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Vietcong

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Vietcong (2003)
Vietcong Fist Alpha Expansion Pack (2004)

Vietcong is a tactical first-person shooter video game (Pterodon & Illusion Softworks). It was released in March 2003, and set during the Vietnam War. It is both single and multi user platform and is PC based.


The following list contains all the weapons that can be used in the original Vietcong and its expansion pack, Fist Alpha:




Handguns

Colt M1911A1

Standard Main U.S. pistol since 1917 World War 1. Rare see it used by U.S. Army soldiers in single player but is the most common equipment in U.S. multiplayer classes.

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An M1911A1 in Vietcong
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View down the M1911A1's sights
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M1911A1 empty

.38 Revolver

Described in the game as a Chinese copy of some Colt revolver (probably a Model 10). It is the main handgun of the Viet Cong; particularly prevalent in the tunnel levels, it is quite accurate but slow to reload although speedloaders appear to be used. In multiplayer mode, it is used by the "Medic" class on both teams.

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An .38 Revolver in Vietcong
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View down the .38 Revolver's sights
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Firing the .38 Revolver
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NVA soldier holds a.38 Revolver
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Large number of .38 Revolvers on the ground

Reload operation.

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Smith & Wesson Mark 22 Model 0 (S&W 39)

Seen with silencer, and called the "Hush Puppy", in the game it shares the .45ACP ammunition of the M1911A1 instead of the correct 9x19 NATO. It is used by U.S. Special Forces and is the primary pistol used in the Tunnel Rat mission.

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Smith & Wesson 39 aka Mk 22 Model 0 - 9x19mm
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An S&W 39 in Vietcong
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View down the S&W 39's sights
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S&W 39 empty

Tokarev TT-33 (Tokarev)

Standard siderarm of the North Vietnam Army along with the Chinese copy (Type 54). Rare in the single player campaign, in "Fist Alpha" it is more common. It is also is a standard weapon for the "Fighter" and "Sapper" VietCong classes in multiplayer.

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An original Soviet Tokarev TT-33, caliber 7.62x25mm Tokarev
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A Tokarev TT-33 in Vietcong
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View down the Tokarev's sight
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VC holds his Tokarev TT-33.
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Tokarev TT-33s on the ground

Makarov PM (Makarov)

Another Soviet pistol. Instead of a realistic 8 round mag, in the game this pistol has a 9 round mag. Like the TT-33, the Makarov is rare in single player, in multiplayer is used by the "Machinegunner", "Sniper" and "Radioman" classes. Both Soviet and Chinese (Type 59) models are used.

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An original Makarov PM
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An Makarov PM in Vietcong
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View down the Makarov PM's sights
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Empty Makarov PM
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Makarov PMs on the ground

Submachine Guns

M3 / M3A1 "Grease Gun" (M3)

U.S. machine pistol. The recoil (in game) drives the muzzle down instead of up. The M3 was not often issued to US forces (except for armoured vehicle and aircraft crews). However, it was used extensively by the South Vietnamese, especially irregular troops like the Civic Guard. US Marines, and US Army special forces also used it.

The M3 is rare in the game. In the single player campaign it is often used by local VietCong fighters. In Multiplayer it can be chosen by US soldiers and the radioman. The M3 shares the same ammunition as the Thompson.

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An M3 Grease Gun in Vietcong
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View down the M3 Grease Gun's sights
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Vietcong holda a Grease Gun
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Dead VC with an M3 beside him (N.B. corpse must be searched in game)
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M3 Grease Guns lying on the ground

M1A1 Thompson (M1 Thompson)

U.S. main submachine gun, the first selecteble automatic weapon, widely used by US soldiers in single player campaign. Its main characteristics are the high fire rate, good stopping power and the short reload time.

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A M1A1 Thompson in Vietcong
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Aiming down the M1A1's sight in Vietcong

Sten Mk. IIS

This is a suppressed version of the British World War II Sten submachine gun. It is available in the Fist Alpha expansion.

