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Killing Floor: Difference between revisions

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== [[Beretta 92 pistol series#Beretta M9A1|Beretta M9A1]] ==
== [[Beretta 92 pistol series#Beretta M9A1|Beretta M9A1]] ==
A Berretta M9 is featured in the game with a flashlight mounted. It can be dual wielded, in which case the left pistol will not have the flashlight mounted.
A Beretta M9 pistol with a mounted flashlight is the standard sidearm for the survivors. It can be dual-wielded, in which case the left pistol will not have a flashlight mounted.
[[Image:BerettaM9A1KFicon.jpg|thumb|400px|none]]
[[Image:BerettaM9A1KFicon.jpg|thumb|400px|none]]
[[Image:BerettaM9A1.jpg|none|thumb|400px]]
[[Image:BerettaM9A1.jpg|none|thumb|400px]]
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== [[Desert Eagle|IMI Desert Eagle]] ==
== [[Desert Eagle|IMI Desert Eagle]] ==
An IMI Desert Eagle in .50 AE is featured in the game. It can be dual wielded. It incorrectly holds 8 rounds.
The IMI Desert Eagle is a Sharpshooter-perk weapon. In-game it holds 8 rounds per magazine, though it is modeled after the .50 AE version which should hold only 7. It can be dual-wielded.
[[Image:KFDESERTEAGLE.jpg|thumb|none|400px]]
[[Image:KFDESERTEAGLE.jpg|thumb|none|400px]]
[[Image:Desert-Eagle.jpeg|none|thumb|400px]]
[[Image:Desert-Eagle.jpeg|none|thumb|400px]]
[[Image:Killing floor IMI desert eagle.jpg|none|thumb|400px]]
[[Image:Killing floor IMI desert eagle.jpg|none|thumb|400px]]
There is a chance that it's the .44 Mag version of the Desert Eagle, which holds 8 rounds. However, upon equipping the weapon, the character sometimes exclaims "Fifty-cal fun time!".


== [[MP7]] ==
== [[MP7]] ==
A Heckler & Koch MP7 is shown in the game, with a red dot sight (probably a Trijicon Reflex) and with 20 round (up to 40 round with high level Medic class) magazine. It also has a "medication dart" launcher because it serves as the primary weapon for the Medic class. Real rate of fire of MP7 is 950 RPM, but in game its rate of fire is near 1200 RPM.
The Medic perk's primary weapon is the Heckler & Koch MP7. As such, it is equipped with a medication dart launcher, allowing the user to heal teammates from long range. The real rate of fire for the MP7 is 950 RPM, but in-game its rate of fire is near 1200 RPM.
[[Image:KFMP7.jpg|thumb|none|400px]]
[[Image:KFMP7.jpg|thumb|none|400px]]
[[Image:MP7_40rdmag.jpg|none|thumb|350px|MP-7 with 40 rnd magazine. Not available in the game.]]
[[Image:MP7_40rdmag.jpg|none|thumb|350px|MP-7 with 40-round magazine. The in-game magazines are modeled after 20-round mags, though high-leveled Medics can hold 40 rounds.]]
[[Image:Killing floor MP7.jpg|none|thumb|400px]]
[[Image:Killing floor MP7.jpg|none|thumb|400px]]


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== [[12_Gauge_Double_Barreled_Shotgun|Double barreled shotgun]] ==
== [[12_Gauge_Double_Barreled_Shotgun|Double barreled shotgun]] ==
A double barreled hunting shotgun is available in the game.
A double barreled hunting shotgun is available in the game. It is incredibly powerful at close-range, though it cannot be reloaded until both shells are expended.
[[Image:Killing floor Shotgun.jpg|none|thumb|400px]]
[[Image:Killing floor Shotgun.jpg|none|thumb|400px]]
== [[AA-12_(Auto_Assault-12)|AA12]] ==
== [[AA-12_(Auto_Assault-12)|AA12]] ==
An AA12 automatic shotgun with a 20 round drum magazine is shown in the game. Up to 4 extra mags can be bought at once.
The main weapon of the Support Specialist perk is an AA-12 automatic shotgun. It uses 20-round drum magazines.
[[Image:KFAA12.jpg|thumb|none|400px]]
[[Image:KFAA12.jpg|thumb|none|400px]]
[[Image:AA12FullAutoShotGun.jpg|none|thumb|400px]]
[[Image:AA12FullAutoShotGun.jpg|none|thumb|400px]]
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== [[SA80#L22A1 carbine|L22A1]] ==
== [[SA80#L22A1 carbine|L22A1]] ==
An L22A1 carbine is featured in the game, dubbed as the "Bullpup". It has a EOTech sight mounted, and has a 40-round capacity, even though the model has a standard 30 round STANAG magazine inserted.
One of three Commando-perk weapons, dubbed the "Bullpup". It has a mounted EOTech red dot sight, and uses 40-round magazines. Higher-leveled Commandos can hold an additional 10 bullets per mag.
[[Image:Sa80-l22a1.jpg|none|thumb|400px]]
[[Image:Sa80-l22a1.jpg|none|thumb|400px]]
[[Image:Killing floor L22A1.gif|none|thumb|400px]]
[[Image:Killing floor L22A1.gif|none|thumb|400px]]


