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Talk:Dead Rising 3: Difference between revisions
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==Some more Firearms== | ==Some more Firearms== | ||
There is what looks to be some sort of RPG-7 look-alike and a grenade launcher. I'm sort of surprised that no one is working on this page. [[User:Alockwood1|Alockwood1]] ([[User talk:Alockwood1|talk]]) 15:33, 8 June 2014 (EDT) | There is what looks to be some sort of RPG-7 look-alike and a grenade launcher. I'm sort of surprised that no one is working on this page. [[User:Alockwood1|Alockwood1]] ([[User talk:Alockwood1|talk]]) 15:33, 8 June 2014 (EDT) | ||
== Page == | |||
[[File:DR3Cover.jpg|thumb|right|300px|''Dead Rising 3'' (2013)]] | |||
Dead Rising 3 is a 2013 open world survival horror beat 'em up video game. It is developed by Capcom Vancouver and published by Microsoft Studios. The game was released as a launch title for the Xbox One platform on November 22, 2013; a Microsoft Windows port released on September 5, 2014. | |||
Note that most of the firearms return from Dead Rising 2, but contains new added firearms in the game. | |||
__TOC__<br clear=all> | |||
=Handguns= | |||
==CZ 75B== | |||
The [[CZ 75B]] from [[Dead Rising 2]] returns as the "Handgun" with a 20 round capacity, and can be combined with a flashlight to create the Tactical Handgun. Police Zombies can be also seen with CZ 75B pistols. | |||
[[File:CZ75BSS.jpg|thumb|none|300px|CZ 75B with stainless steel finish - 9x19mm]] | |||
[[File:DR3UnknownHandgun.jpg|thumb|none|600px|The new protagonist Nick with a tactical CZ 75B.]] | |||
==Colt Single Action Army== | |||
The Engraved [[Single Action Army]] returns, now no longer a psychopath weapon, as the "Six Shooter" and strangely has a 12 round capacity. | |||
[[File:SAA Artillery Cimarron.jpg|thumb|none|350px|Single Action Army with 5.5" barrel aka "Artillery" model with wooden grips (this is a Cimarron reproduction - and an actual movie gun) Note lack of 4th screw on revolver frame in front of cylinder. The Colts all have this.]] | |||
==Unknown Handgun/Machine Pistols== | |||
A unknown hybrid-pistol can be seen in the game. Psychopath Big B owns a normal semi-automatic variant of the gun, which holds 20 rounds after killing him. Later, Sgt. Hilde dual-wields golden machine pistols that resemble the normal variant, and contains 100 rounds when used after her boss fight. | |||
==12 Gauge Orion Flare Gun== | |||
A [[12 Gauge Orion Flare Gun]] appears as the "Flare Gun" with a 6 round capacity and can be wielded by Nick for distracting zombies for a short period and to ignite zombies, which can also attract zombies. | |||
[[Image:Orion Flare gun.jpg|thumb|none|350px|Orion flare gun - 12 Gauge]] | |||
[[File:DR3OrionFlareGun.jpg|thumb|none|600px|The flare gun in E3 footage.]] | |||
==Pepperbox-Styled Handgun== | |||
A Pepperbox-esque weapon, titled the "Hand Cannon", appears exclusively in the DLC Chaos Rising. | |||
=Submachine Guns= | |||
==IMI Uzi== | |||
In the DLC Fallen Angel, stockless [[Uzi|Uzis]] with a 225 round capacity appear as the "Machine Pistols" and can be used by Angel Quijano. | |||
[[File:Uzi Stock Removed.jpg|thumb|none|400px|IMI Uzi with stock removed - 9x19mm]] | |||
=Shotguns= | |||
==Remington 870== | |||
A pump-action shotgun resembling the [[Remington 870]] appears in the game as the "Shotgun" with a 12 round capacity. It can be created with an Assault Rifle to create a Z.A.R, and with a Grenade to make the Boom Cannon. | |||
[[File:Remington870PoliceStd.jpg|thumb|none|500px|Remington 870 Police Magnum Riot Shotgun - 12 gauge]] | |||
==MPS AA-12== | |||
The [[AA-12]] appears as the "Auto Shotgun", and holds 16 rounds. The Shotgun itself also appears in the game's DLC, Operation Broken Eagle. | |||
[[File:AA-12 CQB.jpg|thumb|none|450px|AA-12 CQB - 12 gauge]] | |||
==Sawed-Off Double-Barreled Shotgun== | |||
A Double-Barreled Shotgun, titled the "Sawed-Off Shotgun", appears with a odd 12 round capacity. It can combined with a machete to create a Sabre Shot. | |||
[[File:Stevens 311 (Sawed Off).jpg|thumb|none|400px|Stevens 311R (sawed-off) - 12 gauge]] | |||
=Assault Rifles= | |||
==M4A1 Carbine== | |||
The [[M4A1]] returns as the "Assault Rifle" and contains 80 rounds. It can be used with the Shotgun to make the Z.A.R. | |||
[[Image:ColtM4_FirstVersion.jpg|thumb|none|500px|Colt M4A1 Carbine with 4 position collapsible stock - 5.56x45mm]] | |||
=Machine Guns= | |||
==FN M249 SAW Paratrooper== | |||
The [[M249 SAW|M249 SAW Paratrooper]] reappears as the "LMG" and oddly holds only 60 rounds. | |||
[[Image:M249ParaWAmmo.jpg|thumb|none|500px|M249 SAW Paratrooper - 5.56x45mm NATO]] | |||
[[File:DR3M249SAW.jpg|thumb|none|600px|]] | |||
[[File:DR3M249SAWPara.jpg|thumb|none|600px|]] | |||
==Handheld M134 Minigun== | |||
A handheld [[M134 Minigun]], titled the "BLN-97" in-game, appears in the game and in the DLC Operation Broken Eagle. It contains 300 rounds and is considered one of the fastest-shooting firearms in the game. | |||
[[File:Minigun 2.JPG|thumb|none|350px|Airsoft handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in [[Terminator 2: Judgment Day]]. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]] |
Latest revision as of 14:52, 15 January 2019
Some of the Guns
Now, I've been watching some walkthroughs of the game, and thus, I know of some of the firearms in the game. Of course, some of the weapons are are somewhat unrealistic, and that sort of stuff.
