Error creating thumbnail: File missing Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
ÜberSoldier: Difference between revisions
mNo edit summary |
|||
(17 intermediate revisions by 9 users not shown) | |||
Line 1: | Line 1: | ||
[[Image:US-Cover.jpg|right|thumb|300px|''ÜberSoldier (2006)'']] | [[Image:US-Cover.jpg|right|thumb|300px|''ÜberSoldier (2006)'']] | ||
'''''ÜberSoldier''''' is a World War II first-person shooter video game available exclusively to the PC. The player controls Karl Stolz, a German soldier who dies during an ambush. Later he is resurrected by Nazi scientists, and acquires super-human powers. He escapes the facility, joins the resistance and starts to sabotage the | '''''ÜberSoldier''''' (original Russian title: Восточный Фронт, ''Eastern Front'') is a World War II first-person shooter video game available exclusively to the PC. The player controls Karl Stolz, a German soldier who dies during an ambush. Later he is resurrected by Nazi scientists, and acquires super-human powers. He escapes the facility, joins the resistance and starts to sabotage the Germans' ''UberSoldier'' program. | ||
A sequel entitled '''ÜberSoldier II: Crimes of War''' (original title: Восточный фронт: Крах Анненербе, ''Eastern Front: Fall of Ahnenerbe'') was released in 2008. This time the Nazis went to Tibet to conduct some occult rituals and call to life a legion of the dead who will have to reverse the course of the WWII. And only Karl can stop them. | |||
'''Both games have almost identical weapons and graphics, so weapons from both games will be together - with notes about which game is which, of course.''' | |||
'''The following weapons appear in the video game ''ÜberSoldier'':''' | '''The following weapons appear in the video game ''ÜberSoldier'':''' | ||
__TOC__<br clear=all> | __TOC__<br clear=all> | ||
=Pistols= | |||
==Walther PP== | |||
This is the first weapon the player acquires in the game. Appears as "[[Walther P38]]", which is a completely different handgun in real life. Judging by the lack of marking, it seems to be a actually based on the after-war [[P1001]] clone. | |||
[[Image:P1001.jpg|thumb|none|400px|P1001, a East German copy of the Walther PP - 7.65x17mm]] | |||
[[Image: | |||
[[Image:US-Walther-1.jpg|thumb|none|600px|Walther PP's in the game.]] | [[Image:US-Walther-1.jpg|thumb|none|600px|Walther PP's in the game.]] | ||
[[Image:US-Walther-3.jpg|thumb|none|600px|Reloading the Walther PP. Despite being a low-budget game, the weapons have proper reload animations. The slide locks back only when the pistol runs out completely.]] | [[Image:US-Walther-3.jpg|thumb|none|600px|Reloading the Walther PP. Despite being a low-budget game, the weapons have proper reload animations. The slide locks back only when the pistol runs out completely.]] | ||
==Luger P08== | |||
The [[Luger P08]] is the last pistol the player can discover in the game. It is usually seen used by German SS officers. | The [[Luger P08]] is the last pistol the player can discover in the game. It is usually seen used by German SS officers. | ||
[[Image:LugerP08Pistol.jpg|thumb|none|400px|Luger P08 - 9x19mm Parabellum]] | [[Image:LugerP08Pistol.jpg|thumb|none|400px|Luger P08 - 9x19mm Parabellum]] | ||
Line 19: | Line 22: | ||
[[Image:US-P08-2.jpg|thumb|none|600px|Reloading the P08.]] | [[Image:US-P08-2.jpg|thumb|none|600px|Reloading the P08.]] | ||
==Colt M1911== | |||
