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Resident Evil 6: Difference between revisions

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==AK-12 ("Assault Rifle RN")==
==AK-12 ("Assault Rifle RN")==
The [[AK-12]] appears as another usable assault rifle. Outfitted with a bayonet and Magpul-type telescoping stock. Listed in-game as the "Assault Rifle RN"
The [[AK-12]] appears as another usable assault rifle. Outfitted with a bayonet and Magpul-type telescoping stock. Listed in-game as the "Assault Rifle RN"
http://www.imfdb.org/images/thumb/6/6b/Ak-12.jpg/400px-Ak-12.jpg
[[File:AK12.jpg|thumb|none|500px
[[File:re51052.jpg|thumb|none|500px|Jake as seen with his AK-12.]]
[[File:re51052.jpg|thumb|none|500px|Jake as seen with his AK-12.]]
[[File:LeonAk.jpg|thumb|none|500px|Later on, Leon uses an AK-12 of his own.]]
[[File:LeonAk.jpg|thumb|none|500px|Later on, Leon uses an AK-12 of his own.]]

Revision as of 21:29, 30 October 2012

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The future is subject to change.

This article is for an unreleased piece of media. Any screenshots used are from official Trailers and sources. Content is subject to change.

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Resident Evil 6 (2012)

Resident Evil 6 (known as Biohazard 6 in Japan) is the upcoming sixth installment in the Resident Evil video game series. This game will feature Leon Kennedy, Chris Redfield, Jake Muller and various new characters.

The following weapons were used in the video game Resident Evil 6:

WARNING: MINOR SPOILER


Pistols

Heckler & Koch VP70 ("Wing Shooter")

Leon will regain his Heckler & Koch VP70 from Resident Evil 2 as his primary sidearm, instead of the Silver Ghost from Resident Evil 4 and Resident Evil Degeneration. Called the "Wing Shooter". Leon is capable of dual-wielding this pistol. He carries the second pistol at the start of his campaign and can be toggled on the fly.

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Heckler & Koch VP70 - 9x19mm
File:Re6vp70.jpg
Leon aims his H&K VP70. Here, a laser sight it attached underneath the pistol.
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Leon is later seen dual-welding his VP70s.

IMI Desert Eagle Mark XIX ("Lightning Hawk")

Returning yet again as the "Lightning Hawk". Appears in Chapter 4 of Leon's campaign in the cockpit of the plane. Holds 7 rounds.

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IMI Desert Eagle Mark XIX with chrome finish - .50 AE

Steyr M9-A1 ("Picador")

Helena's primary sidearm appears to be a Steyr M9. Named "Picador" in-game.

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Steyr M9-A1 - 9x19mm
File:Steyrm9 light.jpg
Steyr M9-A1 with X300
File:Steyrm9 sights.jpg
A view of the ironsights of the Steyr M9-A1
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Helena aims her M9-A1.
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Another shot of Helena aiming her M9-A1 at the now-zombified President of the United States.
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Helena grips her M9-A1 as she is thrown headlong after an explosion.
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In this gameplay image, Helena is seen aiming her M9-A1 at several attacking zombies.

Taurus PT-909 ("Nine-Oh-Nine")

Main sidearm of both Chris and Jake is the Taurus PT-909. It's called "Nine-Oh-Nine" in-game.

File:PT909.jpg
Taurus PT-909 - 9x19mm
File:909.jpg
The Taurus PT-909 is seen in Jake's inventory.
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Jake aims his Taurus PT-909.

SIG P220 SL Sport ("Triple Shot")

Sherry's primary sidearm appears to be a modified SIG-Sauer P220 SL Sport. It has a red dot sight on the slide and a fictional select-fire mode, allowing the player to alternate between single shots and three-round bursts. Named the "Triple Shot" in-game.

