Deer Hunter: The 2005 Season is a hunting simulator that was advertised as delivering a realistic hunting experience, including an accurate depiction of firearm ballistics. Alongside its base weapons, the game also features a mode that allows to customize the various guns at their disposal, being able to change their designs, optics, and even the caliber of the gun--regardless of whether or not that particular weapon was ever offered in that caliber or not. Although each "official" gun has a default setup and caliber, these can largely be changed by the player, and several official variants exist as well. The caliber choices for the specific types of weapons are listed below:
Rifles (Semi, bolt, pump, and single shot): .207 (Possibly 5mm Pickert?), .223 (Also listed as 5.6x45mm), a 100 grain .243, .257 Roberts, .264 Magnum, .270, .30-06 Springfield, .30-30 Winchester, .300 Winchester Magnum, a 165 grain .308 Winchester, a 270 grain .375 H&H Magnum, .45-70 Government, 6.5x55 Swedish, and 7mm Magnum. (Note: The Lone Eagle can be chambered for all of these except 6.5x55 Swedish)
Shotguns (Pump and double barrel): 000 Buckshot Load, 0 Buckshot Load, no. 4 Buckshot Load, Rifled Slug Load, and a Sabot Slug Load (Though not specified, these are all likely in 12 Gauge)
Muzzleloader: .45 Ball, .50 Ball, and .54 Maxi-Ball
Revolver: .44 Magnum, .41 Magnum, and .357 Magnum
In addition to being able to customize a weapon's caliber, players can also calibrate the gun to work at specific ranges, with each caliber having a suggested range, although it can usually be calibrated below or above the suggestions. Also, all firearms (and the crossbow) except the muzzleloader can be fitted with various optics, camouflages, wood and metal finishes, and custom engravings or woodwork. Of the latter two, few options are available for most guns, but templates exist in the game's files to create custom looks for the weapons with relative ease. Custom camos and reticules can also be made, with the only limitation being the location of the designs and the wood and metal finishes, the latter two of which cannot be customized further than what's available in the game.
As such, compared to some hunting games, Deer Hunter allows players to generally build the hunting weapon of their choice, with the available base firearms having little in common with their real life counterparts besides general appearance and action function.
Handguns
Magnum Research Lone Eagle
The Magnum Research Lone Eagle, loaded with possibly fictional ".207" caliber by default, is one of the two handguns available in the game, referred to as the "Single Shot Pistol." The Lone Eagle is also very limited with its visual customization, with the only visual modifier being a change from the stainless finish to a blued finish. Some of the options can be expanded on with user made modifications, however.
Error creating thumbnail: File missingMagnum Research Lone EagleError creating thumbnail: File missingThe Lone Eagle in the select screen. As one could see, players can hold up two weapons at a time for their hunt. A description of each weapon's calibration is listed underneath the table.Error creating thumbnail: File missingThe Lone Eagle's world model in the hands of a hunter. Like the weapons, the player's avatar can also be customized to a degree.Error creating thumbnail: File missingThe Lone Eagle at the ready. Weapons cannot be drawn, aimed, or fired unless the player is standing still. Note the possibly fictonal .207 bullet in the corner. The rounds that appear for the ammo counter will actually change to their respective image depending on the weapon's loading as opposed to a generic bullet pictograph being used across all weapons.Error creating thumbnail: File missingThe hunter draws and begins to aim the Lone Eagle. Note that this isn't the actual aim position, as the scope ends up taking over the entire screen (Unlike some games that would have the scope usable in a position such as this e.g. Rainbow Six Siege or Red Orchestra.Error creating thumbnail: File missingThe hunter opens the chamber, located on the back of the pistol, dumps the spent round, and loads a new bullet.Error creating thumbnail: File missingThe lonely front sight on an unscoped Lone Eagle. Note that the weapon picture in the lower right corner reflects the fact the gun doesn't have a scope. Compare to the other images.Error creating thumbnail: File missingA custom blued Lone Eagle. Note the new bullet in the lower left corner, indicating a different chambering for this pistol.
Colt Anaconda
A Colt Anaconda with Pachamyr grips serves as the obligatory "Hunting Revolver" gun, and can be customized with a blued finish. The grip medallions and the barrel engravings can also be customized. The revolver, for whatever reason, lacks any kind of rear sight. Interestingly, the gun was modeled with a Smith & Wesson style cylinder release.
