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Resident Evil 4: Difference between revisions
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[[Image:Biohazard 4 Incubate (frame 2709).jpg|thumb|none|600px|Leon holds a gun on the villager whose house he has just invaded.]] | [[Image:Biohazard 4 Incubate (frame 2709).jpg|thumb|none|600px|Leon holds a gun on the villager whose house he has just invaded.]] | ||
[[Image:Biohazard 4 Incubate (frame 10721).jpg|thumb|none|600px|Leon runs dry in the middle of a fight.]] | [[Image:Biohazard 4 Incubate (frame 10721).jpg|thumb|none|600px|Leon runs dry in the middle of a fight.]] | ||
[[Image:RE4leonGhost.jpg|thumb|none|600px|"Hasta luego." Leon blows the big cheese away.]] | |||
[[Image:RE4leonGhost2.jpg|thumb|none|600px|"Where's the satisfying sound of ones impalement?"]] | |||
==Punisher (FN Five-seveN)== | ==Punisher (FN Five-seveN)== | ||
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[[Image:Hs-xd-3.jpg|thumb|none|300px|Springfield Armory XD 9x19mm]] | [[Image:Hs-xd-3.jpg|thumb|none|300px|Springfield Armory XD 9x19mm]] | ||
[[Image:RE4blacktail.jpg|thumb|none|600px|Blacktail handgun. The grip borrows heavily from the FN FP9 handgun.]] | [[Image:RE4blacktail.jpg|thumb|none|600px|Blacktail handgun. The grip borrows heavily from the FN FP9 handgun.]] | ||
[[Image:RE4blacktailGripSafety.jpg|thumb|none|600px|Ada reloading the Blacktail. This shows the grip safety which is so hard to see in other shots.]] | |||
[[Image:RE4adaBlacktail.jpg|thumb|none|600px|Ada with her Blacktail.]] | |||
[[Image:RE4breastsgunsBlacktail.jpg|thumb|none|600px|Breasts! I mean... GUNS! I mean... BLACKTAIL!]] | |||
==Matilda (Heckler & Koch VP-70)== | ==Matilda (Heckler & Koch VP-70)== | ||
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[[Image:VP-70.jpg|thumb|none|400px|Heckler and Koch VP-70]] | [[Image:VP-70.jpg|thumb|none|400px|Heckler and Koch VP-70]] | ||
[[Image: | [[Image:RE4matilda.jpg|thumb|none|600px]] | ||
[[Image:RE4matildaleft.jpg|thumb|none|600px|The Matilda. The burst fire selector is on the stock behind the slide.]] | |||
==Bonus== | ==Bonus== | ||
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=Sub Machine Guns= | =Sub Machine Guns= | ||
==TMP (Steyr TMP)== | ==TMP (Steyr TMP)== | ||
The [[Steyr TMP]], simply called the TMP may be purchased from the Merchant. A stock may also be purchased to improve accuracy and reduce recoil. HUNK uses a TMP modified with a fixed stock, fore-grip, sawn-off barrel, and laser sight in The Mercenaries. Krauser also uses this same modified TMP in his boss battle in the main game. Ada also uses it in Mercenaries and regular game. | The [[Steyr TMP]], simply called the TMP may be purchased from the Merchant. A stock may also be purchased to improve accuracy and reduce recoil. HUNK uses a TMP modified with a fixed stock, fore-grip, sawn-off barrel, and PEW laser sight box in The Mercenaries. Krauser also uses this same modified TMP in his boss battle in the main game. Ada also uses it in Mercenaries and regular game. | ||
[[Image:SteyrTMP.jpg|thumb|none|320px|Steyr TMP 9x19mm]] | [[Image:SteyrTMP.jpg|thumb|none|320px|Steyr TMP 9x19mm]] | ||
[[Image:RE4tmpleft.jpg|thumb|none|600px]] | [[Image:RE4tmpleft.jpg|thumb|none|600px]] | ||
[[Image:RE4tmpright.jpg|thumb|none|600px|The TMP without optional stock.]] | [[Image:RE4tmpright.jpg|thumb|none|600px|The TMP without optional stock.]] | ||
[[Image:RE4adaTMP2.jpg|thumb|none|600px|Ada sprays down Sadler with her TMP. Note that the laser sight integrated with the foregrip replaces the standard slanted TMP foregrip.]] | |||
[[Image:RE4adaTMP.jpg|thumb|none|600px|Ada hoses down Sadler with her TMP.]] | |||
[[Image:RE4adaTMP3.jpg|thumb|none|600px|Ada admires her handiwork. Good view of the TMP.]] | |||
==(Brügger & Thomet MP9)== | ==(Brügger & Thomet MP9)== | ||
In The Mercenaries minigame, HUNK carries a customized TMP based on the [[Brügger & Thomet | In The Mercenaries minigame, HUNK carries a customized TMP based on the [[Brügger & Thomet MP9]] as his weapon. It has several upgrades and looks slightly different from the standard TMP, as well as being already equipped with a folding stock. | ||
[[Image:B&T-MP9.jpg|thumb|none|320px|Brügger & Thomet MP9]] | [[Image:B&T-MP9.jpg|thumb|none|320px|Brügger & Thomet MP9]] | ||
[[Image:RE4krauserTMP.jpg|thumb|none|600px|Krauser's customized TMP, it has MP-9 features, a straight fore grip, a different muzzle shroud, and a PEQ laser box.]] | |||
