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Vietcong: Difference between revisions
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===M26 (Grenade)=== | ===M26 (Grenade)=== | ||
A U.S. fragmentation grenade, copied by many NATO Countries. The real grenade have different shape, | A U.S. fragmentation grenade, copied by many NATO Countries. The real grenade have different shape, longer than the game one. | ||
[[Image:200px-M-67handgrenade.jpg|thumb|none|450px|Real M26 hand grenade]] | [[Image:200px-M-67handgrenade.jpg|thumb|none|450px|Real M26 hand grenade]] | ||
Revision as of 01:02, 4 August 2009
Vietcong is a tactical first-person shooter video game (Pterodon & Illusion Softworks). It was released in March 2003, and set during the Vietnam War. It is both single and multi user platform and is PC based.
The following list contains all the weapons that can be used in the original Vietcong and its expansion pack, Fist Alpha:
Handguns
Colt M1911A1
Standard U.S. pistol since the World War 1. Rare see it used by U.S. Army soldiers in single player but is the most common equipment in U.S. multiplayer classes.
.38 Revolver
Described into the game as a chinese copy of some Colt revolver (probably a Mod.1910). Is the main handgun of the VietCong; particularly prevalent in the tunnel levels, is quiet accurate but slow to reload and once to fire. In multiplayer is used by "Medic" class in both team
Smith & Wesson Mark 22 Model 0 (S&W 39)
Seen with silencer, and recalled "Hush Puppy", in game share the same .45ACP ammunition of the Mod.1911 instead of the real 9x19 NATO/Parabellum.
Tokarev TT-33 (Tokarev)
Standard siderarm of the North Vietnam Army aside the Chinese copy Type 54. Not so easy to find in standard single player campaign, in "Fist Alpha" is more common. Also is a standard equipment of "Fighter" and "Sapper" VietCong classes in multiplayer.
Makarov PM (Makarov)
Another Soviet pistol. Instead of a realistic 8 round clip, in game this pistol got a 9 round clip. Like the TT-33 is not so common in single player, in multiplayer is equipped to "Machinegunner", "Sniper" and "Radioman" classes. Vietnamese fighter have used bot Soviet and Chinese (Type 58) models.
Submachine Guns
M3 A1 Grease Gun (US-M3)
U.S. machine pistol. In the single player campaign is often used by Local VietCong fighters.
Thompson M1-A1 (M1 Thompson)
U.S. main submachine gun, the first selecteble automatic weapon, widely used by us soldier in single player campaign. Its main characteristics are the high fire rate, te good stopping power and the short reload time.
Sten Mk. IIS
This weapon is fitted with a sound suppressor; available in the Fist Alpha expansion
Samopal Vzor 1961 or Vz.61 (Skorpion)
A compact Checkoslovakian weapon with an high fire rate and easily in full auto, due the reaction of the 7,65x17mm Browning cartridge. Available in the Fist Alpha expansion.
Note: the name "Skorpion" or "Scorpion" was created only as after-market term used after the '90 to indicate both the SA 361 machine pistol and the SA 91s civilian pistol
PPS-43
Soviet machine pistol, common along all the campaign. Use curved magazine within 35 round caliber 7.62x25mm Tokarev. In multiplayer is the VietCong's common primary weapon aside the AK-47.
PPSh-41
Soviet sub-machinegun loaded with 71 round drum magazine, share the same ammunition of the PPS-43. Used mainly by VietCong, but sontime can be seen also used by NVA officer.
Rifles
Winchester M1 (M1 Carbine)
Widely used by the ARVN soldiers and sometimes by VietCong fighters, fitted with a detacheble M1 knife bayonette
Colt M16-A1 (M16)
Main U.S. Army assault rifle, fitted with a detacheble M7 knife bayonette. Probably the best and most used weapon in game. In game this rifle uses 20 round magazines loaded with 18 rounds: that was really made to avoid jamming in the first model of this rifle.
