Error creating thumbnail: File missing Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
Combat Arms: Difference between revisions
(125 intermediate revisions by 19 users not shown) | |||
Line 1: | Line 1: | ||
{{wip}} | {{wip}} | ||
'''Combat Arms''' is a online-only FPS game published by Nexon. It features many real-world weapons, and equipment. In addition, it also includes game maps to | '''''Combat Arms''''' is a online-only FPS game published by Nexon. It features many real-world weapons, and equipment. In addition, it also includes game maps to accommodate different types of play. | ||
[[Image:CALG.png|thumb|right|300px|''Combat Arms'' (2008)]] | [[Image:CALG.png|thumb|right|300px|''Combat Arms'' (2008)]] | ||
{{VG Title}} | |||
__TOC__<br clear=all> | |||
= Pistols = | = Pistols = | ||
Line 11: | Line 12: | ||
==Colt M1911A1 MEU== | ==Colt M1911A1 MEU== | ||
A [[M1911 pistol series|Colt M1911A1 MEU]] is available in the game. This is the most powerful semi-automatic handgun (next to the Desert Eagle, of course), but still needs three to four chest shots to kill an enemy. An alternate version of the M1911 pattern pistol is available as M1911 Knight's, with a shiny finish. | A [[M1911 pistol series|Colt M1911A1 MEU]] is available in the game. This is the most powerful semi-automatic handgun (next to the Desert Eagle, of course), but still needs three to four chest shots to kill an enemy. An alternate version of the M1911 pattern pistol is available as M1911 Knight's, with a shiny finish. | ||
[[Image: | [[Image:Silver MEU.jpg|thumb|none|400px|MEU(SOC) Pistol, early version - .45 ACP]] | ||
[[file:CombatArms M1911 Family.jpg|thumb|none|400px|Available skins of the M1911 ingame.<br/>From left to right: ''M1911 MEU, M1911 Silver, M1911 Knight's, M1911 Knight's Gold, 8th US M1911'']] | |||
[[Image:CAM1911A1-1.jpg|thumb|none|600px|]] | [[Image:CAM1911A1-1.jpg|thumb|none|600px|]] | ||
==Beretta 92FS== | ==Beretta 92FS== | ||
A [[Beretta 92 pistol series|Beretta 92FS]] pistol is available in black and | A [[Beretta 92 pistol series|Beretta 92FS]] pistol is available in black and reverse two-tone. One of the default weapons the player will obtain when joining the game for the first time (black). | ||
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]] | [[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]] | ||
[[Image:CABeretta92FS-1.jpg|thumb|none|600px|]] | [[Image:CABeretta92FS-1.jpg|thumb|none|600px|]] | ||
Line 24: | Line 26: | ||
==Beretta 92FS Inox== | ==Beretta 92FS Inox== | ||
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox, 9x19mm]] [[Image:CA-92FSInox.jpg|thumb|none|600px|The in-game image appears that the hammer is cocked back.]] | [[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox, 9x19mm]] [[Image:CA-92FSInox.jpg|thumb|none|600px|The in-game image appears that the hammer is cocked back.]] | ||
==Beretta 93R== | |||
A [[Beretta 93R]] with wood grips is available ingame. | |||
[[Image:Beretta_M93.jpg|thumb|none|350px| Beretta 93R with wood grips - 9x19mm]] | |||
[[Image:CA-Beretta-93R.jpg|thumb|none|600px|]] | |||
==Bushmaster Carbon 15 Type 97== | |||
The [[Bushmaster Carbon 15]] Type 97 is available and labeled as '''Bushmaster Type 97'' | |||
[[Image:Bushmaster Carbon 15 Type 97 Pistol.jpg|thumb|none|350px]] | |||
[[Image:CA-Bushmaster-C15-Type97.jpg|thumb|none|350px|The Bushmaster Type 97 as it appears ingame]] | |||
==Colt Python== | |||
The [[Colt Python]] is available ingame, it features a precision rifle scope. | |||
[[Image:ColtPython6In.jpg|none|thumb|400px|Colt Python with 6" Barrel - .357 Magnum]] | |||
[[Image:Combat Arms Python.jpg|thumb|none|500px|]] | |||
==Colt Anaconda== | |||
The [[Colt Anaconda]] appears in the game in five different variants. | |||
The first two variants are called the Anaconda Black and Anaconda Black 8-Inch featuring a black finish. So many things wrong with this. First off, a [[Colt Anaconda]] was only released in stainless steel, and two, the finish on Colts is never "black", it is applied with bluing. | |||
There are also silver variants, one with a normal barrel and one with an 8-Inch barrel. The fifth version is a gold plated Anaconda with normal barrel length. | |||
[[Image:Colt Anaconda HQ.jpg|thumb|none|400px|Colt Anaconda - .44 Magnum.]] | |||
[[Image:CAColtAnacondawrong-1.jpg|thumb|none|600px|Note how the hammer is cocked yet the trigger is in double action.]] | |||
[[Image:CAAnacondaBlack8Inch.jpg|thumb|none|600px|The Anaconda Black 8-Inch]] | |||
[[Image:CAAnacondaSilver.jpg|thumb|none|600px|The Anaconda Silver]] | |||
[[Image:CAAnacondaSilver8Inch.jpg|thumb|none|600px|The Anaconda Silver 8-Inch]] | |||
[[Image:Main anaconda gold.jpg|thumb|none|600px|The Anaconda Gold]] | |||
==Colt Cobra .38 Special== | |||
A [[Colt Cobra]] is available. | |||
[[Image:Cobra_38spl.jpg|thumb|none|350px]] | |||
[[Image:Combat Arms cobra.jpg|thumb|none|500px|]] | |||
==Colt Dragoon== | |||
The [[Colt Dragoon]] is available ingame labeled simply '''Dragoon'''. | |||
[[Image:Colt1stDragoon-44Cal.jpg|thumb|none|350px|Original Colt Dragoon 1st Model - .44 Cal.]] | |||
[[Image:Combat Arms dragoon.jpg|thumb|none|500px|]] | |||
==Colt 1849 Pocket== | |||
[[Image:1849.31cal.jpg|thumb|none|350px|Colt 1849 Pocket - .31 caliber.]] | |||
[[Image:Combat Arms 1849.jpg|thumb|none|500px|]] | |||
==Colt 1851 Navy== | |||
[[Image:1851Navy.jpg|thumb|none|350px|Colt 1851 Navy - .36 caliber.]] | |||
[[Image:Combat Arms 1851.jpg|thumb|none|500px|]] | |||
==Colt 1860 Army== | |||
[[Image:1860Army.jpg|thumb|none|350px|Colt 1860 Army - .44 caliber.]] | |||
[[Image:Combat Arms 1860.jpg|thumb|none|500px|]] | |||
==CZ 75B== | |||
A [[CZ_75#CZ_75B|CZ 75B]] is available ingame. | |||
==Daewoo K5== | |||
The [[Daewoo K5]]. It has the highest rate of fire of any pistol in the game. There are also a pre-suppressed variant and variants with a jungle camouflage paintjob. | |||
[[Image:DaewooDP51.jpg|thumb|none|375px|Daewoo DP51 (K5) 9x19mm]] | |||
[[Image:CADaewooK5-1.jpg|thumb|none|600px|]] | |||
==Five-seveN== | |||
A [[FN Five-seveN]] is available under the name '''Five-seven'''. It features a preattached but unusable flashlight. | |||
==Glock 23== | ==Glock 23== | ||
A [[ | A [[Glock 23]] pistol is available in black, black with carbon camouflage, two-tone and chrome. These Glocks have 2nd generation features which new Glocks (the 23 included) don't have. | ||
[[file: | [[file:2ndglock23.jpg|thumb|none|350px|Glock 23 - .40 S&W.]] | ||
[[Image:CAGlock23-1.jpg|thumb|none|600px|]] | |||
'''Glock 23 Carbon Black''' | '''Glock 23 Carbon Black''' | ||
[[file:CombatArms G23 Carbon Black holding.jpg|thumb|none|600px|The player holding a "Glock 23 Carbon Black".]] | [[file:CombatArms G23 Carbon Black holding.jpg|thumb|none|600px|The player holding a "Glock 23 Carbon Black".]] | ||
[[file:CombatArms G23 Carbon Black reloading.jpg|thumb|none|600px|The player reloading a "Glock 23 Carbon Black".]] | [[file:CombatArms G23 Carbon Black reloading.jpg|thumb|none|600px|The player reloading a "Glock 23 Carbon Black".]] | ||
'''G23 SE''' | |||
[[Image:CAGlock23-2.jpg|thumb|none|600px|]] | |||
==Glock 19/18C combination== | ==Glock 19/18C combination== | ||
A [[ | A [[Glock 18C]] is available in the game, but is shown as a compact pistol. Additionally, it is portrayed in-game as a handgun capable of firing semi automatic or burst fire modes, whereas the real Glock 18 or 18C is only capable of semi/auto modes. Has the same size and features of a Glock 19 but has a selector switch and porting that is exclusive to the Glock 18. | ||
Furthermore there are variants which are capable of full automatic firing. The G18 Carbon Black features a suppressor, the G18 Chrome features a chrome finish, a suppressor and an previously attached ACOG Scope. The G18 Cobra features an shoulder stock, a foregrip and is capable of full auto as well. | Furthermore there are variants which are capable of full automatic firing. The G18 Carbon Black features a suppressor, the G18 Chrome features a chrome finish, a suppressor and an previously attached ACOG Scope. The G18 Cobra features an shoulder stock, a foregrip and is capable of full auto as well. | ||
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C - 9mm.]] | [[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C - 9mm.]] | ||
Line 47: | Line 112: | ||
[[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler & Koch USP Tactical -.45 ACP.]] | [[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler & Koch USP Tactical -.45 ACP.]] | ||
[[Image:CAUSPTactical-1.jpg|thumb|none|600px|]] | [[Image:CAUSPTactical-1.jpg|thumb|none|600px|]] | ||
