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Manhunt: Difference between revisions
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[[Image:Manhunt.jpg|right|thumb|300px|''Manhunt'' (2004)]] | [[Image:Manhunt.jpg|right|thumb|300px|''Manhunt'' (2004)]] | ||
'''''Manhunt''''' is the first game in of Rockstar's more controversial franchises. | '''''Manhunt''''' is the first game in of Rockstar's more controversial franchises. James Earl Cash, a death row prisoner, is forced to participate in a series of snuff films for an underground director, former film producer Lionel Starkweather (voiced by [[Brian Cox]]). | ||
''Manhunt'' has been banned in several countries and implicated by the British media in a UK murder shortly after | ''Manhunt'' has been banned in several countries and implicated by the British media in a UK murder shortly after its release (to be exact, implicated by the victim's mother; as it turned out, she was so familiar with the game because it was the ''victim'' who owned a copy of ''Manhunt'', not his killer). | ||
The [[Manhunt 2|sequel]] was released in 2007. | The [[Manhunt 2|sequel]] was released in 2007. | ||
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==Smith & Wesson Model 586== | ==Smith & Wesson Model 586== | ||
The [[Smith & Wesson Model 586]] is used by many of the game's characters, and is referred to | The [[Smith & Wesson Model 586]] is used by many of the game's characters, and is referred to in-game simply as the "Revolver" (though it is named the ".38 Revolver" in the game's manual). It is often the only handgun available for much of the game. It holds 6 rounds and is reloaded round-by-round rather quickly by in-game characters, which is surprising given that none of them are seen to use speedloaders or similar devices to reload this weapon. | ||
[[Image:S&W Mod586.jpg|thumb|none|300px|Smith & Wesson Model 586 - produced in .357 Magnum and .38 Special]] | [[Image:S&W Mod586.jpg|thumb|none|300px|Smith & Wesson Model 586 - produced in .357 Magnum and .38 Special]] | ||
[[Image:Manhunt bg18.jpg|thumb|none|500px|The ".38 Revolver"]] | [[Image:Manhunt bg18.jpg|thumb|none|500px|The ".38 Revolver"]] | ||
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==Glock 23== | ==Glock 23== | ||
Called a | Called a "Light Handgun" or "GS Model 23" in the game, the [[Glock 23]] is used in the game by a few gangs (most notably the "Smileys") and by Lionel Starkweather's (the "director" who tells you what to do and where to go in the game) personal henchmen. The gun itself is almost a carbon copy of the Glock, with only slight differences in the name and model. For example, the seven slide grooves are now at the front where as the real steel version has them at the back. It is even chambered in .40 caliber. | ||
[[Image:Glock23.jpg|thumb|none|300px|Glock 23 - .40 S&W]] | [[Image:Glock23.jpg|thumb|none|300px|Glock 23 - .40 S&W]] | ||
[[Image:Manhunt 1033 3 .jpg|thumb|none|500px|The | [[Image:Manhunt 1033 3 .jpg|thumb|none|500px|The "GS Model 23".]] | ||
==IMI/Magnum Desert Eagle== | ==IMI/Magnum Desert Eagle== | ||
The [[Desert Eagle]] appears as the 'Heavy Handgun' or the more decorative 'Avenger Force .50 AE GS' in the game. It is used in the latter stages of the game by Carcer City SWAT and the Cerberus assault team. Like the Glock, the gun is almost an exact replica of the .50 caliber monster. Subtle differences that can be spotted is that the gun, whilst being chambered in .50 Action Express, holds 9 rounds which is what the .357 version of the Desert Eagle holds. | The [[Desert Eagle]] appears as the 'Heavy Handgun' or the more decorative 'Avenger Force .50 AE GS' in the game. It is used in the latter stages of the game by Carcer City SWAT officers and the Cerberus assault team. Like the Glock, the gun is almost an exact replica of the .50 caliber monster. Subtle differences that can be spotted is that the gun, whilst being chambered in .50 Action Express, holds 9 rounds which is what the .357 version of the Desert Eagle holds. | ||
