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==Type 67 Stick Grenade==
==Type 67 Stick Grenade==
Available to the NVA, the [[Type 67 Stick Grenade]] is standard to most of the faction's kits.
Available to the NVA, the [[Type 67 stick grenade| Type 67 Stick Grenade]] is standard to most of the faction's kits.
[[File:Type67Grenade.jpg|350px|thumb|none]]
[[File:Type67Grenade.jpg|350px|thumb|none]]
[[File:OHD Type67Grenade.jpg|600px|thumb|none]]
[[File:OHD Type67Grenade.jpg|600px|thumb|none]]
==RDG-2 Smoke Grenade==
==RDG-2 Smoke Grenade==
The [[RDG-2 Smoke Grenade]] is present to most kits of the Russian, NVA, and Insurgent factions.
The [[RDG-2 smoke grenade| RDG-2 Smoke Grenade]] is present to most kits of the Russian, NVA, and Insurgent factions.
[[File:RDG-2.jpg|350px|thumb|none|RDG-2 Smoke Grenade]]
[[File:RDG-2.jpg|350px|thumb|none|RDG-2 Smoke Grenade]]
[[File:OHD RGD2Smoke.jpg|600px|thumb|none]]
[[File:OHD RGD2Smoke.jpg|600px|thumb|none]]
Operation: Harsh Doorstop
Official Artwork
Operation: Harsh Doorstop is a free-to-play, tactical, first person shooter made as sort of tribute to games similar to the likes of Insurgency , Rising Storm 2: Vietnam , and Project Reality . It is also being advertised as a type of sandbox game for the modding community, everything can be configured to the user's desire in the SDK. The current released build features multiple factions of various time periods, such as the Imperial German Army, North Vietnamese Army, and Middle Eastern Insurgents.
The following weapons appear in the video game Operation: Harsh Doorstop :
Pistols
M1911 Variant
An M1911 appears as a primary weapon for the Squad Leaders for the WWI US Army faction, and as sidearm for the WWII and Vietnam era US forces.
Error creating thumbnail: File missing Original Colt M1911 - .45 ACP
Error creating thumbnail: File missing A render of the M1911 model used in Operation Michael and Overlord.
Error creating thumbnail: File missing Ditto, but the Operation Rolling Stone version.
Error creating thumbnail: File missing An American officer wielding his trusty sidearm. Two handed grip is an odd choice for the setting, since standard doctrine at the time was aiming pistols one handed.
Error creating thumbnail: File missing A look through the irons...
Error creating thumbnail: File missing Inserting a fresh magazine
Error creating thumbnail: File missing At least the slide locks back like it should.
Error creating thumbnail: File missing Whenever the player character unequips any sidearm, the character will always engage the safety, and also disengage it every time it is re-equipped.
Walther P38
The Walther P38 incorrectly appears under the nomenclature of "Luger P38" and is the sole weapon for the Squad Leader kit of the Imperial German Army faction, a more accurate choice would have been an actual Luger P08 , or a Mauser C96 . However, it is more accurately depicted as the sidearm for the Wehrmacht.
Error creating thumbnail: File missing Mauser production Walther P38 - 9x19mm
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Error creating thumbnail: File missing A German officer somehow wielding a P38 during the first world war. Perhaps it's merely a placeholder until a Luger or a Mauser C96 is added in the future?
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Error creating thumbnail: File missing The officer flips the safety on his anachronistic sidearm.
Beretta M9
Unlike the entry above, the Beretta M9 correctly appears as the sidearm to the Gulf War era US Army faction. Available only to Squad Leader and Marksman kits.
Error creating thumbnail: File missing Beretta M9 - 9x19mm
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Error creating thumbnail: File missing "Your show sucks!"
Error creating thumbnail: File missing The user thumbs the hammer on is Beretta upon equipping it...
Error creating thumbnail: File missing ...only to engage the safety and decocker while unequipping it.
Makarov PM
The Makarov appears as the sidearm available to the NVA, Russian military, and Insurgent factions. Much like the M9, it's also exclusive to Squad Lead and Marksman kits.
Error creating thumbnail: File missing Makarov PM - 9x18mm
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Error creating thumbnail: File missing Back to the past, an NVA soldier in the jungle brandishes his Makarov.
