.
An early version of Type Hei rifle with a 10-round magazine is a Battle Pass unique weapon that is available for use to Axis side in Pacific War campaign. It also comes pre-equipped with a Type 30 bayonet.

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Type Hei - 6.5x50mm Arisaka. Early version with a 10-round magazine.
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Holding a Type Hei (Early).
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The soldier holds the Type Hei (Early).
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Both sides of the Type Hei (Early) on the ground. View from the editor.

Type Kō short

The Type Kō rifle is a weapon equipped on all members of a premium Axis Engineer squad in Pacific War campaign. It comes pre-equipped with a Type 30 bayonet.

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Type Kō short - 6.5x50mm Arisaka.
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Holding a Type Kō.
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Aiming a Type Kō.
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Reloading a Type Kō.
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Reloading a Type Kō.
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The soldier holds the Type Kō.
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Both sides of the Type Kō on the ground. View from the editor.

Type Otsu

The Type Otsu rifle is available in Pacific War campaign to Axis side. It is unlocked along with Engineer II squad at Campaign Level 22 and, just like many other Japanese weapons, comes pre-equipped with a Type 30 bayonet.

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Type Otsu - 6.5x50mm Arisaka
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Holding a Type Otsu.
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Aiming a Type Otsu.
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Reloading a Type Otsu.
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Reloading a Type Otsu.
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The soldier holds the Type Otsu.
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Both sides of the Type Otsu on the ground. View from the editor.

Winchester G30M

The Winchester G30M is a weapon equipped on all members of a premium Allies Engineer squad in Pacific War campaign. Like its Japanese counterpart, Type Kō rifle, it comes pre-equipped with a M1 Garand bayonet.

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Winchester G30M - .30-06 Springfield
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Holding a Winchester G30M.
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Aiming a Winchester G30M.
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Reloading a Winchester G30M.
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Reloading a Winchester G30M.
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The soldier holds the Winchester G30M.
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Both sides of the Winchester G30M on the ground. View from the editor.

ZH-29

The ZH-29 is a weapon available in all three early war campaigns to Axis side. In Battle of Moscow, it is unlocked at Campaign Level 27 along with Radio operator II squad. In Battle of Tunisia and Battle of Stalingrad, it is unlocked independently from any squad at Campaign Levels 31 and 15 respectively, with Stalingrad variant being locked behind Full Access pass. In all three campaigns, it comes pre-equipped with a SG84/98 III bayonet.

ZH-29 is also equipped as a backup weapon on troops from a premium Axis Flametrooper squad in Battle of Tunisia campaign.

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ZH-29 with 10-round magazine - 7.92×57mm Mauser
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Holding a ZH-29.
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Aiming a ZH-29.
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Reloading a ZH-29.
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Reloading a ZH-29.
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The soldier holds the ZH-29.
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Both sides of the ZH-29 on the ground. View from the editor.

Rifles / Battle Rifles (Fully-automatic)

Colt R80 Monitor

The Colt R80 Monitor is a weapon equipped on all members of a premium Allied Machine Gunner squad.

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Colt R80 Monitor - .30-06
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Holding a Colt R80 Monitor.
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Aiming a Colt R80 Monitor.
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Reloading a Colt R80 Monitor.
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Reloading a Colt R80 Monitor.
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The soldier holds the Colt R80 Monitor.
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Both sides of the Colt R80 Monitor on the ground. View from the editor.

FG 42/I

The FG 42/I is available to Axis forces in Invasion of Normandy and Battle of Berlin campaigns. It is unlocked along with Engineer II squad at Campaign Levels 23 and 21 respectively. Due to it being considered a semi-automatic rifle by the game contrary to its in-game description that states that it is a machine gun, it is usable by all classes that are capable of using bolt-action and self-loading rifles rather than being limited to machine gunners.

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FG 42 with iron sights flipped up (no scope mounted), 1st pattern (metal buttstock and sharply-angled pistol grip) - 7.92x57mm Mauser‎
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Holding a FG 42/I.
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Aiming a FG 42/I.
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Reloading a FG 42/I.
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Reloading a FG 42/I.
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The soldier holds the FG 42/I.
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Both sides of the FG 42/I on the ground. View from the editor.

FG 42/II

The FG 42/II is available to Axis forces in Battle of Berlin campaign. It is unlocked with Radio operator II squad at Campaign Level 29 and, just like its predecessor, can be used by all classes that are capable of using bolt-action and self-loading rifles.

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FG 42/II - 7.92x57mm Mauser.
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Holding a FG 42/II.
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Aiming a FG 42/II.
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Reloading a FG 42/II.
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Reloading a FG 42/II.
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The soldier holds the FG 42/II.
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Both sides of the FG 42/II on the ground. View from the editor.


FG 42/II with ZF4 Scope
The FG 42/II fitted with ZF4 scope is available to Axis snipers in Invasion of Normandy campaign. It is unlocked along with Sniper III squad at Campaign Level 21, amusingly enough, earlier than an unscoped first model FG42.

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FG 42/II with ZF4 4x - 7.92x57mm Mauser.
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Holding a FG 42/II.
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View through the optical sight.
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The soldier holds the FG 42/II.

Simonov AVS-36

The Simonov AVS-36 is available in Battle of Moscow and Battle of Berlin campaigns to Allies side. It is unlocked along with Radio operator II squad at Campaign Level 27 in Moscow campaign and Campaign Level 21 along with Engineer II squad in Berlin campaign. In both campaigns, it comes pre-equipped with a bayonet.

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Simonov AVS-36 - 7.62x54mmR
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Holding a Simonov AVS-36.
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Aiming a Simonov AVS-36.
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Reloading a Simonov AVS-36.
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Reloading a Simonov AVS-36.
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The soldier holds the Simonov AVS-36.
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Both sides of the Simonov AVS-36 on the ground. View from the editor.


Simonov AVS-36 with PE scope
The Simonov AVS-36 fitted with a PE scope serves as an Allied counterpart to German scoped assault rifles in all three Eastern Front campaigns, unlocked along with Sniper III squad at Campaign Level 31 in Moscow, 34 in Berlin and 26 in Stalingrad.

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Simonov AVS-36 - 7.62x54mmR
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Holding a Simonov AVS-36.
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View through the iron sight.
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View through the optical sight.
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The soldier holds the Simonov AVS-36.
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Both sides of the Simonov AVS-36 on the ground. View from the editor.

Tokarev AKT-40

The Tokarev AKT-40 is a weapon equipped on all members of a premium Allied Rifleman squad in Battle of Moscow campaign.

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Tokarev AKT-40 - 7.62x54mmR
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Holding a Tokarev AKT-40.
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Aiming a Tokarev AKT-40.
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Reloading a Tokarev AKT-40.
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Reloading a Tokarev AKT-40.
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The soldier holds the Tokarev AKT-40.
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Both sides of the Tokarev AKT-40 on the ground. View from the editor.

Tokarev AVT-40

The Tokarev AVT-40 is available to Allied forces in Battle of Berlin and Battle of Stalingrad campaigns. In Berlin campaign, it is unlocked along with Radio operator II squad at Campaign Level 29, while in Stalingrad campaign, it is unlocked at Campaign Level 25 along with Engineer II squad and is locked behind Full Access pass. In both campaigns, it is fitted with a bayonet and incorrectly features a post-war blued bolt, probably in an effort to differentiate it from SVT-40.

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Tokarev AVT-40 with 15-round magazine - 7.62x54mmR
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Holding a Tokarev AVT-40.
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Aiming a Tokarev AVT-40.
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Reloading a Tokarev AVT-40.
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Reloading a Tokarev AVT-40.
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The soldier holds the Tokarev AVT-40.
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Both sides of the Tokarev AVT-40 on the ground. View from the editor.

Carbine (Bolt-action / Semi-automatic)

Beretta M1918/30

The Beretta M1918/30 is a Battle Pass unique weapon that is available to Axis forces in Battle of Tunisia campaign.

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Beretta M1918/30 - 9x19mm Glisenti
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Holding a Beretta M1918/30.
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Aiming a Beretta M1918/30.
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Reloading a Beretta M1918/30.
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Reloading a Beretta M1918/30.
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The soldier holds the Beretta M1918/30.
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Both sides of the Beretta M1918/30 on the ground. View from the editor.

De Lisle Carbine

The De Lisle Carbine is a Battle Pass unique weapon that is available as part of suppressed weapon set to Allies in Battle of Tunisia campaign.

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De Lisle Carbine - .45 ACP
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Holding a De Lisle Carbine.
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Aiming a De Lisle Carbine.
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Reloading a De Lisle Carbine.
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Reloading a De Lisle Carbine.
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The soldier holds the De Lisle Carbine.
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Both sides of the De Lisle Carbine on the ground. View from the editor.

Degtyaryov KB-P-135

The Degtyaryov KB-P-135 is a Battle Pass unique weapon that is available for use to Allies in Moscow, Berlin and Stalingrad campaigns.

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Degtyaryov KB-P-135 - 7.62x25mm Tokarev
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Holding a Degtyaryov KB-P-135.
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Aiming a Degtyaryov KB-P-135.
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Reloading a Degtyaryov KB-P-135.
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Reloading a Degtyaryov KB-P-135.
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The soldier holds the Degtyaryov KB-P-135.
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Both sides of the Degtyaryov KB-P-135 on the ground. View from the editor.

Gustloff Volkssturmgewehr MP507

The Gustloff Volkssturmgewehr MP507 appears under its more well known and most likely incorrect designation, "VG 1-5". It is unlocked at Campaign Level 20 independently from any squad and is available to Axis forces in Battle of Berlin campaign.

It is correctly depicted as being a semi-auto only weapon, but it is also incorrectly classified by the game as a submachine gun. This incorrect classification, however, allows it to be used not only by assaulter troops, but also by vehicle crewmen.

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Gustloff Volkssturmgewehr MP507 - 7.92x33mm Kurz
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Holding a Gustloff Volkssturmgewehr MP507.
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Aiming a Gustloff Volkssturmgewehr MP507.
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Reloading a Gustloff Volkssturmgewehr MP507.
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Reloading a Gustloff Volkssturmgewehr MP507.
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The soldier holds the Gustloff Volkssturmgewehr MP507.
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Both sides of the Gustloff Volkssturmgewehr MP507 on the ground. View from the editor.

M1 Carbine

The M1 Carbine is availalble to Allied forces in all three Western Front campaigns. It is unlocked at Campaign Level 5 in Invasion of Normandy, Campaign Level 12 in Battle of Tunisia and Campaign Level 10 in Pacific War campaign, independently from any squad in case of the former two and along with Radio operator squad in case of the latter one.

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M1 Carbine - .30 Carbine (7.62x33mm)
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Holding a M1 Carbine.
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Aiming a M1 Carbine.
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Reloading a M1 Carbine.
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Reloading a M1 Carbine.
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The soldier holds the M1 Carbine.
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Both sides of the M1 Carbine on the ground. View from the editor.

M1A1 Carbine

The M1A1 Carbine is currently not present in any campaign and is available only in the mission editor.

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M1A1 Carbine - .30 Carbine (7.62x33mm)
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Holding a M1A1 Carbine.
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Aiming a M1A1 Carbine.
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Reloading a M1A1 Carbine.
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Reloading a M1A1 Carbine.
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The soldier holds the M1A1 Carbine.
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Both sides of the M1A1 Carbine on the ground. View from the editor.

M1A2 Carbine

The M1A2 Carbine is currently not present in any campaign and is available only in the mission editor.

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M1A2 Carbine - .30 Carbine (7.62x33mm)
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Holding a M1A2 Carbine.
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Aiming a M1A2 Carbine.
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Reloading a M1A2 Carbine.
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Reloading a M1A2 Carbine.
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The soldier holds the M1A2 Carbine.
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Both sides of the M1A2 Carbine on the ground. View from the editor.

Smith & Wesson Light Rifle M1940 Mk.1

The Smith & Wesson Light Rifle M1940 Mk.1 is currently not present in any campaign and is available only in the mission editor.

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Smith & Wesson Light Rifle M1940 Mk.1 - 9x19mm Parabellum
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Holding a Smith & Wesson Light Rifle M1940 Mk.1.
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Aiming a Smith & Wesson Light Rifle M1940 Mk.1.
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Reloading a Smith & Wesson Light Rifle M1940 Mk.1.
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Reloading a Smith & Wesson Light Rifle M1940 Mk.1.
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The soldier holds the Smith & Wesson Light Rifle M1940 Mk.1.
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Both sides of the Smith & Wesson Light Rifle M1940 Mk.1 on the ground. View from the editor.

Smith & Wesson Light Rifle M1940 Mk.2

The Smith & Wesson Light Rifle M1940 Mk.2 is a Battle Pass unique weapon that is available to Allies in Invasion of Normandy, Battle of Tunisia and Battle of Stalingrad campaigns.

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Smith & Wesson Light Rifle M1940 Mk.2 - 9x19mm Parabellum
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Holding a Smith & Wesson Light Rifle M1940 Mk.2.
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Aiming a Smith & Wesson Light Rifle M1940 Mk.2.
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Reloading a Smith & Wesson Light Rifle M1940 Mk.2.
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Reloading a Smith & Wesson Light Rifle M1940 Mk.2.
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The soldier holds the Smith & Wesson Light Rifle M1940 Mk.2.
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Both sides of the Smith & Wesson Light Rifle M1940 Mk.2 on the ground. View from the editor.

Springfield M1903 Pedersen Device

The Springfield M1903 Mk. 1 fitted with the Pedersen Device is a time-limited Battle Pass unique weapon that is available to Allies in Invasion of Normandy campaign.

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M1903 Mk 1 fitted with Pedersen device - .30-18 Auto. (7.65x20mm Longue)
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Holding a Springfield M1903 Pedersen device.
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Aiming a Springfield M1903 Pedersen device.
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Reloading a Springfield M1903 Pedersen device.
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Reloading a Springfield M1903 Pedersen device.
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The soldier holds the Springfield M1903 Pedersen device.
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Both sides of the Springfield M1903 Pedersen device on the ground. View from the editor.

Assault Rifles / Carbines (Fully-automatic)

AK-103

The AK-103 is a weapon that is not normally obtainable in any campaign. The first time it was seen during the "Modern Conflict" event on November 18, 2021, and since then it is available in editor.

Another variant, sloppily fitted with a Mosin PU scope, was also available during the said event, and just like its unscoped variant, it is available for use in the editor.

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AK-103 - 7.62x39mm
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Holding an AK-103.
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Aiming an AK-103.
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Reloading an AK-103.
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Reloading an AK-103.
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The soldier holds the AK-103.
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Both sides of the AK-103 on the ground. View from the editor.
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Holding an AK-103.
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The soldier holds the AK-103.

AKM

The AKM is a weapon that is not available during normal gameplay. The first time it was made available during the "Modern Conflict" event that took place on November 18, 2021, and since then it is available for use in the editor.

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AKM - 7.62x39mm
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Holding an AKM.
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Aiming an AKM.
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Reloading an AKM.
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Reloading an AKM.
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The soldier holds the AKM.
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Both sides of the AKM on the ground. View from the editor.

AS-44

The AS-44 is a weapon of choice of the premium Allied Assaulter squad members in Battle of Berlin campaign.

