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Talk:Homefront (2011 VG): Difference between revisions

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*They label all the firearms with their class --[[User:HashiriyaR32|HashiriyaR32]] 15:23, 2 April 2011 (CDT)
*They label all the firearms with their class --[[User:HashiriyaR32|HashiriyaR32]] 15:23, 2 April 2011 (CDT)
*It has 100 (in single play)-round Beta-C drum magazine, which has for .308 caliber (such magazines already exist, here is an example: http://www.impactguns.com/beta-c-mag-762x51-m1a-drum-black-100-rd.aspx), and the front handle Grip-Pod, but also strangely referred to as the M249 SCAR-H LMG in the Russian version of the game. [[User:Andrey Karchikyan|Andrey Karchikyan]] ([[User talk:Andrey Karchikyan|talk]]) 02:29, 22 August 2013 (MSK)
:From what I can gather, the 100-round 7.62mm C-mag was first made in early 2012, so it's correct to say they made it up for this game. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 03:34, 23 October 2013 (EDT)
::At the very least, we can assume that the year 2027 (the year of the game action) FN SCAR-H in such configuration (light machine gun / light support weapon) could easily be adopted for certain parts of the U.S. Army. [[User:Andrey Karchikyan|Andrey Karchikyan]] ([[User talk:Andrey Karchikyan|talk]]) 01:34, 23 October 2013 (MSK)
:::Yeah, point is it didn't exist in real life when they made the game, and at the time the game came out such a magazine was fictional. Also it's kind of weird that the US is supposed to have collapsed and yet is still adopting new weapons. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 03:13, 24 October 2013 (EDT)


== "ACOG" sights ==
== "ACOG" sights ==
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== QBZ-03 Mag? ==
== QBZ-03 Mag? ==
Is it just me, or does it look like the QBZ-03 in-game is using one of those plastic Tapco 7.62x39 magazines? --[[User:Gato|Gato]] 15:46, 24 August 2011 (CDT)
Is it just me, or does it look like the QBZ-03 in-game is using one of those plastic Tapco 7.62x39 magazines? --[[User:Gato|Gato]] 15:46, 24 August 2011 (CDT)
:I thought QBZ-03 mags always looked like that. - [[User:Mr. Wolf|Mr. Wolf]] 00:02, 7 September 2011 (CDT)
:Yeah, a little bit, but the ridges on the QBZ magazine are different from the Tapco one. The in-game model looks exactly like a Tapco mag to me. The ridges look exactly like the Tapco magazines, and it looks too thin to be a 5.8x42mm magazine. [[User:Gato|Gato]] 16:54, 14 September 2011 (CDT)


== Underestimation ==
== Underestimation ==


i think you people who hate the game underestimate it too much. How do you know the SCAR-L in the game isnt a futuristic model that features 3 round burst? How do you know the "T3Ak" isnt a futuristic chinese assault rifle and the makers of the game borrowed the QBZ-03's design? there are all these possibilities. Also the fact the M16A4 fire in semi auto is realistic as soldiers are usually told not to fire in 3 round burst. -Gunner5
I think you people who hate the game underestimate it too much. How do you know the SCAR-L in the game isnt a futuristic model that features 3 round burst? How do you know the "T3Ak" isnt a futuristic chinese assault rifle and the makers of the game borrowed the QBZ-03's design? There are all these possibilities. Also the fact the M16A4 fire in semi auto is realistic as soldiers are usually told not to fire in 3 round burst. --Gunner5 P.S. How do you guys add pictures, im new to this.
:I think I underestimated how wrong you are, the game blows pretty bad, and trying to rationalize it is not gonna make it better.  :\ Tim, I think you can explain it better than me. - [[User:Mr. Wolf|Mr. Wolf]] 00:07, 7 September 2011 (CDT)
::Obvious answer: how do you know they ''are''? Maybe they are. ''Maybe'' Connor Moron is secretly a military genius fooling everyone in the world into thinking he's a useless waste of a coffin because of some massive strategy mere mortals could not comprehend. ''Maybe'' the reason STANAG magazines can't be swapped between STANAG weapons is because they were cursed by a giant wizard. ''Maybe'' the M4 has just been modified to fire in fullauto with the selector on semi and the grenades are special ones that don't need the pin to be pulled out and the M203 is a magic one that doesn't need to actually fire the rounds it fires and so on. A lot of things are "possibilities," but if the game doesn't explain them itself it is not our job to try to invent fanon to fill in the gaps. Such writing is termed "spackle." [[User:Evil Tim|Evil Tim]] 04:16, 7 September 2011 (CDT)
:::I have no idea what you just said and im not gonna argue, you win.-Gunner5
 
