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Carnivores: Difference between revisions
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[[Image:Carnivores XBOW 2.jpg|thumb|none|600px|The X-Bow takes up a considerable portion of the screen, but not as much as the SVD Dragunov.]] | [[Image:Carnivores XBOW 2.jpg|thumb|none|600px|The X-Bow takes up a considerable portion of the screen, but not as much as the SVD Dragunov.]] | ||
[[Category:Video | [[Category:Video Game]] | ||
[[Category:First- | [[Category:First-Person Shooter]] |
Revision as of 04:28, 7 July 2015
Carnivores is a 1998 first-person shooter hunting video game developed by Action Forms Ltd. and published by WizardWorks Software. As opposed to the more traditional hunting game where players hunt either deer or dangerous wildlife such as bears, Carnivores pitted hunters against dinosaurs (Which according to the plot are actually aliens that resemble dinosaurs) on a distant planet for a fee. Carnivores is the first entry in the long running franchise, and was followed by Carnivores 2, Carnivores Ice Age, Carnivores Cityscape, and most recently, Carnivores: Dinosaur Hunter Reborn. A very popular fan created sequel, titled Carnivores Triassic, was also released.
The following weapons appear in the video game Carnivores:
Shotguns
Mossberg 590
The Mossberg 590 acts as Carnivores's hunting shotgun, although the weapon acts more like a rifle. The in game model differs slightly from the image on the weapon select screen, though the most obvious difference is that the in game model has a large ring sight on the end of the barrel.
Rifles
SVD Dragunov
A weapon that bears a strong resemblance to an SVD Dragunov appears as the 'Sniper Rifle.' The weapon takes on the Dragunov's receiver, barrel, and handguard (with some apparent editing), but features a new stock. The SVD is stronger and more accurate than the Mossberg 590, but at the cost a narrow field of view, as once ingame, you can only ever look down the rifle's scope. As such, the SVD Dragunov actually has no ingame model. The weapon's magazine carries six shots.
Other
X-Bow
Though not a firearm, the X-Bow appears throughout the franchise as a staple weapon. An auto-loading crossbow of sorts, it's silent and doesn't alert prey, but fires rather slowly. Because it fires arrows, players have to adjust for both wind and arc. Action Forms seems to have a thing for unique crossbows, as their first video game effort, Chasm: The Rift, featured a crossbow that shot lasers.