The [[M1911]] is the most powerful pistol in the game. Appears as "Colt" and fires ".45 ACP (US)" rounds. Strangely, it is usually seen in German offices and headquarters. It is also Maria's preferred weapon. | The [[M1911]] is the most powerful pistol in the game. Appears as "Colt" and fires ".45 ACP (US)" rounds. Strangely, it is usually seen in German offices and headquarters. It is also Maria's preferred weapon. | ||
[[Image:COLTM1911 1913.jpg|thumb|none|400px|M1911 - .45 ACP]] | [[Image:COLTM1911 1913.jpg|thumb|none|400px|M1911 - .45 ACP]] | ||
Line 26: | Line 29: | ||
[[Image:US-M1911-3.jpg|thumb|none|600px|Close up on the German doctor's M1911.]] | [[Image:US-M1911-3.jpg|thumb|none|600px|Close up on the German doctor's M1911.]] | ||
= | =Rifles= | ||
==Tokarev SVT-40== | |||
The [[SVT-40]] appears with a scope and is used as the game's resident sniper rifle. | The [[SVT-40]] appears with a scope and is used as the game's resident sniper rifle. | ||
[[Image:SVT-40 Sniper.jpg|thumb|none|450px|Tokarev SVT-40 with PU scope - 7.62x54mm R]] | [[Image:SVT-40 Sniper.jpg|thumb|none|450px|Tokarev SVT-40 with PU scope - 7.62x54mm R]] | ||
[[Image:US-SVT40-1.jpg|thumb|none|600px|The scoped SVT-40 in the game.]] | [[Image:US-SVT40-1.jpg|thumb|none|600px|The scoped SVT-40 in the game.]] | ||
==Karabiner 98k== | |||
The bolt-action [[Kar98k]] is rarely used by German soldiers. Holds 5 rounds and is very accurate even at large distances. | The bolt-action [[Kar98k]] is rarely used by German soldiers. Holds 5 rounds and is very accurate even at large distances. The scoped version is aviable in the second game. | ||
[[Image:Karabiner-98K.jpg|thumb|none|450px|Karabiner 98k - 7.92x57mm Mauser]] | [[Image:Karabiner-98K.jpg|thumb|none|450px|Karabiner 98k - 7.92x57mm Mauser]] | ||
[[Image:US-K98K-1.jpg|thumb|none|600px|Kar98k in the game.]] | [[Image:US-K98K-1.jpg|thumb|none|600px|Kar98k in the game.]] | ||
[[Image:US-K98K-2.jpg|thumb|none|600px|Iron sights of the Kar98k.]] | [[Image:US-K98K-2.jpg|thumb|none|600px|Iron sights of the Kar98k.]] | ||
[[Image:Mauser g98 Sniper.jpg|thumb|none|450px|Karabiner 98k Sniper with Zeiss ZF42 scope - 7.92x57mm Mauser]] | |||
[[Image:US2 K98.jpg|thumb|none|600px|Sniper Kar98k in ÜberSoldier II.]] | |||
==FG 42== | |||
The [[FG 42]] incorrectly holds 30 rounds instead of 20 and is a decent weapon. It is used by German Black Ops troopers. | The [[FG 42]] incorrectly holds 30 rounds instead of 20 and is a decent weapon. It is used by German Black Ops troopers. | ||
[[Image: | [[Image:FG 42 II.jpg|thumb|none|450px|FG 42 2nd - 7.92x57mm Mauser]] | ||
[[Image:US-FG42-1.jpg|thumb|none|600px|The FG 42 in the hands of the player.]] | [[Image:US-FG42-1.jpg|thumb|none|600px|The FG 42 in the hands of the player.]] | ||
[[Image:US-FG42-2.jpg|thumb|none|600px|Reloading the FG 42.]] | [[Image:US-FG42-2.jpg|thumb|none|600px|Reloading the FG 42.]] | ||
==STG-44== | |||
The [[Sturmgewehr 44]] is seen in the hands of elite German infantry. The charging handle of this weapon is always pulled, even if there were unfired rounds in the chamber and magazine. | The [[Sturmgewehr 44]] is seen in the hands of elite German infantry. The charging handle of this weapon is always pulled, even if there were unfired rounds in the chamber and magazine. | ||
[[Image:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 1944 - 7.92x33mm Kurz]] | [[Image:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 1944 - 7.92x33mm Kurz]] | ||
Line 65: | Line 55: | ||
[[Image:US-STG44-2.jpg|thumb|none|600px|Reloading the STG-44.]] | [[Image:US-STG44-2.jpg|thumb|none|600px|Reloading the STG-44.]] | ||
== | ==PzB-41(t)== | ||