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Sten Mk. IIS title card in Vietcong
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A Sten Mk. IIS in Vietcong
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View down the Sten's sights

Samopal Vzor 1961 or SA Vz.61 (Skorpion)

A compact Checkoslovakian weapon with an high fire rate and easily controllable in full auto long burst, due the reaction of the 7.65x17mm Browning cartridge. Available in the Fist Alpha expansion.

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Vz.61 with a 10 round mag

Note: the name "Skorpion" or "Scorpion" was created only as after-market term used after the '90 to indicate both the SA 361 machine pistol and the SA 91s civilian pistol

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Vz.61 Skorpion title card in Vietcong Fist Alpha with a 20 round mag
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A Skorpion in Vietcong Fist Alpha
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View down the Skorpion's sight
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Vietcong firing a Skorpion

PPS-43

Soviet machine pistol, common along all the campaign. It has a curved magazine with a capacity of 35 7.62x25mm Tokarev rounds. In multiplayer is the VietCong's common primary weapon along with the AK-47. The Chinese copy is designated Type 54.

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PPS-43
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A PPS-43 in Vietcong
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View down the PPS-43's sights
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Vietcong carrying his PPS-43
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PPS-43's lying on the ground

PPSh-41

Soviet sub-machinegun loaded with 71 round drum magazine, share the same ammunition of the PPS-43. Used mainly by VietCong, but sometime can be seen also used by NVA officer. The Chinese copy is designated Type 50.

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PPSh-41
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A PPSh-41 in Vietcong
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Looking down the PPSh'41's sights
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Vietcong with a PPSh-41
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PPSh-41 lying beside its former owner
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PPSh'41's lying on the ground

Rifles

Winchester M1, (M1 Carbine)

Widely used by ARVN soldiers and sometimes by Viet Cong fighters, fitted with a detacheble bayonet.

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Korean War Era Winchester M1, with M4 bayonet and twin magazine pouch
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An M1 Carbine in Vietcong

Colt XM16E1 (M16)

Standard U.S. Army assault rifle, fitted with a detacheble M7 knife bayonet. Probably the best and most used weapon in game. In game this rifle uses 20 round magazines loaded with 18 rounds (N.B. loading a magazine with two rounds less than standard capacity is a trick often used by troops to reduce magazine-related malfunctions).With Forward Assist assembly

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Colt M16 SP1 with a 20 round mag
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An M16 in Vietcong
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View down the M16's sight (while firing, note the pattern of muzzle flash created by the three-prong flash hider)

Springfield Armory M14 (M-14 Rifle)

The M-14 is available only in the Fist Alpha expansion. The M-14 can also fitted with an ART optical sight and used by U.S. Army snipers.Replacement For World War II M1 Garand.

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A M14 in Vietcong Fist Alpha
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View down the M-14's sights
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M14 with the ART optical sight
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M14 with optical sight in Vietcong Fist Alpha

Springfield Armory M1D (M1 Garand)

The scoped M1D variant is the standard U.S. Army sniper rifle in the original game. It Was Replaced By M14 Rifle

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A M1D Garand in Vietcong

Winchester Model 70

A .30'06 caliber bolt-action hunting rifle, depicted in game without scope. In the Vietnam War this rifle was often used by U.S. Army and US Marine Corp snipers (like the legendary Carlos N. Hathcock).

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A Winchester 70 in Vietcong

Simonov SKS-45 (SKS rifle)

Soviet battle rifle with non-detacheble 10 round magazine. The SKS can be reloaded only when empty. Fitted with an integral under-barrel folding spike bayonet. Used by VietCong fighter and North Vietnam Army (NVA) soldier.

Note Bayonet can use in Vietcong Fist Alpha.

