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Warface

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Warface for current discussions. Content is subject to change.


Warface
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PC Boxart
Release Date: 2012
Developer: Crytek Kiev (2012-2019)

Blackwood Games (2019-present)

Publisher: Mail.Ru (Russia)

My.com (United States)
Nexon (South Korea)
Tencent (China)

Platforms: PC
Genre: Online first-person shooter


Warface is a free-to-play PC first-person shooter developed by Crytek.

The following weapons appear in the video game Warface:


Overview

Warface features a large and constantly updated selection of weapons. Almost everything in this game can be obtained with three types of currency: Warface Dollars (the main in-game currency), Kredits (bought with real money) and Crowns (obtained through completing PvE missions). Some weapons, equipment and attachments require unlocking through the Vendors system. They are divided into 3 types of rarity: Common, Rare and Ultra Rare. Weapon vendor also has the 4th, Legendary type of rarity. Legendary weapons, in general, have stats, comparable to Kredit weapons, and also come with a variety of different unique attachments that are unlocked with the weapon and aren't available on any other weapon.

Weapons also uses the weapon repair system of monetization; weapons will lose durability over time, and eventually become unusable. The player needs to repair them to continue playing with them.

There are totally four classes in the game, each using different categories of weapons. Rifleman uses Assault Rifles and Machine Guns, Medic uses Shotguns, Engineer uses SMGs, and Sniper uses Sniper Rifles. All classes also have access to a variety of pistols, melee weapons, grenades and other equipment. All new players have access only to a Rifleman and a Sniper, but progressing through game unlocks a Medic and a Engineer for use later.

Much like other Cry Engine games, the weapons can be customized on the fly.

A note on weapon names: as an online game, there are many different regional versions of the game. In general, most currently serviced regions (including the major regions of Eastern Europe, Western Europe, and the United States) feature real weapon names, at times even including the company names (inaccurate identifications notwithstanding). Some regions, such as Warface Turkey, use a set of "alternate" fictional weapon names. The Western version formerly used the alternate fictional weapon names, but have switched over to the real names as of June 5th, 2018. A list of in-game weapon names, both real and fictional versions, can be found here. The fictional names will be noted on this page as "alternate" names.

Like the weapon names, in-game weapon descriptions also have alternate fictional versions. These will be occasionally noted on this page.

Pistols

Beretta 93R

The Beretta 93R appears as the "M93R". It is the only Rare sidearm in the Vendor system. M93R is basically an inferior version of the later Calico M950. Like Calico, it shoots in 3-round bursts, but it also has overall worse stats compared to its Ultra Rare counterpart.

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Beretta 93R - 9x19mm
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The player character holds the Beretta M93R.
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Aiming down the sights.
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Reloading.
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Racking the slide.
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Customizing the gun.
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Beretta 93R in lobby.

Beretta M9

The Beretta M9 appears as the "MD9". Like Daewoo K5, M9 is available for purchase from the start of the game for in-game currency. It is more expensive compared to K5 and offers slightly more firepower at the cost of slightly lower rate of fire.

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Beretta M9 - 9x19mm
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Holding the the Beretta M9.
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Aiming down the iron sights.
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Changing magazines. Note the unusable underbarrel rail.
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Pulling the slide.
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Customization menu.
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Beretta M9 in lobby.

Browning Hi-Power Mark III

The Browning Hi-Power Mark III appears as the "Browning High Power", alternately named "High Power Pistol". The alternate weapon description states that it was developed by "John Brown Redling". It is a starting sidearm for all classes and, as such, doesn't require purchase nor repair, but have rather unimpressive stats overall.

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Browning Hi-Power Mark III - 9x19mm.
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The Browning Hi-Power in first person.
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Iron sights.
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The reload animation is pretty bizarre. The player character starts by pulling back the slide, then manually engages the slide release before swapping mags and dropping the slide.
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Swapping the magazines. A reminder that this comes after pulling back the slide.
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Customization menu; note the target sights.
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Browning Hi-Power Mark III in lobby.

CAA Tactical RONI-G2

A Glock converted to full-auto and mounted in a CAA Tactical RONI-G2 carbine conversion kit was added to the submachine guns class, under the name "Micro-Roni CAA".

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Glock 19 (9x19mm) mounted in a CAA Tactical RONI-G2

CZ 75 Automatic

The CZ 75 Automatic appears in the game, alternately named "WX-86".

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CZ 75 Automatic - 9x19mm

CZ 75 TS Czechmate Parrot

The CZ 75 Czechmate Parrot appears in the game as Kredit weapon available only through Warbox system. It comes with the C-More sight by default that can be removed through customization menu.

Daewoo K5

The Daewoo K5 appears as the "GU5". According to the in-game description, it is made by "Global Universe Precision Industries" of South Korea. Like M9, K5 is available for purchase from the very beginning and require the least amount of War money in order to do so. It offers slightly better stats compared to the starting pistol.

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Daewoo K5 - 9x19mm.
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Holding the Daewoo K5.
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Aiming down the sights.
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Reloading.
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Chambering the weapon.
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Customization menu.
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Daewoo K5 in lobby.

Desert Eagle Mark XIX

The Desert Eagle Mark XIX with under-barrel accessory rail and compensator cuts on the barrel appears as the "Eagle Eye". Bizarrely, the weapon is depicted incorrectly as being DAO; considering the similarly SAO Browning is not this seems especially odd. Just like the USP and Python, Desert Eagle have an ability to mount shared weapon sights.

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Desert Eagle Mark XIX - .50AE
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The Desert Eagle in first person. This particular one has a paint job applied.
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Iron sights.
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Reloading the weapon.
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Pulling the slide back.
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Customization menu.
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Desert Eagle Mark XIX in lobby.

FN Five-seveN USG

The FN Five-seveN USG appears as the "P-57".

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FN Five-seveN USG - 5.7x28mm
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FN Five-seveN USG in lobby.

Glock 18C

The Glock 18C appears as the "S18G", "a variation of the S17G" as described by the weapon description.

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Glock 18C - 9x19mm
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Holding a Glock 18C with a cosmetic finish.
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Taking aim.
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Reloading the Glock.
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Pulling the slide.
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Customization menu.
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Glock 18 in lobby.

Heckler & Koch USP

The Heckler & Koch USP is purchasable from the Warface shop. It is alternate named "ZX84 USP"; rather confusingly, the "ZX84" name is applied to a lot of other H&K guns in the game, be it SMGs, machine guns, assault rifles, or sniper rifles, all called "ZX84" as if H&K became an edgy cyberpunk megacorporation with numbers in its name.

It has a 13-round magazine, meaning it is the .40 S&W version, and a custom optic mount that is so ridiculously low to the slide that it's barely visible while aiming. The rear sights are blank and the front sight has a green tritium dot. The mount grants usage of 2 optics for primary weapons. In addition, the full array of "Muzzle" attachments for secondaries is available.

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Heckler & Koch USP - .40 S&W
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The USP in first person.
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Aiming down the USP's iron sights.
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Reloading.
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Pulling the slide.
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Customization menu.
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Heckler & Koch USP in lobby.

Luger P08

The Luger P08 appears as simply "Luger". It is alternately known as the "Bellum", one word from the phrase "Si vis pacem, para bellum" from which the 9x19mm Parabellum got its name.

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Luger P08 - 9x19mm

Magnum Research Micro Eagle

A pink Micro Desert Eagle appears in the game, named "Pinkie-Micro Desert Eagle", alternately named "Pink Micro Eagle Eye". It is available only through Kredit Warboxes and comes with two unique attachments, but can't use any generic pistol attachments.

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Magnum Research Micro Eagle - .380 ACP

MasterPiece Arms MPA930DMG

Alternately named "WPA 039 GMD". As a Legendary weapon, it features a unique suppressor that isn't available on any other sidearm.

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MasterPiece Arms MPA930DMG - 9x19mm

MP-443 Grach

MP-443 Grach appears in this game under its full name in most versions of the game except for Russian, where it appears under its alternate name "PYa "Grach"" (ПЯ "Грач") instead. It comes equipped with unusable Zenit B-8 accessory rail and is capable of mounting all standard "Muzzle" attachments.