== Magpul Masada ==
 
Do we need a Magpul Masada part in Homefront? We've already clarified it isnt in the actual game, just in the pre-realease trailers.--Gunner5
 
:Weapons in trailers still count if they can be identified. [[User:Evil Tim|Evil Tim]] 11:11, 7 September 2011 (CDT)
 
== M110 is SR-25/Mark 11 Mod 0 ==
Wrong rail system to be an M110. The 110 uses Knight's URX rail system, which gives it an uninterrupted top rail for mounting optics. The forearm on the in-game rifle has a delta ring between it and the receiver, identifying it as Knight's free-float RAS used on the SR-25 and Mark 11 Mod 0. [[User:Spartan198|Spartan198]] 04:27, 15 September 2011 (CDT)
 
== Homefront 2 ==
 
I just read that Crytek will develop Homefront 2 [http://www.crytek.com/news/thq-and-crytek-collaborate-to-develop-next-homefront-title]. Considering how both this game and Crysis 2 sucked balls, I cannot wait to shoot enemy soldiers with a Swarmer-like rock-it launcher. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 10:36, 10 October 2011 (CDT)
 
:"Homefront’s unique setting and storyline captivated gamers the world over" <-So apparently THQ's brass are outright delusional. [[User:Evil Tim|Evil Tim]] 10:41, 10 October 2011 (CDT)
 
:IMO, Crysis 2 was better than Homefront, and I'd prefer that Crytek will develop a continues storyline to Crysis 2. --[[User:RaNgeR|RaNgeR]] 10:44, 10 October 2011 (CDT)
 
::Eh, Crysis 2 wasn't as good as the original, and it still has the record for "protagonist who spends the most time lying in a heap." And it ignored the plot of it's own prequel. [[User:Evil Tim|Evil Tim]] 10:46, 10 October 2011 (CDT)
 
:I really wished Kaos Studios made Frontlines 2 instead of Homefront, and Crytek made Crysis 2 in the vein of Crysis: Maximum Edition. Nonlinear > linear, whenever possible. --[[User:Masterius|Masterius]] 10:52, 13 October 2011 (CDT)
 
== Why did they choose a Express model 870? ==
 
This baffles me, why did they choose the inferior model of the 870? The gun is pretty crappy.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 14:16, 13 October 2011 (CDT)
 
:Probably for the same reason as MK107. Kaos Studios (or THQ) made a deal with Remington in addition to making a deal with PWS. --[[User:Masterius|Masterius]] 02:10, 14 October 2011 (CDT)
 
::But why an Express? Why not a Wingmaster.
 
:::Because they made a deal with White Castle. Wingmaster would be KFC. [[User:Evil Tim|Evil Tim]] 11:15, 14 October 2011 (CDT)
 
== Replacing the shots ==
 
Had new shots sitting on my hard drive for a year (since the last Steam sale when I got it in a bundle), I'll see about replacing the rest later. It's amazing how increasing the graphical fidelity somehow makes Homefront look worse. Might not be able to do the grenades since on PC it seems Jacobs has a grenade in his hand and then throws nothing rather than the other way around. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 03:22, 9 December 2012 (EST)
 
== TDI Vector ==
 
I have a few observations about the TDI Vector. It has a 30-round magazine (in single player) and, interestingly, when using it player has a vertical foregrip, which really can not see at the sight at the weapon on the ground or in the hands of the other characters.
[[User:Andrey Karchikyan|Andrey Karchikyan]] ([[User talk:Andrey Karchikyan|talk]]) 03:03, 26 August 2013 (MSK)
:That's actually fairly common, in first-person shooters there's a player model (also known as Vmodel or viewmodel) and an in-world model with lower detail. It's only in third-person games where the weapon you hold is the same one everyone else in the game uses. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 07:07, 26 August 2013 (EDT)
::Just noticed it's modeled off the Prototype Vector, thought you should know. [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 22:12, 25 November 2015 (EST)
 
== Rianna's Revolver ==
Can anyone get a clear shot of Rianna's holster? She's carrying a revolver rather than the M9 that most others have. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 16:56, 6 July 2014 (EDT)
: Okay, I went and got one myself. Not too clear. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 20:48, 10 July 2014 (EDT)
[[Image:Riannarevolver.jpg|thumb|none|600px|]]
 
==Blocked==
Why is this website is blocked? I have this game, and I want to add better screenshots. --[[User:Mateogala|Emto_PL]] ([[User talk:Mateogala|talk]]) 12:13, 5 September 2015 (EDT)
 
