Error creating thumbnail: File missing Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
World War Z (2019 VG): Difference between revisions
(→Glock 17 MOS: Saw the top of the in-game slide in the link that Rraven91 sent me) |
(updated screenshots) |
||
Line 26: | Line 26: | ||
==Glock 17 MOS== | ==Glock 17 MOS== | ||
The [[Glock 17|Glock 17 MOS]] appears as the "Machine Pistol" in the menu and the "Geist 17MP" in the story. It is modeled with diagonal front slide serrations, as well as a threaded barrel. It is likely intended to pass for a [[Glock 18]] machine pistol, except that it shown firing in 3-round burst mode rather than full-auto | The [[Glock 17|Glock 17 MOS]] appears as the "Machine Pistol" in the menu and the "Geist 17MP" in the story. It is modeled with diagonal front slide serrations, as well as a threaded barrel. It is likely intended to pass for a [[Glock 18]] machine pistol, except that it shown firing in 3-round burst mode rather than full-auto. | ||
[[File:G17 Gen4 MOS.jpg|thumb|none|350px|Glock 17 MOS (4th Generation) - 9x19mm Parabellum]] | [[File:G17 Gen4 MOS.jpg|thumb|none|350px|Glock 17 MOS (4th Generation) - 9x19mm Parabellum]] | ||
[[File:WWZ G17 Lv1A.jpg|thumb|none|600px|The Glock 17 MOS as it appears in-game.]] | [[File:WWZ G17 Lv1A.jpg|thumb|none|600px|The Glock 17 MOS as it appears in-game.]] | ||
[[File:WWZ G17 Lv5A.jpg|thumb|none|600px|A fully upgraded Geist 17MP.]] | [[File:WWZ G17 Lv5A.jpg|thumb|none|600px|A fully upgraded Geist 17MP.]] | ||
===Converted Glock 17=== | |||
A fully-automatic version was later added, but still lacks the fire selector, implying that it is a converted model. | |||
[[File:WWZ G17 Auto.jpg|thumb|none|600px|The full-auto G17 as it appears in-game, note the still non-existent fire selector.]] | |||
===Glock 40=== | ===Glock 40=== | ||
Line 40: | Line 44: | ||
The [[Ruger AC556]] appears as the "Scout Rifle" or "Mini-21" as one of the three starting primary weapons for certain classes. | The [[Ruger AC556]] appears as the "Scout Rifle" or "Mini-21" as one of the three starting primary weapons for certain classes. | ||
[[File:RugerAC556 SS.jpg|thumb|none|500px|Ruger AC556 - 5.56x45mm NATO]] | [[File:RugerAC556 SS.jpg|thumb|none|500px|Ruger AC556 - 5.56x45mm NATO]] | ||
[[File: | [[File:WWZ Mini21 Lv1A.jpg|thumb|none|600px|The AC556 in the in-game menu; note the weird stock eerily reminiscent of the [[M14|M14E2]].]] | ||
[[File:WWZ Mini21 Lv2B.jpg|thumb|none|600px|One of the upgrades to the Scout Rifle will attach a folding stock instead.]] | |||
[[File:WWZ Mini21 Lv5B.jpg|thumb|none|600px|A fully upgraded Mini-21; note the EBR-style chassis.]] | |||
[[File:WWZ Mini21 Lv5A.jpg|thumb|none|600px|Alternate full upgrade to the Mini-21, with an 18" barrel and gas block underneath.]] | |||
==IMI Uzi== | ==IMI Uzi== | ||
The [[IMI Uzi]] appears as the "Compact SMG" as well as the story name of "Gal-9" as one of the three starting primary weapons. | The [[IMI Uzi]] appears as the "Compact SMG" as well as the story name of "Gal-9" as one of the three starting primary weapons. | ||
[[File:Uzi.jpg|thumb|none|450px|IMI Uzi with buttstock collapsed - 9x19mm Parabellum]] | [[File:Uzi.jpg|thumb|none|450px|IMI Uzi with buttstock collapsed - 9x19mm Parabellum]] | ||
[[File: | [[File:WWZ Gal9 Lv5.jpg|thumb|none|600px|A fully upgraded Gal 9.]] | ||
==Remington 870== | ==Remington 870== | ||
