Error creating thumbnail: File missing Eternal Damnation (2006)
Eternal Damnation is a total-conversion horror mod for Postal 2 developed by Resurrection Studios released in 2006. It was released in the official Postal Fudge Pack and is available as a free download on ModDB.
The plot follows John Murray, a man in a mental asylum located in the fictional city of Hasselridge after killing a man who assaults his girlfriend. Sometime during his stay, a patient escapes and releases the others, letting John escape.
Several weapons from the mod were ported into Postal 2 through patches after its 2013 Steam release.
The following weapons appear in the video game Eternal Damnation :
Pistols
Beretta M9
A Beretta M9 with a LAM appears as the "9mm Pistol" and is the first firearm John gets his hands on. Strangely, each shot uses up two rounds at a time. It has the trait of being able to blow up heads, which the other 9mm weapons do not have.
Error creating thumbnail: File missing Beretta M9 - 9x19mm Parabellum
Error creating thumbnail: File missing Drawing the M9 and releasing the slide. Note the LAM on the front of the trigger guard.
Error creating thumbnail: File missing Idle. Note the hammer; it is incorrectly depicted as double-action only.
Error creating thumbnail: File missing Firing off... one? Two shots?
Error creating thumbnail: File missing Dumping out a magazine.
Error creating thumbnail: File missing Inserting in a new one. Note that the markings are actually correct for an M9 and not a 92FS.
Error creating thumbnail: File missing Releasing the slide without actually touching the slide release.
Glock 18
The Glock 18 appears in-game as the "Glock". It is the only weapon that can be dual-wielded, however, when it is dual-wielded, it is locked to semi-auto. Of note is that the dual Glocks are acquired first, but you cannot use just one Glock until you pick up a singular Glock. The single Glock was one of the weapons ported to Postal 2 in its Steam release, along with an additional burst-fire mode.
Error creating thumbnail: File missing Glock 18 (3rd Generation) - 9x19mm Parabellum
Error creating thumbnail: File missing Drawing the Glock with a dramatic slide rack.
Error creating thumbnail: File missing Idle.
Error creating thumbnail: File missing Firing.
Error creating thumbnail: File missing Flicking the fire selector to full-auto (actually semi-auto in reality, as the fire selector positions are reversed).
Error creating thumbnail: File missing Firing in full-auto.
Error creating thumbnail: File missing Ejecting a magazine.
Error creating thumbnail: File missing Slapping in a new mag. Note that the markings identify it as a 17, but the fire selector still confirms that it is an 18.
Error creating thumbnail: File missing Releasing the slide.
Error creating thumbnail: File missing Figuring that one Glock simply isn't enough, John pulls out two instead.
Error creating thumbnail: File missing The Glocks in idle. Note that the left pistol is just a mirror of the right.
Error creating thumbnail: File missing Firing; each click of the mouse will fire two shots (i.e. one shot from each pistol). First, the right pistol fires...
Error creating thumbnail: File missing ...then the left pistol.
Error creating thumbnail: File missing Reloading; John dumps both pistols' magazines...
Error creating thumbnail: File missing ...then inserts a new one into the right pistol...
Error creating thumbnail: File missing ...then the left pistol...
Error creating thumbnail: File missing ...and releases their slides.
Error creating thumbnail: File missing The secondary fire will make John bring the pistols closer to each other.
Error creating thumbnail: File missing It will also make the pistols fire much faster; again, the right pistol will always fire first.
Error creating thumbnail: File missing It also has a unique reload animation in this mode; the pistols' magazines are dumped...
Error creating thumbnail: File missing ...then the classic "lower weapons to insert magazines" method...
Error creating thumbnail: File missing ...and finally mashing each pistol's magazines into each other. The slide release was soon to follow.
Submachine Guns
Heckler & Koch HK94A2
A "chopped and converted" Heckler & Koch HK94A2 with a Navy trigger group appears as the "Submachine Gun". It is the primary automatic weapon for most of the game. A pair of HK94s are also featured on the sign for the Hasselridge Firearms gun store. It was added to Postal 2 in the Steam release.
Error creating thumbnail: File missing "Chopped and converted" Heckler & Koch HK94A2 - 9x19mm Parabellum
Error creating thumbnail: File missing Heckler & Koch MP5A2 with Navy trigger group - 9x19mm Parabellum
Error creating thumbnail: File missing Pushing forward the charging handle in the draw animation.
Error creating thumbnail: File missing Idle.
Error creating thumbnail: File missing Firing. When firing in semi-auto the upper assembly appears to reciprocate backwards slightly; the charging handle also incorrectly reciprocates.
Error creating thumbnail: File missing Switching to full-auto.
Error creating thumbnail: File missing Firing in full-auto will have John tilt it to the left slightly.
Error creating thumbnail: File missing Ejecting the mag. Note the lack of paddle magazine release and barrel lugs indicative of a HK94.
Error creating thumbnail: File missing Shoving in a new mag. Note that the mag is placed slightly too far back.
Error creating thumbnail: File missing Releasing the charging handle. The charging handle will automatically lock back when the reload starts.
