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Warface: Difference between revisions

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==SVU-AS Dragunov==
==SVU-AS Dragunov==
The [[SVU Dragunov|SVU-AS]] appears as the "SVK-AS" in Warface West. True to its name, it is has a full-auto firing mode, just like three older fully automatic sniper rifles. Unlike most of other sniper rifles, it doesn't have support for generic sniper rifle bipods, but instead has an ability to fold and unfold its own built-in one.
The [[SVU Dragunov|SVU-AS]] appears as the "SVK-AS" in Warface West. True to its name, it is has a full-auto firing mode, just like three older fully automatic sniper rifles. Unlike most of other sniper rifles, it doesn't have support for generic sniper rifle bipods, but instead has an ability to fold and unfold its own built-in one. It also isn't possible to replace its standard muzzle device. Basic version incorrectly holds 15 rounds (and golden version holds even more incorrect 20 rounds) in the magazine despite using exactly the same magazine model as SVD.


[[file:Svu-a 2.jpg|thumb|none|350px|KBP OTs-03 SVU Dragunov - 7.62x54mmR]]
[[file:Svu-a 2.jpg|thumb|none|350px|KBP OTs-03 SVU Dragunov - 7.62x54mmR]]
[[File:Warface SVU idle.jpg|thumb|none|600px|The player character holds the SVU-AS.]]
[[File:Warface SVU idle.jpg|thumb|none|600px|The player character holds the SVU-AS. Note the incorrect magazine capacity.]]
[[File:Warface SVU reload1.jpg|thumb|none|600px|The player character reloads the SVU.]]
[[File:Warface SVU reload1.jpg|thumb|none|600px|In order to reload her weapon, Aurora's sniper removes the used magazine at first...]]
[[file:Warface SVU reload2.jpg|thumb|none|600px|The player character reloads the SVU.]]
[[file:Warface SVU reload2.jpg|thumb|none|600px|...then she rather awkwardly checks the new magazine before inserting it into her rifle...]]
[[file:Warface SVU reload3.jpg|thumb|none|600px|The player character reloads the SVU.]]
[[file:Warface SVU reload3.jpg|thumb|none|600px|...and, finally, cocks the charging handle in a rather tacticool manner.]]
[[File:Warface SVU mods.jpg|thumb|none|600px|Customization menu.]]
[[File:Warface SVU mods.jpg|thumb|none|600px|Customization menu.]]
[[File:Warface SVU lobby.jpg|thumb|none|300px|SVU-AS in lobby.]]
[[File:Warface SVU lobby.jpg|thumb|none|300px|SVU-AS in lobby.]]

Revision as of 08:40, 24 January 2019

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Warface for current discussions. Content is subject to change.


Warface
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PC Boxart
Release Date: 2012
Developer: Crytek Studios
Publisher: Nexon Inc.
Platforms: PC
Genre: Online first-person shooter


Warface is a free-2-play first-person shooter for the PC developed by Crytek. The game is split into 2 versions: Warface East (the Russian version) and Warface West (the Western version, AKA America and Europe). Warface East gives to most of weapons their proper names, and Warface West gives weapons fictional names, due to copyright. Despite this, some weapons in Warface West have names that are true to their real-life counterparts. The same goes for some weapons and their textures. In beta stage, Warface East used the same names for weapons as West.

For notability's sake, only the Warface West names will be pointed out as the in-game names on this page (and elsewhere on the site). A list of weapon name differences between Warface East and West can be found here. As of June 5th, 2018, My.com, the game's current publisher, has updated most of Warface West's weapon names to be accurate to their real-life counterparts, like in the East version.

There are totally four classes in the game, each using different categories of weapons. Rifleman uses Assault Rifles and Machine Guns, Medic uses Shotguns, Engineer uses SMGs, and Sniper uses Sniper Rifles. All classes also have access to a variety of pistols, melee weapons, grenades and other equipment. All new players have access only to a Rifleman and a Sniper, but progressing through game unlocks a Medic and a Engineer for use later.

Much like other Cry Engine games, the weapons can be customized on the fly.

The following weapons appear in the video game Warface:


Introduction

Almost everything in this game can be obtained with the help of three types of currency: Warface Money (main in-game currency, also known as Warbucks in Warface East), Kredits (can be bought with real money) and Crowns (can be obtained through completing PvE missions). Some weapons, equipment and attachments require unlocking through the Vendors system. They are divided into 3 types of rarity: Common, Rare and Ultra Rare. Weapon vendor also has the 4th, Legendary type of rarity. Legendary weapons, in general, have stats, comparable to Kredit weapons, and also come with a variety of different unique attachments that are unlocked with the weapon and aren't available on any other weapon.

Handguns

Beretta 93R

The Beretta 93R appears as the "M93R". It is the only Rare sidearm in the Vendor system. M93R is basically an inferior version of the later Calico M950. Like Calico, it shoots in 3-round bursts, but it also has overall worse stats compared to its Ultra Rare counterpart.

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Beretta 93R - 9x19mm
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The player character holds the Beretta M93R.
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Aiming down the sights.
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Reloading.
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Racking the slide.
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Customizing the gun.
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Beretta 93R in lobby.

Beretta M9

The Beretta M9 appears as the "MD9". Like Daewoo K5, M9 is available for purchase from the start of the game for in-game currency. It is more expensive compared to K5 and offers slightly more firepower at the cost of slightly lower rate of fire.

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Beretta M9 - 9x19mm
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Holding the the Beretta M9.
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Aiming down the iron sights.
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Changing magazines. Note the unusable underbarrel rail.
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Pulling the slide.
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Customization menu.
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Beretta M9 in lobby.

Browning Hi-Power Mark III

The Browning Hi-Power Mark III appears as the "High Power Pistol", developed by "John Brown Redling" in Warface West. It is a starting sidearm for all classes and, as such, doesn't require purchase nor repair, but have rather unimpressive stats overall.

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Browning Hi-Power Mark III - 9x19mm.
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The Browning Hi-Power in first person.
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Iron sights.
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The reload animation is pretty bizarre. The player character starts by pulling back the slide, then manually engages the slide release before swapping mags and dropping the slide.
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Swapping the magazines. A reminder that this comes after pulling back the slide.
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Customization menu; note the target sights.
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Browning Hi-Power Mark III in lobby.

Chiappa Rhino 60DS

The Chiappa Rhino 60DS appears as the "Abada 266mm".

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Chiappa Rhino 60DS (6" barrel version) - .357 Magnum
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Holding the Chiappa Rhino 60DS.
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The iron sights.
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Dumping out the rounds during reloading.
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New rounds are loaded individually.
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Customization menu.
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Chiappa Rhino 60DS in lobby.

Colt Python

The Colt Python appears as the Ultra Rare handgun available through the Vendor system. All new players can also gain access to it for a limited time after completing Engineer training course. It has a mounted accessory rail at the to of the barrel and can mount a variety of shared weapon sights thanks to it.

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Colt Python with 6" Barrel - .357 Magnum
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Colt Python in lobby.

CZ 75 Automatic

The CZ 75 Automatic appears as the "WX-86" in Warface West.

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CZ 75 Automatic - 9x19mm

CZ 75 TS Czechmate Parrot

The CZ 75 Czechmate Parrot appears in the game as Kredit weapon available only through Warbox system. It comes with the C-More sight by default that can be removed through customization menu.