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MP-443 Grach - 9x19mm
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Holding.
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Aiming.
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Reloading animation of this pistol is rather similar to the one of Browning Hi-Power. Just like with the latter, player character starts the reloading procedure by pulling back the slide and engaging the slide release.
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Swaps magazines and then diengages it. Note that despite all the similarities, these animations are actually different.
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Customization menu. Note that hammer is cocked and safety is engaged. For some reason, MP-443 has a unique set of animations for entering and exiting customization menu where player character will engage/disengage the safety lever and cock/uncock the hammer respectively.
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MP443 in lobby.

Norinco QSZ-92

The Norinco QSZ-92. Alternately known as "Q-92".

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Norinco QSZ-92 - 9x19mm

SIG-Sauer P226R

A SIG-Sauer P226R coming with extended magazine, suppressor and weapon sight by default appears as the "AY 226".

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SIG-Sauer P226R - 9x19mm

Springfield Armory Loaded 1911

The Springfield Armory Loaded 1911 appears as"M1911A1", alternately named "R1911D1".

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Springfield Armory Loaded - .45 ACP
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Holding the SW1911.
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Aiming.
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Reloading.
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Chambering the weapon.
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Customization menu.
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Smith & Wesson SW1911 in lobby.

Stechkin APS

The Stechkin APS appears, with the alternate name "STCC".

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Stechkin APS - 9x18mm Makarov.
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Holding the weapon.
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Aiming.
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Reloading the APS.
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Pulling the slide.
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Customization menu.
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Stechkin APS in lobby.

Steyr M9-A1

The Steyr M9-A1 appears. Its alternate name is rather simply "M9A1".

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Steyr M9-A1 - 9x19mm
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Holding the M9-A1.
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Aiming the weapon.
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Swapping magazines.
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Pulling the slide to chamber a round.
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Customization menu.
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Steyr M9-A1 in lobby.

Walther P99

The Walther P99 appears as the "Otto W77".

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Walther P99 - 9x19mm
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The player character holds the Walther P99.
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Aiming down the sights.
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Reloading.
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Chambering the weapon.
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Customization menu.
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Walther P99 in lobby.

Revolvers

Chiappa Rhino 60DS

The Chiappa Rhino 60DS appears as the "Abada 266mm".

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Chiappa Rhino 60DS (6" barrel version) - .357 Magnum
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Holding the Chiappa Rhino 60DS.
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The iron sights.
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Dumping out the rounds during reloading.
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New rounds are loaded individually.
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Customization menu.
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Chiappa Rhino 60DS in lobby.

Colt Python

The Colt Python appears as the Ultra Rare handgun available through the Vendor system. All new players can also gain access to it for a limited time after completing Engineer training course. It has a mounted accessory rail at the to of the barrel and can mount a variety of shared weapon sights thanks to it.

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Colt Python with 6" Barrel - .357 Magnum
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Colt Python in lobby.

Mateba Model 6 Unica

A Mateba Model 6 Unica with a 6 inch barrel and a muzzle brake appears. Its alternate name is "HEX Autorevolver", with "HEX" referring to its hexagonal cylinder according to the in-game description.

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Mateba Model 6 Unica, 6" barrel - .357 Magnum
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Holding the Mateba Autorevolver.
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Aiming down the iron sights.
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Ejecting the rounds.
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Loading new rounds.
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Customization menu.
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Mateba Model 6 Unica in lobby.

Nagant M1895

The Nagant M1895. Its alternate name is simply "M1895". It comes with one unique suppressor.

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Nagant M1895 - 7.62x38N

Smith & Wesson Model 327 M&P R8

Appears as the "S&W M&P R8". It has the largest magazine among revolvers and features a unique Leupold DeltaPoint red dot sight.

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Smith & Wesson Model 327 Performance Center M&P R8 - .357 Magnum

Taurus Judge

The Taurus Judge. It is unique among other sidearms due to its use of .410 shotgun shells instead of standard pistol ammunition. Unlike other shotguns, however, it can be used by all the classes and not only Medic.

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Taurus Judge - .45 Long Long Colt/.410 Bore

Submachine Guns

Beretta Mx4 Storm

The Beretta Mx4 Storm appears under its real name, though the alternate name omits Beretta from the name.

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Beretta Mx4 Storm - 9x19mm.
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Holding the Mx4 Storm.
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Aiming down the iron sights.
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Loading in a new mag of 9x19mm.
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Racking the charging handle.
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Customization menu.
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Beretta Mx4 Storm in lobby.

Brügger & Thomet MP9

The Brügger & Thomet MP9 appears as the "MT-19", and is manufactured by "Defensive Arms of Australia" according to its in-game description.

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Brügger & Thomet MP9 - 9x19mm.
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Holding the MP9.
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The iron sights.
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Reloading.
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Charging the weapon.
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Customization menu.
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Brügger & Thomet MP9 in lobby.

Calico Liberty 100

The Calico Liberty 100 appears in the game and is incorrectly referred to as "Calico M951S", despite the fact that it lacks M951's unique compensator (or any compensator at all, for that matter) and foregrip and has a fixed stock rather than a telescopic one. It is incorrectly depicted in the game as a fully automatic weapon.

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Calico Liberty 100 with fixed stock - 9x19mm

Calico M950

The Calico M950 appears in the game, named "M900" and manufactured by "Howard Light Weapon Systems" according to the weapon description. It incorrectly fires in 3-round bursts.

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Calico M950 - 9x19mm.
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Calico M950 in lobby.

Calico M955A

The Calico M955A with a brown coloration appears with the alternate name "M95AR", and is a Rifleman primary weapon. The alternate description also calls it the "M9551", and also says that it is a semi-automatic rifle (the same mistake can be seen in the normal description) despite it not being one even in gameplay.

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Calico M955A - 9x19mm.
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Holding the Calico M955A. Note the 50-round capacity in a 100-round modeled magazine.
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Aiming down the iron sights.
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Swapping mags.
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Pulling the charging handle.
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Customization menu.
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Calico M955A in lobby.

Calico M960A

The Calico M960A appears as the "M99AS".

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Calico M960A - 9x19mm.
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Calico M960A in lobby.

Daewoo K7

A rail-equipped Daewoo K7 is an available submachine gun. Its alternate name is the "GU7", consistent with the renaming of the Daewoo K5 as the "GU5".

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Daewoo K7 with an optic rail and a C-More Railway Series red dot sight - 9x19mm.
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The K7 in the firing range.
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Ironsights.
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Reloading the K7.
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Chambering a new round.
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Holding the K7 with the customization menu hidden.
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The K7 in the hands of the player's character.

FN P90 Tactical

The FN P90 Tactical is a submachine gun in Warface. Its alternate name is "PDW 19".

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FN P90 Tactical - 5.7x28mm
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FN P90 Tactical in lobby.

Heckler & Koch MP5A3

A heavily customized MP5A3 with a Navy trigger group is a Legendary Vendor weapon that incorrectly appears in every version of the game as the A5 variant, that is reflected in weapon's names: "ZX84 A5 Custom" in Western version and "HK MP5A5 Custom" in every other. It features color scheme similar to the RAL8000, custom flash hider, Spuhr railed forend, aftermarket charging handle and AR-15 stock adapter with installed Strike Industries Viper Mod-1 stock. It is compatible with every attachement available for the Engineer class. As the Legendary weapon, it also features a unique attachment, RAMBO SP-6 1x66 sight.

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Heckler & Koch MP5-N with Navy trigger group and threaded muzzle - 9x19mm.

Heckler & Koch MP5A5

An actual Heckler & Koch MP5A5 appears as the "H&K MP5". Its alternate name is "ZX84 SMG", made by "Zettler & Melz GmbH" according to the alternate description. It is the default weapon for the Engineer Class. The in-game model features a Choate side-folding stock and railed forend. It can be customized with 2 optics, a generic foregrip, and 2 suppressors: one generic and the other SMG-specific.

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Heckler & Koch MP5A5 with PDW stock and KAC railed forend - 9x19mm.
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Idle with the MP5A5.
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Aiming down sights.
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Reloading the MP5.
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Pulling the charging handle. Note that the animation appears to be glitched, and so the player character is stroking the 9 o'clock rail rather than pulling the charging lever.
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Customization menu.
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Heckler & Koch MP5A5 in lobby.

