Error creating thumbnail: File missing Join our Discord!
If you have been locked out of your account you can request a password reset here.

Killing Floor 2: Difference between revisions

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 11: Line 11:
}}
}}


'''''Killing Floor 2''''' (also referred as '''''KF2''''') is an upcoming first-person survival coop shooter video game developed and published by Tripwire Interactive for the PC and Linux. It is sequel to [[Killing Floor|first Killing Floor game]].
'''''Killing Floor 2''''' (also referred as '''''KF2''''') is an upcoming first-person survival coop shooter video game developed and published by Tripwire Interactive for PC and Linux. It is the sequel to [[Killing Floor|Killing Floor]].
The game is being developed on modified ''Unreal Engine 3''.  Killing Floor 2 will come out on 21st April 2015 as early access title.
The game is being developed on a modified ''Unreal Engine 3''.  Killing Floor 2 will come out on April 21st 2015 as an early access title.




Line 20: Line 20:
= Handguns =
= Handguns =
== Beretta M9A1 ==
== Beretta M9A1 ==
The [[Beretta 92 pistol series#Beretta M9A1|Beretta M9A1]], equipped with a weaponlight, appears as the "9mm Pistol" and is the default sidearm for every perk. It can be dual-wielded. Unlike M9A1 from the first part of the game incorrectly featuring two fluorescent dots on the rear sight notch, the Beretta in Killing Floor 2 has no dots on sights at all. The presence of the tactical rail indicates that it's M9A1, but the gun lacks checkered back strap.
The [[Beretta 92 pistol series#Beretta M9A1|Beretta M9A1]], appears as the "9mm Pistol" and is equipped with a usable tac-light. It's the starting sidearm for all Perks and can be dual-wielded.  
 
[[Image:BerettaM9A1.jpg|none|thumb|350px|Beretta M9A1 - 9x19mm]]
[[Image:BerettaM9A1.jpg|none|thumb|350px|Beretta M9A1 - 9x19mm]]
[[Image:KillingFloor2-M9A1-1.jpg|none|thumb|600px|The Beretta M9A1 in-game.]]
[[Image:KillingFloor2-M9A1-1.jpg|none|thumb|600px|A player draws his M9A1.]]
[[Image:KillingFloor2-M9A1-2.jpg|600px|thumb|none|Performing an ammo check.]]
[[Image:KillingFloor2-M9A1-2.jpg|600px|thumb|none|The player peers at the M9A1's magazine before loading it in.]]


= Submachine Guns =
= Submachine Guns =
== Colt 9mm Submachine Gun ==
== Colt 9mm Submachine Gun ==
The Colt 9mm Submachine Gun, appearing as the "AR-15 Varmint Rifle", is the first weapon available for the Commando perk. Although it is called "rifle" in-game and the Commando arsenal mainly consists of assault rifles, this weapon is actually a submachine gun.  This version of Colt 9mm Submachine Gun features forward assist and Rail Interface System with removable carry handle and Magpul AFG.
The [[Colt 9mm Submachine Gun]] appears as the "AR-15 Varmint Rifle" and is the first weapon available for the Commando perk. This version of the Colt 9mm Submachine Gun features a forward assist and Rail Interface System with removable carry handle and Magpul AFG.
[[Image:Colt_R0991.jpg|thumb|350px|none|Colt 9mm SMG aka Colt R0991 with RIS handguard - 9x19mm]]
[[Image:Colt_R0991.jpg|thumb|350px|none|Colt 9mm SMG aka Colt R0991 with RIS handguard - 9x19mm]]
[[Image:KillingFloor2-ColtSMG-1.jpg|thumb|600px|none|Colt SMG]]
[[Image:KillingFloor2-ColtSMG-1.jpg|thumb|600px|none|A nice shot of the side of the Colt SMG.]]
[[Image:KillingFloor2-ColtSMG-2.jpg|thumb|600px|none|Colt SMG drawn]]
[[Image:KillingFloor2-ColtSMG-2.jpg|thumb|600px|none|A player draws his SMG, determined to clean the streets of "varmints".]]


= Shotguns =
= Shotguns =
== Benelli M4 Super 90 ==
== Benelli M4 Super 90 ==
The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] shotgun is the third weapon available for Support perk. It is equipped with a weaponlight as well as a red dot sight on the top rail. Like in first Killing Floor, it features 6-round tube magazine, indicating the use of three-inch shells.
The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] shotgun is the third weapon available for the Support perk. It is equipped with a usable weaponlight as well as a red dot sight on the top rail. Like in first Killing Floor, it features a 6-round magazine, indicating the use of three-inch shells.
[[Image:M4Super90.jpg|thumb|350px|none|Benelli M4 Super 90 with 7-shot tube - 12 gauge]]
[[Image:M4Super90.jpg|thumb|350px|none|Benelli M4 Super 90 with 7-shot tube - 12 gauge]]
[[Image:KillingFloor2-BenelliM4-1.jpg|thumb|600px|none|Loading the Benelli M4]]
[[Image:KillingFloor2-BenelliM4-1.jpg|thumb|600px|none|A player loads a shell into the breech of his Super 90.]]
[[Image:KillingFloor2-BenelliM4-2.jpg|thumb|600px|none|Benelli M4]]
[[Image:KillingFloor2-BenelliM4-2.jpg|thumb|600px|none|The Super 90 in all it's glory.]]