== Hooo Boy ==
 
Heads up Tim, I just got a pre-order ad for a sequel for this game called Homefront: The Revolution. https://www.youtube.com/watch?v=TUS6ApVoabg
It takes place in 2029, it's a squad-based "tactical" FPS with a gimmick that you can swap uppers on guns to change their roles on the fly, I saw it done with M4A1 and a sniper rifle. Apparently the Koreans also have hired Wolfenstein's Deathshead to make tech for them. [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 12:31, 1 March 2016 (EST)
:[[Homefront: The Revolution|Way ahead of you]]. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 12:36, 1 March 2016 (EST)
 
== Can we add a link to the sequel please? ==
 
[[Homefront: The Revolution]] has been out for more than a while now, and this page should at least have a link to it. I don't know why is it locked. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 12:26, 17 March 2018 (EDT)
 
== Requesting to edit QBZ-03 link ==
 
QBZ-03 has been moved to Type 81 page. The link should just be the QBZ-03 redirect link. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 01:50, 2 June 2018 (EDT)
 
== Is there any way to confirm that the Type 99 MBT's mounted HMG is a Type 85? ==
 
The current images are of extremely low quality. How did we manage to ID the Type 85 from that? --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 04:43, 30 June 2018 (EDT)
 
:It looks like the correct machine gun for a Type 99 despite the image quality being extremely poor, however I think the author has fallen into the trap that there are two machine guns that are colloquially called the Type 85. I think that [[Norinco QJC-88|this]] is the correct page.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 07:41, 30 June 2018 (EDT)
 
==Need to replace the image of the Type 85 HMG==
 
Got another image of the weapon without the watermarks. Need to get it in the page since it's locked. [[User:Ominae|Ominae]] ([[User talk:Ominae|talk]]) 10:19, 30 June 2018 (EDT)
 
== Minor Edit Request ==
 
The [[M240C]] section has a redlink. Just thought that it'd be worth pointing out. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 17:57, 22 October 2020 (EDT)
 
==Updating FN SCAR-H CQC Image==
Need to change the filename since a proper name was given. [[User:Ominae|Ominae]] ([[User talk:Ominae|talk]]) 22:38, 16 November 2021 (EST)

Latest revision as of 03:38, 17 November 2021

Please rewrite the summary

Doesn't matter that you gave attribution to Wikipedia. IMFDB wants you to take the two minutes it takes to write the summary in your own words. Either that or it will be deleted. Thanks. MoviePropMaster2008

In gameplay I saw a ADS view of a gun with hk battlesights, maybe a 416 variant?

As far as AR-type weapons go there is a 416, M4, and M16. There is also an M4 shorty, the one held by the female (Gender selection?) resistance fighter, but we don't know whether it will be a seperate weapon or if you can change out barrels/stocks. Oh and the note about the M16 being single shot only bothers me a bit. It seems likely its supposed to be a DMR-type weapon in game, and except for a few, most games don't have fire selecting, so it doesn't really mean the 16 is single shot "only", the soliders are simply being smart and using a long(er) range weapon on semi. Also, H&K battlesights are awesome. :D Alex T Snow 11:50, 12 December 2010 (UTC)

EDIT: The shorty M4 and the 416 are one and the same, look at the unique rail cover colour pattern, short barrel in first person, edge of the stock visible in first person, and continuing top rail, and ambi fire selector, among other things. Alex T Snow 11:56, 12 December 2010 (UTC)

Quick question though, why do the KPA troops use western weapons and equipment?

One of two reasons, the video was made using all MP footage, and we don't know how the weapons how the weapons work there, COD style, BF style, or something else, OR it has something to do with the developers saying in the story video about how the N Koreans trained on American weapons. Alex T Snow 21:39, 12 December 2010 (UTC)

I thought one of the story trailer said that the North Koreans started to train their military based off of America and started using their weapons. It could be possible on an invasion standpoint to use captured American weapons and ammo. Excalibur01 22:04, 12 December 2010 (UTC)

There's a tie-in novel, "The Voice of Freedom", that goes into pretty good detail about how the Greater Korean Republic came to power, including that Kim Jong-un acquired American technologies and weapons that had only been sold to South Korea when the two countries unified. This covered everything from gunships to tanks to Humvees to small arms. It also covers that the GKR armed forces began to train in U.S. battle doctrine to prepare for the invasion. DeltaOne 03:40, 14 February 2011 (UTC)

More simply, it's so they didn't have to design weapons for the Koreans. Also, watching now, so they could use stock footage of American military actions as KPA military in the intro, including F117 Nighthawks (?!). Vangelis2 01:23, 18 March 2011 (CDT)

Really?

In one of the caps there is a guy called Connor. Fine. But he's a resistance fighter! Terminator much?

So... What's the problem? --RaNgeR 18:11, 11 January 2011 (UTC)

Terminator invented the name Connor?