==IMI Desert Eagle Mark XIX== | ==IMI Desert Eagle Mark XIX== | ||
Line 70: | Line 118: | ||
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE.]] | [[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE.]] | ||
[[Image:CADesertEagle-1.jpg|thumb|none|600px|]] | [[Image:CADesertEagle-1.jpg|thumb|none|600px|]] | ||
==Luger P-08== | |||
WWII era variant of the [[Luger P08]] inaccurately labeled '''Luger P-08''' | |||
[[Image:P08Luger1917.jpg|thumb|none|350px]] | |||
[[Image:Combat Arms luger p 08.jpg|thumb|none|600px|]] | |||
==Makarov PM== | |||
The [[Makarov_PM#Makarov_PM|Makarov PM]] was first released with the name '''Makarov''' as a replacement for the M92FS in the russian branch of Combat Arms where, similar to the M92FS, cosmetic variants could be unlocked as the player progressed in the ingame ranking system. It's base variant was later released in the regular game in the other regions as well. | |||
[[Image:MakarovPM.jpg|none|thumb|350px|Russian Makarov PM - 9x18mm Makarov]] | |||
[[Image:Combat Arms Makarov.jpg|thumb|none|600px|]] | |||
==Norinco Type 54 / Model 213== | |||
[[Norinco Type 54 / Model 213]] appears in this game. | |||
[[Image:Tokarev NorincoM213B.jpg|thumb|none|400px|Norinco Type 54 Model 213 with blued finish - 9x19mm.]] | |||
[[Image:Combat Arms Tokarev.jpg|thumb|none|600px|]] | |||
==Smith & Wesson Model 2== | |||
A Revolver called '''32SW2''' is available ingame. | |||
[[Image:S&wmodel2.jpg|thumb|none|350px|Smith & Wesson Model 2 - .32 Short]] | |||
[[Image:Combat Arms SW2.jpg|thumb|none|600px|]] | |||
==SIG-Sauer P220== | |||
A SIG-Sauer called '''P220 Combat TB''' which is based on a [[SIG-Sauer P220]] is available as well. | |||
[[Image:220Combat.jpg|none|thumb|350px|SIG-Sauer P220 Combat - .45 ACP]] | |||
[[Image:Combat Arms Sig Sauer p220.jpg|thumb|none|600px|]] | |||
==SIG-Sauer P226== | ==SIG-Sauer P226== | ||
Line 80: | Line 153: | ||
WWII era variant of the [[Walther P38]] | WWII era variant of the [[Walther P38]] | ||
[[Image:P38.jpg|thumb|none|350px| WWII Walther P38 9x19mm]] | [[Image:P38.jpg|thumb|none|350px| WWII Walther P38 9x19mm]] | ||
[[Image:Combat Arms Walther P38.jpg|thumb|none|600px|]] | |||
== | ==Walther P99== | ||
The [[Walther P99]] is available ingame as a clan weapon. | |||
[[Image: | [[Image:WaltherP99 twotoneA.jpg|thumb|none|350px|Walther P99 with QPQ finished (stainless steel) slide - 9x19mm]] | ||
[[Image:Combat Arms Sig Sauer P99.jpg|thumb|none|600px|]] | |||
== | ==The Golden Gun== | ||
The [[Golden Gun]] known from the James Bond movie is also available ingame. | |||
[[Image: | [[Image:Goldengun.jpg|thumb|none|350px|The Golden Gun prop from the James Bond movie **[[The Man with the Golden Gun]]**.]] | ||
[[Image:Combat Arms golden gun.jpg|thumb|none|600px|]] | |||
== | ==Fictional Handguns== | ||
There are two fictional handguns ingame. | |||
[[Image: | The '''Alien Gun''' and the '''Squirt Gun''' | ||
[[Image: | [[Image:Combat Arms Alien Gun.jpg|thumb|none|600px|Alien Gun.]] | ||
[[Image:Combat Arms Squirt Gun.jpg|thumb|none|600px|Squirt Gun, based on the Glock.]] | |||
== | = Submachine Guns = | ||
The [[ | ==PP-19 Bizon == | ||
The [[Izhmash PP-19 Bizon|PP-19]] is one of the weapons in the game. A relatively accurate and powerful weapon given its status as a submachine gun, this weapon can be modified to hold 65+ rounds in one magazine, and thus has earned great popularity as a spray-and-pray gun. | |||
[[Image:Bizon1.jpg|500px|thumb|none|PP-19 Bizon-1 - 9x18mm Makarov]] | |||
[[Image:PP19CA.png|thumb|none|600px]] | |||
== | ==Brügger & Thomet MP9== | ||
Referd to as the TMP. Comes with a supressor and has a slightly high recoil. | |||
[[ | [[file:B&T-MP9.jpg|thumb|none|350px|Brügger & Thomet MP9 - 9x19mm]] | ||
[[ | [[file:CombatArms TMP holding.jpg|thumb|none|600px|The player holding a "Brugget & Thommet MP9".]] | ||
[[file:CombatArms TMP reloading.jpg|thumb|none|600px|The player reloading a "Brugget & Thommet MP9".]] | |||
== | ==Calico M960== | ||
[[Image:Calico960a.jpg|thumb|400px|none|Calico M960, 9x19mm]] | |||
[[Image:CA-M960.jpg|thumb|none|600px]] | |||
== | ==CZ Scorpion Evo 3 A== | ||
The [[ | The [[CZ Scorpion Evo 3 A]] is available in game and also has a camo variant. | ||
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|350px|CZ Scorpion Evo 3 A - 9x19mm]] | |||
[[Image:Combat Arms EVO.jpg|thumb|none|600px|]] | |||
== | ==Daewoo K7== | ||
The permanently suppressed [[Daewoo K7]] is one of the usable submachine guns in the game. | |||
[[Image:DAEWOO K7.jpg|thumb|none|400px|Daewoo K7 submachine gun - 9x19mm]] | |||
[[Image:CADaewooK7-1.jpg|thumb|none|600px|]] | |||
== | ==FAMAE SAF== | ||
The [[FAMAE SAF]] is available ingame as the '''FAMAE S.A.F''' | |||
[[Image:SAF.jpg|thumb|none|350px|FAMAE SAF - 9x19mm]] | |||
[[Image:Combat Arms FAMAE.jpg|thumb|none|600px|]] | |||
== | ==FN P90== | ||
An [[FN_P90#FN_P90|FN P90]] is available in the game as an accurate and fast firing submachine gun with minimal recoil and high magazine capacity. | |||
[[file:FNP90Side.jpg|thumb|none|350px|FN P90 - 5.7x28mm.]] | |||
[[Image:CAFNP90-1.jpg|thumb|none|600px|]] | |||
[[file:CombatArms P90 holding.jpg|thumb|none|600px|The player holding a "FN P90".]] | |||
[[file:CombatArms P90 reloading.jpg|thumb|none|600px|The player reloading a "FN P90".]] | |||
== | ==FN P90TR== | ||
The [[ | The [[FN P90|FN P90TR]] in the game comes with a suppressor, but it lacks the integral red dot sight included on the standard P90. | ||
[[File:Fn p90 3.jpg|thumb|none|400px|Fabrique Nationale P90-TR - 5.7x28mm]] | |||
[[Image:CA-P90TR.jpg|thumb|none|600px]] | |||
==Heckler & Koch MP5A4== | ==Heckler & Koch MP5A4== | ||
Line 136: | Line 222: | ||
==Heckler & Koch MP5A5== | ==Heckler & Koch MP5A5== | ||
A [[Heckler & Koch MP5#Heckler & Koch MP5A5|Heckler & Koch MP5A5]] with tri-rails and an [[Heckler & Koch MP5#Heckler & Koch MP5K-PDW|MP5K-PDW]] stock is available in the game. Again, the gun's ingame model has four fire modes, but only two usable ingame. | A [[Heckler & Koch MP5#Heckler & Koch MP5A5|Heckler & Koch MP5A5]] with tri-rails and an [[Heckler & Koch MP5#Heckler & Koch MP5K-PDW|MP5K-PDW]] stock is available in the game. Again, the gun's ingame model has four fire modes, but only two usable ingame. | ||
[[Image: | [[Image:MP5KAC.jpg|thumb|none|400px|Heckler & Koch MP5A5 with PDW stock, Bushnell Holosight, RIS foregrip, and KAC railed forend - 9x19mm]] | ||
[[Image:CAMP5A5tri-1.jpg|thumb|none|600px|]] | [[Image:CAMP5A5tri-1.jpg|thumb|none|600px|]] | ||
==Heckler & Koch MP5SD6== | ==Heckler & Koch MP5SD6== | ||
A [[MP5SD6]] with a pre-attached | A [[MP5SD6]] with a pre-attached Aimpoint sight is available in the game. | ||
[[Image:H&KMP5SD6.jpg|thumb|none|350px|Heckler & Koch MP5SD6 with Stock Extended and 3-round trigger group - 9x19mm]] | |||
[[Image:Combat Arms MP5SD6.jpg|thumb|none|600px|]] | |||
==Heckler & Koch MP7A1== | |||
The [[Heckler & Koch MP7|Heckler & Koch MP7A1]]. | |||
[[file:H&K MP71A1.jpg|thumb|none|350px|Heckler & Koch MP7A1, 4.7x30mm]] | |||
[[Image:CA-Mp7.jpg|thumb|none|600px|]] | |||
'''Heckler & Koch MP7A1 Steel''' | |||
[[file:CombatArms MP7 Steel holding.jpg|thumb|none|600px|The player holding a "Heckler & Koch MP7A1 Steel".]] | |||
[[file:CombatArms MP7 Steel reloading.jpg|thumb|none|600px|The player reloading a "Heckler & Koch MP7A1 Steel".]] | |||
==Heckler & Koch UMP-45== | |||
A [[Heckler & Koch UMP|Heckler & Koch UMP-45]] is available in the game. | |||
[[Image:HKUMP45.JPG|thumb|none|400px|Heckler & Koch UMP-45 with RIS foregrip - .45 ACP.]] | |||
[[Image:CAUMP-45-1.jpg|thumb|none|600px|]] | |||
==IMI Uzi== | ==IMI Uzi== | ||
Line 146: | Line 247: | ||
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm.]] | [[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm.]] | ||
[[Image:CAIMIUzi-1.jpg|thumb|none|600px|Uzi with stock extended.]] | [[Image:CAIMIUzi-1.jpg|thumb|none|600px|Uzi with stock extended.]] | ||
==Intratec TEC-9== | |||
The [[Interdynamic_KG-9_/_Intratec_TEC-9#Intratec_TEC-9|TEC-9]] is available ingame. | |||
==M1928A1 Thompson== | |||
A [[M1928A1 Thompson]] is ingame simply called '''Thompson''' | |||
[[File:M1928A1 Thompson.jpg|thumb|none|350px|M1928A1 Thompson with 30-round magazine - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]] | |||
[[Image:Combat Arms Thompson.jpg|thumb|none|600px|]] | |||
==MAC-10== | ==MAC-10== | ||
Line 152: | Line 261: | ||
[[Image:CAMAC-10-1.jpg|thumb|none|600px|]] | [[Image:CAMAC-10-1.jpg|thumb|none|600px|]] | ||
== | ==MAC-11== | ||
A [[ | A [[MAC-10#MAC-11|MAC-11]] is available in the game. | ||
