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Talk:Killing Floor 2
Exact model of Beretta 92?
Gameplay video is here: http://www.youtube.com/watch?v=6LeDvDdadxQ
Could somebody determine what Beretta is used there? Is it M9A1 like in the first game? At first I even thought that the trigger guard is rounded, indicating it's not F/FS, but then I realized that it was the flashlight that hid the guard's shape.
The presence of the rail indicates that it's not usual 92F/FS, but it lacks checkered back strap: https://dl.dropboxusercontent.com/u/36389920/ShareX/2015-04/2015-04-09_00-58-18.jpg
UPD: probably it's 92 Compact With Rail, a shortened M9A1 version.
First off, please put your name on these, and second, I'm fairly sure it's a M9A1 with a Brigadier-style barrel. --PaperCake 00:42 10 April 2015 (EST).
- I got it. Are you sure it's a M9A1? It has got the usual trigger guard from 92FS/M9 and it looks short. --Blondie (talk) 14:26, 10 April 2015 (EDT)
Fairly certain it is a M9A1. The trigger guard is the same as a normal M9A1, just hard to see courtesy of the tac-light mounted on the front rail. As for it looking short, it's probably been modeled with a Brigadier-style barrel, which are usually flush with the front of the slide. --PaperCake 19:05, 10 April 2015 (EST).
- I respect your opinion, but. First, weapon icon shows M9-style trigger guard: http://dl.dropboxusercontent.com/u/36389920/ShareX/2015-04/2015-04-11_02-32-30.png
- Second, I'm also fairly certain that it's thin M9 trigger guard on the actual in-game model: http://dl.dropboxusercontent.com/u/36389920/ShareX/2015-04/2015-04-11_02-36-43.jpg
- If you look closely, flashlight doesn't cover trigger guard that much to distort its shape.
- Anyway, it's not the proof that the gun is not M9A1, I also added it in article as M9A1 as the most possible variant. We'll have to wait for the release to tell for sure. :3
- And the gun lacks M9A1 checkered back strap too.--Blondie (talk) 19:46, 10 April 2015 (EDT)
- First off, it should be noted that, even by this stage with HD graphics, video game weapons can't and likely won't be able to exactly precisely emulate a real world firearm 100%, for a number of reasons, so some more minor inaccuracies (like the lack of a backstrap checkering) probably shouldn't be thought on too much. Second, I don't believe we allow the weapon's icon to enter into discussion of what the actual player-held weapon is (as many times in games they don't match up with each other), so whatever the icon is is irrelevant in this instance. Finally, I believe the case with video games is that, in the absence of an exact, viable ID, we go by what the firearm best represents/emulates, even regardless of what the game itself refers to the weapon as. As said in the IMFDB Style Guide, visual evidence is always the final judge. So with that, we go with what we know for sure - What it has and not what it doesn't - It has a rail, it has front and rear slide serrations, M9/M9A1/92FS trigger guard, and flush barrel with the slide.
That configuration best matches (at least in terms of what our site has) a Beretta M9A1. In the one image, it looks like it to a T, even the slide profile, except for the lack of backstrap checkering, which again, could be an oversight. In the one other image though, it appears to have the triangular rake in the slide like that of the Brigadier, but again, seems otherwise the same. The shorted barrel could be an oversight or slight liberty in the weapon's art/design as well.
Again, I wouldn't sweat such miniscule details so much for a video game weapon, there are variables in play that may forever provide a nebulous ID to an extent. If this were a real weapon, it might be worthy of speculating on its minor details, but on a video game? I think this is being over-thought a bit. I'd have to go with listing it as the weapon it best resembles, and that is an M9A1 from my view. StanTheMan (talk) 22:26, 10 April 2015 (EDT)
- First off, it should be noted that, even by this stage with HD graphics, video game weapons can't and likely won't be able to exactly precisely emulate a real world firearm 100%, for a number of reasons, so some more minor inaccuracies (like the lack of a backstrap checkering) probably shouldn't be thought on too much. Second, I don't believe we allow the weapon's icon to enter into discussion of what the actual player-held weapon is (as many times in games they don't match up with each other), so whatever the icon is is irrelevant in this instance. Finally, I believe the case with video games is that, in the absence of an exact, viable ID, we go by what the firearm best represents/emulates, even regardless of what the game itself refers to the weapon as. As said in the IMFDB Style Guide, visual evidence is always the final judge. So with that, we go with what we know for sure - What it has and not what it doesn't - It has a rail, it has front and rear slide serrations, M9/M9A1/92FS trigger guard, and flush barrel with the slide.