Daewoo K5

The Daewoo K5 appears as the "GU5". According to the in-game description, it is made by "Global Universe Precision Industries" of South Korea. Like M9, K5 is available for purchase from the very beginning and require the least amount of War money in order to do so. It offers slightly better stats compared to the starting pistol.

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Daewoo K5 - 9x19mm.
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Holding the Daewoo K5.
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Aiming down the sights.
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Reloading.
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Chambering the weapon.
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Customization menu.
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Daewoo K5 in lobby.

Desert Eagle Mark XIX

The Desert Eagle Mark XIX with under-barrel accessory rail and compensator cuts on the barrel appears as the "Eagle Eye". Bizarrely, the weapon is depicted incorrectly as being DAO; considering the similarly SAO Browning is not this seems especially odd. Just like the USP and Python, Desert Eagle have an ability to mount shared weapon sights.

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Desert Eagle Mark XIX - .50AE
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The Desert Eagle in first person. This particular one has a paint job applied.
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Iron sights.
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Reloading the weapon.
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Pulling the slide back.
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Customization menu.
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Desert Eagle Mark XIX in lobby.

FN Five-seveN USG

The FN Five-seveN USG appears as the "P-57".

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FN Five-seveN USG - 5.7x28mm
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FN Five-seveN USG in lobby.

Glock 18C

The Glock 18C appears as the "S18G", "a variation of the S17G" as described by the weapon description.

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Glock 18C - 9x19mm
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Holding a Glock 18C with a cosmetic finish.
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Taking aim.
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Reloading the Glock.
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Pulling the slide.
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Customization menu.
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Glock 18 in lobby.

Heckler & Koch USP

The Heckler & Koch USP is purchasable from the Warface shop. It appears as the "ZX84 USP" in Warface West. Rather confusingly, the "ZX84" name is applied to a lot of other H&K guns in the game, be it SMGs, machine guns, assault rifles, or sniper rifles, all called "ZX84" as if H&K became an edgy cyberpunk megacorporation with numbers in its name. It has a 13-round magazine, meaning it is the .40 S&W version, and a custom optic mount that is so ridiculously low to the slide that it's barely visible while aiming. The rear sights are blank and the front sight has a green tritium dot. The mount grants usage of 2 optics for primary weapons. In addition, the full array of "Muzzle" attachments for secondaries is available.

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Heckler & Koch USP - .40 S&W
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The USP in first person.
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Aiming down the USP's iron sights.
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Reloading.
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Pulling the slide.
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Customization menu.
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Heckler & Koch USP in lobby.

Luger P08

The Luger P08 is known as the "Bellum" in Warface West, one word from the phrase "Si vis pacem, para bellum" from which the 9x19mm Parabellum got its name.

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Luger P08 - 9x19mm

Magnum Research Micro Eagle

The Micro Desert Eagle appears as the "Pink Micro Eagle Eye" in Warface West. It is available only through Kredit Warboxes and comes with two unique attachments, but can't use any generic pistol attachments.

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Magnum Research Micro Eagle - .380 ACP

MasterPiece Arms MPA930DMG

Appears almost correctly as the "WPA 039 GMD" in Warface West. As a Legendary weapon, it features a unique suppressor that isn't available on any other sidearm.

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MasterPiece Arms MPA930DMG - 9x19mm

Mateba Model 6 Unica

A Mateba Model 6 Unica with a 6 inch barrel and a muzzle brake appears as the "HEX Autorevolver", with "HEX" referring to its hexagonal cylinder according to the in-game description.

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Mateba Model 6 Unica, 6" barrel - .357 Magnum
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Holding the Mateba Autorevolver.
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Aiming down the iron sights.
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Ejecting the rounds.
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Loading new rounds.
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Customization menu.
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Mateba Model 6 Unica in lobby.

MP-443 Grach

The MP-443 Grach is known as "Shark-443" in Warface West and "PYa" in Warface East. It is available only through the Warbox system. It comes with unusable custom underbarrel accessory rail and is capable of mounting all standard "Muzzle" attachments.

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MP-443 Grach - 9x19mm

Nagant M1895

The Nagant M1895. Appears simply as "M1895" in Warface West. It comes with one unique suppressor.

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Nagant M1895 - 7.62x38N

Norinco QSZ-92

The Norinco QSZ-92 is known as the "Q-92" in Warface West.

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Norinco QSZ-92 - 9x19mm

SIG-Sauer P226R

A SIG-Sauer P226R coming with extended magazine, suppressor and weapon sight by default appears as the "AY 226".

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SIG-Sauer P226R - 9x19mm

Smith & Wesson Model 327 M&P R8

Appears as the "S&W M&P R8" in Warface East. It has the largest magazine among revolvers and features a unique Leupold DeltaPoint red dot sight.

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Smith & Wesson Model 327 Performance Center M&P R8 - .357 Magnum

Springfield Armory Loaded 1911

The Springfield Armory Loaded 1911 appears as the "R1911D1" in Warface West, and "M1911A1" in Warface East.

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Springfield Armory Loaded - .45 ACP
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Holding the SW1911.
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Aiming.
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Reloading.
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Chambering the weapon.
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Customization menu.
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Smith & Wesson SW1911 in lobby.

Stechkin APS

The Stechkin APS appears as the "STCC" in Warface West.

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Stechkin APS - 9x18mm Makarov.
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Holding the weapon.
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Aiming.
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Reloading the APS.
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Pulling the slide.
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Customization menu.
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Stechkin APS in lobby.

Steyr M9-A1

The Steyr M9-A1 appears under the rather simple name "M9A1" in Warface West.

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Steyr M9-A1 - 9x19mm
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Holding the M9-A1.
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Aiming the weapon.
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Swapping magazines.
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Pulling the slide to chamber a round.
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Customization menu.
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Steyr M9-A1 in lobby.

Taurus Judge

The Taurus Judge. It is unique among other sidearms due to its use of .410 shotgun shells instead of standard pistol ammunition. Unlike other shotguns, however, it can be used by all the classes and not only Medic.

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Taurus Judge - .45 Long Long Colt/.410 Bore

Walther P99

The Walther P99 appears as the "Otto W77".

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Walther P99 - 9x19mm
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The player character holds the Walther P99.
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Aiming down the sights.
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Reloading.
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Chambering the weapon.
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Customization menu.
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Walther P99 in lobby.

Submachine Guns

Beretta Mx4 Storm

The Beretta Mx4 Storm appears under its real name, though Warface West omits Beretta from the name.

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Beretta Mx4 Storm - 9x19mm.
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Holding the Mx4 Storm.
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Aiming down the iron sights.
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Loading in a new mag of 9x19mm.
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Racking the charging handle.
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Customization menu.
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Beretta Mx4 Storm in lobby.

Brügger & Thomet MP9

The Brügger & Thomet MP9 appears as the "MT-19", and is manufactured by "Defensive Arms of Australia" according to its in-game description.

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Brügger & Thomet MP9 - 9x19mm.
File:Warface Brügger & Thomet MP9 holding.jpg
Holding the MP9.
File:Warface Brügger & Thomet MP9 aim.jpg
The iron sights.
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Reloading.
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Charging the weapon.
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Customization menu.
File:Warface Brügger & Thomet MP9 lobby.jpg
Brügger & Thomet MP9 in lobby.

Calico M950

The Calico M950 appears in the game, named "M900" and manufactured by "Howard Light Weapon Systems" according to the weapon description. It incorrectly fires in 3-round bursts.

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Calico M950 - 9x19mm.
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Calico M950 in lobby.

