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Driver 3: Difference between revisions
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==Heckler & Koch USP== | ==Heckler & Koch USP== | ||
Although the rendering and in game model for Tanner's default pistol is some kind of mishmash between different models, the inventory icon for it is a silhouette of an H&K USP. | Although the rendering and in game model for Tanner's default pistol is some kind of mishmash between different models, the inventory icon for it is a silhouette of an [[H&K USP]]. | ||
[[File:USP9mm.jpg|thumb|none|450px|Heckler & Koch USP - 9x19 mm]] | [[File:USP9mm.jpg|thumb|none|450px|Heckler & Koch USP - 9x19 mm]] | ||
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==Beretta 92FS== | ==Beretta 92FS== | ||
The [[Beretta 92FS]] is featured on the official artwork of the game and in game itself as a more powerful pistol. It features an unrealistic capacity of only 10 rounds, which is 5 short of the real model. | |||
[[File:BerettaM92FS.jpg|thumb|none|450px|Beretta 92FS - 9x19 mm]] | [[File:BerettaM92FS.jpg|thumb|none|450px|Beretta 92FS - 9x19 mm]] | ||
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==IMI Uzi== | ==IMI Uzi== | ||
The [[IMI Uzi]] is the first submachine gun model to appear in game. It has a capacity of 32 rounds, despite only being modeled with a 20-round magazine. | |||
[[File:Uzi.jpg|thumb|none|450px|IMI Uzi with buttstock collapsed - 9x19mm]] | [[File:Uzi.jpg|thumb|none|450px|IMI Uzi with buttstock collapsed - 9x19mm]] | ||
[[File:Driv3ruzi.jpg|thumb|none|450px|Tanner with the Uzi in game]] | [[File:Driv3ruzi.jpg|thumb|none|450px|Tanner with the Uzi in game]] | ||
==Heckler & Koch | ==Heckler & Koch MP5A5== | ||
The [[Heckler & Koch MP5A5]] appears as a more powerful submachine gun in game, as well as in cutscenes. The telescoping stock has been removed, and it has a 15-round magazine. Also, despite having the Navy trigger pack markings, it does not feature the ambidextrous safety lever. Jones is also seen with this gun with the stock in place. | |||
[[File:H&KMP5A5.jpg|thumb|none|450px|H&K MP5 A5 - 9x19mm]] | [[File:H&KMP5A5.jpg|thumb|none|450px|H&K MP5 A5 - 9x19mm]] | ||
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=Assault Rifles= | =Assault Rifles= | ||
== | ==M16A4== | ||
The [[M16A4]] appears as the assault rifle in game as well as on cutscenes and FMVs. Unlike the actual A4 model, the in-game version fires full auto. | |||
[[File:M16A4Standard.jpg|thumb|none|450px|M16 A4 - 5.56x45 mm NATO]] | [[File:M16A4Standard.jpg|thumb|none|450px|M16 A4 - 5.56x45 mm NATO]] | ||
[[File:Driv3rm16a4.jpg|thumb|none|450px|Agent Smith with M16 A4. Note the smaller aperture of the rear sight/carry handle due to the top rail mount of the A4.]] | [[File:Driv3rm16a4.jpg|thumb|none|450px|Agent Smith with M16 A4. Note the smaller aperture of the rear sight/carry handle due to the top rail mount of the A4.]] | ||
==Beretta | ==Beretta AR-70/223== | ||
A silhouette of | A silhouette of the [[Beretta AR-70/223]] is seen on a warning poster at the Miami PD firing range. | ||
[[File:AR70223.jpg|thumb|none|450px|Beretta | [[File:AR70223.jpg|thumb|none|450px|Beretta AR-70/223 - 5.56x45 mm NATO]] | ||
[[File:Driv3r.jpg|thumb|none|370px|firearms warning sign]] | [[File:Driv3r.jpg|thumb|none|370px|firearms warning sign]] |
Revision as of 23:22, 13 April 2019
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Driver 3 for current discussions. Content is subject to change. |
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Driver 3, stylized as DRIV3R, is a 2004 game by Reflections interactive and published by Atari.
The following weapons appear in the video game Driver 3:
Error creating thumbnail: File missing WARNING! THIS PAGE CONTAINS SPOILERS!
Pistols
Heckler & Koch USP
Although the rendering and in game model for Tanner's default pistol is some kind of mishmash between different models, the inventory icon for it is a silhouette of an H&K USP.
Beretta 92FS
The Beretta 92FS is featured on the official artwork of the game and in game itself as a more powerful pistol. It features an unrealistic capacity of only 10 rounds, which is 5 short of the real model.
Shotguns
Double-barrel sawn-off Shotgun
Antagonist Jericho is seen with his signature double-barrel sawn-off shotgun.
Submachine guns
IMI Uzi
The IMI Uzi is the first submachine gun model to appear in game. It has a capacity of 32 rounds, despite only being modeled with a 20-round magazine.
Heckler & Koch MP5A5
The Heckler & Koch MP5A5 appears as a more powerful submachine gun in game, as well as in cutscenes. The telescoping stock has been removed, and it has a 15-round magazine. Also, despite having the Navy trigger pack markings, it does not feature the ambidextrous safety lever. Jones is also seen with this gun with the stock in place.
Assault Rifles
M16A4
The M16A4 appears as the assault rifle in game as well as on cutscenes and FMVs. Unlike the actual A4 model, the in-game version fires full auto.
Beretta AR-70/223
A silhouette of the Beretta AR-70/223 is seen on a warning poster at the Miami PD firing range.