== AA-12 CQB ==
== AA-12 CQB ==
The AA-12 is a tier 4 weapon for Support class. It is a fully automatic shotgun.
The AA-12 is a tier 4 weapon for the Support class. It is a fully automatic shotgun and fires from 20 round drum magazines.


[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]
[[Image:Killing Floor 2 AA-12.jpeg|thumb|600px|none|Firing AA-12 in the first person view]]
[[Image:Killing Floor 2 AA-12.jpeg|thumb|600px|none|A player fires his AA-12 into a Scrake at close range]]
[[Image:Killing Floor 2 AA-12 camo 3rd person.jpg|thumb|600px|none|Player wielding a camouflaged AA-12]]
[[Image:Killing Floor 2 AA-12 camo 3rd person.jpg|thumb|600px|none|Determined to beat his friend, a different player gets REALLY close to a Scrake with his camouflaged AA-12.]]


= Assault Rifles and Carbines =
= Assault Rifles and Carbines =
== L85A2 ==
== L85A2 ==
The [[SA80#L85A1|L85A1]] is the second weapon for the Сommando perk. It appears as the "SA80 L85A2 Bullpup", where "SA80" is the weapon series L85A2 belongs to. It is fitted with an EOtech holographic sight.
The [[SA80#L85A2|L85A2]] is the second weapon for the Сommando perk. It replaces the L22 from the original and is fitted with an EOtech holographic sight.
[[Image:L85A2Iron.jpg|thumb|350px|none|L85A2 - 5.45x39mm.]]
[[Image:L85A2Iron.jpg|thumb|350px|none|L85A2 - 5.45x39mm.]]
[[Image:KillingFloor2-185A2-1_.jpg|thumb|600px|none|L85A2.]]
[[Image:KillingFloor2-185A2-1_.jpg|thumb|600px|none|A player scans the Metro's advertisements, L85A2 in hand.]]
[[Image:KillingFloor2-L85A2-2.jpg|thumb|600px|none|L85A2.]]
[[Image:KillingFloor2-L85A2-2.jpg|thumb|600px|none|A player begins to reload his L85A2.]]


== AK-12 ==
== AK-12 ==
The [[AK-12|AK-12]] is the third Commando-perk weapon. It is fitted with a Kobra red dot sight and a vertical foregrip.
The [[AK-12|AK-12]] is the third Commando-perk weapon and replaces the Draco Carbine from the first game. It is fitted with a Kobra red dot sight and a vertical foregrip.
[[Image:Ak-12.jpg|thumb|350px|none|AK-12 - 5.45x39mm]]
[[Image:Ak-12.jpg|thumb|350px|none|AK-12 - 5.45x39mm]]
[[Image:KillingFloor2-AK-12-1.jpg|thumb|600px|none|Tactical Reload for the AK-12. Note the modeled bullets in the fresh mag.]]
[[Image:KillingFloor2-AK-12-1.jpg|thumb|600px|none|The Tactical Reload for the AK-12. Note the bullets are rendered in the magazine.]]
[[Image:KillingFloor2-AK-12-2.jpg|thumb|600px|none|AK-12]]
[[Image:KillingFloor2-AK-12-2.jpg|thumb|600px|none|A lovely shot of the AK-12.]]


= Battle Rifles =
= Battle Rifles =
== FN SCAR-H STD (Mark 17 Mod 0) ==
== FN SCAR-H STD (Mark 17 Mod 0) ==
The [[FN SCAR#FN SCAR-H|FN SCAR-H STD]] appears as the "SCAR-H Assault Rifle", is the most powerful weapon for Commando perk. Like in the original Killing Floor, it is equipped with an M68 Aimpoint Close Combat Optic.
The [[FN SCAR#FN SCAR-H|FN SCAR-H STD]] appears as the "SCAR-H Assault Rifle" and is the most powerful weapon for the Commando perk. Like in the first game, the SCAR-H is equipped with a M68 Aimpoint sight and a vertical foregrip.


