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Zombie Panic! Source

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Glock 17

The Glock 17 in ZPS appears to be modelled on a 2nd generation model. It holds 17 rounds of 9x19mm Parabellum rounds. Baseline pistol in the game and given at random to some players on a beginning round..

Glock 17 in hand.
Glock 17.

Glock 18C

Is almost identical to the Glock 17. Unlike its real-life counterpart it does not fire fully automatic for balance purposes. It seems to have been modelled off the Tokyo Marui Airsoft line of Glock Pistols instead of the real Glock 18C. Its modelled with the safety on.

Glock 18 in hand.
Glock 18.

Heckler and Koch USP .45

According to the game, its chambered in 9mm, with a 15 round magazine. In-game name is "USP".

In hand.
H&K USP .45 ACP.
Note of interest: The texture is that of a .45, thus making it a .45.

Walther PPK/S

It is incorrectly shown to have a slide release when reloading and uses the same ammunition as the other pistols for gameplay reasons even though this gun is chambered for .380ACP round (9mm Kurz or Short). Lower magazine capacity than the other pistols but weighs slightly less than other pistols. In-game name is "PPK". Before the 1.5 update, the PPK was a weapon previously used as a punishable weapon should a player join the survivors just after a round has started.

In Hand.
Walther PPK.

S&W Model 629 .44 Magnum Revolver

It is a six-shot .44 Magnum Revolver with wooden grips. It can one-shot regular zombies with a clean headshot. Its actually reminiscent of a Smith & Wesson Model 629 with wooden grips, but is incorrectly mirrored as a Taurus Revolver due to the Taurus logo on the grip.

Revolver in hand.
Revolver in game.

Remington 870 Shotgun

A Remington 870 shotgun with a pistol grip that holds six shells of 12 gauge shotgun ammunition. Called the "Remmy 870" in-game.

in hand.
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Remington 870.

"Winchester" Double Barreled Shotgun

A unknown make of double-barreled shotgun manufactured by Winchester. The longer barrels of the Shotgun allow a much tighter shot grouping allowing the shotgun to be used at medium range without much loss in damage. In early renders of the Shotgun it was previously known as the Winchester 1878 Hammerless. It is often nicknamed the "Fail Chester" because of the limited two shot capacity and the inability to kill more than one zombie.

In hand.
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Double Barreled Shotgun.

Serbu Super Shorty

Holds 3 shells and only takes one slot in the inventory. Has a wider spread than other shotguns. Called the "Super Shorty" in game.

in hand.
Serbu Super Shorty.

AK47

While called the AK47, the picture does not resemble the real AK47, nor does it resemble the more modern AKM. This weapon actually resembles a Norinco Type 56 (Imported into the US as the AKS-47), take note of the boxy pistol grip normally seen on Norinco rifles. It holds 30 rounds and has the lowest rate of fire of the automatic rifles but does the most damage. It also has the highest amount of recoil among the automatics when fired full auto and is highly in-accurate when fired this way

The AK is really just a generic AK

In hand.
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AK47.

CAR-15

The CAR-15 variant (Note the CAR-15 flash hider) Holds 30 rounds. Called the "M4" in game (due to modeling error). Does slightly more damage than the MP5 and has the highest rate-of-fire of the automatics. Is also the most accurate when fired in bursts.

NOTE: It would make sense for it to be modeled a CAR-15 considering that the CAR-15 is the civilian-legal counterpart of the M4A1.

In hand.
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M4A1.

H&K MP5A4

The Heckler & Koch MP5A4. Holds 30 rounds and has a 4 Position trigger group. Originally depicted as (correctly) using 9mm ammunition, it was later switched to "Rifle" ammo due to its incredibly fast ammo consumption. Called the "MP5" in game. One of the more commonly found automatic weapons.

in hand.
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MP5A4.

HE/ Frag Grenade

HE Grenade shaped like an M18 Smoke Grenade. In-game name is "HE Grenade", but on the model itself the words "Frag Grenade" can be read. The weapon is NOT a Frag Grenade as it does not produce explosive shrapnel, instead it relies on direct explosive power with a 4.5 second fuse.

HE/Frag Grenade.