Heckler & Koch MP7A1

The Heckler & Koch MP7A1 appears. Its alternate name is "MM28", and is still made by "Zettler & Melz GmbH".

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Heckler & Koch MP7A1 - 4.6x30mm.
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Holding the MP7A1.
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Aiming down the flipped down iron sights.
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Replacing the magazine...
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...And pulling the charging handle.
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Customization menu.
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Heckler & Koch MP7A1 in lobby.

Heckler & Koch UMP45

The Heckler & Koch UMP45 appears as the "ZX84 UMP".

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Heckler & Koch UMP45 - .45ACP.
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Holding a UMP45 with a skin.
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Aiming down sights.
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Reloading.
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And charging.
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Customization menu.
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Heckler & Koch UMP45 in lobby.

IMI Mini Uzi

The Mini Uzi is an available weapon. It is alternately named "Micro Oren" (Oren being a Jewish name just like Uziel), and described to be "the smaller variant of the Oren SMG".

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IMI Mini UZI - 9x19mm
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IMI Mini UZI in lobby.

PP-19 Bizon-2

The PP-19 Bizon-2 with custom side-mounted rails appears as the "Smg-19 Wisent", wisent being a name for European bison.

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PP-19 Bizon-2 - 9x18mm Makarov
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The player character holds the "Smg-19 Wisent".
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Aiming.
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Reloading the helical magazine.
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Charging the weapon with the dominant hand.
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Customization menu.
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PP-19 Bizon-2 in lobby.

Jianshe JS 9mm

The Jianshe JS 9mm is an available weapon. Its alternate name is "Ch 9mm". Its alternate weapon description states that it is made by "Saluen Group Corporation" as an export version of the "CCW-05."

It is modeled with a right-handed only charging handle (as in the left side is completely flat with no slit as a charging handle option), which is the feature of an early prototype version of the weapon showcased by Jianshe. More weirdly though, it has ambidextrous selector switches, which no version of the JS 9mm has.

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Jianshe JS 9mm - 9x19mm
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The player character holds the Jianshe JS 9mm.
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Aiming down the sights.
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Swapping mags.
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Pulling the charging handle.
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Customization menu. Note the textures saying "Jian She DAP92-9"
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Jianshe JS 9mm in lobby. Here you can see that the charging handle on the right is modeled flat on the gun, and there is no ejection port.

LWRC SMG-45

The LWRC SMG-45 is available in the game.

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LWRC SMG-45 - .45 ACP

Magpul FMG-9

The Magpul FMG-9 appears as the "SMG-9 Ares". Rather interestingly, Ares may be referring to the Ares company, who made the world's first FMG in the form of the Ares FMG.

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Magpul FMG-9 - 9x19mm

Masterpiece Arms MPA10SST-X

The .380 ACP version of the Masterpiece Arms MPA10SST, the MPA10SST-X, appears in the game under the latter name. Its alternate name is far more simple, being "MP .38".

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MPA10SST for reference - .45 ACP
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Holding the "MP .38".
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Aiming.
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Bringing up a new magazine and removing the old one.
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Pulling the left-sided charging handle.
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Customization menu.
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Holding the weapon in lobby.

PM-98

The PM-98 is known in the game as the older "PM-84 Glauberyt Custom". It fires in 4-round bursts, which is incorrect, as the real PM-98 fires in semi-auto/full-auto.

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PM-98 - 9x19mm
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Holding.
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Aiming.
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Reloading.
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Reloading.
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Customization menu.
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PM98 in lobby.

PP-2000

The PP-2000 appears as the "TT-3000".

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PP-2000 - 9x19mm
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PP-2000 in lobby.

PPSh-41

The PPSh-41 appears as the "MP 717", which is the designation the Wehrmacht gave to captured PPSh submachine guns during WWII.

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PPSh-41 - 7.62x25mm Tokarev.

Sa. Vz. 83 Skorpion

The Sa. Vz. 83 Skorpion. Its alternate name is "Metasoma 83", Metasoma is the tail of the scorpion.

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Sa. Vz. 83 Skorpion - .380 ACP

SIG-Sauer MPX SBR

The SIG-Sauer MPX SBR (evidenced by the two-position selector switch) was added as the "SIG MPX SBR Custom". It fires in 4-round bursts, which is incorrect for any MPX variant: the real MPX SBR is semi-automatic, while the MPX SMG fires in semi-auto/full-auto.

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SIG-Sauer MPX, Gen 1 - 9x19mm

SR-2M Veresk

The SR-2M Veresk is an available weapon. Its alternate name is "SN-5G Sarosk".

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SR-2M Veresk - 9x21mm
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SR-2M Veresk in lobby.

Steyr AUG A3 9mm XS

The Steyr AUG A3 9mm XS appears as the "AUG A3 9mm XS", and alternately named "A3 9mm XS". The alternate description states that it is "a variant of the original A3-210 assault rifle", which is the alternate name of the AUG A3.

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Steyr AUG A3 9mm XS - 9x19mm.
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Holding the AUG SMG.
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Aiming the AUG A3 9mm XS.
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Reloading the weapon.
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Pulling the charging handle.
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Customization menu.
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Steyr AUG A3 9mm XS in lobby.

TDI Vector

There are currently two variants of TDI Vector available in the game. Both of them are based on the Gen 1 model.

"Kriss super V"

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TDI / KRISS USA Gen I Vector SMG - 45 ACP
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The player character holds the Vector.
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Aiming down the iron sights.
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Reloading. Note the unusable SureFire flashlight above the barrel.
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Charging the weapon.
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Customization menu.
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TDI / KRISS USA Gen I Vector SMG in lobby.

"Kriss Super V Custom"

This version of the Vector was added during the "K.I.W.I." event and was available as one of the rewards. Unlike its earlier, non-Custom version, this Vector doesn't have a Surefire flashlight installed, and also features a proprietary stock adapter with installed Magpul UBR stock. It also features a unique muzzle attachment, based on KRISS Vector CRB Enchanced barrel shroud, that incorrectly acts as a suppressor in-game.

Shotguns

AA-12 CQB

The AA-12 CQB appears with the alternate name "FAS-12".

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AA-12 CQB - 12 gauge

Benelli M4 Super 90

The Benelli M4 Super 90 is alternately known as "Richmond M4 Super 90". Richmond is a name that you will see a few more times on this page, being applied to other weapons from different real life manufacturers.

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Benelli M4 Super 90 - 12 gauge
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Benelli M4 Super 90 in lobby.

Benelli Supernova Tactical

Just like the M4 Super 90, the Benelli Supernova Tactical appears with the alternate name "Richmond Nova Tactical".

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Benelli Supernova Tactical with telescopic stock - 12 gauge
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Holding the Supernova Tactical.
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Aiming.
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Pumping the handle.
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Reloading.
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Customization menu.
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A Supernova in the lobby.

Crye Precision SIX12

The 1st prototype of the Crye Precision SIX12 appears simply as the "SIX12".

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Crye Precision SIX12 (1st prototype) - 12 gauge
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Here's a Six12 with a gaudy skin.
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Reloading.
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Inserting the new magazine.
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Customization menu.
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SIX12 in lobby.

Daewoo USAS-12

The USAS-12 is known alternately as "US-12".

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Daewoo USAS-12 - 12 gauge

Dagger SAP6

The Dagger SAP6 is available in the game as a Legendary Shotgun under the simplified name "SAP6".

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Dagger SAP6 - 12 gauge
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Dagger SAP6 in lobby.

Derya Anakon AK-100

The Derya Anakon AK-100 appears as simply "Anakon", and alternately known as "Boas Semi-Automatic Shotgun", since Anakon sounds like Anaconda.

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Derya Anakon AK-100 - 12 gauge
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The player character holds the Anakon.
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Aiming down the sights.
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Reloading.
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Inserting a shell.
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Customization menu.
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Derya Anakon AK-100 in lobby.