[[Image:RE4krauserTMP2.jpg|thumb|none|600px|Krauser's custom TMP. Note the strangely enlarged front end.]] | |||
[[Image:RE4krauserTMP3.jpg|thumb|none|600px|Krauser's custom TMP. Note the RIS rail on the side.]] | |||
==Bonus== | ==Bonus== | ||
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Ada uses this stubby [[Mossberg_500#Mossberg_590_Cruiser_.2F_590_Compact_Cruiser|Mossberg 500]] shotgun in Separate Ways. The gun in the game is stainless steel and the action bar is in the pistol grip style. | Ada uses this stubby [[Mossberg_500#Mossberg_590_Cruiser_.2F_590_Compact_Cruiser|Mossberg 500]] shotgun in Separate Ways. The gun in the game is stainless steel and the action bar is in the pistol grip style. | ||
[[Image:Moss500shorty.jpg|thumb|none|350px|Mossberg 500 12 gauge]] | [[Image:Moss500shorty.jpg|thumb|none|350px|Mossberg 500 12 gauge]] | ||
[[Image: | [[Image:RE4stubbyShotgun.jpg|thumb|none|600px|Another very low detail model, like the standard pump action.]] | ||
==Bonus== | ==Bonus== | ||
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[[Image:RE4rifleright.jpg|thumb|none|600px|]] | [[Image:RE4rifleright.jpg|thumb|none|600px|]] | ||
[[Image:RE4rifleLoad.jpg|thumb|none|600px|Leon loads the Springfield with a 7 round stripper clip. He really has to jam that sucker in.]] | [[Image:RE4rifleLoad.jpg|thumb|none|600px|Leon loads the Springfield with a 7 round stripper clip. He really has to jam that sucker in.]] | ||
[[Image:RE4rifleNewScope.jpg|thumb|none|600px|The more powerful scope. It also has a different crosshair.]] | |||
==Semi-Auto Rifle (Heckler & Koch SL8)== | ==Semi-Auto Rifle (Heckler & Koch SL8)== | ||
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[[Image:RE4semileft.jpg|thumb|none|600px|The H&K SL8.]] | [[Image:RE4semileft.jpg|thumb|none|600px|The H&K SL8.]] | ||
[[Image:RE4semiscope.jpg|thumb|none|600px|SL8 scope view.]] | [[Image:RE4semiscope.jpg|thumb|none|600px|SL8 scope view.]] | ||
[[Image:RE4semiNewScope.jpg|thumb|none|600px|SL8 upgraded scope.]] | |||
==Bonus== | ==Bonus== | ||
The box of rifle ammo. | The box of rifle ammo. | ||
[[Image:RE4rifleAmmo.jpg|thumb|none|600px|Fits any .223 rifle. Even the 30.06 ones.]] | [[Image:RE4rifleAmmo.jpg|thumb|none|600px|Fits any .223 rifle. Even the 30.06 ones.]] | ||
=Arms Dealer Exclusives= | |||
The Merchant has a few weapons on display that can not be purchased. These include a [[Steyr SPP]], a [[Makarov]], and a strange low-detail rifle, looking something like a SIG SG 550. | |||
[[Image:RE4armsdealer1.jpg|thumb|none|600px|Steyr SPP at the Merchant's shop.]] | |||
[[Image:RE4armsdealer2.jpg|thumb|none|600px|Seriously low resolution Makarov at the Merchant's shop.]] | |||
[[Image:RE4armsdealer3.jpg|thumb|none|600px|Perhaps a SIG SG 550. With a bayonet.]] | |||
=Special= | =Special= | ||
==Rocket Launcher/Special Rocket Launcher/Infinite Launcher (RPG-7)== | ==Rocket Launcher/Special Rocket Launcher/Infinite Launcher (RPG-7)== | ||
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[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 70mm]] | [[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 70mm]] | ||
[[Image:RE4launcherright.jpg|thumb|none|600px|You can read RPG-7 on the side of the rocket.]] | [[Image:RE4launcherright.jpg|thumb|none|600px|You can read RPG-7 on the side of the rocket.]] | ||
[[Image:RE4specialrpg.jpg|thumb|none|600px|Special rocket launcher, loaded with red anti-boss warhead.]] | |||
[[Image:RE4rpgFire.jpg|thumb|none|600px|FWOOSH! Leon unloads his infinite launcher.]] | |||
=Not Guns= | |||
== Bow Gun == | |||
May be purchased from Merchant in Separate Ways. The weapon has a pistol grip and fires explosive arrows. | |||
==Minethrower== | |||
May be purchased from Merchant. The weapon fires custom darts with explosive tips that embed themselves in an enemy and detonate after a period of time. When fully upgraded its mines will automatically home in on the nearest enemy. | |||
[[Image:RE4 Minelauncher.jpg|thumb|none|400px]] | |||
== Krauser's Bow == | == Krauser's Bow == |
Revision as of 05:54, 2 February 2010
Hand Guns
Silver Ghost
Leon Kennedy's standard weapon, the Silver Ghost[1] is often mistaken for an Heckler & Koch USP. However, Ryoumura Jyoshin (the weapon designer for the Devil May Cry, Biohazard and Dino Crisis series) claims that he designed the weapon himself with no individual base model.
