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Dead Rising 2

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Dead Rising 2 is a zombie action-adventure developed by Capcom, released in 2010. Set five years after the original Dead Rising, the motocross champion Chuck Greene finds himself in a zombie infested Fortune City. After finding shelter he sets out to figure out who framed him for the outbreak and to retrieve the anti-zombification vaccine Zombrex every 24 hours in order to save his daughter.

The following weapons appear in the video game Dead Rising 2:

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Dead Rising 2 (2010)


Handguns

"Pre-B" CZ 75

A "Pre-B" CZ 75 can be wielded by Chuck. Noted by the front and rear slide grooves, high profile of the frame, and curved trigger guard. This is the only pistol in the game. It has a 30 round capacity.

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"Pre-B" CZ 75 9x19mm
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The protagonist, Chuck, wielding the CZ-75
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Rebecca wielding the CZ-75

Colt Single Action Army

In the side mission WWJWD, a crazy sheriff has an engraved Single Action Army, once he dies it can be picked up, it holds 60 bullets.

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Bisley model Colt Single Action Army. 5" barrel known as the "Bisley Colt". Note distinct grip and hammer shape.
Chuck toys around with the SAA in the High Noon Shooting Range.
Chuck rapidly fans the SAA just outside the safe house.

Rifles

M4 Carbine Variant

An unknown kind of M4 Carbine Variant appears ingame. It uses a 20 magazine that can hold 60 rounds. It is the standard assault rifle of the United States Army soldiers that appear in the game.

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Colt M4A1 Carbine with 4 position collapsible stock 5.56x45mm
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Greene holds the M4A1 Carbine inside the High Noon Shooting Range.

M82A1 Barrett

The M82A1 Barrett .50CAL appears in the game simply as the "Sniper Rifle". It is usually loaded with 20 rounds.

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Barrett M82A1 sniper rifle .50 BMG
Chuck Greene holds the M82 outside the High Noon Shooting Range.

Sig SG-552

Three are seen attached to a wheelchair and called the "Blitzkrieg". One has a sight attached and the other has a side-loading magazine. Called the "Merc assault rifle", has a 30 round magazine and is fitted with a scope and a vertical grip. The weapon is usually carried by the mercenaries the player has to face.

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SIG SG 552 5.56x45mm
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Chuck Greene holds a SIG SG 552 in the Atlantica Casino.

Machine Guns

M249 SAW

Called the "LMG", it can be found in numerous locations throughout the game. It uses a 200 round drum, is the standard weapon of Dwight Boykin and is part of two combo weapons.

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M249 SAW 5.56x45mm paratrooper version with 200 round ammo drum
Greene holds the M249 in the safe house.

Shotguns

Mossberg 500 Cruiser

The Mossberg 500 Cruiser appears in the game with a heat shield. One of the combo weapons, known as the "Boomstick", is equipped with a tapped-on Pitchfork. It also appears in the Dead Rising 2: Case Zero Debut trailer.

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Mossberg 500 Cruiser with heat shield - 12 gauge
Chuck holds the "Boomstick" just outside the safe house.
Chuck holds the Mossberg 500 Cruiser inside the High Noon Shooting Range.

Explosives

Mk 2 hand grenade

Used by Sergeant Dwight Boykin, and found in limited numbers throughout Fortune City.

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Mk 2 "Pineapple" High-Explosive Fragmentation hand grenade
Chuck holds one of the Mk 2 fragmentation grenades.

Dynamite

Found throughout the game and can be combined with various objects to create improvised weapons.

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Chuck prepares to throw a stick of dynamite.