Error creating thumbnail: File missing Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
Mercenaries 2: World in Flames: Difference between revisions
m (→Colt M4A1) |
|||
(86 intermediate revisions by 14 users not shown) | |||
Line 1: | Line 1: | ||
[[Image:M2WIF-Cover.jpg|thumb|right|300px|''Mercenaries 2: World in Flames'' (2008)]] | [[Image:M2WIF-Cover.jpg|thumb|right|300px|''Mercenaries 2: World in Flames'' (2008)]] | ||
'''''Mercenaries 2: World in Flames''''' is an open-world third-person shooter video game developed by the now defunct Pandemic Studios (known for games like '' | '''''Mercenaries 2: World in Flames''''' is an open-world third-person shooter video game developed by the now defunct Pandemic Studios (known for games like ''Full Spectrum Warrior'' or ''[[The Saboteur]]''). It is a sequel to ''Mercenaries: Playground of Destruction''. The game takes place in war-torn Venezuela following a coup by a powerful businessman. The player assumes the role of a betrayed mercenary trying to get revenge on his/her employers after a set up. | ||
The game was released by Electronic Arts in 2008 for the PC, Xbox 360, PS2 and PS3 platforms. | The game was released by Electronic Arts in 2008 for the PC, Xbox 360, PS2 and PS3 platforms. | ||
{{VG Title}} | |||
__TOC__<br clear=all> | __TOC__<br clear=all> | ||
= Handguns = | = Handguns = | ||
== | ==Beretta 92FS== | ||
The [[ | The AN tanker has a low-detail [[Beretta 92FS]] in a shoulder holster. It does not feature in the game as a usable weapon. | ||
[[ | [[File:BerettaM92FS.jpg|none|400px|right|Beretta 92FS - 9x19mm]] | ||
[[ | [[File:Mercs2TankerPistol.jpg|thumb|none|400px|Close up of the AN tanker with holstered Beretta.]] | ||
[[Image:M2WiF- | |||
==Colt M1911A1== | |||
An [[M1911A1]] pistol is engraved on Blanco's belt's plate. | |||
[[Image:NickelM1911A1.jpg|thumb|400px|none|Colt M1911A1 - .45 ACP]] | |||
[[Image:M2WiF-M1911A1-1.jpg|thumb|none|600px|An engraved M1911-type pistol is visible on Blanco's belt plate as he speaks.]] | |||
== | ==IMI/Magnum Desert Eagle Mark XIX== | ||
Jamaican Pirates are using [[Desert Eagle Mark XIX]] pistols. It incorrectly holds 15 rounds and, strangely, its performance is identical to the P226's. | |||
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE.]] | [[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE]] | ||
[[Image:M2WiF-Desert-1.jpg|thumb|none|600px|Close-up of a Jamaican pirate's Desert Eagle.]] | |||
[[Image:M2WiF-Desert-2.jpg|thumb|none|600px|Jen holds a Desert Eagle. Note how it has scope rails, like the Mark XIX, but is modeled with Mark I-style "teardrop" safety. This is not a mistake though, as Magnum Research offers the Mark XIX pistols with teardrop safeties by default.]] | |||
[[Image:M2WiF-Desert-3.jpg|thumb|none|600px|A Desert Eagle on the ground, called the "Pistol", like the SIG.]] | |||
==Luger P08 Artillery== | ==Luger P08 Artillery== | ||
A [[Luger P08|Luger P08 Artillery]] is used by General Carmona in several cutscenes. This weapon is not usable by the player. | A [[Luger P08|Luger P08 Artillery]] is used by General Carmona in several cutscenes. This weapon is not usable by the player. | ||
[[Image:LugerP08Artillery.jpg|thumb|none|400px|Luger P08 Artillery - 9x19mm]] | [[Image:LugerP08Artillery.jpg|thumb|none|400px|Luger P08 Artillery - 9x19mm]] | ||
[[Image: | [[Image:Mercenaries 2 Luger Jennifer Mui Carmona 1.jpg|thumb|none|600px|General Carmona pulls out the Luger P08 Artillery after betraying Jennifer during the prologue of the game.]] | ||
[[Image: | [[Image:Mercenaries 2 Luger Jennifer Mui Carmona 2.jpg|thumb|none|600px|General Carmona points his Luger P08 at Jennifer's head.]] | ||
[[Image: | [[Image:Mercenaries 2 Luger Jennifer Mui Carmona 3.jpg |thumb|none|600px|A close-up of the lazily modeled Luger which appears to miss the rear sight.]] | ||
[[Image:Mercenaries 2 Luger Fiona Carmona.jpg|thumb|none|600px|General Carmona points his Luger P08 at Fiona's head when he invades the PMC HQ.]] | |||
==SIG-Sauer P226== | |||
As in real life, the Venezuelan Army uses [[SIG-Sauer P226]] pistols. They are also seen in UP or PLAV hands. Appears simply as "Pistol" in the game. | |||
[[Image:SigP226.jpg|thumb|none|400px|SIG-Sauer P226 - 9x19mm]] | |||
[[Image:M2WiF-P226-1.jpg|thumb|none|600px|Jennifer hands over her P226 with blued slide to Blanco. Note how the barrel is clearly bigger than 9mm.]] | |||
[[Image:M2WiF-P226-2.jpg|thumb|none|600px|Blanco strikes an interesting pose when he takes Jen's pistol.]] | |||
[[Image:M2WiF-P226-4.jpg|thumb|none|600px|Fiona pulls out her P226 when Eva and Jen enter the occupied villa.]] | |||
[[Image:Mercenaries 2 SIG-Sauer P226 Jennifer VZ General.jpg|thumb|none|600px|Jennifer puts her P226 to one of Blanco's goon's head. The P226 is "cut-scene weapon"; she is always seen with a P226, even if she wasn't even carrying it in the level before the cut-scene.]] | |||
[[Image:M2WiF-P226-3.jpg|thumb|none|600px|Jennifer with a P226 pistol at the ready.]] | |||
[[Image:M2WiF-P226-6.jpg|thumb|none|600px|Jen holds a suppressed P226, known in the game as the "Covert Pistol". It is available along with the MP5SD3 in the "Covert Kit".]] | |||
==Smith & Wesson Model 500== | ==Smith & Wesson Model 500== | ||
Line 31: | Line 50: | ||
[[Image:M2WiF-SW500-2.jpg|thumb|none|600px|A close-up of Blanco's Model 500, which was manufactured by Tex & Hawk.]] | [[Image:M2WiF-SW500-2.jpg|thumb|none|600px|A close-up of Blanco's Model 500, which was manufactured by Tex & Hawk.]] | ||
== | = Submachine Guns = | ||
An [[ | ==Chang Feng CF-05== | ||
[[Image: | An early version of the [[Chang Feng CF-05]] SMG is carried by Chinese sailors and officers, as well as tank drivers and rocket carrying troops. The CF-05 holds a correct 50 rounds, but offers low damage and lame accuracy. | ||