Anatomically, the Silver Ghost bears a very close resemblance to the Smith & Wesson Sigma, especially in the slide, magazine, and lower frame. In the game the gun has brown checked grips and a stainless steel slide. The weapon however is shown with a hammer as opposed to a striker. It also features an extended barrel, threaded for sound suppressor which is not a feature on the S&W Sigma pistols but are featured in the H&K USP.
Albert Wesker uses this weapon in the Mercenaries Mini game, albeit equipped with a detachable suppressor.
Punisher (FN Five-seveN)
Based off of Fabrique Nationale's Five-seveN handgun which normally chambers the 5.7mm cartridge originally intended to pierce low-levels of body armor. The version seen in-game chambers regular 9mm Parabellum. In game, the weapon has the ability to pierce shields and multiple enemies. It has a modified trigger.
This weapon can be purchased from the Merchant, or won in a contest after shooting ten of fifteen blue medallions scattered across two areas. If all targets have been shot, the Punisher will have a free upgrade added onto it, making it slightly more powerful than the standard Handgun.
The gun is used by Ada in Assignment Ada and The Mercenaries, and by Leon in the main game.
Red 9 (Mauser C96 Red 9)
A 9mm version of the Mauser C96 handgun, one of the first automatic handguns to enter production in the world. The Red9 version was developed during World War I and chambered 9mm Parabellum to keep ammo supplies standard, but when soldiers began to load the weapon with the wrong type of ammunition, a large Red 9 was placed on the grip to differentiate the model from the standard Mauser.
This weapon can be purchased from the Merchant, along with a stock which improves its accuracy significantly.
Vagrant Spaniard Luis Sera uses this as his sidearm in the main game.
Blacktail (Springfield Armory XD)
The Blacktail, based on a Springfield XD in 9x19mm has a better handling than the standard handgun. Purchased from the Merchant. Ada uses this as her sidearm in the main game and Seperate ways. Leon uses it in The Mercenaries.
Matilda (Heckler & Koch VP-70)
The Matilda, an H&K VP-70 is unlocked to be purchased from the Merchant after successfully completing the Normal difficulty of the game. It has a stock, although, unlike other guns in the game the stock cannot be removed. Same gun Leon has in Resident Evil 2. Fires three-round bursts. The gun's name is a reference to the movie Leon The Professional, though they have spelled Mathilda's name incorrectly.
Bonus
The ammo box for pistol ammunition.
Magnums
Broken Butterfly
Notice the revolver is a top-break revolver, there are few revolvers it could be, one user stated that it was an Colt Single Action Army combined with a Smith & Wesson Schofield. May be found in a section of the castle after freeing Ashley, or may be purchased from the Merchant.
The barrel's frame resembles Model 3, while the body frame is nearly identical to Colt S.A.A. It uses the same ammunition as Killer7 despite the modern .45 ACP is not fully interchangeable with some early .45 versions, especially between Revolvers and Pistols.
Note: There is also a variant appear in another Capcom's historic Beat-em Up video game Devil Kings (used by Lady Butterfly).
Killer7 (AMT Hardballer Longslide)
May be purchased from the Merchant, the only weapon that has no exclusive ability when fully upgraded. The ingame version is equipped with a scope-style laser. The name of the weapon is a reference to the game Killer7, in which the character Kaede uses a similarly modified Hardballer. The design of the gun is a Terminator homage.
Bonus
The .45 Magnum ammo box.
Handcannon (Smith & Wesson Model 500)
The Handcannon, based on a S&W Model 500 is available if you can get a five-star rank with all characters on all stages (Mercenary Mode). When fully upgraded has infinite ammunition and deals the highest damage of any non-explosive weapon in the game. The in-game weapon is equipped with a laser sight.