== | ==Magpul FMG-9== | ||
The [[Magpul FMG-9]] is featured in the game as '''FMG-9''' and features a camo variant as well. | |||
[[ | [[Image:MagpulFMG-9.jpg|none|thumb|350px|Magpul FMG-9 in open form- 9x19mm]] | ||
[[Image:Combat Arms Magpul.jpg|thumb|none|600px|]] | |||
[[ | |||
== | ==Mini Uzi== | ||
A [[Uzi#Mini_Uzi|Mini Uzi]] is available ingame with an attachment rail. | |||
== | ==MP40== | ||
The | The [[MP40]] is also obtainable in the game. | ||
[[Image: | [[Image:MP40Side.jpg|thumb|none|350px|MP40 submachine gun - 9x19mm]] | ||
[[Image: | [[Image:Combat Arms MP40.jpg|thumb|none|600px|]] | ||
== | ==PP-2000== | ||
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm]] | |||
[[Image:Combat Arms PP-2000.jpg|thumb|600px|none|]] | |||
[[ | |||
== | ==Sa vz. 61 Skorpion== | ||
An [[Sa vz. 61 Skorpion]] and a two-tone version is available. | |||
[[Image:CZ Vz.61.jpg|thumb|350px|none|Sa vz. 61 Skorpion - .32 ACP]] | |||
An [[ | |||
[[Image:CZ Vz.61.jpg|thumb|350px|none|Skorpion | |||
[[Image:CASAVZ61.jpg|thumb|none|600px]] | [[Image:CASAVZ61.jpg|thumb|none|600px]] | ||
[[Image:CASAVZ61-2.jpg|thumb|none|600px]] | [[Image:CASAVZ61-2.jpg|thumb|none|600px]] | ||
== | ==SR-2 Veresk== | ||
[[ | The [[AS Val#SR-2 Veresk|SR-2 Veresk]] is available ingame with a preattached scope. | ||
==TDI Vector== | ==TDI Vector== | ||
Line 199: | Line 294: | ||
[[Image:CA-TDIKSV.jpg|thumb|none|600px]] | [[Image:CA-TDIKSV.jpg|thumb|none|600px]] | ||
==TDI Vector | ==TDI Vector CRB/SO== | ||
[[Image:Krissciv.jpg|thumb|none|400px|TDI Vector CRB/SO | [[Image:Krissciv.jpg|thumb|none|400px|TDI Vector CRB/SO - .45 ACP]] | ||
[[Image:CA-KSVCRB.jpg|thumb|none|600px]] | [[Image:CA-KSVCRB.jpg|thumb|none|600px]] | ||
== | ==VB Berapi LP02== | ||
The [[VB Berapi LP02]] is available ingame. | |||
[[ | |||
[[file:CombatArms VB Berapi.jpg|thumb|none|600px]] | |||
[[file:CombatArms | |||
==Custom 9mm AR-15== | ==Custom 9mm AR-15== | ||
Line 214: | Line 308: | ||
[[Image:CA-T2.jpg|thumb|none|500px|The custom AR-15, featured under the name "T-2".]] | [[Image:CA-T2.jpg|thumb|none|500px|The custom AR-15, featured under the name "T-2".]] | ||
== | = Shotguns = | ||
The [[ | ==AA-12 CQB== | ||
The Atchisson [[AA-12]] is featured prominently as the highest capacity of the shotguns in the game. | |||
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]] | |||
[[Image:CA-AA12.jpg|thumb|none|600px|]] | |||
[[Image:AA-12 CA.jpg|thumb|none|600px|In-Game Model.]] | |||
== | ==Benelli M3 Super 90== | ||
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90, 12 Gauge]] | |||
[[Image:CA-M3SUPER90.jpg|thumb|none|600px|]] | |||
[[Image:M3SUPER90 CA.jpg|thumb|none|600px|In-Game Model.]] | |||
== | ==Benelli M4 Super 90== | ||
Note that this weapon's in-game synopsis states that it can fire burst-fire modes. There are no shotguns on the current market with burst-fire modes. | |||
[[file:Benelli_m4_2.jpg |thumb|none|350px|Benelli M4 Super 90, 12 Gauge]] | |||
[[file:CombatArms M4 Super 90 holding.jpg|thumb|none|600px|The player holding a "Benelli M4 Super 90".]] | |||
[[file:CombatArms M4 Super 90 reloading.jpg|thumb|none|600px|The player reloading a "Benelli M4 Super 90".]] | |||
== | ==Franchi SPAS-12== | ||
A [[Franchi SPAS-12]] is available with a folding or fixed stock. This weapon technically fires as a fully automatic weapon, since the player can achieve multiple shots with only one pull of the trigger. | |||
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 Gauge.]] | |||
[[Image:CASPAS12-1.jpg|thumb|none|600px|]] | |||
[[Image:CASPAS12-2.jpg|thumb|none|600px|]] | |||
[[Image:SPAS12 CA.jpg|thumb|none|600px|In-Game Model.]] | |||
[[Image:SPASSTOCK CA.jpg|thumb|none|600px|In-Game Model. Stock version.]] | |||
== | ==Jackhammer== | ||
The [[Pancor Jackhammer]] appears in the game simply as "Jackhammer". | |||
[[Image:Jackhammer.jpg|thumb|350px|none|Pancor Jackhammer, 12 Gauge]] | |||
[[Image:JACKHAMMER CA.jpg|thumb|none|600px|In-Game Model.]] | |||
= | ==Kel-Tec KSG== | ||
The [[Kel-Tec KSG]] appears in the game. | |||
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|350px|none|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge]] | |||
[[Image:KELTECKSG CA.jpg|thumb|none|600px|In-Game Model.]] | |||
==Mossberg 590== | ==Mossberg 590== | ||
A [[Mossberg 500-series shotgun#Mossberg 590 "Compact Cruiser"|Mossberg 590 "Compact Cruiser"]] is available in the game, but lacks many key features of the 590 and is fitted with ghost ring sights and a heat shield. | A [[Mossberg 500-series shotgun#Mossberg 590 "Compact Cruiser"|Mossberg 590 "Compact Cruiser"]] is available in the game, but lacks many key features of the 590 and is fitted with ghost ring sights and a heat shield. | ||
[[Image: | [[Image:Moss590PG.jpg|thumb|none|400px|Mossberg 590 "Cruiser" with pistol grip, bayonet lug, and heat shield - 12 Gauge]] | ||
[[Image:CAMossberg590wrong-1.jpg|thumb|none|600px|]] | [[Image:CAMossberg590wrong-1.jpg|thumb|none|600px|]] | ||
[[Image:M590MILITARY CA.jpg|thumb|none|600px|In-Game Model. Note the stern expression.]] | [[Image:M590MILITARY CA.jpg|thumb|none|600px|In-Game Model. Note the stern expression.]] | ||
==Remington 11-87== | |||
[[Image:1187sportsman.jpg|thumb|none|400px|Remington 11-87 with high-capacity magazine tube - 12 Gauge.]] | |||
==Remington 870== | ==Remington 870== | ||
Line 245: | Line 361: | ||
==Remington 870 CQB== | ==Remington 870 CQB== | ||
Called a "590 CQB" ingame, the gun clearly is a CQB [[Remington 870]] shotgun. (Nope, it's a Mossberg. Look at the pin arrangement on the receiver, Remington has 2 inline pins, Mossberg has 3 offset pins. However the trigger guard is from an 870) | Called a "590 CQB" ingame, the gun clearly is a CQB [[Remington 870]] shotgun. (Nope, it's a Mossberg. Look at the pin arrangement on the receiver, Remington has 2 inline pins, Mossberg has 3 offset pins. However the trigger guard is from an 870) | ||
[[Image:Rem870shortM4.jpg|thumb|none|400px|Remington 870 shotgun with shortened barrel and M4 stock - 12 Gauge.]] | |||
[[Image:CA870CQB-1.jpg|thumb|none|600px|]] | [[Image:CA870CQB-1.jpg|thumb|none|600px|]] | ||
[[Image:M590CQB CA.jpg|thumb|none|600px|In-Game Model.]] | [[Image:M590CQB CA.jpg|thumb|none|600px|In-Game Model.]] | ||
== | ==Saiga 20K== | ||
A [[ | A [[Saiga-12|Saiga 20K]] shotgun is available in the game, in reality a Semi-auto 20 gauge shotgun. There is also a CQB version. | ||
[[Image: | [[Image:Saiga20k.jpg|thumb|none|400px|]] | ||
[[Image: | [[Image:CASaiga20K-1.jpg|thumb|none|600px|]] | ||
[[Image: | [[Image:SAIGA20K CA.jpg|thumb|none|600px|In-Game Model.]] | ||
==Sawed-Off Double Barreled Shotgun== | ==Sawed-Off Double Barreled Shotgun== | ||
This shotgun costs more than both the Spas-12 and the Remington 870, but has a greater spread than any of the shotguns available. As such, it must be used at practically point blank range to achieve a kill. | This shotgun costs more than both the Spas-12 and the Remington 870, but has a greater spread than any of the shotguns available. As such, it must be used at practically point blank range to achieve a kill. | ||
[[Image: | [[Image:Stevens 311 (Sawed Off).jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]] | ||
A [[12 Gauge Double Barreled Shotgun|Sawed-Off Double Barreled Shotgun]] is available in the game. | A [[12 Gauge Double Barreled Shotgun|Sawed-Off Double Barreled Shotgun]] is available in the game. | ||
[[Image:CAsawedshotgun-1.jpg|thumb|none|600px|Firing both barrels at once hurts like hell and is very inaccurate.]] | [[Image:CAsawedshotgun-1.jpg|thumb|none|600px|Firing both barrels at once hurts like hell and is very inaccurate.]] | ||
[[Image:DBARREL CA.jpg|thumb|none|600px|In-Game Model.]] | [[Image:DBARREL CA.jpg|thumb|none|600px|In-Game Model.]] | ||
==Serbu Super Shorty== | ==Serbu Super Shorty== | ||
Line 297: | Line 384: | ||
[[Image:SUPERSHORTY CA.jpg|thumb|none|600px|In-Game Model.]] | [[Image:SUPERSHORTY CA.jpg|thumb|none|600px|In-Game Model.]] | ||
== | ==Tristar Cobra Force== | ||
The [[ | The [[Tristar Cobra Force]] is available ingame. | ||
[[ | [[file:CombatArms Tristar Cobra Force.jpg|thumb|none|600px|]] | ||
= Rifles = | = Rifles = | ||
==AEK-971== | |||
[[Image:Aek971 545.jpg|thumb|none|400px|AEK-971 (Current Model) with folding stock - 5.45x39mm]] | |||
[[Image:Conbat Arms AEK-97.jpg|thumb|none|400px|]] | |||
[[Image: | |||
[[Image: | |||
==AK-47== | ==AK-47== | ||
Line 332: | Line 397: | ||
[[Image:TypeIII AK47.jpg|thumb|none|400px|AK-47 - 7.62x39mm.]] | [[Image:TypeIII AK47.jpg|thumb|none|400px|AK-47 - 7.62x39mm.]] | ||
[[Image:CAAK47-1.jpg|thumb|none|600px|]] | [[Image:CAAK47-1.jpg|thumb|none|600px|]] | ||