[[Image:M2WiF- | [[Image:Changfeng58.jpg|thumb|none|400px|Early Model Chang Feng - 9x19mm]] | ||
[[Image:M2WiF-CF05-1.jpg|thumb|none|600px|A Chinese sailor with an early model CF-05 submachine gun. Note the extended stock.]] | |||
[[Image:M2WiF-CF05-2.jpg|thumb|none|600px|Jennifer holds a CF-05 submachine gun while trying to rescue a captured Allied jet pilot. Due to an animation mistake, she holds the gun as if it was a full-sized weapon, hence is her hand dangerously in front of the barrel.]] | |||
[[Image:M2WiF-CF05-3.jpg|thumb|none|600px|Jen quickly reloads her CF-05 in the middle of a massive firefight.]] | |||
= | ==Heckler & Koch MP5SD3== | ||
==[[ | The internally-suppressed [[Heckler & Koch MP5SD|Heckler & Koch MP5SD3]] is one of the many purchasable Supply Drops in the game (Known as "Covert Kit") | ||
[[Image:MP5SD3.jpg|thumb|none|450px|Heckler & Koch MP5SD3 with S-E-F trigger group - 9x19mm]] | |||
[[Image: | [[Image:M2WiF-MP5SD3-1.jpg|thumb|none|600px|An MP5SD3 on the ground. Note the missing magazine release paddle.]] | ||
[[Image: | [[Image:M2WiF-MP5SD3-2.jpg|thumb|none|600px|Jen with an MP5SD3.]] | ||
[[ | |||
==IMI Micro Uzi== | ==IMI Micro Uzi== | ||
The [[Micro Uzi]] appears as "Machine Pistol" in the game and has incorrect 45-round capacity. This is one of the submachine guns used by the Pirate faction in the game, also used by some VZ HVTs. Identical to the MAC-10 save for it's appearance. | The [[Micro Uzi]] appears as "Machine Pistol" in the game and has incorrect 45-round capacity. This is one of the submachine guns used by the Pirate faction in the game, also used by some VZ HVTs. Identical to the MAC-10 save for it's appearance. | ||
[[File:MicroUziPistol02.jpg|thumb|none|300px|Micro Uzi with 32-round magazine - 9x19mm]] | [[File:MicroUziPistol02.jpg|thumb|none|300px|Micro Uzi with 32-round magazine - 9x19mm]] | ||
[[Image:M2WiF-MicroUzi-1.jpg|thumb|none|600px|Jennifer with a Micro Uzi.]] | [[Image:M2WiF-MicroUzi-1.jpg|thumb|none|600px|Jennifer with a Micro Uzi.]] | ||
[[Image:M2WiF-MicroUzi-2.jpg|thumb|none|600px|A Micro Uzi on the ground.]] | |||
==[[ | ==Ingram MAC-10== | ||
The [[MAC-10|Ingram MAC-10]] is one of the submachine guns used by the Pirate faction in the game. Has an incorrect 45-round magazine (instead of the correct 30-rounders) and high rate of fire. | |||
[[Image: | [[Image:IngramMAC10.jpg|thumb|none|400px|Ingram MAC-10 - .45 ACP]] | ||
[[Image:M2WiF-M10-1.jpg|thumb|none|600px|A pirate points his MAC-10 submachine gun at Jennifer after she walks into the man's personal space.]] | |||
[[Image:M2WiF-M10-2.jpg|thumb|none|600px|Jen with a MAC-10 inside the main pirate encampment.]] | |||
[[Image:M2WiF-M10-4.jpg|thumb|none|600px|Jen reloads her MAC-10.]] | |||
[[Image:M2WiF-M10-3.jpg|thumb|none|600px|Close-up of a "Machine Pistol" on the ground.]] | |||
==[[ | ==KBP Instrument Design Bureau PP-2000== | ||
The [[PP-2000]] has a good stopping power, can be obtained by the player by completing Level 2 of one of Fiona's challenges at the PMC. Can be found under "Fiona's Favorites" in the supply drop list. Called "PDW" in the game. | |||
[[Image: | [[Image:Pp-2000.jpg|thumb|none|400px|PP-2000 with ATN Ultra Sight DC red dot sight - 9x19mm]] | ||
[[Image:M2WiF-PP2000-1.jpg|thumb|none|600px|Jen holds a PP-2000 at the villa.]] | |||
[[Image:M2WiF-PP2000-2.jpg|thumb|none|600px|A PP-2000 on the ground.]] | |||
[[Image: | |||
[[Image: | |||
= Shotgun = | = Shotgun = | ||
Line 68: | Line 90: | ||
[[Image:M2WiF-M1014-1.jpg|thumb|none|600px|An M4 Super 90 is visible on Jennifer's back when she takes cover from a trigger-happy DShK gunner.]] | [[Image:M2WiF-M1014-1.jpg|thumb|none|600px|An M4 Super 90 is visible on Jennifer's back when she takes cover from a trigger-happy DShK gunner.]] | ||
[[Image:M2WiF-M1014-2.jpg|thumb|none|600px|Jennifer with an M4 Super 90 after clearing the courtyard of Solano's villa.]] | [[Image:M2WiF-M1014-2.jpg|thumb|none|600px|Jennifer with an M4 Super 90 after clearing the courtyard of Solano's villa.]] | ||
[[Image:M2WiF-M1014-3.jpg|thumb|none|600px|A pirate patrolman with a Benelli.]] | |||
[[Image:M2WiF-M1014-4.jpg|thumb|none|600px|An M4 Super 90 on the ground, freshly from a "QCB" crate drop.]] | |||
= Assault Rifles = | = Assault Rifles = | ||
==AK-47== | ==AK-47== | ||
Silhouette of an [[AK-47]] is seen on the main menu background. | Silhouette of an [[AK-47]] is seen on the main menu background. The AK-47 is also used on HUD and pick-up icons of the other two Kalashnikov rifles, the [[AKM]] and the [[AK-103]]. | ||
[[Image: | [[Image:AK47-PolyTechLegend.jpg|thumb|none|450px|AK-47 - 7.62x39mm]] | ||
[[Image:M2WiF-AK47-1.jpg|thumb|none|600px|An AK-47 and an RPG-7 on a fictional 100 dollar bill.]] | [[Image:M2WiF-AK47-1.jpg|thumb|none|600px|An AK-47 and an RPG-7 on a fictional 100 dollar bill.]] | ||
[[Image:M2WiF-AK47-2.jpg|thumb|none|600px|A few dropped AK's and some oil on the ground.]] | |||
[[Image:M2WiF-AK47-3.jpg|thumb|none|600px|Silhouette of an AK-47 along with an AR-15 variant and various unidentifiable guns on a pirate business card.]] | |||
==AK-103== | ==AK-103== | ||
As in real life, the Venezuelan (VZ) military faction in the game uses [[AK-103]] rifles. It correctly shares ammunition with the AKM. It is slightly more accurate than the AKM, but the player can carry less extra ammo for it. | |||
[[Image:AK103.jpg|thumb|none|450px|AK-103 - 7.62x39mm]] | [[Image:AK103.jpg|thumb|none|450px|AK-103 - 7.62x39mm]] | ||
[[Image:M2WiF-AK103-1.jpg|thumb|none|600px|An AK-103 on the ground.]] | [[Image:M2WiF-AK103-1.jpg|thumb|none|600px|An AK-103 on the ground.]] | ||