Calico M955A

The Calico M955A with a brown coloration appears as the "M95AR" in Warface West, and is a Rifleman primary weapon. The Warface West description also calls it the "M9551", and also says that it is a semi-automatic rifle (the same mistake can be seen in Warface East) despite it not being one even in gameplay.

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Calico M955A - 9x19mm.
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Holding the Calico M955A. Note the 50-round capacity in a 100-round modeled magazine.
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Aiming down the iron sights.
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Swapping mags.
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Pulling the charging handle.
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Customization menu.
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Calico M955A in lobby.

Calico M960A

The Calico M960A appears as the "M99AS".

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Calico M960A - 9x19mm.
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Calico M960A in lobby.

Daewoo K7

A rail-equipped Daewoo K7 is an available submachine gun, named the "GU7" in Warface West, consistent with the renaming of the Daewoo K5 as the "GU5".

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Daewoo K7 with an optic rail and a C-More Railway Series red dot sight - 9x19mm.
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The K7 in the firing range.
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Ironsights.
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Reloading the K7.
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Chambering a new round.
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Holding the K7 with the customization menu hidden.
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The K7 in the hands of the player's character.

FN P90 Tactical

The FN P90 Tactical is a submachine gun in Warface, appearing as the "PDW 19" in Warface West.

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FN P90 Tactical - 5.7x28mm
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FN P90 Tactical in lobby.

Heckler & Koch MP5A5

The Heckler & Koch MP5A5 appears as the "H&K MP5" in Warface East and as the "ZX84 SMG" in Warface West, made by "Zettler & Melz GmbH" according to the description. It is the default weapon for the Engineer Class. The in-game model features a Choate side-folding stock and railed forend. It can be customized with 2 optics, a generic foregrip, and 2 suppressors: one generic and the other SMG-specific.

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Heckler & Koch MP5A5 with PDW stock and KAC railed forend - 9x19mm.
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Idle with the MP5A5.
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Aiming down sights.
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Reloading the MP5.
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Pulling the charging handle. Note that the animation appears to be glitched, and so the player character is stroking the 9 o'clock rail rather than pulling the charging lever.
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Customization menu.
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Heckler & Koch MP5A5 in lobby.

Custom Heckler & Koch MP5A3

A heavily customized MP5A3 with Navy trigger group is a Legendary Vendor weapon that incorrectly appears in every version of the game as the A5 variant, that is reflected in weapon's names: "ZX84 A5 Custom" in Western version and "HK MP5A5 Custom" in every other. It features color scheme similar to the RAL8000, custom flash hider, Spuhr railed forend, aftermarket charging handle and AR-15 stock adapter with installed Strike Industries Viper Mod-1 stock. It is compatible with every attachement available for the Engineer class. As the Legendary weapon, it also features a unique attachment, RAMBO SP-6 1x66 sight.

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Heckler & Koch MP5-N with Navy trigger group and threaded muzzle - 9x19mm.

Heckler & Koch MP7A1

The Heckler & Koch MP7A1 appears as the "MM28" in Warface West, and is still made by "Zettler & Melz GmbH".

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Heckler & Koch MP7A1 - 4.6x30mm.
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Holding the MP7A1.
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Aiming down the flipped down iron sights.
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Replacing the magazine...
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...And pulling the charging handle.
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Customization menu.
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Heckler & Koch MP7A1 in lobby.

Heckler & Koch UMP45

The Heckler & Koch UMP45 appears as the "ZX84 UMP".

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Heckler & Koch UMP45 - .45ACP.
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Holding a UMP45 with a skin.
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Aiming down sights.
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Reloading.
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And charging.
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Customization menu.
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Heckler & Koch UMP45 in lobby.

IMI Mini UZI

The Mini Uzi is an available weapon, named "Micro Oren" in Warface West, which is "the smaller variant of the Oren SMG". Oren by the way is a Jewish name.

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IMI Mini UZI - 9x19mm
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IMI Mini UZI in lobby.

Izhmash PP-19 Bizon-2

The Izhmash PP-19 Bizon-2 with custom side-mounted rails appears as the "Smg-19 Wisent", wisent being a name for European bison.

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Izhmash PP-19 Bizon-2 - 9x18mm Makarov
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The player character holds the "Smg-19 Wisent".
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Aiming.
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Reloading the helical magazine.
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Charging the weapon with the dominant hand.
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Customization menu.
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Izhmash PP-19 Bizon-2 in lobby.

Jianshe JS 9mm

The Jianshe JS 9mm is an available weapon, named "Ch 9mm" in Warface West. Its weapon description states that it is made by "Saluen Group Corporation" as an export version of the "CCW-05."

It is modeled with a right-handed only charging handle (as in the left side is completely flat with no slit as a charging handle option), which is the feature of an early prototype version of the weapon showcased by Jianshe. More weirdly though, it has ambidextrous selector switches, which no version of the JS 9mm has.

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Jianshe JS 9mm - 9x19mm
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The player character holds the Jianshe JS 9mm.
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Aiming down the sights.
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Swapping mags.
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Pulling the charging handle.
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Customization menu. Note the textures saying "Jian She DAP92-9"
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Jianshe JS 9mm in lobby. Here you can see that the charging handle on the right is modeled flat on the gun, and there is no ejection port.

KBP PP-2000

The PP-2000 appears as the "TT-3000".

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KBP PP-2000 - 9x19mm
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KBP PP-2000 in lobby.

Magpul FMG-9

The Magpul FMG-9 appears as the "SMG-9 Ares". Rather interestingly, Ares may be referring to the Ares company, who made the world's first FMG in the form of the Ares FMG.

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Magpul FMG-9 - 9x19mm

PM-98

The PM-98 appears as the older "PM-84 Glauberyt Custom" in every region except for the West, where it appears as "AP-84 Custom".

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PM-98 - 9x19mm

PPSh-41

The PPSh-41 appears as the "MP 717", which is the designation the Wehrmacht gave to captured PPSh submachine guns during WWII.

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PPSh-41 - 7.62x25mm Tokarev.

Masterpiece Arms MPA10SST-X

The .380 ACP version of the Masterpiece Arms MPA10SST, the MPA10SST-X, appears as the "MP .38" in Warface West.

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MPA10SST for reference - .45 ACP
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Holding the "MP .38".
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Aiming.
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Bringing up a new magazine and removing the old one.
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Pulling the left-sided charging handle.
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Customization menu.
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Holding the weapon in lobby.

Sa. Vz. 83 Skorpion

The Sa. Vz. 83 Skorpion is known as the "Metasoma 83" in Warface West. Metasoma is the tail of the scorpion.

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Sa. Vz. 83 Skorpion - .380 ACP

SR-2M Veresk

The SR-2M Veresk is an available weapon, called the "SN-5G Sarosk" in Warface West.

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SR-2M Veresk - 9x21mm
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SR-2M Veresk in lobby.

Steyr AUG A3 9mm XS

The Steyr AUG A3 9mm XS appears as the "AUG A3 9mm XS" in Warface East and as the "A3 9mm XS" in Warface West, and the Warface West description states that it is "a variant of the original A3-210 assault rifle", which is the Warface West name of the AUG A3.

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Steyr AUG A3 9mm XS - 9x19mm.
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Holding the AUG SMG.
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Aiming the AUG A3 9mm XS.
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Reloading the weapon.
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Pulling the charging handle.
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Customization menu.
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Steyr AUG A3 9mm XS in lobby.