[[Image:Ak47ca.jpg|thumb|none|600px|In game AK-47 with an optional camouflage and optics.]] | |||
===Custom AK-47=== | |||
A customized [[AK-47]] is available in the game, incorrectly listed as the "AK-103". | |||
[[Image:TypeIII AK47.jpg|thumb|400px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]] | |||
[[Image:CAAK103-1.jpg|thumb|none|600px|]] | |||
==AK-74M== | ==AK-74M== | ||
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]] | [[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]] | ||
[[Image:CA-AK74M.jpg|thumb|none|600px|]] | [[Image:CA-AK74M.jpg|thumb|none|600px|]] | ||
==AKS-74U== | |||
An [[AK-74#AKS-74U|AKS-74U]] is available in the game. It is incorrectly listed as "AK-74U". | |||
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm.]] | |||
[[Image:CAKS-74U-1.jpg|thumb|none|600px|]] | |||
A golden version is also available. | |||
[[Image:CA-AKS74UGold.jpg|thumb|none|600px]] | |||
==AK-12== | |||
[[File:AK-12 2012.jpg|thumb|none|400px|AK-12 - 5.45x39mm, 2012 prototype]] | |||
[[File:Combat Arms AK-12.jpg|thumb|none|600px|]] | |||
==AN-94== | |||
[[Image:An94-1.jpg|400px|thumb|none|Avtomat Nikonov AN-94 - 5.45x39mm]] | |||
[[Image:CA-AN94.jpg|thumb|none|600px]] | |||
==AS Val== | |||
[[Image:AS Val.jpg|400px|thumb|none|AS Val - 9x39mm]] | |||
[[Image:Combat Arms AS.jpg|600px|thumb|none|]] | |||
==Barrett REC7== | |||
The [[Barrett REC7]] is available with a EOTech sight and a Magpul UBR stock. | |||
[[Image:REC_7.JPG|thumb|none|400px|Barret REC7, 6.8x43mm Rem SPC]] | |||
[[Image:CA-REC7.jpg|thumb|none|600px]] | |||
==Beretta ARX-160== | |||
The [[Beretta ARX-160]] is available ingame under the name '''ARX-160'''. | |||
==Beretta Cx4 Storm== | |||
Modified for fully-automatic fire. For reasons we can not fathom, it's treated as a full-sized assault rifle, despite its pistol-caliber chambering. | |||
[[Image:Beretta_CX4_storm.jpg|thumb|none|400px|Beretta CX4 Storm, 9x19mm]] | |||
[[Image:CA-CX4.jpg|thumb|none|600px]] | |||
==Bushmaster Carbon 15== | |||
A rifle styled modification of the [[Bushmaster_Carbon_15]] is available as the '''Carbon 15'''. | |||
[[file:CombatArms Carbon 15 rifle.jpg|thumb|none|600px|]] | |||
== CZ 805 BREN== | |||
The [[CZ_805_BREN|CZ805]] is available ingame. | |||
[[Image:CZ805bren-a1.jpg|thumb|none|400px|CZ 805 BREN A1 - 5.56x45mm.]] | |||
==Daewoo K1A== | |||
A [[Daewoo K1A]] is available in the game. Although technically an assault rifle, Nexon goes with the South Korean Army's designation of this weapon as a sub-machine gun. | |||
[[Image:K1A_stock_extended.jpg|thumb|none|400px|Daewoo K1A - 5.56x45mm]] | |||
[[Image:CADaewooK1A-1.jpg|thumb|none|600px|]] | |||
==Daewoo K2== | |||
A [[Daewoo K1 / K2|Daewoo K2]] is available in the game. | |||
[[Image:Daewoo-K2.jpg|thumb|none|400px|Daewoo K2 - 5.56x45mm.]] | |||
[[Image:CADaewooK2-1.jpg|thumb|none|600px|]] | |||
==Daewoo XK8 / DAR-21== | |||
The [[Daewoo Xk8]] is available ingame. | |||
==DIO KH2002== | |||
The [[DIO_KH2002]] is available ingame as the '''KH2002'''. | |||
[[Image:KH2002 Sama.jpg|thumb|none|400px|DIO KH2002 - 5.56x45mm]] | |||
==Enfield L85A1== | |||
The [[L85A1]] IW, or SA80, is featured in the game as a very powerful rifle issued at a high rank. It often has its own proprietary scope (the SUSAT) mounted on top, and like the "M16A3" from the game, it shares the same factual inaccuracy in that it actually fires in semi/auto modes, but in the game it is burst/auto capable. | |||
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 5.56mm]] | |||
[[Image:L8CA.png|thumb|none|600px|Curiously, this picture depicts the rifle without a foresight, which means the weapon would be near-impossible to aim properly. Quite a contrast to the high-accuracy rating.]] | |||
==FAMAS-F1== | ==FAMAS-F1== | ||
Line 341: | Line 475: | ||
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1 - 5.56x45mm.]] | [[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1 - 5.56x45mm.]] | ||
[[Image:CAFAMASF1-1.jpg|thumb|none|600px|]] | [[Image:CAFAMASF1-1.jpg|thumb|none|600px|]] | ||
==Feather AT-22== | |||
The [[AT-22]] is available ingame. | |||
==FG 42== | |||
The [[FG 42]]. Appears as the "FG42". | |||
[[Image:FG42 2nd with bipod and bayonet.jpg|thumb|none|400px|FG 42 second model with bipod and bayonet deployed - 7.92x57mm Mauser.]] | |||
[[Image:Combat Arms main fg42.jpg|thumb|none|600px|Original render of a FG 42]] | |||
[[Image:Combat Arms holding fg42.jpg|thumb|none|600px|The player holding a FG 42]] | |||
[[Image:Combat Arms reloaded fg42.jpg|thumb|none|600px|The player reloading a FG 42]] | |||
==FN FAL== | |||
[[file:Fal para-1-.jpg|thumb|none|400px|FN FAL 50.63 Paratrooper with 18" barrel - 7.62x51mm NATO]] | |||
==FN SCAR-L== | |||
A [[FN SCAR#FN SCAR-L|FN SCAR-L]] is available ingame in camo tan and matte black are available in the game. A special NX-based version called the SCAR-L Trispear, features a light-blue finish, with a red scorpion marking. | |||
[[file:Scar l-1.jpg|thumb|none|350px|FN SCAR-L - 5.56x45mm.]] | |||
[[Image:CASCARL-1.jpg|thumb|none|600px|]] | |||
'''SCAR-L Black''' | |||
[[Image:CASCARL-2.jpg|thumb|none|600px|]] | |||
[[file:CombatArms SCAR-L Black holding.jpg|thumb|none|600px|The player holding a "FN SCAR-L".]] | |||
[[file:CombatArms SCAR-L Black reloading.jpg|thumb|none|600px|The player reloading a "FN SCAR-L".]] | |||
'''SCAR-L Trispear''' | |||
'''SCAR-L After The Nuclear War''' | |||
'''SCAR-L Blizzard''' | |||
===ACR=== | |||
Another slightly modified variant of a [[FN SCAR#FN SCAR-L|FN SCAR-L]] is ingame, labeled as '''ACR'''. Variants of that gun include a desert camo finish or two fixed attachments. | |||
[[file:CombatArms SCAR-L ACR.jpg|thumb|none|600px|The "ACR" as it is depicted ingame]] | |||
'''ACR Sandfire''' | |||
'''ACR Blacksnake''' | |||
==FN SCAR-H== | |||
==FN F2000== | |||
A bullpup rifle designed by FN, it uses the standard 5.56 x4 5mm NATO ammunition. | |||
In-game, it comes with a low-powered sight. | |||
Variants are also available: F2000 Tactical (with rails and a CAA FVG5 foregrip), and the FS2000 (civilian semi-auto version). | |||
[[Image:F2000.jpg|thumb|none|400px|FN F2000 5.56x45mm NATO]] | |||
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with CAA FVG5 foregrip 5.56x45mm NATO]] | |||
[[Image:Fnfs2000_1.jpg|thumb|none|400px|FN FS2000 flat-top version 5.56x45mm NATO]] | |||
[[Image:Main_f2000.jpg|thumb|none|400px|FN F2000, 5.56 x 45mm NATO]] | |||
[[Image:F2000t.jpg|thumb|none|400px|FN F2000 Tactical with top receiver rails and CAA FVG5 foregrip.]] | |||
[[Image:Fs2000.jpg|thumb|none|400px|FN FS2000 with top receiver rails and a desert/tan paint finish.]] | |||
==Gewehr 43== | |||
[[Image:K43 nc.jpg|thumb|none|400px|Gewehr 43 - 7.92x57mm Mauser.]] | |||
==Heckler & Koch G3A3== | |||
[[Image:G3a3.jpg|thumb|none|400px|Heckler & Koch G3A3, 7.62x51mm NATO]] | |||
[[Image:CA-G3.jpg|thumb|none|600px]] | |||
==Heckler & Koch G11K2== | |||
[[File:G11K2 left.jpg|thumb|none|350px|Heckler & Koch G11 K2 - 4.73x33mm]] | |||
==Heckler & Koch G36E== | ==Heckler & Koch G36E== | ||
One of the G36 family of rifles. the in-game description incorrectly depicted the 5.56 x 45mm as a "large caliber round", which they could mean the 7.62 x 51mmm NATO rounds, which isn't the type of round chambered by this rifle series. | One of the G36 family of rifles. the in-game description incorrectly depicted the 5.56 x 45mm as a "large caliber round", which they could mean the 7.62 x 51mmm NATO rounds, which isn't the type of round chambered by this rifle series. | ||
[[file:G36.jpg|thumb|none|350px|Heckler & Koch G36E - 5.56x45mm.]] | [[file:G36.jpg|thumb|none|350px|Heckler & Koch G36E - 5.56x45mm.]] | ||
[[Image:CAG36E-1.jpg|thumb|none|600px|]] | |||
[[file:CombatArms G36E holding.jpg|thumb|none|600px|The player holding a "Heckler & Koch G36E".]] | [[file:CombatArms G36E holding.jpg|thumb|none|600px|The player holding a "Heckler & Koch G36E".]] | ||
[[file:CombatArms G36E reloading.jpg|thumb|none|600px|The player reloading a "Heckler & Koch G36E".]] | [[file:CombatArms G36E reloading.jpg|thumb|none|600px|The player reloading a "Heckler & Koch G36E".]] | ||
Line 353: | Line 547: | ||
==Heckler & Koch G36KE== | ==Heckler & Koch G36KE== | ||
[[Image:CA-G36KE.jpg|thumb|none|600px]] | [[Image:CA-G36KE.jpg|thumb|none|600px]] | ||
==Heckler & Koch HK416== | |||
The [[Heckler & Koch HK416]] appears in the game as the "M416". | |||
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler & Koch HK416 - 5.56x45mm.]] | |||
[[Image:CAHK416-1.jpg|thumb|none|600px|]] | |||
==Heckler & Koch HK417== | |||
