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Killing Floor: Difference between revisions

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== [[FN_SCAR#FN_SCAR-H|FN SCAR H]] ==
== [[FN_SCAR#FN_SCAR-H|FN SCAR H]] ==
The best Commando weapon is an FN SCAR-H, referred to ingame as "SCARMK17". At high Commando levels, it can hold up to 25 rounds per magazine.
The most expensive, most powerful Commando perk weapon available in game, referred as "SCAR MK17". At high Commando levels, it can hold up to 25 rounds per magazine. Although real-life cyclic rate is about 625 rounds/min, it has fastest RPM in the game.
[[Image:KFSCAR.jpg|thumb|none|400px]]
[[Image:KFSCAR.jpg|thumb|none|400px]]
[[Image:FN SCAR -1-.jpg|none|thumb|400px]]
[[Image:FN SCAR -1-.jpg|none|thumb|400px]]

Revision as of 13:24, 31 August 2010

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Nice, but where's the trigger?

This article or section is incomplete. You can help IMFDB by expanding it.

The following weapons appear in the game Killing Floor:

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Killing Floor (2009)

Beretta M9A1

A Beretta M9 pistol with a mounted flashlight is the standard sidearm for the survivors. It can be dual-wielded, in which case the left pistol will not have a flashlight mounted.

File:BerettaM9A1KFicon.jpg
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File:Killing floor M9.jpg

IMI Desert Eagle

The IMI Desert Eagle is a Sharpshooter-perk weapon. In-game it holds 8 rounds per magazine, though it is modeled after the .50 AE version which should hold only 7. It can be dual-wielded.

File:KFDESERTEAGLE.jpg
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File:Killing floor IMI desert eagle.jpg

MP7

The Medic perk's primary weapon is the Heckler & Koch MP7. As such, it is equipped with a medication dart launcher, allowing the user to heal teammates from long range. The real rate of fire for the MP7 is 950 RPM, but in-game its rate of fire is near 1200 RPM.

File:KFMP7.jpg
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MP-7 with 40-round magazine. The in-game magazines are modeled after 20-round mags, though high-leveled Medics can hold 40 rounds.
File:Killing floor MP7.jpg

Benelli M3

The basic shotgun in the game is a Benelli M3 with a flashlight mounted. In-game it is only pump-action.

File:KFshotgun.jpg
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File:Killing floor M3.jpg

Stoeger Coach Gun

A double barreled hunting shotgun is available in the game. It is incredibly powerful at close-range, though it cannot be reloaded until both shells are expended.

File:Killing floor Shotgun.jpg

AA12

The main weapon of the Support Specialist perk is an AA-12 automatic shotgun. It uses 20-round drum magazines.

File:KFAA12.jpg
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File:Killing floor AA12.jpg

L22A1

One of three Commando-perk weapons, dubbed the "Bullpup". It has a mounted EOTech red dot sight, and uses 40-round magazines. Higher-leveled Commandos can hold an additional 10 bullets per mag.

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File:Killing floor L22A1.gif

Romanian Draco AK Pistol

A Romanian AK pistol, referred to as an "AK47", is the second Commando weapon.

File:KFAKicon.jpg
File:Killing floor AK 1.jpg
File:Killing floor AK2.jpg

FN SCAR H

The most expensive, most powerful Commando perk weapon available in game, referred as "SCAR MK17". At high Commando levels, it can hold up to 25 rounds per magazine. Although real-life cyclic rate is about 625 rounds/min, it has fastest RPM in the game.

File:KFSCAR.jpg
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File:Killing floor SCAR H.jpg

Mk. 14 Mod. 0 EBR

One of the primary Sharpshooter weapons in the game is a Mk. 14 Mod 0 rifle, a less-common model with a shotgun-style stock. It is equipped with a laser aiming module.

File:KFM14icon.jpg
The icon from the Trader's menu.
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File:Killing floor M14 EBR.jpg

Winchester Model 1894

One of the cheapest weapons in the game is a Winchester model 1894. In previous versions, it has been referred to as the "Winchester". It is equipped with a rear tang peep sight, likely chosen for better target visibility when using iron sights, and a semblance to a scope, an icon of accuracy.

File:KFLARifle.jpg
File:Killing floor lever action.jpg

Unidentified compound crossbow

A scoped compound crossbow is available in the game in a realtree camo pattern. It fires slower than most other weapons, but in return it has a much higher headshot damage bonus than other Sharpshooter weapons, capable of killing all but the Patriarch with a single bolt to the head.

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M79

An M79 grenade launcher can be used in the game. The blade and leaf sights aren't used to account for trajectories.

File:KFM79icon.jpg
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M79 grenade launcher - 40mm
File:Killing floor M79.jpg

M32 MGL

An M32 revolver grenade launcher with a red dot sight (probably a Trijicon Reflex) can be used in the game.

File:KFM32icon.jpg
File:Killing floor M32.jpg

Fictional missile launcher

A fictional missile launcher called the "LAW" is obtainable in the game. The SAS motto, "Who dares wins" is printed on the side of it.

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File:Killing floor LAW 2.jpg