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World War Z (2019 VG): Difference between revisions
AgentGumby (talk | contribs) |
(updated the rest of the screenshots - i promise this is the last of them, at least until the next weapon arrives) |
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==Colt M1911A1== | ==Colt M1911A1== | ||
The [[M1911A1]] appears as the "Pistol" although the story calls it the "1911 Protector" The M1911 is the starting Secondary Weapon of every class unless upgraded. The pistol also comes stock with a suppressor which is good as it allows you to be stealthy and pick off zombies from the horde. | The [[M1911A1]] appears as the "Pistol" although the story calls it the "1911 Protector" The M1911 is the starting Secondary Weapon of every class unless upgraded. The pistol also comes stock with a suppressor which is good as it allows you to be stealthy and pick off zombies from the horde. It is depicted with a magazine capacity that is double the amount than implied on the model. | ||
[[File:Colt1911A1PreWar.jpg|thumb|none|350px|Colt M1911A1 - .45 ACP]] | [[File:Colt1911A1PreWar.jpg|thumb|none|350px|Colt M1911A1 - .45 ACP]] | ||
[[File:1911 | [[File:WWZ 1911 Lv1A.jpg|thumb|none|600px|The 1911 in the in-game menu; note the standard single-stack 7-round magazine that somehow fits 14 rounds in-game.]] | ||
[[File:WWZ 1911 Lv5B.jpg|thumb|none|600px|A fully upgraded 1911 Protector; note the extended single-stack magazine that probably holds 10 rounds at most, depicted as having 20 rounds instead.]] | |||
==Glock 17 MOS== | ==Glock 17 MOS== | ||
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The [[IMI Uzi]] appears as the "Compact SMG" as well as the story name of "Gal-9" as one of the three starting primary weapons. | The [[IMI Uzi]] appears as the "Compact SMG" as well as the story name of "Gal-9" as one of the three starting primary weapons. | ||
[[File:Uzi.jpg|thumb|none|450px|IMI Uzi with buttstock collapsed - 9x19mm Parabellum]] | [[File:Uzi.jpg|thumb|none|450px|IMI Uzi with buttstock collapsed - 9x19mm Parabellum]] | ||
[[File:WWZ Gal9 Lv1.jpg|thumb|none|600px|The Gal 9 as it appears in-game.]] | |||
[[File:WWZ Gal9 Lv5.jpg|thumb|none|600px|A fully upgraded Gal 9.]] | [[File:WWZ Gal9 Lv5.jpg|thumb|none|600px|A fully upgraded Gal 9.]] | ||
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The [[Knight's Armament SR-25]] appears in the in-game world as the "Sniper Rifle" or the "MK110". | The [[Knight's Armament SR-25]] appears in the in-game world as the "Sniper Rifle" or the "MK110". | ||
[[File:SR25.jpg|thumb|none|500px|SR-25 - 7.62x51mm NATO]] | [[File:SR25.jpg|thumb|none|500px|SR-25 - 7.62x51mm NATO]] | ||
[[File: | [[File:WWZ MK110 Lv1A.jpg|thumb|none|600px|The MK110 as it appears in-game; note the 10-round magazine incorrectly depicted as having 20 rounds instead.]] | ||
[[File:WWZ MK110 Lv5A.jpg|thumb|none|600px|A fully upgraded MK110; note the 20-round magazine now holding 30 rounds, and adjustable stock with cheek rest.]] | |||
[[File:WWZ MK110 Lv5B.jpg|thumb|none|600px|Another fully upgraded MK110 variant; note the aftermarket handguard, skeleton stock, and a scope resembling that of TrackingPoint XactSystem - which unfortunately does not provide the firearm with any sort of precision guidance whatsoever.]] | |||
==Remington 1100/Benelli M4 Super 90 hybrid== | ==Remington 1100/Benelli M4 Super 90 hybrid== | ||
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[[File:MG5-FDE.jpg|thumb|none|500px|Heckler & Koch MG5 - 7.62x51mm NATO]] | [[File:MG5-FDE.jpg|thumb|none|500px|Heckler & Koch MG5 - 7.62x51mm NATO]] | ||
[[File:MG5 A2.jpg|thumb|none|450px|Heckler & Koch MG5 A2 - 7.62x51mm NATO]] | [[File:MG5 A2.jpg|thumb|none|450px|Heckler & Koch MG5 A2 - 7.62x51mm NATO]] | ||
[[File: | [[File:WWZ Mag5.jpg|thumb|none|600px|The MAG5 as it appears in-game.]] | ||
==RG-6/Milkor MGL hybrid== | ==RG-6/Milkor MGL hybrid== |
Revision as of 03:42, 18 May 2020
Work In Progress This article is still under construction. It may contain factual errors. See Talk:World War Z (2019 VG) for current discussions. Content is subject to change. |
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World War Z is a 2019 third person shooter developed by Saber Interactive that is loosely based on the book of the same name and set in the same universe as the 2013 movie it shares its name with. In a style similar to Left 4 Dead, players play 4 different survivors spread around various locations such as New York City, Jerusalem, Moscow, Tokyo, and Marseille, dealing with massive hordes of zombies as well as various objectives. The guns in-game are broken into 4 different tiers with a few basic types of gun such as shotguns, semi-auto rifles, burst-fire rifles and so on within each tier.
