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Talk:Manhunt: Difference between revisions

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::We need an image of the other side of the in-game gun (the one in the page is mirrored) to confirm whether it has a forward assist and/or a case deflector or not. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 18:31, 2 January 2019 (EST)
::We need an image of the other side of the in-game gun (the one in the page is mirrored) to confirm whether it has a forward assist and/or a case deflector or not. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 18:31, 2 January 2019 (EST)
:::This is because it is in itself poorly modeled. Textures taken from Colt Commando (in SA uses is another, solid "dirty" black texture), but the rifle itself is modeled disproportionately, and with a folding "skeleton" buttstock texture, superimposed on a "solid" fixed M16-pattern buttstock. --[[User:Slon95|Slon95]] ([[User talk:Slon95|talk]]) 18:57, 2 January 2019 (EST)
:::This is because it is in itself poorly modeled. Textures taken from Colt Commando (in SA uses is another, solid "dirty" black texture), but the rifle itself is modeled disproportionately, and with a folding "skeleton" buttstock texture, superimposed on a "solid" fixed M16-pattern buttstock. --[[User:Slon95|Slon95]] ([[User talk:Slon95|talk]]) 18:57, 2 January 2019 (EST)
::::Since I don't have the game, I downloaded a skin replacement for GTA Vice City's "M4" that turns it into Manhunt's AR-15. Here's a couple of images:
::::Since I don't have the game, I downloaded a skin replacement for GTA Vice City's "M4" that turns it into Manhunt's AR-15. For starters, the weapon is mirrored, so we can't see the components that I previously mentioned. Anyway, here's a couple of images:
::::[[File:GTAVC-ManhuntAR15.jpg|thumb|none|500px]]
::::[[File:GTAVC-ManhuntAR15.jpg|thumb|none|500px]]
::::Not only it lacks the Model 605's 3 prong flash hider (as well as having the barrel extend slightly past the front sight), but also while the general shape of the carrying handle is close to an A1, I'm pretty sure its textures attempt to make it look like an A2. IMO we should ID the weapon as an M16A2 with a shortened barrel and without a bayonet lug (the nearly identical Colt Sporter Match HBAR does lack a bayonet lug, but it's semi-auto only, whereas the in-game model clearly has a three-position selector switch - then again, assuming that the model in the images that I provided is truly the one used in Manhunt). --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 19:12, 3 January 2019 (EST)
::::Not only it lacks the Model 605's 3 prong flash hider (as well as having the barrel extend slightly past the front sight), but also while the general shape of the carrying handle is close to an A1, I'm pretty sure its textures attempt to make it look like an A2. IMO we should ID the weapon as an M16A2 with a shortened barrel and without a bayonet lug (the nearly identical Colt Sporter Match HBAR does lack a bayonet lug, but it's semi-auto only, whereas the in-game model clearly has a three-position selector switch - then again, assuming that the model in the images that I provided is truly the one used in Manhunt). --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 19:12, 3 January 2019 (EST)

Revision as of 00:49, 4 January 2019

Colt "Commando"

While it's probably more accidental than intentional, the AR-15 is essentially a Colt Model 605 with the addition of A2 handguards.

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Colt Model 605 - 5.56x45mm

Spartan198 (talk) 11:19, 2 January 2019 (EST)

The game's gun (the same thing also appears in San Andreas) looks like a regular M16A2 to me, the short barrel is just a typical GTA style poor model rendition. --Nanomat (talk) 17:53, 2 January 2019 (EST)
We need an image of the other side of the in-game gun (the one in the page is mirrored) to confirm whether it has a forward assist and/or a case deflector or not. --Ultimate94ninja (talk) 18:31, 2 January 2019 (EST)
This is because it is in itself poorly modeled. Textures taken from Colt Commando (in SA uses is another, solid "dirty" black texture), but the rifle itself is modeled disproportionately, and with a folding "skeleton" buttstock texture, superimposed on a "solid" fixed M16-pattern buttstock. --Slon95 (talk) 18:57, 2 January 2019 (EST)
Since I don't have the game, I downloaded a skin replacement for GTA Vice City's "M4" that turns it into Manhunt's AR-15. For starters, the weapon is mirrored, so we can't see the components that I previously mentioned. Anyway, here's a couple of images:
Error creating thumbnail: File missing
Not only it lacks the Model 605's 3 prong flash hider (as well as having the barrel extend slightly past the front sight), but also while the general shape of the carrying handle is close to an A1, I'm pretty sure its textures attempt to make it look like an A2. IMO we should ID the weapon as an M16A2 with a shortened barrel and without a bayonet lug (the nearly identical Colt Sporter Match HBAR does lack a bayonet lug, but it's semi-auto only, whereas the in-game model clearly has a three-position selector switch - then again, assuming that the model in the images that I provided is truly the one used in Manhunt). --Ultimate94ninja (talk) 19:12, 3 January 2019 (EST)