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AS-44 - 7.62x41mm M43
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Holding a AS-44.
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Aiming a AS-44.
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Reloading a AS-44.
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Reloading a AS-44.
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The soldier holds the AS-44.
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Both sides of the AS-44 on the ground. View from the editor.

Fedorov Avtomat M1923

The Fedorov Avtomat M1923 is available for Allies in Battle of Moscow and Battle of Berlin campaigns. It is unlocked along with Assaulter IV squad in Battle of Moscow at Campaign Level 38 and Assaulter III squad in Battle of Berlin at Campaign Level 32.

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Fedorov Avtomat M1923 - 6.5x50mmSR Arisaka
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Holding a Fedorov Avtomat M1923.
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Aiming a Fedorov Avtomat M1923.
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Reloading a Fedorov Avtomat M1923.
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Reloading a Fedorov Avtomat M1923.
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The soldier holds the Fedorov Avtomat M1923.
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Both sides of the Fedorov Avtomat M1923 on the ground. View from the editor.

FN SCAR-L

The FN SCAR-L is a weapon that is not obtainable during normal gameplay. The first time it was seen during the "Modern Conflict" event on November 18, 2021, and since then it was made available in editor for use in custom maps and game modes.

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FN SCAR-L - 5.56x45mm
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Holding a FN SCAR-L.
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Aiming a FN SCAR-L.
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Reloading a FN SCAR-L.
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Reloading a FN SCAR-L.
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The soldier holds the FN SCAR-L.
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Both sides of the FN SCAR-L on the ground. View from the editor.

M2 Carbine

The M2 Carbine is available for Allies in Invasion of Normandy campaign. It is unlocked along with the Engineer II squad at Campaign Level 23.

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M2 Carbine - .30 Carbine (7.62x33mm)
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Holding a M2 Carbine.
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Aiming a M2 Carbine.
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Reloading a M2 Carbine.
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Reloading a M2 Carbine.
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The soldier holds the M2 Carbine.
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Both sides of the M2 Carbine on the ground. View from the editor.

M2A1 Carbine

The M2A1 Carbine is a Battle Pass unique weapon that is available for use to Allies in Invasion of Normandy campaign.

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M2A1 Carbine - .30 Carbine (7.62x33mm)
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Holding a M2A1 Carbine.
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Aiming a M2A1 Carbine.
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Reloading a M2A1 Carbine.
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Reloading a M2A1 Carbine.
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The soldier holds the M2A1 Carbine.
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Both sides of the M2A1 Carbine on the ground. View from the editor.

M4A1

The M4A1 is a normally unusable weapon that is otherwise perfectly function and is available only in editor as of now. It was first made available during the "Modern Conflict" event on November 18, 2021.

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Colt M4A1 - 5.56x45mm
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Holding an M4A1 carbine.
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Aiming an M4A1 carbine.
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Reloading an M4A1 carbine.
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Reloading an M4A1 carbine.
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The soldier holds the M4A1.
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Both sides of the M4A1 on the ground. View from the editor.

MKb Gerät 06H (modern reproduction)

What appears to be a modern reproduction of MKb Gerät 06H stands for a war-time StG 45(M) and is equipped on all members of a premium Axis Assaulter squad.

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MKb Gerät 06H - 7.92×33mm Kurz. This is a modern reproduction as identified by the 06 style stock, and the fact that it uses the higher profile sights of the StG 45(M).
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Holding a MKb Gerät 06H.
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Aiming a MKb Gerät 06H).
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Reloading a MKb Gerät 06H.
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Reloading a MKb Gerät 06H.
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The soldier holds the MKb Gerät 06H.
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Both sides of the MKb Gerät 06H on the ground. View from the editor.

MKb 42(H)

The MKb 42(H) is available for use in Battle of Moscow and Battle of Stalingrad campaigns to Axis side. In Moscow campaign, it is unlocked at Campaign Level 38 along with Assaulter IV squad, while in Stalingrad campaign, it is, rather uniquely for this game, unlocked along with Engineer II squad at Campaign Level 25 (normally, engineers are limited to bolt-action, self-loading and automatic rifles, with assault rifles normally being limited to assaulter soldiers).

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Sport Systeme Dittrich reproduction of the Haenel MKb 42(H) - 7.92x33mm Kurz
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Holding a MKb 42(H).
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Aiming a MKb 42(H).
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Reloading a MKb 42(H).
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Reloading a MKb 42(H).
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The soldier holds the MKb 42(H).
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Both sides of the MKb 42(H) on the ground. View from the editor.


MKb 42(H) with ZF41 scope
The MKb 42(H) with ZF41 scope is available for use in Battle of Moscow and Battle of Stalingrad campaigns to Axis side. It is unlocked along with Sniper III squad in both campaigns, albeit at different Campaign Levels. In Moscow campaign, it is unlocked at Campaign Level 31 (interestingly enough, earlier, than a non-scoped version, albeit this one is available only to sniper soldiers), while in Stalingrad, it is unlocked at Campaign Level 26.

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Haenel MKb 42(H) with ZF41 - 7.92x33mm Kurz
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Holding a MKb 42(H).
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View through the iron sight.
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View through the optical sight.
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The soldier holds the MKb 42(H).
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Both sides of the MKb 42(H) on the ground. View from the editor.

MKb 42(W)

The Walther MKb 42(W) is a Battle Pass unique weapon that is available to Axis in Moscow, Normandy, Berlin and Stalingrad campaigns. Unlike the Haenel version and like all other assault rifles, it is limited to assaulter soldiers rather than engineers in Stalingrad campaign.

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Walther MKb 42(W) - 7.92x33mm Kurz
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Holding a Walther MKb 42(W).
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Aiming a Walther MKb 42(W).
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Reloading a Walther MKb 42(W).
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Reloading a Walther MKb 42(W).
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The soldier holds the Walther MKb 42(W).
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Both sides of the Walther MKb 42(W) on the ground. View from the editor.

MP43/1

The MP43/1 is available to Axis side in Invasion of Normandy and Battle of Berlin campaigns. In both campaigns, it is unlocked at Campaign Level 32 along with Assaulter III squad.

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MP43/1 - 7.92x33mm Kurz
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Holding a MP43/1. Nothing seems out of ordinary here.
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Even the sights look fine.
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Everything goes wrong, however, when you realize that MP43/1 has a very unique looking compared to other STG variants, but also extremely wrong reloading animation that involves kicking the magazine out with your hand as if it was a magazine on an AK, completely ignoring the magazine release button in the process.
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At least you can't mess up a charging handle pull.
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The soldier holds the MP43/1.
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Both sides of the MP43/1 on the ground. View from the editor.

Steyr AUG A1

The Steyr AUG A1 is a weapon that is unobtainable in normal gameplay, but that can be used with the help of an editor. It was first seen during the "Modern Conflict" event on November 18, 2021.

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Steyr AUG A1 - 5.56x45mm
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Holding a Steyr AUG A1.
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Aiming a Steyr AUG A1.
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Reloading a Steyr AUG A1.
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Reloading a Steyr AUG A1.
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The soldier holds the Steyr AUG A1.
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Both sides of the Steyr AUG A1 on the ground. View from the editor.

Sturmgewehr 44

The Sturmgewehr 44 is available to Axis side in Invasion of Normandy campaign. It is unlocked independently from any squad at Campaign Level 38.

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Sturmgewehr 44 - 7.92x33mm Kurz
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Holding a Sturmgewehr 44.
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Aiming a Sturmgewehr 44.
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Reloading a Sturmgewehr 44.
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Reloading a Sturmgewehr 44.
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The soldier holds the Sturmgewehr 44.
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Both sides of the Sturmgewehr 44 on the ground. View from the editor.


Sturmgewehr 44 with ZF4 scope
The Sturmgewehr 44 with ZF4 scope is available to Axis side in Battle of Berlin campaign. It is unlocked along with Sniper III squad at Campaign Level 34.

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Sturmgewehr 44 - 7.92x33mm Kurz
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Holding a Sturmgewehr 44.
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View through the iron sight.
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View through the optical sight.
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The soldier holds the Sturmgewehr 44.
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Both sides of the Sturmgewehr 44 with ZF4 scope on the ground. View from the editor.

Sturmgewehr G-43

The Sturmgewehr G-43 is a Battle Pass unique weapon that is available for use to Axis side in Invasion of Normandy and Battle of Berlin campaigns.

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Sturmgewehr G-43 DFE - 7.92x33mm Kurz
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Holding a Sturmgewehr G-43.
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Aiming a Sturmgewehr G-43.
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Reloading a Sturmgewehr G-43.
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Reloading a Sturmgewehr G-43.
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The soldier holds the Sturmgewehr G-43.
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Both sides of the Sturmgewehr G-43 on the ground. View from the editor.

Thompson Light Rifle

The Thompson Light Rifle is available to Allies side in Invasion of Normandy, Battle of Tunisia and Pacific War campaigns. Rather than being a premium weapon or a level unlock, it was a reward for the Operation “Armory” event that took place on October 27, 2022.

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Thompson Light Rifle - .30 Carbine (7.62x33mm)
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Holding a Thompson Light Rifle.
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Aiming a Thompson Light Rifle.
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Reloading a Thompson Light Rifle.
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Reloading a Thompson Light Rifle.
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Information on the weapon indicating the model Thompson Light Rifle.
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The soldier holds the Thompson Light Rifle.
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Both sides of the Thompson Light Rifle on the ground. View from the editor.

Vollmer Maschinenkarabiner 35

The Vollmer Maschinenkarabiner 35 is a Battle Pass unique weapon that is available for use to Axis side in Battle of Moscow, Invasion of Normandy and Battle of Berlin campaigns. Due to it being (incorrectly) considered a submachine gun by the game, it is not limited to assaulter soldiers, but is also usable by vehicle crewmen, such as pilots or tank crewmen.

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Maschinenkarabiner 35/III Vollmer - 7.75x39mm
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Holding a MKb 35.
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Aiming a MKb 35.
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Reloading a MKb 35.
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Reloading a MKb 35.
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The soldier holds the MKb 35.
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Both sides of the MKb 35 on the ground. View from the editor.

Anti-Materiel Rifles

Barrett M82A1M

The Barrett M82A1M is a weapon that is unobtainable during normal gameplay and, as of now, accessible only through mission editor. Despite in real life being an anti-materiel rifle, it is apparently treated as nothing more but a glorified sniper rifle by the game, being unable to penetreate tank armor. It was added to the game during the "Modern Conflict" event on November 18, 2021.

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Barrett M82A1M - .50 BMG (12.7x99mm NATO)
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Holding a Barrett M82A1M.
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Aiming a Barrett M82A1M.
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Reloading a Barrett M82A1M.
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Reloading a Barrett M82A1M.
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The soldier holds the Barrett M82A1M.
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Both sides of the Barrett M82A1M on the ground. View from the editor.

Boys MKI

The Boys MKI is available to Allied forces in Battle of Tunisia and Pacific War campaigns. In both campaigns, it is unlocked along with AT Gunner squad at Campaign Levels 7 and 5 respectively.

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Boys MKI Anti-Tank Rifle - .55 Boys (13.9x99mmB)
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Holding a Boys MKI.
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Aiming a Boys MKI.
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Reloading a Boys MKI.
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Reloading a Boys MKI.
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The soldier holds the Boys MKI.
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Both sides of the Boys MKI on the ground. View from the editor.

Kb ppanc wz. 35

The Kb ppanc wz. 35 is a weapon currently unobtainable in any campaign. It is present only in the mission editor.

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Kb ppanc wz. 35 - 7.92x107 mm DS
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Holding a Kb ppanc wz. 35.
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Aiming a Kb ppanc wz. 35.
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Reloading a Kb ppanc wz. 35.
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Reloading a Kb ppanc wz. 35.
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The soldier holds the Kb ppanc wz. 35.
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Both sides of the Kb ppanc wz. 35 on the ground. View from the editor.

Panzerbüchse 38

The Panzerbuchse 38 is available in Battle of Moscow and Battle of Tunisia to Axis forces. In both campaigns, it is unlocked along with the AT gunner squad at Campaign Levels 9 and 7 respectively.

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PzB-38 Anti-tank rifle with reloading accelerator - 7.92x94mm (Patrone 318)
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Holding a Panzerbüchse 8.
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Aiming a Panzerbüchse 38.
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Reloading a Panzerbüchse 38.
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Reloading a Panzerbüchse 38.
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The soldier holds the Panzerbüchse 38.
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Both sides of the Panzerbüchse 38 on the ground. View from the editor.

Panzerbüchse 39

A standard Panzerbuchse 39 with a single mounted magazine is a weapon that is available only in the mission editor and not introduced into the game properly.

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PzB 39 Anti-tank rifle - 7.92x94mm (Patrone 318)
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Holding a Panzerbüchse 39.
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Aiming a Panzerbüchse 39.
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Reloading a Panzerbüchse 39.
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Reloading a Panzerbüchse 39.
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The soldier holds the Panzerbüchse 39.
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Both sides of the Panzerbüchse 39 on the ground. View from the editor.


Panzerbüchse 39 with a double magazine
The Panzerbuchse 39 with a spare magazine attached, on the other hand, is present as an unlockable weapon in Battle of Moscow campaign, used by Axis AT gunners. It is unlocked at Campaign Level 23 independently from any squad.

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PzB 39 Anti-tank rifle - 7.92x94mm (Patrone 318)
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Holding an Panzerbüchse 39.
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The soldier holds the Panzerbüchse 39.

PTR Sholokhov

The PTR Sholokhov is currently unobtainable in any campaign and is accessible only through the mission editor.

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PTR Sholokhov - 12.7x108mm
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Holding a PTR Sholokhov.
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Aiming a PTR Sholokhov.
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Reloading a PTR Sholokhov.
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Reloading a PTR Sholokhov.
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The soldier holds the PTR Sholokhov.
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Both sides of the PTR Sholokhov on the ground. View from the editor.

PTRD-41

The PTRD-41 is available in Battle of Moscow campaign to Allied forces and serves as a counterpart to PzB 38, also being unlocked at Campaign Level 9 along with AT gunner squad.

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PTRD-41 - 14.5x114mm
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Holding a PTRD-41.
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Aiming a PTRD-41.
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Reloading a PTRD-41.
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Reloading a PTRD-41.
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The soldier holds the PTRD-41.
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Both sides of the PTRD-41 on the ground. View from the editor.

PTRS-41

The PTRS-41 is available in Battle of Moscow and Battle of Stalingrad campaigns. In Battle of Moscow, it is unlocked at Campaign Level 28 along with AT Gunner II squad, while in Battle of Stalingrad, it is unlocked along with the basic AT Gunner squad at Campaign Level 8.

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PTRS-41 - 14.5x114mm
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Holding a PTRS-41.
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Aiming a PTRS-41.
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Reloading a PTRS-41.
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Reloading a PTRS-41.
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The soldier holds the PTRS-41.
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Both sides of the PTRS-41 on the ground. View from the editor.

Type 97 Anti-tank rifle

The Type 97 anti-tank rifle is available to Axis side in Pacific War campaign. It is unlocked at Campaign Level 5 along with AT Gunner squad.

There are two models of this AT cannon that are present in the game. The first and, most likely, original model representing a properly sized weapon is currently unused and is present only in the editor. The second one, aptly named "scaled" in files, is a downscaled version that seems to roughly match the Boys AT rifle (its Allied counterpart in the campaign) in size and the one that is actually used in the game.