Error creating thumbnail: File missing Almost twenty some years after Vietnam. His Russian counterpart finally gives us a look down the sights in 1991.
Error creating thumbnail: File missing Flashing back to Vietnam, the NVA soldier performs a retention reload on the PM.
Error creating thumbnail: File missing In his excitement, he neglected the fact that it only holds 8 rounds.
Error creating thumbnail: File missing "Don't forget to reload, Dr. Freeman."
Error creating thumbnail: File missing Racking the slide, chambering the fresh round.
Glock 19 Gen 5
A Glock 19 appears exclusively as a sidearm for the PMC faction at the date of this writing. Appropriately named "Triarc" in game, due to it sporting an aftermarket Triarc slide. For obvious reasons, it lacks animations as far as engaging the safety or cocking the hammer is concerned.
Error creating thumbnail: File missing Glock 19 Gen 5 - 9x19mm
Error creating thumbnail: File missing A better look at the Gen 5 frame.
Error creating thumbnail: File missing A close up render of the slide, showing the Triarc markings.
Error creating thumbnail: File missing Generic PMC operator wielding his Franken-Glock 19 during his 80th deployment to the Middle East.
Error creating thumbnail: File missing A look through the tritium sights.
Error creating thumbnail: File missing The operator reloads his Glock at his own leisure. Note the Glock logo on the grip.
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Error creating thumbnail: File missing The operator actuates the slide release, sending it into battery.
Rifles & Carbines
M16A2
The M16A2 is correctly depicted as the standard issue rifle for the Gulf War US forces. A grenadier variant is also available. As per usual, it is capable of semi auto and three-round burst.
Error creating thumbnail: File missing M16A2 - 5.56x45mm NATO
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Error creating thumbnail: File missing The M16A2 in all its glory, we should all be fairly familiar with how this rifle works.
Error creating thumbnail: File missing A look through the irons, not as obstructive as some games incorrectly depict them being.
Error creating thumbnail: File missing Performing a tactical reload. While becoming increasingly common in games, the bolt release is also protruding outward, indicating the weapon is empty.
Error creating thumbnail: File missing The grunt gently releasing the bolt with his thumb, as opposed to slapping it with his palm seen in other titles.
Error creating thumbnail: File missing He then cants the rifle to visually inspect the bolt has gone into battery.
M16A1
The M16A1 is available to the Vietnam era US forces.
Error creating thumbnail: File missing M16A1 - 5.56x45mm NATO
Error creating thumbnail: File missing An unused variant with a Colt 3x20 scope can also be found in the SDK.
Error creating thumbnail: File missing GI Joe with his M16A1 in the rice paddies. He just needs to keep an ear open for the trees.
Error creating thumbnail: File missing Checking the irons on the M16A1
Error creating thumbnail: File missing Reloading his A1, the magazines are taped together, but are unfortunately not used at this time.
Error creating thumbnail: File missing Releasing the bolt on his new rifle.
Error creating thumbnail: File missing The GI tilts his rifle to check the bolt, this at least gives us a good view of the upper receiver to confirm it is indeed an A1, and not a C7 style upper.
AK-74
An AK-74 is available as the main rifle to the Russian military and Insurgent factions. Oddly enough, it is a standard AK-74 that is fitted with an AK-74M's handguard, and is fitted with a fixed black synthetic stock much like the Bulgarian produced variant.
Error creating thumbnail: File missing AK-74 - 5.45x39mm A proper Russian made AK-74 for comparison
Error creating thumbnail: File missing A Bulgarian produced AK-74. It seems to bear a significant resemblance to the one in-game.
Error creating thumbnail: File missing Render of the AK-74 in the game's SDK.
Error creating thumbnail: File missing The AK-74 in the hands of a Russian soldier deployed somewhere in the Middle East or in Central Asia.
Error creating thumbnail: File missing A look through the tried and true irons.
Error creating thumbnail: File missing The Russian grunt reloads his AK-74 in the classic Soviet dominant-hand style.
Error creating thumbnail: File missing When swapping out an empty mag for a fresh one, he then uses the same hand to charge the bolt.
M1 Garand
The M1 Garand is available to the US WWII era faction. Available to the Rifleman and Grenadier kits.
Error creating thumbnail: File missing M1 Garand - .30-06
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Error creating thumbnail: File missing The classic American battle rifle.