Derya MK-10 VR 103

The Derya MK-10 VR 103 is named "Derya MK-10 VR 102", with the alternate name "Anatolia RK-102".

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Derya MK-10 VR 103 - 12 gauge
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Derya MK-10 VR 102 - 12 gauge
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Derya MK-10 VR 103 in lobby.

FABARM P.S.S.10

The FABARM P.S.S.10 appears.

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FABARM P.S.S.10 - 12 gauge
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FABARM P.S.S.10 in lobby.

FABARM SAT 8 Pro Telescopic

The FABARM SAT 8 Pro Telescopic appears as the "Fabarm S.A.T.8 Pro". It is modified with the irremovable Fortis Shift vertical grip.

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FABARM SAT 8 Pro Telescopic - 12 gauge
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Holding the SAT 8 Pro.
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Reloading the shotgun.
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Customization menu.
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FABARM SAT8 Pro Telescopic in lobby.

FABARM STF 12 Compact

The FABARM STF 12 Compact is renamed to "Fararm ATF 12" as its alternate name.

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FABARM STF 12 Compact - 12 gauge

FABARM XLR5 Velocity LR

The titanium silver left-handed version of the FABARM XLR5 Velocity LR appears in the game as "Fabarm XLR5 Prestige".

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FABARM XLR5 Velocity LR - 12 gauge
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Player character holds her XLR5.
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Aiming using the mounted sight rail as an improvised rear sight.
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Reloading. Like with many other shotguns in the game, the player character never operates the charging handle regardless of how many shells are left.
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Customization menu.

Fostech Origin-12

The Fostech Origin-12 appears.

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Fostech Origin-12 with short barrel - 12 gauge

Franchi SPAS-12

The Franchi SPAS-12 appear with the alternate name "PHS-12". It is used exclusively in pump-action mode.

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Franchi SPAS-12 - 12 gauge
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Holding the SPAS-12.
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Aiming.
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Regardless of how many shells remain, reloading the SPAS-12 is always done with a shotgun speedloader that apparently disappears into the gun.
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After feeding the shotgun a tube of shotgun shells, the player pulls the charging handle.
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Customization menu.
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Franchi SPAS-12 in lobby.

Franchi SPAS-15

The Franchi SPAS-15, in the same vein as SPAS-12, is renamed to "PHS-15" as its alternate name. It is used exclusively in Pump-action.

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Franchi SPAS-15 - 12 gauge
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Holding the SPAS-15.
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Aiming the weapon.
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Pump-action.
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Reloading.
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Customization menu.
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Franchi SPAS-15 in lobby.

Hawk 97-2

The Hawk 97-2 appears as the "Kite Pump" as its alternate name.

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Hawk 97-2 - 12 gauge
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Holding the Hawk shotgun.
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Aiming the weapon.
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Pumping the shotgun.
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Loading new magazine.
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Customization menu.
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Hawk 97-2 in lobby.

Kel-Tec KSG

The Kel-Tec KSG appears as the "Kel-Tec Shotgun", and as with the alternate name "PEG-KT". The PEG name is also applied several other unrelated shotguns in the game for some unknown reason.

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Kel-Tec KSG - 12 gauge
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Holding the Kel-Tec KSG.
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Aiming down sights.
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Pumping the shotgun.
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Loading shells into the weapon.
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Customization menu.
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Kel-Tec KSG in lobby.

LSA Saiga 12 Signcutter CS-VLR

The LSA Saiga 12 Signcutter CS-VLR appears as simply "Saiga", and alternate named "PEG".

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LSA Saiga 12 Signcutter CS-VLR - 12 gauge
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Holding the Saiga shotgun.
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Aiming down sights.
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Reloading the weapon.
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Then a pull of the charging handle.
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Customization menu.
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LSA Saiga 12 Signcutter CS-VLR in lobby.

MAG-7

The Techno Arms MAG-7 appears in the game simply as "MAG-7". It is modified with the top-folding stock and TangoDown Stubby Grip that can't be removed.

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MAG-7 - 12 gauge
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Holding.
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Reloading
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Reloading.
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Customization menu.
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MAG-7 in lobby.

Molot Vepr-12

The Molot Vepr-12 is known as "Vepr", and alternately known as "VIPER".

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Molot Vepr-12 - 12 gauge
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Holding.
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Reloading.
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Reloading.
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Customization menu.
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Molot Vepr-12 in lobby.

Mossberg 500 Custom

Mossberg 500, customized with various Magpul attachments, appears as "Mossberg 500 Custom".

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Mossberg 500 - 12 gauge
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Holding the customized Mossberg.
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Aiming down the MBUS sights.
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Reloading.
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Customization menu.
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Mossberg 500 in lobby.

Mossberg 590 with Sidewinder Venom kit

A Mossberg 590 with a Sidewinder Venom kit and a special red dot sight attached by default appears as the "Sidewinder Venom", and is alternately known as "SX-41".

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Mossberg 590 - 12 gauge
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Mossberg Maverick 88 with a Sidewinder Venom kit - 12 gauge
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Holding the Sidewinder Venom with a grip on the foreend.
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Reloading the weapon.
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Chambering a shell.
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Customization menu.
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The weapon in lobby.

MTs255 Tactical

The MTs255 Tactical appears as the "MC 255 12", both as its normal name and alternate name.

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MTs255 Tactical - 12 gauge
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Holding the shotgun.
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Aiming the weapon.
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Dumping the rounds CoD style, i.e. shaking them out.
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Loading the new shells.
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Customization menu.
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MTs255 Tactical in lobby.

Pancor Jackhammer

The Pancor Jackhammer appears as the "Jackhammer", alternately named "Piledriver".

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Pre-production Pancor Jackhammer - proprietary 12 gauge
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Holding the Jackhammer.
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Aiming down sights.
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While the reload animation is animated somewhat poorly, the process is (mostly) correct. The player character first pushes the forearm forewards, allowing them to replace the casette.
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Replacing the casette. After this, the player pulls the forearm back in to lock it (because of animation quality, it's hard to tell if the release button on the trigger guard is pressed - most likely not).
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Pancor Jackhammer in lobby.

Remington 870

The Remington 870 appears under its full name. In its current iteration, it appears to be modified with XS Shotrail fitted with Ghost Ring rear sight.

Remington 870 is a starting weapon for the Medic class.

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Remington 870 - 12 gauge
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The player character holds the Remington 870.
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Aiming through the ghost rings.
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Pumping the shotgun.
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Reloading the Remington.
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Customization menu.
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Remington 870 in lobby.

Remington 870 Marine Magnum

A heavily modified Remington 870 Marine Magnum (judging by its texture) appears in the game as "Remington 870 RAS". It is fitted with the KAC 870 RAS, Sage stock, custom railed forend and Trijicon RMR sight that can be replaced for any other sight.

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Remington 870 Marine Magnum with a pistol grip and M4-type stock - 12 gauge
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Holding.
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Aiming.
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Reloading the Remington.
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Customization menu.

Remington 870 Express Tactical

A further customized Remington 870 Express Tactical appears as the "Remington 870 CB", alternately named "Richmond 870 CB".

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Remington 870 Express Tactical - 12 gauge
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Holding our tactical Remington.
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Aiming through the rather tall iron sights.
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Pump-action.
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Reloading the shotgun.
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Customization menu.
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Remington 870 Express Tactical in lobby.

Saiga 12 in AKU-94 bullpup kit

The AKU-94 bullpup conversion kit of the Saiga 12 appears as the "Saiga Bullpup". For some unknown reason, it is referred to as "Saiga-12S" in the Russian version of the game, even though it is unknown which version of the shotgun was used for conversion.

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Saiga 12 in AKU-94 bullpup kit with EOTech sight - 12 gauge
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Holding.
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Aiming.
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Reloading.
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Reloading.
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Customization menu.
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Saiga 12 in AKU-94 bullpup kit in lobby.

Saiga 12 in CBRPS bullpup kit

The CBRPS bullpup conversion kit of the Saiga 12 appears as the "Saiga Spike". In game, it is loaded with the slug rounds.

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Saiga 12 in CBRPS bullpup kit - 12 gauge
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Holding.
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Aiming.
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Reloading.
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Reloading.
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Customization menu.
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"Saiga Spike" in lobby.