[[Image:M2WiF-AK103-3.jpg|thumb|none|600px|Jennifer holds an AK-103 as she's waiting for Ewan to pick up the VZ cash pallet and transport it to her base of operations.]] | |||
[[Image:M2WiF-AK103-2.jpg|thumb|none|600px|Jen reloads her AK-103 after capturing a VZ outpost for the Guerrillas. Note how the AK-103's icon on the HUD is a '47.]] | |||
[[Image:M2WiF-AK103-4.jpg|thumb|none|600px|Close-up of an AK-103. Both the 103 and AKM are simply referred to as "Assault Rifles".]] | |||
==AKM== | ==AKM== | ||
The [[AKM]] is the standard issue weapon of the People's Liberation Army of Venezuela faction, and also it can be seen being used by the Pirate faction. | The [[AKM]] is the standard issue weapon of the People's Liberation Army of Venezuela faction, and also it can be seen being used by the Pirate faction, after the prologue mission, it is the starting weapn for the player in Free Roam. | ||
[[Image:AKMRifle.jpg|thumb|none|450px|AKM, Stamped Steel Receiver w/ slant muzzle brake 7.62x39mm]] | [[Image:AKMRifle.jpg|thumb|none|450px|AKM, Stamped Steel Receiver w/ slant muzzle brake 7.62x39mm]] | ||
[[Image:M2WiF-AKM-1.jpg|thumb|none|600px|General Carmona's troops fire their AKM rifles.]] | [[Image:M2WiF-AKM-1.jpg|thumb|none|600px|General Carmona's troops fire their AKM rifles.]] | ||
[[Image:M2WiF-AKM-2.jpg|thumb|none|600px|Jennifer holds an AKM before assaulting Solano's villa.]] | [[Image:M2WiF-AKM-2.jpg|thumb|none|600px|Jennifer holds an AKM before assaulting Solano's villa.]] | ||
[[Image:M2WiF-AKM-3.jpg|thumb|none|600px|An AKM on Jennifer's back.]] | [[Image:M2WiF-AKM-3.jpg|thumb|none|600px|An AKM on Jennifer's back.]] | ||
[[Image:M2WiF-AKM-4.jpg|thumb|none|600px|An AKM rifle on Marcela Acosta's back in a cut-scene.]] | |||
==Colt M4A1== | ==Colt M4A1== | ||
The [[M4A1 Carbine]] is the standard issue weapon of the Universal Petroleum mercenaries and can be seen being carried by Allied Nations medics | The [[M4A1 Carbine]] is the standard issue weapon of the Universal Petroleum mercenaries and can be seen being carried by Allied Nations medics also. The model of the M4A1 lacks the rear sight, yet still, it has good accuracy. Jennifer and Matthias can carry a total of 12 magazines, while Chris Jacobs (being the "strong" mercenary) can carry 16. | ||
[[Image:ColtM4A1-2.jpg|thumb|none|400px|Colt M4A1 with carrying handle removed - 5.56x45mm NATO | [[Image:ColtM4A1-2.jpg|thumb|none|400px|'''Photoshopped''' Colt M4A1 with carrying handle removed - 5.56x45mm NATO]] | ||
[[Image:M2WiF-M4A1-1.jpg|thumb|none|600px|Jennifer holds her M4A1 during the prologue mission of the game.]] | [[Image:M2WiF-M4A1-1.jpg|thumb|none|600px|Jennifer holds her M4A1 during the prologue mission of the game.]] | ||
[[Image:M2WiF-M4A1-2.jpg|thumb|none|600px|Jennifer examines the weapons she has to deliver to the Universal Petroleum faction's base of operations. As the HUD shows, the whole cargo is worth only 9,500 dollars, while in real life one single M4 Carbine costs more than a thousand dollars.]] | [[Image:M2WiF-M4A1-2.jpg|thumb|none|600px|Jennifer examines the weapons she has to deliver to the Universal Petroleum faction's base of operations. As the HUD shows, the whole cargo is worth only 9,500 dollars, while in real life one single M4 Carbine costs more than a thousand dollars.]] | ||
[[Image:M2WiF-M4A1-3.jpg|thumb|none|600px|Jennifer reloads a "Carbine", as the game calls it. It is worth noting that all unfired rounds are lost after a reload.]] | |||
==[[Heckler & Koch XM8]] | ==Heckler & Koch XM8== | ||
The [[Heckler & Koch XM8]] is the standard issue weapon of the Allied Nations faction in the game, having been adopted by the US Armed Forces in the ''Mercenaries'' universe. Known as "Combat Rifle". The rifle has a 40-round magazine in the game, despite only having a 30-round capacity in reality. A total of 10 magazines can be carried for it. | |||
[[Image: | [[Image:Xm8 rightmed.jpg|thumb|none|400px|Older version of Heckler & Koch XM8 - 5.56x45mm NATO]] | ||
[[Image:M2WiF-XM8-1.jpg|thumb|none|600px|A "Combat Rifle" on the ground.]] | |||
[[Image:M2WiF-XM8-2.jpg|thumb|none|600px|Jennifer holds an XM8 she got from a friendly AN soldier.]] | |||
[[Image:M2WiF-XM8-3.jpg|thumb|none|600px|Jen reloads the XM8.]] | |||
== | ==Norinco QBZ-95== | ||
The [[Norinco QBZ-95]] is the standard issue weapon of the Chinese faction. Called simply "Bullpup Rifle" in the game. It is accurate, but has a low damage and ROF. | |||
[[Image:Type95-1.jpg|thumb|none|400px| | [[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 Assault Rifle - 5.8x42mm]] | ||
[[Image: | [[Image:M2WiF-QBZ95-1.jpg|thumb|none|600px|Jennifer with a QBZ-95 rifle.]] | ||
[[Image:M2WiF-QBZ95-2.jpg|thumb|none|600px|Jen reloads the QBZ-95. As with most of the guns, she only pulls the charging handle, but does not swap the magazines.]] | |||
[[Image:M2WiF-QBZ95-3.jpg|thumb|none|600px|A Chinese soldier fires his QBZ-95 rifle.]] | |||
[[Image:M2WiF-QBZ95-4.jpg|thumb|none|600px|A QBZ-95 rifle on the ground.]] | |||
= Machine Guns = | = Machine Guns = | ||
==FN M249== | ==FN M249== | ||
The [[M249]] is used by UP mercenaries and AN soldiers. In-game, its bipod is unfolded and is fitted with a heat-shield. Only holds 100 rounds despite being fitted with the 200-round belt box. | The [[FN Minimi|first pattern M249]] is used by UP mercenaries and AN soldiers. In-game, its bipod is unfolded and is fitted with a heat-shield. Only holds 100 rounds despite being fitted with the 200-round belt box. | ||
[[Image:M249Minimi1stPattern.jpg|thumb|none|450px|M249 (first pattern U.S. adopted variant of the original FN Minimi) - 5.56x45mm]] | [[Image:M249Minimi1stPattern.jpg|thumb|none|450px|M249 (first pattern U.S. adopted variant of the original FN Minimi) - 5.56x45mm]] | ||