Error creating thumbnail: File missingColt Anaconda with 6" barrel and Pachmayr grips - .44 MagnumError creating thumbnail: File missingThe .44 Magnum Colt Anaconda in the weapon select menu.Error creating thumbnail: File missingThe world model as held in the hands of this hunter.Error creating thumbnail: File missingThe Colt Anaconda in the idle position. Note the Pachamyr grips with the trademark infringement-free "SLS" medallions.Error creating thumbnail: File missingAiming the revolver. Note the lack of rear sights. Also of interest is that when drawing the gun, the hunter will pull back the hammer not with their thumb, but their other hand. After firing the first shot, the revolver continues to work in double-action mode. If the player doesn't fire at all, the hunter will decock the revolver with their left-hand; the revolver is somehow decocked without using the trigger, with the hunter seemingly just forcing it back up.Error creating thumbnail: File missingAfter firing a single round the revolver is dumped of all its remaining contents. Rather than using the Smith & Wesson styled cylinder release, the hunter seems to just push the cylinder out with their right index finger. Also note that from this angle, it appears that the rear sights have actually been replaced with a simply modeled optics mount. Yet, for whatever reason, it goes unused as the revolver cannot be customized with an optic.Error creating thumbnail: File missingThe Colt is reloaded from a speed-loader. Note that while new bullets appeared in the cylinder, there are still bullets in the speed-loader!
Rifles
Winchester 1885 High Wall/Winchester 1873/1886 Hybrid
The "Single Shot Rifle" is a selectable single-shot rifle that appears to be very loosely based on a Winchester 1885 High Wall with added elements of the Winchester Model 1873 and Model 1886, with the design of the forend and the fact that this rifle appears to have the receiver of a lever action rifle. The curve on the handle angles off in a way reminiscent of Marlin rifles, albeit with modifications to seemingly resemble the trigger guard of the High Wall. The default rifle is chambered in 7mm Magnum and features a 4x12 scope.
Error creating thumbnail: File missingWinchester/Browning 1885 High Wall (modern production model) - .45-70Error creating thumbnail: File missingWinchester Model 1873 carbine - 1st generation rifle - .44-40 WCFError creating thumbnail: File missingWinchester 1886Error creating thumbnail: File missingThe 1885 High Wall in the select menu. Note the slightly off-model trigger guard.Error creating thumbnail: File missingThe hunter holds their High Wall-looking rifle while hunting out in Utah.Error creating thumbnail: File missingThe rifle's idle position, giving a very good look at the 4x12 scope installed on it.Error creating thumbnail: File missingThe hybrid rifle is drawn...Error creating thumbnail: File missing...as a potential target wanders into view. This is the default reticule for the 4x12 scope. Like many things, it too can be customized, either with default reticules, or reticules of the player's own creation.Error creating thumbnail: File missingAfter a successful hunt the hunter opens the rear chamber to remove the spent casing and reload a new round. The receiver seems to be modeled on some kind of gate loading lever-action rifle, likely a Winchester 1873 or similar variant. Odds are, the entire weapon was modeled after something like a Model 1886 and was simply modified and animated into a single-shot rifle, as the modeling artists likely could not find a legitimate one to model after.Error creating thumbnail: File missingAn example of a custom "Single Shot Rifle" with a view of the iron sights.
Remington Model 572
The Remington Model 572 is available, simply referred to as the "Pump-Action Rifle." Despite being a .22 LR platform, the weapon can be customized to accommodate any caliber except .22 LR. Its default loading is .375 H&H Magnum.
A lever-action rifle resembling a Marlin Model 336 carbine (or similar, possibly even a Winchester Model 64 or a Marlin 1895) appears with three different "official" configurations including an unscoped 6.5x55 Swedish version, a .270 Winchester version with a 4x12 scope, and a .308 rifle with a thermal scope (the only official gun to carry one).
What appears to be a Winchester Model 70 (or closely based upon) appears as the game's all-purpose bolt-action rifle. It's available in two configurations, including a scoped variation in .270 Winchester and an unscoped version in .30-30 and a mossy green camouflage.
An unscoped semi-automatic rifle called the "Autoloader" is available, appearing to be somewhat loosely based on Mossberg's line of .22 Plinkster rifles or even some kind of air-rifle. The removable magazine appears to be for a slightly larger caliber, however, although it may have been purposely modeled slightly larger for the sake of the larger calibers it can be loaded with. By default, the rifle is chambered for the mysterious .207 bullet.
A Remington 870 Field Gun variant, largely based on an 870 Wingmaster perhaps, with rifle sights and rather ornate looking wood furniture appears as the game's sole pump-action shotgun. The shotgun can be fitted with optics, including the game's 2x magnification scope, and both the metal finish and ornamentation can be customized to the player's liking.
A hammerless 12 Gauge Double Barreled Shotgun is available and capable of the same loads as the 870. It is one of the few firearms incapable of mounting an optic. Loaded with 0 Buckshot by default.
Error creating thumbnail: File missingThe double barreled shotgun in the weapon select menu. Note the double triggers.Error creating thumbnail: File missingThe hunter holds his shotgun at the ready. It seems that the trigger guard can comfortably fit two of his fingers, while only accommodating half of his other two.Error creating thumbnail: File missingIdling in the first person. Most of the shotgun is off screen, giving the player a very wide field of vision.Error creating thumbnail: File missingAiming down the sights. Rather than a bead sight like most shotguns, this one has a tall blade sight instead.Error creating thumbnail: File missingThe hunter reloads the shotgun with spent casings for some reason. A nice note though is that he only reloads however many shells were fired, as opposed to always loading both if he only fired one.