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Talk:The Finals: Difference between revisions
(→FN SCAR-H STD: Eotech sight) |
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=Submachine Guns= | =Submachine Guns= | ||
==Heckler & Koch MP5A3== | ==Heckler & Koch MP5A3== | ||
A [[Heckler & Koch MP5A3]] is an unlockable SMG for the Light class. | A [[Heckler & Koch MP5A3]] is an unlockable SMG for the Light class, as the "XP-54." It comes equipped with a reflex sight. | ||
[[File:Hk-mp5n.jpg|thumb|none|450px|Heckler & Koch MP5N with Navy trigger group and threaded muzzle - 9x19mm]] | [[File:Hk-mp5n.jpg|thumb|none|450px|Heckler & Koch MP5N with Navy trigger group and threaded muzzle - 9x19mm]] | ||
[[File:TheFinals MP5 (1).jpg|thumb|none|600px|]] | [[File:TheFinals MP5 (1).jpg|thumb|none|600px|Loadout view of the MP5.]] | ||
[[File:TheFinals MP5 (2).jpg|thumb|none|600px|]] | [[File:TheFinals MP5 (2).jpg|thumb|none|600px|And as seen in-game.]] | ||
[[File:TheFinals MP5 (3).jpg|thumb|none|600px|]] | [[File:TheFinals MP5 (3).jpg|thumb|none|600px|Aiming - the optic has a chevron reticle.]] | ||
[[File:TheFinals MP5 (4).jpg|thumb|none|600px|]] | [[File:TheFinals MP5 (4).jpg|thumb|none|600px|The MP5's right side - even the HK pictograms on the selector are colored yellow.]] | ||
[[File:TheFinals MP5 (5).jpg|thumb|none|600px|]] | [[File:TheFinals MP5 (5).jpg|thumb|none|600px|The non-empty reload is done with both mags clasped together.]] | ||
[[File:TheFinals MP5 (6).jpg|thumb|none|600px|]] | [[File:TheFinals MP5 (6).jpg|thumb|none|600px|Empty reload, pulling the charging handle back.]] | ||
[[File:TheFinals MP5 (7).jpg|thumb|none|600px|]] | [[File:TheFinals MP5 (7).jpg|thumb|none|600px|Changing out the 30-round magazine.]] | ||
[[File:TheFinals MP5 (8).jpg|thumb|none|600px|]] | [[File:TheFinals MP5 (8).jpg|thumb|none|600px|Que the HK-slap.]] | ||
==Ingram MAC-11== | ==Ingram MAC-11== |
Revision as of 15:40, 6 November 2023
Work In Progress This article is still under construction. It may contain factual errors. See Talk:The Finals for current discussions. Content is subject to change. |
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The Finals is a competitive multiplayer FPS game developed by Nexon subsidiary Embark Studios. It is set in a virtual televised gladiator style game show, with gamemodes generally consisting of multiple teams competing to accumulate the most in-round cash to win. There are three classes in The Finals - Light, Medium, and Heavy. Each has unique weapon and loadout choices, and fulfills different roles in gameplay. The game also features highly destructible terrain in its levels inspired by various urban landscapes such as Seoul or Monaco.
The following weapons appear in the video game The Finals:
Pistols
Laugo Alien
The Light class can unlock the Laugo Alien (named "V9S" in-game) as one of its primaries. It comes standard with a suppressor.
Taurus Raging Bull
The Taurus Raging Bull is available from the start as a reserve option for the Medium role. It has the in-game designation of "R.357," despite being a .44 Magnum Taurus model.
Submachine Guns
Heckler & Koch MP5A3
A Heckler & Koch MP5A3 is an unlockable SMG for the Light class, as the "XP-54." It comes equipped with a reflex sight.
Ingram MAC-11
The MAC-11 is the starting primary for the Light role, equipped with a Werbell suppressor.
Shotguns
SRM Model 1216
The Heavy class can unlock the SRM Arms Model 1216 as its shotgun, named "SA1216" in-game.
Sawn-off Double Barrel Shotgun
A Sawn-off Double Barreled Shotgun is an option for the Light role.
Winchester Model 1887
The Winchester Model 1887 is the unlockable shotgun for the Medium class.
Rifles
AKM
The AKM is the starting weapon for the Medium role.
FN SCAR-H STD
Named "FCAR" in-game, the FN SCAR-H STD is an unlock for the Medium kit, and is equipped with a Eotech sight
Springfield Armory M1A SOCOM 16
The Light role has a Springfield Armory M1A SOCOM 16 as one of its unlockables, under the in-game name "LH1."
Sako 85 Finnlight II
The Finals' only sniper rifle, the Sako 85 Finnlight II is available as the default reserve option for the Light class. It is named the "SR-84."
Machine Guns
Lewis Gun
The Lewis Gun is available as an unlock for the Heavy role, its back iron sight is modified to be slimer and thus easier to use
M60
A M60 is the default primary weapon for the Heavy class. It feeds from 70 round belt boxes.
Launchers
Airtronic China Lake
The Medium kit has access to the conceptual modernized China Lake Launcher that was an unfinished prototype by Airtronic. It appears under the name "CL-40."
Milkor MGL Mk 1S
A Milkor MGL Mk 1S is available to the Heavy, under the name "MGL32."
RPG-7
The Heavy role comes standard with an all black RPG-7. It has a cooldown period after use, then has to be reloaded once re-equipped.
Grenades & Explosives
M67 Hand Grenade
The Frag Grenade is a M67 hand grenade.