The HK417 battle rifle is a bigger sibling of the HK416, firing a 7.62 x 51mm NATO round. In-game, the weapon is featured with a EOTech holographic sight. | |||
[[Image:HK417 12.jpg|thumb|none|400px|Heckler & Koch 417, 7.62x51mm]] | |||
[[Image:CA-HK417.jpg|thumb|none|600px]] | |||
==Heckler & Koch XM8== | ==Heckler & Koch XM8== | ||
Line 358: | Line 562: | ||
[[Image:XM8.JPG|thumb|none|400px]] | [[Image:XM8.JPG|thumb|none|400px]] | ||
[[Image:CA-XM8.jpg|thumb|none|600px]] | [[Image:CA-XM8.jpg|thumb|none|600px]] | ||
==Howa Type 89== | |||
[[Image:HowaType89FullStock.jpg|thumb|none|400px|Howa Type 89 - 5.56x45mm]] | |||
[[Image:Combat Arms Howa Type 89.jpg|thumb|none|500px|]] | |||
==IMI Tavor TAR-21== | |||
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 - 5.56x45mm]] | |||
[[Image:Tar21CA.png|thumb|none|600px|]] | |||
==IMI Tavor CTAR-21== | |||
Although the game refers it as the MTAR-21 it is in fact a [[Tavor TAR-21 rifle series|CTAR-21]]. | |||
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21, 5.56x45mm NATO, with EOTech sight.]] | |||
[[Image:CA-CTAR21.jpg|thumb|none|600px]] | |||
==IWI ACE 21== | |||
Recently added to Combat Arms | |||
[[Image:Galil ACE 21.jpg|thumb|none|400px|ACE 21 - 5.56x45mm]] | |||
[[Image:main_galil_ace.jpg|thumb|none|400px]] | |||
==INSAS== | |||
[[Image:Insas-222.jpg|thumb|none|400px|INSAS Assault Rifle - 5.56x45mm]] | |||
==LWRC M6A2== | |||
Two versions of the [[LWRC SRT rifle series|LWRC M6A2 rifle]] are present in the game. The guns use standard STANAG magazines, and feature an incorrect burst fire mode. | |||
[[Image:LWRCi M6A2.jpg|thumb|none|450px|LWRC M6A2 - 5.56x54mm NATO]] | |||
[[Image:CA-M6A2.jpg|thumb|none|600px]] | |||
[[Image:CA-M6A2SRT.jpg|thumb|none|600px]] | |||
==M1 Garand== | |||
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]] | |||
==M14== | |||
An [[M14 Rifle]] is used in the game. A battle rifle chambering the 7.62 x 51mm NATO rounds, it could be easily used for a marksman role, and has variants which are still used today. The in-game variant "M14 SE" has a permanent suppressor and a high-powered scope attached, however, during gameplay, when aiming down the sights the scope turns into a red-dot sight.[[Image:M14Rifle.jpg|thumb|none|400px|M14 - 7.62x51mm NATO.]] | |||
[[Image:CAM14-1.jpg|thumb|none|600px|]] | |||
==Colt Model 901== | |||
The [[M16A4|Colt Model 901]] is the default primary weapon in ''Combat Arms'', and is referred to as the "M-16A3". While the real weapon is fully-automatic, the in-game one incorrectly has the ability to switch between both three-round burst and full-auto fire. | |||
This rifle is also available with several other skins given out to players after reaching a certain rank in-game. | |||
[[File:R0901.jpg|thumb|none|400px|Colt Model 901 - 5.56x45mm NATO]] | |||
[[File:CAM16A4-1.jpg|thumb|none|600px|An M16A3 in ''Combat Arms''. While not visible in this image, it has the Safe/Semi/Auto selector markings of the real M16A3.]] | |||
==M16A4== | |||
The [[M16A4]] is also available with rail system and several attached modifications in two different colors. As with the M16A3, it can incorrectly switch between burst and full-auto. | |||
[[File:M16A4withANPEQ&ACOG.jpg|thumb|none|400px|M16A4 with railed handguard, AN/PEQ-2 IR designator, KAC foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO]] | |||
[[File:CombatArmsM16A4-Rail.jpg|thumb|none|600px|The two versions of the M16A4.]] | |||
==M4A1== | |||
An [[M16#M4/M4A1 Carbine|M4A1 Carbine]] is considered the lighter and more versatile M16 in the game. An alternate Black Market/NX variant is the M4A1 Desert Warrior, with a desert tan finish. A variant called "Spec Ops Mei's M4A1" is modeled after the CAR-15 used by Sarah Connor in ''[[Terminator 2: Judgment Day]]'' in her attempt to assassinate Miles Dyson. | |||
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]] | |||
[[Image:CAM4A1-1.jpg|thumb|none|600px|]] | |||
==Mk 18 Mod 0== | |||
The [[Mk 18 Mod 0]], appearing as the M4A1 CQBR, is a shorter version of the common [[M4A1]]. This configuration is best suited for close-quarter or close-range engagements. On the in-game image, most of the classic M16/M4 carry handle is chopped off, leaving the rear sight+charging handle (possibly to imitate an LMT rear sight). As well, the weapon is fitted with a Crane stock. | |||
[[file:Mk18.jpg|thumb|none|400px|Mk 18 Mod 0 with Crane stock, LMT rear sight, and RIS foregrip - 5.56x45mm.]] | |||
[[Image:CACQBR-1.jpg|thumb|none|600px|]] | |||
[[file:CombatArms M4A1 CQBR holding.jpg|thumb|none|600px|The player holding a Mk 18 Mod 0.]] | |||
[[file:CombatArms M4A1 CQBR reloading.jpg|thumb|none|600px|The player reloading a Mk 18 Mod 0.]] | |||
==Mk 18 Mod 1== | |||
The [[Mk 18 Mod 1]] is available in-game. | |||
[[File:MK18MOD1.jpg|thumb|none|400px|Mk 18 Mod 1 with Crane stock, Daniel Defense MK18 RIS II rail system, and folding sights - 5.56x45mm NATO]] | |||
[[file:CombatArms MK18 Mod 1.jpg|thumb|none|600px|Render of the Mk 18 Mod 1.]] | |||
==Norinco QBZ-95== | |||
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]] | |||
==OTs-14 Groza== | |||
The [[OTs-14_Groza#OTs-14-4A|OTs-14 Groza]] is available ingame | |||
==Remington M597 VTR== | |||
[[Remington Model 597]] | |||
[[Image:597-vtr.jpg|thumb|none|400px|Remington M597 VTR]] | |||
==SIG SG 550== | |||
The [[SIG SG 550]] is a Swiss-made assault rifle, chambering the Gw Pat 90 and 5.56 x 45mm rounds. | |||
it has a few variants which are not listed in-game, with the exception of the [[SIG556]]. | |||
A "camouflaged" variant is available as "SG550 CAMO". | |||
[[Image:SIG550.jpg|thumb|none|400px|SIG SG 550 - 5.56x45mm]] | |||
[[Image:CASIGSG550-1.jpg|thumb|none|600px|]] | |||
==SIG-Sauer SIG556== | |||
An variant of the 550 family, utilizing STANAG magazines, and chambers a 5.56 x 45mm NATO round. | |||
[[Image:Sig556.jpg|thumb|500px|none|SIG-Sauer SIG556 - 5.56x45mm]] | |||
[[Image:CA-SG556.jpg|thumb|none|1000px]] | |||
==Steyr AUG-A1== | ==Steyr AUG-A1== | ||
Line 370: | Line 660: | ||
[[Image:CA-AUGA3.jpg|thumb|none|600px|]] | [[Image:CA-AUGA3.jpg|thumb|none|600px|]] | ||
== | ==StG 44== | ||
[[ | |||
[[ | ==Silver Shadow Gilboa Snake== | ||
The [[Gilboa Snake]] is available ingame named "AR-15 Double Barrel" | |||
[[ | [[Image:CombatArms-AR15DoubleBarrel.jpg|thumb|none|400px]] | ||
[[ | |||
==T91 Carbine== | |||
[[Image:T91.jpg|thumb|none|400px|Combined Service Forces T91 Carbine - 5.56x45mm.]] | |||
==Z-M LR 300ML== | |||
[[Image:Z-m lr300-ML.jpg|thumb|none|400px|Z-M LR 300ML with side-folding stock - 5.56x45mm]] | |||
== | ==Azazel== | ||
The Azazel is a fictious bullpup assault rifle. | |||
[[ | [[file:CombatArms Azazel.jpg|thumb|none|600px|]] | ||
== | = Sniper Rifles = | ||
== | ==Accuracy International AW== | ||
An [[Accuracy International AW]] is available in normal, "ghillie" and "arctic wolf" versions. This is among the most powerful rifles in the game, though it is less accurate than several others. | |||
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International AW - 7.62x51mm NATO]] | |||
[[Image:CAL96A1-1.jpg|thumb|none|600px|]] | |||
[[Image: | '''L96A1 Ghillie''' | ||
[[ | [[Image:CAL96A1-2.jpg|thumb|none|600px|]] | ||
[[file:CombatArms L96A1 ghillie holding.jpg|thumb|none|600px|]] | |||
[[file:CombatArms L96A1 ghillie reloading.jpg|thumb|none|600px|]] | |||
== | ==Accuracy International L115A3== | ||
The [[Accuracy International L115A3]] (a British variant of the AWSM with a threaded muzzle brake to accept a suppressor, a dark earth stock and other improvements) is available in game. It incorrectly uses the standard Accuracy International bipod rather than the adjustable Harris one used on the actual L115A3. | |||
[[ | [[File:AI L115A3.jpg|thumb|none|400px|Accuracy International L115A3 - .338 Lapua Magnum]] | ||
[[Image:CA-L115A3.jpg|thumb|none|600px]] | |||
[[Image:CA- | |||
== | ==Barrett M99== | ||
== | ==Barrett M107CQ== | ||
[[Image:M82CQ.jpg|thumb|none|500px|Barrett M82CQ .50 BMG]] | |||
[[Image: | [[Image:CA-M107CQ.jpg|thumb|none|600px]] | ||
[[Image: | |||
== | ==Cheyenne Tactical M-200 Intervention== | ||
[[Image:M200-tan.jpg|thumb|400px|none|Cheyenne Tactical M-200 Intervention - .408 CheyTac.]] | |||
==Chinese M99 II Rifle== | |||
[[Image: | ==DSR-1== | ||
[[Image: | [[Image:Dsr1.jpg|thumb|400px|none|DSR-1, 7.62x51mm]] | ||
[[Image:CA-DSR1.jpg|thumb|none|600px]] | |||
== | ==FN Special Police Rifle== | ||
[[Image: | [[Image:FNSPR.jpg|thumb|none|400px|FN SPR, 7.62x51mm]] | ||
[[Image: | [[Image:CA-SPR.jpg|thumb|none|600px]] | ||
== | ==FR F2== | ||
==Heckler & Koch | ==Heckler & Koch MSG-90== | ||
