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Dead Rising 2: Difference between revisions
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A stainless steel [[CZ 75|CZ 75B]] can be wielded by Chuck. Noted by the front and rear slide grooves, high profile of the frame, and two-handed trigger guard. This is the only pistol in the game. It has a 30 round capacity. | A stainless steel [[CZ 75|CZ 75B]] can be wielded by Chuck. Noted by the front and rear slide grooves, high profile of the frame, and two-handed trigger guard. This is the only pistol in the game. It has a 30 round capacity. | ||
[[File:CZ75BSS.jpg|thumb|none|350px|CZ | [[File:CZ75BSS.jpg|thumb|none|350px|CZ 75B with stainless steel finish - 9x19mm]] | ||
[[Image:DR2rebecca.jpg|thumb|none|500px|Rebecca wielding the CZ 75 in the Fortune City Hotel lobby during Case 1-1 "Big News".]] | [[Image:DR2rebecca.jpg|thumb|none|500px|Rebecca wielding the CZ 75 in the Fortune City Hotel lobby during Case 1-1 "Big News".]] | ||
[[Image:DeadRising2 PistTK.jpg|thumb|none|500px|TK fires a CZ 75 in Case 2-2 "Ticket to Ride".]] | [[Image:DeadRising2 PistTK.jpg|thumb|none|500px|TK fires a CZ 75 in Case 2-2 "Ticket to Ride".]] |
Revision as of 02:29, 22 September 2011
Dead Rising 2 is a zombie action-adventure developed by Capcom, released in 2010. Set five years after the original Dead Rising, the motocross champion Chuck Greene finds himself in a zombie infested Fortune City. After getting to the sole reinforced shelter he sets out to figure out who framed him for the outbreak and to retrieve the anti-zombification vaccine Zombrex every 24 hours in order to save his daughter.
The following weapons appear in the video game Dead Rising 2:
Handguns
CZ 75B
A stainless steel CZ 75B can be wielded by Chuck. Noted by the front and rear slide grooves, high profile of the frame, and two-handed trigger guard. This is the only pistol in the game. It has a 30 round capacity.
Colt Single Action Army
In the side mission WWJWD, a crazy sheriff has an engraved Single Action Army. It holds 60 bullets and can be picked up once he dies.
Colt Walker 1847
Colt Walkers can be seen on a sign used at a casino.
Rifles
Colt AR-15 Sporter Carbine
A Colt AR-15A2 Government Carbine appears ingame, modelled with a 20-round magazine and 6 position collapsible stock. It can hold an impossable 60 rounds in its 20-round magazines.
M4A1 Carbine
The United States Army soldiers can be seen carrying Colt M4A1 Carbines as they arrive in Fortune City in Case 6-1 "Help Arrives". Oddly enough these rifles do no have ports to eject spent shell casings.
M82A1 Barrett
The M82A1 Barrett .50CAL appears in the game simply as the "Sniper Rifle". Loaded with 20 rounds it is the main weapon of the four Hunters Chuck encounters on the rooftops around the Royal Flush Plaza. The weapon is modelled without a charging handle.
SIG SG 552
Three are seen attached to a wheelchair and called the "Blitzkrieg". One has a sight attached and the other has a side-loading magazine. Called the "Merc assault rifle", has a 30 round magazine and is fitted with a scope and a vertical grip. The weapon is usually carried by the mercenaries the player has to face.
Heavy Weapons
GE M134 Minigun
The helicopter in Case 5-2 "The Getaway" has a GE M134 mounted on its side.
FN M249 SAW
Called the "LMG", it can be found in numerous locations throughout the game. It uses a 200 round drum, is the standard weapon of Dwight Boykin and is part of two combo weapons.
Shotguns
Mossberg Maverick Model 88
The Maverick Model 88 appears in the game with a heat shield. The Maverick has it's safety located on the trigger guard, unlike the Mossberg 500, where it is placed on top of the receiver. One of the combo weapons, known as the "Boomstick", is equipped with a taped-on Pitchfork. It also appears in the Dead Rising 2: Case Zero Debut trailer.
Explosives
Mk 2 hand grenade
Used by Sergeant Dwight Boykin, and found in limited numbers throughout Fortune City.
Dynamite
Found throughout the game and can be combined with various objects to create improvised weapons.