Despite being named "[[Mossberg 500|M500]]", the Tier 1 shotgun is actually modeled after a [[Remington 870]], though it has a couple of Mossberg parts, namely the trigger guard and the tang safety at the rear of the receiver. It is one of the other starting weapons. | Despite being named "[[Mossberg 500|M500]]", the Tier 1 shotgun is actually modeled after a [[Remington 870]], though it has a couple of Mossberg parts, namely the trigger guard and the tang safety at the rear of the receiver. It is one of the other starting weapons. | ||
[[File:Remington870PoliceStd.jpg|thumb|none|500px|Remington 870 Police Magnum Riot shotgun - 12 gauge]] | [[File:Remington870PoliceStd.jpg|thumb|none|500px|Remington 870 Police Magnum Riot shotgun - 12 gauge]] | ||
[[File:M500.jpg|thumb|none|600px|The Remington in the menu; note the upgrades are all real-world modifications for the 870, solidifying its identity.]] | [[File:WWZ M500 Lv1.jpg|thumb|none|600px|The Remington in the menu; note the upgrades are all real-world modifications for the 870, solidifying its identity.]] | ||
[[File:WWZ M500 Lv5.jpg|thumb|none|600px|A fully upgraded M500.]] | |||
=Tier II= | =Tier II= | ||
Line 81: | Line 89: | ||
A slightly modified [[Heckler & Koch MP5A3]] appears in the in-game world as the "SMG" or "TMP5". | A slightly modified [[Heckler & Koch MP5A3]] appears in the in-game world as the "SMG" or "TMP5". | ||
[[File:MP5A3 F stock.jpg|thumb|none|450px|Heckler & Koch MP5A3 with Navy trigger group and MP5F stock - 9x19mm Parabellum]] | [[File:MP5A3 F stock.jpg|thumb|none|450px|Heckler & Koch MP5A3 with Navy trigger group and MP5F stock - 9x19mm Parabellum]] | ||
[[File:TMP5.jpg|thumb|none|600px|The MP5 in the in-game menu, with a modified front sight assembly.]] | [[File:WWZ TMP5 Lv1.jpg|thumb|none|600px|The MP5 in the in-game menu, with a modified front sight assembly.]] | ||
[[File:WWZ TMP5 Lv2.jpg|thumb|none|600px|An upgrade to the MP5 will give it a UMP-style stock, and a quad-stack 50-round magazine.]] | |||
[[File:WWZ TMP5 Lv5.jpg|thumb|none|600px|A fully upgraded TMP5.]] | |||
==Knight's Armament SR-25== | ==Knight's Armament SR-25== | ||
Line 92: | Line 102: | ||
[[Image:Remington1100TacticalSlugGun.jpg|thumb|none|500px|Remington Model 1100 Tactical - 12 gauge. This version has a slug barrel, rifle sights, and oversized charging handle.]] | [[Image:Remington1100TacticalSlugGun.jpg|thumb|none|500px|Remington Model 1100 Tactical - 12 gauge. This version has a slug barrel, rifle sights, and oversized charging handle.]] | ||
[[File:M4Super90.jpg|thumb|none|500px|Benelli M4 Super 90 -12 gauge]] | [[File:M4Super90.jpg|thumb|none|500px|Benelli M4 Super 90 -12 gauge]] | ||
[[File:S890.jpg|thumb|none|600px|The "Combat Shotgun", note the Remington style receiver and magazine tube with the Benelli stock, rail and front sight grafted on.]] | [[File:WWZ S890 Lv1.jpg|thumb|none|600px|The "Combat Shotgun", note the Remington style receiver and magazine tube with the Benelli stock, rail and front sight grafted on.]] | ||
[[File:WWZ S890 Lv5.jpg|thumb|none|600px|A fully upgraded combat shotgun.]] | |||
==="Compact Shotgun"=== | |||
There is also a modified version of this Remington/Benelli hybrid as a secondary weapon, known as the "Compact Shotgun" which appears to just be the "Combat Shotgun" that someone sawed the barrel down on. | There is also a modified version of this Remington/Benelli hybrid as a secondary weapon, known as the "Compact Shotgun" which appears to just be the "Combat Shotgun" that someone sawed the barrel down on. | ||