[[Image:M2WiF-M249-4.jpg|thumb|none|600px|An AN soldier holds an M249 machine gun.]] | |||
[[Image:M2WiF-M249-1.jpg|thumb|none|600px|An M249 on Jennifer's back.]] | [[Image:M2WiF-M249-1.jpg|thumb|none|600px|An M249 on Jennifer's back.]] | ||
[[Image:M2WiF-M249-2.jpg|thumb|none|600px|Jennifer holds an M249 inside a Universal Petroleum HQ. Note the 90-degree carrying handle and a cut in the buttstock indicating that this is the first version M249, not the M249E1, nor the Minimi.]] | [[Image:M2WiF-M249-2.jpg|thumb|none|600px|Jennifer holds an M249 inside a Universal Petroleum HQ. Note the 90-degree carrying handle and a cut in the buttstock indicating that this is the first version M249, not the M249E1, nor the Minimi.]] | ||
[[Image:M2WiF-M249-3.jpg|thumb|none|600px|An M249 on the ground, identified as the "Light MG".]] | |||
==[[RPK]] | ==Norinco QJY-88== | ||
The [[QJY-88]] machine gun is used by the PLA. Has exactly the same stats as the RPK, but a glitch allows it to shoot a virtually straight stream of bullets, giving it amazing accuracy. | |||
[[Image: | [[Image:Type88gpmg2.jpg|thumb|450px|none|Norinco QJY-88 - 5.8x42mm]] | ||
[[Image:M2WiF-QJY88-1.jpg|thumb|none|600px|A Chinese soldier holds a QJY-88 inside the main Chinese base.]] | |||
[[Image:M2WiF-QJY88-2.jpg|thumb|none|600px|A QJY-88 machine gun with bipod folded on Jennifer's back.]] | |||
[[Image:M2WiF-QJY88-3.jpg|thumb|none|600px|Jen reloads the QJY-88. Note how she's inserting a 7.62x39mm AK magazine, which changes into the correct shape once it gets into position. This programming mistake happens with most of the guns, excluding those with a "fast" reload animation, where only the charging handle is pulled but the magazines are not messing with.]] | |||
==[[ | ==RPK== | ||
[[RPK]]s with 75-round drum magazines are used by the PLAV and VZ factions. It appears as "Automatic Rifle" in the game. | |||
[[Image: | [[Image:Rpk 01 drum.jpg|thumb|none|401px|RPK light machine gun with 75-round drum magazine - 7.62x39mm]] | ||
[[Image:M2WiF-RPK-2.jpg|thumb|none|600px|An RPK on the ground. Note the folded bipod.]] | |||
[[Image:M2WiF-RPK-1.jpg|thumb|none|600px|Jen holds a newly acquired RPK.]] | |||
[[Image:M2WiF-RPK-3.jpg|thumb|none|600px|Jennifer reloads her RPK.]] | |||
= Sniper Rifles = | = Sniper Rifles = | ||
==[[ | ==Barrett M95== | ||
The [[Barrett M95]] is available through the .50 Cal Anti-Materiel Rifle Kit from the AN. For some reason, it fires in semi-auto instead of being bolt-action (although there is a short delay between shots). | |||
[[Image: | [[Image:Barrett m90.jpg|thumb|none|450px|Barrett M95 - .50 BMG]] | ||
[[Image:M2WiF-M95-1.jpg|thumb|none|600px|Jen holds the Barrett.]] | |||
[[Image:M2WiF-M95-2.jpg|thumb|none|600px|Jennifer reloads the M95.]] | |||
[[Image:M2WiF-QBU88-2.jpg|thumb|none|600px|Scope of the M95. Like the binocular, it identifies targets and displays the targets' health with a white bar. All the other sniper rifles use the same reticle.]] | |||
==[[ | ==KSVK== | ||
The [[KSVK sniper rifle|KSVK]] is available through the 12.7mm Anti-Materiel Rifle Kit from the PLA. Statistically identical to the Barrett M95, which means that this is also shown as semi-auto. | |||
[[Image: | [[Image:Ksvk.jpg|thumb|none|400px|KSVK sniper rifle - 12.7x108mm]] | ||
[[Image:M2WiF-KSVK-1.jpg|thumb|none|600px|A KSVK rifle on the ground.]] | |||
[[Image:M2WiF-KSVK-2.jpg|thumb|none|600px|Jen holds a KSVK rifle.]] | |||
==[[ | ==Norinco QBU-88== | ||
The [[QBU-88]] is used by the PLA faction of the game. Statistically identical to the SVD. The gun has an interesting reload animation: the characters only pull the charging handle, but do not change magazines at all. | |||
[[Image: | [[Image:Qbu-88-0.jpg|thumb|none|400px|Norinco QBU-88 - 5.8x42mm]] | ||
[[Image:M2WiF-QBU88-1.jpg|thumb|none|600px|Close-up of a QBU-88 on the ground.]] | |||
[[Image:M2WiF-QBU88-3.jpg|thumb|none|600px|Jen holds a QBU-88 sniper rifle, known in the game as "5.8mm Sniper Rifle", or "Chinese Sniper Rifle".]] | |||
==[[ | ==SVD Dragunov== | ||
The [[SVD Dragunov]] is used by the PLAV, VZ forces and UP mercenaries. A glitch in the game occasionally makes the characters hold it like a pistol. On the buy menu, it is mislabeled as the "7.72mm Sniper". | |||
[[Image: | [[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mm R]] | ||
[[Image:M2WiF-SVD-1.jpg|thumb|none|600px|A UP trooper demonstrates the aforementioned glitch.]] | |||
[[Image:M2WiF-SVD-2.jpg|thumb|none|600px|Jen stalks a Universal Petroleum sniper with her binocular.]] | |||
[[Image:M2WiF-SVD-3.jpg|thumb|none|600px|Jennifer reloads the SVD. As with the QJY-88, she is inserting an AKM/103 magazine, which changes into the correct shape when the reload is done. Note how the HUD icon of the rifle has a side-folding buttstock like the SVD-S.]] | |||
==Accuracy International Arctic Warfare Magnum== | |||
What appears to be a slightly changed [[Accuracy International Arctic Warfare Magnum]] appears only in the PS2 version of the game, it is the only new weapon as the PS2 version of Mercs 2 only has guns from ''Playground of Destruction'' otherwise, it does not appear in the main "NextGen" versions of the game, it is called the "Covert Sniper". | |||
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|400px|Accuracy International AWM - .338 Lapua Magnum]] | |||
[[Image:Mercs2AWP.jpg|thumb|none|400px|In the official trailer for the PS2 version, Jennifer holds the Covert Sniper after sniping a target.]] | |||
= Launchers = | = Launchers = | ||
==[[ | ==FIM-92A Stinger== | ||
The [[FIM-92A Stinger]] is a powerful weapon that is used by all factions. Has both free-fire and lock-on firing modes. Known as the "Anti-Air Launcher" in the game. | |||
