The direct sequel to Red Orchestra 2: Rising Storm, Rising Storm 2: Vietnam brings the intense tactical realism of Tripwire Interactive's Red Orchestra series into the the Vietnam War, at the height of American involvement, with the notable continuation of asymmetrical faction elements from the previous title (such as the helicopters and air support of the American forces versus the tunnel spawn system of the Vietnamese forces). Both the United States Army and Marine Corps are present in levels based on their respective battles of the war, fighting against either the National Liberation Front (Viet Cong) or the People's Army of Vietnam (North Vietnamese Army). A new feature of this title is the ability for the player to customize the personal appearance of their in-game character, differentiated between the four factions and the additional helicopter pilot class of the US forces.
The following weapons appear in the video game Rising Storm 2: Vietnam (2017).
Weapons of the United States Army and United States Marine Corps
Sidearms
Colt M1911A1
As with the previous title, Colt M1911A1 is the primary pistol of the American military forces.
Submachine Guns
M3A1 Grease Gun
The M3A1 Grease Gun is issued to the Pointman, Combat Engineer, and Commander classes. It is issued with 4 magazines by default, and fires much more slowly compared to the Vietnamese SMGs.
Shotguns
Ithaca Model 37
The main American shotgun available to the Pointman and Combat Engineer is the Ithaca 37 shotgun. The M37 comes in three variants: the full-size Trenchgun which can mount a bayonet, the Riot Gun variant which is more compact but less accurate due to having only pistol grip and no buttstock, and the Duckbill version that spreads fired pellets in a horizontal spread for more short-range coverage. American forces have the option to load and fire between 00 Buckshot and No.4 Buckshot. Currently there is no indication on whether the real-life Ithaca's slamfire ability will be included in the game.
Rifles
M14 Battle Rifle
The M14 can be selected as an alternate to the M16 for US grunts, and is the only rifle available to the Commander role. It is capable of mounting a bayonet. Although the real-life M14 is select-fire, the in-game version is locked in semi-automatic mode (as was common practice during the Vietnam conflict). The 20-round box magazine can also be topped off by 5-round stripper clips.
M16A1 Assault Rifle
Starting out equipped with 20-round magazines, the M16A1 is the main assault rifle of American riflemen.
M40 Sniper Rifle
The M40 Sniper Rifle is the sniper rifle issued to the USMC Marksmen. Like the scoped Mosin-Nagant, it must be reloaded through individual rounds.
XM21 Sniper Rifle
The M21 is the default sniper rifle for the Marksman class. Like the unscoped M14, it can mount a bayonet. It is only available when playing as the US Army.
Machine Guns
M60 GPMG
The M60 is the main machine gun of the American forces, and the main weapon of the Machine Gunner class. "The Pig" can be fed by either 100-round belt boxes or a single 200-round belt of 7.62x51mm ammunition.
Launchers and Flamethrowers
M79 Grenade Launcher
Issued as the primary weapon of the Grenadier class, the M79 Grenade Launcher is the only explosive launcher available to the US forces. Players have the option to select HE and Buckshot, HE and Smoke or just a large amount of HE grenades.
M9A1-7 Flamethrower
The American forces have a fearsome M9A1 flamethrower at their disposal, which can deal short-range devastation to the environment.
Grenades and Explosives
C4 Explosive
M18 Claymore
M18 Smoke Grenade
M34 White Phosphorous Grenade
M61 Fragmentation Grenade
The main hand grenade for the American forces is the M61 fragmentation grenade, which was the updated version of the M26.
Mounted Weapons
M134 Minigun
M60D Machine Gun
Weapons of the NVA/PAVN and the VC/NLF
Sidearms
Tokarev TT-33
The Tokarev TT-33 appears as the main sidearm for the Vietnamese forces. It holds 8 rounds per magazine.
Submachine Guns
MAT-49
The MAT-49 is a usable submachine gun for the Vietnamese forces. Players can choose between the original French 9mm version or the Vietnamese 7.62x25mm Tokarev conversion, the latter has an increased fire rate.
PPSh-41
The PPSh-41 is another usable submachine gun for the Vietnamese forces, having a much higher fire rate than the MAT-49. Like in Red Orchestra 2, the PPSh starts off with 35-round magazines, though the original 71-round drum magazines are also available in the loadout screen. The fire selector is also usable on the base weapon. The model looks slightly different though.
Shotguns
IZH-58
A double-barreled IZH-58 shotgun is usable for the Vietnamese forces in both full-length, Coach Gun and sawed-off versions. The Sawn off version appears to reload slightly faster and is limited to 00 Buckshot while the Coach Gun and Full-lenghth versions are able to use 1oz Slugs in addition to Buckshot.
Rifles
AK-47 family
Several AK pattern rifles are grouped under the "AK-47" classification.
AKM
Norinco Type 56
Norinco Type 56-1
Mosin Nagant M91/30
The Mosin-Nagant M91/30 is the oldest gun in the game, available to the Vietnamese factions in both the standard and sniper rifle variants.
The former can be loaded with stripper clips, but the latter must be reloaded by individual rounds due to the scope.
SKS-45
The SKS appears as a usable rifle to the Vietnamese forces.
SVD Dragunov
The SVD Dragunov appears as another sniper rifle for the Vietnamese forces; its semi-automatic operation and box magazines are key advantages over the scoped Mosin-Nagant.
Machine Guns
Degtyaryov DP-28
The DP-28 from Red Orchestra 2 returns as an available machine gun for the Vietnamese forces.
Degtyaryov RPD
The RPD appears as the main light machine gun for the Vietnamese forces.
Launchers
RPG-7
The iconic RPG-7 appears as the main launcher for the Vietnamese forces. It must be aimed first in order to fire.