Saiga 12 (H.G.C. custom)

The Saiga 12 customized by the H.G.C. is available in the game as the Legendary shotgun.

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A heavily customized Saiga-12 by the Hatcher Gun Company (H.G.C.)
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Holding.
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Aiming.
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Reloading.
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Reloading.
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Reloading.
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Customization menu.
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"Saiga H.G.C. Custom" in lobby.

SRM Arms Model 1216

The SRM Arms Model 1216 appears with the alternate name "SHG M1217".

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SRM Arms Model 1216 - 12 gauge
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SRM Arms Model 1216 in lobby.

Sentinel Arms Striker-12

The Sentinel Arms Striker-12 appears as the "Cobray Striker" (misapplying the Striker-12 name to Cobray), and its alternate name is rather simply "Striker".

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Sentinel Arms Striker-12 civilian-legal 18" barrel with top folding stock - 12 gauge
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Holding a Striker variant with a paint job.
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Aiming through the iron sights.
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Loading a shell.
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Pressing the thumb tab to advance the drum, a trait unique to the Striker-12.
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Customization menu.
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Striker in lobby.

Standard Manufacturing DP-12

The Standard Manufacturing DP-12 appears.

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Standard Manufacturing DP-12 - 12 gauge

Tavor TS12

The Tavor TS12 appears in the game as "Tavor TS12 Custom". It is incorrectly shown as having a three-round burst-fire mode that functions in a similar way to the in-game SRM 1216: after firing three rounds, player character will rotate the magazine, meaning that he can somehow get 5 3-round bursts from 3 5-round magazines.

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Tavor TS12 - 12 gauge
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Holding.
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Aiming.
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Reloading. Player character will always load only one magazine tube.
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Customization menu.
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Tavor TS12 in lobby.

Typhoon F12

The Typhoon F12 was added to the game.

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Typhoon F12 Maxi - 12 gauge

UTAS UTS-15

The UTAS UTS-15 appears with the alternate name "RST-14".

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UTAS UTS-15 - 12 gauge
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Holding the UTS-15.
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Aiming the UTS-15.
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Reloading the UTS-15 is done entirely through the right side.
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Reloading.
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Customization menu.
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UTAS UTS-15 in lobby.

Uzkon UNG-12

The Uzkon UNG-12 is available in the game under its full name. It is incorrectly depicted as a slow-firing fully automatic shotgun instead of semi-automatic like it is in real life.

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Uzkon UNG-12 - 12 gauge
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Holding.
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Aiming.
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Reloading.
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Reloading.
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Customization menu.
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Uzkon UNG-12 in lobby.

Winchester Model 1897 "Trench Gun"

The Winchester Model 1897 "Trench Gun" appears with the alternate name "Johnson 1957".

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Winchester Model 1897 "Trench Gun" - 12 gauge

Rifles

AK-Alfa

The AK-Alfa appears as the "AK Alpha". It was available during the "Absolute Power" event.

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AK-Alfa - 7.62x39mm

AK-12

The AK-12 has been added to the game.

File:AK-12 final.jpg
AK-12, final production version - 5.45x39mm

AK-103

The AK-103 appears as with the alternate name "FY-103".

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AK-103 - 7.62x39mm
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Holding.
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The player aims the weapon.
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Reloading. Note how it shares its reloading animation with Vepr-12, AK-9 and RPK.
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Reloading.
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Customization menu.
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AK-103 in lobby.

AKM

The AKM appears, incorrectly referred to as the AK-47. It appears to be modified with some kind of rail mount installed in the place of standard rear sight.

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AKM - 7.62x39mm
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The player character holds the AKM.
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Aiming.
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Warface operators have a rather unusual reload technique. First of all, they drop the used magazine by pressing the magazine release lever with their index finger.
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Then they simply insert a new one.
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And rack the charging handle. AKM uses a unique reloading animation compared to other AKs (namely, AK-9, AK-103 and RPK)
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Customization menu
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AKM in lobby.

AS Val

The AS Val appears with the alternate name "AR-"GAR"".

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AS Val - 9x39mm
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Holding.
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Aiming.
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Reloading.
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Reloading.
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Customization menu.
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AS Val in lobby.

Bushmaster ACR

The Bushmaster ACR appears with the alternate name "CCR".

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Bushmaster ACR with fixed stock, five-sided handguard, and Magpul MBUS sights & PMag magazine - 5.56x45mm NATO
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Holding.
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Aiming.
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Reloading.
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Reloading.
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Customization menu.
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Bushmaster ACR in lobby.

Daewoo K2

The Daewoo K2.

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Daewoo K2 - 5.56x45mm NATO
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Holding.
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Aiming.
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Reloading.
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Reloading.
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Customization menu.
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Daewoo K2 in lobby.

Enfield L85A2

The Enfield L85A2.

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Enfield L85A2 - 5.56x45mm NATO

FAMAS F1

The FAMAS F1.

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FAMAS F1 - 5.56x45mm
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Holding.
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Aiming.
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Reloading.
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Reloading.
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Customization menu.
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FAMAS F1 in lobby.

FB MSBS-5.56B Radon

The FB MSBS-5.56B appears in the game as "MSBS Radon". Weapon model appears to be slightly oversized compared to the magazine. In-game model is modified with PWS CQB compensator, Hera Arms H3 magazine and a set of iron sights by FAB Defense.

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FB MSBS-5.56B Radon - 5.56x45mm

FN F2000 Tactical

The FN F2000 Tactical.

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FN F2000 Tactical - 5.56x45mm
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Holding.
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Aiming.
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Reloading.
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Reloading.
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Customization menu.
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FN F2000 Tactical in lobby.

FN SCAR-H CQC

The FN SCAR-H CQC.

File:2fff2537c0.jpg
FN SCAR-H CQC - 7.62x51mm NATO
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FN SCAR-H CQC in lobby.

Heckler & Koch G36KV

The Heckler & Koch G36KV.

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Heckler & Koch G36KV with intermediate 15.4 inch "CQB" barrel, export compromise carry handle with folding sights, and retractable butt-stock - 5.56x45mm NATO
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Holding.
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Aiming.
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Reloading.
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Reloading.
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Customization menu.
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Heckler & Koch G36KV in lobby.

HS Produkt VHS-D2

The HS Produkt VHS-D2 appears in the game as a Legendary assault rifle under the simplified name "VHS-2". It uses its built-in 3x scope by default, but Picatinny rail on top of it allows you to install any other unlockable sight. It also features a unique underbarrel grenade launcher in the form of the HS Produkt VHS-BG.

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HS Produkt VHS-D2 w/ VHS-BG underbarrel grenade launcher - 5.56x45mm NATO & 40x46mm
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First person view at the VHS-D2.
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Aiming.
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Reloading. For whatever reason, VHS-2 has 2 different reload animations with their only difference being the way how player character holds the weapon during the whole procedure.
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Instead of using a charging handle, player chracter uses a bolt catch release.
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And other possible reload animation. In this case, the whole procedure will be performed using the right hand.
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Reloading.
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Customization menu.
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"VHS-2" in lobby.

IMI Galil 7.62

The IMI Galil 7.62.

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IMI Galil 7.62 - 7.62x51mm NATO
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Holding.
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Aiming.
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Reloading.
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Reloading.
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Customization menu.
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IMI Galil 7.62 in lobby.

IMI Tavor TAR-21

The IMI Tavor TAR-21 appears as the "Tavor TAR-21", alternate name "Karkom".

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IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm
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Holding.
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Aiming.
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Reloading.
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Reloading.
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Customization menu.
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IMI Tavor TAR-21 in lobby.

M16A4

The M16A4 appears in this game as "M16A3 Custom". Due to the fact that it is depicted as being a fully automatic weapon, it can be presumed that it is based on the export International Colt RO901 rather than a standard M16A4.

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M16A4 - 5.56x45mm NATO
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Holding.
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Reloading.
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Reloading.
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Reloading.
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Customization menu.
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"M16A3 Custom" in lobby

Norinco QBZ-97

The Norinco QBZ-97 appears as the "Type 97".