[[Image:FN_SCAR-H_STD.jpg|none|thumb|350px|Third Generation FN SCAR-H STD - 7.62x51mm NATO]]
[[Image:FN_SCAR-H_STD.jpg|none|thumb|350px|Third Generation FN SCAR-H STD - 7.62x51mm NATO]]
[[Image:Killing Floor 2 SCAR.jpg|none|thumb|600px|SCAR-H Assault Rifle in-game]]
[[Image:Killing Floor 2 SCAR.jpg|none|thumb|600px|A SCAR wielding character realizes that his rifle might not be enough for what he's facing.]]


[[Category:Video Game]]
[[Category:Video Game]]

Revision as of 04:42, 11 April 2015

Error creating thumbnail: File missing
The future is subject to change.

This article is for an unreleased piece of media. Any screenshots used are from official Trailers and sources. Content is subject to change.



Killing Floor 2
Error creating thumbnail: File missing
PC Boxart
Developer: Tripwire Interactive
Publisher: Tripwire Interactive
Platforms: PC
Linux
Genre: First-Person Shooter


Killing Floor 2 (also referred as KF2) is an upcoming first-person survival coop shooter video game developed and published by Tripwire Interactive for PC and Linux. It is the sequel to Killing Floor. The game is being developed on a modified Unreal Engine 3. Killing Floor 2 will come out on April 21st 2015 as an early access title.


The following weapons appear in the game Killing Floor:


Handguns

Beretta M9A1

The Beretta M9A1, appears as the "9mm Pistol" and is equipped with a usable tac-light. It's the starting sidearm for all Perks and can be dual-wielded.

Error creating thumbnail: File missing
Beretta M9A1 - 9x19mm
Error creating thumbnail: File missing
A player draws his M9A1.
File:KillingFloor2-M9A1-2.jpg
The player peers at the M9A1's magazine before loading it in.

Submachine Guns

Colt 9mm Submachine Gun

The Colt 9mm Submachine Gun appears as the "AR-15 Varmint Rifle" and is the first weapon available for the Commando perk. This version of the Colt 9mm Submachine Gun features a forward assist and Rail Interface System with removable carry handle and Magpul AFG.

Error creating thumbnail: File missing
Colt 9mm SMG aka Colt R0991 with RIS handguard - 9x19mm
File:KillingFloor2-ColtSMG-1.jpg
A nice shot of the side of the Colt SMG.
File:KillingFloor2-ColtSMG-2.jpg
A player draws his SMG, determined to clean the streets of "varmints".

Shotguns

Benelli M4 Super 90

The Benelli M4 Super 90 shotgun is the third weapon available for the Support perk. It is equipped with a usable weaponlight as well as a red dot sight on the top rail. Like in first Killing Floor, it features a 6-round magazine, indicating the use of three-inch shells.

Error creating thumbnail: File missing
Benelli M4 Super 90 with 7-shot tube - 12 gauge
File:KillingFloor2-BenelliM4-1.jpg
A player loads a shell into the breech of his Super 90.
File:KillingFloor2-BenelliM4-2.jpg
The Super 90 in all it's glory.

AA-12 CQB

The AA-12 is a tier 4 weapon for the Support class. It is a fully automatic shotgun and fires from 20 round drum magazines.

Error creating thumbnail: File missing
AA-12 CQB - 12 Gauge
Error creating thumbnail: File missing
A player fires his AA-12 into a Scrake at close range
Error creating thumbnail: File missing
Determined to beat his friend, a different player gets REALLY close to a Scrake with his camouflaged AA-12.

Assault Rifles and Carbines

L85A2

The L85A2 is the second weapon for the Сommando perk. It replaces the L22 from the original and is fitted with an EOtech holographic sight.

Error creating thumbnail: File missing
L85A2 - 5.45x39mm.
File:KillingFloor2-185A2-1 .jpg
A player scans the Metro's advertisements, L85A2 in hand.
File:KillingFloor2-L85A2-2.jpg
A player begins to reload his L85A2.

AK-12

The AK-12 is the third Commando-perk weapon and replaces the Draco Carbine from the first game. It is fitted with a Kobra red dot sight and a vertical foregrip.

Error creating thumbnail: File missing
AK-12 - 5.45x39mm
File:KillingFloor2-AK-12-1.jpg
The Tactical Reload for the AK-12. Note the bullets are rendered in the magazine.
File:KillingFloor2-AK-12-2.jpg
A lovely shot of the AK-12.

Battle Rifles

FN SCAR-H STD (Mark 17 Mod 0)

The FN SCAR-H STD appears as the "SCAR-H Assault Rifle" and is the most powerful weapon for the Commando perk. Like in the first game, the SCAR-H is equipped with a M68 Aimpoint sight and a vertical foregrip.

Error creating thumbnail: File missing
Third Generation FN SCAR-H STD - 7.62x51mm NATO
Error creating thumbnail: File missing
A SCAR wielding character realizes that his rifle might not be enough for what he's facing.