Joint Operations: Typhoon Rising: Difference between revisions
Joint Operations: Typhoon Rising: Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Joint Operations: Typhoon Rising: Difference between revisions
[[Image:JOTR M4.jpg|thumb|600px|none|The M4A1 comes with standard red-dot sight and an ANPEQ laser pointer.]]
[[Image:JOTR M4.jpg|thumb|600px|none|The M4A1 comes with standard red-dot sight and an ANPEQ laser pointer.]]
[[File:JOTR M4 WM.jpg|thumb|600px|none|The world model of the [[M4A1]] exhibits multiple inaccuracies: From the absence of a shell ejection port to the lack of a forward assist and the fact that it was modelled with a 16" barrel.]]
== Machine Guns ==
== Machine Guns ==
Revision as of 19:24, 26 April 2011
The following weapons appear in the video game Joint Operations: Typhoon Rising and its expansion pack Joint Operations: Escalation:
Part of the Escalation expansion pack. Available to the Medic, Rifleman and Engineer as a primary weapon.
Heckler & Koch MP5/10
Primary weapon for Riflemen and Medic class of both sides. Is also available silenced
Rifles
Colt Model 654
The Colt Model 654 appears in the armoury. It is probably the only weapon in the entire game to make an appearance and be inaccessible to the player at the same time.
Heckler & Koch G3
Part of the Escalation expansion pack. Primary weapon for the Riflemen of both sides.
Shotguns
Remington 870
Secondary weapon for Riflemen, Gunner And Engineer class.
Sniper Rifles
L115A1
Primary weapon for Sniper class.
Barrett M82
Primary weapon for Sniper class.
Launchers
M224 Mortar
Available to both sides. When the 60 mm mortar is deployed, the player aims by way of a small map in the upper left corner of the screen. The yellow circle marks the AOE. It´s size increases with greater distance from the shooter.
FIM-92A Stinger
The only anti-air weapon, available only to the Engineer classes of both sides. An oddity during a short time after the release of the game (the developers reacted to the community criticism later on) was that the Stinger was close to obsolete over short distances: It required two missiles to take down an aerial vehicle, while the AT4 only needed one.
FGM-148 Javelin
Added with the Escalation expansion pack. Available to the Engineer class of both sides. The launcher needs to lock-on before it can be fired. The weapon was added as a countermeasure to the tanks that the expansion pack brought in.
Explosive Devices
M67 Fragmentation Grenade
Available to all classes.
M84 Flashbang
Available to all classes.
M18 Smoke Grenade
Available to all classes.
M18A1 Claymore
Available to all classes but the Medic.
Vehicle Mounted
M134 Minigun
Mounted on Joint Ops Blackhawk and Chinook and the Indonesian Puma.
M2HB
As the .50 cal. Mounted on jeeps, dune buggies, tripods and the Stryker APC. It can also be found on the patrol boat available on multiple maps.
Mk 19
As the Grenade Launcher. Mounted on jeeps and tripods. It can also be found on the patrol boat available on multiple maps.
Joint Ops
Handguns
Beretta M9
Secondary weapon for all classes.
Heckler & Koch Mark 23
Part of the Escalation expansion pack. Available to Gunner, Rifleman and Medic. Comes with a non-useable LAM.
Assault Rifles
Heckler & Koch G36E
Primary weapon for Medic, Rifleman and Engineer. Available in the Escalation expansion pack.
M16A2
Primary weapon for all classes. Available with and without the M203 grenade launcher to the Rifleman class.
M4A1
Primary weapon for Riflemen, Medic and Engineer classes. Available with and without the M203 grenade launcher to the Rifleman class.
Machine Guns
M249 SAW
Primary weapon for Gunner class.
M240
Primary weapon for Gunner class.
M60
Primary weapon for Gunner class.
Sniper Rifles
M24
Primary weapon for Sniper class.
SR-25
Primary weapon for the Sniper class.
Launchers
M203
Available as an attachment for both the M4 and M16.
M136 AT4
Additional equipment for the Engineer class.
Rebels
Handguns
Colt Python
As the .357 Magnum. Secondary weapon for all Rebel classes.
Glock 17
Secondary weapon for all Rebel classes. Added with the Escalation expansion pack.
Assault Rifles
Norinco Type 56
Primary weapon for all Rebel classes. Available with and without the GP-25 grenade launcher to the Rifleman class. While the developers called it an AK-47, the version ingame clearly has a hooded front sight.
Norinco Type 84S
Primary weapon for all Rebel classes. Available with and without the GP-25 grenade launcher to the Rifleman class. Like the alleged AK-47, this actually is a Norinco Type 84. Oddly, the magazine appears to be 5.45x39mm, which would be correct for the AK-74.
FN FNC
Brought into the game with the Escalation expansion pack. Available to the Medic, Rifleman and Engineer.
Machine Guns
RPK-47
Primary weapon for Rebel Gunner class.
PKM
Primary weapon for Rebel Gunner class.
Sniper Rifles
SVD Dragunov
Primary weapon for Rebel Sniper class.
M21
Primary weapon for the Rebel Sniper class.
Launchers
GP-30
Available for the AK47 and AK74 as an attachment.
RPG-7
Available as additional equipment for the Rebel Engineer class.