Bonus
The box of Handcannon ammo. Half. Caliber. Nice.
Sub Machine Guns
TMP (Steyr TMP)
The Steyr TMP, simply called the TMP may be purchased from the Merchant. A stock may also be purchased to improve accuracy and reduce recoil. HUNK uses a TMP modified with a fixed stock, fore-grip, sawn-off barrel, and PEW laser sight box in The Mercenaries. Krauser also uses this same modified TMP in his boss battle in the main game. Ada also uses it in Mercenaries and regular game.
(Brügger & Thomet MP9)
In The Mercenaries minigame, HUNK carries a customized TMP based on the Brügger & Thomet MP9 as his weapon. It has several upgrades and looks slightly different from the standard TMP, as well as being already equipped with a folding stock.
Bonus
The box of TMP ammo.
Chicago Typewriter (M1A1 Thompson)
Unlocked by completing the sidestory assignment Ada and may be purchased from the Merchant for 1 million pesetas after that. Comes with unlimited ammo. If used with the Mafia costume (unique to the PS2 and Wii versions of the game), the gun will appear as the M1921 Thompson.
Shotguns
Shotgun (Remington 870)
May be obtained in one of three ways. On Easy mode the weapon is in your inventory, on Normal modes or higher you may obtain it for free in the upstairs section of a house in the Ganados Village, or you may purchase this weapon from the Merchant.
- Actually this is particularly a Remington 870 Express Turkey Pump 21" Barrel.
Riot Shotgun (Benelli M3 Super 90)
A stainless shotgun that bears great resemblance of both Benelli M3 and M4 with the collapsible stock and pump action mechanism. It is identically the same version of Assault Shotgun from Resident Evil Remake (2002). Many fans mistakenly claim this one M4, however the real M4 is semi-auto only while M3 has both action types. The in-game version is actually a modified M3, because many of Benelli M1, M3 and M4 stocks are interchangeable, although no such weapon confirmed nor seen in the real world.
The weapon may be purchased from the Merchant from Chapter 3-1. It is also used by Leon in the Mercenaries.
Like this...
...but with this pump mechanism.
Striker (Armsel Protecta)
The Armsel Protecta may be purchased from the Merchant. Upgraded to maximum it has a 100-round drum, which Leon can reload completely by putting two cartridges into it.
Ada's Shotgun (Mossberg 500)
Ada uses this stubby Mossberg 500 shotgun in Separate Ways. The gun in the game is stainless steel and the action bar is in the pistol grip style.
Bonus
The box of shotgun ammo.
Rifles
Bolt Action Rifle (Springfield M1903A4)
A modified version of the Springfield rifle which fired .30-06 cartridges, while this version fires .223 caliber rounds. May be purchased from the Merchant.
Semi-Auto Rifle (Heckler & Koch SL8)
A Semi-Auto H&K SL8 may be purchased from the Merchant. This gun is also used by Ada in Seperate Ways, Assignment Ada, and The Mercenaries. It is also used by Wesker in The Mercenaries.
Bonus
The box of rifle ammo.
Arms Dealer Exclusives
The Merchant has a few weapons on display that can not be purchased. These include a Steyr SPP, a Makarov, and a strange low-detail rifle, looking something like a SIG SG 550.
Special
Rocket Launcher/Special Rocket Launcher/Infinite Launcher (RPG-7)
The standard Rocket Launcher may be purchased any time from the Merchant, or you will find one in the Castle. The Special Rocket Launcher is a special-event item. The Infinite Rocket Launcher is available for purchase from the Merchant upon completion of the game once.
Not Guns
Bow Gun
May be purchased from Merchant in Separate Ways. The weapon has a pistol grip and fires explosive arrows.
Minethrower
May be purchased from Merchant. The weapon fires custom darts with explosive tips that embed themselves in an enemy and detonate after a period of time. When fully upgraded its mines will automatically home in on the nearest enemy.
Krauser's Bow
Krauser uses this weapon in Mercenaries minigame. In the main boss battle it fires explosive arrows. Possibly a reference to Rambo.
Plaga Removal Laser(P.R.L.) 412
Available after beating game in Professional mode. The weapon uses a light based laser that will annihilate anyone/thing in Leon's line of sight.
Los Illuminados Gatling Gun
Used by a senior monk of the Los Illuminados cult in the Castle section of the game and by the Militia in the Island section, it has alot of barrels but it has an average suppressive fire machine gun rate of fire, which makes all those barrels redundant, it caliber is probably between 5.56 NATO and 7.62 NATO, maybe even .50 BMG. Cannot be used by the player.
GE M134 Minigun
This gun is used by J.J. (The minigun wielding Gannado) and cannot be used by the player.
Dart Rifle
A Villager uses a dart rifle to render Ada unconscious.