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Yakuza: Dead Souls

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Yakuza : Dead Souls
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Release Date: 2011
Developer: Sega
Series: Yakuza
Platforms: PlayStation 3


Yakuza: Dead Souls (龍が如く OF THE END lit. "Like a Dragon of the End") is a non-canon Zombie-themed spinoff of the Yakuza Series of videogames, developed and published by SEGA and released exclusively for the Sony PlayStation 3. Firearms take a far more prominent role in this game compared to the main Yakuza series. In most Yakuza games, guns very much take a secondary role compared to the hand-to-hand brawling style of fighting that goes on in the game. If guns are available for purchase at all, they are generally extremely expensive for both the guns and ammunition, in line with the extremely strict gun laws in real-life Japan leading to very high black-market prices for illegal weapons. Since this is clearly not intended to be anywhere nearly as true-to-life as the main Yakuza games, the prices of firearms are far cheaper. Also, the mechanics have been altered, replacing virtually all the unarmed combat moves with firearm-based controls, including both automatic and manual targeting, compared to the extremely crude "point-and-shoot" system of other Yakuza games.

Handguns

Beretta 92FS

A light-coloured Beretta 92FS is the first firearm used by Shun Akiyama, right at the beginning of the game. After the first part of the first chapter, Akiyama picks up a second one, creating a pair known as the Macedonian Twins in the menu, these being his signature weapons, appearing in his official artwork. These hold 13 rounds each, creating 26 shots in total, and as with all pistols on the game, overall ammo is unlimited. When shooting in auto-aiming mode, Akiyama may aim and fire at separate targets with each pistol; when manually aiming, he fires both pistols at a single target, and his firing rate increases considerably. The Macedonian Twins can be upgraded to a slightly more powerful variant with a 15-round magazine capacity, known as High & Low, so called because of the two-tone finish of chrome slide and black-coloured frame. A single Beretta 92 FS is used by all the partners during Gary's training, with the exception of Marina, who uses her Minebea P9.

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Beretta 92FS - 9x19mm
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Partner Kurotaka finishing a Field Combat course with Beretta 92FS in hand

Desert Eagle .50AE

The Desert Eagle is initially known on the game as Large Automatic Pistol, "Automatic" in this case referring to the fact that it is self-loading. It is much more powerful than the 9mm pistols, with one shot being enough to kill most zombies outright without the requirement for a headshot. The firing rate is slow however due to the high recoil. This pistol initially starts out with a 6-round magazine capacity. This pistol can be upgraded twice, the first variant Wk CP-35 Tiger having an 8-round capacity as well as wooden handgrips, and the final form, Tiger Pistol, having 10-rounds, which would not be possible without extended magazines.

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Magnum Research Desert Eagle MK I - .357 Magnum. First model of Desert Eagle put into production. Note the "teardrop"-shaped safety, the most distinctive feature of the Mark I compared to later Eagle models.
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Kiryuu holding the Desert Eagle pistol

Minebea P9

The Minebea P9 is a Sig Sauer P220 clone produced under licence by Minebea for the Japan Self-Defence Force. It is used by partner Marina, as well as being Goro Majima's sidearm, known as the 9mm automatic. It starts off with a 13-round magazine capacity, in a black finish. It can be upgraded to the Wk-CP11 Gang in 2-tone finish with a chrome slide and black frame and a 15-round magazine, and finally the Wk CP21 Yakuza with an 18-round capacity and a camouflage finish.

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Minebea P9, Japanese licensed copy of the P220 - 9x19mm

Colt Detective Special

Known as the "9.65mm handgun", this is the standard issue pistol for Japanese police officers. It can be seen in use by various characters during the game.

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Colt Detective Special 3rd gen - .38 Special
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A Street punk holding a .38 Colt Detective Special revolver.

Walther PPK

A Walther PPK is used by Tetsuo Nikaido to shoot Hashigawa and threaten Kiryu's de facto daughter Haruka.

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Walther PPK stainless - 9mm Kurz (.380ACP)
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Nikaido using the Walther PPK to threaten Haruka

Shotguns

Remington 870

An 18"-barrel Remington 870 with a black finish and wooden furniture is known as the Hunting Shotgun in game, this being the only firearm on the game that can be legally owned by Japanese civilians. It starts off with a rather unrealistic 12-round magazine capacity (the magazine tube would have to be nearly twice as long to hold 12 3" shells). It can be upgraded to the Path Maker, the wooden furniture being replaced by camouflage, a chrome barrel, an increase in power, slightly less recoil and a 14-round magazine capacity. The ultimate version is called the Flesh Ripper in a chrome finish and an utterly incomprehensible 19-round magazine capacity.

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Remington 870 Police Magnum Riot Shotgun - 12 gauge
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Partner Guy Kendo posing with his Remington 870 Hunting Shotgun. The Custom Shotgun currently equipped is identical in appearance to the Path Maker.

