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Killing Floor 2: Difference between revisions
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'''''Killing Floor 2''''' (also referred as '''''KF2''''') is an upcoming first-person survival coop shooter video game developed and published by Tripwire Interactive for | '''''Killing Floor 2''''' (also referred as '''''KF2''''') is an upcoming first-person survival coop shooter video game developed and published by Tripwire Interactive for PC and Linux. It is the sequel to [[Killing Floor|Killing Floor]]. | ||
The game is being developed on modified ''Unreal Engine 3''. Killing Floor 2 will come out on 21st | The game is being developed on a modified ''Unreal Engine 3''. Killing Floor 2 will come out on April 21st 2015 as an early access title. | ||
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= Handguns = | = Handguns = | ||
== Beretta M9A1 == | == Beretta M9A1 == | ||
The [[Beretta 92 pistol series#Beretta M9A1|Beretta M9A1]] | The [[Beretta 92 pistol series#Beretta M9A1|Beretta M9A1]], appears as the "9mm Pistol" and is equipped with a usable tac-light. It's the starting sidearm for all Perks and can be dual-wielded. | ||
[[Image:BerettaM9A1.jpg|none|thumb|350px|Beretta M9A1 - 9x19mm]] | [[Image:BerettaM9A1.jpg|none|thumb|350px|Beretta M9A1 - 9x19mm]] | ||
[[Image:KillingFloor2-M9A1-1.jpg|none|thumb|600px| | [[Image:KillingFloor2-M9A1-1.jpg|none|thumb|600px|A player draws his M9A1.]] | ||
[[Image:KillingFloor2-M9A1-2.jpg|600px|thumb|none| | [[Image:KillingFloor2-M9A1-2.jpg|600px|thumb|none|The player peers at the M9A1's magazine before loading it in.]] | ||
= Submachine Guns = | = Submachine Guns = | ||
== Colt 9mm Submachine Gun == | == Colt 9mm Submachine Gun == | ||
The Colt 9mm Submachine Gun | The [[Colt 9mm Submachine Gun]] appears as the "AR-15 Varmint Rifle" and is the first weapon available for the Commando perk. This version of the Colt 9mm Submachine Gun features a forward assist and Rail Interface System with removable carry handle and Magpul AFG. | ||
[[Image:Colt_R0991.jpg|thumb|350px|none|Colt 9mm SMG aka Colt R0991 with RIS handguard - 9x19mm]] | [[Image:Colt_R0991.jpg|thumb|350px|none|Colt 9mm SMG aka Colt R0991 with RIS handguard - 9x19mm]] | ||
[[Image:KillingFloor2-ColtSMG-1.jpg|thumb|600px|none|Colt SMG]] | [[Image:KillingFloor2-ColtSMG-1.jpg|thumb|600px|none|A nice shot of the side of the Colt SMG.]] | ||
[[Image:KillingFloor2-ColtSMG-2.jpg|thumb|600px|none| | [[Image:KillingFloor2-ColtSMG-2.jpg|thumb|600px|none|A player draws his SMG, determined to clean the streets of "varmints".]] | ||
= Shotguns = | = Shotguns = | ||
== Benelli M4 Super 90 == | == Benelli M4 Super 90 == | ||
The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] shotgun is the third weapon available for Support perk. It is equipped with a weaponlight as well as a red dot sight on the top rail. Like in first Killing Floor, it features 6-round | The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] shotgun is the third weapon available for the Support perk. It is equipped with a usable weaponlight as well as a red dot sight on the top rail. Like in first Killing Floor, it features a 6-round magazine, indicating the use of three-inch shells. | ||
[[Image:M4Super90.jpg|thumb|350px|none|Benelli M4 Super 90 with 7-shot tube - 12 gauge]] | [[Image:M4Super90.jpg|thumb|350px|none|Benelli M4 Super 90 with 7-shot tube - 12 gauge]] | ||
[[Image:KillingFloor2-BenelliM4-1.jpg|thumb|600px|none| | [[Image:KillingFloor2-BenelliM4-1.jpg|thumb|600px|none|A player loads a shell into the breech of his Super 90.]] | ||
[[Image:KillingFloor2-BenelliM4-2.jpg|thumb|600px|none| | [[Image:KillingFloor2-BenelliM4-2.jpg|thumb|600px|none|The Super 90 in all it's glory.]] | ||
== AA-12 CQB == | == AA-12 CQB == | ||
The AA-12 is a tier 4 weapon for Support class. It is a fully automatic shotgun. | The AA-12 is a tier 4 weapon for the Support class. It is a fully automatic shotgun and fires from 20 round drum magazines. | ||
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]] | [[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]] | ||
[[Image:Killing Floor 2 AA-12.jpeg|thumb|600px|none| | [[Image:Killing Floor 2 AA-12.jpeg|thumb|600px|none|A player fires his AA-12 into a Scrake at close range]] | ||
[[Image:Killing Floor 2 AA-12 camo 3rd person.jpg|thumb|600px|none| | [[Image:Killing Floor 2 AA-12 camo 3rd person.jpg|thumb|600px|none|Determined to beat his friend, a different player gets REALLY close to a Scrake with his camouflaged AA-12.]] | ||
= Assault Rifles and Carbines = | = Assault Rifles and Carbines = | ||