[[Image:DesertEagle50AE.jpg|thumb|none|300px|Desert Eagle Mk XIX - .50AE]] | [[Image:DesertEagle50AE.jpg|thumb|none|300px|Desert Eagle Mk XIX - .50AE]] | ||
[[Image:Manhunt924037w.jpg|thumb|none|500px|The Desert Eagle in-game]] | [[Image:Manhunt924037w.jpg|thumb|none|500px|The Desert Eagle in-game]] | ||
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=Shotguns= | =Shotguns= | ||
== Double Barreled Sawed-Off Shotgun== | == Double Barreled Sawed-Off Shotgun== | ||
Powerful up close, the [[12 Gauge Double Barreled Shotgun|Double Barreled Sawed-Off Shotgun]] is used and seen in many areas of the game. | Powerful up close, the [[12 Gauge Double Barreled Shotgun|Double Barreled Sawed-Off Shotgun]] is used and seen in many areas of the game. The make and model are unclear. It fires two 12 gauge cartridges, although it is depicted in-game with huge barrels, implying that this is a very large-caliber gun. | ||
[[Image:Stevens 311 (Sawed Off).jpg|thumb|none|400px|Stevens 311R (sawed-off) - 12 gauge]] | [[Image:Stevens 311 (Sawed Off).jpg|thumb|none|400px|Stevens 311R (sawed-off) - 12 gauge]] | ||
[[Image:SK 1878 shotgun.jpg|thumb|400px|none|For | [[Image:SK 1878 shotgun.jpg|thumb|400px|none|For comparison: [[SK 1878 shotgun]] (non-firing version for loading scenes) from [[Appaloosa (2008)|''Appaloosa'']] - 8 Gauge]] | ||
[[Image:Manhunt 08220w.jpg|thumb|none|500px|The | [[Image:Manhunt 08220w.jpg|thumb|none|500px|The sawed off shotgun in the hands of some dangerous people.]] | ||
[[Image:Manhunt10200346.jpg|thumb|none|500px|More shotgun, more dangerous people.]] | [[Image:Manhunt10200346.jpg|thumb|none|500px|More shotgun, more dangerous people.]] | ||
==Franchi SPAS-12== | ==Franchi SPAS-12== | ||
The [[Franchi SPAS-12]] appears as | The [[Franchi SPAS-12]] appears as "Sap 12" or "12-Gauge" in the game. Variants of this gun are carried by the CCPD/SWAT team as well as Cerberus with flashlights attached. This is the same model of SPAS-12 which was used in the early version of ''[[GTA: Vice City]]''. | ||
[[Image:Franchi-SPAS12.jpg|thumb|none|300px|SPAS-12 - 12 gauge]] | [[Image:Franchi-SPAS12.jpg|thumb|none|300px|SPAS-12 - 12 gauge]] | ||
[[Image:Manhunt92403.jpg|thumb|none|500px|The SPAS-12 on Cash's back.]] | [[Image:Manhunt92403.jpg|thumb|none|500px|The SPAS-12 on Cash's back.]] | ||
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=Sniper Rifles= | =Sniper Rifles= | ||
==Enfield Enforcer== | ==Enfield Enforcer== | ||
Used in only a few missions, the [[Enfield Enforcer]] fires 7.62mm ammunition with an incorrect six shot capacity, as opposed to the correct 10. The gun appears to be bolt-action and very accurate. Its | Used in only a few missions, the [[Enfield Enforcer]] fires 7.62mm ammunition with an incorrect six shot capacity, as opposed to the correct 10. The gun appears to be bolt-action and very accurate. Its in-game name is simply "Sniper Rifle", but the manual's name for it is "IDK Type 2 Sniper." It should be noted that its HUD icon displays the [[PSG-1]], which gives a hint that it was originally used instead of the Enfield. | ||
[[File:Enfield Enforcer.jpg|thumb|none|400px|Enfield Enforcer with Harris bipod - 7.62x51mm NATO]] | [[File:Enfield Enforcer.jpg|thumb|none|400px|Enfield Enforcer with Harris bipod - 7.62x51mm NATO]] | ||
[[Image:Manhunt111303.jpg|thumb|none|500px|The sniper rifle being aimed by Cash.]] | [[Image:Manhunt111303.jpg|thumb|none|500px|The sniper rifle being aimed by Cash.]] | ||