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Norinco QBZ-97A - 5.56x45mm
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Holding.
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Aiming.
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Reloading.
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Reloading.
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Reloading.
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Customization menu.
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Norinco QBZ-97 in lobby.

Ohio Ordnance HCAR

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Ohio Ordnance HCAR - .30-06 Springfield

Steyr AUG A3

The Steyr AUG A3.

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Steyr AUG A3 16-inch barrel with foregrip and scope - 5.56x45mm
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Holding.
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Aiming.
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Reloading.
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Reloading.
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Customization menu.
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Steyr AUG A3 in lobby.

Steyr AUG A3 with HBAR barrel

The Steyr AUG A3 appears with a long HBAR-style barrel as the "AUG A3 HBAR".

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Steyr AUG A3 16-inch barrel with foregrip and scope - 5.56x45mm
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Steyr AUG HBAR - 5.56x45mm
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Holding.
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Aiming.
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Reloading.
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Reloading.
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Customization menu.
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Steyr AUG HBAR in lobby.

Sturmgewehr 44

The Sturmgewehr 44.

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Sturmgewehr 44 - 7.92x33mm
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Holding.
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Holding.
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Aiming.
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Reloading.
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Reloading.
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Customization menu.
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Customization menu.
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Sturmgewehr 44 in lobby.

Thales F90

The Thales F90 appears as the "F90MBR" and incorrectly uses 30-round Magpul PMAG magazines. In-game model lacks the magazine well of an actual MBR version and thus isn't compatible with STANAG magazines like it is shown in the game.

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Thales F90 - 5.56x45mm NATO
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An actual F90 MBR, for comparison - 5.56x45mm

Carbines

AAC Honey Badger

The AAC Honey Badger appears with the alternate name "CCR Honey Badger". It comes with an integrated suppressor by default.

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AAC Honey Badger - 7.62x35mm
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Aurora Squad's Engineer is holding her trusty Honey Badger.
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Aiming down through the slightly changed Troy Industries iron sights.
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Starting the reload. First of all, engineer is carefully removing the used magazine while keeping the new one at the ready...
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...then she carefully inserts it into the weapon...
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...and, finally, racks the charging handle.

AK-9

The AK-9 appears as with the alternate name "FY-9". Unlike the other 9x39 assault rifle, the AS Val, the AK-9 is used by the Engineer rather than Rifleman. Interestingly enough, the "FY" name was also used in Crysis games for AK-type rifles.

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AK-9 with suppressor - 9x39mm
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The player character holds the AK-9.
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Aiming the weapon.
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Reloading.
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Reloading.
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Customization menu.
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AK-9 in lobby.

Beretta ARX-160

The Beretta ARX-160 appears.

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Beretta ARX-160 Coyote brown with 11.89" barrel - 5.56x45mm NATO

Daewoo K1

The Daewoo K1 appears as the "GU1", and uses its Korean military classification as a Submachine Gun.

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Daewoo K1 - 5.56x45mm NATO
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Holding the Daewoo K1.
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Aiming through the iron sights.
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Reloading the weapon.
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Pulling the charging handle.
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Customization menu.
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Daewoo K1 in lobby.

Desert Tech Micro Dynamic Rifle Compact

The prototype version of the Desert Tech MDR-C appears in the game as an Engineer's weapon.

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Desert Tech Micro Dynamic Rifle Compact - 5.56x45mm NATO

DSA SA58 OSW

The DSA SA58 OSW.

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DSA SA58 OSW Carbine - 7.62x51mm NATO

FN SCAR PDW

The FN SCAR PDW (previously the EXAR-L PDW in WF West) appears as a Kredit Box weapon and is classified as a submachine gun in-game. It is erroneously modeled with a standard SCAR stock instead of its special collapsing stock, and also features a Magpul MIAD pistol grip, PMAG, modified MBUS sights, and no gas block sight. It has an exclusive “Tactical Grip” attachment, taking the form of a magwell grip that aids in reload speed, accuracy, and sway reduction.

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FN SCAR PDW - 5.56x45mm
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A gold “EXAR-L PDW” in a player’s hands. The gold version has higher damage than the base version and 5 extra rounds crammed into the magazine.

Heckler & Koch G36C

The Heckler & Koch G36C. Appears as the "Z84".

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Heckler & Koch G36C - 5.56x45mm NATO
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Holding.
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Aiming.
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Reloading.
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Reloading.
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Customization menu.
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Heckler & Koch G36C in lobby.

Heckler & Koch XM8 Carbine

The Heckler & Koch XM8 Carbine.

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Heckler & Koch XM8 Carbine - 5.56x45mm
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Holding.
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Aiming.
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Reloading.
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Reloading.
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Customization menu.
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Heckler & Koch XM8 Carbine in lobby.

Heckler & Koch XM8 Compact Carbine

The Heckler & Koch XM8 Compact Carbine. Mistakenly classified as a submachine gun.

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Heckler & Koch XM8 Compact - 5.56x45mm

Hera Arms CQR

The Hera Arms CQR appears in the game.

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Hera Arms CQR - 5.56x45mm

IMBEL IA2

The IMBEL IA2.

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IMBEL IA2 - 5.56x45mm
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IMBEL IA2 in lobby.

IMI Tavor CTAR-21

The Tavor CTAR-21 appears as the "Karkom SMG". It is incorrectly classified as a submachine gun by the game and, as such, is available to Engineer rather than Rifleman.

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IMI Tavor CTAR-21 - 5.56x45mm

M4A1

The M4A1 in the SOPMOD Block I configuration appears as "M4A1". Namely, it uses KAC handguard and LMT SOPMOD stock and is also modified with A2 rear sight, Magpul mag pull and scope riser mount.

M4A1 is a starting weapon, available for Rifleman.

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M4A1 with EOTech 552.A65 Holographic sight and SureFire M951XM05 tactical light - 5.56x45mm NATO
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Holding.
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Aiming.
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Reloading.
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Reloading.
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Customization menu.
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M4A1 in lobby.

"M4 CQB"

What appears to be a some kind of short-barrelled variant of the M4A1 carbine appears in the game as "M4 CQB". And while its description makes it look like this weapon is supposed to represent any of the Mk 18 variants (it mentions a 262 mm barrel), its in-game barrel is too short to actually resemble any of them. The combination of its free-floating handguard with the extremely short barrel, however, does make it resemble a chopped-down Mk 18 Mod 1.

In-game model of the "M4 CQB" uses LMT SOPMOD stock and a set of A2 style iron sights.

It is one of the few weapons that are available for purchase from the start of the game.

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Mk 18 Mod 1 with Crane stock, Daniel Defense MK18 RIS II, and folding sights - 5.56x45mm
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Holding.
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Aiming.
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Reloading. Being one of the release weapons that didn't get any major model reworks, it uses exactly the same reload animation as the "M16 SPR". M4A1 also used this animation prior to a certain update, where all starting weapons' models and animations were reworked.
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Reloading.
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Customization menu.
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"M4 CQB" in lobby.

Norinco QBZ-97B

The QBZ-97B.

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Norinco QBZ-97B - 5.56x45mm

Remington ACR PDW

The Remington ACR PDW.

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Remington ACR PDW - 5.56x45mm NATO
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The so-called "ACR CQB" in the game.
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Aiming down. Like its bigger brother, compact ACR uses Magpul MBUS sights.
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ACR CQB's reload animation is somewhat similar to Honey Badger's. First of all, Engineer carefully removes used magazine from the weapon while holding the new one in the other hand...
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...then, as with the Honey Badger, she inserts the new one into the weapon. Note how her hand clips through the magazine.
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And, finally, she racks the charging handle. Again, note how she doesn't actually hold the handle during the whole process.
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Customization menu.

Salient Arms International GRY SBR

The Salient Arms International GRY SBR appears as the SAI GRY AR-15 (alternate name "WAI GRAY RG-15"), fitted with an extended 40 round magazine.

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Salient Arms International GRY SBR - 5.56x45mm

SIG SG 551

The SIG SG 551.

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SIG SG 551 - 5.56x45mm
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Holding.
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Aiming.
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Reloading.
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Reloading.
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Customization menu.
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SIG SG 551 in lobby.