Springfield Armory M14 (M14 Rifle)
Available only in the Fist Alpha expansion, also fitted with an ART optical sight and used by U.S. Army sniper
Springfield Armory M1D (M1 Garand)
The scoped M1D variant is the standard U.S. Army sniper rifle in the original game
Winchester Model 70
A .30'06 caliber bolt-action hunting rifle, inserted in game without scope. In the Vietnam War this rifle was often used by U.S. Army and US Marine Corp sniper (like the legendary Carlos N. Hathcock)
Simonov SKS-45 (SKS rifle)
Soviet battle rifle with non-detacheble 10 round magazine, reloadeble only if totally empty. Fitted with a under-barrel folding spike bayonette. Used by VietCong fighter and North Vietnam Army (NVA) soldier.
Kalashnikov AK-47 (AK-47)
The most know Soviet assault rifle, used by Regional VietCong fighters and NVA soldier. The version seen in gameis the orginal version with milled receiver, equipped with a detacheble AK-47 Type 1 knife bayonette and anomalous stamped steel curved clip loaded with only 28 round instead of the normal 30 rounds. In the conflict the Vietnamese forces used it aside the slightly more modern AKM and the Chinese Type 56.
Tokarev AVT-40 (Tokarev SVT-40)
Available only in Fist Alpha expansion, also fitted with a PU optical sight and used by Regional Vietcong sniper. Strangely is equipped with a 20 round magazine and it had the capability to fire in full automatic mode, more likely an AVT-40.
Mosin Nagant Mod.1891/38 (Mosin Nagant)
WW2 military bolt-action rifle, used by Local VietCong sniper and fighter
Dragunov SVD-63 (SVD Dragunov)
Soviet-made designated marksman rifle, fitted with a PSO-1 4x optcal sight and a detacheble AK-47 Type 1 knife bayonette. Rare to see in Single player, is strangely possible to see it equipped at a ARVN marksman during a mission. Heavy damage, rapid fire capability and high precision made this rifle one of the most deadly weapons of the game.
Machine Guns
Saco Defence M60 (M60)
U.S. general purpose machinegun is also called "the hog". The only U.S. portable machinegun, it's heavy and affected by a wild recoil also is the main weapon of the 1st Class Sergent C.J.Hornster. All the models see in game have bipod and front-sight removed. Is possible use it also as a support-mounted weapon in some levels.
Degtyarev DP-28 (DP-2)
Old drum-feeded light machinegun added in "Fist Alpha", with great accuracy problem and hevy recoil. Used only by Local VietCong units.
Degtyarev RPD (Degtyarev)
Main vietnamese machinegun, more accurate than the U.S. M60. Sometimes the mission objectives includes the silent elimination of vietnamese machinegunners on elevate positions, before some counpound assault.
Vzor 37 or Zbrojovka Brno 53 (ZB37)
Checkoslovakian medium machinegun mounted on tripod. Used by Regional VietCong in "Fist Alpha"
Browning M2HB
U.S. heavy machinegun, mounted on the M151 Jeep, UH-1 Huey and at bunkers)
Other Weapons
Remington 870
One of most famous pump-action shotgun in the world. The version in game had a 7 cartridge magazine but alike the models used in Vietnam the stock and the forehand built in plastic instead of the normal wood. In the SP Campaign is often used by the ARVN pointman Sgt. Le Duy Nhut. In multiplayer is deadly at short distance but in great areas and on long distance maybe unusefull.
Baikal IZH-43
A Russian double-barrelled side-by-side hunting shotgun, can fire with one shot per time or both together. Rare in single player, and likely the U.S. counterpart, in multiplayer is used only in close combat or for a "personal challange" (due its short range, the small "clip" and the long reload time it's not so easy to use)
M26 (Grenade)
A U.S. fragmentation grenade, copied by many NATO Countries. The real grenade have different shape, longer than the game one.
Chicom Type 67 Stick Grenade (VC Grenade)
A Chinese stick hand grenade, based on the German Stielhandgranate, widely imported and used by VietCong and NVA.
Springfield Armory M79
A top-break single-shot grenade launcher. Used to cover the intermediate distance between the hand grenade and light mortar ranges. Useable only in single player and in very few missions.
Booby Trap
A improvised mine used by Viet Cong to kill or harass U.S., ARVN, South Korean and Australian troops. In single player they can be deactivated by cutting their activation wire. In multiplayer only "Engineer" or "Sapper" class they can be placed as a booby traps. It is impossible to deactivate them, but they can be blown up by shooting them.
M18A1 Claymore
A U.S. remote controlled mine.It had a short burst radius. In the game it is used only in multiplayer by "Engineer" or "Sapper" class.