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Bodycount: Difference between revisions
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==IMI Tavor CTAR-21== | ==IMI Tavor CTAR-21== | ||
An [[TAR-21#IMI_Compact_Tavor_CTAR-21|IMI Tavor CTAR-21]] is the fifth weapon available, fitted with a RIS rail mounting iron sights. Despite being the compact version, it is described as the longest ranged assault rifle. | An [[TAR-21#IMI_Compact_Tavor_CTAR-21|IMI Tavor CTAR-21]] is the fifth weapon available, fitted with a RIS rail mounting iron sights. Despite being the compact version, it is described as the longest ranged assault rifle. The CTAR is able to fire in single-shot mode with a short pull of the trigger; a longer pull will fire in fullauto, but the weapon will stop firing after three rounds. | ||
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21 with ITL MARS red dot sight - 5.56x45mm]] | [[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21 with ITL MARS red dot sight - 5.56x45mm]] |
Revision as of 11:56, 7 September 2011
Bodycount is a 2011 first-person shooter video game for the Xbox 360 and Playstation 3, developed by Ego and published by Codemasters. While touted as the spiritual successor to Black, the lead designer of the latter game, Stuart Black, departed Codemasters partway through production. The plot concerns a soldier called "The Operative" who works for an agency known as "The Network," as he goes on a series of missions in a war-torn nations to take down an enemy simply known as "The Target."
The following weapons appear in the video game Bodycount:
SIG-Sauer P226R
A suppressed SIG-Sauer P226R is the fourth weapon available to the player and the only suppressed weapon in the game.
Heckler & Koch USP Tactical
A suppressed Heckler & Koch USP Tactical pistol icon appears on the HUD in one of the gameplay trailers, but in Jackson's hands still a G36C can be seen.
Heckler & Koch MP7A1
One of the weapons initially given to the player, the Heckler & Koch MP7 is shown as good for "shredding" cover, but has limited range and is not particularly powerful or accurate.
TDI Vector
The 3D render and screens of the TDI Vector can be seen on the official Bodycount Facebook page.
Benelli M4
The second starting weapon in the game, the Benelli M4 is called the "Super90" (with no space). The weapon is shown with the stock collapsed, and is correctly shown as semi-automatic. It does surprisingly little damage to scenery for a shotgun.
Heckler & Koch G36K
The G36K is available from the beginning of the second level; the weapon is shown with the rail top carrying handle, but has four vents in the handguard, meaning it is not a G36C. As with the G36C in Black, the weapon fires in fullauto with the fire selector on semi-auto, and the reload features the traditional pointless pull of the charging handle.
IMI Tavor CTAR-21
An IMI Tavor CTAR-21 is the fifth weapon available, fitted with a RIS rail mounting iron sights. Despite being the compact version, it is described as the longest ranged assault rifle. The CTAR is able to fire in single-shot mode with a short pull of the trigger; a longer pull will fire in fullauto, but the weapon will stop firing after three rounds.
FN M249 SPW
The FN M249 SPW, noted by the shorter barrel, retractable butt-stock, and missing carrying handle and STANAG adaptor, can be seen in the latest gameplay trailer.
Unknown/Fictional Heavy Machine Gun
In "The Psycho Boss Gets Fired" CGI trailer the Psycho Boss fires an HMG.