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Talk:Survarium: Difference between revisions

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* 12.7x99mm - This cartridge is exclusive to the Barrett M82A1M.
* 12.7x99mm - This cartridge is exclusive to the Barrett M82A1M.


===12,7mm DShK (.51-in. ComBloc) [12,7x108mm]===
===12,7x108mm DShK (.51-in. ComBloc) [12,7x108mm]===
This is the standard Soviet Heavy Machinegun round.
This is the standard Soviet Heavy Machinegun round.



Revision as of 13:49, 5 January 2016

Ammunition

This is a description of Special ammunition available in Survarium, indentifying the different types available. Ammunition which does have an alternate type is not included unless special notes are taken to unique ammunition types.

Pistol & Sub-Machine Gun Ammunition

4,6x30mm HK

  • 4.6x30mm - Exclusive to the HK MP7 Personal Defence Weapon.

5,7x28mm FN

  • 5.7x28mm - Exclusive to the FN P90 Personal Defence Weapon.

7.62x25mm Tokarev

  • 7.62x25mm - A higher-powered version of the 7.63x25mm Mauser round.

9x18mm Makarov

  • 9x18 PBM (GRAU 7N25) - 9mm PBM was an Armor-Piercing round in limited issue. It is a semi-jacketed hardened steel-core bullet which could piece 5mm steel plates or 2.4mm kevlar armor. In-game it offers significant penetration of light body armor at expense of overall damage.

9x19mm Parabellum

  • 9x19 7N21 - Russian-made 9mm Parabellum ammunition. It is an Overpressure +P round with armor-piercing capabilities consisting of a hardened steel penetrator core, enclosed by a partial bi-metal jacket. An exposed tip aids in penetration. The PP-2000 in-game is said to use the 7N21 exclusively. In-game it has high armor penetration while having a reduced damage output.
  • 9x19 7N31 - An improved version of the 7N21 bullet but made lighter for improved muzzle velocity. In-game it provides slightly less armor penetration but having superior damage.

9x21mm Gyurza

  • 9x21mm SP-10 - Utilised solely in the SR-2M "Veresk" SMG. The SP-10 variant is an Armor-Piercing bullet with a hardened steel core. In-game it provides equal armor penetration and damage.

.357-in. Magnum [9x33mmR]

  • .357 Magnum - Exclusively used by the Colt Python revolver.

.45-in. Automatic Colt Pistol (ACP) [11,43×23mm]

  • .45 ACP - The standard full-metal-jacketed Ball round.
  • .45 ACP +P - Utilised exclusively for the Kriss Vector. "+P" (Increased Power) is a common designation for Overpressure ammunition, where the ammunition is loaded with higher internal pressure loads resulting in higher muzzle velocity and stopping power.

Shotgun

12 Gauge [18.5x70mmR]

  • 12x70 Birdshot (Green) - It was only seen in very early Alpha builds and cut from the game in later builds but it still exists in the game files. This round was available as a free type of ammunition for Shotguns. Its damage was only slightly weaker than standard buckshot but had a much larger spread. Its icon was later kept and used as the special buckshot for the the Saiga 12 and Vepr 12.
  • 12x70 smallshot (Red) - Survarium's version of Buckshot, likely Number 4 Buckshot by the number of pellets in each shot. Standard ammunition for most Shotguns excluding the Saiga 12 and Vepr-12.
  • 12x70 Smallshot (Green) - A special version of Buckshot utilised for the Saiga 12 and Vepr 12. It is said to be more powerful but much more expensive (at 100 silver for a box of 20)
  • 12x70 Slug (Black) - A solid rifle slug for use with Shotguns. In-game possses high armor penetration but lacking damage however it will further extend the range of most Shotguns to 150m.

Rifle

5,45x39mm M74 Soviet

  • 5.45x39mm 7N6M - Standard ammunition available for most 5,45x39mm caliber firearms. The "-M" suffix stands for Modernetya, because it was an improved or "modernized" iteration of the earlier 7N6 round. It incorporates a mild steel core and has a lacquered steel case. In-game it posses slightly higher damage but relatively standard armor penetration in comparison to the Armor Piercing rounds.
  • 5.45x39mm 7N10 - Armor Piercing ammunition for 5,45x39mm caliber firearms. "Improved Penetration" round which featured a harder steel core. In-game it possesses high armor penetration but lacks in overall damage.
  • 5.45x39mm 7N22 - Armor Piercing ammunition for 5,45x39mm caliber firearms. This Armor Piercing Round had a point-hardened steel penetrator. In-game it provides high damage output at the expense of armor penetration.

6,5x39mm Grendel

  • 6.5x39mm Grendel - Exclusive to the AK-12; it is a placeholder for the similar experimental Russian 6x49mm and 6x53mm "Universal" cartridges. In-game it causes slightly more damage than the "improved" AK-12M1 chambered for 7.62x39mm.