Error creating thumbnail: File missing "Hey, I have that gun too!"
Error creating thumbnail: File missing John looks at a rather out of place seriously-captioned sign in said store.
MAC-11
The MAC-11 appears in-game as the "Ingram SMG". It is first found in the third-last level of the game.
Error creating thumbnail: File missing RPB Industries M11A1 - .380 ACP
Error creating thumbnail: File missing John pushes forward the bolt in the MAC-11's draw animation.
Error creating thumbnail: File missing The MAC-11 in idle; note that it is incorrectly depicted as closed-bolt.
Error creating thumbnail: File missing Firing the weapon. Certainly gives a new meaning to "spray and pray".
Error creating thumbnail: File missing Spraying (and praying) done, John reloads; First, by dumping out a magazine (without actually touching the magazine release)...
Error creating thumbnail: File missing ...then inserting a new one...
Error creating thumbnail: File missing ...and finishing with pushing the bolt forward.
Error creating thumbnail: File missing A sign for the MAC in the gun store. Too bad you won't get one until right next to the end of the game.
Shotguns
Daewoo USAS-12
The Daewoo USAS-12 appears as the "USAS12" and is only available in the multiplayer mode.
Error creating thumbnail: File missing Daewoo USAS-12 - 12 gauge
Error creating thumbnail: File missing Equipping the USAS-12 with a quick tug of the charging handle; note the dustcover opening.
Error creating thumbnail: File missing The weapon in idle.
Error creating thumbnail: File missing It has two idle animations; the first one has its user (not John, as he never acquires it during the story) pull the sign of the horns. The other is, well... seeing as this is a Postal 2 mod, if you are even remotely familiar with the game you could probably guess what it is.
Error creating thumbnail: File missing Magdumping into the ground; note that it ejects out the left.
Error creating thumbnail: File missing Replacing the mag...
Error creating thumbnail: File missing ...and chambering a round.
Franchi SPAS-12
A Franchi SPAS-12 with wooden furniture appears hidden in some areas in the game. It has two fire modes: standard shot, and explosive shot. Its model is of an earlier version of the shotgun from Postal 2 prior to it being replaced with the Remington 870 . It was added to Postal 2 after its Steam release, albeit without its explosive secondary firemode.
Error creating thumbnail: File missing Franchi SPAS-12 without stock - 12 gauge
Error creating thumbnail: File missing John pulls out his SPAS-12.
Error creating thumbnail: File missing The weapon in idle.
Error creating thumbnail: File missing Firing the weapon. Note the misplaced muzzle flash.
Error creating thumbnail: File missing Racking the pump; this will either be done extremely quickly or at a more normal speed, seemingly at random. Note the shell ejecting out of the heat shield instead of the wrong-sided ejection port.
Error creating thumbnail: File missing Blowing up a wall with the secondary fire.
Error creating thumbnail: File missing After this, John will point the weapon as if he were firing it one-handed; this appears to be an animation glitch.
Error creating thumbnail: File missing Racking the pump again.
Error creating thumbnail: File missing Reloading; the bolt will automatically lock back, and John will pull out a handful of shells...
Error creating thumbnail: File missing ...and then promptly smashes them into the ejection port; only one of the shells will ever make it into the ejection port, but it somehow still makes six shots.
Error creating thumbnail: File missing Racking the pump again, again. This will close the bolt on the backstroke of the pump.
Remington Model 31
The Remington Model 31 appears in-game as the "Pump Action Shotgun".
Error creating thumbnail: File missing MGC replica Remington Model 31 - (fake) 12 gauge
Error creating thumbnail: File missing John pulls out his Remington in a rather creepy hospital.
Error creating thumbnail: File missing Holding the shotgun.
Error creating thumbnail: File missing It also has an idle animation where John throws and catches the weapon.
Error creating thumbnail: File missing Firing and knocking out the TV across the room in the process.
Error creating thumbnail: File missing Cycling the pump.
Error creating thumbnail: File missing Inserting in some shells (six, to be precise)...
Error creating thumbnail: File missing ...and finishing off with a one-handed shotgun pump.
Sawn-off Double Barrel Shotgun
A Sawn-off Double Barreled Shotgun appears in-game as the "Sawnoff Shotgun". It was ported to Postal 2 in the Steam release.
Error creating thumbnail: File missing Sawn-off Remington Spartan - 12 gauge
Error creating thumbnail: File missing Drawing the sawn-off. This particular sawn-off found on this level will max out the player's shotgun shells for some reason.
Error creating thumbnail: File missing The weapon in idle.
Error creating thumbnail: File missing Firing a barrel.
Error creating thumbnail: File missing Opening up the shotgun...
Error creating thumbnail: File missing ...loading up the barrels...
Error creating thumbnail: File missing ...and flicking it back shut.
Error creating thumbnail: File missing An advertisement for the shotgun in the gun store.
Other
M79 Grenade Launcher
The M79 grenade launcher appears in-game as the "M79 GrenadeLauncher". It is acquired when John is required to move some boxes blocking the way out of a building (no, seriously), and fires grenades that arc rather quickly and detonate on impact. It is also used by the final boss of the game. It was ported to the Steam version of Postal 2 , although firing standard hand grenades.