TDI / KRISS USA Gen I Vector SMG

The TDI / KRISS USA Gen I Vector SMG appears as the "Kriss Super V" in Warface East and as the "Vec. 5" in Warface West.

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TDI / KRISS USA Gen I Vector SMG - 45 ACP
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The player character holds the Vector.
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Aiming down the iron sights.
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Reloading.
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Charging the weapon.
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Customization menu.
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TDI / KRISS USA Gen I Vector SMG in lobby.

Shotguns

AA-12 CQB

The AA-12 CQB appears as the "FAS-12" in Warface West.

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AA-12 CQB - 12 gauge

Benelli M4 Super 90

The Benelli M4 Super 90 is known as "Richmond M4 Super 90" in Warface West. Richmond is a name that you will see a few more times on this page, being applied to other weapons from different real life manufacturers.

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Benelli M4 Super 90 - 12 gauge
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Benelli M4 Super 90 in lobby.

Benelli Supernova Tactical

Just like the M4 Super 90, the Benelli Supernova Tactical appears as the "Richmond Nova Tactical" in Warface West.

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Benelli Supernova Tactical with telescopic stock - 12 gauge
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Holding the Supernova Tactical.
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Aiming.
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Pumping the handle.
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Reloading.
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Customization menu.
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A Supernova in the lobby.

Crye Precision SIX12

The 1st prototype of the Crye Precision SIX12 appears as "Accuracy SEVEN" in Warface West.

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Crye Precision SIX12 (1st prototype) - 12 gauge
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Here's a Six12 with a gaudy skin.
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Reloading.
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Inserting the new magazine.
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Customization menu.

Daewoo USAS-12

The USAS-12 is known as "US-12" in Warface West.

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Daewoo USAS-12 - 12 gauge

Derya Anakon AK-100

The Derya Anakon AK-100 appears as simply "Anakon" in Warface East and as the "Boas Semi-Automatic Shotgun" in Warface West, since Anakon sounds like Anaconda.

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Derya Anakon AK-100 - 12 gauge
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The player character holds the Anakon.
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Aiming down the sights.
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Reloading.
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Inserting a shell.
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Customization menu.
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Derya Anakon AK-100 in lobby.

Derya MK-10 VR 103

The Derya MK-10 VR 103 is named "Anatolia RK-102" in Warface West and "Derya MK-10 VR 102" in Warface East.

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Derya MK-10 VR 103 - 12 gauge
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Derya MK-10 VR 102 - 12 gauge
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Derya MK-10 VR 103 in lobby.

FABARM SAT 8 PRO TELESCOPIC

The FABARM SAT 8 Pro Telescopic appears as the "Fararm S.A.T 8 Pro" in Warface West. All other FABARM appearances are similarly renamed to Fararm in Warface West.

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FABARM SAT 8 PRO TELESCOPIC - 12 Gauge
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Holding the SAT 8 Pro.
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Reloading the shotgun.
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Customization menu.

Fabarm STF 12 COMPACT

The Fabarm STF 12 COMPACT is renamed to "Fararm ATF 12" in Warface West.

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Fabarm STF 12 COMPACT - 12 gauge

Fabarm XLR5 Velocity LR

Titanium silver left-handed version of the Fabarm XLR5 Velocity LR appears in the game as "Fabarm XLR5 Prestige".

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Player character holds her XLR5.
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Aiming using the mounted sight rail as an improvised rear sight.
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Reloading. Like with many other shotguns in the game, the player character never operates the charging handle regardless of how many shells are left.
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Customization menu.

Franchi SPAS-12

The Franchi SPAS-12 appear as the "PHS-12" in Warface West. It is used exclusively in pump-action mode.

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Franchi SPAS-12 - 12 gauge
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Holding the SPAS-12.
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Aiming.
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Regardless of how many shells remain, reloading the SPAS-12 is always done with a shotgun speedloader that apparently disappears into the gun.
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After feeding the shotgun a tube of shotgun shells, the player pulls the charging handle.
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Customization menu.
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Franchi SPAS-12 in lobby.

Franchi SPAS-15

The Franchi SPAS-15, in the same vein as SPAS-12, is renamed to "PHS-15" in Warface West. It is used exclusively in Pump-action.

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Franchi SPAS-15 - 12 gauge
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Holding the SPAS-15.
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Aiming the weapon.
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Pump-action.
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Reloading.
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Customization menu.
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Franchi SPAS-15 in lobby.

Hawk 97-2

The Hawk 97-2 appears as the "Kite Pump" in Warface West.

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Hawk 97-2 - 12 gauge
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Holding the Hawk shotgun.
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Aiming the weapon.
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Pumping the shotgun.
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Loading new magazine.
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Customization menu.
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Hawk 97-2 in lobby.

Kel-Tec KSG

The Kel-Tec KSG appears as the "Kel-Tec Shotgun" in Warface East, and as the "PEG-KT" in Warface West. The PEG name will reappear a lot on the shotgun section of this page because it is applied to a few completely unrelated shotguns.

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Kel-Tec KSG - 12 gauge
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Holding the Kel-Tec KSG.
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Aiming down sights.
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Pumping the shotgun.
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Loading shells into the weapon.
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Customization menu.
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Kel-Tec KSG in lobby.

LSA Saiga 12 Signcutter CS-VLR

The LSA Saiga 12 Signcutter CS-VLR appears as simply "Saiga" in Warface East and the "PEG" in Warface West. What relation does it have with all the other "PEG" weapons in Warface West is unknown.

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LSA Saiga 12 Signcutter CS-VLR - 12 gauge
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Holding the Saiga shotgun.
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Aiming down sights.
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Reloading the weapon.
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Then a pull of the charging handle.
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Customization menu.
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LSA Saiga 12 Signcutter CS-VLR in lobby.

MAG-7

A MAG-7 with a custom foldable stock and a foregrip on its is forearm appears as the "PEG-7" in Warface West.

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MAG-7 - 12 gauge

Molot Vepr-12

The Molot Vepr-12 is known as "Vepr" in Warface East and "VIPER" in Warface West.

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Molot Vepr-12 - 12 gauge
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Molot Vepr-12 in lobby.

Mossberg 500 Custom

A custom Mossberg 500 appears as "MSG 500 Custom" in Warface West.

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Mossberg 500 - 12 gauge

Mossberg 590 with Sidewinder Venom kit

A Mossberg 590 with a Sidewinder Venom kit and a special red dot sight attached by default appears as the "Sidewinder Venom" in Warface East and "SX-41" in Warface West.

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Mossberg 590 - 12 gauge
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Mossberg Maverick 88 with a Sidewinder Venom kit - 12 gauge
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Holding the Sidewinder Venom with a grip on the foreend.
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Reloading the weapon.
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Chambering a shell.
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Customization menu.
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The weapon in lobby.

MTs255 Tactical

The MTs255 Tactical appears as the "MC 255 12" in both Warface East and West.

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MTs255 Tactical - 12 gauge
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Holding the shotgun.
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Aiming the weapon.
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Dumping the rounds CoD style, i.e. shaking them out.
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Loading the new shells.
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Customization menu.
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MTs255 Tactical in lobby.

Pancor Jackhammer

The Pancor Jackhammer appears as the "Jackhammer" in Warface East and "Piledriver" in Warface West.