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=Automatic Weapons= | =Automatic Weapons= | ||
=="Submachine Gun"== | =="Submachine Gun"== | ||
A mash-up of a [[Uzi]] and a [[MAC-10]] (although it looks more like the Uzi), this fictional weapon has good range and fair accuracy, as well as a high rate of fire. The gun also does bear some similarity to the Italian [[SOCIMI Type 821]]. It is referred to simply as | A mash-up of a [[Uzi]] and a [[MAC-10]] (although it looks more like the Uzi), this fictional weapon has good range and fair accuracy, as well as a high rate of fire. The gun also does bear some similarity to the Italian [[SOCIMI Type 821]]. It is referred to simply as "Sub-Machine Gun" in-game, as well as the "Spaz Mark 1" in the game's manual. This SMG is primarily carried by CCPD officers and SWAT personnel in the game, and it is also seen in the hands of "The Skinz" as shown in the promotional picture below. | ||
[[Image:Socimi821.jpg|thumb|none|350px|Socimi Type 821 - 9x19mm, for | [[Image:Socimi821.jpg|thumb|none|350px|Socimi Type 821 - 9x19mm, for comparison.]] | ||
[[Image:Manhunt-2-2007102904w.jpg|none|thumb|500px|The "Submachine Gun" in Manhunt.]] | [[Image:Manhunt-2-2007102904w.jpg|none|thumb|500px|The "Submachine Gun" in Manhunt.]] | ||
==Colt Commando== | ==Colt Commando== | ||
The [[Colt Commando]] is called the "Defender Mark 1", and can be fired in semi or fully automatic. The weapon has | The [[Colt Commando]] is called the "Defender Mark 1", and can be fired in semi or fully automatic. The weapon has an unfolding M16 buttstock, and a longer foregrip & barrel than in real life, which gives it a superficial resemblance to the [[M16A2]]. Also, the gun holds 30 rounds, despite being fitted with a 20 round magazine. The gun is quite powerful; 2-3 shots to the body will kill, where as a shot to the head will remove most of it entirely. It is only seen in the last few levels of the game in the hands of Cerberus agents. | ||
[[Image:Colt 639 birdcage.jpg|thumb|none|400px|Colt Model 639 (commercial/export variant of the XM177E2) - 5.56x45mm NATO]] | [[Image:Colt 639 birdcage.jpg|thumb|none|400px|Colt Model 639 (commercial/export variant of the XM177E2) - 5.56x45mm NATO]] | ||
[[Image:Manhunt1113033l.jpg|thumb|none|500px|A Cerberus team member holds | [[Image:Manhunt1113033l.jpg|thumb|none|500px|A Cerberus team member holds a "Defender Mark 1".]] | ||
=Miscellaneous= | =Miscellaneous= | ||
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==Heckler & Koch MP5K== | ==Heckler & Koch MP5K== | ||
The [[MP5K]] is an another cut weapon. As | The [[MP5K]] is an another cut weapon. As with several other ''Manhunt'' weapons, for some mysterious reason it can be found in the [[Talk:Grand_Theft_Auto:_San_Andreas#Other_unused_weapons|''GTA: San Andreas'']] game files. It may have been the original in-game submachine gun, later replaced by the mutant Uzi. | ||
[[Image:MP5KA3 superimposed 15rds.jpg|thumb|none|300px|Heckler & Koch MP5K with 15-round magazine - 9x19mm]] | [[Image:MP5KA3 superimposed 15rds.jpg|thumb|none|300px|Heckler & Koch MP5K with 15-round magazine - 9x19mm]] | ||
Revision as of 01:34, 3 March 2021
Manhunt is the first game in of Rockstar's more controversial franchises. James Earl Cash, a death row prisoner, is forced to participate in a series of snuff films for an underground director, former film producer Lionel Starkweather (voiced by Brian Cox).
Manhunt has been banned in several countries and implicated by the British media in a UK murder shortly after its release (to be exact, implicated by the victim's mother; as it turned out, she was so familiar with the game because it was the victim who owned a copy of Manhunt, not his killer).