It's only a random character name in-game. Just because this game involves American resistance fighters and one of them is called "Connor", it doesn't mean it connects somehow to the Terminator series. --RaNgeR 11:28, 12 January 2011 (UTC)

I have to disagree, i made the edit for the name, and after watching a Homefront vi-doc it was revealed that Connor is a former U.S. Soldier who has a deep seated hatred and grudge for the Koreans. Coincidence most likely that the Terminator series has a similar character. - Doc345

It's most likely just a homage to John Connor. The idea of an American fighting a powerful enemy in a resistances group setting Excalibur01 04:21, 13 January 2011 (UTC)

Who in the Terminator franchise hated Koreans? Spartan198 11:00, 1 May 2011 (CDT)

I guess he's specifically a reference to Terminator 3 John Connor, that's why he's so annoying. Evil Tim 11:08, 1 May 2011 (CDT)

unknown drone weapon

is it just me or does the unknown drone weapon resemble a M242 Bushmaster chaingun --Armyguy277 19:54, 11 January 2011 (UTC)

It's hard to tell. The weapon in-game is larger than the M242. --RaNgeR 11:28, 12 January 2011 (UTC)

  • It looks like a CROWS-style RWS mount with a stubby NSV / Kord barrel and gas tube stuck on it (or DshK barrel and gas tube without the cooling fins, I guess). It's probably one of those "based on something from another game which was based on something from another game which was based on a real gun" things. Vangelis2 00:43, 18 March 2011 (CDT)

Not an ACR

Looking closer at the FPS image of the "ACR" the charging handle is too far back. The early prototype Masada had the charging handle closer to the shooter, but they moved it forward in the ACR model. Excalibur01 04:19, 27 January 2011 (UTC)

You're right, it is a Masada, judging by the folding front sight integrated into the top rail. But if we're going to call it an ACR (as it's called in the game), we may as well get it right. It's not an ACR basic. Since the pictured in-game model has the enhanced folding/telescoping stock, and the basic model handguards, that would make it the ACR Basic Folder configuration, seen here here: http://www.bushmaster.com/acr/images/acr-basic-folder.png Someone should change/fix the image.

If it's a Masada, we should label it as such. Handguards and stocks can be switched out within minutes, but the charging handle placement is a critical design element that can't be changed so easily. I'm not a fan of the "call it what the game calls it" method because I feel it goes against the purpose of the site. Spartan198 11:20, 1 May 2011 (CDT)

I totally agree. - Mr. Wolf 16:03, 1 May 2011 (CDT)

Certainly that one is a Masada, but I think the model in the final game has the charging handle up above the handguard rather than behind it. Check it out:

Error creating thumbnail: File missing

Evil Tim 06:44, 3 May 2011 (CDT)

HK416 is PWS Diablo?

They look too similar for them to be completely separate weapons, also in this youtube video HK416 isn't in the weapon list, only the PWS Diablo.

http://www.youtube.com/watch?v=7H8cG757kpE

the guy was using the PWS in first person and it looked exactly like the supposed HK416 in first person. I think the PWS Diablos iron sights are just HKs rear drum sight


what are those last cople of assault rifles -.

No 1911?

I'm slightly shocked that there isn't a 1911 varient listed in the game as a usable weapon so far. I would have thought that it would be something included. Even if they are civilian sold 1911s. Surely there has to be more pistols than the M9. --cool-breeze 14:50, 3 March 2011 (UTC)


im pretty sure the m9 is the only pistol in the game -.

Seriously? What kind of FPS game is this that only has one pistol for multiplayer? Excalibur01 04:51, 4 March 2011 (UTC)

apparently homefront. even their overall weapon variety is really low, 2 smgs, 2 lmgs, 2 sniper rifles, like 6-8 assault rifles?

Maybe this is a good thing, it could mean that they're focusing more on the narrative/plot than the gunplay; well, maybe not so good for IMFDB's purposes, but it means that this game could be one of the rare FPS games that actually means something in the greater scheme of things. I'm definitely watching this one closely. 72.189.150.4AUA

Frankly I would have loved to see a Sig Sauer or a 1911. I actually expected to see more then a Beretta M9. I understand that it is the standard military handgun but it would be nice to see something else. Bristow8411