[[Image: | [[File:FIM-92 Stinger.jpg|thumb|none|400px|FIM-92A Stinger - 70mm]] | ||
[[Image:M2WiF-Stinger-2.jpg|thumb|none|600px|A FIN-92A Stinger on the ground.]] | |||
[[Image:M2WiF-Stinger-1.jpg|thumb|none|600px|Jen with a Stinger on her shoulder after taking out a VZ patrol helicopter.]] | |||
==[[ | ==Milkor MGL Mk 1L== | ||
The [[MGL-140|Milkor MGL Mk 1L]] grenade launcher is seen in the hands of UP Mercenaries and can be attained via the "Grenade Launcher Drop". It appears that the reload animation of the launcher was recycled from the M4 Super 90's, because the characters do not open the cylinder, but insert the grenades as if it had a tubular magazine. | |||
[[Image: | [[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor Mk 1L grenade launcher fitted with Armson OEG reflex sight - 40x46mm]] | ||
[[Image: | [[Image:M2WiF-MGL140-1.jpg|thumb|none|600px|Jennifer holds an MGL Mk 1L without foregrip during the prologue mission. Note the typical "ladder sight" crosshair.]] | ||
[[Image:M2WiF-MGL140-2.jpg|thumb|none|600px|Jen with an MGL Mk 1L.]] | |||
[[Image:M2WiF-MGL140-3.jpg|thumb|none|600px|Jen takes a photo of a Venezuelan HVT (High Value Target) to verify his death to her employers.]] | |||
==[[Mk 153 | ==Mk 153 SMAW== | ||
The [[Mk 153 SMAW]] is known as the "Anti-Tank Launcher" and is used by Allied Nations troops. | |||
[[Image:Mk153SMAW.jpg|thumb|none|400px|Mk 153 Mod 0 SMAW 83mm]] | [[Image:Mk153SMAW.jpg|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]] | ||
[[Image:M2WiF-SMAW-2.jpg|thumb|none|600px|A SMAW launcher on the ground.]] | |||
[[Image:M2WiF-SMAW-1.jpg|thumb|none|600px|Jen wields a SMAW.]] | |||
==PF-97== | ==PF-97== | ||
Chinese copy of the RPO-A thermobaric rocket launcher. Known as the "Fuel-Air RPG" and used by PLA troops. Possibly the most powerful rocket-launcher in the game. Capable of destroying most buildings and all tanks with one hit. | Chinese copy of the [[RPO-A 'Schmel']] thermobaric rocket launcher. Known as the "Fuel-Air RPG" and used by PLA troops. Possibly the most powerful rocket-launcher in the game. Capable of destroying most buildings and all tanks with one hit. | ||
[[Image: | [[Image:RPO-A.jpg|thumb|none|400px|RPO-A thermobaric rocket launcher - 93mm]] | ||
[[Image:M2WiF-RL-1.jpg|thumb|none|600px|A dropped PF-97 on the ground.]] | |||
[[Image:M2WiF-RL-2.jpg|thumb|none|600px|Jen with a PF-97 rocket launcher.]] | |||
==[[ | ==RPG-7== | ||
The [[RPG-7]] is used by the PLAV, VZ, UP and the Pirate faction. This is a simple rocket launcher that can be purchased in the "RPG Drop". | |||
[[Image:- | [[Image:Rpg-7-1-.jpg |thumb|none|450px|RPG-7 - 40mm]] | ||
[[Image:M2WiF-RPG-1.jpg|thumb|none|600px|Jennifer with an RPG-7 on her shoulder.]] | |||
[[Image:M2WiF-RPG-4.jpg|thumb|none|600px|Jen takes aim with an RPG-7 and tries to take out an enemy barracks.]] | |||
[[Image:M2WiF-RPG-2.jpg|thumb|none|600px|Jen reloads the RPG-7 during the villa assault.]] | |||
[[Image:M2WiF-RPG-3.jpg|thumb|none|600px|An empty RPG-7 on Jen's back.]] | |||
=Emplaced Weapons= | =Emplaced Weapons= | ||
==[[ | ==Browning M2A2 Heavy Machine Gun== | ||
[[Browning M2|Browning M2A2 HMGs]] are seen mounted on Allied Nations, Universal Petroleum, Pirate and PLAV vehicles. | |||
[[Image: | [[Image:M2A2.jpg|thumb|none|451px|Browning M2A2 Heavy Machine Gun - .50 BMG]] | ||
[[Image:M2WiF-M2-1.jpg|thumb|none|600px|A Guerrilla uses a Browning M2A2 during the intro footage of the game.]] | |||
[[Image:M2WiF-M2-3.jpg|thumb|none|600px|A Browning M2A2 mounted on a UP tank.]] | |||
[[Image:M2WiF-M2-2.jpg|thumb|none|600px|Jennifer fires the Browning M2A2 machine gun.]] | |||
[[Image:M2WiF-M2-4.jpg|thumb|none|600px|Jennifer uses a tripod-mounted M2A2 HMG while defending a UP building.]] | |||
[[Image:M2WiF-M2-5.jpg|thumb|none|600px|A Browning M2A2 mounted on an AN Humvee.]] | |||
==[[ | ==M242 Bushmaster Chain Gun== | ||
The [[M242 Bushmaster chaingun|M242 Bushmaster Chain Gun]] is seen mounted on various AN and Chinese light armored vehicles. | |||
[[Image: | [[Image:M242 25mm gun.jpg|thumb|none|500px|M242 Bushmaster Chain Gun - 25mm]] | ||
[[Image: | [[Image:M2WiF-M242-1.jpg|thumb|none|600px|An M242 Bushmaster cannon mounted on a Stryker light armored vehicle.]] | ||
==DShK== | ==DShK== | ||
The [[DShK]] heavy machine gun is mounted on various VZ and Chinese vehicles and boats, as well as carried by VZ troops in the opening cutscene. | The [[DShK]] heavy machine gun is mounted on various VZ and Chinese vehicles and boats, as well as carried by VZ troops in the opening cutscene. It is worth noting that the Venezuelan Army uses the Browning M2, not the DShK as their heavy machine gun. | ||
[[Image:DSHK.jpg|thumb|none|400px|Russian DShKM - 12.7x108mm]] | [[Image:DSHK.jpg|thumb|none|400px|Russian DShKM - 12.7x108mm]] | ||
[[Image:M2WiF-DSHK-2.jpg|thumb|none|600px|A VZ soldiers mans a DShK on photo.]] | [[Image:M2WiF-DSHK-2.jpg|thumb|none|600px|A VZ soldiers mans a DShK on photo.]] | ||
Line 175: | Line 251: | ||
[[Image:M2WiF-DSHK-5.jpg|thumb|none|600px|A DShK mounted on an "Iguana" jeep, which is called "Iguana MG" if a machine gun is mounted on it.]] | [[Image:M2WiF-DSHK-5.jpg|thumb|none|600px|A DShK mounted on an "Iguana" jeep, which is called "Iguana MG" if a machine gun is mounted on it.]] | ||
==[[GE M134 Minigun]] | ==General Electric GAU-8/A Avenger== | ||
The [[General Electric GAU-8/A Avenger]] cannon is the primary armament of AN A-10 Thunderbolt II ground attack aircraft. | |||
[[File:GAU-8 Avenger contrast.jpg|thumb|none|400px|General Electric GAU-8/A Avenger - 30x173mm]] | |||
[[File:Mercs2GAU8.jpg|thumb|none|600px|An AN A-10 overflies Pirates HQ with his landing gear down for some reason.]] | |||
==General Electric M134 Minigun== | |||