SIG SG 552

The SIG SG 552

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SIG SG 552 - 5.56x45mm
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Holding.
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Aiming.
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Reloading.
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Reloading.
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Customization menu.
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SIG SG 552 in lobby.

Machine Guns

Colt Model 950 LMG

The Colt Model 950 LMG. Appears as the "M16A2 LMG".

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Diemaco C7A1 LSW/Colt Model 950 LMG - 5.56x45mm NATO
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Holding.
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Aiming.
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Reloading.
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Reloading.
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Customization menu.
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Colt Model 950 LMG in lobby.

Daewoo K3

The Daewoo K3 appears with the alternate name "GU3", consistent with the (re)naming of other Daewoo weapons.

File:Korean Pig.jpg
Daewoo K3 - 5.56x45mm NATO
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Holding the "GU3".
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Aiming the weapon.
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Reloading the Daewoo K3.
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Pulling the charging handle.
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Customization menu.
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Daewoo K3 in lobby.

DP-27/DP-28

The DP-27/DP-28 appears in this game as the "DP-27". It is modified with the Picatinny rail installed in place of its standard rear sight.

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Degtyaryov DP-28 - 7.62x54mm R
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Holding the DP-27. Notice a very unusual way to hold this weapon using bipod as an improvised vertical grip.
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Aiming.
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Reloading.
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Pulling the charging handle.
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Customization menu.
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DP27 in lobby.

DS Arms RPD

The DS Arms version of RPD is available in the game as the "RPD Custom".

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DS Arms RPD - 7.62x39mm
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Daewoo K3 in lobby.

FN M240B

The FN M240B appears simply as the "M240B". In the past, it was the only weapon to not have a normal version, instead being available only as an Elite weapon. Now it is exclusive to the Battle Royale gamemode.

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FN M240B - 7.62x51mm NATO

FN M249 PARA

The FN M249 PARA appears simply as the "M249 Para".

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FN M249 PARA - 5.56x45mm NATO
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Holding.
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Aiming.
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Customization menu.
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M249 Para in lobby.

Heckler & Koch MG4KE

The Heckler & Koch MG4KE.

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Heckler & Koch MG4KE - 5.56x45mm NATO
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Holding.
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Aiming.
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Reloading.
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Reloading.
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Customization menu.
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Heckler & Koch MG4KE in lobby.

Heckler & Koch G36 ("MG36")

A hybrid of the Heckler & Koch G36 with the G36C carrying handle and a C-Mag is misnamed "H&K MG36". The MG36 was an abandoned variant of the G36, a fact even mentioned in its item description, and had an old-school carrying handle scope. The depicted weapon has the carrying handle from the later G36C, meaning that it is not a genuine MG36. The alternate name just calls it a "ZX84 MG", circumventing the whole "portraying real weapons with real names" mess.

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Configuration typically called "MG36;" actually just a standard G36 with a bipod handguard and C-Mag - 5.56x45mm NATO
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Heckler & Koch G36C - 5.56x45mm
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Holding the 100-round G36.
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Aiming through the sights.
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Reloading a new C-Mag.
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Pulling the charging handle.
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Customization menu.
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"Heckler & Koch MG36" in lobby.

Heckler & Koch XM8 Automatic Rifle

The Heckler & Koch XM8 Automatic Rifle.

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Heckler & Koch XM8 Automatic Rifle - 5.56x45mm NATO
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Heckler & Koch XM8 Automatic Rifle in lobby.

KAC Stoner LMG A1

The Knight's Armament Stoner LMG A1 has been added to the game.

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KAC Stoner LMG A1 - 5.56x45mm NATO

KAC ChainSAW

The KAC ChainSAW appears in the game as "KAC Chainsaw". It is the starting weapon for the SED class. Being a SED's primary weapon, KAC ChainSAW doesn't require reloading, but you also can't aim down sights nor modify it.

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KAC ChainSAW with 200 round ammo box, suppressor and Spike's Tactical 37mm “Havoc” flare launcher - 5.56x45mm NATO / 37mm
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Holding the KAC ChainSAW.
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KAC ChainSAW in lobby.

M60E4

The M60E4.

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M60E4 - 7.62x51mm NATO
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M60E4 in lobby.

PKP Pecheneg

The PKP Pecheneg.

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PKP Pecheneg - 7.62x54mm R
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PKP Pecheneg in lobby.

Rheinmetall MG3

The Rheinmetall MG3.

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Rheinmetall MG3 - 7.62x51mm NATO
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MG3 in lobby.

RPK

The RPK, referred to as such in-game (but previously as the "FY LMG" in the West), appears as a vendor weapon. It uses 75-round drums, and features a permanently-mounted optic rail on its left-side dovetail mount. It also features a rail at the 6 o’clock position, allowing for mounting of foregrips in-game in addition to using the pre-deployed bipod. It is also perhaps the only MG-type weapon to allow mounting of a bayonet.

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RPK - 7.62x39mm
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Holding.
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Aiming.
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Reloading.
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Reloading.
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Customization menu.
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RPK in lobby.

XM556 Microgun

The XM556 Microgun appears under its full name as one of the available weapons for the SED class.

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XM556 Microgun prototype - 5.56x45mm NATO. Since the manufacturer's website lists barrel life and system life as "to be determined," this is probably a non-firing mockup.
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The XM556 Microgun in the lobby.

Sniper Rifles

Accuracy International Arctic Warfare Magnum

The Accuracy International Arctic Warfare Magnum.

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Accuracy International Arctic Warfare Magnum - .338 Lapua Magnum
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Holding.
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Reloading.
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Reloading.
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Customization menu.
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Accuracy International Arctic Warfare Magnum in lobby.

Accuracy International AS50

The Accuracy International AS50.

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Accuracy International AS50 - .50 BMG
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Holding.
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Reloading.
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Reloading.
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Customization menu.
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Accuracy International AS50 in lobby.

Accuracy International AX308

The Accuracy International AX308.

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Accuracy International AX308 - 7.62x51mm NATO
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The player character holds her AX308 rifle. Note the unique scope.
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Aiming down through the unique scope.
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Sniper starts the reloading procedure by pulling back the charging handle...
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...then she gently pushes the magazine release lever to remove the old magazine while holding the new one...
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...inserts the new magazine...
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...and chambers new round into the weapon.
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Customization menu.

Barrett Model 98 Bravo

The Barrett Model 98 Bravo.

File:0129481.jpg
Barrett M98B - .338 Lapua Magnum
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Holding.
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Reloading.
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Reloading.
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Customization menu.
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Barrett M98 Bravo in lobby.

Barrett M107

The Barrett M107.

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Barrett M107 - .50 BMG
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Barrett M107 in lobby.

Bushmaster BA50

The Bushmaster BA50 was added to the game.

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Bushmaster BA50 - .50 BMG

Cheyenne Tactical M-200 Intervention

The Cheyenne Tactical M-200 Intervention.

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Cheyenne Tactical M-200 Intervention - .408 CheyTac
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Holding.
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Reloading.
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Reloading.
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Customization menu.
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Cheyenne Tactical M-200 Intervention in lobby.

DSA SA58 Special Purpose Rifle

The DSA SA58 Special Purpose Rifle.

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DSA SA58 Special Purpose Rifle - 7.62x51mm NATO

DSR-Precision DSR-1

The DSR-Precision DSR-1. It is one of three bolt-action sniper rifles available through vendor system. Unlike its fellow rifle TPG-1, DSR-1 has higher damage per shot, but much lower rate of fire.

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DSR-Precision DSR-1 - 7.62x51mm NATO
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The player character holds her highly decorated DSR-1.
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When she was bored enough to simply hold it, she decided to do some tricks. At first, she pulled back the charging handle...
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...then she removed the old bullet holder...
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...inserted a new one...
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...and pushed the handle back to its place. Voilah! The bullets are back, Christmas is saved and everyone is happy.
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Customization menu.
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DSR-Precision DSR-1 in lobby.

Heckler & Koch G28

The Heckler & Koch G28 E2 is available in the game as the "HK G28".