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An SKS in Vietcong
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View down the sights of the SKS
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NVA soldier carrying an SKS
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SKS lying beside a dead VC. Note the stripper clips
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SKS rifles lying on the ground
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NVA Soldier(me in game) hold SKS with bayonet unfolded
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Unfolding the SKS bayonet
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SKS bayonet in the unfolded position
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Thrusting the SKS with bayonet unfolded

Reloading operation.

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Kalashnikov AK-47 (AK-47)

The standard Soviet assault rifle, used by Main Force Viet Cong fighters and NVA soldiers. The version seen in game is the original version with milled receiver, equipped with a detacheble AK-47 Type 1 knife bayonet and magazine loaded with only 28 rounds instead of the normal 30 rounds. In the conflict the Vietnamese forces used it aside the slightly more modern AKM and the Chinese Type 56.

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Type I AK-47, hybrid stamped/milled receiver 7.62x39mm
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An AK-47 in Vietcong
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View down the AK-47's sights
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NVA soldier firing his AK-47
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AK-47 with magazines lying beside a dead VC
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AK-47's lying on the ground

Tokarev AVT-40 (Tokarev SVT-40)

Available only in Fist Alpha expansion, also fitted with a PU optical sight and used by Regional Vietcong snipers. Strangely is equipped with a 20 round magazine and it had the capability to fire in full automatic mode, more likely an AVT-40.it was replaced by SKS Simonov

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A SVT-40 with an optical sight in Vietcong Fist Alpha
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VC aiming the SVT-40 (note: the VC doesn't appear to be using the sights)
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View down the SVT-40's sights (N.B. all in game weapons with optical sights present this type of view, even if the weapon has usable iron sights)
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An SVT-40 in Vietcong Fist Alpha
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View down the SVT-40's sights

Mosin Nagant 1938 Carbine (Mosin Nagant)

Russian and Soviet WW2 military bolt-action rifle, used by Local VietCong snipers and fighters.

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Mosin Nagant M38 Carbine, chambered in 7.62x54R. This is the version issued during most of World War 2
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A Mosin Nagant in Vietcong
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View down the Mosin Nagant's sights
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Mosin Nagants lying on the ground

Bolt action operation.

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Reload operation.

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Dragunov SVD-63 (SVD Dragunov)

Soviet-made designated marksman rifle, fitted with a PSO-1 4x optcal sight and a detacheble AKM Type 1 knife bayonette. Rare to see in Single player, is "normally" is used by NVA snipers, but it is possible to see it used by an ARVN marksman during the "Hamburger Hill" mission. Heavy damage, rapid fire capability and high precision made this rifle one of the most deadly weapons of the game.

Note Bayonet can use in Vietcong Fist Alpha.

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Dragunov SVD-63 - 7.62x54mm R
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A Dragunov SVD-63 in Vietcong
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View down the PSO-1 sight
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Another view down the PSO-1 sight: a VC shot in the head
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Fixing the Dragunov bayonet
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Bayonet fixed
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Dragunov SVD-63 with bayonet
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Thrusting the Dragunov with bayonet
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NVA soldier holding a Dragunov with bayonet

Machine Guns

Saco Defence M60 (M60)

U.S. General Purpose Machine Gun is also called "the hog". The only U.S. portable Machine Gun, it's heavy and affected by a wild recoil also is the main weapon of the Sergeant First Class C.J. Hornster. All the models see in game have bipod and front-sight removed. It is possible use it also as a support-mounted weapon in some levels.

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First version of the M60
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An M60 in Vietcong

Degtyarev DP-28 (DP-2)

World War II-era Soviet drum-fed light machinegun added in "Fist Alpha", with great accuracy problem and heavy recoil. Used only by Local VietCong units.it replaced by Degtyarev RPD

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Degtyarev DP-28
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A DP-28 in Vietcong Fist Alpha
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View down the DP-28's sights
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VC aiming his DP-28

Degtyarev RPD (Degtyarev)

Soviet and Chinese made light machine gun. It is often used by the VC and NVA. It is more accurate than the M60. Sometimes the mission objectives includes the silent elimination of vietnamese machinegunners on elevate positions, before an assault. The RPD is belt-fed, not drum fed. The belt is looped inside the drum for easier carriage.