[[GE M134 Minigun]]s are mounted on the "Rogue Assassin" helicopter, as the gunner's weapon on the "Diplomat Heavy Tank" and on various other vehicles and boats. | |||
[[Image:M134.JPG|thumb|none|400px|General Electric M134 - 7.62x51mm]] | [[Image:M134.JPG|thumb|none|400px|General Electric M134 - 7.62x51mm]] | ||
[[Image:M2WiF-M134-1.jpg|thumb|none|600px|Close-up of a "Rogue Assassin" light assault helicopter's M134 Minigun and rocket pod. This helicopter is fitted with two Miniguns, which carry an impressive and also impossible load of 8,000 rounds.]] | |||
[[Image:M2WiF-M134-2.jpg|thumb|none|600px|Jen flies into a PLAV camp and surprises the enemy from a safe vantage point.]] | |||
[[Image:M2WiF-M134-3.jpg|thumb|none|600px|An M134 Minigun in a RWS mount on an Allied "Guardian APC".]] | |||
==General Electric M61 Vulcan== | |||
The [[M61 Vulcan]] is mounted on various AA vehicles. | |||
[[Image:M61vulcan.jpg|none|450px|thumb|GE M61 Vulcan Cannon - 20mm]] | |||
[[Image:M2WiF-M61-1.jpg|thumb|none|600px|A M61 Vulcan mounted on the AA version of the "Armadillo" APC.]] | |||
[[Image:M2WiF-M61-3.jpg|thumb|none|600px|Closer look of the M61 Vulcan.]] | |||
[[Image:M2WiF-M61-2.jpg|thumb|none|600px|Jen takes out an annoying VZ helicopter with the M61. This gun holds 2,000 rounds.]] | |||
==[[General Dynamics M197 Vulcan]] | ==General Dynamics M197 Vulcan== | ||
The [[General Dynamics M197 Vulcan]] is mounted on The "Vulcan 4x4", "Ambassador Gunship" the "Warsong Attack Helicopter" and on other vehicles. | |||
[[Image:M197Gatling.jpg|thumb|none|400px|General Dynamics M197 Vulcan - 20mm.]] | [[Image:M197Gatling.jpg|thumb|none|400px|General Dynamics M197 Vulcan - 20mm.]] | ||
[[Image:M2WiF-M197-2.jpg|thumb|none|600px|An M197 Vulcan mounted on a "Vulcan 4x4" assault vehicle.]] | |||
[[Image:M2WiF-M197-1.jpg|thumb|none|600px|Jen fires the M197 Vulcan. Since the M197 is part of a RWS (Remote Weapon Station), it can be fired from inside the vehicle, even while driving. Other vehicle mounted heavy weapons, are not capable of this convenient feature.]] | |||
[[Image:M2WiF-M197-3.jpg|thumb|none|600px|Jen drives a Triton Patrol Boat, which is fitted with a powerful M197 Vulcan machine gun. It holds an impossible amount of 2000 rounds.]] | |||
[[Image:M2WiF-M197-4.jpg|thumb|none|600px|An M197 Vulcan mounted on an Allied Nations "Ambassador" assault helicopter.]] | |||
==M60D== | |||
[[M60D]]s are mounted on PLAV and Pirate vehicles and ships. Strangely, performs and sounds like the M2 heavy machine gun. | |||
[[Image:M60d.jpg|thumb|none|500px|M60D Machine Gun with bipod - 7.62x51mm NATO]] | |||
[[Image:M2WiF-M60-1.jpg|thumb|none|600px|An M60D mounted on a "Saboteur" motorbike.]] | |||
[[Image:M2WiF-M60-2.jpg|thumb|none|600px|Jennifer switches seats and mans the mounted M60D.]] | |||
[[Image:M2WiF-M60-3.jpg|thumb|none|600px|An M60 mounted on a pirate technical.]] | |||
[[Image:M2WiF-M60-4.jpg|thumb|none|600px|Two M60D machine guns (tilted 90 degrees) and an M134 Minigun mounted on a PLAV "Castro-V" assault helicopter.]] | |||
==Mk 19 grenade launcher== | |||
[[Mk 19 grenade launcher]]s are seen mounted on the UP "Warhorse Patrol Boat" and "Raven GL". Some challenges include practicing with the Mk 19 grenade launcher at the PMC HQ. | |||
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|thumb|none|400px|Mk 19 grenade launcher in vehicle mounting - 40x46mm]] | |||
[[Image:M2WiF-Mk19-1.jpg|thumb|none|600px|Two Mk 19 grenade launcher with gun shields inside the villa courtyard.]] | |||
[[Image:M2WiF-Mk19-2.jpg|thumb|none|600px|Jen exits a "Raven GL". This vehicle is fitted with an Mk 19 grenade launcher. Unlike in most games, the Mk 19 has no unlimited ammo; it holds only 50 grenades.]] | |||
[[Image:M2WiF-Mk19-3.jpg|thumb|none|600px|An Mk 19 grenade launcher mounted on a Chinese "Leaping Fox" vehicle.]] | |||
==Type 87== | |||
Type 87 twincannons are seen mounted on Chinese AA vehicles. | |||
[[Image:M2WiF-Type87-1.jpg|thumb|none|600px|Jen jumps onto a "Iron Dove" mobile SAM fitted with four Type 87 cannons.]] | |||
==ZU-23== | ==ZU-23== | ||
The [[ZU-23]] appears as "Scorpion" in the game. | The Venezuelan Army uses [[ZU-23]] twincannons in the game, as well as in the real life. They are often seen in high-level VZ bases. The ZU-23 appears as "Scorpion" in the game. | ||
[[Image:ZU-23.jpg|thumb|none| | [[Image:ZU-23.jpg|thumb|none|400px|ZU-23-2 - 23mm]] | ||
[[Image:M2WiF-ZU23-1.jpg|thumb|none|600px|A "Scorpion" AA gun in the game.]] | |||
[[Image:M2WiF-ZU23-2.jpg|thumb|none|600px|Jen uses the ZU-23.]] | |||
[[Image: | |||
==Recoilless Rifle== | ==Recoilless Rifle== | ||
A mounted semi-automatic cannon. Seen around numerous faction sandbags and bunkers. | A mounted semi-automatic cannon. Seen around numerous faction sandbags and bunkers. | ||
[[Image:82mm.jpg|thumb|none|400px|82mm recoilless rifle]] | [[Image:82mm.jpg|thumb|none|400px|82mm recoilless rifle]] | ||
[[Image:M2WiF-RR-1.jpg|thumb|none|600px|A recoilless rifle inside the PMC HQ courtyard.]] | |||
[[Image:M2WiF-RR-3.jpg|thumb|none|600px|Jennifer mans a recoilless rifle while holding back the wave of VZ soldiers.]] | |||
[[Image:M2WiF-RR-2.jpg|thumb|none|600px|Jen fires the recoilless rifle. It's worth noting that Jen would probably be killed from the backblast from the rifle if she were standing behind it.]] | |||
= Explosives = | = Explosives = | ||
==[[M26 hand grenade|M61 Frag Grenade]] | ==M34 White Phosphorous grenade== | ||
The [[M34 White Phosphorous grenade]] is used as a smoke grenade in the game. It is used to designate targets for the friendly helicopter, or mark airstrike targets. | |||
[[ | [[Image:M34_2-1-.jpg|thumb|none|130px|M34 White Phosphorous grenade]] | ||