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Heckler & Koch G28 E2, standard version with RIS foregrip, Harris bipod, and weaponlight - 7.62x51mm NATO

Heckler & Koch SL8-6

The Heckler & Koch SL8-6.

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Heckler & Koch SL8-6 Commercial rifle - 5.56x45mm.
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Holding.
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Reloading.
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Reloading.
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Customization menu.
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Heckler & Koch SL8-6 in lobby.

Heckler & Koch XM8 Sharpshooter Rifle

The Heckler & Koch XM8 Sharpshooter Rifle. Appears as the "ACR7 SNR".

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Heckler & Koch XM8 Sharpshooter Rifle - 5.56x45mm NATO.
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Holding.
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Reloading.
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Reloading.
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Customization menu.
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Heckler & Koch XM8 Sharpshooter Rifle in lobby.

IMI Sniper Tavor STAR-21

The IMI Sniper Tavor STAR-21 appears in the game as "Karkom SNR Navy Blue". It is a semi-auto only sniper rifle with surprisingly big magazine size and decent damage, but with high recoil. This rifle is available through vendor system. There also was a fully automatic version of this rifle named simply as "Karkom SNR". Unlike its semi-automatic counterpart, Karkom SNR had a black finish and was available for real-world currency only.

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IMI Sniper Tavor STAR-21 - 5.56x45mm
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IMI Sniper Tavor STAR-21 in lobby.

M39 Enhanced Marksman Rifle

The M39 Enhanced Marksman Rifle.

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M39 Enhanced Marksman Rifle - 7.62x51mm NATO
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M39 Enhanced Marksman Rifle in lobby.

M40A5 Sniper Rifle

The M40A5 Sniper Rifle.

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M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO
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Holding.
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Reloading.
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Reloading.
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Customization menu.
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M40A5 in lobby.

Magpul Masada SPR

The Magpul Masada SPR.

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Magpul Masada SPR - 5.56x45mm NATO
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Holding.
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Reloading.
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Reloading.
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Customization menu.
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Magpul Masada SPR in lobby.

McMillan CS5

The McMillan CS5 appears in this game under its full name. Its in-game model is fitted with the 20-round 7.62x51 PMAG magazine that is loaded only with 10 rounds.

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McMillan CS5 - .308 Winchester
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Holding.
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Reloading.
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Reloading.
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Reloading.
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Reloading.
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Customization menu.
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McMillan CS5 in lobby.

Mk. 12 Mod 0 SPR

The Mk 12 Special Purpose Rifle.

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Colt Mk. 12 Mod 0 SPR - 5.56x45mm NATO.
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Holding.
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Reloading.
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Reloading.
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Customization menu.
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Colt Mk. 12 Mod 0 SPR in lobby.

Norinco QBU-88

The Norinco QBU-88.

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Norinco QBU-88 - 5.8x42mm
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Holding.
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Reloading.
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Reloading.
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Customization menu.
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Norinco QBU-88 in lobby.

ORSIS T-5000

The ORSIS T-5000.

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ORSIS T-5000 - .308 Winchester
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Holding.
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Reloading.
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Reloading.
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Customization menu.
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ORSIS T-5000 in lobby.

Remington RSASS

The Remington RSASS.

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Remington RSASS - 7.62x51mm NATO

SIG SG 550 SR

The SIG SG 550 SR.

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SIG SG 550 SR - 5.56x45mm NATO
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Holding.
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Reloading.
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Reloading.
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Customization menu.
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SIG SG 550 SR in lobby.

Steyr Scout

The Steyr Scout.

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Steyr Scout - 7.62x51mm NATO

SV-98

The SV-98 is available in this game.

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Izhmash SV-98 - 7.62x54mmR
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Holding.
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Aiming.
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Reloading.
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Reloading.
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Reloading.
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Customization menu.
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SV-98 in lobby.

SVD Dragunov

The SVD Dragunov is a starting weapon for the Sniper class. Its alternate name is "SVK".

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SVD Dragunov - 7.62x54mm R
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The player character holds the SVD.
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The player character reloads SVD.
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The player character reloads SVD.
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Customization menu.
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SVD in lobby.

SVU-AS Dragunov

The SVU-AS is referred to as such in-game. True to its name, it is has a full-auto firing mode. Unlike most of other sniper rifles, it doesn't have support for generic sniper rifle bipods, but instead has an ability to fold and unfold its own built-in one. It also isn't possible to replace its standard muzzle device. Basic version incorrectly holds 15 rounds (and golden version holds even more incorrect 20 rounds) in the standard 10-round magazine.

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KBP OTs-03 SVU Dragunov - 7.62x54mmR
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The player character holds the SVU-AS. Note the incorrect magazine capacity.
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In order to reload her weapon, Aurora's sniper removes the used magazine at first...
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...then she rather awkwardly checks the new magazine before inserting it into her rifle...
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...and, finally, cocks the charging handle in a rather tacticool manner.
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Customization menu.
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SVU-AS in lobby.

Truvelo CMS 20x42mm

The Truvelo CMS 20x42mm appears in this game under its full name.

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Truvelo CMS Sniper Rifle - 20x42mm
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Holding.
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Reloading.
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Reloading.
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Reloading.
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Customization menu.
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Truvelo CMS 20x42mm in lobby.

Unique Alpine TPG-1

The Unique Alpine TPG-1.

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Unique Alpine TPG-1 - .338 Lapua Magnum
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Holding.
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Reloading.
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Reloading.
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Customization menu.
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Unique Alpine TPG-1 in lobby.

VSS Vintorez

The VSS Vintorez.

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VSS Vintorez - 9x39mm
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Holding.
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Reloading.
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Reloading.
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Customization menu.
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VSS Vintorez in lobby.

Walther WA 2000

The Walther WA 2000.

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Walther WA 2000 - .300 Winchester
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Holding.
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Reloading.
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Reloading.
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Customization menu.
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Walther WA 2000 in lobby.

Launchers

CZ 805 G1

The CZ 805 G1 in the standalone configuration appears in the game under its full name. It is available as an optional secondary weapon for the SED class.

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CZ 805 G1 - 40x46mm
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CZ 805 G1 in the hands of a SED android.

FN EGLM

The FN EGLM apppears as a grenade launcher attachment for some assault rifles. It is incorrectly depicted as muzzle-loaded.

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FN EGLM - 40mm
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FN EGLM in game.

HS Produkt VHS-BG

The HS Produkt VHS-BG appears in this game as an optional grenade launcher attachment exclusive to the VHS-D2 rifle. Just like FN EGLM, it is incorrectly depicted as being a muzzle-loaded grenade launcher.

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HS Produkt VHS-BG mounted on an HS Produkt VHS-D2 - 5.56x45mm NATO & 40x46mm
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VHS-BG mouned on an in-game VSH-D2.

SA-18 Grouse

The SA-18 Grouse appears in the game's PVE missions. It is incorrectly referred to as the SA-16 (actually a later version despite what the NATO reporting name would suggest) however that features a conical seeker cover, as oppsoed to the cylindrical SA-18 cover used on the game model.

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SA-18 Grouse launcher and missile - 72mm
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SA-18 Grouse in game.
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SA-18 Grouse in game.
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SA-18 Grouse in game.

Grenades & Explosives

Anti-personnel mine

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Anti-personnel mine in game.
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Anti-personnel mine in game.

Flashbang grenade

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Flashbang grenade in game.
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Flashbang grenade in game.

M18 smoke grenade

Four types of M18 smoke grenade can be found in-game. White, Blue, Red, and Yellow.

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M18 smoke grenade
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Yellow M18 smoke grenade in game.
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Blue M18 smoke grenade in game.
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Throwing a blue smoke grenade.

M18A1 Claymore

The "M18 Claymore" (alternately named "R18 Claymore", referred as "R18A1 Claymore" in its alternate description, also referred as simply "Directional Mine" in some places) is actually an M18A1 Claymore due to its scissor-legs. It is triggered by lasers.

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M18A1 Claymore anti-personnel mine
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Holding a Claymore in game.
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A planted Claymore.

M26 hand grenade

The M26 hand grenade.

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M26 High-Explosive Fragmentation hand grenade.
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M26 hand grenade in game.
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M26 hand grenade in game.