The following weapons appear in the video game World War Z:
Tier I
Colt M1911A1
The M1911A1 appears as the "Pistol" although the story calls it the "1911 Protector" The M1911 is the starting Secondary Weapon of every class unless upgraded. The pistol also comes stock with a suppressor which is good as it allows you to be stealthy and pick off zombies from the horde. It is depicted with a magazine capacity that is double the amount than implied on the model.
Glock 17 MOS
The Glock 17 MOS appears as the "Machine Pistol" in the menu and the "Geist 17MP" in the story. It is modeled with diagonal front slide serrations, as well as a threaded barrel. It is likely intended to pass for a Glock 18 machine pistol, except that it shown firing in 3-round burst mode rather than full-auto.
Converted Glock 17
A fully-automatic version was later added, but still lacks the fire selector, implying that it is a converted model.
Glock 40
The aforementioned Glock can be customized with a long slide, making it resemble a Glock 40 (which is the only 6" barreled Glock that exists in Gen 4 configuration). The slide has a cutout on the front top similar to that of the Agency Arms Glock 40 (which is noticeably narrower than the cut present on the Glock 17L and 24), as well as cutouts on the left and right sides like various custom Glock modifications.
Ruger AC556
The Ruger AC556 appears as the "Scout Rifle" or "Mini-21" as one of the three starting primary weapons for certain classes.
IMI Uzi
The IMI Uzi appears as the "Compact SMG" as well as the story name of "Gal-9" as one of the three starting primary weapons.
"M500" (Mossberg 500/Remington 870 hybrid)
The basic Tier 1 pumpg shotgun in-game appears as the "M500." Despite its name, it appears to be a hybrid of the Mossberg 500 and Remington 870 as it has the trigger guard and the tang safety of the Mossberg, but the ejection port, and barrel/magazine tube/forend of the Remington. It is one of the other starting weapons.
Tier II
Colt AR-15A3 Tactical Carbine
The Colt AR-15A3 Tactical Carbine appears as the "Sporting Carbine" or the in-game story name of the "PAC-15". This is a possible upgrade over the Scout rifle for certain classes. By default, it is depicted with a fixed stock instead of a collapsible one, though it has some lightweight stock options in the customization.
Mk 18 Mod 0
The "Sporting Carbine" can be turned into a semi-automatic Mk 18 Mod 0 with the appropriate attachments.
AK-103
The AK-103 appears in-game both as the "Assault Rifle" as well as the lore name "ARK-103".
AK-104
The AK-104 appears as an alternate upgrade to the "Assault Rifle".
Heckler & Koch MP5A3
A slightly modified Heckler & Koch MP5A3 appears in the in-game world as the "SMG" or "TMP5".
Knight's Armament SR-25
The Knight's Armament SR-25 appears in the in-game world as the "Sniper Rifle" or the "MK110".
Remington 1100/Benelli M4 Super 90 hybrid
The "Combat Shotgun" or "S890" is a bit of a mix of influences, seemingly based on the Remington 1100 but fitted with parts from the Benelli M4 Super 90, namely the collapsing stock and top rail/rear sight.
"Compact Shotgun"
There is also a modified version of this Remington/Benelli hybrid as a secondary weapon, known as the "Compact Shotgun" which appears to just be the "Combat Shotgun" that someone sawed the barrel down on.
ST Kinetics CPW
The ST Kinetics CPW appears as either the generic "PDW" in-game or the "Senjata PDW" in the lore (Senjata is Indonesian for "weapon") as a full auto secondary weapon.
FAMAS F1/G2 hybrid
The FAMAS appears as the "Classic Bullpup Rifle", with the lore name "Le Clarion" (a reference to the real-life nickname of FAMAS). It incorrectly uses STANAG magazines with a G2 magazine well, and fires only in two-round bursts.
FAMAS Valorisé
The FAMAS F1/G2 hybrid can be upgraded into a FAMAS Valorisé in the middle of the upgrade tree.