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Pre-production Pancor Jackhammer - proprietary 12 gauge
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Holding the Jackhammer.
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Aiming down sights.
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While the reload animation is animated somewhat poorly, the process is (mostly) correct. The player character first pushes the forearm forewards, allowing them to replace the casette.
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Replacing the casette. After this, the player pulls the forearm back in to lock it (because of animation quality, it's hard to tell if the release button on the trigger guard is pressed - most likely not).
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Pancor Jackhammer in lobby.

Remington 870

The Remington 870 appears as the "Richmond 770" in Warface West. It is a starting weapon for Medic and, as such, doesn't require repairs.

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Remington 870 - 12 gauge
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The player character holds the Remington 870.
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Aiming through the ghost rings.
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Pumping the shotgun.
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Reloading the Remington.
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Customization menu.
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Remington 870 in lobby.

Remington 870 Express Tactical

A further customized Remington 870 Express Tactical appears as the "Remington 870 CB" in Warface East and "Richmond 870 CB" in Warface West.

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Remington 870 Express Tactical - 12 gauge
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Holding our tactical Remington.
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Aiming through the rather tall iron sights.
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Pump-action.
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Reloading the shotgun.
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Customization menu.
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Remington 870 Express Tactical in lobby.

Saiga 12 in AKU-94 bullpup kit

The AKU-94 bullpup kit conversion of the Saiga 12 appears as incorrectly "Saiga-12S" and "PEG Bullpup" in Warface East and West respectively.

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Saiga 12 in AKU-94 bullpup kit with EOTech red dot sight - 12 gauge
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Saiga 12 in AKU-94 bullpup kit in lobby.

Saiga 12 (H.G.C. custom)

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A heavily customized Saiga-12 by the Hatcher Gun Company (H.G.C.)

SRM Arms Model 1216

The SRM Arms Model 1216 appears as the "SHG M1217" in Warface West.

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SRM Arms Model 1216 - 12 gauge
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SRM Arms Model 1216 in lobby.

Sentinel Arms Striker-12

The Sentinel Arms Striker-12 appears as the "Cobray Striker" in Warface East and simply "Striker" in Warface West. The Warface East name misapplies the Striker-12 name to Cobray.

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Sentinel Arms Striker-12 civilian-legal 18" barrel with top folding stock - 12 gauge
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Holding a Striker variant with a paint job.
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Aiming through the iron sights.
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Loading a shell.
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Pressing the thumb tab to advance the drum, a trait unique to the Striker-12.
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Customization menu.
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Striker in lobby.

UTAS UTS-15

The UTAS UTS-15 is known as "RST-14" in Warface West.

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UTAS UTS-15 - 12 gauge
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Holding the UTS-15.
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Aiming the UTS-15.
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Reloading the UTS-15 is done entirely through the right side.
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Reloading.
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Customization menu.
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UTAS UTS-15 in lobby.

Winchester Model 1897 "Trench Gun"

The Winchester Model 1897 "Trench Gun" appears as the "Johnson 1957" in Warface West.

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Winchester Model 1897 "Trench Gun" - 12 gauge

Assault Rifles

AAC Honey Badger

The AAC Honey Badger appears as "CCR Honey Badger" in Warface West. It comes with an integrated suppressor by default.

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AAC Honey Badger - 7.62x35mm
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Aurora Squad's Engineer is holding her trusty Honey Badger.
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Aiming down through the slightly changed Troy Industries iron sights.
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Starting the reload. First of all, engineer is carefully removing the used magazine while keeping the new one at the ready...
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...then she carefully inserts it into the weapon...
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...and, finally, racks the charging handle.

AK-Alfa

The AK-Alfa appears as the "AK Alpha". It was available during the "Absolute Power" event.

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AK-Alfa - 7.62x39mm

AK-9

The AK-9 appears as "FY-9" in Warface West. Unlike other 9x39 assault rifle, AS "VAL", AK-9 is used by the Engineer rather than Rifleman. Interestingly enough, "FY" name was also used in Crysis games for the AK-type rifle.

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Izhmash AK-9 with suppressor - 9x39mm
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The player character holds the AK-9.
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The player aims AK-9.
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The player reloads AK-9.
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The player reloads AK-9.
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Customization menu.
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Izhmash AK-9 in lobby.

AK-103

The AK-103 appears as the "FY-103" in Warface West.

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Izhmash AK-103 - 7.62x39mm
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The player holds the AK-103.
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The player aims AK-103.
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The player reloads AK-103. Note how it shares its reloading animation with Vepr-12, AK-9 and RPK.
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The player reloads AK-103.
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Customization menu.
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Izhmash AK-103 in lobby.

AKM

The AKM.

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Izhmash AKM - 7.62x39mm

AS Val

The AS Val appears "AR-"GAR"" in Warface West.

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AS Val - 9x39mm
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The player holds the "AS Val".
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The player aims to "AS Val".
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The player reloads "AS Val".
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The player reloads "AS Val".
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Customization menu.
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AS Val in lobby.

Bushmaster ACR

The Bushmaster ACR appears as "CCR" in Warface West.

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Bushmaster ACR with fixed stock, five-sided handguard, and Magpul MBUS sights & PMag magazine - 5.56x45mm NATO
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The player holds the "Bushmaster ACR".
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The player aims to "Bushmaster ACR".
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The player reloads "Bushmaster ACR".
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The player reloads "Bushmaster ACR".
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Customization menu.
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Bushmaster ACR in lobby.

Colt M4A1

A customized Colt M4A1 is a starting weapon for the Rifleman class in the game and appears as "R4A1".

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Colt M4A1 - 5.56x45mm NATO
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The player holds the "Colt M4A1".
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The player aims to "Colt M4A1".
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The player reloads "Colt M4A1".
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The player reloads "Colt M4A1".
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Customization menu.
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Colt M4A1 in lobby.

Colt M16A4

The Colt M16A4 appears as the "Colt M16A3".

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Colt M16A4 - 5.56x45mm NATO
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The player holds the "Colt M16A3".
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The player reloads "Colt M16A3".
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The player reloads "Colt M16A3".
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Customization menu.

Mk 18 Mod 1

The Mk 18 Mod 1 appears in the game as "R4 CQB" in Warface West. It is an Engineer's weapon available from the start and it offers slightly better stats over the starting MP5.

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Mk 18 Mod 1 with Crane stock, Daniel Defense MK18 RIS II, and folding sights - 5.56x45mm
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The player holds the Mk 18 Mod 1.
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The player aims the Mk 18 Mod 1.
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The player reloads the Mk 18 Mod 1. It shares its reload animation with the "M16 SPR" and, prior to a certain update, M4A1.
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The player reloads the Mk 18 Mod 1.
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Customization menu.
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Mk 18 Mod 1 in lobby.

Daewoo K1

The Daewoo K1 appears as the "GU1", and uses its Korean military classification as a Submachine Gun.

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Daewoo K1 - 5.56x45mm NATO
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Holding the Daewoo K1.
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Aiming through the iron sights.
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Reloading the weapon.
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Pulling the charging handle.
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Customization menu.
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Daewoo K1 in lobby.

Daewoo K2

The Daewoo K2.

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Daewoo K2 - 5.56x45mm NATO
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The player holds the "Daewoo K2".
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The player aims to "Daewoo K2".
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The player reloads "Daewoo K2".
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The player reloads "Daewoo K2".
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Customization menu.
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Daewoo K2 in lobby.

Desert Tech Micro Dynamic Rifle Compact

The prototype version of the Desert Tech MDR-C appears in the game as an Engineer's weapon.