Error creating thumbnail: File missing A look through the Garand's iconic iron sights
Error creating thumbnail: File missing A new enbloc clip being inserted, the Garand is also capable being reloaded without expending the entire clip.
M14
The M14 is usable by the US Vietnam Squad Leader kit, it is also capable of being fired in full auto as well.
Error creating thumbnail: File missing M14 Rifle - 7.62x51mm
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Error creating thumbnail: File missing One of the classic battle rifles back in its old stomping grounds.
Error creating thumbnail: File missing A look through the familiar sights.
Error creating thumbnail: File missing Performing an off-hand reloading on the M14...
Error creating thumbnail: File missing ...the GI now slingshotting the bolt into battery.
M1A1 Paratrooper Carbine
The M1A1 Carbine also appears available to the Medic kit
Error creating thumbnail: File missing M1A1 Carbine - .30 Carbine
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Error creating thumbnail: File missing A US Medic with an M1A1 Carbine while lurking through some local settlement.
Error creating thumbnail: File missing A look through the rear peep sight.
Error creating thumbnail: File missing The medic takes the initiative to reload his carbine...
Error creating thumbnail: File missing ...and then charges the carbine, the bolt also does not lock back when empty, only unless it is using magazines with a specific BHO follower.
Springfield M1903
The Springfield M1903 is used as the main service rifle of the WWI era US forces, and used by the Sniper kit in the WWII US faction.
Error creating thumbnail: File missing Springfield M1903 Mk 1 - .30-06 Springfield
Error creating thumbnail: File missing Springfield M1903A1 with 7.8x Unerti scope- .30-06 Springfield
Error creating thumbnail: File missing Render of the Springfield M1903 and its sniper variant
Error creating thumbnail: File missing A soldier point his Springfield in the tree line where the Hun could possibly be hiding.
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Error creating thumbnail: File missing The "Doughboy" works the bolt on his issued rifle.
Error creating thumbnail: File missing Currently, all bolt action rifles available in the base game are reloaded one round at a time, even if all rounds fully expended.
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Karabiner 98k
The Karabiner 98k is anachronistic, seen being used by the Imperial German Army. More accurately, it is also used by the Rifleman, Medic, Grenadier, and Sniper kits in the Wehrmacht.
Error creating thumbnail: File missing Karabiner 98k - 7.92x57mm Mauser
Error creating thumbnail: File missing Karbiner 98k with a ZF-42 scope
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Error creating thumbnail: File missing A time traveler must have been giving these to Kaiser Wilhelm, only explanation.
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Error creating thumbnail: File missing The German soldier working the bolt on his anachronistic Karabiner
Error creating thumbnail: File missing Inserting one round at a time...
Error creating thumbnail: File missing The soldier flicks the safety off his rifle, this happens every time he equips it, but never when he unequips it.
Error creating thumbnail: File missing His sniper counterpart featuring the scoped variant of the rifle.
Error creating thumbnail: File missing A view through the scope.
FG42/II
The FG42 appears available to the Auto Rifleman kit in the Wehrmacht faction.
Error creating thumbnail: File missing FG42/II - 7.92x57mm Mauser
Error creating thumbnail: File missing Side profile of the FG42/II in the SDK.
Error creating thumbnail: File missing A German soldier with his rather uncommon rifle during an unknown period in the mid 1940s
Error creating thumbnail: File missing A look through the FG42's irons, unfortunately no variant with the optic exists at this time.
Error creating thumbnail: File missing He then reloads his paratrooper rifle...
Error creating thumbnail: File missing ...inserting a fresh mag...
Error creating thumbnail: File missing ...and pulls the charging handle, you all know how these work.
AK-47 Type II
The AK-47 Type II appears available to the NVA, Insurgents, and Russian military factions.
Error creating thumbnail: File missing AK-47 Type II with a slabsided magazine - 7.62x39mm
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Error creating thumbnail: File missing The AK-47 in the hands of an NVA soldier.
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Error creating thumbnail: File missing The NVA soldier chambers his Kalash, now he's ready to find a tree to hide in.
SKS
Available to the NVA and Insurgent teams, the SKS is used by the NVA Squad Leader and Marksman and exclusive to the Insurgent AT Rifleman.
Error creating thumbnail: File missing Simonov SKS - 7.62x39mm
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Error creating thumbnail: File missing If you haven't expended the entire magazine, the player character is capable of reloading it one round at a time.