First up, there's your basic handgun from the first few games- the simi-automatic thing. There's an Assault Rifle- some M16 hybrid thing. There's a crossbow, as well as a harpoon gun, not to mention something called a Lust Cannon- shoots both liquid nitrogen and napalm- zombies either get burned or frozen. There's your basic shotgun- Remington 870-look-alike. There's a sawed-off shotgun- looks like a double barrel, only it holds more than ten shots, though you do have to "reload" between every two shots. There's also a 6-shot revolver.
Now, there are plenty of other firearms, or firearm-combo-type weapons, one of which being the Tactical Handgun, which is a Handgun with a Flashlight attached to it, not to mention various explosive weapons, but I'm going to let someone with more knowledge identify them.
Alockwood1 (talk) 10:14, 25 December 2013 (EST)
Some more Firearms
There is what looks to be some sort of RPG-7 look-alike and a grenade launcher. I'm sort of surprised that no one is working on this page. Alockwood1 (talk) 15:33, 8 June 2014 (EDT)
Page
Dead Rising 3 is a 2013 open world survival horror beat 'em up video game. It is developed by Capcom Vancouver and published by Microsoft Studios. The game was released as a launch title for the Xbox One platform on November 22, 2013; a Microsoft Windows port released on September 5, 2014.
Note that most of the firearms return from Dead Rising 2, but contains new added firearms in the game.
Handguns
CZ 75B
The CZ 75B from Dead Rising 2 returns as the "Handgun" with a 20 round capacity, and can be combined with a flashlight to create the Tactical Handgun. Police Zombies can be also seen with CZ 75B pistols.
Colt Single Action Army
The Engraved Single Action Army returns, now no longer a psychopath weapon, as the "Six Shooter" and strangely has a 12 round capacity.
Unknown Handgun/Machine Pistols
A unknown hybrid-pistol can be seen in the game. Psychopath Big B owns a normal semi-automatic variant of the gun, which holds 20 rounds after killing him. Later, Sgt. Hilde dual-wields golden machine pistols that resemble the normal variant, and contains 100 rounds when used after her boss fight.
12 Gauge Orion Flare Gun
A 12 Gauge Orion Flare Gun appears as the "Flare Gun" with a 6 round capacity and can be wielded by Nick for distracting zombies for a short period and to ignite zombies, which can also attract zombies.
Pepperbox-Styled Handgun
A Pepperbox-esque weapon, titled the "Hand Cannon", appears exclusively in the DLC Chaos Rising.
Submachine Guns
IMI Uzi
In the DLC Fallen Angel, stockless Uzis with a 225 round capacity appear as the "Machine Pistols" and can be used by Angel Quijano.
Shotguns
Remington 870
A pump-action shotgun resembling the Remington 870 appears in the game as the "Shotgun" with a 12 round capacity. It can be created with an Assault Rifle to create a Z.A.R, and with a Grenade to make the Boom Cannon.
MPS AA-12
The AA-12 appears as the "Auto Shotgun", and holds 16 rounds. The Shotgun itself also appears in the game's DLC, Operation Broken Eagle.
Sawed-Off Double-Barreled Shotgun
A Double-Barreled Shotgun, titled the "Sawed-Off Shotgun", appears with a odd 12 round capacity. It can combined with a machete to create a Sabre Shot.
Assault Rifles
M4A1 Carbine
The M4A1 returns as the "Assault Rifle" and contains 80 rounds. It can be used with the Shotgun to make the Z.A.R.
Machine Guns
FN M249 SAW Paratrooper
The M249 SAW Paratrooper reappears as the "LMG" and oddly holds only 60 rounds.
Handheld M134 Minigun
A handheld M134 Minigun, titled the "BLN-97" in-game, appears in the game and in the DLC Operation Broken Eagle. It contains 300 rounds and is considered one of the fastest-shooting firearms in the game.