Modified Franchi SPAS-12

An 18"-barrel SPAS 12 with the "hook-style" folding stock and modified to accept box magazines as well as a full-length tube magazine is Goro Majima's signature weapon. It may well be inspired by the SPAS-14 prototype, a box-magazine-fed version of the SPAS-12 that was once described in Jane's Infantry Weapons. The base model, called the Mark IV EXP, has a 17-round magazine capacity which is just about conceivable for 2 3/4" shells if both the box and tube magazines were fully loaded. During gameplay, he uses it in semi-automatic mode, the pump action not being heard, although the firing rate is not much quicker than that of the pump-action Remington shotgun. Despite using the shotgun mostly in semi-auto mode, he does tend to rack the pumping handle during cutscenes and FMVs for effect. It can be upgraded to the Meat grinder, with wooden furniture and a 19-round magazine capacity, and finally the MJM56 Crazy Dog with a 21-round capacity and 2-tone chrome and black metalwork with rubberized grips, "Crazy Dog" referring to Majima's Yakuza nickname of the "Mad Dog of the Majima family". Despite the Remington using 3" sells and the Franchi using 2 3/4" shells, both shotguns use the same ammunition, as with all the weapons of one particular category on the game.

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Franchi SPAS-12 with butt hook attached to stock - 12 gauge
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Majima irresponsibly using his modified SPAS-12 shotgun whilst being drunk

Submachine guns

Minebea M-9

The Minebea M-9 is a select-fire submachine gun based on the Mini-UZI design but with an added foregrip and manufactured under licence by Minebea for the Japan Self-Defence Force. It can be purchased from Kamiyama gun works as the New Balalaika with a 30-round magazine capacity and all-black hardware. The upgrade is called the Self-Defence Submachine gun and has a 60-round capacity as well as wooden grips, as were used on the original model. The final upgrade is called the Hornet And has a 90-round magazine, increased damage, and a 2-tone chrome and black finish. The version used in the game appears to have a more angled rear grip than the real model, and also looks to be fitted with a silencer.

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Minebea M-9 (Current Model) - 9x19mm
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A selection of weapons on display at Kamiyama Gunworks, including the M16 and Minebea M-9. Majima's SPAS-12 shotgun is visible on the right

Assault Rifles

Howa Type 89

Howa Type 89 is the standard-issue assault rifle for soldiers of the Japan Self-Defence Force, and can be seen in use by several JSDF soldiers during the course of the game.

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Howa Type 89 in 5.56x45mm with integral bipod. Currently in use by the Modern Japanese military.
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An SDF Soldier with a HOWA Type-89 assault rifle

M16-Type Assault Rifle

This rifle can be purchased as the 5.56mm Automatic Rifle from Kamiyama's gunshop as well as being used by a number of Tōjō Clan members. It appears to be some kind of M16 derivative, with a side-vented front grip as appears in certain variations of the Norinco Model 311, but it also has carrying handle with integrated sight and a rail mount on top, as appears on certain models of Heckler & Koch G36.

Sniper Rifles

Accuracy International Arctic Warfare

The British sniper rifle Accuracy International Arctic Warfare is initially known as the SWS2 Sniper Rifle and can be purchased from Kamiyama's shop.

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Accuracy International Arctic Warfare bolt-action sniper rifle - .338
File:Yakuza Dead Souls - Accuracy International.jpg
Ryūji Goda holding the Arctic Warfare rifle

Barrett M82

Barrett M82 .50 calibre self-loading sniper rifle is Kazuma Kiryū's signature weapon. It is given to Kiryu by the same gunsmith who created Ryūji Goda's Gatling gun arm. It is classified as an "Anti-Materiel Rifle" and uniquely uses Anti-Materiel Ammo.

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Other

General Electric M134 Minigun

The GE M134 Minigun is purchasable as the Portable Gatling Gun Prototype. Compared to an actual minigun, the firing rate is extremely slow. This might be to account for the fact that an actual hand-held minigun would have uncontrollable recoil at its normal rate, but it does call into question why one would not simply use an automatic 7.62x51mm rifle instead, as this would offer the same firepower but be far lighter and less cumbersome. Despite the fact that this Gatling gun probably uses the same ammunition as the Arctic Warfare sniper rifle (7.62x51mm NATO), it uses its own special "Gatling gun ammunition".

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Airsoft replica of a GE M134 Minigun, likely to be the closest humanity will ever come to a genuine hand-held minigun in real life - 6mm

Bionic Gatling Gun

Ryūji Goda has a Gatling gun that extends out of his right arm. Like the other Gatling guns on the game, it has a rather slow firing rate compared to an actual modern Gatling gun.

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Ryūji Goda with his bionic Gatling gun extended

Standalone M203 Grenade Launcher

An M203 grenade launcher attached to a standalone grip and stock can be purchased as the Grenade Launcher from Kamiyama's shop.

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M203 standalone grenade launcher

FGM-148 Javelin

The Javelin Missile launcher is used by Kiryu right at the end of the game to put an end to the final zombified version of Nikaido.