== L85A2 == | == L85A2 == | ||
The [[SA80# | The [[SA80#L85A2|L85A2]] is the second weapon for the Сommando perk. It replaces the L22 from the original and is fitted with an EOtech holographic sight. | ||
[[Image:L85A2Iron.jpg|thumb|350px|none|L85A2 - 5.45x39mm.]] | [[Image:L85A2Iron.jpg|thumb|350px|none|L85A2 - 5.45x39mm.]] | ||
[[Image:KillingFloor2-185A2-1_.jpg|thumb|600px|none|L85A2.]] | [[Image:KillingFloor2-185A2-1_.jpg|thumb|600px|none|A player scans the Metro's advertisements, L85A2 in hand.]] | ||
[[Image:KillingFloor2-L85A2-2.jpg|thumb|600px|none|L85A2.]] | [[Image:KillingFloor2-L85A2-2.jpg|thumb|600px|none|A player begins to reload his L85A2.]] | ||
== AK-12 == | == AK-12 == | ||
The [[AK-12|AK-12]] is the third Commando-perk weapon. It is fitted with a Kobra red dot sight and a vertical foregrip. | The [[AK-12|AK-12]] is the third Commando-perk weapon and replaces the Draco Carbine from the first game. It is fitted with a Kobra red dot sight and a vertical foregrip. | ||
[[Image:Ak-12.jpg|thumb|350px|none|AK-12 - 5.45x39mm]] | [[Image:Ak-12.jpg|thumb|350px|none|AK-12 - 5.45x39mm]] | ||
[[Image:KillingFloor2-AK-12-1.jpg|thumb|600px|none|Tactical Reload for the AK-12. | [[Image:KillingFloor2-AK-12-1.jpg|thumb|600px|none|The Tactical Reload for the AK-12. Note the bullets are rendered in the magazine.]] | ||
[[Image:KillingFloor2-AK-12-2.jpg|thumb|600px|none|AK-12]] | [[Image:KillingFloor2-AK-12-2.jpg|thumb|600px|none|A lovely shot of the AK-12.]] | ||
= Battle Rifles = | = Battle Rifles = | ||
== FN SCAR-H STD (Mark 17 Mod 0) == | == FN SCAR-H STD (Mark 17 Mod 0) == | ||
The [[FN SCAR#FN SCAR-H|FN SCAR-H STD]] appears as the "SCAR-H Assault Rifle" | The [[FN SCAR#FN SCAR-H|FN SCAR-H STD]] appears as the "SCAR-H Assault Rifle" and is the most powerful weapon for the Commando perk. Like in the first game, the SCAR-H is equipped with a M68 Aimpoint sight and a vertical foregrip. | ||
[[Image:FN_SCAR-H_STD.jpg|none|thumb|350px|Third Generation FN SCAR-H STD - 7.62x51mm NATO]] | [[Image:FN_SCAR-H_STD.jpg|none|thumb|350px|Third Generation FN SCAR-H STD - 7.62x51mm NATO]] | ||
[[Image:Killing Floor 2 SCAR.jpg|none|thumb|600px|SCAR | [[Image:Killing Floor 2 SCAR.jpg|none|thumb|600px|A SCAR wielding character realizes that his rifle might not be enough for what he's facing.]] | ||
[[Category:Video Game]] | [[Category:Video Game]] |
Revision as of 04:42, 11 April 2015
Error creating thumbnail: File missing The future is subject to change. This article is for an unreleased piece of media. Any screenshots used are from official Trailers and sources. Content is subject to change. |
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Killing Floor 2 (also referred as KF2) is an upcoming first-person survival coop shooter video game developed and published by Tripwire Interactive for PC and Linux. It is the sequel to Killing Floor. The game is being developed on a modified Unreal Engine 3. Killing Floor 2 will come out on April 21st 2015 as an early access title.
The following weapons appear in the game Killing Floor:
Handguns
Beretta M9A1
The Beretta M9A1, appears as the "9mm Pistol" and is equipped with a usable tac-light. It's the starting sidearm for all Perks and can be dual-wielded.
Submachine Guns
Colt 9mm Submachine Gun
The Colt 9mm Submachine Gun appears as the "AR-15 Varmint Rifle" and is the first weapon available for the Commando perk. This version of the Colt 9mm Submachine Gun features a forward assist and Rail Interface System with removable carry handle and Magpul AFG.
Shotguns
Benelli M4 Super 90
The Benelli M4 Super 90 shotgun is the third weapon available for the Support perk. It is equipped with a usable weaponlight as well as a red dot sight on the top rail. Like in first Killing Floor, it features a 6-round magazine, indicating the use of three-inch shells.
AA-12 CQB
The AA-12 is a tier 4 weapon for the Support class. It is a fully automatic shotgun and fires from 20 round drum magazines.
Assault Rifles and Carbines
L85A2
The L85A2 is the second weapon for the Сommando perk. It replaces the L22 from the original and is fitted with an EOtech holographic sight.
AK-12
The AK-12 is the third Commando-perk weapon and replaces the Draco Carbine from the first game. It is fitted with a Kobra red dot sight and a vertical foregrip.
Battle Rifles
FN SCAR-H STD (Mark 17 Mod 0)
The FN SCAR-H STD appears as the "SCAR-H Assault Rifle" and is the most powerful weapon for the Commando perk. Like in the first game, the SCAR-H is equipped with a M68 Aimpoint sight and a vertical foregrip.