[[Image:HKMSG90.jpg|thumb|none|400px|Heckler & Koch MSG90, 7.62x51mm NATO]] | |||
[[Image: | [[Image:CAMSG90.jpg|thumb|none|600px]] | ||
== | ==Heckler & Koch PSG-1== | ||
[[Image:H&KPSG01.jpg |thumb|none|400px|Heckler & Koch PSG-1, 7.62x51mm NATO]] | |||
[[Image:CAPSG1.jpg|thumb|none|600px]] | |||
[[Image: | |||
[[Image: | |||
== | ==Knight's Armament SR-25== | ||
[[Image: | A [[Knight's Armament SR-25]] is available in the game in black and desert camo. In game it has very slow auto-fire, not semi-auto. Most players prefer it even though it is the weakest sniper rifle because its auto firing and low recoil allows quick follow up shots. A goof is that even though the ingame model and ingame image shows this rifle with a attached suppressor, when used in-game, it is not suppressed. However, the M110 SASS correctly shows, and displays the unsuppressed barrel, even though if the game disallows attachment of suppressors. | ||
[[Image: | [[Image:SR25.jpg|thumb|none|400px|Knights Arament SR-25 - 7.62x51mm NATO.]] | ||
[[Image:CASR25-1.jpg|thumb|none|600px|]] | |||
[[Image:CASR25-2.jpg|thumb|none|600px|]] | |||
== | ==M39 EMR== | ||
[[Image:CA-M39EMR.jpg|thumb|none|600px]] | |||
oddly appears to take a SVD magazine. | |||
[[Image:CA- | |||
== | ==MKEK JNG-90== | ||
[[Image: | [[Image:JNG-90.jpg|thumb|none|400px|MKEK JNG-90 with Harris bipod - 7.62x51mm NATO]] | ||
== | == MK14 Mod 0 Enhanced Battle Rifle == | ||
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR. 7.62x51 NATO]] | |||
[[Image:CA-M14EBR.jpg|thumb|none|600px]] | |||
[[Image: | |||
[[Image: | |||
== | ==Knight's Armament M110== | ||
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]] | |||
[[Image: | [[Image:CA-M110.jpg|thumb|none|600px]] | ||
[[Image: | |||
= | ==KNT-308== | ||
==Remington M24 Sniper Weapon System== | ==Remington M24 Sniper Weapon System== | ||
Line 490: | Line 753: | ||
[[Image:CAM24-2.jpg|thumb|none|600px|]] | [[Image:CAM24-2.jpg|thumb|none|600px|]] | ||
== | ==Ruger Gunsite Scout Rifle== | ||
== | ==SAKO TRG SE== | ||
== | ==SAKO TRG-21== | ||
[[Image: | [[Image:Sako trg21.jpg|thumb|none|400px|Sako TRG-21 - 7.62x51mm NATO]] | ||
== | ==SAKO TRG-41== | ||
[[Image: | ==Lee-Enfield No. 4 Mk I (T)== | ||
[[Image:Smle4mk1t.jpg|thumb|none|400px|Lee-Enfield No. 4 Mk I (T) - .303 British]] | |||
==SVD Dragunov== | ==SVD Dragunov== | ||
Line 517: | Line 770: | ||
[[Image:CASVD-1.jpg|thumb|none|600px|]] | [[Image:CASVD-1.jpg|thumb|none|600px|]] | ||
== | ==SVDS== | ||
[[Image:SVD-S-Rifle.jpg|thumb|none|400px| | [[Image:SVD-S-Rifle.jpg|thumb|none|400px|SVDS - 7.62x54mmR]] | ||
[[Image:DRCA.png|thumb|none|600px|]] | [[Image:DRCA.png|thumb|none|600px|]] | ||
== | == Tango 51 == | ||
[[File:Tango51a.jpg|thumb|none|400px|Tango 51 - 7.62x51mm NATO]] | |||
[[File: | |||
==Unique Alpine TPG-1== | ==Unique Alpine TPG-1== | ||
Line 550: | Line 781: | ||
[[Image:CA-TPG1.jpg|thumb|none|600px]] | [[Image:CA-TPG1.jpg|thumb|none|600px]] | ||
== | ==Walther WA 2000== | ||
[[ | [[File:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000 - .300 Winchester Magnum]] | ||
[[ | |||
==VSS== | |||
[[File:Vss2.jpg|thumb|none|400px|VSS Vintorez with PSO-1 scope - 9x39mm]] | |||
==ZVI Falcon== | |||
[[File:Sniper Rifle Falcon.jpg|thumb|none|400px|ZVI Falcon OP-99 - .50 BMG]] | |||
= Machine Guns = | = Machine Guns = | ||
Line 562: | Line 797: | ||
[[Image:CAM60-1.jpg|thumb|none|600px|]] | [[Image:CAM60-1.jpg|thumb|none|600px|]] | ||
[[Image:CA-M60-2.jpg|thumb|none|600px|]] | [[Image:CA-M60-2.jpg|thumb|none|600px|]] | ||
==M60E4== | |||
[[Image:M60E4 large.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]] | |||
==FN Minimi Para== | ==FN Minimi Para== | ||
Line 570: | Line 808: | ||
==Daewoo K3== | ==Daewoo K3== | ||
A [[Daewoo K3]] is available in the game. In game it has rate of fire 725 RPM, when real Daewoo K3 fires 900 RPM. | A [[Daewoo K3]] is available in the game. In game it has rate of fire 725 RPM, when real Daewoo K3 fires 900 RPM. | ||
[[File:Daewoo K3.jpg|thumb|none|400px|Daewoo K3 - 5.56x45mm NATO]] | |||
[[Image:CAFNM249-E1-1.jpg|thumb|none|600px|]] | [[Image:CAFNM249-E1-1.jpg|thumb|none|600px|]] | ||
== | =="K3 SPW"== | ||
A fictional variant of the Daewoo K3 is available in the game. | A fictional variant of the Daewoo K3 modified with a Paratrooper stock, short barrel and railed handguard is available in the game as the "K3 SPW". It is apparently based on the modified K3 used in some live-action shows produced in British Columbia, Canada, and its SPW name apparently comes from its association with the [[FN Minimi#FN Minimi SPW|FN Minimi SPW]], which shares its railed handguard and Paratrooper stock. | ||
[[File:Custom K3.jpg|thumb|400px|none|Daewoo K3 modified with Paratrooper stock, railed feed tray cover, railed handguard, foregrip, and plastic belt box - 5.56x45mm. This is the weapon used in 2009 film ''[[Driven to Kill]]'', shown in the making-of. These modifications are commonly found on K3s in live-action productions.]] | |||
[[ | |||
[[Image:CAFNSPW-1.jpg|thumb|none|600px|]] | [[Image:CAFNSPW-1.jpg|thumb|none|600px|]] | ||
Line 615: | Line 852: | ||
[[Image:NegevLMG.jpg|thumb|none|400px|IMI Negev, 5.56x45mm]] | [[Image:NegevLMG.jpg|thumb|none|400px|IMI Negev, 5.56x45mm]] | ||
[[Image:CA-NEGEV.jpg|thumb|none|600px]] | [[Image:CA-NEGEV.jpg|thumb|none|600px]] | ||
==M2 == | |||
[[Image:BrowningM2 plain.jpg|thumb|none|400px|Browning M2HB - .50 BMG]] | |||
==Bren== | |||
[[Image:Bren mk2.jpg|thumb|none|400px|Bren Mk2 - .303 caliber]] | |||
==MG42== | |||
[[Image:MG42Bipod.jpg|thumb|none|400px|MG42 with bipod extended - 7.92mm Mauser]] | |||
= Explosives = | = Explosives = | ||
==Milkor MGL Mk 1L== | |||
The [[MGL-140]] is used in the game without any Range adjusting optics, which is appropriate given that the grenade travels in an arc similar to that of a rainbow. Referred to in-game as the "M32". | |||
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]] | |||
[[Image:M32CA.jpg|thumb|none|600px]] | |||
[[Image:M32_Combat_Arms.gif|thumb|none|600px|The M32 in game]] | |||
==RPG-7== | ==RPG-7== | ||
Line 630: | Line 881: | ||
==M67 hand grenade== | ==M67 hand grenade== | ||
Standard [[M67 hand grenade]] is available. In-game, if the character pulls the pin on the grenade and prepares to throw, then gets killed, he does not drop the grenade. | Standard [[M67 hand grenade]] is available. In-game, if the character pulls the pin on the grenade and prepares to throw, then gets killed, he does not drop the grenade. | ||
[[Image:M67.jpg|thumb|none| | [[Image:M67.jpg|thumb|none|200px|M69 training hand grenade, an inert version of the M67.]] | ||
[[Image:CAM67grenade-1.jpg|thumb|none|600px|]] | [[Image:CAM67grenade-1.jpg|thumb|none|600px|]] | ||
Line 637: | Line 888: | ||
[[Image:CAM69HEgrenadeFAKE-1.jpg|thumb|none|600px|]] | [[Image:CAM69HEgrenadeFAKE-1.jpg|thumb|none|600px|]] | ||
== | ==M84 stun grenade== | ||
apearently this grenade is a standard issue flash-bang in the game. Even though it still has the addoption X before the model #. | apearently this grenade is a standard issue flash-bang in the game. Even though it still has the addoption X before the model #. | ||
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade.]] | |||
[[Image:CAXM84-1.jpg|thumb|none|600px|]] | |||
==M23F Incendiary== | ==M23F Incendiary== | ||
Line 644: | Line 897: | ||
==M18 Smoke== | ==M18 Smoke== | ||
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade.]] | |||
[[Image:CAM18grenade-1.jpg|thumb|none|600px|]] | [[Image:CAM18grenade-1.jpg|thumb|none|600px|]] | ||
despite the excelent visual cover and quick expansion of the smoke. Its useless due to "tag shooting" (shooting a player when their name pop up) | despite the excelent visual cover and quick expansion of the smoke. Its useless due to "tag shooting" (shooting a player when their name pop up) | ||
Line 653: | Line 907: | ||
Allows the player to mark an area for an air strike. | Allows the player to mark an area for an air strike. | ||
[[Image:CASA18grenade-1.jpg|thumb|none|600px|]] | [[Image:CASA18grenade-1.jpg|thumb|none|600px|]] | ||
[[Category:Video Game]] | [[Category:Video Game]] | ||
[[Category:War]] | [[Category:War]] | ||
[[Category:First-Person Shooter]] | [[Category:First-Person Shooter]] |
Latest revision as of 16:39, 9 July 2023
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Combat Arms for current discussions. Content is subject to change. |
Combat Arms is a online-only FPS game published by Nexon. It features many real-world weapons, and equipment. In addition, it also includes game maps to accommodate different types of play.
