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Dead Rising 2: Difference between revisions
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Found throughout the game and can be combined with various objects to create improvised weapons. | Found throughout the game and can be combined with various objects to create improvised weapons. | ||
[[Image:Dynamite.JPG|thumb|none|400px]] | [[Image:Dynamite.JPG|thumb|none|400px]] | ||
[[Image:DeadRising2 Dynamite.jpg|thumb|500px|none|Chuck prepares to throw a stick of dynamite.]] | |||
[[Category:Video Game]] | [[Category:Video Game]] | ||
[[Category:Zombie]] | [[Category:Zombie]] |
Revision as of 22:48, 22 January 2011
The following guns were seen in the video game Dead Rising 2:
Handguns
"Pre-B" CZ 75
A "Pre-B" CZ 75 can be wielded by Chuck. Noted by the front and rear slide grooves, high profile of the frame, and curved trigger guard. This is the only pistol in the game. It has a 30 round capacity.
Colt Single Action Army
In the side mission WWJWD, a crazy sheriff has an engraved Single Action Army, once he dies it can be picked up, it holds 60 bullets.
Rifles
M4 Carbine Variant
An unknown kind of M4 Carbine Variant appears ingame. It uses a 20 magazine that can hold 60 rounds.
M82A1 Barrett
The M82A1 Barrett .50CAL appears in the game simply as the "Sniper Rifle". It is usually loaded with 20 rounds.
Sig SG-552
Three are seen attached to a wheelchair and called the "Blitzkrieg". One has a sight attached and the other has a side-loading magazine. Called the "Merc assault rifle", has a 30 round magazine and is fitted with a scope and a vertical grip. The weapon is usually carried by the mercenaries the player has to face.
Machine Guns
M249 SAW
Shotguns
Mossberg 500 Cruiser
The Mossberg 500 Cruiser appears in the game with a heat shield. One of the combo weapons, known as the "Boomstick", is equipped with a tapped-on Pitchfork. It also appears in the Dead Rising 2: Case Zero Debut trailer.
Explosives
Hand Grenade
Used by Sergeant Dwight Boykin, and found in limited numbers throughout Fortune City.
Dynamite
Found throughout the game and can be combined with various objects to create improvised weapons.