[[File: | [[File:WWZ S890Compact Lv1.jpg|thumb|none|600px|The shorty as it appears in-game.]] | ||
[[File:WWZ S890Compact Lv5.jpg|thumb|none|600px|A fully upgraded shorty.]] | |||
==ST Kinetics CPW== | ==ST Kinetics CPW== | ||
The [[ST Kinetics CPW]] appears as either the generic "PDW" in-game or the "Senjata PDW" in the lore (Senjata is Indonesian for "weapon") as a full auto secondary weapon. | The [[ST Kinetics CPW]] appears as either the generic "PDW" in-game or the "Senjata PDW" in the lore (Senjata is Indonesian for "weapon") as a full auto secondary weapon. | ||
[[File:ST Kinetics CPW.jpg|thumb|none|400px|ST Kinetics CPW - 9x19mm Parabellum]] | [[File:ST Kinetics CPW.jpg|thumb|none|400px|ST Kinetics CPW - 9x19mm Parabellum]] | ||
[[File: | [[File:WWZ SenjataPDW Lv1.jpg|thumb|none|600px|The PDW as it appears in-game.]] | ||
[[File:WWZ SenjataPDW Lv5.jpg|thumb|none|600px|A fully upgraded PDW.]] | |||
==FAMAS F1/G2 hybrid== | ==FAMAS F1/G2 hybrid== | ||
Line 143: | Line 157: | ||
The [[Heckler & Koch HK416]] appears as the "Assault Carbine" although the lore name does call it a "HW416". | The [[Heckler & Koch HK416]] appears as the "Assault Carbine" although the lore name does call it a "HW416". | ||
[[File:HK416 14.5 Current.jpg|thumb|none|500px|Heckler & Koch HK416 - 5.56x45mm NATO]] | [[File:HK416 14.5 Current.jpg|thumb|none|500px|Heckler & Koch HK416 - 5.56x45mm NATO]] | ||
[[File:HW416.jpg|thumb|none|600px|Note the Vltor-style upper receiver with the forward bolt assist integrated into the brass deflector.]] | [[File:WWZ HW416 Lv1A.jpg|thumb|none|600px|Note the Vltor-style upper receiver with the forward bolt assist integrated into the brass deflector.]] | ||
[[File:WWZ HW416 Lv5A.jpg|thumb|none|600px|A fully upgraded HW416; note the custom handguard and cheek rest.]] | |||
[[File:WWZ HW416 Lv5B.jpg|thumb|none|600px|An alternate full upgrade to the HW416, featuring an 11" barrel instead.]] | |||
==FN SCAR-H== | ==FN SCAR-H== | ||
The [[FN SCAR-H]] appears as the high-tier semi-auto rifle as the "Battle Rifle" or "HAMR-17". | The [[FN SCAR-H]] appears as the high-tier semi-auto rifle as the "Battle Rifle" or "HAMR-17". | ||
[[File:FN SCAR-H STD.jpg|thumb|none|500px|FN SCAR-H STD - 7.62x51mm NATO]] | [[File:FN SCAR-H STD.jpg|thumb|none|500px|FN SCAR-H STD - 7.62x51mm NATO]] | ||
[[File:HAMR- | [[File:WWZ HAMR17 Lv1A.jpg|thumb|none|600px|The HAMR as it appears in-game.]] | ||
[[File:WWZ HAMR17 Lv5A.jpg|thumb|none|600px|A fully upgraded HAMR.]] | |||
===FN SCAR-H CQC=== | |||
A CQC variant to the SCAR-H is available in the game as an alternate upgrade. | |||
[[File:SCAR-H CQC.jpg|thumb|none|500px|Third Generation FN SCAR-H CQC - 7.62x51mm NATO]] | |||
[[File:WWZ HAMR17 Lv5B.jpg|thumb|none|600px|Note the collapsible stock, typically found on SCAR PDW variants.]] | |||
==IWI Tavor TAR-21== | ==IWI Tavor TAR-21== | ||
The [[IWI Tavor TAR-21]] appears as the "Bullpup Rifle" or the "XTAR-95" as the high-tier 3 round burst rifle. | The [[IWI Tavor TAR-21]] appears as the "Bullpup Rifle" or the "XTAR-95" as the high-tier 3 round burst rifle. | ||
[[File:TAR21 Flattop.jpg|thumb|none|500px|IWI Tavor TAR-21 with flat top - 5.56x45mm NATO]] | [[File:TAR21 Flattop.jpg|thumb|none|500px|IWI Tavor TAR-21 with flat top - 5.56x45mm NATO]] | ||
[[File:XTAR-95.jpg|thumb|none|600px|]] | [[File:WWZ XTAR95 Lv1A.jpg|thumb|none|600px|The XTAR-95 as it appears in-game.]] | ||
[[File:WWZ XTAR95 Lv5A.jpg|thumb|none|600px|A fully upgraded XTAR-95.]] | |||
===IWI Tavor CTAR-21=== | ===IWI Tavor CTAR-21=== | ||