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Degtyarev RPD
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A Degtyarev RPD in Vietcong
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View down the RPD's sights
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Vietcong holding his Degtyarev RPD
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RPD lying beside a dead VC. Note the belt-carrying drums
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RPDs lying on the ground

Vzor 37 or Zbrojovka Brno 53 (ZB37)

Checkoslovakian medium machinegun mounted on tripod. Used by Regional VietCong in "Fist Alpha".

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ZB37 in vietcong
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Aiming the ZB37
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Firing ZB37

Browning M2HB

U.S. heavy machinegun, mounted on the M151 Jeep, UH-1 Huey and at bunkers)

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Browning M2HB on vehicle mount - .50 BMG

Other Weapons

Remington 870

One of most famous pump-action shotguns in the world. The version in game had a 7 cartridge magazine but alike the models used in Vietnam the stock and the forehand built in plastic instead of the normal wood. In the SP Campaign is often used by the ARVN Soldier Sgt. Le Duy Nhut. In multiplayer is deadly at short distance but in great areas and on long distance may be unuseful.

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Remington 870 with Black Synthetic Furniture - 12 gauge
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A Remington 870 in Vietcong

Baikal IZH-43

A Russian double-barrelled side-by-side hunting shotgun, can fire with one shot per time or both together. Rare in single player, and likely the U.S. counterpart, in multiplayer is used only in close combat or for a "personal challange" (due its short range, the small "clip" and the long reload time it's not so easy to use)

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A Baikal IZH-43 in Vietcong
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Vietcong holding a Baikal IZH-43

M26 (Grenade)

A U.S. fragmentation grenade, copied by many NATO Countries. The real grenade have different shape, longer than the game one.

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Real M26 hand grenade
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M26 hand grenade in game is same M67 ball grenade.
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Player holding the grenade (the normal position when the grenade is selected)
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Player removing the safety pin
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Player allowing the safety lever to fly away
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M26 exploding in water.

Chicom Type 67 Stick Grenade (VC Grenade)

A Chinese stick hand grenade, widely imported and used by VietCong and NVA.

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Player holding the grenade (the normal position when the grenade is selected)
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Pulling the safety toggle
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Grenade in flight

Springfield Armory M79

A top-break single-shot grenade launcher. Used to cover the intermediate distance between the hand grenade and light mortar ranges. Useable only in single player and in very few missions.

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M79 grenade launcher - 40mm
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An M79 in Vietcong

Booby Trap

Improvised mines, or punji traps used by Viet Cong to kill or harass U.S., ARVN, South Korean and Australian troops. Common types in the game include camouflaged pits containing punji stakes, and grenades in cans attached to trip wires (the pin is removed from the grenade, and the delay fuze is removed, when the trip wire is crossed, the grenade comes out of the can, the safety lever comes away, and the grenade detonates instantly).

In single player they can be deactivated by cutting their activation wire. In multiplayer only "Engineer" or "Sapper" class they can be placed as a booby traps. It is impossible to deactivate them, but they can be blown up by shooting them.

M18A1 Claymore

A U.S. remote controlled mine.It had a short burst radius. In the game it is used only in multiplayer by "Engineer" or "Sapper" class.

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M18A1 Claymore anti-personnel mine
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M18A1 Claymore in Vietcong


Headline text

Map

Mission map can used in single mission and mutilplayer mode (presumably the artillery is the M1A1 105mm Howitzer, the M114 155mm Howitzer, or the M109 155mm self Propelled Howitzer). It's not a true firearm but can be used to call the the artillery fire in some single player mission. In multiplayer all classes are equipped with a map, but only the radioman are allowed to call the support firing.

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You can zoom a map by right clicking.