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Desert Tech Micro Dynamic Rifle Compact - 5.56x45mm NATO

DSA SA58 OSW

The DSA SA58 OSW.

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DSA SA58 OSW Carbine - 7.62x51mm NATO

Enfield L85A2

The Enfield L85A2.

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Enfield L85A2 - 5.56x45mm NATO

FAMAS F1

The FAMAS F1.

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FAMAS F1 - 5.56x45mm
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The player holds the "FAMAS F1".
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The player aims to "FAMAS F1".
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The player reloads "FAMAS F1".
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The player reloads "FAMAS F1".
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Customization menu.
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FAMAS F1 in lobby.

FB MSBS-5.56B Radon

The FB MSBS-5.56B Radon.

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FB MSBS-5.56B Radon - 5.56x45mm

FN F2000 Tactical

The FN F2000 Tactical.

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FN F2000 Tactical - 5.56x45mm
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The player holds the "FN F2000 Tactical".
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The player aims to "FN F2000 Tactical".
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The player reloads "FN F2000 Tactical".
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The player reloads "FN F2000 Tactical".
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Customization menu.
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FN F2000 Tactical in lobby.

FN SCAR PDW

The FN SCAR PDW (previously the EXAR-L PDW in WF West) appears as a Kredit Box weapon and is classified as a submachine gun in-game. It is erroneously modeled with a standard SCAR stock instead of its special collapsing stock, and also features a Magpul MIAD pistol grip, PMAG, modified MBUS sights, and no gas block sight. It has an exclusive “Tactical Grip” attachment, taking the form of a magwell grip that aids in reload speed, accuracy, and sway reduction.

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FN SCAR PDW - 5.56x45mm
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A gold “EXAR-L PDW” in a player’s hands. The gold version has higher damage than the base version and 5 extra rounds crammed into the magazine.

FN SCAR-H CQC

The FN SCAR-H CQC.

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FN SCAR-H CQC - 7.62x51mm NATO
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FN SCAR-H CQC in lobby.

Heckler & Koch G36C

The Heckler & Koch G36C. Appears as the "Z84".

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Heckler & Koch G36C - 5.56x45mm NATO
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The player holds the "Heckler & Koch G36C".
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The player aims to "Heckler & Koch G36C".
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The player reloads "Heckler & Koch G36C".
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The player reloads "Heckler & Koch G36C".
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Customization menu.
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Heckler & Koch G36C in lobby.

Heckler & Koch G36KV

The Heckler & Koch G36KV.

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Heckler & Koch G36KV with intermediate 15.4 inch "CQB" barrel, export compromise carry handle with folding sights, and retractable butt-stock - 5.56x45mm NATO
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The player holds the "Heckler & Koch G36KV".
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The player aims to "Heckler & Koch G36KV".
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The player reloads "Heckler & Koch G36KV".
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The player reloads "Heckler & Koch G36KV".
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Customization menu.
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Heckler & Koch G36KV in lobby.

Heckler & Koch XM8 Carbine

The Heckler & Koch XM8 Carbine.

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Heckler & Koch XM8 Carbine - 5.56x45mm
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The player holds the "Heckler & Koch XM8 Carbine".
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The player aims to "Heckler & Koch XM8 Carbine".
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The player reloads "Heckler & Koch XM8 Carbine".
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The player reloads "Heckler & Koch XM8 Carbine".
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Customization menu.
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Heckler & Koch XM8 Carbine in lobby.

Heckler & Koch XM8 Compact Carbine

The Heckler & Koch XM8 Compact Carbine. Mistakenly classified as a sub-machine gun.

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Heckler & Koch XM8 Compact - 5.56x45mm

HS Produkt VHS-D2, CT-1.5x

The VHS-D2, CT-1.5x.

IMBEL IA2

The IMBEL IA2.

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IMBEL IA2 - 5.56x45mm
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IMI Galil 7.62 in lobby.

IMI Galil 7.62

The IMI Galil 7.62.

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IMI Galil 7.62 - 7.62x51mm NATO
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The player holds the "IMI Galil 7.62".
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The player aims to "IMI Galil 7.62".
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The player reloads "IMI Galil 7.62".
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The player reloads "IMI Galil 7.62".
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Customization menu.
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IMI Galil 7.62 in lobby.

IMI Tavor CTAR-21

The Tavor CTAR-21 appears as the "Karkom SMG". It is incorrectly classified as a submachine gun by the game and, as such, is available to Engineer rather than Rifleman.

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IMI Tavor CTAR-21 - 5.56x45mm

IMI Tavor TAR-21

The IMI Tavor TAR-21. Appears as the "Karkom" in Warface West and "Tavor TAR-21" in Warface East.

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IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm
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The player holds the "IMI Tavor TAR-21".
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The player aims to "IMI Tavor TAR-21".
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The player reloads "IMI Tavor TAR-21".
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The player reloads "IMI Tavor TAR-21".
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Customization menu.
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IMI Tavor TAR-21 in lobby.

Norinco QBZ-97

A slightly modified Norinco QBZ-97 appears as the "T27" in Warface West and "Type 97" in Warface East.

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Norinco QBZ-97A - 5.56x45mm
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Norinco QBZ-97 in lobby.

Norinco QBZ-97B

The QBZ-97B.

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Norinco QBZ-97B - 5.56x45mm

Ohio Ordnance HCAR

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Ohio Ordnance HCAR - .30-06 Springfield

Remington ACR PDW

The Remington ACR PDW.

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Remington ACR PDW - 5.56x45mm NATO

Salient Arms International GRY

The Salient Arms International GRY appears as the SAI GRY AR-15 (formerly WAI GRAY RG-15 in Warface West), fitted with an extended 40 round magazine.

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Salient Arms International GRY - 5.56x45mm

SIG SG 551

The SIG SG 551.

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SIG SG 551 - 5.56x45mm
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The player holds the "SIG SG 551".
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The player aims to "SIG SG 551".
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The player reloads "SIG SG 551".
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The player reloads "SIG SG 551".
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Customization menu.
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SIG SG 551 in lobby.

SIG SG 552

The SIG SG 552

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SIG SG 552 - 5.56x45mm
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The player holds the "SIG SG 552".
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The player aims to "SIG SG 552".
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The player reloads "SIG SG 552".
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The player reloads "SIG SG 552".
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Customization menu.
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SIG SG 552 in lobby.

Steyr AUG A3

The Steyr AUG A3.

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Steyr AUG A3 16-inch barrel with foregrip and scope - 5.56x45mm
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The player holds the "Steyr AUG A3".
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The player aims to "Steyr AUG A3".
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The player reloads "Steyr AUG A3".
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The player reloads "Steyr AUG A3".
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Customization menu.
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Steyr AUG A3 in lobby.

Steyr AUG A3 with HBAR barrel

The Steyr AUG A3 appears with a long HBAR-style barrel as the "AUG A3 HBAR".

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Steyr AUG A3 16-inch barrel with foregrip and scope - 5.56x45mm
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Steyr AUG HBAR - 5.56x45mm
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The player holds the "Steyr AUG HBAR".
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The player aims to "Steyr AUG HBAR".
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The player reloads "Steyr AUG HBAR".
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The player reloads "Steyr AUG HBAR".
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Customization menu.
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Steyr AUG HBAR in lobby.

Sturmgewehr 44

The Sturmgewehr 44.