FAMAS FÉLIN
A further upgrade to the FAMAS will turn it into the FÉLIN variant.
FN FAL
The FN FAL appears as the "Classic Battle Rifle", also known as "LAR".
DSA SA58 OSW
One of the upgrade paths will turn the FAL into a DSA SA58 OSW Carbine.
Mateba Model 6 Unica
The Mateba Model 6 Unica appears as the "Casull 6", suggesting that it is the .454 Casull version.
Double Barreled Shotgun
A 12 Gauge Double Barreled Shotgun appears as the "Double-Barreled Shotgun", also known as "Dunali SxS".
Tier III
Heckler & Koch HK416
The Heckler & Koch HK416 appears as the "Assault Carbine" although the lore name does call it a "HW416".
FN SCAR-H
The FN SCAR-H appears as the high-tier semi-auto rifle as the "Battle Rifle" or "HAMR-17".
FN SCAR-H CQC
A CQC variant to the SCAR-H is available in the game as an alternate upgrade.
IWI Tavor TAR-21
The IWI Tavor TAR-21 appears as the "Bullpup Rifle" or the "XTAR-95" as the high-tier 3 round burst rifle.
IWI Tavor CTAR-21
The TAR-21 can be customized with a short barrel, turning it into a CTAR-21.
KRISS Vector
The KRISS Vector appears as the "Advanced SMG" or the "Keris V10" presumably as a reference to the Kriss K10 prototype.
Fostech Origin-12
The Fostech Origin-12 appears as the "Assault Shotgun", with the lore name "Taiga 12" (a reference to the Saiga 12, the weapon on which the Origin-12 was based). It also comes complete with a full stock instead of a brace and non-standard length barrel and handguards.
Unknown Crossbow
A crossbow appears simply as the "Crossbow" although the story in the game calls it the "Repeater X". Unlike most real world crossbows, the in-game one seemingly uses explosive bolts, most likely for balance reasons as it would not be all that useful as most weapons in-game can acquire suppressors rendering the crossbow's advantage a tad moot.
M79 grenade launcher
The M79 grenade launcher fitted with pistol grip appears as the "Grenade Launcher," although the lore name calls it a "Thumper GL."
Heavy Weapons (Tier IV)
Barrett XM109
The Barrett XM109 appears as the "Payload Rifle," referred to in game as the "BF25 Sniper Rifle." It fires explosive rounds.
Pansarskott m/86
The Pansarskott m/86 rocket launcher appears as the "RPG Launcher", with the lore name "RPGL4 Rocket Launcher." It is fitted with a Carl Gustaf M4 trigger group. The launcher itself appears to have a telescoping launch tube that is extended prior to firing, much like the M72 LAW.
Heckler & Koch MG5
The Heckler & Koch MG5 appears as the "Machinegun", although the lore name calls it a "MAG5". The barrel length is that of a full-size MG5, though it is fluted like the A2 variant.
RG-6/Milkor MGL hybrid
The "MGL" seems to be a mix of the designs of the Milkor MGL and the RG-6 grenade launchers. Referred to in lore as the "Hailstorm MGL".
M2 Flamethrower
The M2 Flamethrower appears as the "Flamethrower".
Heavy Assault Shotgun
A variation of the Fostech Origin-12 also appears as the "Heavy Assault Shotgun", or "Taiga-12". This version is different from the Tier 3 Assault Shotgun in that this variant holds a 50-round drum magazine, has standard barrel length, and fires in a full auto.
Equipment
Taser X26
The Taser X26 appears as the "Stun Gun".
M67 Fragmentation Grenade
The M67 hand grenade appears as the "Frag Grenade".
M18 Smoke Grenade
A modified M18 smoke grenade appears as the "Masking Gas Grenade". Instead of regular smoke, it emits an inert pathogen-filled cloud that "masks" survivors entering it as zombies, thus making players virtually "invisible" to the enemy.
M112 C4 Demolition Pack
Packs of remotely-triggered demolition charges appear in game as the "C4". It can be modified to attract zombies nearby, and/or fitted with napalm for extra incendiary damage.
M18A1 Claymore Mine
The M18A1 Claymore appears as the "Claymore Mine". It is fitted with a laser-based proximity trigger, and incorrectly explodes in a 360-degree radius, with options for a napalm-based insert that deals extra fire damage within the blast radius.
Defense Kits
Browning M2HB
Emplaced Browning M2HB turrets appear throughout the game and are player-usable against the horde.
M224 Mortar
Players can also either find and/or set up M224 Mortars to help fight hordes throughout the game.
Heckler & Koch MG5 Autoturrets
Heckler & Koch MG5s fitted with self-controlling RCWS are also available for use against hordes.