The sequel was released in 2007.
The following weapons can be seen in the game:
Handguns
Smith & Wesson Model 586
The Smith & Wesson Model 586 is used by many of the game's characters, and is referred to in-game simply as the "Revolver" (though it is named the ".38 Revolver" in the game's manual). It is often the only handgun available for much of the game. It holds 6 rounds and is reloaded round-by-round rather quickly by in-game characters, which is surprising given that none of them are seen to use speedloaders or similar devices to reload this weapon.
Glock 23
Called a "Light Handgun" or "GS Model 23" in the game, the Glock 23 is used in the game by a few gangs (most notably the "Smileys") and by Lionel Starkweather's (the "director" who tells you what to do and where to go in the game) personal henchmen. The gun itself is almost a carbon copy of the Glock, with only slight differences in the name and model. For example, the seven slide grooves are now at the front where as the real steel version has them at the back. It is even chambered in .40 caliber.
IMI/Magnum Desert Eagle
The Desert Eagle appears as the 'Heavy Handgun' or the more decorative 'Avenger Force .50 AE GS' in the game. It is used in the latter stages of the game by Carcer City SWAT officers and the Cerberus assault team. Like the Glock, the gun is almost an exact replica of the .50 caliber monster. Subtle differences that can be spotted is that the gun, whilst being chambered in .50 Action Express, holds 9 rounds which is what the .357 version of the Desert Eagle holds.
Shotguns
Double Barreled Sawed-Off Shotgun
Powerful up close, the Double Barreled Sawed-Off Shotgun is used and seen in many areas of the game. The make and model are unclear. It fires two 12 gauge cartridges, although it is depicted in-game with huge barrels, implying that this is a very large-caliber gun.
Franchi SPAS-12
The Franchi SPAS-12 appears as "Sap 12" or "12-Gauge" in the game. Variants of this gun are carried by the CCPD/SWAT team as well as Cerberus with flashlights attached. This is the same model of SPAS-12 which was used in the early version of GTA: Vice City.
Sniper Rifles
Enfield Enforcer
Used in only a few missions, the Enfield Enforcer fires 7.62mm ammunition with an incorrect six shot capacity, as opposed to the correct 10. The gun appears to be bolt-action and very accurate. Its in-game name is simply "Sniper Rifle", but the manual's name for it is "IDK Type 2 Sniper." It should be noted that its HUD icon displays the PSG-1, which gives a hint that it was originally used instead of the Enfield.
Automatic Weapons
"Submachine Gun"
A mash-up of a Uzi and a MAC-10 (although it looks more like the Uzi), this fictional weapon has good range and fair accuracy, as well as a high rate of fire. The gun also does bear some similarity to the Italian SOCIMI Type 821. It is referred to simply as "Sub-Machine Gun" in-game, as well as the "Spaz Mark 1" in the game's manual. This SMG is primarily carried by CCPD officers and SWAT personnel in the game, and it is also seen in the hands of "The Skinz" as shown in the promotional picture below.
Colt Commando
The Colt Commando is called the "Defender Mark 1", and can be fired in semi or fully automatic. The weapon has an unfolding M16 buttstock, and a longer foregrip & barrel than in real life, which gives it a superficial resemblance to the M16A2. Also, the gun holds 30 rounds, despite being fitted with a 20 round magazine. The gun is quite powerful; 2-3 shots to the body will kill, where as a shot to the head will remove most of it entirely. It is only seen in the last few levels of the game in the hands of Cerberus agents.
Miscellaneous
Tranquillizer Gun
While technically not a firearm, it is the most nonviolent way to subdue an enemy. It is used in only a few missions. The gun fires .50 caliber Ketamine shots, enough of a dosage to make Mike Tyson fall asleep.
Cut Weapons
Heckler & Koch PSG-1
The PSG-1 was to appear as a second (or, more likely, the initial) sniper rifle, but was removed before the final release.
Heckler & Koch MP5K
The MP5K is an another cut weapon. As with several other Manhunt weapons, for some mysterious reason it can be found in the GTA: San Andreas game files. It may have been the original in-game submachine gun, later replaced by the mutant Uzi.