The [[ | The [[Panzerbüchse M.SS.41|PzB-41(t)]] (also known as the "PzB M.SS.41") anti-tank rifle appears in the game as the "B-41". For some reason, it holds only 4 rounds, while the real version uses 5 or 10-round magazines. it usually grants one-shot kills. | ||
[[ | [[file:Panzerbüchse M.SS.41.jpg|thumb|none|450px|Panzerbüchse M.SS.41 - 7.92x94mm (Patrone 318)]] | ||
[[Image:US- | [[Image:US-B41-1.jpg|thumb|none|600px|Karl Stolz finds the "B-41" inside a cave.]] | ||
[[Image:US- | [[Image:US-B41-2.jpg|thumb|none|600px|Stolz wields the PzB-41(t) rifle.]] | ||
=Submachine Guns= | |||
==MP38== | |||
The "[[MP40]]" in the game is actually an [[MP38]], noted by the ribbed design of the top of the receiver. It has a 32-round magazine, moderate accuracy, and, unrealistically, has higher damage than the BAR. It is relatively effective in CQC but hitting the target from a distance can be a problem. | |||
[[Image:Mp38-1.jpg|none|thumb|450px|MP38 - 9x19mm Parabellum]] | |||
[[Image:US-MP40-1.jpg|thumb|none|600px|Karl Stolz wields the MP38.]] | |||
[[Image:US-MP40-3.jpg|thumb|none|600px|Reloading the MP38.]] | |||
[[Image:US-MP40-2.jpg|thumb|none|600px|A German soldier with an MP38 submachine gun.]] | |||
==PPSh-41== | |||
The [[PPSh-41]] appears with a 71-round drum magazine, and is usually a starting weapon in every mission. Referred to as "PPSH". | The [[PPSh-41]] appears with a 71-round drum magazine, and is usually a starting weapon in every mission. Referred to as "PPSH". | ||
[[Image:PPSH-01-SMG.jpg|450px|thumb|none|PPSh-41 Submachine Gun - 7.62x25mm Tokarev]] | [[Image:PPSH-01-SMG.jpg|450px|thumb|none|PPSh-41 Submachine Gun - 7.62x25mm Tokarev]] | ||
Line 77: | Line 75: | ||
[[Image:US-PPSH41-2.jpg|thumb|none|600px|Reloading the PPSh-41.]] | [[Image:US-PPSH41-2.jpg|thumb|none|600px|Reloading the PPSh-41.]] | ||
== | ==M1928A1 Thompson== | ||
===Panzerschreck | The [[M1928A1 Thompson]] with a 30-round box magazine appears in the second game, where also carried by the Allied forces. Incorrectly called as "[[Thompson_M1#M1_Thompson|Thompson М1]]" in the game. | ||
The [[Panzerschreck]] is an effective weapon against groups of enemies. The sights of this weapon cannot be used. | [[File:M1928A1 Thompson.jpg|thumb|none|450px|M1928A1 Thompson with 30-round magazine - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]] | ||
[[Image: | [[Image:US2 M1928A1.jpg|thumb|none|600px|The M1928A1 Thompson in the game.]] | ||
=Shotguns= | |||
==Ithaca 37 "Stakeout"== | |||
The [[Ithaca 37 "Stakeout"]] with ghost ring sights appears in the second game (under his real name, "Ithaca 37"). It incorrectly holds 8 rounds in the standard 4-round tube magazine. Its appearance is anachronistic as the Stakeout was not produced until 1981. A more accurate weapon would be the original Ithaca 37 with sawed-off stock and barrel. | |||
[[Image:Stakeout-1-.jpg|thumb|none|450px|Ithaca 37 "Stakeout" - 12 gauge]] | |||
[[Image:US2 TrenchGun.jpg|thumb|none|600px|The player with a shotgun.]] | |||
=Machine Guns= | |||
==MG42== | |||
The [[MG42]] appears as both a handheld and mounted weapon. It is easily the most powerful non-fictional weapon in the game. German Heavy soldiers are equipped with MG42s. The portable version holds only 50 rounds per drum. The iron sights of this weapon are not usable. | |||
[[File:MG42 Left.jpg|thumb|none|400px|MG42 with sling and bipod collapsed - 7.92mm Mauser]] | |||
[[Image:US-MG42-3.jpg|thumb|none|600px|The player with a portable MG42.]] | |||
[[Image:US-MG42-4.jpg|thumb|none|600px|Reloading the MG42.]] | |||
[[Image:US-MG42-2.jpg|thumb|none|600px|An MG42 machine gun mounted in a bunker.]] | |||