The TAR-21 can be customized with a short barrel, turning it into a [[CTAR-21]]. | The TAR-21 can be customized with a short barrel, turning it into a [[CTAR-21]]. | ||
[[File:CTAR Flattop.jpg|thumb|none|450px|IWI Tavor CTAR-21 with flat top - 5.56x45mm NATO]] | [[File:CTAR Flattop.jpg|thumb|none|450px|IWI Tavor CTAR-21 with flat top - 5.56x45mm NATO]] | ||
[[File:WWZ XTAR95 Select.jpg|thumb|none|600px|A short barreled XTAR-95, identical to the CTAR.]] | |||
[[File:WWZ XTAR95 Lv5B.jpg|thumb|none|600px|Another variation to the SBR XTAR-95, with a smaller pistol grip and trigger guard.]] | |||
==KRISS Vector== | ==KRISS Vector== | ||
The [[KRISS Vector]] appears as the "Advanced SMG" or the "Keris V10" presumably as a reference to the Kriss K10 prototype. | The [[KRISS Vector]] appears as the "Advanced SMG" or the "Keris V10" presumably as a reference to the Kriss K10 prototype. | ||
[[File:KrissSuperV.jpg|thumb|none|450px|TDI / KRISS USA Gen I Vector - .45 ACP]] | [[File:KrissSuperV.jpg|thumb|none|450px|TDI / KRISS USA Gen I Vector - .45 ACP]] | ||
[[File:Keris | [[File:WWZ KerisV10 Lv1A.jpg|thumb|none|600px|The Keris as it appears in-game.]] | ||
[[File:WWZ KerisV10 Lv5A.jpg|thumb|none|600px|A fully upgraded Keris V10, note the extended handguard and barrel.]] | |||
==Fostech Origin-12== | ==Fostech Origin-12== | ||
The [[Fostech Origin-12]] appears as the "Assault Shotgun", with the lore name "Taiga 12" (a reference to the [[Saiga 12]], the weapon on which the Origin-12 was based). It also comes complete with a full stock instead of a brace and non-standard length barrel and handguards. | The [[Fostech Origin-12]] appears as the "Assault Shotgun", with the lore name "Taiga 12" (a reference to the [[Saiga 12]], the weapon on which the Origin-12 was based). It also comes complete with a full stock instead of a brace and non-standard length barrel and handguards. | ||
[[File:Fostech Origin 12.jpg|thumb|none|500px|Fostech Origin-12 with 5-round magazine - 12 gauge]] | [[File:Fostech Origin 12.jpg|thumb|none|500px|Fostech Origin-12 with 5-round magazine - 12 gauge]] | ||
[[File:Taiga- | [[File:WWZ Taiga12 Lv1.jpg|thumb|none|600px|The Taiga as it appears in-game.]] | ||
[[File:WWZ Taiga12 Lv5.jpg|thumb|none|600px|A fully upgraded Taiga-12, now fitted with the actual Origin stock.]] | |||
==Unknown Crossbow== | ==Unknown Crossbow== | ||
A crossbow appears simply as the "Crossbow" although the story in the game calls it the "Repeater X". Unlike most real world crossbows, the in-game one seemingly uses explosive bolts, most likely for balance reasons as it would not be all that useful as most weapons in-game can acquire suppressors rendering the crossbow's advantage a tad moot. | A crossbow appears simply as the "Crossbow" although the story in the game calls it the "Repeater X". Unlike most real world crossbows, the in-game one seemingly uses explosive bolts, most likely for balance reasons as it would not be all that useful as most weapons in-game can acquire suppressors rendering the crossbow's advantage a tad moot. | ||
[[File: | [[File:WWZ RepeaterX Lv1.jpg|thumb|none|600px|The crossbow as it appears in-game.]] | ||
[[File:WWZ RepeaterX Lv5.jpg|thumb|none|600px|The crossbow, now fully upgraded.]] | |||
==M79 grenade launcher== | ==M79 grenade launcher== | ||
The [[M79 grenade launcher]] fitted with pistol grip appears as the "Grenade Launcher," although the lore name calls it a "Thumper GL." | The [[M79 grenade launcher]] fitted with pistol grip appears as the "Grenade Launcher," although the lore name calls it a "Thumper GL." | ||
