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Dead Rising 2: Difference between revisions
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==M4 Carbine Variant== | ==M4 Carbine Variant== | ||
An unknown kind of M4 Carbine Variant appears | An unknown kind of M4 Carbine Variant appears ingame. It uses a 20 magazine that can hold 60 rounds. | ||
[[Image:ColtM4_FirstVersion.jpg|thumb|none|500px|Colt M4A1 Carbine with 4 position collapsible stock 5.56x45mm]] | [[Image:ColtM4_FirstVersion.jpg|thumb|none|500px|Colt M4A1 Carbine with 4 position collapsible stock 5.56x45mm]] | ||
[[Image:DR2Assaultrifle.jpg|thumb|none|500px|]] | [[Image:DR2Assaultrifle.jpg|thumb|none|500px|Greene holds the [[M4A1 Carbine]] inside the High Noon Shooting Range.]] | ||
==M82A1 Barrett== | ==M82A1 Barrett== |
Revision as of 22:29, 22 January 2011
The following guns were seen in the video game: Dead Rising 2.
"Pre-B" CZ 75
A "Pre-B" CZ 75 can be wielded by Chuck. Noted by the front and rear slide grooves, high profile of the frame, and curved trigger guard. This is the only pistol in the game. It has a 30 round capacity.
Mossberg 500 Cruiser
In the Dead Rising 2: Case: 0 Debut trailer it shows Chuck Greene holding a Mossberg 500 Cruiser with a heat shield. In one instance it shows it attached with a Pitchfork as well(known as the Boomstick in game). Also seen in the full length game.
M4 Carbine Variant
An unknown kind of M4 Carbine Variant appears ingame. It uses a 20 magazine that can hold 60 rounds.
M82A1 Barrett
The M82A1 Barrett .50CAL appears in the game simply as the "Sniper Rifle". It is usually loaded with 20 rounds.
M249 SAW
Sig SG-552
Three are seen attached to a wheelchair and called the "Blitzkrieg". One has a sight attached and the other has a side-loading magazine. Called the "Merc assault rifle", has a 30 round magazine and is fitted with a scope and a vertical grip. The weapon is usually carried by the mercenaries the player has to face.
Hand Grenade
Used by Sergeant Dwight Boykin, and found in limited numbers throughout Fortune City.
Dynamite
Found throughout the game and can be combined with various objects to create improvised weapons.
Colt Single Action Army
In the side mission WWJWD, a crazy sheriff has an engraved Single Action Army, once he dies it can be picked up, it holds 60 bullets.