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Splinter Cell: Chaos Theory

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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The following guns were used in Tom Clancy's Chaos Theory:


Splinter Cell Chaos Theory (2005)

Handguns

Beretta 92FS

Used by the People's Voice Revolutionaries and Panamanian guards.

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Beretta 92F - 9x19mm.
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A Peruvian revolutionary carries a Beretta 92F in the Lighthouse level.

FN FiveseveN

Referred to as the 'SC Pistol'. Sam's standard issue sidearm. Is said in-game to be integrally silenced. It appears to be the original model. Is fitted with an 'OCP device' which temporarily disrupts electrical equipment.

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FN Five-SeveN (Original Model), 5.7x28mm. This model is no longer produced.
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Sam aims his FN Five-seveN in the Bank level.

Heckler & Koch Mark 23

Used by the National Guardsmen, as well as I-SDF & G-SDF troops.

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H&K Mk 23 Mod 0 .45 ACP
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A national guardsman holds a H&K Mk 23 Mod 0 in the Penthouse level.
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A H&K Mk 23 Mod 0 lies next to a Japanese security guard in the Kokubo Sosho.

Desert Eagle Mark XIX

Used by Doug Shetland at the end of the bathhouse and by General Jung, who is only seen in Co-op mode. It clearly features the scope mount and taller cocking serrations of the Mark XIX model.

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Desert Eagle Mark XIX - .50 AE
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Fisher and Shetland face off at the end of the Bathhouse level, the latter wields his Desert Eagle Mark XIX.

Yarygin PYa

Used by North Korean soldiers.

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MP-443 Grach, 9x19mm.
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After spotting Sam, North Korean soldiers armed with Yarygin PYa open fire.
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A discarded Yarygin PYa.

Submachine Guns

Heckler & Koch MP7

Used by the Displace International mercenaries as their standard 'handgun'.

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H&K MP7A1 with factory magazine and iron sights - 4.6x30mm. This MP7 shown in Autopistol configuration.
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Two Heckler & Koch MP7 within a crate in the Lighthouse level.
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The discarded Heckler & Koch MP7 of a Displace Agent in the Bathhouse level lies on the ground.

Heckler & Koch UMP9

Used by some Displace International mercenaries.

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Heckler & Koch UMP9 (note curved magazine) - 9x19mm
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A Displace International employee armed with a Heckler & Koch UMP9.

Rifles

AKM

Used by a People's Voice revolutionary and the North Korean soldiers.

May possibly be a Type 56, but I cannot get a close enough look to tell.

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The ones in game seem to have synthetic furniture like the AK-103, but lack its muzzle brake.
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A North Korean soldier holds one of the suspected AKMs in the Battery level
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A AKM lies on the ground at the beginning of the first part of the Seoul level.

CIS SAR-21

Used by I-SDF troops.

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SAR 21, 5.56mm NATO
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A I-SDF operative with a CIS SAR-21 slung over his back in the Bathhouse mission.

FN F2000 Tactical

Sam's standard issue rifle. Fitted with either a 40 mm launcher, a shotgun, a '20mm Sniper attachment', or an ordinary handguard. Sights are usually a C-More Red dot sight, changing to a standard F2000 sight with the 'sniper attachment'. In game is said to be integrally silenced. Unlike the real weapon, the one in-game has an adjustable stock.

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FN F2000 Tactical with folding foregrip 5.56x45mm NATO
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Sam aims his FN 2000 with the sniper attachment in the Penthouse level.
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The FN 2000 with the foregrip attachment in the Bank level.
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After fleeing his captors in the last level, Sam reacquires his kit.

Heckler & Koch G36C

Standard rifle of the Displace International mercenaries, usually equipped with a red-dot aiming sight.

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Heckler & Koch G36C - 5.56x45mm
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A mercenary drops his Heckler & Koch G36C as Sam grabs him from behind in the Bathhouse mission.
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The same man holds the Heckler & Koch G36C in a different playthrough.

Heckler & Koch XM8

Used by the South Korean soldiers and some National Guardsmen.

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Fitted with an Insight ISM-V sight.
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A national guardsman holds his XM8 in the Penthouse level.

Howa Type 89F

Used by the G-SDF soldiers at the Kokubo Sosho.

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Howa Type 89-F assault rifle with folding stock for Paratroopers - 5.56x45mm.
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One of the Kobubo Sosho´s security personnel carries his Howa Type 89F.

Ruger AC556

Used by the Panamanian guards at the bank.

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Ruger AC556 Carbine - 5.56x45mm.
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A guard at the bank in Panama holds his Ruger AC556 Carbine.

Steyr AUG A2

Used by People's Voice revolutionaries.

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An Steyr AUG Special Receiver - 5.56x45mm. The AUG A2 is the military version of this.
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A revolutionary passes Sam with his Steyr AUG A2 at the ready.
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Here the heavily customized state can be seen very well.

XM29 OICW

Used by some National Guardsmen, and seen next to the bodies of a few South Korean soldiers.

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Late-model over / under Objective Individual Combat Weapon (OICW) 5.56x45mm & 20mm
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A knocked out guardsman lies next to his XM29 OICW.

Launchers

FN EGLM

The launcher attachment mounted on Sam's F2000. Functions more like a FN303.

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FN EGLM, 40mm. Here seen in standalone configuration.
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Sam attaches the FN EGLM to his FN 2000 in the Bank level.


FIM-92A Stinger

A FIM-92A can be seen once being used by a North Korean soldier to take down a US aircraft in the cutscene preceding the second part of the Seoul level.

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FIM-92A Stinger - 70mm
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The soldier fires the FIM-92A.

Shotguns

Unknown Shotgun

An unidentified shotgun that can be mounted under Sam's F2000. It appears to be a modified SPAS-12 with the grip and stock removed, as the barrel and fore end bears a strong resemblence to the SPAS-12

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Sam Fisher mounts the Shotgun under his FN 2000.

Machine Guns

M60E3

Seen sticking out of a box of weapons in the first mission.

M60E3 machine gun 7.62x51mm NATO
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The barrel of a M60E3 can be seen within a crate in the Lighthouse level.

Degtyarev RPD Light Machine Gun

Used by some North Korean Special Forces.

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RPD Light Machine Gun - 7.62x39mm
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One of the two Special Forces at the beginning of the Seoul level carries his RPD.

Heavy weapons

GE M134 Minigun

The GE M134 Minigun is seen mounted in the turret of the fictional North Korean IFV's.

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General Electric M134 - 7.62x51mm
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The GE M134 Minigun mounted in the turret of the last IFV in Seoul that Sam encounters.

XM312

Used as part of Displace International's automated sentry guns. Seems to have a higher rate of fire than the real one, and does less damage than you would expect from a .50 BMG weapon, killing the player no faster than any other automatic weapon in the game.

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XM312, .50 BMG

Grenades

M67 hand grenade

The games resident frag grenade.

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M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade. The real live version has a more brownish color and has painted factory markings on the body.