[[Image:M79 PistolGrip.jpg|thumb|none|450px|M79 grenade launcher with pistol grip - 40x46mm]] | [[Image:M79 PistolGrip.jpg|thumb|none|450px|M79 grenade launcher with pistol grip - 40x46mm]] | ||
[[File: | [[File:WWZ ThumperGL.jpg|thumb|none|600px|The Thumper as it appears in-game.]] | ||
=Heavy Weapons (Tier IV)= | =Heavy Weapons (Tier IV)= | ||
Line 183: | Line 211: | ||
The [[Barrett XM109]] appears as the "Payload Rifle," referred to in game as the "BF25 Sniper Rifle." It fires explosive rounds. | The [[Barrett XM109]] appears as the "Payload Rifle," referred to in game as the "BF25 Sniper Rifle." It fires explosive rounds. | ||
[[Image:SoldierTech XM109-2.jpg|thumb|none|500px|Barrett XM109 - 25x59mm]] | [[Image:SoldierTech XM109-2.jpg|thumb|none|500px|Barrett XM109 - 25x59mm]] | ||
[[File:BF25.jpg|thumb|none|600px|]] | [[File:WWZ BF25.jpg|thumb|none|600px|The Payload Rifle as it appears in-game.]] | ||
==Pansarskott m/86== | ==Pansarskott m/86== | ||
Line 189: | Line 217: | ||
[[File:Pskott86.jpg|thumb|none|450px|Pansarskott m/86, Swedish Army version of the AT4 with folding foregrip - 84mm]] | [[File:Pskott86.jpg|thumb|none|450px|Pansarskott m/86, Swedish Army version of the AT4 with folding foregrip - 84mm]] | ||
[[Image:CarlG-M4.jpg|thumb|none|450px|Carl Gustaf M4 - 84x246mm R]] | [[Image:CarlG-M4.jpg|thumb|none|450px|Carl Gustaf M4 - 84x246mm R]] | ||
[[File:RPGL4.jpg|thumb|none|600px|]] | [[File:WWZ RPGL4.jpg|thumb|none|600px|The RPG as it appears in-game.]] | ||
==Heckler & Koch MG5== | ==Heckler & Koch MG5== | ||
Line 195: | Line 223: | ||
[[File:MG5-FDE.jpg|thumb|none|500px|Heckler & Koch MG5 - 7.62x51mm NATO]] | [[File:MG5-FDE.jpg|thumb|none|500px|Heckler & Koch MG5 - 7.62x51mm NATO]] | ||
[[File:MG5 A2.jpg|thumb|none|450px|Heckler & Koch MG5 A2 - 7.62x51mm NATO]] | [[File:MG5 A2.jpg|thumb|none|450px|Heckler & Koch MG5 A2 - 7.62x51mm NATO]] | ||
[[File:MAG5.jpg|thumb|none|600px|]] | [[File:MAG5.jpg|thumb|none|600px|The MAG5 as it appears in-game.]] | ||
==RG-6/Milkor MGL hybrid== | ==RG-6/Milkor MGL hybrid== | ||
Line 201: | Line 229: | ||
[[File:Rg 6-1.JPG|thumb|none|450px|RG-6 / 6G30 grenade launcher - 40mm Caseless]] | [[File:Rg 6-1.JPG|thumb|none|450px|RG-6 / 6G30 grenade launcher - 40mm Caseless]] | ||
[[File:MGL32.jpg|thumb|none|450px|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]] | [[File:MGL32.jpg|thumb|none|450px|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]] | ||
[[File: | [[File:WWZ HailstormMGL.jpg|thumb|none|600px|The MGL as it appears in-game.]] | ||
==M2 Flamethrower== | ==M2 Flamethrower== |
Revision as of 19:25, 17 May 2020
Work In Progress This article is still under construction. It may contain factual errors. See Talk:World War Z (2019 VG) for current discussions. Content is subject to change. |
|
World War Z is a 2019 third person shooter developed by Saber Interactive that is loosely based on the book of the same name and set in the same universe as the 2013 movie it shares its name with. In a style similar to Left 4 Dead, players play 4 different survivors spread around various locations such as New York City, Jerusalem, Moscow, Tokyo, and Marseille, dealing with massive hordes of zombies as well as various objectives. The guns in-game are broken into 4 different tiers with a few basic types of gun such as shotguns, semi-auto rifles, burst-fire rifles and so on within each tier.