Keep in mind folks, in the game's storyline, America has finally gone completely bankrupt (mainly due to other conflicts not getting resolved in the world among countries who trade and provide goods for the U.S.), a mysterious bird flu disease ravaging the population that exhausts all medical aid and supplies, and from the time North and South Korea combine forces and annex other Asian countries, to the time America gets blasted with an EMP from space by them and invaded and occupied shortly afterwards, I highly doubt that the gun companies in America would still be making civilian sold weapons at that point, since they very well could have gone bankrupt themselves. Plus, since the game's opening depicted that marshal law was implemented throughout the United States because of the economic collapse and the demise of everyone's life savings, along with everyone in the U.S. getting angry and rioting over it, perhaps the American people's basic right to bear weapons was also denied, and gun owners could have had their weapons seized by the local police. Which in turn, could go along with the gun companies in the United States not making any more civilian made weapons during the economic collapse of the U.S./marshal law being implemented countrywide. Thus, with this happening in the storyline, and the weakening of the United States military and the national defense due to the economic collapse, it gave the Koreans the chance they needed to cripple, invade, and occupy the United States. And the civilians being unable to take up weapons of their own to fight back against the invaders... Oh, I wouldn't doubt that there are still M1911's in existence in the game's storyline, but maybe they have all been taken by the Koreans when they invaded and took over all the major cities of all the states west of the Mississippi River during their invasion, or if the marshal law that was implemented involved local law enforcement taking/seizing civilian bought weapons and either melting them down or locking them up somewhere in the stations or impound yards, which later the Koreans probably seized and probably destroyed to prevent the local resistance cells from grabbing and using them. Of course, that's just one theory. Anyone want to try and add something else? --ThatoneguyJosh 23:24, 19 August 2011 (CDT)

Homefront drinking game

Keep your eyes low. Take a shot every time a puddle / piece of broken glass / whatever has a totally different skybox reflected in it to the one in the actual level.

Great, now you're dead. :( Vangelis2 13:16, 18 March 2011 (CDT)

  • Also, bit busy to add them right now, but there's a TDI Vector (as "Super V SMG") and SCAR-H ("SCAR-H LMG") in the game; the SCAR-H has a grippod foregrip and a C-Mag. Just making a note to myself / anyone who gets to this before me. M203 and Masterkey (I think) as rifle attachments, and there's a shotgun I'm struggling to remember the name of. Vangelis2 13:26, 18 March 2011 (CDT)
  • Some weird stuff here, too: there's a stupid-looking quad-barrel machine gun shown on one of the loading screens that looks to be made entirely out of RIS Rails, another loading screen shows a WW2 Tiger I tank with the Korean soldiers on the Hoover Dam, and this is one of the few articles you could lever "M65 Atomic Cannon" and "W9 Nuclear Artillery Shell" into (the W9 is a gun, after all) since the "Korean" nuclear test footage shown at the start is actually Upshot-Knothole Grable. Vangelis2 06:33, 19 March 2011 (CDT)

Apparently that shotgun is an 870 Express, but suppressed? It didn't sound suppressed to me. And do they make C-mags for the SCAR-H's cause that doesn't make sense. You sure it's not just a SCAR-L with a c-mag? Excalibur01 10:14, 19 March 2011 (CDT)

  • Googling quickly gets the only references to 75-round SCAR-H drums (it's not a proper C-Mag, just looks like one) as Homefront-related, and GIS just finds me airsofts and one made of Lego. Apparently Allied Armaments made a 50-round single SCAR-H drum, but I can't find a twin 75; I guess they might have decided to invent a fictional MG36 knockoff LMG version. It definately says it's a SCAR-H when you select it, and it does enough damage to be one. The 870 Express, yes, that's what they call it; I don't think it's suppressed in the campaign. Campaign, it's got a spare shell holder with one of the shells upside down and a RIS rail on top that never has anything on it. Per videogame law, the player character never uses the shell holder. Vangelis2 11:29, 19 March 2011 (CDT)

Diablo

I just checked primaryweapons(dot)com and the Diablo is not on their product list. Is that even a rifle or just an upper for the M4-type weapons?? (PS: I know that it is a lame question...) bozitojugg3rn4ut 09:26, 22 March 2011 (CDT)

Look under PWS Uppers, and is listed as the MK107 Upper, 5.56/7.62 (Diablo). Under their Mk1 rifles section they simply identify the rifle as a Mk107. will changed the title of the gun to make it clearer. --commando552 11:15, 22 March 2011 (CDT)
Uh-huh, so this is like when LWRC changed SABR to REPR, right?? bozitojugg3rn4ut 13:48, 24 March 2011 (CDT)
I think it is more like MK107 is the designation, where as "Diablo" is the nickname. Since I made my previous post however, they have changed their website, and the fully built rifle is now also referred to as the Diablo rather than just MK107, and the front page of their site is an advert for "As seen in the game HOMEFRONT: The PWS Diablo". --commando552 17:12, 24 March 2011 (CDT)
There's adverts for it all through the game, too. Wonder if PWS know it's a useless piece of shit in the singleplayer? Vangelis2 17:41, 24 March 2011 (CDT)
I think PWS payed a lot them to include the Diablo in the game (maybe I am wrong), but at least they could have told 'em that it is an assault rifle not an SMG... this is what I call EPIC FAIL... bozitojugg3rn4ut 14:42, 26 March 2011 (CDT)