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Type 97 Anti-tank rifle - 20×125mm
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Holding a Type 97 anti-tank rifle. Needless to say, a 52-kilogram weapon will more likely than not require more than one person in order to even transport it from one place to another, let alone to hold it like a normal rifle, and yet, it doesn't seem to bother the soldier carrying it that much.
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Aiming down the sights.
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Initiating the reloading procedure by changing the magazine first, which involves holding a 52 kilogram rifle with one hand while trying to replace its ~2.3 kg (when empty, ~4.6 kg when full) magazine with another one. The Japanese army had very strong soldiers apparently.
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And racking a charging handle.
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The soldier holds the Type 97 Anti-tank rifle.
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Both sides of the Type 97 Anti-tank rifle on the ground. View from the editor.
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The original model, its downscaled version and a Boys rifle for size comparison.
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And the original model as it is seen when unequipped. Perhaps, its size was one of the reasons for why it was downscaled.

Machine Guns

.30 AN/M2 Stinger

The .30 AN/M2 Stinger is currently present only in the mission editor.

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.30 AN/M2 Stinger - .30-06 Springfield
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Holding a .30 AN/M2 Stinger.
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Aiming a .30 AN/M2 Stinger.
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Reloading a .30 AN/M2 Stinger.
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Reloading a .30 AN/M2 Stinger.
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The soldier holds the .30 AN/M2 Stinger.
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Both sides of the .30 AN/M2 Stinger on the ground. View from the editor.

Besal

The Besal. It was available during the "Heavy Weapons" event from February 7 to March 1, 2023. Weapon available in the Normandy and Tunisia campaigns.

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Besal - .303 (7.7 × 56 mm R)
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Holding a Besal.
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Aiming a Besal.
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Reloading a Besal.
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Reloading a Besal.
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The soldier holds the Besal.
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Both sides of the Besal on the ground. View from the editor.

Breda Modello 30

The Breda Modello 30 is available to Axis forces in Invasion of Normandy and Battle of Tunisia campaigns and, for unknown reasons, to Allied forces in Battle of Stalingrad campaign. In all three campaigns, it serves as an early machine gun, unlocked along with Machine Gunner squad at Campaign Level 11, 10 and 5 respectively.

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Breda Modello 30 - 6.5 mm Carcano
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Holding a Breda Modello 30.
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Aiming a Breda Modello 30.
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Reloading a Breda Modello 30.
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Reloading a Breda Modello 30.
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The soldier holds the Modello 30.
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Both sides of the Modello 30 on the ground. View from the editor.

Bren Mk1

The Bren Mk1 appears in Battle of Tunisia campaign, where it is available to Allied forces and is unlocked independently from any squad at Campaign Level 19.

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Bren Mk1 - .303 British
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Holding a Bren Mk1.
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Aiming a Bren Mk1.
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Reloading a Bren Mk1.
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Reloading a Bren Mk1.
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The soldier holds the Bren Mk1.
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Both sides of the Bren Mk1 on the ground. View from the editor.

Bren Mk2

The Bren Mk2 is available in Invasion of Normandy campaign to Allied forces. It is unlocked at Campaign Level 11 along with Machine Gunner squad.

As it is the case with a lot of campaign-locked Commonwealth (mainly, British) weapons, the fact that this machine gun is unlocked along with the US Army squad is not correct, as Bren machine guns were not adopted by any branch of the US Armed Forces during the WW2.

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Bren Mk2 - .303 British
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Holding a Bren Mk2.
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Aiming a Bren Mk2.
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Removing a magazine.
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Setting in a new one.
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A British soldier lying prone with the Bren Mk2
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Both sides of the Bren Mk2 on the ground. View from the editor.

Browning Automatic Rifle M1918

The Browning Automatic Rifle M1918 is available in Invasion of Normandy and Pacific War campaigns to Allies. In Invasion of Normandy, it was equipped on all members of a now-unavailable Allied premium Machine Gunner squad, while in Pacific War campaign, it is a regular level unlock, available at Campaign Level 7 along with Machine Gunner squad.

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M1918 Browning Automatic Rifle - .30-06
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Holding a Browning Automatic Rifle M1918.
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Aiming a Browning Automatic Rifle M1918.
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Reloading a Browning Automatic Rifle M1918.
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Reloading a Browning Automatic Rifle M1918.
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The soldier holds the Browning Automatic Rifle M1918.
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Both sides of the Browning Automatic Rifle M1918 on the ground. View from the editor.

Browning Automatic Rifle M1918A1

The Browning Automatic Rifle M1918A1 is available in Invasion of Normandy campaign to Allied forces where it is unlocked independently from any squad at Campaign Level 19.

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M1918A1 Browning Automatic Rifle - .30-06
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Holding a Browning Automatic Rifle M1918A1.
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Aiming a Browning Automatic Rifle M1918A1.
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Reloading a Browning Automatic Rifle M1918A1.
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Reloading a Browning Automatic Rifle M1918A1.
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The soldier holds the Browning Automatic Rifle M1918A1.
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Both sides of the Browning Automatic Rifle M1918A1 on the ground. View from the editor.

Browning Automatic Rifle M1918A2

The Browning Automatic Rifle M1918A2 is usually a later level machine gun that is available in Invasion of Normandy, Battle of Tunisia and Pacific War campaigns to Allied forces. In all three campaigns, it is unlocked along with Machine Gunner II squad, at Campaigns Level 25, 29 and 20 respectively.

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M1918A2 Browning Automatic Rifle - .30-06. This is a late-war version with an added carry handle.
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Holding a Browning Automatic Rifle M1918A2.
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Aiming a Browning Automatic Rifle M1918A2.
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Reloading a Browning Automatic Rifle M1918A2.
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Reloading a Browning Automatic Rifle M1918A2.
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The soldier holds the Browning Automatic Rifle M1918A2.
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Both sides of the Browning Automatic Rifle M1918A2 on the ground. View from the editor.


Blaster Auto USA
The "Blaster Auto USA" was available during the 2022 "Iron Sky" April Fool's Day event.

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Holding a Blaster Auto USA.
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Aiming a Blaster Auto USA.
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The soldier holds the Blaster Auto USA.
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Both sides of the Blaster Auto USA on the ground. View from the editor.

Browning M1919A6

The Browning M1919A6 is available in Invasion of Normandy campaign to Allies. It is unlocked at Campaign Level 35 along with Machine Gunner III squad.

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Browning M1919A6 - .30-06 Springfield
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Holding a Browning M1919A6.
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Aiming a Browning M1919A6.
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Reloading a Browning M1919A6.
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Reloading a Browning M1919A6.
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The soldier holds the Browning M1919A6.
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Both sides of the Browning M1919A6 on the ground. View from the editor.

Charlton Automatic Rifle

The Charlton Automatic Rifle is a premium weapon that was equipped on all members of the 2nd New Zealand Division, 24th Battalion Squad, an Allied Machine Gunner squad that was given as a reward for the Operation “Fiery November” event that took place 29th of October, 2021.

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Charlton Automatic Rifle with 30-round magazine - .303 British
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Holding a Charlton Automatic Rifle.
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Aiming a Charlton Automatic Rifle.
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Reloading a Charlton Automatic Rifle.
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Reloading a Charlton Automatic Rifle.
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The soldier holds the Charlton Automatic Rifle.
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Both sides of the Charlton Automatic Rifle on the ground. View from the editor.

Chatellerault FM 24/29

The Chatellerault FM 24/29 is present in the mission editor but is currently not available in any campaign.

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Chatellerault FM 24/29 - 7.5x54mm
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Holding a Chatellerault FM 24/29.
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Aiming a Chatellerault FM 24/29.
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Reloading a Chatellerault FM 24/29.
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Reloading a Chatellerault FM 24/29.
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The soldier holds the Chatellerault FM 24/29.
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Both sides of the Chatellerault FM 24/29 on the ground. View from the editor.

Chauchat Mle 1915

The Chauchat Mle 1915 was equipped on all members of a now-unobtainalble Allied premium Machine Gunner squad.

While an odd sight to see in the Russian hands, a relatively small number of surplus Chauchat machine guns from Russian Empire and Civil War times was actually used during the Battle of Moscow, albeit mostly by the People's Militia forces.

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Chauchat Mle 1915 - 8x50mmR Lebel
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Holding a Chauchat Mle 1915.
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Aiming a Chauchat Mle 1915.
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Reloading a Chauchat Mle 1915.
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Reloading a Chauchat Mle 1915.
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The soldier holds the Chauchat Mle 1915.
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Both sides of the Chauchat Mle 1915 on the ground. View from the editor.

Degtyaryov DP-27

The Degtyaryov DP-27 is a weapon that is available in all three Eastern Front campaigns. In Battle of Moscow, it is unlocked along with Machine Gunner II squad at Campaign Level 20. In Battle of Berlin, it is unlocked along with the basic Machine Gunner squad instead at Campaign Level 9. In Battle of Stalingrad, it is unlocked at Campaign Level 11 independently from any squad.

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Degtyaryov DP-27 - 7.62x54mm R
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Holding a Degtyaryov DP-27.
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Aiming a Degtyaryov DP-27.
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Reloading a Degtyaryov DP-27.
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Reloading a Degtyaryov DP-27.
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The soldier holds the Degtyaryov DP-27.
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Both sides of the Degtyaryov DP-27 on the ground. View from the editor.

Degtyaryov DP-27 Belt-fed

An experimental belt-fed variant of Degtyaryov DP-27 appears in the game as "Beltfed DP". It is equipped on all members of a premium Allied Machine Gunner squad in Battle of Berlin campaign.

In-game model represents one of the supposed prototypes fitted with belt feed adaptor that was developed by Dubynin A.A. and Polyakov P.P. (two people responsible for the creation of the RP-46 machine gun in the future) during the wartime period. It is fitted with an RP-46-style belt feed adaptor and feeds from the right side using Maxim machine gun belts.

An experimental version of the Degtyaryov DP-27 with a Polyakov receiver for a canvas cartridge belt - 7.62x54mm R. (1940–1942)
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Holding a Degtyaryov RP-46.
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Aiming a Degtyaryov RP-46.
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Reloading a Degtyaryov RP-46.
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Reloading a Degtyaryov RP-46.
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The soldier holds the Degtyaryov RP-46.
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Both sides of the Degtyaryov RP-46 on the ground. View from the editor.

Degtyaryov DPM

The Degtyaryov DPM is available in Battle of Berlin campaign to Allied forces where it is unlocked at Campaign Level 18, independently from any squad.

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Degtyaryov DPM - 7.62x54mm R
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Holding a Degtyaryov DPM.
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Aiming a Degtyaryov DPM.
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Reloading a Degtyaryov DPM.
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Reloading a Degtyaryov DPM.
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The soldier holds the Degtyaryov DPM.
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Both sides of the Degtyaryov DPM on the ground. View from the editor.

Degtyaryov DT

The Degtyaryov DT is available in Battle of Moscow, Battle of Berlin and Battle of Stalingrad campaigns to Allies. In all three campaigns, it serves a late level unlock and an upgrade over DP-27 and DPM, with Moscow version being unlocked at Campaign Level 35 independently from any squad and Berlin and Stalingrad versions being tied with Machine Gunner II squad at Campaign Levels 23 and 19 respectively.

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Degtyaryov DT - 7.62x54mm R
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Holding a Degtyaryov DT.
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Aiming a Degtyaryov DT.
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Reloading a Degtyaryov DT.
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Reloading a Degtyaryov DT.
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The soldier holds the Degtyaryov DT.
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Both sides of the Degtyaryov DT on the ground. View from the editor.


Blaster Auto USSR
The "Blaster Auto USSR" was available during the 2022 "Iron Sky" April Fool's Day event.

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Holding a Blaster Auto USSR.
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Aiming a Blaster Auto USSR.
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The soldier holds the Blaster Auto USSR.
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Both sides of the Blaster Auto USSR on the ground. View from the editor.

Fedorov-Degtyaryov Lewis Type

A 1921 prototype of Fedorov-Degtyaryov fitted with Lewis-type water cooled jacket is used by one of the two currently purchassable premium Allied Machine Gunner squads in Battle of Moscow campaign, namely, the 2nd Guards Infantry Division, 26th Guards Infantry Regiment one. It is equipped on all members of this squad, including two engineers.

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Photoshopped mockup of the Fedorov-Degtyaryov Lewis Type light machine gun, prototype 1921 - 6.5x50mmSR Arisaka
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Holding a Fedorov-Degtyaryov Lewis Type.
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Aiming a Fedorov-Degtyaryov Lewis Type.
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Reloading a Fedorov-Degtyaryov Lewis Type.
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Reloading a Fedorov-Degtyaryov Lewis Type.
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The soldier holds the Fedorov-Degtyaryov Lewis Type.
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Both sides of the Fedorov-Degtyaryov Lewis Type on the ground. View from the editor.

Johnson M1941 machine gun

The Johnson M1941 machine gun is available to Allies in Pacific War campaign, where it is unlocked at Campaign Level 26 independently from any squad.

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Johnson M1941 machine gun - .30-06
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Holding a Johnson M1941 machine gun.
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Aiming a Johnson M1941 machine gun.
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Reloading a Johnson M1941 machine gun.
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Reloading a Johnson M1941 machine gun.
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The soldier holds the Johnson M1941 machine gun.
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Both sides of the Johnson M1941 machine gun on the ground. View from the editor.

Kg m/40

The Kg m/40 is currently available only as Tank Decoration and is not present in a player-usable form yet.

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Kulsprutegevär m/1940 - 6.5x55mm Swedish

.

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Kulsprutegevär m/1940 on the ground.
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Both sides of the Kulsprutegevär m/1940 on the ground. View from the editor.

Lahti-Saloranta LS/26

The Lahti-Saloranta LS/26 is available in the mission editor but was not introduced directly into the game yet.

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Lahti-Saloranta LS/26 - 7.62x53mm R
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Holding a Lahti-Saloranta LS/26.
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Aiming a Lahti-Saloranta LS/26.
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Reloading a Lahti-Saloranta LS/26.
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Reloading a Lahti-Saloranta LS/26.
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The soldier holds the Lahti-Saloranta LS/26.
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Both sides of the Lahti-Saloranta LS/26 on the ground. View from the editor.

Lewis

The Lewis Gun appears only in Battle of Moscow campaign, where it is used by one of the two Allied premium Machine Gunner squads, namely, the 2nd Guards Infantry Corps, 75th Marine Infantry Brigade squad. It is equipped on all members of this squad, including the engineer.

While the fact that it is not available to British forces in Tunisian campaign is unusual, the fact that it appears in the hands of Soviet soldiers is not really incorrect, since a number of Lewis machine guns was purchased by Russian Empire and it actually was in Soviet service until 1926, with a number of surplus Lewis machine guns being utilized during the Battle of Moscow.

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Lewis Gun - .303 British
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Holding a Lewis.
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Aiming a Lewis.
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Reloading a Lewis.
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Reloading a Lewis.
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The soldier holds the Lewis.
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Both sides of the Lewis on the ground. View from the editor.

Madsen M1904

The Madsen M1904 is avalable to Allies in Battle of Moscow campaign, apparently representing the use of surplus Madsen machine guns from Russian Empire times by People's Militia during an actual Battle of Moscow, even though the weapon in question in the game is used by Red Army infantry divsions instead. It serves as an early machine gun similar in role to MG13 and ZB-26 that serve as early machine guns for Axis forces in this same campaign and is unlocked at Campaign Level 10 along with the basic Machine Gunner squad.