Error creating thumbnail: File missing M79 grenade launcher - 40x46mm grenade
Error creating thumbnail: File missing John pulls out his newfound M79 to rather overzealously push those boxes out of the way.
Error creating thumbnail: File missing He then takes aim...
Error creating thumbnail: File missing ...and solves the matter at hand. Surprisingly, this doesn't break open the boxes in the process.
Error creating thumbnail: File missing The obstacle defeated, John reloads his M79; starting off with opening up the launcher and ejecting a case...
Error creating thumbnail: File missing ...then inserting a fresh round (that actually has a distinct model from the empty case)...
Error creating thumbnail: File missing ...and then closing it back up.
Unusable Weapons
Colt AR-15A2 HBAR
The Colt AR-15A2 HBAR model from Postal 2 appears as a prop in the gun shop and museum.
Error creating thumbnail: File missing Colt Government Model HBAR - 5.56x45mm NATO
Error creating thumbnail: File missing John looks at an AR-15 (and also a MAC-10), and is saddened that they're locked behind a grate.
Error creating thumbnail: File missing Later on, John looks at an AR-15 that he can reach, but is likely pinned to the museum walls.
Colt Single Action Army
Images of Colt Single Action Armys can be seen on the merry-go-round in the Pandemonium Carnival.
Error creating thumbnail: File missing Colt Single Action Army with 5.5" barrel and ivory grips - .45 Long Colt
Error creating thumbnail: File missing The Single Action Army in-game. The image appears to be a render of the "M@D Colt" model from the A Week In Paradise mod for Postal 2 (which was made by the same developers).
Desert Eagle
The Desert Eagle Mark XIX model from Postal 2 appears in the museum. A different model also appears in the museum; this one appears to have wooden grips.
Error creating thumbnail: File missing Desert Eagle Mark XIX - .44 Magnum
Error creating thumbnail: File missing The Postal 2 Desert Eagle in the museum.
Error creating thumbnail: File missing The other Desert Eagle, also seen in the museum.
"King Cobra" airsoft pistol
A "King Cobra" airsoft pistol appears in the museum. It is rather oddly presented as the sidearm of US forces during WWII.
Error creating thumbnail: File missing "King Cobra" airsoft pistol - 6mm BB
Error creating thumbnail: File missing John looks at an airsoft pistol in a museum and wonders if he should really trust this museum.
Luger P08
The Luger P08 appears in the museum.
Error creating thumbnail: File missing Luger P08 - 9x19mm Parabellum
Error creating thumbnail: File missing The Luger in the museum.
M1A1 Thompson
M1A1 Thompsons appear in the museum.
Error creating thumbnail: File missing M1A1 Thompson with 20-round magazine - .45 ACP
Error creating thumbnail: File missing The Thompson in the museum.
M24 Sniper Weapon System
The M24 Sniper Weapon System model from Postal 2 appears in the museum.
Error creating thumbnail: File missing M24 Sniper Weapon System - 7.62x51mm NATO
Error creating thumbnail: File missing The M24 in the museum.
M26 Hand Grenade
The M26 hand grenade model from Postal 2 appears as a prop in various areas. A different model with an orange body is also present. An M26 grenade is also used if the player uses the suicide function.
Error creating thumbnail: File missing M26 hand grenade
Error creating thumbnail: File missing John looks at a couple M26s that he can't pick up for some reason.
Error creating thumbnail: File missing An M26, Mk. 2, and an orange M26 as seen in the museum.
Mk. 2 Hand Grenade
The Mk 2 hand grenade can be seen in the museum.
Error creating thumbnail: File missing Mk. 2 hand grenade
Error creating thumbnail: File missing Some Mk. 2 grenades in the museum.
Model 24 Stielhandgranate
The Model 24 Stielhandgranate appears in the museum.
Error creating thumbnail: File missing Model 24 Stielhandgranate
Error creating thumbnail: File missing Two Stielhandgranaten in the museum.
MP40
The MP40 appears in the museum and in a gun shop.
Error creating thumbnail: File missing MP40 - 9x19mm Parabellum
Error creating thumbnail: File missing The MP40 in the museum.
Remington 870 Police Folder
The Remington 870 model from Postal 2 appears as a prop in some areas.
Error creating thumbnail: File missing Remington 870 Police Folder with extended magazine tube - 12 gauge
Error creating thumbnail: File missing John looks at an 870 and wonders why he can't use it even though it's literally right there.
Saab Bofors Dynamics AT4
The Saab Bofors Dynamics AT4 model from Postal 2 appears in the museum.
Error creating thumbnail: File missing Saab Bofors Dynamics AT4 with AN/PVS-4 scope - 84mm
Error creating thumbnail: File missing John looks at an absolutely massive AT4 above an archway.
Smith & Wesson Model 19
What appears to be a Smith & Wesson Model 19 is featured on the cover of the "Emo Monthly" magazine.
Error creating thumbnail: File missing Smith & Wesson Model 19 - .357 Magnum
Error creating thumbnail: File missing A curious magazine surrounded by other curious magazines.