The following weapons appear in the video game World War Z:
Tier I
Colt M1911A1
The M1911A1 appears as the "Pistol" although the story calls it the "1911 Protector" The M1911 is the starting Secondary Weapon of every class unless upgraded. The pistol also comes stock with a suppressor which is good as it allows you to be stealthy and pick off zombies from the horde.
Glock 17 MOS
The Glock 17 MOS appears as the "Machine Pistol" in the menu and the "Geist 17MP" in the story. It is modeled with diagonal front slide serrations, as well as a threaded barrel. It is likely intended to pass for a Glock 18 machine pistol, except that it shown firing in 3-round burst mode rather than full-auto.
Converted Glock 17
A fully-automatic version was later added, but still lacks the fire selector, implying that it is a converted model.
Glock 40
The aforementioned Glock can be customized with a long slide, making it resemble a Glock 40 (which is the only 6" barreled Glock that exists in Gen 4 configuration). The slide has a cutout on the front top similar to that of the Agency Arms Glock 40 (which is noticeably narrower than the cut present on the Glock 17L and 24), as well as cutouts on the left and right sides like various custom Glock modifications.
Ruger AC556
The Ruger AC556 appears as the "Scout Rifle" or "Mini-21" as one of the three starting primary weapons for certain classes.
IMI Uzi
The IMI Uzi appears as the "Compact SMG" as well as the story name of "Gal-9" as one of the three starting primary weapons.
Remington 870
Despite being named "M500", the Tier 1 shotgun is actually modeled after a Remington 870, though it has a couple of Mossberg parts, namely the trigger guard and the tang safety at the rear of the receiver. It is one of the other starting weapons.
Tier II
Colt AR-15A3 Tactical Carbine
The Colt AR-15A3 Tactical Carbine appears as the "Sporting Carbine" or the in-game story name of the "PAC-15". This is a possible upgrade over the Scout rifle for certain classes. By default, it is depicted with a fixed stock instead of a collapsible one, though it has some lightweight stock options in the customization.
Mk 18 Mod 0
The "Sporting Carbine" can be turned into a semi-automatic Mk 18 Mod 0 with the appropriate attachments.
AK-103
The AK-103 appears in-game both as the "Assault Rifle" as well as the lore name "ARK-103".
AK-104
The AK-104 appears as an alternate upgrade to the "Assault Rifle".
Heckler & Koch MP5A3
A slightly modified Heckler & Koch MP5A3 appears in the in-game world as the "SMG" or "TMP5".
Knight's Armament SR-25
The Knight's Armament SR-25 appears in the in-game world as the "Sniper Rifle" or the "MK110".
Remington 1100/Benelli M4 Super 90 hybrid
The "Combat Shotgun" or "S890" is a bit of a mix of influences, seemingly based on the Remington 1100 but fitted with parts from the Benelli M4 Super 90, namely the collapsing stock and top rail/rear sight.
"Compact Shotgun"
There is also a modified version of this Remington/Benelli hybrid as a secondary weapon, known as the "Compact Shotgun" which appears to just be the "Combat Shotgun" that someone sawed the barrel down on.
ST Kinetics CPW
The ST Kinetics CPW appears as either the generic "PDW" in-game or the "Senjata PDW" in the lore (Senjata is Indonesian for "weapon") as a full auto secondary weapon.
FAMAS F1/G2 hybrid
The FAMAS appears as the "Classic Bullpup Rifle", with the lore name "Le Clarion" (a reference to the real-life nickname of FAMAS). It incorrectly uses STANAG magazines with a G2 magazine well, and fires only in two-round bursts.
FAMAS Valorisé
The FAMAS F1/G2 hybrid can be upgraded into a FAMAS Valorisé in the middle of the upgrade tree.
FAMAS FÉLIN
A further upgrade to the FAMAS will turn it into the FÉLIN variant.
FN FAL
The FN FAL appears as the "Classic Battle Rifle", also known as "LAR".
DSA SA58 OSW
One of the upgrade paths will turn the FAL into a DSA SA58 OSW Carbine.