[[Image:M2WiF-M34-1.jpg|thumb|none|600px|Close-up of a deployed M34 WP grenade. Note how the safety pin and lever are still attached to the grenade.]] | |||
[[Image:M2WiF-M34-2.jpg|thumb|none|600px|Jen throws an M34 WP grenade to mark a pallet of cash for pickup.]] | |||
==M61 Frag Grenade== | |||
The [[M26 hand grenade|M61 Frag Grenade]] is used by all factions, the player's character can hold 9 grenades in total. A note of interest is that the HUD icon of the M61 is the M67, while the pick-up icon is an Mk 2 grenade. | |||
[[File:M61 Grenade.jpg|thumb|none|600px|M61 hand grenade, improved version of the M26]] | |||
[[Image:M2WiF-M26-1.jpg|thumb|none|600px|Jennifer throws an M61 grenade.]] | |||
[[Image:M2WiF-M26-2.jpg|thumb|none|600px|Jen drops the grenade she took from the driver into the tank. This preset animation occurs when the player successfully hits the keys shown on the screen, and then hijacks an enemy armor.]] | |||
==M67 Hand Grenade== | |||
Silhouette of an [[M67 hand grenade]] appears on the screen each time the player unlocks a new item for purchase. | |||
[[Image:Baseball.jpg|thumb|none|150px|M67 High-Explosive Fragmentation hand grenade]] | |||
[[Image:M2WiF-M67-1.jpg|thumb|none|600px|Silhouette of an M67 grenade appears on the screen when Jen obtains a Raven assault jeep for purchase.]] | |||
[[Image:M2WiF-M67-2.jpg|thumb|none|600px|Inventory icon of the M61 grenade is also an M67 for some reason.]] | |||
==Mk 2 Frag Grenade == | ==Mk 2 Frag Grenade == | ||
Line 206: | Line 335: | ||
[[Image:M2WiF-Mk2-2.jpg|thumb|none|600px|More Mk 2 grenades are thrown in.]] | [[Image:M2WiF-Mk2-2.jpg|thumb|none|600px|More Mk 2 grenades are thrown in.]] | ||
[[Image:M2WiF-Mk2-3.jpg|thumb|none|600px|Note how the safety levers and pins are removed - a rare sight in video games.]] | [[Image:M2WiF-Mk2-3.jpg|thumb|none|600px|Note how the safety levers and pins are removed - a rare sight in video games.]] | ||
[[Image:M2WiF-Mk2-4.jpg|thumb|none|600px|In-game, Mk 2 grenades are used to mark grenade pick-ups.]] | |||
==C4 Plastic Explosive== | ==C4 Plastic Explosive== | ||
Used by the player only | Used by the player's character only. A total of 5 C4 packs can be carried. Can stick to any surface. | ||
[[Image:M2WiF-C4-1.jpg|thumb|none|600px|Close-up of a C4 pack on the ground.]] | |||
[[Image:M2WiF-C4-2.jpg|thumb|none|600px|Jen sticks a C4 charge to a billboard to destroy it and earn some respect from the PLAV.]] | |||
==Naval Mine== | |||
Naval mines are seen all across the game, usually deployed by the UP or VZ factions. | |||
[[Image:M2WiF-Mine-1.jpg|thumb|none|600px|Naval mines planted in a bay.]] | |||
[[Category:Video Game]] | [[Category:Video Game]] | ||
[[Category:Third-Person Shooter]] | [[Category:Third-Person Shooter]] | ||
[[Category:War]] | [[Category:War]] |
Latest revision as of 22:19, 31 December 2022
Mercenaries 2: World in Flames is an open-world third-person shooter video game developed by the now defunct Pandemic Studios (known for games like Full Spectrum Warrior or The Saboteur). It is a sequel to Mercenaries: Playground of Destruction. The game takes place in war-torn Venezuela following a coup by a powerful businessman. The player assumes the role of a betrayed mercenary trying to get revenge on his/her employers after a set up.
The game was released by Electronic Arts in 2008 for the PC, Xbox 360, PS2 and PS3 platforms.
The following weapons appear in the video game Mercenaries 2: World in Flames:
Handguns
Beretta 92FS
The AN tanker has a low-detail Beretta 92FS in a shoulder holster. It does not feature in the game as a usable weapon.
Colt M1911A1
An M1911A1 pistol is engraved on Blanco's belt's plate.
IMI/Magnum Desert Eagle Mark XIX
Jamaican Pirates are using Desert Eagle Mark XIX pistols. It incorrectly holds 15 rounds and, strangely, its performance is identical to the P226's.
Luger P08 Artillery
A Luger P08 Artillery is used by General Carmona in several cutscenes. This weapon is not usable by the player.
SIG-Sauer P226
As in real life, the Venezuelan Army uses SIG-Sauer P226 pistols. They are also seen in UP or PLAV hands. Appears simply as "Pistol" in the game.
Smith & Wesson Model 500
Blanco carries a Smith & Wesson Model 500 with wooden grips. Can be obtained by the player after killing Blanco. Also can be obtained by players in "Blanco's Favorites" supply drop with cheats. Very powerful, often a one hit kill.
Submachine Guns
Chang Feng CF-05
An early version of the Chang Feng CF-05 SMG is carried by Chinese sailors and officers, as well as tank drivers and rocket carrying troops. The CF-05 holds a correct 50 rounds, but offers low damage and lame accuracy.
Heckler & Koch MP5SD3
The internally-suppressed Heckler & Koch MP5SD3 is one of the many purchasable Supply Drops in the game (Known as "Covert Kit")
IMI Micro Uzi
The Micro Uzi appears as "Machine Pistol" in the game and has incorrect 45-round capacity. This is one of the submachine guns used by the Pirate faction in the game, also used by some VZ HVTs. Identical to the MAC-10 save for it's appearance.
Ingram MAC-10
The Ingram MAC-10 is one of the submachine guns used by the Pirate faction in the game. Has an incorrect 45-round magazine (instead of the correct 30-rounders) and high rate of fire.
KBP Instrument Design Bureau PP-2000
The PP-2000 has a good stopping power, can be obtained by the player by completing Level 2 of one of Fiona's challenges at the PMC. Can be found under "Fiona's Favorites" in the supply drop list. Called "PDW" in the game.
Shotgun
Benelli M4 Super 90
The Benelli M4 Super 90 shotgun is used by Pirates and the PLAV, and VZ officers. Can be purchased via the "CQB Kit". Holds 7 shells. A pumping sound is heard between shots, even though no pumping animation occurs.