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Sturmgewehr 44 - 7.92x33mm
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The player holds the "Sturmgewehr 44".
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The player holds the "Sturmgewehr 44".
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The player aims to "Sturmgewehr 44".
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The player reloads "Sturmgewehr 44".
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The player reloads "Sturmgewehr 44".
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Customization menu.
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Customization menu.
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Sturmgewehr 44 in lobby.

Machine Guns

Colt Model 950 LMG

The Colt Model 950 LMG. Appears as the "M16A2 LMG".

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Diemaco C7A1 LSW/Colt Model 950 LMG - 5.56x45mm NATO
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The player holds the "Colt Model 950 LMG".
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The player aims to "Colt Model 950 LMG".
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The player reloads "Colt Model 950 LMG".
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The player reloads "Colt Model 950 LMG".
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Customization menu.
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Colt Model 950 LMG in lobby.

Daewoo K3

The Daewoo K3 appears as the "GU3" in Warface West, consistent with the (re)naming of other Daewoo weapons.

File:Korean Pig.jpg
Daewoo K3 - 5.56x45mm NATO
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The player holds the "GU3".
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Aiming the weapon.
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Reloading the Daewoo K3.
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Pulling the charging handle.
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Customization menu.
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Daewoo K3 in lobby.

FN M240B

The FN M240B appears as the "LMG240" in Warface West and "M240B" in other versions. Originally it was the only weapon that didn't have standard version and was available only in Elite (Crown) version. Now it is exclusive for the "Battle Royale" game mode.

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FN M240B - 7.62x51mm NATO

FN M249 PARA

The FN M249 PARA.

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FN M249 PARA - 5.56x45mm NATO
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The player holds the "FN M249 PARA".
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The player aims to "FN M249 PARA".
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Customization menu.

Heckler & Koch MG4KE

The Heckler & Koch MG4KE.

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Heckler & Koch MG4KE - 5.56x45mm NATO
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The player holds the "Heckler & Koch MG4KE".
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The player aims to "Heckler & Koch MG4KE".
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The player reloads "Heckler & Koch MG4KE".
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The player reloads "Heckler & Koch MG4KE".
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Customization menu.
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Heckler & Koch MG4KE in lobby.

Heckler & Koch G36 ("MG36")

A hybrid of the Heckler & Koch G36 with the G36C carrying handle and a C-Mag is misnamed "H&K MG36" in Warface East. MG36 was an abandoned variant of the G36, which was even mentioned in the translated Warface East item description, except that the depicted weapon is not the MG36 since the carrying handle is from the G36C. Warface West just calls it a "ZX84 MG", circumventing the whole "portraying real weapons with real names" mess.

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Configuration typically called "MG36;" actually just a standard G36 with a bipod handguard and C-Mag - 5.56x45mm NATO
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Heckler & Koch G36C - 5.56x45mm
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Holding the 100-round G36.
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Aiming through the sights.
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Reloading a new C-Mag.
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Pulling the charging handle.
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Customization menu.
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"Heckler & Koch MG36" in lobby.

Heckler & Koch XM8 Automatic Rifle

The Heckler & Koch XM8 Automatic Rifle.

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Heckler & Koch XM8 Automatic Rifle - 5.56x45mm NATO
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Heckler & Koch XM8 Automatic Rifle in lobby.

M60E4

The M60E4.

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M60E4 - 7.62x51mm NATO
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M60E4 in lobby.

Molot RPKM

The Molot RPKM, simply called the “RPK” (previously the “FY LMG” in the West), appears as a vendor weapon. It uses 75-round drums, and features a permanently-mounted optic rail on its left-side dovetail mount. It also features a rail at the 6 o’clock position, allowing for mounting of foregrips in-game in addition to using the pre-deployed bipod. It is also perhaps the only MG-type weapon to allow mounting of a bayonet.

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Molot RPK - 7.62x39mm
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The player holds the "Molot RPK".
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The player aims to "Molot RPK".
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The player reloads "Molot RPK".
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The player reloads "Molot RPK".
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Customization menu.
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Molot RPK in lobby.

PKP Pecheneg

The PKP Pecheneg.

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PKP Pecheneg - 7.62x54mm R

Rheinmetall MG3

The Rheinmetall MG3.

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Rheinmetall MG3 - 7.62x51mm NATO

Sniper Rifles

Accuracy International Arctic Warfare Magnum

The Accuracy International Arctic Warfare Magnum.

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Accuracy International Arctic Warfare Magnum - .338 Lapua Magnum
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The player holds the "Accuracy International Arctic Warfare Magnum".
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The player reloads "Accuracy International Arctic Warfare Magnum".
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The player reloads "Accuracy International Arctic Warfare Magnum".
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Customization menu.
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Accuracy International Arctic Warfare Magnum in lobby.

Accuracy International AS50

The Accuracy International AS50.

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Accuracy International AS50 - .50 BMG
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The player holds the "Accuracy International AS50".
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The player reloads "Accuracy International AS50".
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The player reloads "Accuracy International AS50".
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Customization menu.
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Accuracy International AS50 in lobby.

Accuracy International AX308

The Accuracy International AX308.

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Accuracy International AX308 - 7.62x51mm NATO
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The player character holds her AX308 rifle. Note the unique scope.
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Aiming down through the unique scope.
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Sniper starts the reloading procedure by pulling back the charging handle...
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...then she gently pushes the magazine release lever to remove the old magazine while holding the new one...
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...inserts the new magazine...
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...and chambers new round into the weapon.
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Customization menu.

Barrett Model 98 Bravo

The Barrett Model 98 Bravo.

File:0129481.jpg
Barrett M98B - .338 Lapua Magnum
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The player holds the "Barrett M98 Bravo".
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The player reloads "Barrett M98 Bravo".
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The player reloads "Barrett M98 Bravo".
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Customization menu.
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Barrett M98 Bravo in lobby.

Barrett M107

The Barrett M107.

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Barrett M107 - .50 BMG
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Barrett M107 in lobby.

Cheyenne Tactical M-200 Intervention

The Cheyenne Tactical M-200 Intervention.

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Cheyenne Tactical M-200 Intervention - .408 CheyTac
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The player holds the "Cheyenne Tactical M-200 Intervention".
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The player reloads "Cheyenne Tactical M-200 Intervention".
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The player reloads "Cheyenne Tactical M-200 Intervention".
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Customization menu.
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Cheyenne Tactical M-200 Intervention in lobby.

DSA SA58 Special Purpose Rifle

The DSA SA58 Special Purpose Rifle.

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DSA SA58 Special Purpose Rifle - 7.62x51mm NATO

DSR-Precision DSR-1

The DSR-Precision DSR-1. It is one of three bolt-action sniper rifles available through vendor system. Unlike its fellow rifle TPG-1, DSR-1 has higher damage per shot, but much lower rate of fire.

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DSR-Precision DSR-1 - 7.62x51mm NATO
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The player character holds DSR-1.
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The player starts reloading DSR-1.
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The player character reloads DSR-1.
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Customization menu.
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DSR-Precision DSR-1 in lobby.

Heckler & Koch SL8-6

The Heckler & Koch SL8-6.

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Heckler & Koch SL8-6 Commercial rifle - 5.56x45mm.
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The player holds the "Heckler & Koch SL8-6".
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The player reloads "Heckler & Koch SL8-6".
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The player reloads "Heckler & Koch SL8-6".
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Customization menu.
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Heckler & Koch SL8-6 in lobby.