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Russian Madsen M1904 - 7.62x54R.
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Holding a Madsen M1904.
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Aiming a Madsen M1904.
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Reloading a Madsen M1904.
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Reloading a Madsen M1904.
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The soldier holds the Madsen M1904.
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Both sides of the Madsen M1904 on the ground. View from the editor.

Maxim-Tokarev

The Maxim-Tokarev machine gun is currently not available in the game proper and is present only in the editor.

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Maxim-Tokarev - 7.62x54mm R

MG13

The MG13 with a 25 round magazine is available in Battle of Moscow and Battle of Stalingrad campaigns, where it serves as an early level unlock for Axis machinegunners. It is unlocked along with the basic Machine Gunner squads at Campaign Levels 10 and 9 respectively.

While MG13 in Nazi German service was officially replaced by MG34 and later MG42, it was still issued to supplement these two machine guns during the war, making it not an entirely incorrect weapon in either campaign.

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MG13 - 7.92x57 Mauser
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Holding a MG13.
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Aiming a MG13.
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Reloading a MG13.
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Reloading a MG13.
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The soldier holds the MG13.
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Both sides of the MG13 on the ground. View from the editor.


MG13 with 75 round magazine
The MG13 with the so-called "saddle drum" 75 round magazine is a weapon of choice of all members of one of Axis premium Machine Gunner squads, namely, the 183rd Infantry Division, 343rd Infantry Regiment one.

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MG13 - 7.92x57 Mauser
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Holding a MG13.
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The soldier holds the MG13.
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Both sides of the MG13 on the ground. View from the editor.

MG15 infantry

The MG15 configured for infantry use is a weapon that is available in Battle of Berlin campaign to Axis forces. It is currently the last unlock in the campaign, unlocked at Campaign Level 37 independently from any squad.

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MG15 - 7.92x57mm Mauser
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Holding a MG15.
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Aiming a MG15.
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Reloading a MG15.
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Reloading a MG15.
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The soldier holds the MG15.
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Both sides of the MG15 on the ground. View from the editor.

MG30 /Steyr-Solothurn S2-200

The Steyr-Solothurn S2-200 appears under its German designation, "MG 30". It was equipped on all members of a now-unavailable premium Axis Machine Gunner squad in Battle of Moscow campaign.

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Steyr-Solothurn S2-200 / Austrian MG30 - 7.92x57mm Mauser
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Holding a MG30.
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Aiming a MG30.
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Reloading a MG30.
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Reloading a MG30.
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The soldier holds the MG30.
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Both sides of the MG30 on the ground. View from the editor.

MG34

The MG34 with a 50 round magazine appears in all five campaigns where German forces are present. In Battle of Moscow and Battle of Tunisia, it is unlocked along with Machine Gunner II squad at Campaign Levels 20 and 29 respectively. In Battle of Berlin, it is unlocked along with the basic Machine Gunner squad at Campaign Level 9. In Invasion of Normandy and Battle of Stalingrad, it is unlocked at Campaign Levels 19 and 11 respectively.

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MG34 with 50 round belt drum Gurtrommel 34 - 7.92x57mm Mauser
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Holding a MG34.
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Aiming a MG34.
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Reloading a MG34.
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Reloading a MG34.
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The soldier holds the MG34.
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Both sides of the MG34 on the ground. View from the editor.


MG34 with 75 round magazine
The MG34 with Patronentrommel 34 magazine is available in Invasion of Normandy and Battle of Berlin campaigns to Axis forces. In Invasion of Normandy, it is the last machine gun to be unlocked at Campaign Level 35 along with Machine Gunner III squad. in Battle of Berlin, it is unlocked at Campaign Level 23 along with Machine Gunner II squad.

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MG34 with 75 round saddle drum magazine Patronentrommel 34 - 7.92x57mm Mauser
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Holding a MG34.
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The soldier holds the MG34.
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Both sides of the MG34 on the ground. View from the editor.

MG42

The MG42. Weapon available for unlocking in the Campaign in Normandy, Berlin and Stalingrad for the Axis.

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MG42 with drum magazine - 7.92x57mm Mauser
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Holding a MG42.
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Aiming a MG42.
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Reloading a MG42.
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Reloading a MG42.
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The soldier holds the MG42.
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Both sides of the MG42 on the ground. View from the editor.


MG42 Early
An early model of MG42 appears as a premium weapon that is equipped on all members of one of the premium Axis Machine Gunner squads in Battle of Moscow, namely the 2nd Panzer Division, 4th Panzergrenadier Division squad.

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MG42 Early Right - 7.92x57mm Mauser. The characteristic feature of the early model is a white grip cladding made of metal and a horizontal charging handle.
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Holding a MG42 Early.
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Aiming a MG42 Early.
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Reloading a MG42 Early.
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Reloading a MG42 Early.
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The soldier holds the MG42 Early.
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Both sides of the MG42 Early on the ground. View from the editor.


Blaster Auto Germany
The "Blaster Auto Germany" was available during the 2022 "Iron Sky" April Fool's Day event.

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Holding a Blaster Auto Germany.
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Aiming a Blaster Auto Germany.
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The soldier holds the Blaster Auto Germany.
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Both sides of the Blaster Auto Germany on the ground. View from the editor.

MG45

The MG45 is equipped on all members of a premium Axis Machine Gunner squad.

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MG45 (MG 42V) - 7.92x57mm Mauser
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Holding MG45.
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Aiming a MG45.
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Reloading a MG45.
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Reloading a MG45.
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The soldier holds the MG45.
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Both sides of the MG45 on the ground. View from the editor.

RD-44

The RD-44 is the last item to be unlocked on Soviet side of Battle of Berlin campaign. It is unlocked at Campaign Level 37 independently from any squad.

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RD-44 - 7.62x39mm
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Holding a RD-44.
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Aiming a RD-44.
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Reloading a RD-44.
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Reloading a RD-44.
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The soldier holds the RD-44.
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Both sides of the RD-44 on the ground. View from the editor.

Rkm wz. 28 Browning

The Rkm wz. 28 Browning was equipped on all members of a now-unavailable Axis premium Machine Gunner squad in Invasion of Normandy campaign.

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Rkm wz. 28 Browning - 7.92x57mm Mauser
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Holding a Rkm wz. 28 Browning.
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Aiming a Rkm wz. 28 Browning.
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Reloading a Rkm wz. 28 Browning.
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Reloading a Rkm wz. 28 Browning.
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The soldier holds the Rkm wz. 28 Browning.
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Both sides of the Rkm wz. 28 Browning on the ground. View from the editor.

Type 11 light machine gun

The Type 11 light machine gun is a starting machine gun for Axis forces in Pacific War campaigns. It is unlocked at Campaign Level 7 along with the basic Machine Gunner squad.

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Type 11 Light Machine Gun with bipod/sling - 6.5x50mm Arisaka
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Holding a Type 11 light machine gun.
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Aiming a Type 11 light machine gun.
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Reloading a Type 11 light machine gun.
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Reloading a Type 11 light machine gun.
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The soldier holds the Type 11 light machine gun.
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Both sides of the Type 11 light machine gun on the ground. View from the editor.

Type 96 light machine gun

The Type 96 light machine gun is currently the last machine gun to be unlocked on Axis side of the Pacific War campaign. It is unlocked at Campaign Level 26 independently from any squad. Like a lot of Japanese firearms, it comes pre-equipped with a Type 30 bayonet.

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Type 96 light machine gun - 6.5x50mm Arisaka
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Holding a Type 96 light machine gun.
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Aiming a Type 96 light machine gun.
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Reloading a Type 96 light machine gun.
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Reloading a Type 96 light machine gun.
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The soldier holds the Type 96 light machine gun.
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Both sides of the Type 96 light machine gun on the ground. View from the editor.

Type 97 tank machine gun (LMG)

The Type 97 tank machine gun is a second machine gun to be unlocked on Axis side of the Pacific War campaign. It is unlocked at Campaign Level 20 along with Machine Gunner II squad. It comes pre-equipped with an unremovable scope.

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Type 97 tank machine gun - 7.7x58mm Arisaka. Version with a scope mounted on the left side. No barrel cover.
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Holding a Type 97 tank machine gun.
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View through the iron sight.
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View through the optical sight.
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Reloading a Type 97 tank machine gun.
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Reloading a Type 97 tank machine gun.
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The soldier holds the Type 97 tank machine gun.
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Both sides of the Type 97 tank machine gun on the ground. View from the editor.

Type 99 Light Machine Gun

The Type 99 Light Machine Gun is currently available only as Tank Decoration and is not present in a player-usable form yet.

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Type 99 Light Machine Gun - 7.7x58mm Arisaka

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Type 99 Light Machine Gun on the ground.
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Both sides of the Type 99 Light Machine Gun on the ground. View from the editor.

Vickers-Berthier Mk.1

The Vickers-Berthier Mk.1 is the first machine gun to be unlocked on Allies side of Battle of Tunisia campaign. It is unlocked along with Machine Gunner squad at Campaign Level 10.

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Vickers-Berthier Mk.1 - .303 British
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Holding a Vickers-Berthier Mk.1.
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Aiming a Vickers-Berthier Mk.1.
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Reloading a Vickers-Berthier Mk.1.
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Reloading a Vickers-Berthier Mk.1.
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The soldier holds the Vickers-Berthier Mk.1.
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Both sides of the Vickers-Berthier Mk.1 on the ground. View from the editor.

ZB vz. 26

The ZB vz. 26 appears under its original ZB-26 designation rather than the German MG26(t) one. It is available in Battle of Moscow and Battle of Tunisia campaign to Axis forces. In both campaigns, it is unlocked independently from any squad at Campaign Levels 13 and 19 respectively.

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ZB-26 - 7.92x57mm Mauser
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Holding a ZB vz. 26.
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Aiming a ZB vz. 26.
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Reloading a ZB vz. 26.
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Reloading a ZB vz. 26.
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The soldier holds the ZB vz. 26.
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Both sides of the ZB vz. 26 on the ground. View from the editor.

Rifle grenade launchers

Dyakonov Grenade Launcher

The Dyakonov Rifle Grenade Launcher can be seen mounted on Mosin Nagant M91/30. A rifle in such configuration is available for use to Allies in all three Eastern Front campaigns, unlocked along with Rifleman II squad at Campaign Level 17 in case of Battle of Moscow, Campaign Level 15 in case of Battle of Berlin and Campaign Level 14 in case of Battle of Stalingrad.

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Mosin Nagant Model 1891/1930 - 7.62x54mm R with Dyakonov Grenade Launcher (40.8 mm)
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Holding a Dyakonov Grenade Launcher.
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Aiming a Dyakonov Grenade Launcher.
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Reloading a Dyakonov Grenade Launcher.
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Reloading a Dyakonov Grenade Launcher.
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The soldier holds the Dyakonov Grenade Launcher.
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Both sides of the Dyakonov Grenade Launcher on the ground. View from the editor.
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Both sides of the Dyakonov Grenade Launcher on the ground. View from the editor.

Gewehr-Granatpatrone 40

The Gewehr-Granatpatrone 40 can be seen mounted on Karabiner 98k in Invasion of Normandy and Battle of Stalingrad campaigns. In both campaigns, it is available to Axis forces and is unlocked along with Rifleman III squad at Campaign Levels 33 and 27 respectively. It serves as an anti-tank counterpart to Schiessbecher grenade launcher that features anti-personnel rounds instead.

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Gewehr-Granatpatrone 40 mounted on Kar98k rifle.
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Holding a Gewehr-Granatpatrone 40.
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Aiming a Gewehr-Granatpatrone 40.
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Reloading a Gewehr-Granatpatrone 40.
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Reloading a Gewehr-Granatpatrone 40.
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The soldier holds the Gewehr-Granatpatrone 40.
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Both sides of the Gewehr-Granatpatrone 40 on the ground. View from the editor.
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Both sides of the Gewehr-Granatpatrone 40 on the ground. View from the editor.

M1 Rifle Grenade Launcher

The M1 Rifle Grenade Launcher can be seen mounted on Springfield M1903 in Pacific War campaign. A rifle in such configuration it is unlocked at Campaign Level 17 along with Rifleman II squad and is available to Allied forces.

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M1 Rifle Grenade Launcher
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Holding a M1 Rifle Grenade Launcher.
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Aiming a M1 Rifle Grenade Launcher.
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Reloading a M1 Rifle Grenade Launcher.
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Reloading a M1 Rifle Grenade Launcher.
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The soldier holds the M1 Rifle Grenade Launcher.
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Both sides of the M1 Rifle Grenade Launcher on the ground. View from the editor.
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Both sides of the M1 Rifle Grenade Launcher on the ground. View from the editor.

M7 Rifle Grenade Launcher

The M7 Rifle Grenade Launcher can be seen mounted on M1 Garand in Invasion of Normandy campaign. A rifle in such configuration is available for use by Allies and is unlocked at Campaign Level 33 along with Rifleman III squad. It serves as an anti-tank counterpart to M8 Rifle Grenade launcher mounted on M1 Carbine, and, as such, correctly utilizes M9A1 rifle grenades.

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M1 Garand with M7 rifle grenade launcher, M15 GL sight (not visible from right side), and rubber recoil boot
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Holding a M7 Rifle Grenade Launcher.
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Aiming a M7 Rifle Grenade Launcher.
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Reloading a M7 Rifle Grenade Launcher.
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Reloading a M7 Rifle Grenade Launcher.
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The soldier holds the M7 Rifle Grenade Launcher.
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Both sides of the M7 Rifle Grenade Launcher on the ground. View from the editor.
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Both sides of the M7 Rifle Grenade Launcher on the ground. View from the editor.

M8 Rifle Grenade Launcher

The M8 Rifle Grenade Launcher can be seen mounted on M1 Carbine in Invasion of Normandy campaign. A carbine in such configuration is available for use by Allied forces and is unlocked at Campaign Level 17 along with Rifleman II squad. Just like other countries' Rifleman II weapons, M8 utilizes anti-personnel grenades, in this case - a correctly modelled M1 grenade adapter fitted with an Mk 2 hand grenade.

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M1 Carbine - .30 Carbine with M8 Rifle Grenade Launcher - 22mm
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Holding a M8 Rifle Grenade Launcher.
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Aiming a M8 Rifle Grenade Launcher.
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Reloading a M8 Rifle Grenade Launcher.
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Reloading a M8 Rifle Grenade Launcher.
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The soldier holds the M8 Rifle Grenade Launcher.
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Both sides of the M8 Rifle Grenade Launcher on the ground. View from the editor.
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Both sides of the M8 Rifle Grenade Launcher on the ground. View from the editor.

No.1 Mk.I Cup Discharger

The No.1 Mk.I Cup Discharger can be seen mounted on Lee-Enfield No. 1 Mk III in Battle of Tunisia campaigns. A rifle in such configuration is available to Allies and is unlocked at Campaign Level 20 along with Rifleman II squad.

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Lee-Enfield No. 1 Mk III* with No.1 Mk.I Cup Discharger and reinforcements
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Holding a No.1 Mk.I Cup Discharger.
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Aiming a No.1 Mk.I Cup Discharger.
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Reloading a No.1 Mk.I Cup Discharger.
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Reloading a No.1 Mk.I Cup Discharger.
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The soldier holds the No.1 Mk.I Cup Discharger.
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Both sides of the No.1 Mk.I Cup Discharger on the ground. View from the editor.
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Both sides of the No.1 Mk.I Cup Discharger on the ground. View from the editor.