Assault Rifles
AK-47
Silhouette of an AK-47 is seen on the main menu background. The AK-47 is also used on HUD and pick-up icons of the other two Kalashnikov rifles, the AKM and the AK-103.
AK-103
As in real life, the Venezuelan (VZ) military faction in the game uses AK-103 rifles. It correctly shares ammunition with the AKM. It is slightly more accurate than the AKM, but the player can carry less extra ammo for it.
AKM
The AKM is the standard issue weapon of the People's Liberation Army of Venezuela faction, and also it can be seen being used by the Pirate faction, after the prologue mission, it is the starting weapn for the player in Free Roam.
Colt M4A1
The M4A1 Carbine is the standard issue weapon of the Universal Petroleum mercenaries and can be seen being carried by Allied Nations medics also. The model of the M4A1 lacks the rear sight, yet still, it has good accuracy. Jennifer and Matthias can carry a total of 12 magazines, while Chris Jacobs (being the "strong" mercenary) can carry 16.
Heckler & Koch XM8
The Heckler & Koch XM8 is the standard issue weapon of the Allied Nations faction in the game, having been adopted by the US Armed Forces in the Mercenaries universe. Known as "Combat Rifle". The rifle has a 40-round magazine in the game, despite only having a 30-round capacity in reality. A total of 10 magazines can be carried for it.
Norinco QBZ-95
The Norinco QBZ-95 is the standard issue weapon of the Chinese faction. Called simply "Bullpup Rifle" in the game. It is accurate, but has a low damage and ROF.
Machine Guns
FN M249
The first pattern M249 is used by UP mercenaries and AN soldiers. In-game, its bipod is unfolded and is fitted with a heat-shield. Only holds 100 rounds despite being fitted with the 200-round belt box.
Norinco QJY-88
The QJY-88 machine gun is used by the PLA. Has exactly the same stats as the RPK, but a glitch allows it to shoot a virtually straight stream of bullets, giving it amazing accuracy.
RPK
RPKs with 75-round drum magazines are used by the PLAV and VZ factions. It appears as "Automatic Rifle" in the game.
Sniper Rifles
Barrett M95
The Barrett M95 is available through the .50 Cal Anti-Materiel Rifle Kit from the AN. For some reason, it fires in semi-auto instead of being bolt-action (although there is a short delay between shots).
KSVK
The KSVK is available through the 12.7mm Anti-Materiel Rifle Kit from the PLA. Statistically identical to the Barrett M95, which means that this is also shown as semi-auto.
Norinco QBU-88
The QBU-88 is used by the PLA faction of the game. Statistically identical to the SVD. The gun has an interesting reload animation: the characters only pull the charging handle, but do not change magazines at all.
SVD Dragunov
The SVD Dragunov is used by the PLAV, VZ forces and UP mercenaries. A glitch in the game occasionally makes the characters hold it like a pistol. On the buy menu, it is mislabeled as the "7.72mm Sniper".
Accuracy International Arctic Warfare Magnum
What appears to be a slightly changed Accuracy International Arctic Warfare Magnum appears only in the PS2 version of the game, it is the only new weapon as the PS2 version of Mercs 2 only has guns from Playground of Destruction otherwise, it does not appear in the main "NextGen" versions of the game, it is called the "Covert Sniper".
Launchers
FIM-92A Stinger
The FIM-92A Stinger is a powerful weapon that is used by all factions. Has both free-fire and lock-on firing modes. Known as the "Anti-Air Launcher" in the game.
Milkor MGL Mk 1L
The Milkor MGL Mk 1L grenade launcher is seen in the hands of UP Mercenaries and can be attained via the "Grenade Launcher Drop". It appears that the reload animation of the launcher was recycled from the M4 Super 90's, because the characters do not open the cylinder, but insert the grenades as if it had a tubular magazine.
Mk 153 SMAW
The Mk 153 SMAW is known as the "Anti-Tank Launcher" and is used by Allied Nations troops.
PF-97
Chinese copy of the RPO-A 'Schmel' thermobaric rocket launcher. Known as the "Fuel-Air RPG" and used by PLA troops. Possibly the most powerful rocket-launcher in the game. Capable of destroying most buildings and all tanks with one hit.
RPG-7
The RPG-7 is used by the PLAV, VZ, UP and the Pirate faction. This is a simple rocket launcher that can be purchased in the "RPG Drop".
Emplaced Weapons
Browning M2A2 Heavy Machine Gun
Browning M2A2 HMGs are seen mounted on Allied Nations, Universal Petroleum, Pirate and PLAV vehicles.
M242 Bushmaster Chain Gun
The M242 Bushmaster Chain Gun is seen mounted on various AN and Chinese light armored vehicles.
DShK
The DShK heavy machine gun is mounted on various VZ and Chinese vehicles and boats, as well as carried by VZ troops in the opening cutscene. It is worth noting that the Venezuelan Army uses the Browning M2, not the DShK as their heavy machine gun.
General Electric GAU-8/A Avenger
The General Electric GAU-8/A Avenger cannon is the primary armament of AN A-10 Thunderbolt II ground attack aircraft.
General Electric M134 Minigun
GE M134 Miniguns are mounted on the "Rogue Assassin" helicopter, as the gunner's weapon on the "Diplomat Heavy Tank" and on various other vehicles and boats.
General Electric M61 Vulcan
The M61 Vulcan is mounted on various AA vehicles.
General Dynamics M197 Vulcan
The General Dynamics M197 Vulcan is mounted on The "Vulcan 4x4", "Ambassador Gunship" the "Warsong Attack Helicopter" and on other vehicles.
M60D
M60Ds are mounted on PLAV and Pirate vehicles and ships. Strangely, performs and sounds like the M2 heavy machine gun.
Mk 19 grenade launcher
Mk 19 grenade launchers are seen mounted on the UP "Warhorse Patrol Boat" and "Raven GL". Some challenges include practicing with the Mk 19 grenade launcher at the PMC HQ.
Type 87
Type 87 twincannons are seen mounted on Chinese AA vehicles.
ZU-23
The Venezuelan Army uses ZU-23 twincannons in the game, as well as in the real life. They are often seen in high-level VZ bases. The ZU-23 appears as "Scorpion" in the game.
Recoilless Rifle
A mounted semi-automatic cannon. Seen around numerous faction sandbags and bunkers.
Explosives
M34 White Phosphorous grenade
The M34 White Phosphorous grenade is used as a smoke grenade in the game. It is used to designate targets for the friendly helicopter, or mark airstrike targets.
M61 Frag Grenade
The M61 Frag Grenade is used by all factions, the player's character can hold 9 grenades in total. A note of interest is that the HUD icon of the M61 is the M67, while the pick-up icon is an Mk 2 grenade.
M67 Hand Grenade
Silhouette of an M67 hand grenade appears on the screen each time the player unlocks a new item for purchase.
Mk 2 Frag Grenade
After starting the game, several Mk 2 hand grenades fall down, and when they explode, they form Pandemic Studio's logo.
C4 Plastic Explosive
Used by the player's character only. A total of 5 C4 packs can be carried. Can stick to any surface.
Naval mines are seen all across the game, usually deployed by the UP or VZ factions.