Error creating thumbnail: File missing Breach (2011)
Breach is an Xbox Arcade online tactical FPS taking inspiration from Counter-Strike , Battlefield: Bad Company and Call of Duty . It revolves around a group of highly trained CIA units. It features the 'Atomic-games' Destruction 3.0 engine which can destroy walls, ceilings, roofs, building support structures (so a building can collapse from underneath its self) and even individual bricks.
The following weapons can be seen in the game Breach :
Pistols
Heckler & Koch USP45
The Heckler & Koch USP is the only pistol in the game, and is used by all of its classes.
Error creating thumbnail: File missing Heckler & Koch USP - .45 ACP.
Error creating thumbnail: File missing A render of the gun from the official website of the game. Note the fact that the weapon's caliber is listed as "11.43x23mm", which is a rather needlessly complicated way of saying ".45 ACP". Also, it's not clear what this "mechanical recoil reduction mechanism" is, as the USP isn't known for introducing or pioneering any such type of feature; furthermore, it's not clear why attention is being drawn to this, as there are no other pistols in the game to compare its recoil to.
Error creating thumbnail: File missing The USP45 in-game.
Error creating thumbnail: File missing The USP45's iron sights.
Error creating thumbnail: File missing The player's character reloads the USP45. Note that the slide is locked back, despite the fact that there were unfired rounds in the magazine (not to mention the one in the chamber) when the reload began.
Submachine Gun
Heckler & Koch MP5A5
The Heckler & Koch MP5A5 is used by the Support class.
Error creating thumbnail: File missing H&K MP5A5 - 9x19mm
Error creating thumbnail: File missing A render of the gun from the game's official website. Note the missing magazine release paddle. Also, in contrast to the rather elaborate description of ammunition for the USP, the MP5's ammo is described simply as "9mm", without any description of case length.
Error creating thumbnail: File missing Mr. Ski Mask holds his MP5, seemingly transfixed by the mysterious green rectangle in front of him.
Assault Rifles / Battle Rifles
Colt M4A1
An M4A1 with a custom flash suppressor can be used by the Rifleman class.
Error creating thumbnail: File missing Colt M4A1 - 5.56x45mm NATO
Error creating thumbnail: File missing A render of the M4A1 from the official website of the game. Note the lack of a gas block (or, in fact, anything at all) atop the rifle, which would make it unable to cycle in real life, thus forcing the user to pull the charging handle and bolt back after every shot to chamber a fresh round.
Error creating thumbnail: File missing A soldier armed with an M4A1 rifle fitted with a Trijicon ACOG scope and an M203 grenade launcher.
Remington ACR
The Remington ACR is used by the Rifleman class. The ACR is modeled with black PMags, 14.5" barrel, a black tri-rail handguard and folding buttstock.
Error creating thumbnail: File missing Remington ACR with 10.5" barrel, folding buttstock, BUIS, 30-round Magpul PMag, tri-rail handguard, and tan finish - 5.56x45mm NATO
Error creating thumbnail: File missing A render of the ACR from the game's official website. Precisely why the game decides to loop both the M16 and the FN SCAR into this despite neither of them actually being present in the game isn't clear. Additionally, the so-called "Reflex Sight" appears to be an EOTech holographic sight, where as the "Holographic Sight" seems to be flip-aside magnifier of the type commonly used with holographic sights.
Error creating thumbnail: File missing The ACR with a holographic sight and a magnifier in first-person.
Heckler & Koch HK416
The Heckler & Koch HK416 appears as "HK 416" and is used by the Rifleman class.
Error creating thumbnail: File missing Heckler & Koch HK416 with 14.5 inch barrel - 5.56x45mm
Error creating thumbnail: File missing The HK416's official site render. Note the incorrect AR-15-style selector pictographs.
AK-103
The AK-103 can be used by the Recon class. The gun features a custom pistol grip, RIS handguard and railed top cover.
Error creating thumbnail: File missing AK-103 - 7.62x39mm
Error creating thumbnail: File missing The render of the AK-103 seen on the game's official site. Note the incorrect caliber, possibly indicating that the developers confused this rifle with the AK-101 . Additionally, being a Recon-class rifle, the AK cannot accept the same accessories as the other assault rifles.
Mk 14 Mod 0 EBR
The Mk 14 Mod 0 Enhanced Battle Rifle is also available to the Recon class.
Error creating thumbnail: File missing Mk 14 Mod 0 - 7.62x51mm NATO
Error creating thumbnail: File missing The Mk 14's render on the official site for the game. Note that, like the AK-103, the caliber is incorrectly stated to be 5.56x45mm NATO, albeit this time with far fewer logical excuses for such a mistake. Also, if the "Rate of Fire" entry is to be believed, then this is one of very few appearances in fiction where the EBR is correctly select-fire.
