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= Ammunition =
= Ammunition =


This is a description of ammunition available in Survarium, indentifying the different types available.  
This is a description of '''Special''' ammunition available in Survarium, indentifying the different types available. Ammunition which does have an alternate type is not included unless special notes are taken to unique ammunition types.  


== Pistol/Sub-Machine Gun Ammunition ==
== Pistol/Sub-Machine Gun Ammunition ==


===4.6x30mm===
===9x18mm===


===5.7x28mm===
* PBM - PBM or the GRAU designation of 7N25 was an Armor Peircing round in limited issue with a semi-jacketed hardened steel core bullet which could piece 5mm steel plates or 2.4mm kevlar armor. In-game it offers significant penetration of light body armor at expense of overall damage.  


===7,62x25mm===
===9x19mm===


===9x18mm===
* 9x19 7N21 - Russian 7N21 ammunition, an Overpressure +P round with armor peircing capabilities consisting of a hardened steel penetrator core, enclosed by a bimetal jacket. An exposed tip aids in penetration. The PP-2000 in-game is said to use the 7N21 exclusively. In-game it has high armor penetration while having a reduced damage output.


===9x19mm===
* 9x19 7N31 - An improved version of the 7N21 bullet but made lighter for improved muzzle velocity. In-game it provides slightly less armor penetration but having superior damage.


===9x21mm SP-10===
===9x21mm SP-10===


===.357 Magnum===
* 9x21mm SP-10 - Utilised solely in the SR-2M "Veresk" SMG. The SP-10 variant is an Armor peircing bullet with hardened steel core. In-game it provides equal armor penetration and damage.
 
===.45ACP===  
 
* .45 ACP +P - Utilised exclusively for the Kriss Vector. "+P" is a common designation for Overpressure ammunition, where the ammunition is loaded with higher internal pressure loads resulting in higher muzzle velocity and stopping power.
 
== Shotgun ==


===.45ACP===
* 12x70 Birdshot (Green) - Only seen in very early Alpha builds and cut from the game in later builds but still exists in the game files, this round was available as a free type of ammunition for Shotguns. It's damage was only slightly weaker than standard buckshot but had a much larger spread. It's icon was later kept and used as the special buckshot for the the Saiga 12 and Vepr 12.  


* 12x70 smallshot (Red) - Survarium's version of Buckshot, likely Number 4 Buckshot by the number of pellets in each shot. Standard ammunition for most Shotguns excluding the Saiga 12 and Vepr-12.


* 12x70 Smallshot (Green) - A special version of Buckshot utilised for the Saiga 12 and Vepr 12. It is said to be more powerful but much more expensive (at 100 silver for a box of 20)


== Shotgun ==
* 12x70 Slug (Black) - A solid rifle slug for use with Shotguns. In-game possses high armor penetration but lacking damage however it will further extend the range of most Shotguns to 150m.


== Rifle ==
== Rifle ==
* 5,45x39mm 7N6M - Standard ammunition available for most 5,45x39mm caliber firearms. It was a '''modernized''' iteration of the earlier 7N6 round which incorporates a mild steel core and laquered steel case. In-game it posses slightly higher damage but relatively standard armor penetration in comparison to the Armor Piercing rounds.
* 5,45x39mm 7N10 - Armor Peircing ammunition for 5,45x39mm caliber firearms. "Improved Penetration" round which featured a harder steel core. In-game it posses high armor penetration but lacking in overall damage.
* 5,45x39mm 7N22 - Armor Peircing ammunition for 5,45x39mm caliber firearms. This Armor Peircing Round had a point hardened steel penetrator. In-game it provides high damage output at tht expense of armor penetration.
* 7,62x39mm 7N23 - An Armor Peircing bullet also known as the 7,62x39mm BP (7N23 is the GRAU designation). Consisting of a hardened steel penetrator. In-game it offers high armor penetration in exchange for slightly less damage.
* 7,62x39mm RPD - Special 7,62x39mm ammunition utilised for the RPD Light Machine Gun. These are likely standard rounds but are housed in the RPD Drum Magazine as a seperate form of ammunition.
* 7,62x51mm M59 - Exclusive to the SOCOM 16 Rifle. It is standard Ball ammunition with a pointed FMJ bullet. In-game it functions identical to other rounds used by similar 7,62x51mm firearms.
* 7,62x54mmR 7N1 -
* 7,62x54mmR 7N13 -
* 9x39mm PAB-9 -
* 9x39mm SP-5
* 9x39mm SP-6
* 12.7x54mm PT
* 12.7x54mm VPS
* 12.7x55mm


= Discussion =
= Discussion =

Revision as of 23:59, 15 September 2015

Ammunition

This is a description of Special ammunition available in Survarium, indentifying the different types available. Ammunition which does have an alternate type is not included unless special notes are taken to unique ammunition types.

Pistol/Sub-Machine Gun Ammunition

9x18mm

  • PBM - PBM or the GRAU designation of 7N25 was an Armor Peircing round in limited issue with a semi-jacketed hardened steel core bullet which could piece 5mm steel plates or 2.4mm kevlar armor. In-game it offers significant penetration of light body armor at expense of overall damage.