The following weapons appear in the video game Combat Arms:
Pistols
Colt M1911A1 MEU
A Colt M1911A1 MEU is available in the game. This is the most powerful semi-automatic handgun (next to the Desert Eagle, of course), but still needs three to four chest shots to kill an enemy. An alternate version of the M1911 pattern pistol is available as M1911 Knight's, with a shiny finish.
Beretta 92FS
A Beretta 92FS pistol is available in black and reverse two-tone. One of the default weapons the player will obtain when joining the game for the first time (black).
Beretta 92FS Inox
Beretta 93R
A Beretta 93R with wood grips is available ingame.
Bushmaster Carbon 15 Type 97
The Bushmaster Carbon 15 Type 97 is available and labeled as 'Bushmaster Type 97
Colt Python
The Colt Python is available ingame, it features a precision rifle scope.
Colt Anaconda
The Colt Anaconda appears in the game in five different variants. The first two variants are called the Anaconda Black and Anaconda Black 8-Inch featuring a black finish. So many things wrong with this. First off, a Colt Anaconda was only released in stainless steel, and two, the finish on Colts is never "black", it is applied with bluing. There are also silver variants, one with a normal barrel and one with an 8-Inch barrel. The fifth version is a gold plated Anaconda with normal barrel length.
Colt Cobra .38 Special
A Colt Cobra is available.
Colt Dragoon
The Colt Dragoon is available ingame labeled simply Dragoon.
Colt 1849 Pocket
Colt 1860 Army
CZ 75B
A CZ 75B is available ingame.
Daewoo K5
The Daewoo K5. It has the highest rate of fire of any pistol in the game. There are also a pre-suppressed variant and variants with a jungle camouflage paintjob.
Five-seveN
A FN Five-seveN is available under the name Five-seven. It features a preattached but unusable flashlight.
Glock 23
A Glock 23 pistol is available in black, black with carbon camouflage, two-tone and chrome. These Glocks have 2nd generation features which new Glocks (the 23 included) don't have.
Glock 23 Carbon Black
G23 SE
Glock 19/18C combination
A Glock 18C is available in the game, but is shown as a compact pistol. Additionally, it is portrayed in-game as a handgun capable of firing semi automatic or burst fire modes, whereas the real Glock 18 or 18C is only capable of semi/auto modes. Has the same size and features of a Glock 19 but has a selector switch and porting that is exclusive to the Glock 18. Furthermore there are variants which are capable of full automatic firing. The G18 Carbon Black features a suppressor, the G18 Chrome features a chrome finish, a suppressor and an previously attached ACOG Scope. The G18 Cobra features an shoulder stock, a foregrip and is capable of full auto as well.
Heckler & Koch USP
A Heckler & Koch USP is available in the game. The weapon has a 10-round capacity. Due to its in-game stopping power, it might be safe to assume that it is chambered in .45 ACP.
Heckler & Koch USP Tactical
A variant of the Heckler & Koch USP in the game, featuring a threaded suppressor, and a non-functional integrated laser module.
IMI Desert Eagle Mark XIX
A stainless steel Desert Eagle Mark XIX is available in the game, although it is considerably shorter than a real Desert Eagle. There are also available a Desert Eagle Black, a two-tone Desert Eagle called Desert Eagle SE, a Desert Eagle Gold with a tiger striped Gold plating and a cosmetic variant designed for the american independence day called the American Eagle.
Luger P-08
WWII era variant of the Luger P08 inaccurately labeled Luger P-08
Makarov PM
The Makarov PM was first released with the name Makarov as a replacement for the M92FS in the russian branch of Combat Arms where, similar to the M92FS, cosmetic variants could be unlocked as the player progressed in the ingame ranking system. It's base variant was later released in the regular game in the other regions as well.
Norinco Type 54 / Model 213
Norinco Type 54 / Model 213 appears in this game.
Smith & Wesson Model 2
A Revolver called 32SW2 is available ingame.
SIG-Sauer P220
A SIG-Sauer called P220 Combat TB which is based on a SIG-Sauer P220 is available as well.
SIG-Sauer P226
A standard black SIG-Sauer P226 and a two tone version can be bought from the Black Market.
Walther P38
WWII era variant of the Walther P38
Walther P99
The Walther P99 is available ingame as a clan weapon.
The Golden Gun
The Golden Gun known from the James Bond movie is also available ingame.
Fictional Handguns
There are two fictional handguns ingame. The Alien Gun and the Squirt Gun
Submachine Guns
PP-19 Bizon
The PP-19 is one of the weapons in the game. A relatively accurate and powerful weapon given its status as a submachine gun, this weapon can be modified to hold 65+ rounds in one magazine, and thus has earned great popularity as a spray-and-pray gun.
Brügger & Thomet MP9
Referd to as the TMP. Comes with a supressor and has a slightly high recoil.
Calico M960
CZ Scorpion Evo 3 A
The CZ Scorpion Evo 3 A is available in game and also has a camo variant.
Daewoo K7
The permanently suppressed Daewoo K7 is one of the usable submachine guns in the game.
FAMAE SAF
The FAMAE SAF is available ingame as the FAMAE S.A.F
FN P90
An FN P90 is available in the game as an accurate and fast firing submachine gun with minimal recoil and high magazine capacity.
FN P90TR
The FN P90TR in the game comes with a suppressor, but it lacks the integral red dot sight included on the standard P90.
Heckler & Koch MP5A4
A Heckler & Koch MP5A4 is available in the game. Apparently the fact that the four selective firing modes are in BRIGHT RED on the side of the gun doesn't matter to the game designers, who made it only fire in automatic, even though the fire selector is set to semi.
Heckler & Koch MP5A5
A Heckler & Koch MP5A5 with tri-rails and an MP5K-PDW stock is available in the game. Again, the gun's ingame model has four fire modes, but only two usable ingame.
Heckler & Koch MP5SD6
A MP5SD6 with a pre-attached Aimpoint sight is available in the game.
Heckler & Koch MP7A1
The Heckler & Koch MP7A1.
Heckler & Koch MP7A1 Steel
Heckler & Koch UMP-45
A Heckler & Koch UMP-45 is available in the game.
IMI Uzi
Available in the game is an IMI Uzi.
Intratec TEC-9
The TEC-9 is available ingame.
M1928A1 Thompson
A M1928A1 Thompson is ingame simply called Thompson
MAC-10
A MAC-10 with a sight rail is available in the game.
MAC-11
A MAC-11 is available in the game.
Magpul FMG-9
The Magpul FMG-9 is featured in the game as FMG-9 and features a camo variant as well.
Mini Uzi
A Mini Uzi is available ingame with an attachment rail.
MP40
The MP40 is also obtainable in the game.
PP-2000
Sa vz. 61 Skorpion
An Sa vz. 61 Skorpion and a two-tone version is available.
SR-2 Veresk
The SR-2 Veresk is available ingame with a preattached scope.
TDI Vector
TDI Vector CRB/SO
VB Berapi LP02
The VB Berapi LP02 is available ingame.
Custom 9mm AR-15
A custom 9mm AR-15 appears under the name "T-2" in-game, with a Double Diamond dedicated 9mm lower and a Vltor VIS upper.
Shotguns
AA-12 CQB
The Atchisson AA-12 is featured prominently as the highest capacity of the shotguns in the game.
Benelli M3 Super 90
Benelli M4 Super 90
Note that this weapon's in-game synopsis states that it can fire burst-fire modes. There are no shotguns on the current market with burst-fire modes.
Franchi SPAS-12
A Franchi SPAS-12 is available with a folding or fixed stock. This weapon technically fires as a fully automatic weapon, since the player can achieve multiple shots with only one pull of the trigger.
Jackhammer
The Pancor Jackhammer appears in the game simply as "Jackhammer".
Kel-Tec KSG
The Kel-Tec KSG appears in the game.
Mossberg 590
A Mossberg 590 "Compact Cruiser" is available in the game, but lacks many key features of the 590 and is fitted with ghost ring sights and a heat shield.
Remington 11-87
Remington 870
A Remington 870 with ghost ring sights is available in the game. This weapon is also available in a two-tone format.
Remington 870 CQB
Called a "590 CQB" ingame, the gun clearly is a CQB Remington 870 shotgun. (Nope, it's a Mossberg. Look at the pin arrangement on the receiver, Remington has 2 inline pins, Mossberg has 3 offset pins. However the trigger guard is from an 870)
Saiga 20K
A Saiga 20K shotgun is available in the game, in reality a Semi-auto 20 gauge shotgun. There is also a CQB version.
Sawed-Off Double Barreled Shotgun
This shotgun costs more than both the Spas-12 and the Remington 870, but has a greater spread than any of the shotguns available. As such, it must be used at practically point blank range to achieve a kill.
A Sawed-Off Double Barreled Shotgun is available in the game.
Serbu Super Shorty
The Serbu Super Shorty appears in the game simply as "Super Shorty".
Tristar Cobra Force
The Tristar Cobra Force is available ingame.
Rifles
AEK-971
AK-47
The AK-47 in the game looks like a mix between an old Type III and a newer AKM.
Custom AK-47
A customized AK-47 is available in the game, incorrectly listed as the "AK-103".
AK-74M
AKS-74U
An AKS-74U is available in the game. It is incorrectly listed as "AK-74U".
A golden version is also available.
AK-12
AN-94
AS Val
Barrett REC7
The Barrett REC7 is available with a EOTech sight and a Magpul UBR stock.
Beretta ARX-160
The Beretta ARX-160 is available ingame under the name ARX-160.
Beretta Cx4 Storm
Modified for fully-automatic fire. For reasons we can not fathom, it's treated as a full-sized assault rifle, despite its pistol-caliber chambering.