Error creating thumbnail: File missing A scoped Mk 14 Mod 0 in-game.
Machine Guns / Squad Automatic Weapons
M60
The M60 is available to the Gunner class. The M60 is modeled with a railed top and without carrying handle.
Error creating thumbnail: File missing M60 - 7.62x51mm NATO
Error creating thumbnail: File missing The "Pig's" render from the official game site. Note downright perplexing statement that this weapon is semi-automatic.
Error creating thumbnail: File missing The M60 in first-person.
Patriot Ordnance Factory IAR
The Patriot Ordnance Factory IAR is another option for the Gunner class.
Error creating thumbnail: File missing Patriot Ordnance Factory IAR with beta C-Mag, ACOG and reflex sights - 5.56x45mm NATO. This was POF's submission to the IAR compeition.
Error creating thumbnail: File missing The official render of the POF IAR, found on the game's site.
Error creating thumbnail: File missing The IAR in-game. Note the incorrect 120-round capacity of the 100-round Beta-C drum magazine.
FN M240B
The FN M240B rounds out the Gunner class's choices of machine gun.
Error creating thumbnail: File missing M240B with newer style lower handguard - 7.62x51mm NATO.
Error creating thumbnail: File missing The render of the M240 from the game's official website. Note the incorrect assertion that the M240 is a light machine gun; seeing as it fires a full-sized rifle round, it is classified as a general-purpose machine gun, or GPMG.
Shotguns
Benelli M1014
The Benelli M4 Super 90 can be used by the Support class.
Error creating thumbnail: File missing Benelli M4 Super 90 with 7-shot tube - 12 Gauge
Error creating thumbnail: File missing A render of the M4 Super 90 from the game's official website. Note that, according to the game, a quantity of one can apparently qualify as a "wide array."
Error creating thumbnail: File missing An operator shows off both his beard and his Benelli.
Izhmash Saiga-12
The Izhmash Saiga-12 is also a usable option for the Support class. It is modeled with a wooden handguard, a non-standard front sight, and an AKS-74U -type skeleton stock.
Error creating thumbnail: File missing Saiga-12K Tactical - 12 gauge
Error creating thumbnail: File missing The official game site's render of its customized "Siaga".
Sniper Rifles
Mk. 12 Mod 0 SPR
A Mk. 12 Mod 0 SPR with a Crane SOPMOD buttstock appears as the "SEAL Recon Rifle", and is used by the Recon class (as one would expect).
Error creating thumbnail: File missing Mk. 12 Mod 0 SPR with A2 buttstock, A.R.M.S. #40 flip-up rear BUIS, PRI flip-up front BUIS, Leupold Mark 4 3.5-10x40mm LR/T M3 Illum. Reticle scope, and Harris bipod - 5.56x45mm NATO.
Error creating thumbnail: File missing The Mk. 12 Mod 0 in-game.
M40A5
The M40A5 appears in-game, and is referred to incorrectly as the "M40A3 ".
Error creating thumbnail: File missing M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO
Error creating thumbnail: File missing A render of the gun from the official website of the game. Note the missing magazine release paddle, and the incorrect statement that the weapon is semi-automatic.
Barrett M82A1M
The Barrett M82A1M appears incorrectly as the "M107 " in-game.
Error creating thumbnail: File missing Barrett M82A1M - .50 BMG
Error creating thumbnail: File missing A render of the M82A1M from the official website of the game.
Unique Alpine TPG-1
The Unique Alpine TPG-1 appears in-game as the "TPG". The in-game variant is chambered in 7.62x51mm NATO (.308 Win).
Error creating thumbnail: File missing Unique Alpine TPG-1 - .338 Lapua Magnum
Error creating thumbnail: File missing The TPG-1's official game site render.
Explosives
M203 Grenade Launcher
The M203 grenade launcher can be mounted on some of the assault rifles.
Error creating thumbnail: File missing M203 - 40x46mm
Error creating thumbnail: File missing An operator holding an M4A1 fitted with a Trijicon ACOG sight and an M203. It's not clear if the weapon has an oddly-colored trigger and trigger guard, or if they're simply missing, as is often the case in games, and their seeming presence is simply an illusion created by the patterns in the operator's pants.
RPG-7
The RPG-7 has been seen in a trailer for the game.
Error creating thumbnail: File missing RPG-7 - 40mm
Error creating thumbnail: File missing An operator fires an RPG-7 from not-quite-behind cover.
M67 Hand Grenade
The M67 hand grenade is the only usable grenade in the game.
Error creating thumbnail: File missing M67 High-Explosive Fragmentation hand grenade
Error creating thumbnail: File missing The game's official site's render of the M67.