== [[AK-47|Romanian Draco AK Pistol]] ==
== [[AK-47|Romanian Draco AK Pistol]] ==
[http://www.ak-47.us/Article_Detail.php?g=content1219989594 Romanian made AK pistol] is featured in the game, under the name AK47.
[http://www.ak-47.us/Article_Detail.php?g=content1219989594 A Romanian AK pistol], referred to as an "AK47", is the second Commando weapon.
[[Image:KFAKicon.jpg|thumb|none|400px]]
[[Image:KFAKicon.jpg|thumb|none|400px]]
[[Image:Killing floor AK 1.jpg|none|thumb|400px]]
[[Image:Killing floor AK 1.jpg|none|thumb|400px]]
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== [[FN_SCAR#FN_SCAR-H|FN SCAR H]] ==
== [[FN_SCAR#FN_SCAR-H|FN SCAR H]] ==
An FN SCAR-H is shown in the game, mounting a red dot sight and a vertical front grip. Called SCARMK17 in-game.
The best Commando weapon is an FN SCAR-H, referred to ingame as "SCARMK17". At high Commando levels, it can hold up to 25 rounds per magazine.
[[Image:KFSCAR.jpg|thumb|none|400px]]
[[Image:KFSCAR.jpg|thumb|none|400px]]
[[Image:FN SCAR -1-.jpg|none|thumb|400px]]
[[Image:FN SCAR -1-.jpg|none|thumb|400px]]
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== [[M14#Mk_14_Mod_0_EBR|Mk. 14 Mod. 0 EBR]] ==
== [[M14#Mk_14_Mod_0_EBR|Mk. 14 Mod. 0 EBR]] ==
An M14 EBR is shown in the game, with one of the less common models that has a shotgun style stock. It comes with a laser aiming module mounted.
One of the primary Sharpshooter weapons in the game is a Mk. 14 Mod 0 rifle, a less-common model with a shotgun-style stock. It is equipped with a laser aiming module.
[[Image:KFM14icon.jpg|thumb|none|400px|The icon from the Trader's menu.]]
[[Image:KFM14icon.jpg|thumb|none|400px|The icon from the Trader's menu.]]
[[Image:M14EBR.jpg|none|thumb|400px]]
[[Image:M14EBR.jpg|none|thumb|400px]]
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== [[Winchester Model 1894]] ==
== [[Winchester Model 1894]] ==
A Winchester Model 1894 lever action rifle is available in the game. In previous versions, it has been referred to as the "Winchester". It has an uncommon kind of sight, probably chosen by the developers for better target visibility when using iron sights, and a semblance to a scope, an icon of accuracy.  The rear sight is a rear tang peep sight.
One of the cheapest weapons in the game is a Winchester model 1894. In previous versions, it has been referred to as the "Winchester". It is equipped with a rear tang peep sight, likely chosen for better target visibility when using iron sights, and a semblance to a scope, an icon of accuracy.
[[Image:KFLARifle.jpg|thumb|none|400px]]
[[Image:KFLARifle.jpg|thumb|none|400px]]
[[Image:Killing floor lever action.jpg|none|thumb|400px]]
[[Image:Killing floor lever action.jpg|none|thumb|400px]]


== Unidentified compound crossbow ==
== Unidentified compound crossbow ==
A scoped compound crossbow is available in the game in a realtree camo pattern.
A scoped compound crossbow is available in the game in a realtree camo pattern. It fires slower than most other weapons, but in return it has a much higher headshot damage bonus than other Sharpshooter weapons, capable of killing all but the Patriarch with a single bolt to the head.
[[Image:Killing floor Compound crossbow.jpg|none|thumb|400px]]
[[Image:Killing floor Compound crossbow.jpg|none|thumb|400px]]



Revision as of 13:11, 10 August 2010

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Nice, but where's the trigger?