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SIG-Sauer P220 SL Sport - 9x19mm
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Promotional image of Sherry with her "Triple Shot" pistol.
File:Re6sherry.jpg
Sherry aims her Triple Shot at several attacking J'avo zombies.
File:Re6sherrybike.jpg
Another shot of Sherry aiming her Triple Shot pistol.

Smith & Wesson Model 500 ("Elephant Killer")

The Smith & Wesson Model 500 returns again. It's called "Elephant Killer" in-game.

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The S&W 500 is seen in Jake's inventory.
File:RE6ElKiller.jpg
Jake with the S&W 500 equipped.

Sub-machine Guns

H&K UMP9 ("MP-AF")

Piers Nivans, a BSAA member of the North American Branch, carries a Heckler & Koch UMP9 with extended side rails and an upper rail during the BSAA assault on Lanshiang. In-game designation is "MP-AF" which stands for "Machine Pistol-Accurate Fire". Fire mode can be toggled between single shot and full auto. Holds 30 rounds and uses 9mm rounds.

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Heckler & Koch UMP9 - 9x19mm
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Pier is seen with his UMP9 at the ready.

Ruger MP9 ("Ammo Box 50")

Some enemies are armed with MP9s. Ada Wong carries this weapon in her campaign. It holds 50 rounds. Called the "Ammo Box 50" in game.

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Ruger MP9 (with stock folded) - 9x19mm
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The Ruger MP9 as seen being wielded by an enemy.
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A J'avo zombie is seen with an MP9 as it attacks Jake.
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Promotional image of a J'avo zombie armed with an MP9.

Shotguns

FN Tactical Police

The FN Tactical Police Shotgun is seen being carried by Chris, Piers and Ada. Holds seven rounds and fires only in semi auto, however when the player reloads the gun, the character will cock the shotgun as if it were a pump action.

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FN Tactical Police Shotgun - 12 gauge
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Sherry fires her FN Tactical Police shotgun at several J'avo zombies.
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Sherry reloads her FN Tactical Police shotgun.

Hydra Sawn-off Shotgun

The fictional, triple-barreled Hydra shotgun from Resident Evil 5 makes a return. Helena carries this weapon at the start of Leon's campaign. However, it doesn't fire 12 gauge rounds like the regular shotgun or assault shotgun, but rather, specialized 10 gauge rounds that are hard to find.

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Resident Evil 6 Hydra Shotgun - 10 gauge

Remington M870

A pump-action shotgun that resembles the Remington 870 makes an appearance with pistol grip, wooden pump, a heat shield/rails combo and red-dot sight. [Really not sure on the model]

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Remington 870 Police Magnum w/ stock folded - 12 gauge
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Sherry fires her Remington 870 at the attacking J'avo zombies.

Assault Rifles

"Bear Commander"

A composite rifle that comes with an M320 grenade launcher as standard armament. The rifle seems to resemble the DSA SA58 Para Tactical Carbine (with some visual modifications), which is a variant of the FN FAL.

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DSA SA58 Para Tactical Carbine - 7.62x51mm NATO
File:Re5bc1.jpg
Sherry readies her "Bear Commander" composite rifle.
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Sherry reloads the M320 grenade launcher on her "Bear Commander" composite rifle.

Composite Assault Rifle ("Assault Rifle for Special Tactics")

Most BSAA members wield this rifle. It is smilar to an ACR, However the it has a carry handle and charrging handle similar to the FAMAS.

File:Re6ar.jpg
The BSAA team members as seen with their composite rifles at the ready.
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Chris Refield aims his rifle. Here, the ANPEQ15 laser sight is visible.
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Promotional image of Chris Redfield with his composite rifle.

AK-12 ("Assault Rifle RN")

The AK-12 appears as another usable assault rifle. Outfitted with a bayonet and Magpul-type telescoping stock. Listed in-game as the "Assault Rifle RN" [[File:AK12.jpg|thumb|none|500px

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Jake as seen with his AK-12.
File:LeonAk.jpg
Later on, Leon uses an AK-12 of his own.
File:LeonGun.jpg
Leon falls backwards with his AK-12.