Error creating thumbnail: File missing Then if the weapon is completely empty, it's capable of being reloaded with a ten-round stripper clip.
Error creating thumbnail: File missing The scoped variant available to the NVA Marksman kit.
Error creating thumbnail: File missing A look through the scope...
Error creating thumbnail: File missing With some scoped weapons, you do have the option to still use the iron sights for closer engagements.
DSA SA-58 OSW
Exclusive to the PMC team, the DSA SA-58 OSW appears as the primary weapon to the alternate Rifleman kit.
Error creating thumbnail: File missing DSA SA-58 OSW - 7.62x51mm NATO
Error creating thumbnail: File missing As seen in the render, it is fitted with an AR-15 buffer tube adapter and LMT Crane stock, it also feeds from standard 20 round magazines.
Error creating thumbnail: File missing In normal gameplay, the SA-58 uses an EOTech holographic sight. For reasons unknown, the SDK does not show the optics when viewed on certain weapons.
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Error creating thumbnail: File missing Unlike some of the guns in the game, the merc actually checks the bolt when it's actually empty .
Error creating thumbnail: File missing The merc hitting the bolt release on his FAL variant, as opposed to pulling the charging handle.
Daniel Defense Mk 18 SBR
The Daniel Defense Mk 18 SBR is available to the Squad Leader and primary Rifleman kits in the PMCs. The Squad Lead's version sports a suppressor, while the Rifleman's is not. The in game model appears to have Colt style markings on the lower receiver, while it has a Daniel Defense marked upper receiver.
Error creating thumbnail: File missing Daniel Defense SBR, to which the pistol grip and RIS are taken from
Error creating thumbnail: File missing Render of the Mk 18 using Okay Industries SureFeed E2 STANAGs. Also appears to be fitted with a Magpul CTR stock, EOTech EXPS-3 holographic sight, Daniel Defense over molded pistol grip, Tango Down stubby foregrip. It is unknown to me what the rest are at this time.
Error creating thumbnail: File missing
Error creating thumbnail: File missing A look through the EOTech...
Error creating thumbnail: File missing Reloading the unsuppressed Mk 18
Error creating thumbnail: File missing Back to the suppressed Mk 18.
Error creating thumbnail: File missing Like always, the merc checks the bolt after sending it home.
Custom AR-15 Variant
An AR-15 variant which appears to be inspired by the Block II configuration, only referred to as an "M4A1 M203 Rifle" in game. It still retains the FSB, and appears to have been fitted with a standard non-free floated handguard, as well as a midlength gas system, while also looks to still have a 14.5 inch barrel.
Error creating thumbnail: File missing M4A1 SOPMOD Block II - 5.56x45mm NATO
Error creating thumbnail: File missing SDK render of the Grenadier's rifle.
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Error creating thumbnail: File missing Palming the bolt on his M4
Error creating thumbnail: File missing Tilting the rifle yet again to see the bolt's seated properly...
Heckler & Koch HK417
A suppressed HK417 appears, available to the PMC Marksman kit. It features a Schmidt & Bender LPVO and a Trijicon RMR on the side of the scope ring on the Geissele Automatics mount.
Error creating thumbnail: File missing HK417 - 7.62x51mm NATO
Error creating thumbnail: File missing The SDK render of the HK417, it is fitted with a Keymod freefloat rail, with a BCM Gunfighter Mod 3 foregrip grip mounted below
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Error creating thumbnail: File missing A view through the scope...
Error creating thumbnail: File missing ...and a look through the RMR as well.
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Error creating thumbnail: File missing The merc now slapping his bolt into battery.
Error creating thumbnail: File missing ..then surely enough to our surprise, he also checks if the bolt was seated correctly!
Error creating thumbnail: File missing As part of the stow animation, he starts to close the ejection port cover.
Error creating thumbnail: File missing Then in the draw animation, he opens the ejection port. An odd choice, considering firing via a closed ejection port cover would not impede the rifle's function in the slightest, not to mention it would open it anyway.
Submachine Guns
Heckler & Koch MP5A5
The MP5A5 is available to the Medic kit of the PMC Faction.
Error creating thumbnail: File missing H&K MP5A5 - 9x19mm
Error creating thumbnail: File missing Render of the MP5A5 with a Midwest Industries MLOK handguard.