[[Image:US-MG42.jpg|thumb|none|600px|Firing the MG42.]] | |||
==Browning Automatic Rifle== | |||
The [[BAR]] is a unrealistically weak weapon compared to the other automatic guns. Holds only 20 rounds and has a slow reload animation. | |||
[[Image:BAR.jpg|thumb|none|450px|Browning Automatic Rifle - .30-06]] | |||
[[Image:US-BAR-1.jpg|thumb|none|600px|Holding the BAR.]] | |||
[[Image:US-BAR-2.jpg|thumb|none|600px|Iron sights of the BAR.]] | |||
[[Image:US-BAR-3.jpg|thumb|none|600px|Reloading the BAR.]] | |||
==DP-28== | |||
A [[DP-28]] machine gun appears in the second game. | |||
[[File:DP-28.jpg|thumb|none|400px|DP light machine gun - 7.62x54mm]] | |||
[[File:US2 DP28.jpg|thumb|500px|none|]] | |||
=Launchers= | |||
==Panzerschreck== | |||
The [[Panzerschreck]] is an effective weapon against groups of enemies. The sights of this weapon cannot be used. This is actually an early RPzB 43 model, due to the lack of a protective shield. | |||
[[Image:Panzerschreck43.jpg|thumb|none|450px|RPzB 43 "Panzerschreck" rocket launcher with rocket - 88mm]] | |||
[[Image:US-PANZER-1.jpg|thumb|none|600px|A Panzerschreck, three rockets and a few Stielhandgranates.]] | [[Image:US-PANZER-1.jpg|thumb|none|600px|A Panzerschreck, three rockets and a few Stielhandgranates.]] | ||
[[Image:US-PANZER-2.jpg|thumb|none|600px|First person view.]] | [[Image:US-PANZER-2.jpg|thumb|none|600px|First person view.]] | ||
== | =Grenades= | ||
==Model 24 Stielhandgranate== | |||
The [[Model 24 Stielhandgranate]] is the only usable grenade in the game. Used by enemy soldiers very frequently. | The [[Model 24 Stielhandgranate]] is the only usable grenade in the game. Used by enemy soldiers very frequently. | ||
[[Image:24-43_grenade.jpg|thumb|none|450px|Model 24]] | [[Image:24-43_grenade.jpg|thumb|none|450px|Model 24]] | ||
Line 96: | Line 121: | ||
[[Image:US-Grenade-2.jpg|thumb|none|600px|Several Model 24 Stielhandgranates on a crate.]] | [[Image:US-Grenade-2.jpg|thumb|none|600px|Several Model 24 Stielhandgranates on a crate.]] | ||
=Mounted Weapons= | |||
==DShK HMG== | |||
Several Russian [[DShK]] machine guns can be seen mounted on a German submarine. It is used by the player to hold back the enemy aircraft. The last remaining UberSoldier uses a portable DShK at the secret lab in the climax of the game. | Several Russian [[DShK]] machine guns can be seen mounted on a German submarine. This, of course, is completely inappropriate; in reality these submarines carried the [[2cm FlaK 30]]. It is used by the player to hold back the enemy aircraft. The last remaining UberSoldier uses a portable DShK at the secret lab in the climax of the game. | ||
[[Image:DSHK.jpg|thumb|none|450px|DShK - 12.7x108mm]] | [[Image:DSHK.jpg|thumb|none|450px|DShK - 12.7x108mm]] | ||
[[Image:US-DSHK-1.jpg|thumb|none|600px|A DShK machine gun mounted on a submarine.]] | [[Image:US-DSHK-1.jpg|thumb|none|600px|A DShK machine gun mounted on a submarine.]] | ||
[[Category:Video Game]] | [[Category:Video Game]] | ||
[[Category:War]] | [[Category:War]] | ||
[[Category:First-Person Shooter]] | [[Category:First-Person Shooter]] |
Latest revision as of 16:12, 12 April 2023
ÜberSoldier (original Russian title: Восточный Фронт, Eastern Front) is a World War II first-person shooter video game available exclusively to the PC. The player controls Karl Stolz, a German soldier who dies during an ambush. Later he is resurrected by Nazi scientists, and acquires super-human powers. He escapes the facility, joins the resistance and starts to sabotage the Germans' UberSoldier program.
