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Talk:Postal 2: Difference between revisions
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Clonehunter (talk | contribs) (→Mod Weapons?: new section) |
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I don't remember the MP5, Sawed Off, or the Glock being in Postal 2 natively. If they are part of the expansion, then that should be noted. If they're just simple gun mods, then I'm pretty sure those don't count, or else we'd have a lot of video game pages filled with every mod weapon. --[[User:Clonehunter|Clonehunter]] ([[User talk:Clonehunter|talk]]) 11:45, 1 August 2014 (EDT) | I don't remember the MP5, Sawed Off, or the Glock being in Postal 2 natively. If they are part of the expansion, then that should be noted. If they're just simple gun mods, then I'm pretty sure those don't count, or else we'd have a lot of video game pages filled with every mod weapon. --[[User:Clonehunter|Clonehunter]] ([[User talk:Clonehunter|talk]]) 11:45, 1 August 2014 (EDT) | ||
::I'll have to double-check, but I know that they are in the base copy of Postal 2 Complete on Steam.--SeanWolf 13:14, 1 August 2014 (EDT) |
Revision as of 17:14, 1 August 2014
Since there were to offical add-on's for this game (Apocalypse Weekend and Eternal Damnation), should we include them? And would weapon mods that the community added to the game for download count too? User:SeanWolf
Mod Weapons?
I don't remember the MP5, Sawed Off, or the Glock being in Postal 2 natively. If they are part of the expansion, then that should be noted. If they're just simple gun mods, then I'm pretty sure those don't count, or else we'd have a lot of video game pages filled with every mod weapon. --Clonehunter (talk) 11:45, 1 August 2014 (EDT)
- I'll have to double-check, but I know that they are in the base copy of Postal 2 Complete on Steam.--SeanWolf 13:14, 1 August 2014 (EDT)