Schiessbecher grenade launcher

The Schiessbecher grenade launcher can be seen mounted on Karabiner 98k. A rifle in such configuration is available in all five campaigns where German forces are present and is unlocked along with Rifleman II squad at Campaign Level 17 in Moscow and Normandy campaigns, 15 in Berlin campaign, 20 in Tunisia campaign and 14 in Stalingrad campaign.

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Karabiner 98k Schiessbecher grenade launcher - 7.92x57mm Mauser.
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Holding a Schiessbecher grenade launcher.
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Aiming a Schiessbecher grenade launcher.
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Reloading a Schiessbecher grenade launcher.
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Reloading a Schiessbecher grenade launcher.
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The soldier holds the Schiessbecher grenade launcher.
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Both sides of the Schiessbecher grenade launcher on the ground. View from the editor.
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Both sides of the Schiessbecher grenade launcher on the ground. View from the editor.

Type 100 Grenade Launcher

The Type 100 Grenade Launcher can be seen mounted on Arisaka Type 38. A rifle in such configuration is available to Axis forces in Pacific War campaign and is unlocked at Campaign Level 17 along with Rifleman II squad.

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Type 100 Grenade Launcher
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Holding a Type 100 Grenade Launcher.
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Aiming a Type 100 Grenade Launcher.
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Reloading a Type 100 Grenade Launcher.
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Reloading a Type 100 Grenade Launcher.
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The soldier holds the Type 100 Grenade Launcher.
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Both sides of the Type 100 Grenade Launcher on the ground. View from the editor.
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Both sides of the Type 100 Grenade Launcher on the ground. View from the editor.

VPGS-41 Rifle Grenade

The VPGS-41 Rifle Grenade can be seen mounted on Mosin Nagant M91/30 in Battle of Stalingrad campaign. A rifle in such configuration is unlocked at Campaign Level 27 along with Rifleman III squad and is available to Allied forces. It is correctly depicted as being an anti-tank grenade and serves as a counterpart to anti-personnel rifle grenades that are utilized in aforementioned Dyakonov launcher.

Mosin Nagant M91/30 with VPGS-41 Rifle Grenade.
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Holding a VPGS-41 Rifle Grenade.
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Aiming a VPGS-41 Rifle Grenade.
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Reloading a VPGS-41 Rifle Grenade.
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Reloading a VPGS-41 Rifle Grenade.
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The soldier holds the VPGS-41 Rifle Grenade.
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Both sides of the VPGS-41 Rifle Grenade on the ground. View from the editor.

Launchers

Granatbüchse 39

The Granatbüchse 39 is available in Battle of Moscow, Battle of Tunisia and Battle of Stalingrad campaigns. In all three campaigns, it can be utilized by Axis AT gunners. It is unlocked at Campaign Level 28 along with AT Gunner II squad in Moscow campaign, Campaign Level 23 independently from any squad in Battle of Tunisia and Campaign Level 8 along with the basic AT Gunner squad at in Battle of Stalingrad.

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GrB 39 - 30mm grenade
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Holding a Granatbüchse 39.
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Aiming a Granatbüchse 39.
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Reloading a Granatbüchse 39.
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Reloading a Granatbüchse 39.
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The soldier holds the Granatbüchse 39.
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Both sides of the Granatbüchse 39 on the ground. View from the editor.


Plasmafaust 100
The "Plasmafaust 100" available during the 2022 "Iron Sky" April Fool's Day event.

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Holding a Plasmafaust 100.
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Aiming a Plasmafaust 100.
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The soldier holds the Plasmafaust 100.
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Both sides of the Plasmafaust 100 on the ground. View from the editor.

M1 Bazooka

The M1 Bazooka is present in all three currently available Western Front campaigns, utilized by Allied AT gunners. In Invasion of Normandy, it is unlocked at Campaign Level 30 independently from any squad, in Battle of Tunisia, it is unlocked very late into campaign at Level 35 along with AT Gunner II squad, and in Pacific War, it is unlocked at Campaign Level 21, once again, independently from any squad.

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M1 Bazooka - 2.36" Rocket
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Holding a M1 Bazooka.
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Aiming a M1 Bazooka.
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Reloading a M1 Bazooka.
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Reloading a M1 Bazooka.
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The soldier holds the M1 Bazooka.
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Both sides of the M1 Bazooka on the ground. View from the editor.

M1A1 Bazooka

The M1A1 Bazooka, unlike its older version, is currently not available in any campaign and is accessible only through the mission editor.

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M1A1 Bazooka - 2.36" inch
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Holding a M1A1 Bazooka.
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Aiming a M1A1 Bazooka.
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Reloading a M1A1 Bazooka.
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Reloading a M1A1 Bazooka.
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The soldier holds the M1A1 Bazooka.
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Both sides of the M1A1 Bazooka on the ground. View from the editor.

M9A1 Bazooka

The M9A1 Bazooka is available in Invasion of Normandy and Pacific War campaigns to Allied forces. In both campaigns, it is one of the last unlocks that is made available along with AT Gunner II squad at Campaign Levels 37 and 27 respectively.

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M9A1 Bazooka - 2.36" Rocket
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Holding a M9A1 Bazooka.
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Aiming a M9A1 Bazooka.
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Reloading a M9A1 Bazooka.
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Reloading a M9A1 Bazooka.
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The soldier holds the M9A1 Bazooka.
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Both sides of the M9A1 Bazooka on the ground. View from the editor.

Panzerfaust 60

The Panzerfaust 60 is available to Axis in Invasion of Normandy campaign and to both Allies and Axis in Battle of Berlin campaign. In Normandy campaign, it is unlocked at Campaign Level 30 independently from any squad, while in Berlin campaign, it becomes available to players of both sides at Campaign Level 6 along with AT Gunner squad. Despite it being a single-shot launcher in real life, in game is incorrectly depicted as being reloadable similarly to Panzerfaust 150, probably for the sake of balance.

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Panzerfaust - 44mm with 149mm warhead
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Holding a Panzerfaust 60.
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Aiming a Panzerfaust 60.
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Reloading a Panzerfaust 60.
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Reloading a Panzerfaust 60.
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The soldier holds the Panzerfaust 60.
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Both sides of the Panzerfaust 60 on the ground. View from the editor.

Panzerfaust 100

The Panzerfaust 100 is a weapon available to both Allies and Axis in Battle of Berlin campaign. It is unlocked at Campaign Level 30 independently from any squad, and, just like Panzerfaust 60, it is incorrectly depicted as being a reloadable launcher.

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Panzerfaust - 44mm with 149mm warhead
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Holding a Panzerfaust 100.
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Aiming a Panzerfaust 100.
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Reloading a Panzerfaust 100.
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Reloading a Panzerfaust 100.
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The soldier holds the Panzerfaust 100.
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Both sides of the Panzerfaust 100 on the ground. View from the editor.

PIAT

The PIAT is available to Allied forces in Invasion of Normandy and Battle of Tunisia campaign. In Normandy campaign, it becomes available along with AT Gunner squad at Campaign Level 8, while in Tunisia, it unlocks much later at Campaign Level 23 independently from any squad.

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Projector, Infantry, Anti Tank (PIAT) with loaded bomb - 3.25 in
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Holding a PIAT.
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Aiming a PIAT.
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Reloading a PIAT.
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Reloading a PIAT.
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The soldier holds the PIAT.
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Both sides of the PIAT on the ground. View from the editor.

RMN-50

The RMN-50 is a Battle Pass unique weapon that is available to Allies in Battle of Moscow and Battle of Berlin campaigns.

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RMN-50 - 50mm grenade
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Holding a RMN-50.
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Aiming a RMN-50.
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Reloading a RMN-50.
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Reloading a RMN-50.
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The soldier holds the RMN-50.
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Both sides of the RMN-50 on the ground. View from the editor.


RMN-50P
The "RMN-50P" available during the 2022 "Iron Sky" April Fool's Day event.

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Holding a RMN-50P.
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Aiming a RMN-50P.
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The soldier holds the RMN-50P.
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Both sides of the RMN-50P on the ground. View from the editor.

RPzB 43 Panzerschreck

The RPzB 43 Panzerschreck is available to Axis side in Invasion of Normandy and Battle of Tunisia campaigns. In both campaigns, it is unlocked along with AT Gunner II squad at Campaign Levels 37 and 35 respectively.

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RPzB 43 Panzerschreck - 88mm
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Holding a RPzB 43 Panzerschreck.
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Aiming a RPzB 43 Panzerschreck.
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Reloading a RPzB 43 Panzerschreck.
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Reloading a RPzB 43 Panzerschreck.
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The soldier holds the RPzB 43 Panzerschreck.
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Both sides of the RPzB 43 Panzerschreck on the ground. View from the editor.

RPzB 54 Panzerschreck

The RPzB 54 Panzerschreck, unlike its earlier version, is currently unobtainable in any campaign and is available only in the mission editor.

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RPzB 54 Panzerschreck - 88mm
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Holding a RPzB 54 Panzerschreck.
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Aiming a RPzB 54 Panzerschreck.
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Reloading a RPzB 54 Panzerschreck.
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Reloading a RPzB 54 Panzerschreck.
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The soldier holds the RPzB 54 Panzerschreck.
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Both sides of the RPzB 54 Panzerschreck on the ground. View from the editor.

RPzB 54/1 Panzerschreck

The RPzB 54/1 Panzerschreck, just like RPzB 54 version of Panzerschreck, is also currently unavailable in any campaign and is present only in the mission editor.

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RPzB 54/1 Panzerschreck - 88mm
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Holding a RPzB 54/1 Panzerschreck.
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Aiming a RPzB 54/1 Panzerschreck.
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Reloading a RPzB 54/1 Panzerschreck.
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Reloading a RPzB 54/1 Panzerschreck.
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The soldier holds the RPzB 54/1 Panzerschreck.
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Both sides of the RPzB 54/1 Panzerschreck on the ground. View from the editor.

Sturmpistole

The Sturmpistole is available to Axis AT gunners in Invasion of Normandy campaign. It is unlocked along with the first AT Gunner squad at Campaign Level 8.

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Sturmpistole - 26.65mm / 23mm. This one appears to be made from a Kampfpistole and can thus also use Kampfpistole ammunition.
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Holding a Sturmpistole.
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Aiming a Sturmpistole.
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Reloading a Sturmpistole.
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Reloading a Sturmpistole.
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The soldier holds the Sturmpistole.
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Both sides of the Sturmpistole on the ground. View from the editor.

Type 4 Rocket Launcher

The Type 4 Rocket Launcher is available to Axis AT gunners in Pacific War campaign. It is unlocked at Campaign Level 27 along with AT Gunner II squad.

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Type 4 Rocket Launcher - 72x359 mm
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Holding a Type 4 Rocket Launcher.
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Aiming a Type 4 Rocket Launcher.
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Reloading a Type 4 Rocket Launcher.
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Reloading a Type 4 Rocket Launcher.
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The soldier holds the Type 4 Rocket Launcher.
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Both sides of the Type 4 Rocket Launcher on the ground. View from the editor.

Type 5 Recoilless Rifle

The Type 5 Recoilless Rifle is available to Axis forces in Pacific War campaign. It is unlocked at Campaign Level 21 independently from any squad.

Type 5 (recoilless rifle) - 45mm
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Holding a Type 5 Recoilless Rifle.
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Aiming a Type 5 Recoilless Rifle
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Reloading a Type 5 Recoilless Rifle.
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Reloading a Type 5 Recoilless Rifle.
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The soldier holds the Type 5 Recoilless Rifle.
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Both sides of the Type 5 Recoilless Rifle on the ground. View from the editor.

Grenades

AN/M8 HC smoke grenade

The AN/M8 HC smoke grenade is available in all three campaigns where American forces are present. In Invasion of Normandy, it is unlocked from the beginning while in Battle of Tunisia and Pacific War campaigns, it is unlocked at Campaign Level 4. Despite this, it can be found pre-equipped on some soldiers even before it is unlocked for purchasing.

AN/M8 HC smoke grenade
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AN/M8 HC smoke grenade in game.
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AN/M8 HC smoke grenade in game.

F-1 hand grenade

The F-1 hand grenade is available in all three campaigns where Soviet forces are present. In Moscow, Berlin and Stalingrad, it is unlocked from the beginning of the game.

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F-1 High-Explosive Fragmentation hand grenade
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F-1 High-Explosive in game.
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F-1 High-Explosive in game.

M15 White Phosphorous grenade

The M15 White Phosphorous grenade is available to Allies in Pacific War campaign and is unlocked at Campaign Level 10. It serves as both a smoke cover and area denial tool, dealing damage over time to anyone who stands in the smoke cloud.

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M15 White Phosphorous grenade
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M15 White Phosphorous grenade in game.
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M15 White Phosphorous grenade in game.

Mk 2 hand grenade

The Mk 2 hand grenade is present in Invasion of Normandy and Pacific War campaigns, available from the beginning to Allies. It can be found pre-equipped on some squad members .

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Mk 2 hand grenade
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Mk 2 hand grenade in game.
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Mk 2 hand grenade in game.

Molotov Cocktail

The Molotov Cocktail is present in every campaign and is available to every faction with no difference in its appearance.

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Molotov Cocktail in game.
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Molotov Cocktail in game.

Model 24 Stielhandgranate

The Model 24 Stielhandgranate is available in all five campaigns where German forces are present.

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Model 24 Stielhandgranate
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Model 24 in game.
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Model 24 in game.

Nebelhandgranate 39

The Nebelhandgranate 39, just like its high explosive counterpart, is available in Moscow, Normandy, Berlin and Stalingrad campaigns to Axis forces. It is unlocked at Campaign Level 9 in Moscow and Stalingrad, Campaign Level 6 in Berlin, Campaign Level 5 in Tunisia and is available from the beginning in Normandy. Despite this, it can be found pre-equipped on some soldiers even before it is unlocked for purchasing.

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Nebelhandgranate 39
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Nebelhandgranate 39 in game.
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Nebelhandgranate 39 in game.

No. 5 Mk. I "Mills Bomb"

The No. 5 Mk. I "Mills Bomb" is a hand grenade present in Battle of Tunisia campaign, available from the beginning to Allies.

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No. 5 Mk. I "Mills Bomb"
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No. 5 Mk. I "Mills Bomb" in game.
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No. 5 Mk. I "Mills Bomb" in game.

No. 69 Mk. 1

The No. 69 Mk. 1 is available in Invasion of Normandy and Battle of Tunisia campaigns to Allied forces and is unlocked at Campaign Levels 10 and 9 respectively.

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No. 69 Mk. 1
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No. 69 Mk. 1 in game.
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No. 69 Mk. 1 in game.

No. 77, W.P. Mk. 1

The No. 77, W.P. Mk. 1 is available in Invasion of Normandy and Battle of Tunisia campaigns to Allied forces and is unlocked at Campaign Levels 12 and 11 respectively. Just like the aforementioned M15 WP grenade, it serves as both a smoke cover and an area denial tool.

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No. 77, W.P. Mk. 1 Incendiary Smoke hand grenade.
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No. 77, W.P. Mk. 1 in game.
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No. 77, W.P. Mk. 1 in game.

