K. Hawk Survival Instinct is a low budget stealth title developed by Similis Software.
The player plays as Kitty Hawk, who after her helicopter is shot down delivering a Navy Seal to a mission on a Pacific Island, finds herself fighting to survive.
The game features a 2-weapon limit (One Pistol and one long-gun) and has an unusual mechanic of the game's camera swaying up and down to simulate breathing, as it will worsen if the player is injured and/or after running.
The following weapons appear in the video game K. Hawk Survival Instinct:
A Heckler & Koch USP Match appears as the "USP", it is the first firearm found outside of the tutorial, it holds only 10 shots.
Heckler & Koch Mark 23 Phase II Prototype
Appearing as the "Socom", the H&K Mk 23 Mod 0 appears with and without a suppressor , the suppressor version uses "Silenced Ammo", it holds only 10 shots per magazine.
Submachine Gun
Heckler & Koch UMP45
The Heckler & Koch UMP45 appears as a long gun weapon, it inaccurately uses "Rifle Ammo" shared with the Assault Rifles.
Rifles
Heckler & Koch G3A3
The H&K G3A3 appears with its 20-round magazine. (That holds 30 in-game) it is available with a scope.
H&K PSG-1
The Heckler & Koch PSG-1 sniper rifle appears as a two-handed weapon, it uses it's own "Sniper" ammo and holds only 2 shots per magazine.
Milkor MGL
What appears to be a Milkor MGL appears being used by the second boss, an unnamed cyborg, it seems the developers thought it was a shotgun like the Armsel Protecta, as it only fires bullets and not explosives, it is not usable by the player.
Explosives
Grenade Launcher
What appears to be a giant bulky HK69A1 appears as the "Grenade Launcher", it is a weapon that is unused in the main campaign and can only be found in the debug room. (It technically makes a single apperance in the final level but only as an NPC weapon, The player can only use it themselves via the debug room.)