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Bodycount: Difference between revisions

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(We'll check if it actually is a P226 when I get pics.)
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{{upcoming}}
[[Image:BODYCOUNT-LOGO.jpg|thumb|right|400px|''Bodycount'' (2011)]]
[[Image:BODYCOUNT-LOGO.jpg|thumb|right|400px|''Bodycount'' (2011)]]
''Bodycount'' is an upcoming first-person shooter video game for the Xbox 360 and Playstation 3. It's being developed by the creators of ''[[Black]]'' and will be published by Codemasters. The player will control a former U.S. Military soldier called Jackson who gets recruited by a mysterious squad named "The Network".
''Bodycount'' is a 2011 first-person shooter video game for the Xbox 360 and Playstation 3, developed by Ego and published by Codemasters. While touted as the spiritual successor to ''[[Black]]'', the lead designer of the latter game, Stuart Black, departed Codemasters partway through production. The plot concerns a soldier called Jackson recruited as an operative for an agency known as "The Network," as he goes on a series of missions in a war-torn African nation.




'''The following weapons are scheduled to make an appearance in the video game ''Bodycount'':'''
'''The following weapons appear in the video game ''Bodycount'':'''
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==Heckler & Koch G36C==
==SIG-Sauer P226R==
The [[G36C|G36C]] can be seen in the gameplay trailers.
 
[[Image:Hkg36c.jpg|thumb|400px|thumb|none|Heckler & Koch G36C - 5.56x45mm]]
A suppressed [[Sig_Sauer_P226#SIG_P226|SIG-Sauer P226R]] is the third weapon available to the player and the only suppressed weapon in the game.
[[Image:G36body count.jpg|600px|thumb|none|The G36C in the game.]]
 
[[Image:BODYCOUNT-G36C.jpg|600px|thumb|none|Jackson fires his G36C at an enemy guard.]]
[[Image:P226R.jpg|thumb|none|400px|SIG-Sauer P226R - 9x19mm]]


==Heckler & Koch USP Tactical==
==Heckler & Koch USP Tactical==
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==Heckler & Koch MP7A1==  
==Heckler & Koch MP7A1==  


A [[Heckler & Koch MP7]] has been seen in gameplay trailers.
One of the weapons initially given to the player, the [[Heckler & Koch MP7]] is shown as good for "shredding" cover, but has limited range and is not particularly powerful or accurate.


[[Image:H&K MP71A1.jpg‎ |thumb|none|450px|Heckler & Koch MP7A1 with factory magazine and iron sights - 4.6x30mm]]
[[Image:H&K MP71A1.jpg‎ |thumb|none|450px|Heckler & Koch MP7A1 with factory magazine and iron sights - 4.6x30mm]]
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==TDI Vector==
==TDI Vector==
The 3D render and screens of the [[TDI Vector]] can be seen on the official Bodycount Facebook page.
The 3D render and screens of the [[TDI Vector]] can be seen on the official Bodycount Facebook page.
[[Image:KrissSuperV.jpg|thumb|none|450px|Transformational Defense Industries Vector - .45 ACP]]
[[Image:KrissSuperV.jpg|thumb|none|450px|Transformational Defense Industries Vector - .45 ACP]]
[[Image:BODYCOUNT-VECTOR-1.jpg|600px|thumb|none|Vector with custom butt-stock.]]
[[Image:BODYCOUNT-VECTOR-1.jpg|600px|thumb|none|Vector with custom butt-stock.]]
[[Image:BODYCOUNT-VECTOR-2.jpg|600px|thumb|none|FPS view.]]
[[Image:BODYCOUNT-VECTOR-2.jpg|600px|thumb|none|FPS view.]]
==Benelli M4==
The second starting weapon in the game, the [[Benelli_M_Series_Super_90_Shotguns#Benelli_M4|Benelli M4]] is called the "Super90" (with no space). The weapon is shown with the stock collapsed, and is correctly shown as semi-automatic. It does surprisingly little damage to scenery for a shotgun.
[[image:Benelli_m4_1.jpg|thumb|none|400px|Benelli M4 Super 90 with collapsed stock - 12 Gauge]]
==Heckler & Koch G36C==
The [[G36C|G36C]] is available from the beginning of the second level.
[[Image:Hkg36c.jpg|thumb|400px|thumb|none|Heckler & Koch G36C - 5.56x45mm]]
[[Image:G36body count.jpg|600px|thumb|none|The G36C in the game.]]
[[Image:BODYCOUNT-G36C.jpg|600px|thumb|none|Jackson fires his G36C at an enemy guard.]]


==FN M249 SPW==
==FN M249 SPW==

Revision as of 22:09, 6 September 2011

File:BODYCOUNT-LOGO.jpg
Bodycount (2011)

Bodycount is a 2011 first-person shooter video game for the Xbox 360 and Playstation 3, developed by Ego and published by Codemasters. While touted as the spiritual successor to Black, the lead designer of the latter game, Stuart Black, departed Codemasters partway through production. The plot concerns a soldier called Jackson recruited as an operative for an agency known as "The Network," as he goes on a series of missions in a war-torn African nation.


The following weapons appear in the video game Bodycount:


SIG-Sauer P226R

A suppressed SIG-Sauer P226R is the third weapon available to the player and the only suppressed weapon in the game.

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SIG-Sauer P226R - 9x19mm

Heckler & Koch USP Tactical

A suppressed Heckler & Koch USP Tactical pistol icon appears on the HUD in one of the gameplay trailers, but in Jackson's hands still a G36C can be seen.

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H&K USP Tactical - 9x19mm (with thread protector cap)
File:BODYCOUNT-SUPPRESSEDPISTOL.jpg
The icon on the HUD.

Heckler & Koch MP7A1

One of the weapons initially given to the player, the Heckler & Koch MP7 is shown as good for "shredding" cover, but has limited range and is not particularly powerful or accurate.

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Heckler & Koch MP7A1 with factory magazine and iron sights - 4.6x30mm
File:BodycountMP7.JPG
Heckler & Koch MP7A1 in-game.

TDI Vector

The 3D render and screens of the TDI Vector can be seen on the official Bodycount Facebook page.

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Transformational Defense Industries Vector - .45 ACP
File:BODYCOUNT-VECTOR-1.jpg
Vector with custom butt-stock.
File:BODYCOUNT-VECTOR-2.jpg
FPS view.

Benelli M4

The second starting weapon in the game, the Benelli M4 is called the "Super90" (with no space). The weapon is shown with the stock collapsed, and is correctly shown as semi-automatic. It does surprisingly little damage to scenery for a shotgun.

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Benelli M4 Super 90 with collapsed stock - 12 Gauge

Heckler & Koch G36C

The G36C is available from the beginning of the second level.

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Heckler & Koch G36C - 5.56x45mm
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The G36C in the game.
File:BODYCOUNT-G36C.jpg
Jackson fires his G36C at an enemy guard.

FN M249 SPW

The FN M249 SPW, noted by the shorter barrel, retractable butt-stock, and missing carrying handle and STANAG adaptor, can be seen in the latest gameplay trailer.

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FN M249 SPW with 100-round cloth ammo bag and RIS foregrip - 5.56x45mm
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Note "Para" butt-stock.
File:BodycountM249.JPG
Shooting the M249 SPW in the game.

Unknown/Fictional Heavy Machine Gun

In "The Psycho Boss Gets Fired" CGI trailer the Psycho Boss fires an HMG.

File:Heavymachinegun.JPG
The HMG being fired in the trailer.