Error creating thumbnail: File missing The merc with relatively modified, but barebones MP5A5, maybe customization will come later?
Error creating thumbnail: File missing A look through the open v-notch setting on rear diopter sight.
Error creating thumbnail: File missing Doing a quick reload here...
Error creating thumbnail: File missing Locking the bolt back, y'all know what's coming, don't you?
Error creating thumbnail: File missing Inserting a topped off magazine.
Error creating thumbnail: File missing The moment you've all been waiting for. Because it wouldn't be a proper modern shooter if it didn't feature the HK slap, now would it?
Hecker & Koch MP7A1
Like the MP5 above, the MP7A1 is exclusive to the PMCs, but this time limited to the AT Rifleman kit
Error creating thumbnail: File missing H&K MP7A1 - 4.6x30mm
Error creating thumbnail: File missing The render of the MP7A1, for reasons, some weapons that have optics are currently missing when viewed in the SDK.
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Error creating thumbnail: File missing The merc then hits the bolt release on the side of his PDW.
M1A1 Thompson
The iconic M1A1 Thompson is available exclusively to the US WWII era Squad Leader kit.
Error creating thumbnail: File missing M1A1 Thompson - .45 ACP
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Error creating thumbnail: File missing The US NCO is grateful that he has a proper M1A1 Thompson, and not an M1928 that some people mistake it for.
Error creating thumbnail: File missing A view through the Thompson's rear peep sight.
Error creating thumbnail: File missing He then reloads his open bolt SMG, relatively straight forward.
M3A1 Grease Gun
The M3A1 Grease Gun appears available to the Medic kit in the Vietnam US faction.
Error creating thumbnail: File missing M3A1 Grease Gun - .45 ACP
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Error creating thumbnail: File missing A Medic wielding his Grease Gun, fitting choice I guess.
Error creating thumbnail: File missing A view through the peep sight.
Error creating thumbnail: File missing Swapping mags.
Error creating thumbnail: File missing New one going in.
Error creating thumbnail: File missing Pulling the bolt back, bringing it back in the fight.
MP40
Like its American counterpart, the MP40 is also available to the Wehrmacht Squad Leader.
Error creating thumbnail: File missing MP40 with a brown bakelite lower receiver - 9x19mm
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Error creating thumbnail: File missing A German Wehrmacht officer wielding his MP40, on the look out for the likes of Easy Company .
Error creating thumbnail: File missing
Error creating thumbnail: File missing Removing the magazine
Error creating thumbnail: File missing Locking the bolt back
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Error creating thumbnail: File missing the officer then releases the bolt from the notch, making the weapon ready to fire again.
Sniper Rifles
SVD Dragunov
Error creating thumbnail: File missing SVD Dragunov - 7.62x54mmR
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Error creating thumbnail: File missing A Russian soldier provides watch on the streets of Godknowswhereistan with his Dragunov at the ready.
Error creating thumbnail: File missing Our friend here got bored, so decided to make himself a dummy target.
Error creating thumbnail: File missing Fortunately for him, he actually has some common sense to also utilize the weapon's irons.
Error creating thumbnail: File missing After shooting off some steam, he decides the best course of action is to insert a new magazine.
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Error creating thumbnail: File missing As seen, the weapon is correctly depicted with its bolt locking back when empty.
M40
The M40 is available to the Sniper kits of US forces both in Vietnam and Gulf War era.
Error creating thumbnail: File missing M40 Sniper Rifle - 7.62x51mm NATO
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Error creating thumbnail: File missing A Grunt with his sniper rifle trying to enjoy a good morning .
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Error creating thumbnail: File missing Working the bolt...hopefully his CO didn't know he had an ND
Error creating thumbnail: File missing Topping off his rifle, just in case he checks...
Machine Guns
PKM
The PKM is a standard MG for the Russian armed forces, and is also used by the Insurgents.
Error creating thumbnail: File missing PKM - 7.62x54mmR
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Error creating thumbnail: File missing A Russian machine gunner on a long walk in the desert, lugging his PKM with him.
Error creating thumbnail: File missing The soldier goes prone with his PKM, getting us a better look in normal gameplay.
Error creating thumbnail: File missing A look down the irons. This is actually one of the only ways to actually fire an MG in game, the alternative is point shooting.