SCAR-H

Why is it called "SCAR-H LMG"? There is no such thing. It's stated in the description that it's a light machine gun in the game so the "LMG" shouldn't be in the title. bozitojugg3rn4ut 14:42, 26 March 2011 (CDT)

  • I think it's either they labelled it with the weapon class (same as the "ACR Rifle" which would be the Adaptive Combat Rifle Rifle) or it's a fictional LMG configuration SCAR-H, a bit like G36 / MG36. Still, removed it since the version in question doesn't exist. Vangelis2 03:09, 27 March 2011 (CDT)
  • I heard they made a prototype IAR variant of the SCAR called the "HAMR" (Not sure if it was in 5.56x45mm or 7.62x51mm) for the IAR competition, which they lost to the HK416. FNH could have won the competition for the new IAR in Homefront's universe. Kind of like how they have SCAR-L's, even though I think the US Army decided not to purchase them (Please correct me if I'm wrong). -
  • They label all the firearms with their class --HashiriyaR32 15:23, 2 April 2011 (CDT)
From what I can gather, the 100-round 7.62mm C-mag was first made in early 2012, so it's correct to say they made it up for this game. Evil Tim (talk) 03:34, 23 October 2013 (EDT)
At the very least, we can assume that the year 2027 (the year of the game action) FN SCAR-H in such configuration (light machine gun / light support weapon) could easily be adopted for certain parts of the U.S. Army. Andrey Karchikyan (talk) 01:34, 23 October 2013 (MSK)
Yeah, point is it didn't exist in real life when they made the game, and at the time the game came out such a magazine was fictional. Also it's kind of weird that the US is supposed to have collapsed and yet is still adopting new weapons. Evil Tim (talk) 03:13, 24 October 2013 (EDT)

"ACOG" sights

I might be wrong, but I'm fairly sure none of the "ACOG" sights are actually even made by Trijicon: Mk. 1 looks like an ELCAN and 2 like one of those BSA scopes with the side rails. Not sure about 3. Evil Tim 08:37, 25 April 2011 (CDT)

All of the optical sights in Homefront are NOT real, they just BASED on the real ones. --RaNgeR 08:51, 25 April 2011 (CDT)
Still, "ACOG" isn't an umbrella term for low-magnification optics, it's a specific product line produced by a specific company. Spartan198 11:12, 1 May 2011 (CDT)
Yeah, the mark 1 even has a visible battery cover, despite that the big feature of the ACOG line is that they don't need batteries. I'll probably note that in an overview section since it applies to all the weapons that can mount scopes rather than any particular one. Evil Tim 06:37, 3 May 2011 (CDT)

Pretty much all done now

Just need to do the grenades and then cap and ID everything in the intro's stock footage (which is going to be fun). Anyone watching, take a look at "QJG-02 heavy machine gun" since I wouldn't mind a second opinion, and that unknown gun on the "Wolverine" drone. The only thing I really don't have here is idle animations, since I was recording these videos primarily for a Let's Play. Evil Tim 05:23, 5 May 2011 (CDT)

Why did you remove most of the 3rd person screen-shots of the weapons, ie the M4A1, SCAR, PWS Diablo, etc? - Mr. Wolf 19:54, 5 May 2011 (CDT)

A few reasons:

  • 1. They're from a pre-release trailer, rather than being footage of the actual game.
  • 2. I can get better shots of the in-world weapon models anyway (ie shots where I can talk about what's going on rather than "here are a bunch of guys involved in some activity that doesn't happen in the actual game.")
  • 3. They look different to my shots. This might sound odd, but IMO pages look better when every shot comes from the same source; if you have a couple of shots that stick out, it gives the page a rather patchwork appearance. It's the same reason I threw out a couple of shots from the Black page that were obviously from the XBox version; if I'd left them in, the reader is left wondering why the other images aren't as good as those few.