RDG-1 smoke grenade

The RDG-1 smoke grenade is available in Battle of Moscow, Battle of Berlin and Battle of Stalingrad campaigns to Allies. It is unlocked at Campaign Level in Moscow and Stalingrad and Campaign Level 6 in Berlin and, despite this, can be found pre-equipped on some soldiers even before it is made available for purchasing.

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RDG-1 smoke grenade
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RDG-1 smoke grenade in game.
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RDG-1 smoke grenade in game.

RGD-33 stick grenade

The RGD-33 stick grenade is present in the mission editor but is currently not utilized in any campaign.

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RGD-33 stick grenade
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RGD-33 stick grenade in game.

SRCM Mod. 35 / Handgranate 328 (i)

The SRCM Mod. 35 is available in Invasion of Normandy and Battle of Tunisia campaigns to Axis forces and, just like its Allied counterpart, it is unlocked at Campaign Levels 10 and 9 respectively. It has two different designations, with Tunisia campaign version bearing an Italian designation, "SRCM Mod. 35" and Normandy campaign version bearing a German designation, "Handgranate 328 (i)".

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SRCM Mod. 35
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SRCM Mod. 35 in game.
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SRCM Mod. 35 in game.

SRCM Mod. 35 FI Incendiary Smoke grenade

An incendiary smoke variant of SRCM Mod. 35 FI grenade is present in Invaion of Normandy and Battle of Tunisia to Axis forces and is unlocked at Campaign Levels 12 and 11 respectively. Unlike the high explosive version, this grenade does not feature different designations, with it using SRCM Mod. 35 FI designation regardless of the campaign.

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SRCM Mod. 35 FI Incendiary Smoke grenade.
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SRCM Mod. 35 FI in game.
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SRCM Mod. 35 FI in game.

SRCM Mod. 35 FI Smoke grenade

A smoke variant of SRCM Mod. 35 FI is available to Axis forces in Battle of Tunisia campaign and is unlocked at Campaign Level 5. Despite this, can be found pre-equipped on some soldiers even before it is made available for purchasing.

A smoke version of SRCM Mod. 35 FI replaced the Nebelhandgranate 39 that was used previously as a standard smoke grenade for Axis forces.

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SRCM Mod. 35 FI Smoke grenade.
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SRCM Mod. 35 FI in game.
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SRCM Mod. 35 FI in game.

Type 91 Incendiary grenade

The Type 91 Incendiary grenade is available to Axis forces in Pacific War campaign and is unlocked at Campaign Level 10.

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Type 91 Incendiary grenade
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Type 91 Incendiary grenade in game.
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Type 91 Incendiary grenade in game.

Type 94 Smoke Candle

The Type 94 Smoke Candle is available to Axis forces in Pacific War campaign and is unlocked at Campaign Level 4 Despite this, can be found pre-equipped on some soldiers even before it is made available for purchasing.

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Type 94 Smoke Candle
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Type 94 Smoke Candle in game.
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Type 94 Smoke Candle in game.

Type 97 hand grenade

The Type 97 hand grenade is a standard hand grenade that is available to Axis forces in Pacific War campaign from the beginning.

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Type 97 hand grenade
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Type 97 hand grenade in game.
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Type 97 hand grenade in game.

Explosives and Mines

Explosive Pack

Weapon available in each campaign for each faction.

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Explosive Pack in game.
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Explosive Pack in game.

M1 Mine

The M1 Mine. Weapon available for unlocking in the Campaign in Normandy and Pacific for the Allies.

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M1 (left), M1A1 (right) Anti-tank mine
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M1 Mine in game.
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M1 Mine in game.

M2 Mine

The M2 Mine. Weapon available for unlocking in the Campaign in Normandy and Pacific for the Allies.

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M2 Mine
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M2 Mine in game.
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M2 Mine in game.

Mk II anti-personnel mine

The Mk II anti-personnel mine. Weapon available for unlocking in the Campaign in Tunisia for the Allies.

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Mk II anti-personnel mine
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Mk II anti-personnel mine in game.
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Mk II anti-personnel mine in game.

Mk V anti-tank mine

The Mk V anti-tank mine. Weapon available for unlocking in the Campaign in Tunisia for the Allies.

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Mk V anti-tank mine
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Mk V anti-tank mine in game.
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Mk V anti-tank mine in game.

Pignone anti-tank mines

The Pignone anti-tank mines. Weapon available for unlocking in the Campaign in Tunisia for the Axis.

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Pignone mod.43 type 2 - Anti-tank mine
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Pignone anti-tank mines in game.
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Pignone anti-tank mines in game.

POMZ-2 anti-personnel mine

The POMZ-2 anti-personnel mine. Weapon available for unlocking in the Campaign in Moscow, Berlin and Stalingrad for the Allies.

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POMZ-2M anti-personnel mine
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POMZ-2M anti-personnel mine in game.
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POMZ-2M anti-personnel mine in game.

Shitotsubakurai

The Shitotsubakurai. Weapon available for unlocking in the Campaign in Pacific for the Axis. It is an anti-tank suicide mine. After pressing the shot, we turn on the "charge" mode, the character starts to run faster while shouting "Banzai". After the mine comes into contact with the tank, it explodes immediately, destroying the tank and the soldier.

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Shitotsubakurai - anti-tank mine
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Shitotsubakurai in game.

S-Mine

The S-Mine. Weapon available for unlocking in the Campaign in Moscow, Normandy, Berlin and Stalingrad for the Axis.

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S-Mine
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S-Mine in game.
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S-Mine in game.

Tellermine 35 (Stahl)

The Tellermine 35 (Stahl). Weapon available for unlocking in the Campaign in Moscow, Normandy, Berlin and Stalingrad for the Axis.

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Tellermine 35 (Stahl)
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Tellermine 35 (Stahl) in game.
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Tellermine 35 (Stahl) in game.

TM-41 anti-tank mine

The TM-41 anti-tank mine. Weapon available for unlocking in the Campaign in Moscow, Berlin and Stalingrad for the Allies.

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Soviet TM-41 anti-tank mine
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TM-41 in game.
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TM-41 in game.

TNT

Weapon available for unlocking in the Campaign in Stalingrad and Pacific for the Allies and Axis.

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TNT explosive charge for the German Army.
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TNT explosive charge for the Japanese Army.
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TNT explosive charge for the Russian Army.
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TNT explosive charge for the US Army.
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TNT charge detonator. It is identical for each faction.

Type 3 anti-tank/ anti-personnel mine

The Type 3 anti-tank/ anti-personnel mine. Weapon available for unlocking in the Campaign in Pacific for the Axis.

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Type 3 anti-tank/ anti-personnel mine
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Type 3 anti-tank/ anti-personnel mine in game.
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Type 3 anti-tank/ anti-personnel mine in game.

Type 93 Landmine

The Type 93 Landmine. Weapon available for unlocking in the Campaign in Pacific for the Axis.

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Type 93 Landmine
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Type 93 Landmine in game.
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Type 93 Landmine in game.

Vaudagna B4 anti-personnel mine

The Vaudagna B4 anti-personnel mine. Weapon available for unlocking in the Campaign in Tunisia for the Axis.

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Vaudagna B4 anti-personnel mine
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Vaudagna B4 anti-personnel mine.
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Vaudagna B4 anti-personnel mine.

Mortars

5 cm Granatwerfer 36 Mortar

The 5 cm Granatwerfer 36 Mortar. Weapon available for unlocking in the Campaign in Moscow, Normandy, Berlin, Tunisia and Stalingrad for the Axis.

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5-cm leichter Granatwerfer 36 Mortar
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Holding a 5 cm Granatwerfer 36 Mortar.
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Reloading a 5 cm Granatwerfer 36 Mortar.
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The soldier holds the 5 cm Granatwerfer 36 Mortar.
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Both sides of the 5 cm Granatwerfer 36 Mortar on the ground. View from the editor.

8 cm Granatwerfer 34 Mortar

The 8 cm Granatwerfer 34 Mortar. Weapon available in the mission editor. It is not introduced directly into the game.

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8-cm Granatwerfer 34 (GrW 34)
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Holding a 8 cm Granatwerfer 34 Mortar.
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Reloading a 8 cm Granatwerfer 34 Mortar.
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The soldier holds the 8 cm Granatwerfer 34 Mortar.
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Both sides of the 8 cm Granatwerfer 34 Mortar on the ground. View from the editor.

8 cm Granatwerfer 42 Mortar

The 8 cm Granatwerfer 42 Mortar. Weapon available for unlocking in the Campaign in Berlin and Stalingrad for the Axis.

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Kurzer 8 cm Granatwerfer 42 - 81.4mm
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Holding a 8 cm Granatwerfer 42 Mortar.
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Reloading a 8 cm Granatwerfer 42 Mortar.
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The soldier holds the 8 cm Granatwerfer 42 Mortar.
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Both sides of the 8 cm Granatwerfer 42 Mortar on the ground. View from the editor.

BM-41 Mortar

The BM-41. Weapon available for unlocking in the Campaign in Berlin and Stalingrad for the Allies.

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Soviet 82mm BM-41
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Holding a BM-41.
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Reloading a BM-41.
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The soldier holds the BM-41.
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Both sides of the BM-41 Mortar on the ground. View from the editor.

M2 Mortar

The M2 Mortar. Weapon available in the mission editor. It is not introduced directly into the game.

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M2 Mortar - 60mm
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Holding a M2 Mortar.
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Reloading a M2 Mortar.
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The soldier holds the M2 Mortar
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Both sides of the M2 Mortar on the ground. View from the editor.

Ordnance SBML 2 inch Mortar

The Ordnance SBML 2 inch Mortar. Weapon available for unlocking in the Campaign in Normandy, Tunisia and Pacific for the Allies.

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Ordnance SBML 2 inch Mortar - 2 inch (50.8 mm)
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Holding a Ordnance SBML 2 inch Mortar.
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Reloading a Ordnance SBML 2 inch Mortar.
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The soldier holds the Ordnance SBML 2 inch Mortar.
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Both sides of the Ordnance SBML 2 inch Mortar on the ground. View from the editor.

RM-38 Mortar

The RM-38 Mortar. Weapon available for unlocking in the Campaign in Moscow and Berlin for the Allies.

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Soviet 50-mm RM-38 Mortar
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Holding a RM-38 Mortar.
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Reloading a RM-38 Mortar.
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The soldier holds the RM-38 Mortar.
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Both sides of the RM-38 Mortar on the ground. View from the editor.

RM-40 Mortar

The RM-40 Mortar. Weapon available for unlocking in the Campaign in Moscow and Stalingrad for the Allies.

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Soviet 50-mm RM-40 Mortar
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Holding a RM-40 Mortar.
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Reloading a RM-40 Mortar.
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The soldier holds the RM-40 Mortar.
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Both sides of the RM-40 Mortar on the ground. View from the editor.

Type 89 "Knee Mortar"

The Type 89 "Knee Mortar". Weapon available for unlocking in the Campaign in Pacific for the Axis.

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Type 89 "Knee Mortar" - 50mm
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Holding a Type 89 "Knee Mortar".
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Reloading a Type 89 "Knee Mortar".
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The soldier holds the Type 89 "Knee Mortar".
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Both sides of the Type 89 "Knee Mortar" on the ground. View from the editor.

Flamethrowers

Flammenwerfer 35

The Flammenwerfer 35. Weapon available for unlocking in the Campaign in Moscow, Normandy, Berlin and Tunisia for the Axis.

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Flammenwerfer 35 flamethrower
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Flammenwerfer 35 in hands.
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Shooting with the Flammenwerfer 35.
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The soldier holds the Flammenwerfer 35.
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Both sides of the Flammenwerfer 35 on the ground. View from the editor.

Flammenwerfer 41

The Flammenwerfer 41. Weapon available for unlocking in the Campaign in Moscow, Normandy, Berlin and Stalingrad for the Axis.

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Flammenwerfer mit Strahlpatrone 41. This variant is distinguished from the first model by the second tube mounted on the flame wand.
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Flammenwerfer 41 in hands.
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Shooting with the Flammenwerfer 41.
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The soldier holds the Flammenwerfer 41.
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Both sides of the Flammenwerfer 41 on the ground. View from the editor.

Lanciafiamme Modello 35 Flamethrower

The Lanciafiamme Modello 35 Flamethrower. Premium weapon to buy in the Campaign in Tunisia for the Axis.

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Lanciafiamme Modello 35 Flamethrower
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Lanciafiamme Modello 35 Flamethrower in hands.
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Shooting with the Lanciafiamme Modello 35 Flamethrower.
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The soldier holds the Lanciafiamme Modello 35 Flamethrower.
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Both sides of the Lanciafiamme Modello 35 Flamethrower on the ground. View from the editor.

M1 Flamethrower

The M1 Flamethrower. Weapon available for unlocking in the Campaign in Normandy and Tunisia for the Allies.

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M1A1 Flamethrower
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M1 Flamethrower in hands.
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Shooting with the M1 Flamethrower.
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The soldier holds the M1 Flamethrower.
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Both sides of the M1 Flamethrower on the ground. View from the editor.

M1A1 Flamethrower

The M1A1 Flamethrower. Weapon available for unlocking in the Campaign in Pacific for the Allies.

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M1A1 Flamethrower
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Holding a M1A1 Flamethrower.
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Shooting with the M1A1 Flamethrower.
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The soldier holds the M1A1 Flamethrower.
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Both sides of the M1A1 Flamethrower on the ground. View from the editor.

M2 Flamethrower

The M2 Flamethrower. Weapon available for unlocking in the Campaign in Normandy and Pacific for the Allies.

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M2-2 flamethrower
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M2 Flamethrower in hands.
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Shooting with the M2 Flamethrower.
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The soldier holds the M1A1 Flamethrower.
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Both sides of the M1A1 Flamethrower on the ground. View from the editor.

No. 2 Portable Flamethrower

The No. 2 Portable Flamethrower. Premium weapon to buy in the Campaign in Tunisia for the Allies.

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No. 2 Portable Flamethrower as used by British Airborne.
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The No. 2 Portable Flamethrower in first-person. Note how the safety lever is set to "safe"...
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...while the weapon's behavior is quite decidedly "fire".
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A third-person view of the No. 2; note that this soldier lacks the associated backpack, possibly because he's a "generic" soldier model rather than one explicitly meant to carry a flamethrower.
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Both sides of the No. 2 Portable Flamethrower on the ground, as seen in the editor.

ROKS-2 flamethrowers

The ROKS-2 flamethrowers. Weapon available for unlocking in the Campaign in Moscow and Berlin for the Allies.

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ROKS-2 flamethrower
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ROKS-2 in hands.
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Shooting with the ROKS-2.
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The soldier holds the ROKS-2.
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Both sides of the ROKS-2 on the ground. View from the editor.

ROKS-3 flamethrowers

The ROKS-3 flamethrowers. Weapon available for unlocking in the Campaign in Moscow, Berlin and Stalingrad for the Allies.

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ROKS-3 flamethrower
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ROKS-3 in hands.
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Shooting with the ROKS-3.
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The ROKS-3 on a soldier's back.
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Both sides of the ROKS-3 on the ground. View from the editor.

Type 93 Flamethrower

The Type 93 Flamethrower. Weapon available for unlocking in the Campaign in Pacific for the Axis.