7,62x39mm M43 Soviet

  • 7.62x39mm 7N23 - An Armor-Piercing bullet with a hardened steel penetrator. It is also known as the 7,62x39mm BP (Broneboi'niy Pulya = Armor-Piercing Bullet). In-game it offers high armor penetration in exchange for slightly less damage.
  • 7.62x39mm RPD - Special 7,62x39mm ammunition exclusive to the RPD Light Machine Gun. These are likely standard Ball rounds but are housed in the RPD Drum Magazine as a separate form of ammunition.

.30-30 Winchester [7.62x51mmR]

  • .30-30 Winchester - Exclusive to the .30-30 Winchester Model 1894 lever-action carbine. The cartridge's name ".30-30" comes from its original loading, which had its .30-inch bullet over a 30-grain charge of smokeless powder; it is also less well known as the .30 Winchester Centerfire (.30 WCF) or .30-30 Smokeless. The ammunition is not interchangeable with 7.62mm NATO because the .30-30 round has a rimmed base and the 7.62mm NATO has a longer overall length and is necked down at a higher shoulder than the .30-30 cartridge.

7,62x51mm NATO

  • 7.62x51mm - This is the standard 7.62x51mm M80 Ball round.
  • 7.62x51mm M59 - Exclusive to the SOCOM 16 Rifle. This is the early version of the 7.62x51mm Ball round; it is like the M80 but with a steel full-metal jacket and a more pointed bullet. In-game it functions identical to other rounds used by similar 7,62x51mm firearms.

7,62x54mm M91 Russian

  • 7.62x54mmR 7N1 - A Match-Grade Ball round designed for use with the SVD.
  • 7.62x54mmR 7N13 - A semi-armor-piercing round with a sharp steel penetrator designed for use with the SVD.

9x39mm Subsonic

  • 9x39mm SP-5 (GRAU 7N8) - Match Grade Ball ammo.
  • 9x39mm SP-6 (GRAU 7N9) - Armor-Piercing ammo with machined hardened steel core.
  • 9x39mm PAB-9 (GRAU 7N12) - Armor-Piercing ammo with stamped steel core.

12,7x54mm VSSK

This exclusive ammunition is not interchangeable with that of the ASh-12,7 due to its different dimensions and longer projectile. It is also sub-sonic, while the ASh is super-sonic.

  • 12.7x54mm PT - The Semi-Armor-Piercing round for the VSSK. It has two variants in real life. The PT-1 round is full metal-jacketed lead with a steel penetrator and the PT-2 round is solid brass, like the GECO BAT.
  • 12.7x54mm VPS - The Armor-Piercing (Special) round for the VSSK. It has a Tungsten Carbide core.

12,7x55mm ASh

This exclusive ammunition is not interchangeable with that of the VSSK.

  • 12.7x55mm - A Ball round exclusive to the ASh-12,7.

.50-in. Browning Machine Gun (BMG) [12,7x99mm]

  • 12.7x99mm - This cartridge is exclusive to the Barrett M82A1M.

12,7x108mm DShK (.51-in. ComBloc) [12,7x108mm]

This is the standard Soviet Heavy Machinegun round.

Discussion

Just curious but, is it worth adding a short description about the guns on this page? Like how they work in-game and such? I'm only asking is because despite the amount of images there's not a whole lot of which describes how the weapons function or when they are even unlocked at or which faction they belong to etc, just feel like it might spice the page up a little more? Draco122 (talk) 07:07, 26 August 2015 (EDT)

English is not my national language. In English I'm weak. Why do I add descriptions. --Emto_PL (talk) 16:14, 26 August 2015 (EDT)

It's not needed but if you'd like I can add some descriptions to the page, just gives people some background information is all Draco122 (talk) 17:16, 26 August 2015 (EDT)

The description is not needed. More information on weapons is gamepedia. Survarium_Wiki --Emto_PL (talk) 17:29, 26 August 2015 (EDT)

Actually, in my opinion, it's sorta needed (Stuff like basic info about the gun, any inaccuracies with it, etc...) --SeanWolf (talk) 22:28, 26 August 2015 (EDT)
I was gonna add in some factual elements even down to some basic stuff like what faction it belongs to, what ammunition it uses and basic details of how it performs in-game, while I haven't unlocked all of the weapons, I also think they need a little bit more information than just some pictures a name. Draco122 (talk) 13:29, 31 August 2015 (EDT)

I can add a description to each weapon. But I need someone who will make my grammatical errors. Do you want to correct my mistakes? --Emto_PL (talk) 13:49, 31 August 2015 (EDT)

Well, if you want me to, I can go and edit the descriptions of the pictures to give a bit more detail on the weapons (I'll need to download the game myself) --SeanWolf (talk) 17:30, 5 September 2015 (EDT)

Give outdated data.

  • AKS-74U on tier 6 (Die Hard) not tier 7 (Veteran).
  • SA vz. 58P on Tier 7 (Veteran) not tier 6 (Die Hard).
  • SR-3M Vikhr heave standard 30 round magazine not 20 round.

Additions

Added an overview of the game, description of the Factions and even included an ammunition section in Discussion detailing the special ammunition in-game. Draco122 (talk) 20:00, 15 September 2015 (EDT)