Granted, I forgot to get caps of the in-world weapon models, but that's easily fixed. Evil Tim 02:46, 6 May 2011 (CDT)

Ok, in-world models up. I'll go through and check all the weapon pages to make sure it's listed tomorrow. Evil Tim 05:22, 6 May 2011 (CDT)
Alright I understand and thank you for all the caps and improvements. :) - Mr. Wolf 16:44, 6 May 2011 (CDT)

I need to add an overview to this at some point to explain a few general issues (everything loses its front sight when mounting optics, five STANAG weapons none of which can swap ammo, etc) Evil Tim 04:21, 12 May 2011 (CDT)

  • Blue Thunder?! Seriously? Evil Tim 08:06, 19 May 2011 (CDT)
lol! XD - Mr. Wolf 16:30, 20 May 2011 (CDT)

Ok, finished now. It says something about how important the C4 is that I've played the game through three times and I still managed to totally forget about it. Evil Tim 08:56, 20 May 2011 (CDT)

Incidentally, if you want to see the other reason why I recorded this in the first place, Let's Play Homefront. Evil Tim 10:06, 25 May 2011 (CDT)

I just watched your videos and I have one thing to say: Dude, Your simply epic! :D - Mr. Wolf 14:12, 25 May 2011 (CDT)

Nameless weapon

I can't find any reference to what the 23mm autocannon on the CAIC WZ-10 helicopter is actually called, which is why I haven't listed it. Evil Tim 07:48, 10 May 2011 (CDT)

Shotgun

Is the shotgun available in SP to anyone or only those who pre-orded it at gamestop (I take it that it is to intstantly unlock it in multiplayer which there is a DLC for anyways) - User:1morey August 3, 2011 11:44 PM (EST)

The shotgun appears in SP regardless. I took these screenshots from a rental copy. Pre-ordering only affects whether or not you can use it in multi. Apparently there have been some severe problems with people being unable to redeem their codes. Evil Tim 01:21, 4 August 2011 (CDT)

QBZ-03 Mag?

Is it just me, or does it look like the QBZ-03 in-game is using one of those plastic Tapco 7.62x39 magazines? --Gato 15:46, 24 August 2011 (CDT)

I thought QBZ-03 mags always looked like that. - Mr. Wolf 00:02, 7 September 2011 (CDT)
Yeah, a little bit, but the ridges on the QBZ magazine are different from the Tapco one. The in-game model looks exactly like a Tapco mag to me. The ridges look exactly like the Tapco magazines, and it looks too thin to be a 5.8x42mm magazine. Gato 16:54, 14 September 2011 (CDT)

Underestimation

I think you people who hate the game underestimate it too much. How do you know the SCAR-L in the game isnt a futuristic model that features 3 round burst? How do you know the "T3Ak" isnt a futuristic chinese assault rifle and the makers of the game borrowed the QBZ-03's design? There are all these possibilities. Also the fact the M16A4 fire in semi auto is realistic as soldiers are usually told not to fire in 3 round burst. --Gunner5 P.S. How do you guys add pictures, im new to this.

I think I underestimated how wrong you are, the game blows pretty bad, and trying to rationalize it is not gonna make it better.  :\ Tim, I think you can explain it better than me. - Mr. Wolf 00:07, 7 September 2011 (CDT)
Obvious answer: how do you know they are? Maybe they are. Maybe Connor Moron is secretly a military genius fooling everyone in the world into thinking he's a useless waste of a coffin because of some massive strategy mere mortals could not comprehend. Maybe the reason STANAG magazines can't be swapped between STANAG weapons is because they were cursed by a giant wizard. Maybe the M4 has just been modified to fire in fullauto with the selector on semi and the grenades are special ones that don't need the pin to be pulled out and the M203 is a magic one that doesn't need to actually fire the rounds it fires and so on. A lot of things are "possibilities," but if the game doesn't explain them itself it is not our job to try to invent fanon to fill in the gaps. Such writing is termed "spackle." Evil Tim 04:16, 7 September 2011 (CDT)
I have no idea what you just said and im not gonna argue, you win.-Gunner5

Magpul Masada

Do we need a Magpul Masada part in Homefront? We've already clarified it isnt in the actual game, just in the pre-realease trailers.--Gunner5

Weapons in trailers still count if they can be identified. Evil Tim 11:11, 7 September 2011 (CDT)

M110 is SR-25/Mark 11 Mod 0

Wrong rail system to be an M110. The 110 uses Knight's URX rail system, which gives it an uninterrupted top rail for mounting optics. The forearm on the in-game rifle has a delta ring between it and the receiver, identifying it as Knight's free-float RAS used on the SR-25 and Mark 11 Mod 0. Spartan198 04:27, 15 September 2011 (CDT)

Homefront 2

I just read that Crytek will develop Homefront 2 [1]. Considering how both this game and Crysis 2 sucked balls, I cannot wait to shoot enemy soldiers with a Swarmer-like rock-it launcher. - bozitojugg3rn4ut 10:36, 10 October 2011 (CDT)

"Homefront’s unique setting and storyline captivated gamers the world over" <-So apparently THQ's brass are outright delusional. Evil Tim 10:41, 10 October 2011 (CDT)
IMO, Crysis 2 was better than Homefront, and I'd prefer that Crytek will develop a continues storyline to Crysis 2. --RaNgeR 10:44, 10 October 2011 (CDT)
Eh, Crysis 2 wasn't as good as the original, and it still has the record for "protagonist who spends the most time lying in a heap." And it ignored the plot of it's own prequel. Evil Tim 10:46, 10 October 2011 (CDT)
I really wished Kaos Studios made Frontlines 2 instead of Homefront, and Crytek made Crysis 2 in the vein of Crysis: Maximum Edition. Nonlinear > linear, whenever possible. --Masterius 10:52, 13 October 2011 (CDT)

Why did they choose a Express model 870?