A sequel entitled ÜberSoldier II: Crimes of War (original title: Восточный фронт: Крах Анненербе, Eastern Front: Fall of Ahnenerbe) was released in 2008. This time the Nazis went to Tibet to conduct some occult rituals and call to life a legion of the dead who will have to reverse the course of the WWII. And only Karl can stop them.
Both games have almost identical weapons and graphics, so weapons from both games will be together - with notes about which game is which, of course.
The following weapons appear in the video game ÜberSoldier:
Pistols
Walther PP
This is the first weapon the player acquires in the game. Appears as "Walther P38", which is a completely different handgun in real life. Judging by the lack of marking, it seems to be a actually based on the after-war P1001 clone.
Luger P08
The Luger P08 is the last pistol the player can discover in the game. It is usually seen used by German SS officers.
Colt M1911
The M1911 is the most powerful pistol in the game. Appears as "Colt" and fires ".45 ACP (US)" rounds. Strangely, it is usually seen in German offices and headquarters. It is also Maria's preferred weapon.
Rifles
Tokarev SVT-40
The SVT-40 appears with a scope and is used as the game's resident sniper rifle.
Karabiner 98k
The bolt-action Kar98k is rarely used by German soldiers. Holds 5 rounds and is very accurate even at large distances. The scoped version is aviable in the second game.
FG 42
The FG 42 incorrectly holds 30 rounds instead of 20 and is a decent weapon. It is used by German Black Ops troopers.
STG-44
The Sturmgewehr 44 is seen in the hands of elite German infantry. The charging handle of this weapon is always pulled, even if there were unfired rounds in the chamber and magazine.
PzB-41(t)
The PzB-41(t) (also known as the "PzB M.SS.41") anti-tank rifle appears in the game as the "B-41". For some reason, it holds only 4 rounds, while the real version uses 5 or 10-round magazines. it usually grants one-shot kills.
Submachine Guns
MP38
The "MP40" in the game is actually an MP38, noted by the ribbed design of the top of the receiver. It has a 32-round magazine, moderate accuracy, and, unrealistically, has higher damage than the BAR. It is relatively effective in CQC but hitting the target from a distance can be a problem.
PPSh-41
The PPSh-41 appears with a 71-round drum magazine, and is usually a starting weapon in every mission. Referred to as "PPSH".
M1928A1 Thompson
The M1928A1 Thompson with a 30-round box magazine appears in the second game, where also carried by the Allied forces. Incorrectly called as "Thompson М1" in the game.
Shotguns
Ithaca 37 "Stakeout"
The Ithaca 37 "Stakeout" with ghost ring sights appears in the second game (under his real name, "Ithaca 37"). It incorrectly holds 8 rounds in the standard 4-round tube magazine. Its appearance is anachronistic as the Stakeout was not produced until 1981. A more accurate weapon would be the original Ithaca 37 with sawed-off stock and barrel.
Machine Guns
MG42
The MG42 appears as both a handheld and mounted weapon. It is easily the most powerful non-fictional weapon in the game. German Heavy soldiers are equipped with MG42s. The portable version holds only 50 rounds per drum. The iron sights of this weapon are not usable.
Browning Automatic Rifle
The BAR is a unrealistically weak weapon compared to the other automatic guns. Holds only 20 rounds and has a slow reload animation.
DP-28
A DP-28 machine gun appears in the second game.
Launchers
Panzerschreck
The Panzerschreck is an effective weapon against groups of enemies. The sights of this weapon cannot be used. This is actually an early RPzB 43 model, due to the lack of a protective shield.
Grenades
Model 24 Stielhandgranate
The Model 24 Stielhandgranate is the only usable grenade in the game. Used by enemy soldiers very frequently.
Mounted Weapons
DShK HMG
Several Russian DShK machine guns can be seen mounted on a German submarine. This, of course, is completely inappropriate; in reality these submarines carried the 2cm FlaK 30. It is used by the player to hold back the enemy aircraft. The last remaining UberSoldier uses a portable DShK at the secret lab in the climax of the game.