Error creating thumbnail: File missing After slinging some hot lead down range, he feels it's a good idea to open the feed tray.
Error creating thumbnail: File missing Then places a fresh belt of brass(!) 7.62x54mmR
M60
The M60 is available to the Vietnam and Gulf War US forces in the game.
Error creating thumbnail: File missing M60 - 7.62x51mm
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Error creating thumbnail: File missing Come on, admit it. You were expecting a Vietnam screenshot for this one.
Error creating thumbnail: File missing A nice look-see of "the pig's" iron sights.
Error creating thumbnail: File missing The American grunt goes prone with his M60, hope the sand doesn't cause stoppages.
Error creating thumbnail: File missing Opening the feed tray to replace his semi-expended belt.
Error creating thumbnail: File missing Behold, the new belt of 7.62x51mm M80 rounds!
Madsen Machine Gun
A Madsen appears for the Machine Gunner kit for the Imperial German Army.
Error creating thumbnail: File missing Madsen Machine Gun - 7.92x57mm Mauser
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Error creating thumbnail: File missing Side view of the Madsen MG
Error creating thumbnail: File missing A view through the Madsen's sights.
Error creating thumbnail: File missing The German soldier swapping out the magazine on his Madsen.
Error creating thumbnail: File missing He then charges the weapon by pulling the totally-not crank handle.
Chauchat Mle. 1915
Error creating thumbnail: File missing Chauchat Mle 1915 - 8x50mmR Lebel
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Error creating thumbnail: File missing Chauchat side view.
Error creating thumbnail: File missing The sights kinda leave a lot to be desired, but you have to make do with what you've got.
Error creating thumbnail: File missing The Doughboy reloading his Chauchat.
RPD
An RPD is currently used by the NVA faction.
Error creating thumbnail: File missing RPD Light Machine Gun - 7.62x39mm
Error creating thumbnail: File missing RPD with the bipod deployed.
Error creating thumbnail: File missing The RPD's side profile, like all MGs.
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Error creating thumbnail: File missing the NVA soldier going prone with his MG
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Error creating thumbnail: File missing Pulling back the bolt on the fresh belt.
MG42
The MG42 is usable to the Wehrmacht Machine Gunner kit.
Error creating thumbnail: File missing MG42 - 7.92x57mm Mauser
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Browning M1919A4
Like the MG42, the Browning M1919A4 is standard to the US WWII Machine Gunner.
Error creating thumbnail: File missing Browning M1919A4 - .30-06 Springfield
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Error creating thumbnail: File missing The machine gunner performs a sweep in the feeder pawl before dropping in a new belt of .30 caliber.
Error creating thumbnail: File missing Now that the feeder pawl and tray is clear, he prepares to load the next belt.
Error creating thumbnail: File missing After placing the new belt, he prepares to close the feed tray.
Browning Automatic Rifle M1918A2
Available Browning M1918A2 to the US Auto Rifleman.
Error creating thumbnail: File missing Browning M1918A2 - .30-06 Springfield
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Error creating thumbnail: File missing The soldier charges the bolt back before inserting a new magazine.
Error creating thumbnail: File missing New magazine being inserted, then it's back to business as usual.
Launchers
M203 Grenade Launcher
The M203 appears exclusive to the Grenadier kit for 1990s US and PMC teams.
Error creating thumbnail: File missing M16A2 with an M203 - 40x46mmSR
Error creating thumbnail: File missing M4A1 Block II with an underslung M203A1, similar configuration to the one seen in game
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Error creating thumbnail: File missing The M4A1 Block II look-alike with an underslung M203A1
Error creating thumbnail: File missing The US grenadier admires his A2 with the M203 mounted to it.
Error creating thumbnail: File missing Now a look through the leaf sight.
Error creating thumbnail: File missing After lobbing a 40 mike-mike down range, he starts to dump the expended shell.
Error creating thumbnail: File missing Loading a brand new shell.
Error creating thumbnail: File missing Closing the tube on a new shell, ready to cause indirect, or direct fire support.
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M7 Rifle Grenade Launcher
Available only to the WWII US Grenadier kit, the M7 Rifle Grenade Launcher appears as their secondary weapon.
Error creating thumbnail: File missing M7 Rifle Grenade Launcher - 22mm
Error creating thumbnail: File missing Mk 2 training grenade fitted with M1A2 22mm rifle grenade projection adapter.