9x19mm

  • 9x19 7N21 - Russian 7N21 ammunition, an Overpressure +P round with armor peircing capabilities consisting of a hardened steel penetrator core, enclosed by a bimetal jacket. An exposed tip aids in penetration. The PP-2000 in-game is said to use the 7N21 exclusively. In-game it has high armor penetration while having a reduced damage output.
  • 9x19 7N31 - An improved version of the 7N21 bullet but made lighter for improved muzzle velocity. In-game it provides slightly less armor penetration but having superior damage.

9x21mm SP-10

  • 9x21mm SP-10 - Utilised solely in the SR-2M "Veresk" SMG. The SP-10 variant is an Armor peircing bullet with hardened steel core. In-game it provides equal armor penetration and damage.

.45ACP

  • .45 ACP +P - Utilised exclusively for the Kriss Vector. "+P" is a common designation for Overpressure ammunition, where the ammunition is loaded with higher internal pressure loads resulting in higher muzzle velocity and stopping power.

Shotgun

  • 12x70 Birdshot (Green) - Only seen in very early Alpha builds and cut from the game in later builds but still exists in the game files, this round was available as a free type of ammunition for Shotguns. It's damage was only slightly weaker than standard buckshot but had a much larger spread. It's icon was later kept and used as the special buckshot for the the Saiga 12 and Vepr 12.
  • 12x70 smallshot (Red) - Survarium's version of Buckshot, likely Number 4 Buckshot by the number of pellets in each shot. Standard ammunition for most Shotguns excluding the Saiga 12 and Vepr-12.
  • 12x70 Smallshot (Green) - A special version of Buckshot utilised for the Saiga 12 and Vepr 12. It is said to be more powerful but much more expensive (at 100 silver for a box of 20)
  • 12x70 Slug (Black) - A solid rifle slug for use with Shotguns. In-game possses high armor penetration but lacking damage however it will further extend the range of most Shotguns to 150m.

Rifle

  • 5,45x39mm 7N6M - Standard ammunition available for most 5,45x39mm caliber firearms. It was a modernized iteration of the earlier 7N6 round which incorporates a mild steel core and laquered steel case. In-game it posses slightly higher damage but relatively standard armor penetration in comparison to the Armor Piercing rounds.
  • 5,45x39mm 7N10 - Armor Peircing ammunition for 5,45x39mm caliber firearms. "Improved Penetration" round which featured a harder steel core. In-game it posses high armor penetration but lacking in overall damage.
  • 5,45x39mm 7N22 - Armor Peircing ammunition for 5,45x39mm caliber firearms. This Armor Peircing Round had a point hardened steel penetrator. In-game it provides high damage output at tht expense of armor penetration.
  • 7,62x39mm 7N23 - An Armor Peircing bullet also known as the 7,62x39mm BP (7N23 is the GRAU designation). Consisting of a hardened steel penetrator. In-game it offers high armor penetration in exchange for slightly less damage.
  • 7,62x39mm RPD - Special 7,62x39mm ammunition utilised for the RPD Light Machine Gun. These are likely standard rounds but are housed in the RPD Drum Magazine as a seperate form of ammunition.
  • 7,62x51mm M59 - Exclusive to the SOCOM 16 Rifle. It is standard Ball ammunition with a pointed FMJ bullet. In-game it functions identical to other rounds used by similar 7,62x51mm firearms.
  • 7,62x54mmR 7N1 -
  • 7,62x54mmR 7N13 -
  • 9x39mm PAB-9 -
  • 9x39mm SP-5
  • 9x39mm SP-6
  • 12.7x54mm PT
  • 12.7x54mm VPS
  • 12.7x55mm

Discussion

Just curious but, is it worth adding a short description about the guns on this page? Like how they work in-game and such? I'm only asking is because despite the amount of images there's not a whole lot of which describes how the weapons function or when they are even unlocked at or which faction they belong to etc, just feel like it might spice the page up a little more? Draco122 (talk) 07:07, 26 August 2015 (EDT)

English is not my national language. In English I'm weak. Why do I add descriptions. --Emto_PL (talk) 16:14, 26 August 2015 (EDT)

It's not needed but if you'd like I can add some descriptions to the page, just gives people some background information is all Draco122 (talk) 17:16, 26 August 2015 (EDT)

The description is not needed. More information on weapons is gamepedia. Survarium_Wiki --Emto_PL (talk) 17:29, 26 August 2015 (EDT)

Actually, in my opinion, it's sorta needed (Stuff like basic info about the gun, any inaccuracies with it, etc...) --SeanWolf (talk) 22:28, 26 August 2015 (EDT)
I was gonna add in some factual elements even down to some basic stuff like what faction it belongs to, what ammunition it uses and basic details of how it performs in-game, while I haven't unlocked all of the weapons, I also think they need a little bit more information than just some pictures a name. Draco122 (talk) 13:29, 31 August 2015 (EDT)

I can add a description to each weapon. But I need someone who will make my grammatical errors. Do you want to correct my mistakes? --Emto_PL (talk) 13:49, 31 August 2015 (EDT)

Well, if you want me to, I can go and edit the descriptions of the pictures to give a bit more detail on the weapons (I'll need to download the game myself) --SeanWolf (talk) 17:30, 5 September 2015 (EDT)

Give outdated data.

  • AKS-74U on tier 6 (Die Hard) not tier 7 (Veteran).
  • SA vz. 58P on Tier 7 (Veteran) not tier 6 (Die Hard).
  • SR-3M Vikhr heave standard 30 round magazine not 20 round.