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Driver 3: Difference between revisions
Spartan198 (talk | contribs) (→Beretta 92FS: 10 rounds isn't "unrealistic" for a Beretta 92FS; such magazines are made for markets like California whose politicians crap their pants at the thought of lowly peons like us having high-cap mags.) |
Eddiehimself (talk | contribs) |
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=Submachine guns= | =Submachine guns= | ||
==Heckler & Koch MP5A5== | |||
The [[Heckler & Koch MP5A5]] appears as a more powerful submachine gun in game, as well as in cutscenes. The telescoping stock has been removed, and it has a 15-round magazine. Also, despite having the Navy trigger pack markings, it does not feature the ambidextrous safety lever. Jones is also seen with this gun with the stock in place. The in game model also features the stock and a 15 or 20-round magazine, but is given a capacity of 30 rounds. The inventory icon shows an [[Heckler & Koch MP5#Heckler & Koch MP5SD|MP5 SD3]] or SD6 model with a full-size magazine. | |||
[[File:H&KMP5A5.jpg|thumb|none|450px|H&K MP5 A5 - 9x19mm]] | |||
[[File:Driv3rmp5a5.jpg|thumb|none|450px|Man with MP5. Note the contradictory use of the Navy trigger pack with 3-round burst, but lack of corresponding right-hand safety lever.]] | |||
[[File:Driv3rmp5ingamemodel.jpg|thumb|none|450px|In-game model]] | |||
[[File:Driv3rmp5inventory.jpg|thumb|none|393px|Inventory icon]] | |||
==IMI Uzi== | ==IMI Uzi== | ||
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[[File:Driv3ruzi.jpg|thumb|none|450px|Tanner with the Uzi in game]] | [[File:Driv3ruzi.jpg|thumb|none|450px|Tanner with the Uzi in game]] | ||
== | ==Ingram MAC-10== | ||
This is the last submachine gun to appear in the game. It has a ridiculous magazine capacity of 60 rounds to offset its high firing rate. | |||
[[File: | [[File:IngramMAC10.jpg|thumb|none|450px|Ingram MAC-10 with stock closed - 9x19mm]] | ||
[[File: | [[File:Driv3rmac10.jpg|thumb|none|450px|MAC-10 in game]] | ||
=Assault Rifles= | =Assault Rifles= |
Revision as of 17:35, 14 April 2019
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Driver 3 for current discussions. Content is subject to change. |
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Driver 3, stylized as DRIV3R, is a 2004 game by Reflections interactive and published by Atari.
The following weapons appear in the video game Driver 3:
Error creating thumbnail: File missing WARNING! THIS PAGE CONTAINS SPOILERS!
Pistols
Heckler & Koch USP
Although the rendering and in game model for Tanner's default pistol is some kind of mishmash between different models, the inventory icon for it is a silhouette of an H&K USP.
Beretta 92FS
The Beretta 92FS is featured on the official artwork of the game and in game itself as a more powerful pistol. It features a capacity of only 10 rounds, rather than the full 15.
Shotguns
Double-barrel sawn-off Shotgun
Antagonist Jericho is seen with his signature double-barrel sawn-off shotgun.
Submachine guns
Heckler & Koch MP5A5
The Heckler & Koch MP5A5 appears as a more powerful submachine gun in game, as well as in cutscenes. The telescoping stock has been removed, and it has a 15-round magazine. Also, despite having the Navy trigger pack markings, it does not feature the ambidextrous safety lever. Jones is also seen with this gun with the stock in place. The in game model also features the stock and a 15 or 20-round magazine, but is given a capacity of 30 rounds. The inventory icon shows an MP5 SD3 or SD6 model with a full-size magazine.
IMI Uzi
The IMI Uzi is the first submachine gun model to appear in game. It has a capacity of 32 rounds, despite only being modeled with a 20-round magazine.
Ingram MAC-10
This is the last submachine gun to appear in the game. It has a ridiculous magazine capacity of 60 rounds to offset its high firing rate.
Assault Rifles
M16A4
The M16A4 appears as the assault rifle in game as well as on cutscenes and FMVs. Unlike the actual A4 model, the in-game version fires full auto.
Beretta AR-70/223
A silhouette of the Beretta AR-70/223 is seen on a warning poster at the Miami PD firing range.