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Type 93 Flamethrower
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Type 93 Flamethrower in hands.
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Shooting with the Type 93 Flamethrower.
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The soldier holds the Type 93 Flamethrower.
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Both sides of the Type 93 Flamethrower on the ground. View from the editor.

Type 100 Flamethrower

The Type 100 Flamethrower. Weapon available for unlocking in the Campaign in Pacific for the Axis.

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Type 100 Flamethrower
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Type 100 Flamethrower in hands.
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Shooting with the Type 100 Flamethrower.
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The soldier holds the Type 100 Flamethrower.
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Both sides of the Type 100 Flamethrower on the ground. View from the editor.

Mounted Weapons

All weapons mounted in stationary turrets, tanks and airplanes. Used by the player and not useful. Stationary and mobile anti-aircraft guns. All anti-tank guns. We do not include tank guns.

Mounted Anti-Tank Guns / Artillery / Howitzers

37 mm anti-tank gun M1930 (1-K)

The 37 mm anti-tank gun M1930 (1-K).

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37 mm anti-tank gun M1930 (1-K) - 37×257R
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37 mm anti-tank gun M1930 (1-K) in game.
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37 mm anti-tank gun M1930 (1-K) in game.

3.7 cm Pak 36

The 3.7 cm Pak 36. Weapon available in the mission editor. It is not introduced directly into the game.

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3.7 cm Pak 36 - 37×249 mm R
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3.7 cm Pak 36 in game.
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3.7 cm Pak 36 in game.
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3.7 cm Pak 36 in game.

45 mm anti-tank gun M1937 (53-K)

The 45 mm anti-tank gun M1937 (53-K). Weapon can be built by an Engineer in the Campaign in Moscow and Stalingrad for the Allies.

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45 mm anti-tank gun M1937 (53-K) - 45x310 mm R
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45 mm anti-tank gun M1937 (53-K) in game.
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45 mm anti-tank gun M1937 (53-K) in game.
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45 mm anti-tank gun M1937 (53-K) in game.

5 cm Pak 38

The 5 cm Pak 38. Weapon can be built by an Engineer in the Campaign in Moscow, Normandy, Tunisia and Stalingrad for the Axis.

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5 cm Pak 38 - 50x419mm R
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5 cm Pak 38 in game.
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5 cm Pak 38 in game.
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5 cm Pak 38 in game.

57mm M1

The 57mm M1. Weapon can be built by an Engineer in the Campaign in Normandy, Tunisia and Pacific for the Allies.

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57mm M1 - 57×441 mm R
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57mm M1 in game.
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57mm M1 in game.
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57mm M1 in game.

7.5 cm Pak 40

The 7.5 cm Pak 40. Weapon can be built by an Engineer in the Campaign in Berlin for the Allies and Axis.

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7.5 cm Pak 40 - 75x714mm R
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7.5 cm Pak 40 in game.
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7.5 cm Pak 40 in game.
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7.5 cm Pak 40 in game.

122 mm howitzer M1938 (M-30)

The 122 mm howitzer M1938 (M-30). Can be found in the campaign Berlin.

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122 mm howitzer M1938 (M-30) - 122 x 284mm .R
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122 mm howitzer M1938 (M-30) in game.
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122 mm howitzer M1938 (M-30) in game.
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122 mm howitzer M1938 (M-30) in game.
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122 mm howitzer M1938 (M-30) in game.
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122 mm howitzer M1938 (M-30) in game.

15 cm TbtsK C/36

The 15 cm TbtsK C/36.

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15 cm TbtsK C/36 - 150 mm
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15 cm TbtsK C/36 in game.
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15 cm TbtsK C/36 in game.
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15 cm TbtsK C/36 in game.
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15 cm TbtsK C/36 in game.

20 cm Kanone (Eisenbahn)

The 20 cm Kanone (Eisenbahn).

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20 cm Kanone (Eisenbahn) - 203 mm. Scheme
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20 cm Kanone (Eisenbahn) in game.
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20 cm Kanone (Eisenbahn) in game.
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20 cm Kanone (Eisenbahn) in game.

21 cm Mörser 18

A 21 cm Mörser 18 is seen on the train on the "Seelow Heights" map.

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21 cm Mörser 18 - 210 mm. Scheme
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21 cm Mörser 18 in game.
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21 cm Mörser 18 in game.
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21 cm Mörser 18 in game.
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21 cm Mörser 18 in game.

Ordnance QF 2-pounder

The Ordnance QF 2-pounder. Weapon available in the mission editor. It is not introduced directly into the game.

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Ordnance QF 2-pounder - 40x304mmR (1.57 in)
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Ordnance QF 2-pounder in game.
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Ordnance QF 2-pounder in game.
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Ordnance QF 2-pounder in game.

Ordnance QF 6-pounder

The Ordnance QF 6-pounder. Weapon available in the mission editor. It is not introduced directly into the game.

Ordnance QF 6-pounder - 57×441 mmR
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Ordnance QF 6-pounder in game.
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Ordnance QF 6-pounder in game.
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Ordnance QF 6-pounder in game.

Ordnance QF 17-pounder

The Ordnance QF 17-pounder. Weapon available in the mission editor. It is not introduced directly into the game.

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Ordnance QF 17-pounder - 76.2x583mm R
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Ordnance QF 17-pounder in game.
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Ordnance QF 17-pounder in game.
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Ordnance QF 17-pounder in game.

Type 1 47 mm Anti-Tank Gun

The Type 1 47 mm Anti-Tank Gun. Weapon can be built by an Engineer in the Campaign in Pacific for the Axis.

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Type 1 47 mm Anti-Tank Gun - 47x285mm R
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Type 1 47 mm Anti-Tank Gun in game.
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Type 1 47 mm Anti-Tank Gun in game.
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Type 1 47 mm Anti-Tank Gun in game.
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Type 1 47 mm Anti-Tank Gun in game.

Mounted Autocannons / Anti-Aircraft Guns

20 mm AN/M2

The 20 mm AN/M2 is installed on Lockheed P-38 series of airplanes, namely, P-38G-1, P38J-15 and P-38E. The first two are present in Invasion of Normandy campaign, while the last one is present in Battle of Tunisia campaign, in all three cases, being available to the Allies..

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20 mm AN/M2 - 20x110mm
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20 mm AN/M2 in game.
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20 mm AN/M2 in game.

2 cm FlaK 38

The 2 cm FlaK 38 is a weapon that is currently not present in any campaign and is available only in the mission editor.

2 cm FlaK 38 - 20x138mm B
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2 cm FlaK 38 in game.
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2 cm FlaK 38 in game.
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2 cm FlaK 38 in game.

2 cm Flakvierling 38

The 2 cm Flakvierling 38 is an emplaced AA gun that can can be built by engineers regardless of their side. Unlike the AT guns that are unique to each side and can change between campaigns, reflecting armament upgrade happening over the course of the war, Flakvierling 38 is the sole option for an emplaced anti-air cannon that is available in this game.

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2 cm Flakvierling 38 - 20x138mm B
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2 cm Flakvierling 38 in game.
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2 cm Flakvierling 38 in game.
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2 cm Flakvierling 38 in game.

2 cm KwK 30

The 2 cm KwK 30 is mounted on Pz.II C tank. This tank is available to Axis forces only in Battle of Moscow campaign.

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2 cm KwK 30 (2 cm Kampfwagenkanone 30) - 20x138mm B
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2 cm KwK 30 in game.
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2 cm KwK 30 in game.

25 mm M1940 (72-K)

The 25 mm M1940 (72-K) is currently not present in any campaign and is available only in the mission editor.

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25 mm M1940 (72-K) - 25×218mmSR
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25 mm M1940 (72-K) in game.
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25 mm M1940 (72-K) in game.
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25 mm M1940 (72-K) in game.

25 mm M1944 (94-KM)

The 25 mm M1944 (94-KM) is currently not present in any campaign and is available only in the mission editor.

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25 mm M1944 (94-KM) in game.
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25 mm M1944 (94-KM) in game.
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25 mm M1944 (94-KM) in game.

3.7 cm Flak 18/36/37/43

The 3.7 cm Flak 18/36/37/43 is currently not present in any campaign and is available only in the mission editor.

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3.7 cm Flak 18/36/37/43 - 37 × 263B
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3.7 cm Flak 18/36/37/43 in game.
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3.7 cm Flak 18/36/37/43 in game.
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3.7 cm Flak 18/36/37/43 in game.

37 mm Autocannon M10

The 37 mm Autocannon M10 is mounted on Bell P-63A-10 airplane that is available to Allied forces in Battle of Berlin. Despite its American origins, it bears Soviet markings, since a large number of P-63s were delivered to Soviet Union as part of lend-lease program.

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37 mm Automatic Gun M10 - 37x145R
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37 mm Automatic Gun M10 in game.
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37 mm Automatic Gun M10 in game.

5-Inch/38 Caliber Naval Gun Single Open Mount

The 5-Inch/38 Caliber Naval Gun Single Open Mount.

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5-Inch/38 Caliber Naval Gun Single Open Mount - 127×680mmR
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5-Inch/38 Caliber Naval Gun Single Open Mount in game.
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5-Inch/38 Caliber Naval Gun Single Open Mount in game.

85 mm Air Defense Gun M1939 (52-K)

The 85 mm Air Defense Gun M1939 (52-K) is an unusable emplaced weapon that can be found on Stalingrad streets in the Battle of Stalingrad campaign.

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85mm Air Defense Gun M1939 (52-K) - 85x629mm R
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85mm Air Defense Gun M1939 (52-K) in game.

8.8 cm Flak 37

The Flak 37 is present on a lot of in-game maps as an unusable map decoration.

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8.8 cm Flak 37 with FlaK 36-style two-piece barrel - 88x571mm R
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8.8 cm Flak 37 in game.
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8.8 cm Flak 37 in game.

Breda Modello 35 cannon

The Breda Modello 35 cannon is mounted on an Autoblinda 41 armored car that is utlized by Axis forces in Battle of Tunisia campaign. A version that is not mounted on an AB 41 is also available in the mission editor, but otherwise not present in the game as of now.

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Breda Modello 35 - 20×138mmB
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Breda Modello 35 in game.
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Breda Modello 35 in game.
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Breda Modello 35 in game.
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Breda Modello 35 in game.
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Breda Modello 35 in game.

Bofors 40mm L/60

The Bofors 40mm L/60 mounted on Luftvärnsterrängdragbil m/40 is currently not present in any campaign, but is available in the mission editor.

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Bofors 40mm - 40x311mmR
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Bofors 40mm in game.
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Bofors 40mm in game.
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Bofors 40mm in game.
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Bofors 40mm in game.

Bofors 40mm L/60 twin mounting

The Bofors 40mm L/60 twin mounting is currently not present in any campaign, but is available in the mission editor.

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Bofors 40mm L/60 twin mounting - 40x311mmR
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Bofors 40mm L/60 twin mounting in game.
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Bofors 40mm L/60 twin mounting in game.

Hispano-Suiza Mk II

The Hispano-Suiza Mk II is mounted on a number of Commonwealth airplanes that are present in the game across all three Western Front campaigns.

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Hispano-Suiza Mk II - 20x110mm
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Hispano-Suiza Mk II in game.
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Hispano-Suiza Mk II in game.

Hispano-Suiza Mk V

The Hispano-Suiza Mk V in mounted on the Tempest MK.V airplane that is present in Invasion of Normandy campaign and is available to Allied forces as a premium fighter plane.

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Hispano-Suiza Mk V - 20x110mm
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Hispano-Suiza Mk V in game.
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Hispano-Suiza Mk V in game.

Ho-301

The Ho-301 is mounted on Ki-61-I Hei airplane that is available to Axis forces in Pacific War campaign as a premium fighter plane.

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Ho-103 - 40 mm caseless
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Ho-301 in game.

MK 101 cannon

The MK 101 cannon is mounted on a premium Axis airplane, BF 110 C-6, that is available in Battle of Tunisia campaign.

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MK 101 cannon - 30x184B
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MK 101 cannon in game.
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MK 101 cannon in game.

MK 108 cannon

The MK 108 cannon is present on a number of German airplanes across all campaigns where German forces are present.

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MK 108 cannon - 30x90mmRB
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MK 108 cannon mounted on the Bf 109 G-10 aircraft.
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MK 108 cannon in game.

MG151/15

The MG151/15 is mounted on a number of German airplanes across all campaigns where German forces are present.

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MG151/15 - 15x96mm
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MG151/15 on the Bf 109 F-2 aircraft.
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MG151/15 in game.

MG151/20

The MG151/20 is mounted on a number of German airplanes across all campaigns where German forces are present.

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MG151/20 - 20x82mm
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MG151/20 in game. Ju 188 A-2 is used as an example of a vehicle mounting this weapon.
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MG151/20 in game.
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MG151/20 in game.
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MG151/20 in game.

MG FF/M

The MG FF/M is mounted on a number of German airplanes across all campaigns where German forces are present.

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MG FF - 20x80mmRB
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MG FF/M - 20x80mmRB
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MG FF/M in game.
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MG FF/M in game.
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MG FF/M in game.
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MG FF/M in game.

Nudelman-Suranov NS-37

The Nudelman-Suranov NS-37. Weapon is mounted on some planes in the Campaign. Among others, on the IL-2-37 aircraft.

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Nudelman-Suranov NS-37 - 37x198mm
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Nudelman-Suranov NS-37 in game.
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Nudelman-Suranov NS-37 in game.

Nudelman-Suranov NS-45

The Nudelman-Suranov NS-45. Weapon is mounted on some planes in the Campaign. Among others, on the Yak-9K aircraft.

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Nudelman-Suranov NS-45 - 45×186 mm
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Nudelman-Suranov NS-45 in game.
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Nudelman-Suranov NS-45 in game.

Oerlikon Mark 4 cannon

The Oerlikon Mark 4 cannon.

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Oerlikon Mark 4 cannon - 40x311mmR
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Oerlikon Mark 4 cannon in game.
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Oerlikon Mark 4 cannon in game.

Rheinmetall Bordkanone 3.7

The Rheinmetall Bordkanone 3.7. Weapon is mounted on some planes in the Campaign. Among others, on the Bf 110 G-2 aircraft.

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Rheinmetall Bordkanone 3.7 - 37x263mmB
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Rheinmetall Bordkanone 3.7 in game.
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Rheinmetall Bordkanone 3.7 in game.

ShVAK-20

The ShVAK-20. Weapon is mounted on some planes in the Campaign. Among others, on the IL-2 (1941) aircraft.

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ShVAK-20 - 20x99mmR
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ShVAK-20 in game.
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ShVAK-20 in game.

TNSh-20

The TNSh-20. Weapon is mounted on some tanks in the Campaign. Among others, on the T-60 tank.

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TNSh-20 - 20x99mmR
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TNSh-20 in game.
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TNSh-20 in game.

Type 89 12.7 cm/40 naval gun

The Type 89 12.7 cm/40 naval gun.

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Type 89 12.7 cm/40 naval gun - 127x580mm R
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Type 89 12.7 cm/40 naval gun in game.
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Type 89 12.7 cm/40 naval gun in game.

Type 96 25 mm AT/AA Gun Triple mount

The Type 96 25 mm AT/AA Gun Triple mount.