Heckler & Koch XM8 Sharpshooter Rifle

The Heckler & Koch XM8 Sharpshooter Rifle. Appears as the "ACR7 SNR".

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Heckler & Koch XM8 Sharpshooter Rifle - 5.56x45mm NATO.
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The player holds the "Heckler & Koch XM8 Sharpshooter Rifle".
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The player reloads "Heckler & Koch XM8 Sharpshooter Rifle".
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The player reloads "Heckler & Koch XM8 Sharpshooter Rifle".
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Customization menu.
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Heckler & Koch XM8 Sharpshooter Rifle in lobby.

IMI Sniper Tavor STAR-21

The IMI Sniper Tavor STAR-21 appears in the game as "Karkom SNR Navy Blue". It is a semi-auto only sniper rifle with surprisingly big magazine size and decent damage, but with high recoil. This rifle is available through vendor system. There also was a fully automatic version of this rifle named simply as "Karkom SNR". Unlike its semi-automatic counterpart, Karkom SNR had a black finish and was available for real-world currency only.

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IMI Sniper Tavor STAR-21 - 5.56x45mm
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IMI Sniper Tavor STAR-21 in lobby.

M39 Enhanced Marksman Rifle

The M39 Enhanced Marksman Rifle.

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M39 Enhanced Marksman Rifle - 7.62x51mm NATO
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M39 Enhanced Marksman Rifle in lobby.

M40A5 Sniper Rifle

The M40A5 Sniper Rifle.

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M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO
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The player holds the "M40A5".
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The player reloads "M40A5".
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The player reloads "M40A5".
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Customization menu.
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M40A5 in lobby.

Magpul Masada SPR

The Magpul Masada SPR.

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Magpul Masada SPR - 5.56x45mm NATO
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The player holds the "Magpul Masada SPR".
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The player reloads "Magpul Masada SPR".
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The player reloads "Magpul Masada SPR".
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Customization menu.
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Magpul Masada SPR in lobby.

McMillan CS5

The McMillan CS5.

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McMillan CS5 - .308 Winchester

Mk. 12 Mod 0 SPR

The Mk 12 Special Purpose Rifle.

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Colt Mk. 12 Mod 0 SPR - 5.56x45mm NATO.
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The player holds the "Colt Mk. 12 Mod 0 SPR".
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The player reloads "Colt Mk. 12 Mod 0 SPR".
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The player reloads "Colt Mk. 12 Mod 0 SPR".
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Customization menu.
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Colt Mk. 12 Mod 0 SPR in lobby.

Norinco QBU-88

The Norinco QBU-88.

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Norinco QBU-88 - 5.8x42mm
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The player holds the "Norinco QBU-88".
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The player reloads "Norinco QBU-88".
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The player reloads "Norinco QBU-88".
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Customization menu.
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Norinco QBU-88 in lobby.

ORSIS T-5000

The ORSIS T-5000.

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ORSIS T-5000 - .308 Winchester
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The player holds the "ORSIS T-5000".
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The player reloads "ORSIS T-5000".
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The player reloads "ORSIS T-5000".
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Customization menu.
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ORSIS T-5000 in lobby.

Remington RSASS

The Remington RSASS.

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Remington RSASS - 7.62x51mm NATO

SIG SG 550 SR

The SIG SG 550 SR.

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SIG SG 550 SR - 5.56x45mm NATO
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The player holds the "SIG SG 550 SR".
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The player reloads "SIG SG 550 SR".
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The player reloads "SIG SG 550 SR".
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Customization menu.
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SIG SG 550 SR in lobby.

Steyr Scout

The Steyr Scout.

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Steyr Scout - 7.62x51mm NATO

SVD Dragunov

The Izhmash SVD Dragunov is a starting weapon for the Sniper class and appears the "SVK" in Warface West.

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Izhmash SVD Dragunov - 7.62x54mm R.
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The player character holds the SVD.
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The player character reloads SVD.
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The player character reloads SVD.
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Customization menu.
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SVD in lobby.

SVU-AS Dragunov

The SVU-AS appears as the "SVK-AS" in Warface West. True to its name, it is has a full-auto firing mode, just like three older fully automatic sniper rifles. Unlike most of other sniper rifles, it doesn't have support for generic sniper rifle bipods, but instead has an ability to fold and unfold its own built-in one. It also isn't possible to replace its standard muzzle device. Basic version incorrectly holds 15 rounds (and golden version holds even more incorrect 20 rounds) in the magazine despite using exactly the same magazine model as SVD.

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KBP OTs-03 SVU Dragunov - 7.62x54mmR
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The player character holds the SVU-AS. Note the incorrect magazine capacity.
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In order to reload her weapon, Aurora's sniper removes the used magazine at first...
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...then she rather awkwardly checks the new magazine before inserting it into her rifle...
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...and, finally, cocks the charging handle in a rather tacticool manner.
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Customization menu.
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SVU-AS in lobby.

Unique Alpine TPG-1

The Unique Alpine TPG-1.

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Unique Alpine TPG-1 - .338 Lapua Magnum
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The player holds the "Unique Alpine TPG-1"..
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The player reloads "Unique Alpine TPG-1".
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The player reloads "Unique Alpine TPG-1".
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Customization menu.
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Unique Alpine TPG-1 in lobby.

VSS Vintorez

The VSS Vintorez.

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VSS Vintorez - 9x39mm
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The player holds the "VSS Vintorez".
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The player reloads "VSS Vintorez".
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The player reloads "VSS Vintorez".
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Customization menu.
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VSS Vintorez in lobby.

Walther WA 2000

The Walther WA 2000.

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Walther WA 2000 - .300 Winchester
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The player holds the "Walther WA 2000".
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The player reloads "Walther WA 2000".
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The player reloads "Walther WA 2000".
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Customization menu.
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Walther WA 2000 in lobby.

Launchers

FN EGLM

The FN EGLM apppears as a grenade launcher attachment for some assault rifles. It is incorrectly depicted as muzzle-loaded, akin to GP-25.

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FN EGLM - 40mm
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FN EGLM in game.

SA-18 Grouse

The SA-18 Grouse appears in the game's PVE missions. It is incorrectly referred to as the SA-16 (actually a later version despite what the NATO reporting name would suggest) however that features a conical seeker cover, as oppsoed to the cylindrical SA-18 cover used on the game model.

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SA-18 Grouse launcher and missile - 72mm
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SA-18 Grouse in game.
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SA-18 Grouse in game.
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SA-18 Grouse in game.

Grenades & Explosives

Anti-personnel mine

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Anti-personnel mine in game.
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Anti-personnel mine in game.

Flashbang grenade

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Flashbang grenade in game.
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Flashbang grenade in game.

M18 smoke grenade

Four types of M18 smoke grenade can be found in-game. White, Blue, Red, and Yellow.

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M18 smoke grenade
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Yellow M18 smoke grenade in game.
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Blue M18 smoke grenade in game.
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Throwing a blue smoke grenade.

M18A1 Claymore

The "M18 Claymore" (named "R18 Claymore" in Warface West, referred as "R18A1 Claymore" in Warface West description, also referred as simply "Directional Mine" in some places) is actually an M18A1 Claymore due to its scissor-legs. It is triggered by lasers.

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M18A1 Claymore anti-personnel mine
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Holding a Claymore in game.
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A planted Claymore.

M26 hand grenade

The M26 hand grenade.

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M26 High-Explosive Fragmentation hand grenade.
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M26 hand grenade in game.
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M26 hand grenade in game.