This baffles me, why did they choose the inferior model of the 870? The gun is pretty crappy.--FIVETWOSEVEN 14:16, 13 October 2011 (CDT)

Probably for the same reason as MK107. Kaos Studios (or THQ) made a deal with Remington in addition to making a deal with PWS. --Masterius 02:10, 14 October 2011 (CDT)
But why an Express? Why not a Wingmaster.
Because they made a deal with White Castle. Wingmaster would be KFC. Evil Tim 11:15, 14 October 2011 (CDT)

Replacing the shots

Had new shots sitting on my hard drive for a year (since the last Steam sale when I got it in a bundle), I'll see about replacing the rest later. It's amazing how increasing the graphical fidelity somehow makes Homefront look worse. Might not be able to do the grenades since on PC it seems Jacobs has a grenade in his hand and then throws nothing rather than the other way around. Evil Tim (talk) 03:22, 9 December 2012 (EST)

TDI Vector

I have a few observations about the TDI Vector. It has a 30-round magazine (in single player) and, interestingly, when using it player has a vertical foregrip, which really can not see at the sight at the weapon on the ground or in the hands of the other characters. Andrey Karchikyan (talk) 03:03, 26 August 2013 (MSK)

That's actually fairly common, in first-person shooters there's a player model (also known as Vmodel or viewmodel) and an in-world model with lower detail. It's only in third-person games where the weapon you hold is the same one everyone else in the game uses. Evil Tim (talk) 07:07, 26 August 2013 (EDT)
Just noticed it's modeled off the Prototype Vector, thought you should know. Mr. Wolf (talk) 22:12, 25 November 2015 (EST)

Rianna's Revolver

Can anyone get a clear shot of Rianna's holster? She's carrying a revolver rather than the M9 that most others have. Chitoryu12 (talk) 16:56, 6 July 2014 (EDT)

Okay, I went and got one myself. Not too clear. Chitoryu12 (talk) 20:48, 10 July 2014 (EDT)

Blocked

Why is this website is blocked? I have this game, and I want to add better screenshots. --Emto_PL (talk) 12:13, 5 September 2015 (EDT)

Hooo Boy

Heads up Tim, I just got a pre-order ad for a sequel for this game called Homefront: The Revolution. https://www.youtube.com/watch?v=TUS6ApVoabg It takes place in 2029, it's a squad-based "tactical" FPS with a gimmick that you can swap uppers on guns to change their roles on the fly, I saw it done with M4A1 and a sniper rifle. Apparently the Koreans also have hired Wolfenstein's Deathshead to make tech for them. Mr. Wolf (talk) 12:31, 1 March 2016 (EST)

Way ahead of you. --Funkychinaman (talk) 12:36, 1 March 2016 (EST)

Can we add a link to the sequel please?

Homefront: The Revolution has been out for more than a while now, and this page should at least have a link to it. I don't know why is it locked. --Wuzh (talk) 12:26, 17 March 2018 (EDT)

Requesting to edit QBZ-03 link

QBZ-03 has been moved to Type 81 page. The link should just be the QBZ-03 redirect link. --Wuzh (talk) 01:50, 2 June 2018 (EDT)

Is there any way to confirm that the Type 99 MBT's mounted HMG is a Type 85?

The current images are of extremely low quality. How did we manage to ID the Type 85 from that? --Wuzh (talk) 04:43, 30 June 2018 (EDT)

It looks like the correct machine gun for a Type 99 despite the image quality being extremely poor, however I think the author has fallen into the trap that there are two machine guns that are colloquially called the Type 85. I think that this is the correct page. --commando552 (talk) 07:41, 30 June 2018 (EDT)

Need to replace the image of the Type 85 HMG

Got another image of the weapon without the watermarks. Need to get it in the page since it's locked. Ominae (talk) 10:19, 30 June 2018 (EDT)

Minor Edit Request

The M240C section has a redlink. Just thought that it'd be worth pointing out. Pyr0m4n14c (talk) 17:57, 22 October 2020 (EDT)

Updating FN SCAR-H CQC Image

Need to change the filename since a proper name was given. Ominae (talk) 22:38, 16 November 2021 (EST)