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Type 96 25 mm AT/AA Gun Triple mount - 25x163mm
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Type 96 25 mm AT/AA Gun Triple mount in game.
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Type 96 25 mm AT/AA Gun Triple mount in game.

Type 98 20 mm cannon

The Type 98 20 mm cannon mounted on Ta-Se in Pacific for the Axis. Basic variant available in the mission editor. It is not introduced directly into the game.

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Type 98 20 mm cannon - 20×142 mm
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Type 98 20 mm cannon in game.
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Type 98 20 mm cannon in game.
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Type 98 20 mm cannon in game.
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Type 98 20 mm cannon in game.
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Type 98 20 mm cannon in game.
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Type 98 20 mm cannon in game.

Type 99 Mark 1 cannon

The Type 99 Mark 1 Cannon. Weapon is mounted on some planes in the Campaign. Among others, on the A6M2 Reisen "ZERO" aircraft.

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Type 99 Mark 1, flexible configuration - 20x72mmRB.
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Type 99 Mark 1 Cannon in game.
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Type 99 Mark 1 Cannon in game.

Type 99 Mark 2 cannon

The Type 99 Mark 2 Cannon. Weapon is mounted on some planes in the Campaign. Among others, on the A6M5 aircraft.

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Type 99 Mark 2 - 20x72mmRB.
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Type 99 Mark 2 cannon in game.

Vickers S cannon

The Vickers S cannon. Weapon is mounted on some planes in the Campaign. Among others, on the Hurricane Mk IV aircraft.

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Vickers S cannon - 40x158R
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Vickers S cannon in game.
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Vickers S cannon in game.

Volkov-Yartsev VYa-23

The Volkov-Yartsev VYa-23. Weapon is mounted on some planes in the Campaign. Among others, on the IL-10 aircraft.

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Volkov-Yartsev VYa-23 - 23x152mmB.
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Volkov-Yartsev VYa-23 in game.
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Volkov-Yartsev VYa-23 in game.

Mounted Launchers

Ampulomet Model 1941

The Ampulomet Model 1941. Weapon can be built by an Engineer in the Campaign in Stalingrad for the Allies and Axis.

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Ampulomet Model 1941 - 125mm glass Ampoule
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The Ampulomet Model 1941 in game.
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The Ampulomet Model 1941 in game.
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The Ampulomet Model 1941 in game.

Mounted Machine Guns

As mentioned in the overview the engineer can build emplaced machine guns, these don't have to reload and can only overheat in gameplay. Most of them are also noteworthy for firing without any visible ammo, mainly the belt-fed guns.

.30 AN/M2

The .30 AN/M2 it is mounted on some aircraft in the game. Among others on the SOC-1 Seagull. The double variant is mounted in the "SBD-3 Dauntless".

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.30 AN/M2 - .30-06 Springfield
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.30 AN/M2 in game.
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.30 AN/M2 in game.
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.30 AN/M2 in game.
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.30 AN/M2 in game.

Berezin UBK

The Berezin UBK. Weapon is mounted on some planes in the Campaign.

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Berezin UBK - 12.7x108mm
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Berezin UBK in game.
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Berezin UBK in game.

Berezin UBK

The Berezin UBK. Weapon is mounted on some planes in the Campaign.

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Berezin UBK - 12.7x108mm
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Berezin UBK in game.
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Berezin UBK in game.

Berezin UBT

The Berezin UBT. Weapon is mounted on some planes in the Campaign.

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Berezin UBT - 12.7x108mm (Turret version of UB with spade grips)
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Berezin UBT in game.
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Berezin UBT in game.
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Berezin UBT on the ground. Currently, the weapon is available as Tank Decoration. It is not used by the player.

Besa Tank Machine Gun

The Besa Tank Machine Gun. Weapon is mounted on some tanks in the Campaign.

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Besa Tank Machine Gun - 7.92×57mm Mauser
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Besa Tank Machine Gun in game.
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Besa Tank Machine Gun in game.

Breda Modello 37

The Breda Modello 37. Mounted on the SPA-Viberti AS.42. Weapon available in the mission editor. It is not introduced directly into the game.

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Breda Modello 38 - 8x59mm RB Breda
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Breda Modello 37 in game.
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Breda Modello 37 in game.

Breda Modello 38

The Breda Modello 38. Weapon is mounted on some tanks in the Campaign.

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Breda Modello 38 - 8x59mm RB Breda
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Breda Modello 38 in game.
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Breda Modello 38 in game.
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Breda Modello 38 in game.
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Both sides of the Breda Modello 38 on the ground. View from the editor.

Breda-SAFAT Machine Gun

The Breda-SAFAT machine gun. Weapon is mounted on some planes in the Campaign.

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Breda-SAFAT machine gun - 12.7x81mmSR
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Breda-SAFAT machine gun in game.
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Breda-SAFAT machine gun in game.

Breda-SAFAT Light Machine Gun

The Breda-SAFAT light machine gun. Weapon is mounted on some planes in the Campaign.

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Breda-SAFAT light machine gun - 7.7x56mmR
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Breda-SAFAT light machine gun in game. Note the missing belt.
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Breda-SAFAT light machine gun in game.

Bren Mk2

The Bren Mk2 is mounted on a WD Big 4 motorcycle in the Tunisian campaign.

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Bren Mk2 - .303 British
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Bren Mk2 in game.
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Bren Mk2 in game.
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Bren Mk2 in game.

Browning .303 Mk II*

The Browning .303 Mk II* it is mounted on some aircraft in the game. Among others on the Hurricane Mk IIB/Trop.

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Browning .303 Mk II* - .303 British
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Browning .303 Mk II* in game.
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Browning .303 Mk II* in game.

Browning M2 Aircraft

The Browning M2 Aircraft. Weapon is mounted on some planes in the Campaign.

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Browning M2 Aircraft, Fixed - .50 BMG
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Browning M2 Aircraft in game.

Browning M2 Heavy Barrel

The Browning M2 Heavy Barrel. Weapon can be built by an Engineer in the Campaign in Normandy, Tunisia and Pacific for the Allies. Weapon is mounted on some tanks in the Campaign.

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Browning M2 Heavy Barrel - .50 BMG
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Browning M2 Heavy Barrel in game.
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Browning M2 Heavy Barrel in game. Note the missing belt.
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Browning M2 Heavy Barrel in game.
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Browning M2 Heavy Barrel in game.
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Browning M2 Heavy Barrel in game.
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Browning M2 Heavy Barrel mounted on the "Abrams".


Browning M2HB Twin mount
The Browning M2HB Twin mount. Weapon is mounted on some tanks in the Campaign.

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Browning M2HB Twin mount - .50 BMG
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Browning M2HB Twin mount in game.
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Browning M2HB Twin mount in game.

Browning M1919A4

The Browning M1919A4. Weapon can be built by an Engineer in the Campaign in Normandy, Tunisia and Pacific for the Allies. Weapon is mounted on some tanks in the Campaign. Also mounted on the WLA motorcycle in Campania, Tunisia.

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Browning M1919A4 - .30-06 Springfield
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Browning M1919A4 in game. Note the missing belt.
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Browning M1919A4 in game.
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Browning M1919A4 in game.
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Browning M1919A4 in game.
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Browning M1919A4 in game.
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Browning M1919A4 in game.
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Browning M1919A4 in game.


L3A1 Machine Gun
The L3A1 Machine Gun. Weapon is mounted on some tanks in the Campaign.

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L3A1 Machine Gun - .30-06 Springfield
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L3A1 Machine Gun in game.
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L3A1 Machine Gun in game.

Browning M1919A5

The Browning M1919A5. For the M3 and M5 series of tanks, the M1919A5 was invented, which was a slightly modified version of the M1919A4, as the space available in the turret was too small to reach the cocking handle. It is incorrectly listed as the M1919A4 in the game.

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Browning M1919A5 - .30-06 Springfield
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Browning M1919A5 mounted on M3 Stuart tank.
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Browning M1919A5 mounted on M5A1 tank.

DShK

The DShK heavy machine gun. Weapon can be built by an Engineer in the Campaign in Moscow, Berlin and Stalingrad for the Allies. Weapon is mounted on some tanks in the Campaign

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DShK - 12.7x108mm
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DShK in game.
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DShK in game.
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DShK in game.
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DShK in game.
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DShK in game.

Goryunov SG-43 Machine Gun

The Goryunov SG-43 Machine Gun. Currently, the weapon is available as Tank Decoration. It is not used by the player.

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Goryunov SG-43 Machine Gun - 7.62x54mm R

.

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Goryunov SG-43 Machine Gun on the ground.

Ho-103

The Ho-103. Weapon is mounted on some planes in the Campaign. Among others, on the Ki-61-I hei aircraft.

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Ho-103 - 12.7x81mmSR
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Ho-103 in game.
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Ho-103 in game.

KPVT Heavy Machine Gun

The KPVT Heavy Machine Gun. Weapon is mounted on some tanks in the Campaign.

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KPVT Heavy Machine Gun - 14.5x114mm
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KPVT Heavy Machine Gun in game.

Lewis Aircraft

The Lewis Aircraft. Weapon is mounted on some planes in the Campaign

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Aircraft mounted Lewis Gun with 47-round magazine - .303 British
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Lewis Aircraft in game.
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Lewis Aircraft in game.

M240C

The M240C. The first time is during the "Modern Conflict" event on November 18, 2021. Mounted on the "Abrams" tank.

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M240C - 7.62x51mm NATO
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M240C in game.
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M240C in game.

MAC 1934

The MAC 1934. Weapon is mounted on some planes in the Campaign

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MAC 1934 - 7.5x54mm French
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MAC 1934 in game.
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MAC 1934 in game.

Maxim M1910/30

The Maxim M1910/30 comes in two versions, with and without a protective plate. The protection plate variant can be built by a Russian engineer in Stalingrad. The variant without a protective plate can be built by a Russian engineer in all campaigns involving the Russians.

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Russian Maxim M1910/30, post-1941 manufacture with top hatch on cooling jacket allowing it to be filled more quickly or with snow - 7.62x54mmR.
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Maxim M1910/30 in game.
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Maxim M1910/30 in game. Note the missing belt.
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Maxim M1910/30 in game.
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Maxim M1910/30 in game.
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Maxim M1910/30 in game. Note the missing belt.
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Maxim M1910/30 in game.

MG15

The MG15. Weapon is mounted on some planes in the Campaign

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MG15 - 7.92x57mm Mauser
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MG15 in game.
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MG15 in game.
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MG15 in game.
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MG15 in game.

MG17

The MG17. Weapon is mounted on some planes in the Campaign

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MG17 - 7.92x57mm Mauser
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MG17 in game.
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MG17 in game.

MG34

The MG34. Weapon can be built by an Engineer in the Campaign in Moscow, Normandy, Berlin, Tunisia and Stalingrad for the Axis.

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MG34 with front and rear sights folded down - 7.92x57mm Mauser
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MG34 Panzerlauf with bipod and anti-aircraft sight - 7.92x57mm Mauser.
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Stationary MG34 in game. Note the missing belt.
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Stationary MG34 in game.
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Stationary MG34 in game.
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Stationary MG34 in game.
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Stationary MG34 in game.
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Stationary MG34 in game.
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Stationary MG34 in game.
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Stationary MG34 in game.

MG37(t)

The MG37(t). Weapon is mounted on some tanks in the Campaign.

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MG 37(t) - 7.92x57mm Mauser
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MG 37(t) in game.
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MG 37(t) in game.

MG42

The stationary MG42 can be found in almost every campaign especially in Normandy. One shot from bolt-action rifle is enough to destroy it.

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MG42 with drum magazine - 7.92x57mm Mauser
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Stationary MG42 in game.
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Stationary MG42 in game.
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Stationary MG42 in game.
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Stationary MG42 in game.

MG81

The MG81. Weapon is mounted on some planes in the Campaign.

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MG81 - 7.92x57mm Mauser
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MG81 in game.

MG81Z

The MG81Z. Weapon is mounted on some planes in the Campaign.

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MG81Z - 7.92x57mm Mauser
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MG81Z in game.
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MG81Z in game.
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MG81Z in game.
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MG81Z in game.

MG131

The MG131. Weapon can be built by an Engineer in the Campaign in Moscow, Normandy, Berlin, Tunisia and Stalingrad for the Axis. Weapon is mounted on some planes in the Campaign.

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MG131 - 13x64mm B
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MG131 in game.
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MG131 in game. Note the missing belt.
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MG131 in game.
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MG131 in game.
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MG131 in game.

NSV-T

The NSV-T. The first time is during the "Modern Conflict" event on November 18, 2021. Mounted on the "T80" tank.

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NSV-T - 12.7x108mm
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NSV-T in game.
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NSV-T in game.
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NSV-T in game.

Shpitalny-Komaritski ShKAS

The Shpitalny-Komaritski ShKAS. Weapon is mounted on some planes in the Campaign.

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Shpitalny-Komaritski ShKAS - 7.62x54mmR.
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Shpitalny-Komaritski ShKAS in game.
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Shpitalny-Komaritski ShKAS in game.
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Shpitalny-Komaritski ShKAS in game.
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Shpitalny-Komaritski ShKAS in game.

Type 92 (Lewis)

The Type 92 (Lewis). Weapon is mounted on some planes in the Campaign.

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Type 92 - 7.7x56mmR.
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Type 92 in game.
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Type 92 in game.

Type 92 Heavy Machine Gun

The Type 92 heavy machine gun. Weapon can be built by an Engineer in the Campaign in Pacific for the Axis.

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Type 92 Heavy Machine Gun - 7.7x58mm SR
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Type 92 heavy machine gun in game.
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Type 92 heavy machine gun in game. Note the missing 30-round feed strip.
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Type 92 heavy machine gun in game.

Type 93 Heavy Machine Gun

The Type 93 Heavy Machine Gun. Weapon can be built by an Engineer in the Campaign in Pacific for the Axis.

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Type 93 heavy machine gun - 13.2×99mm Hotchkiss. Weapon on a tripod with a pistol grip and a stock. Model from 1933.
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Type 93 Heavy Machine Gun in game.
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Type 93 Heavy Machine Gun in game.
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Type 93 Heavy Machine Gun in game.

Type 97 Aircraft Machine Gun

The Type 97 Aircraft Machine Gun. Weapon is mounted on the A6M and A5M in the Campaign. The A5M's guns are incorrectly named Type 89, the Army variant.

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Type 97 Aircraft Machine Gun - 7.7x56mmR
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Type 97 Aircraft Machine Gun in game.
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Type 97 Aircraft Machine Gun in game.
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Type 97 Aircraft Machine Gun in game.
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Type 97 Aircraft Machine Gun in game.

Type 97 Tank Machine Gun

The Type 97 tank machine gun. Weapon is mounted on some tanks in the Campaign.

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Type 97 tank machine gun - 7.7x58mm Arisaka. A characteristic feature of the tank version is the barrel cover and the scope mounted on the left side.
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Type 97 tank machine gun in game.
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Type 97 tank machine gun in game.

Vickers Mk. I

The Vickers Mk. I. Weapon is mounted on some tanks in the Campaign.

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Vickers Mk. I - 7.7x56mmR (.303 British)
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Vickers Mk. I in game.
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Vickers Mk. I in game.

Vickers K

The Vickers K machine gun. Weapon is mounted on some planes in the Campaign.

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Vickers K - 7.7x56mmR (.303 British)
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Vickers K in game.
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Vickers K in game.