Sniper Rifles

Unknown Sniper Rifle

Piers Nivans's picture has him armed with a sniper rifle, similar to a SIG-Sauer SSG 3000 or a Steyr Scout.

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SIG-Sauer SSG 3000 7.62x51mm NATO
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Promotional photo of Piers with his sniper rifle.
File:Re5sn1.jpg
Sherry is seen using the same sniper rifle as well.

Mechem NTW-20

In another section of the game, Piers aims with another sniper rifle to cover Jake that appears to be a Mechem NTW-20. Called the "Anti-Material Rifle". The player can alternate between a standard scope and a thermal scope on the fly. In-game is chambered for 12.7mm (.50 BMG). Holds 10 rounds, 7 more rounds than the real life version.

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Mechem NTW-20 - 20x83.5 mm MG151
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Piers takes aim with his "Anti-Material Rifle as he attempt to cover Jake.
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View through the sniper rifle's scope.

Semi Automatic Sniper Rifle

A sniper rifle that appears to be based off of the Remington MSR is seen being used by Sherry. It holds five rounds and fires in semi automatic.

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Remington MSR w/Harris bipod, Leupold Mk.IV scope and AAC Titan suppressor - .338 Lapua Magnum
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Sherry takes aim with the "Semi Automatic Sniper Rifle".
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Another shot of Sherry with the rifle.

Light Machine Guns

Hybrid Machine Gun

The fictional hybrid machine gun from Resident Evil 5 reappears again and is seen being carried by some J'avo zombies. The entire rear section of the weapon appears to be a FN M249 SAW as evident from the club foot stock (which in this case it's made out of wood), general receiver layout, and the gas regulator knob under the barrel. However the front section has a RPD style fore grip, and a PKM style carry handle and front sight.

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M249-E2 SAW with a 200 round ammo drum - 5.56x45mm
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RPK Light Machine Gun with 40 round magazine - 7.62x39mm
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PKM with latest version of Flash hider - 7.62x54mmR
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Promotional image of a J'avo zombie with the Resident Evil 5 hybrid machine gun.
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Several J'avo zombies as seen in-game with their hybrid machine guns.
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Another shot of the same scene.

Grenade Launchers

RPG-7

The RPG-7 appears in-game being used by some J'avo zombies. Leon uses one at the end of his campaign. Chris uses one in The Mercenaries game with his alternate costume.

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RPG-7 w/PG-7GM rocket and PGO-7 scope - 40mm
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Promotional image of a J'avo zombie armed with an RPG-7.

Heckler & Koch M320

Sherry "Bear Commander" assault rifle is seen with a Heckler & Koch M320 grenade launcher attached underneath the barrel.

Heckler & Koch M320 - 40x46mm
Sherry's "Bear Commander" rifle is seen with an H&K M320 attached underneath the barrel.
Sherry's "Bear Commander" rifle is seen with an H&K M320 attached underneath the barrel.

ARWEN 37

The ARWEN 37 makes an appearance in the game as being usable by Chris or Piers. Fires three different kinds of ammunition: Explosive, Acid and Nitrogen. It holds six 40mm rounds.

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ARWEN 37 - 37mm
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Sherry readies her ARWEN 37 grenade launcher.

Machine Guns

GAU-19?

The GAU-19 hybrid that was seen in Resident Evil 5 makes it's return appearance. Two are mounted on the back of BSAA Hummvee in Chapter 5 of Leon's campaign. Chris can use one in Chapter 2 of his campaign to fend off a large B.O.W. Two are mounted on the rear door of the BSAA Chinook in Jake's campaign in Chapter 1. Ustanak, the creature that pursues Jake and Sherry throughout the campaign, at one point has three of these weapons mounted on a platform that connects to his right arm. As in Resident Evil 5, all of these turrets have unlimited ammo but will overheat from continous fire.

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Sherry prepares to man the GAU-19 gun turret.