Mateba Model 6 Unica
The Mateba Model 6 Unica appears as the "Casull 6", suggesting that it is the .454 Casull version.
Double Barreled Shotgun
A 12 Gauge Double Barreled Shotgun appears as the "Double-Barreled Shotgun", also known as "Dunali SxS".
Tier III
Heckler & Koch HK416
The Heckler & Koch HK416 appears as the "Assault Carbine" although the lore name does call it a "HW416".
FN SCAR-H
The FN SCAR-H appears as the high-tier semi-auto rifle as the "Battle Rifle" or "HAMR-17".
FN SCAR-H CQC
A CQC variant to the SCAR-H is available in the game as an alternate upgrade.
IWI Tavor TAR-21
The IWI Tavor TAR-21 appears as the "Bullpup Rifle" or the "XTAR-95" as the high-tier 3 round burst rifle.
IWI Tavor CTAR-21
The TAR-21 can be customized with a short barrel, turning it into a CTAR-21.
KRISS Vector
The KRISS Vector appears as the "Advanced SMG" or the "Keris V10" presumably as a reference to the Kriss K10 prototype.
Fostech Origin-12
The Fostech Origin-12 appears as the "Assault Shotgun", with the lore name "Taiga 12" (a reference to the Saiga 12, the weapon on which the Origin-12 was based). It also comes complete with a full stock instead of a brace and non-standard length barrel and handguards.
Unknown Crossbow
A crossbow appears simply as the "Crossbow" although the story in the game calls it the "Repeater X". Unlike most real world crossbows, the in-game one seemingly uses explosive bolts, most likely for balance reasons as it would not be all that useful as most weapons in-game can acquire suppressors rendering the crossbow's advantage a tad moot.
M79 grenade launcher
The M79 grenade launcher fitted with pistol grip appears as the "Grenade Launcher," although the lore name calls it a "Thumper GL."
Heavy Weapons (Tier IV)
Barrett XM109
The Barrett XM109 appears as the "Payload Rifle," referred to in game as the "BF25 Sniper Rifle." It fires explosive rounds.
Pansarskott m/86
The Pansarskott m/86 rocket launcher appears as the "RPG Launcher", with the lore name "RPGL4 Rocket Launcher." It is fitted with a Carl Gustaf M4 trigger group. The launcher itself appears to have a telescoping launch tube that is extended prior to firing, much like the M72 LAW.
Heckler & Koch MG5
The Heckler & Koch MG5 appears as the "Machinegun", although the lore name calls it a "MAG5". The barrel length is that of a full-size MG5, though it is fluted like the A2 variant.
RG-6/Milkor MGL hybrid
The "MGL" seems to be a mix of the designs of the Milkor MGL and the RG-6 grenade launchers. Referred to in lore as the "Hailstorm MGL".
M2 Flamethrower
The M2 Flamethrower appears as the "Flamethrower".
Heavy Assault Shotgun
A variation of the Fostech Origin-12 also appears as the "Heavy Assault Shotgun", or "Taiga-12". This version is different from the Tier 3 Assault Shotgun in that this variant holds a 50-round drum magazine, has standard barrel length, and fires in a full auto.
Equipment
Taser X26
The Taser X26 appears as the "Stun Gun".
M67 Fragmentation Grenade
The M67 hand grenade appears as the "Frag Grenade".
M18 Smoke Grenade
A modified M18 smoke grenade appears as the "Masking Gas Grenade". Instead of regular smoke, it emits an inert pathogen-filled cloud that "masks" survivors entering it as zombies, thus making players virtually "invisible" to the enemy.
M112 C4 Demolition Pack
Packs of remotely-triggered demolition charges appear in game as the "C4". It can be modified to attract zombies nearby, and/or fitted with napalm for extra incendiary damage.
M18A1 Claymore Mine
The M18A1 Claymore appears as the "Claymore Mine". It is fitted with a laser-based proximity trigger, and incorrectly explodes in a 360-degree radius, with options for a napalm-based insert that deals extra fire damage within the blast radius.
Defense Kits
Browning M2HB
Emplaced Browning M2HB turrets appear throughout the game and are player-usable against the horde.
M224 Mortar
Players can also either find and/or set up M224 Mortars to help fight hordes throughout the game.
Heckler & Koch MG5 Autoturrets
Heckler & Koch MG5s fitted with self-controlling RCWS are also available for use against hordes.