This article or section is incomplete. You can help IMFDB by expanding it.

The following weapons appear in the game Killing Floor:

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Killing Floor (2009)

Beretta M9A1

A Beretta M9 pistol with a mounted flashlight is the standard sidearm for the survivors. It can be dual-wielded, in which case the left pistol will not have a flashlight mounted.

File:BerettaM9A1KFicon.jpg
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File:Killing floor M9.jpg

IMI Desert Eagle

The IMI Desert Eagle is a Sharpshooter-perk weapon. In-game it holds 8 rounds per magazine, though it is modeled after the .50 AE version which should hold only 7. It can be dual-wielded.

File:KFDESERTEAGLE.jpg
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File:Killing floor IMI desert eagle.jpg

MP7

The Medic perk's primary weapon is the Heckler & Koch MP7. As such, it is equipped with a medication dart launcher, allowing the user to heal teammates from long range. The real rate of fire for the MP7 is 950 RPM, but in-game its rate of fire is near 1200 RPM.

File:KFMP7.jpg
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MP-7 with 40-round magazine. The in-game magazines are modeled after 20-round mags, though high-leveled Medics can hold 40 rounds.
File:Killing floor MP7.jpg

Benelli M3

The basic shotgun in the game is a Benelli M3 with a flashlight mounted. In-game it is only pump-action.

File:KFshotgun.jpg
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File:Killing floor M3.jpg

Double barreled shotgun

A double barreled hunting shotgun is available in the game. It is incredibly powerful at close-range, though it cannot be reloaded until both shells are expended.

File:Killing floor Shotgun.jpg

AA12

The main weapon of the Support Specialist perk is an AA-12 automatic shotgun. It uses 20-round drum magazines.

File:KFAA12.jpg
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File:Killing floor AA12.jpg

L22A1

One of three Commando-perk weapons, dubbed the "Bullpup". It has a mounted EOTech red dot sight, and uses 40-round magazines. Higher-leveled Commandos can hold an additional 10 bullets per mag.

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File:Killing floor L22A1.gif

Romanian Draco AK Pistol

A Romanian AK pistol, referred to as an "AK47", is the second Commando weapon.

File:KFAKicon.jpg
File:Killing floor AK 1.jpg
File:Killing floor AK2.jpg

FN SCAR H

The best Commando weapon is an FN SCAR-H, referred to ingame as "SCARMK17". At high Commando levels, it can hold up to 25 rounds per magazine.

File:KFSCAR.jpg
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File:Killing floor SCAR H.jpg

Mk. 14 Mod. 0 EBR

One of the primary Sharpshooter weapons in the game is a Mk. 14 Mod 0 rifle, a less-common model with a shotgun-style stock. It is equipped with a laser aiming module.

File:KFM14icon.jpg
The icon from the Trader's menu.
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File:Killing floor M14 EBR.jpg

Winchester Model 1894

One of the cheapest weapons in the game is a Winchester model 1894. In previous versions, it has been referred to as the "Winchester". It is equipped with a rear tang peep sight, likely chosen for better target visibility when using iron sights, and a semblance to a scope, an icon of accuracy.

File:KFLARifle.jpg
File:Killing floor lever action.jpg

Unidentified compound crossbow

A scoped compound crossbow is available in the game in a realtree camo pattern. It fires slower than most other weapons, but in return it has a much higher headshot damage bonus than other Sharpshooter weapons, capable of killing all but the Patriarch with a single bolt to the head.

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M79

An M79 grenade launcher can be used in the game. The blade and leaf sights aren't used to account for trajectories.

File:KFM79icon.jpg
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M79 grenade launcher - 40mm
File:Killing floor M79.jpg

M32 MGL

An M32 revolver grenade launcher with a red dot sight (probably a Trijicon Reflex) can be used in the game.

File:KFM32icon.jpg
File:Killing floor M32.jpg

Fictional missile launcher

A fictional missile launcher called the "LAW" is obtainable in the game. The SAS motto, "Who dares wins" is printed on the side of it.

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File:Killing floor LAW 2.jpg