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Error creating thumbnail: File missing A USGI with the M7 loaded with the M1A2 adapter and ready to go on his Garand.
Error creating thumbnail: File missing Now preparing to attach a new one...
Error creating thumbnail: File missing ...an now that it's seated to the desired amount of pressure he wanted, time for the finishing touch...
Error creating thumbnail: File missing ...he pulls the pin, but that's not all, not just yet.
Error creating thumbnail: File missing To finish it off, he then cycles the action to chamber a new round, what are supposed to be blanks, but it's video game logic, so he, the rifle, and every near him will be just fine.
Gewehrgranatgerat 41
Like the launcher above, the Gewehrgranatengerät is exclusive to the Wehrmacht grenadier as well.
Error creating thumbnail: File missing Gewehrgranatgerat attached to a Karabiner 98k.
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Error creating thumbnail: File missing The grenadier admiring his rifle grenade.
Error creating thumbnail: File missing Placing a new shell in the grenade cup.
Error creating thumbnail: File missing Chambering a new blank.
GP-30M
The GP-30M appears as an underslung weapon on the AK-74, usable to Russian and Insurgent grenadier kits.
Error creating thumbnail: File missing GP-30M 40mm
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Error creating thumbnail: File missing Deploying the GP-30M's leaf sight.
Error creating thumbnail: File missing Now fully deployed, and ready for action.
Error creating thumbnail: File missing Pointing the GP-30M
Error creating thumbnail: File missing A look through the leaf sight.
Error creating thumbnail: File missing Inserting a new VOG shell.
M136 AT4
The AT-4 is used by PMC and 1990s US Anti-Tank kits, unlike the Insurgent's RPG-7, it is a disposable launcher, and cannot be reloaded..
Error creating thumbnail: File missing M136 AT4 - 84mm
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RPG-18
An RPG-18 is available exclusive to the Russian Anti-Tank kit
Error creating thumbnail: File missing RPG-18 - 64mm
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Error creating thumbnail: File missing Going on a night walk, the Russian AT guy brings his RPG-18 along.
Error creating thumbnail: File missing Deploying the tube...
Error creating thumbnail: File missing ...now deployed.
Error creating thumbnail: File missing A look through the RPG-18...obstructive sights.
RPG-7
The RPG-7 is usable to AT kits in the NVA and Insurgent factions.
Error creating thumbnail: File missing RPG-7 - 40mm
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Explosives
Model 16 Stielhandgranate
The classic potato masher appears in both WWI and WWII German factions.
Error creating thumbnail: File missing Model 16 Stielhandgranate
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Mk 2 Hand Grenade
The Mk 2 Hand Grenade is usuable to both WWI US faction and their WWII incarnation.
Error creating thumbnail: File missing Mk 2 Hand Grenade
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F-1 Hand Grenade
An F-1 Hand Grenade is available to Russian and Insurgent factions.
F-1 Hand Grenade
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M26 Hand Grenade
An M26 Hand Grenade is available to Vietnam era US forces.
Error creating thumbnail: File missing M26 Fragmentation Grenade
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Type 67 Stick Grenade
Available to the NVA, the Type 67 Stick Grenade is standard to most of the faction's kits.
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RDG-2 Smoke Grenade
The RDG-2 Smoke Grenade is present to most kits of the Russian, NVA, and Insurgent factions.
Error creating thumbnail: File missing RDG-2 Smoke Grenade
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M18 Smoke Grenade
An M18 Smoke Grenade is available to the US Vietnam and Gulf War, as well a PMC factions.
M18 Smoke Grenade (Green)
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Cut/Unused Weapons
The following weapons can be found in the SDK, but are currently not accessible by normal means.
Rifles
AKM
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AS Val
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Colt M4A1
Error creating thumbnail: File missing Colt M4A1 - 5.56x45mm NATO
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Heckler & Koch G36C
Error creating thumbnail: File missing H&K G36C - 5.56x45mm NATO
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CMMG Endeavor Mk3
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Barrett M107
Error creating thumbnail: File missing Barrett M107 - .50 BMG
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Machine Guns
DP-28
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Shotguns
Winchester 1897
Error creating thumbnail: File missing Winchester 1897 - 12 Gauge
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