Bushmaster Carbon 15
A rifle styled modification of the Bushmaster_Carbon_15 is available as the Carbon 15.
CZ 805 BREN
The CZ805 is available ingame.
Daewoo K1A
A Daewoo K1A is available in the game. Although technically an assault rifle, Nexon goes with the South Korean Army's designation of this weapon as a sub-machine gun.
Daewoo K2
A Daewoo K2 is available in the game.
Daewoo XK8 / DAR-21
The Daewoo Xk8 is available ingame.
DIO KH2002
The DIO_KH2002 is available ingame as the KH2002.
Enfield L85A1
The L85A1 IW, or SA80, is featured in the game as a very powerful rifle issued at a high rank. It often has its own proprietary scope (the SUSAT) mounted on top, and like the "M16A3" from the game, it shares the same factual inaccuracy in that it actually fires in semi/auto modes, but in the game it is burst/auto capable.
FAMAS-F1
A FAMAS-F1 is available in the game. It has an inaccurate 30 round magazine. Real FAMAS-F1 uses 25 rounds magazine.
Feather AT-22
The AT-22 is available ingame.
FG 42
The FG 42. Appears as the "FG42".
FN FAL
FN SCAR-L
A FN SCAR-L is available ingame in camo tan and matte black are available in the game. A special NX-based version called the SCAR-L Trispear, features a light-blue finish, with a red scorpion marking.
SCAR-L Black
SCAR-L Trispear
SCAR-L After The Nuclear War
SCAR-L Blizzard
ACR
Another slightly modified variant of a FN SCAR-L is ingame, labeled as ACR. Variants of that gun include a desert camo finish or two fixed attachments.
ACR Sandfire
ACR Blacksnake
FN SCAR-H
FN F2000
A bullpup rifle designed by FN, it uses the standard 5.56 x4 5mm NATO ammunition. In-game, it comes with a low-powered sight. Variants are also available: F2000 Tactical (with rails and a CAA FVG5 foregrip), and the FS2000 (civilian semi-auto version).
Gewehr 43
Heckler & Koch G3A3
Heckler & Koch G11K2
Heckler & Koch G36E
One of the G36 family of rifles. the in-game description incorrectly depicted the 5.56 x 45mm as a "large caliber round", which they could mean the 7.62 x 51mmm NATO rounds, which isn't the type of round chambered by this rifle series.
Heckler & Koch G36E Valkyrie
Heckler & Koch G36KE
Heckler & Koch HK416
The Heckler & Koch HK416 appears in the game as the "M416".
Heckler & Koch HK417
The HK417 battle rifle is a bigger sibling of the HK416, firing a 7.62 x 51mm NATO round. In-game, the weapon is featured with a EOTech holographic sight.
Heckler & Koch XM8
A Heckler & Koch XM8 was available only in EU version of the game.
Howa Type 89
IMI Tavor TAR-21
IMI Tavor CTAR-21
Although the game refers it as the MTAR-21 it is in fact a CTAR-21.
IWI ACE 21
Recently added to Combat Arms
INSAS
LWRC M6A2
Two versions of the LWRC M6A2 rifle are present in the game. The guns use standard STANAG magazines, and feature an incorrect burst fire mode.
M1 Garand
M14
An M14 Rifle is used in the game. A battle rifle chambering the 7.62 x 51mm NATO rounds, it could be easily used for a marksman role, and has variants which are still used today. The in-game variant "M14 SE" has a permanent suppressor and a high-powered scope attached, however, during gameplay, when aiming down the sights the scope turns into a red-dot sight.
Colt Model 901
The Colt Model 901 is the default primary weapon in Combat Arms, and is referred to as the "M-16A3". While the real weapon is fully-automatic, the in-game one incorrectly has the ability to switch between both three-round burst and full-auto fire.
This rifle is also available with several other skins given out to players after reaching a certain rank in-game.
M16A4
The M16A4 is also available with rail system and several attached modifications in two different colors. As with the M16A3, it can incorrectly switch between burst and full-auto.
M4A1
An M4A1 Carbine is considered the lighter and more versatile M16 in the game. An alternate Black Market/NX variant is the M4A1 Desert Warrior, with a desert tan finish. A variant called "Spec Ops Mei's M4A1" is modeled after the CAR-15 used by Sarah Connor in Terminator 2: Judgment Day in her attempt to assassinate Miles Dyson.
Mk 18 Mod 0
The Mk 18 Mod 0, appearing as the M4A1 CQBR, is a shorter version of the common M4A1. This configuration is best suited for close-quarter or close-range engagements. On the in-game image, most of the classic M16/M4 carry handle is chopped off, leaving the rear sight+charging handle (possibly to imitate an LMT rear sight). As well, the weapon is fitted with a Crane stock.
Mk 18 Mod 1
The Mk 18 Mod 1 is available in-game.
Norinco QBZ-95
OTs-14 Groza
The OTs-14 Groza is available ingame
Remington M597 VTR
SIG SG 550
The SIG SG 550 is a Swiss-made assault rifle, chambering the Gw Pat 90 and 5.56 x 45mm rounds. it has a few variants which are not listed in-game, with the exception of the SIG556. A "camouflaged" variant is available as "SG550 CAMO".
SIG-Sauer SIG556
An variant of the 550 family, utilizing STANAG magazines, and chambers a 5.56 x 45mm NATO round.
Steyr AUG-A1
A Steyr AUG is available in the game. Incorrectly states as using the bullpup design to make reloading faster, when in actuality, the bullpup style of rifle is designed to offer a compact weapon with a longer barrel then would normally be available for weapons of its length.
Steyr AUG-A3
An updated version with rails.
StG 44
Silver Shadow Gilboa Snake
The Gilboa Snake is available ingame named "AR-15 Double Barrel"
T91 Carbine
Z-M LR 300ML
Azazel
The Azazel is a fictious bullpup assault rifle.
Sniper Rifles
Accuracy International AW
An Accuracy International AW is available in normal, "ghillie" and "arctic wolf" versions. This is among the most powerful rifles in the game, though it is less accurate than several others.
L96A1 Ghillie
Accuracy International L115A3
The Accuracy International L115A3 (a British variant of the AWSM with a threaded muzzle brake to accept a suppressor, a dark earth stock and other improvements) is available in game. It incorrectly uses the standard Accuracy International bipod rather than the adjustable Harris one used on the actual L115A3.
Barrett M99
Barrett M107CQ
Cheyenne Tactical M-200 Intervention
Chinese M99 II Rifle
DSR-1
FN Special Police Rifle
FR F2
Heckler & Koch MSG-90
Heckler & Koch PSG-1
Knight's Armament SR-25
A Knight's Armament SR-25 is available in the game in black and desert camo. In game it has very slow auto-fire, not semi-auto. Most players prefer it even though it is the weakest sniper rifle because its auto firing and low recoil allows quick follow up shots. A goof is that even though the ingame model and ingame image shows this rifle with a attached suppressor, when used in-game, it is not suppressed. However, the M110 SASS correctly shows, and displays the unsuppressed barrel, even though if the game disallows attachment of suppressors.
M39 EMR
oddly appears to take a SVD magazine.
MKEK JNG-90
MK14 Mod 0 Enhanced Battle Rifle
Knight's Armament M110
KNT-308
Remington M24 Sniper Weapon System
A Remington M24 SWS is available in the game in both black and "woodland" camo, which is actually urban camouflage (or at least a very poorly done woodland). It is the most accurate of any sniper rifle, but takes heavy compensation in terms of stopping power. It is the least powerful bolt action in the game arsenal.
Ruger Gunsite Scout Rifle
SAKO TRG SE
SAKO TRG-21
SAKO TRG-41
Lee-Enfield No. 4 Mk I (T)
SVD Dragunov
A SVD Dragunov is available in the game.
SVDS
Tango 51
Unique Alpine TPG-1
Walther WA 2000
VSS
ZVI Falcon
Machine Guns
M60 machine gun
An M60 machine gun is available in the game. A stainless steel version can be bought from the Black Market. This weapon, relative to other machineguns, possesses average power and average accuracy. An interesting goof is that the ammo belt on the M60 never moves when the weapon is fired, and remains present even when the weapon is empty.
M60E4
FN Minimi Para
The paratrooper version of the FN Minimi is available in the game. It has an M249-E2 forend but lacks the heat shield. Like most machine guns featured in-game with a box magazine and a belt-fed mechanism, there is no animation that makes it appear to be advancing another round, however, the spent shell casing ejection animation can still be seen.
Daewoo K3
A Daewoo K3 is available in the game. In game it has rate of fire 725 RPM, when real Daewoo K3 fires 900 RPM.
"K3 SPW"
A fictional variant of the Daewoo K3 modified with a Paratrooper stock, short barrel and railed handguard is available in the game as the "K3 SPW". It is apparently based on the modified K3 used in some live-action shows produced in British Columbia, Canada, and its SPW name apparently comes from its association with the FN Minimi SPW, which shares its railed handguard and Paratrooper stock.
FN Mk 48 Mod 0
An FN Mk 48 Mod 0 is available in the game.Despite what the game says, the rail system is unsable.
GE M134 Minigun
RPK
RPK-74
The RPK-74 in the game comes erroneously with a drum magazine.
Heckler & Koch G36K with Beta-C Mag
Heckler & Koch HK21E
Ultimax 100
Incorrectly fires with a closed bolt.
IMI Negev
An exclusive clan weapon. Boasts high damage and rate of fire.
M2
Bren
MG42
Explosives
Milkor MGL Mk 1L
The MGL-140 is used in the game without any Range adjusting optics, which is appropriate given that the grenade travels in an arc similar to that of a rainbow. Referred to in-game as the "M32".
RPG-7
A weapon which is relatively easy to achieve kills with in-game. It is comical that if the player fires this weapon just before he dies, the rocket will disappear mid-air. This happens with all projectiles in-game, with the exception of grenades, but it is more obvious with rockets.
M72 LAW
An M72 LAW is available in the game.
M67 hand grenade
Standard M67 hand grenade is available. In-game, if the character pulls the pin on the grenade and prepares to throw, then gets killed, he does not drop the grenade.
"M69 HE FRAG"
In reality, an M69 is a training grenade version of the M67 hand grenade, but in the game it is a more powerful version.
M84 stun grenade
apearently this grenade is a standard issue flash-bang in the game. Even though it still has the addoption X before the model #.
M23F Incendiary
M18 Smoke
despite the excelent visual cover and quick expansion of the smoke. Its useless due to "tag shooting" (shooting a player when their name pop up)
G7A Nerve Gas
SA-18 Smoke
Allows the player to mark an area for an air strike.