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Talk:Splinter Cell: Chaos Theory: Difference between revisions
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Is it just me or does the Steyr AUG look more like an AICW, with what seems to be a grenade launcher above the barrel? --[[Special:Contributions/83.78.140.185|83.78.140.185]] 08:32, 20 December 2010 (UTC) | Is it just me or does the Steyr AUG look more like an AICW, with what seems to be a grenade launcher above the barrel? --[[Special:Contributions/83.78.140.185|83.78.140.185]] 08:32, 20 December 2010 (UTC) | ||
You may be right, though the ones in-game are rather less bulky than the real ones (or at least the prototype pictured), and the GL is never used. [[User:Jimmoy|Jimmoy]] 17:38, 4 February 2011 (UTC) | |||
== Fun Fact == | |||
Any Clancy games veterans will probably know this, but something not really well known is that when Sam Fisher is inserted into South Korea, he's actually in the exact same conflict that Ghost Special Forces fought in in the PS2/Gamecube version of Ghost Recon 2. In fact, early previews for GR2 even stated that you would be controlling Sam Fisher in certain levels of the game in order to represent both the direct "force on force" side and the clandestine side of the conflict. But at some point, as is obvious long after these games have been released and played, this concept was abandoned. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 13:34, 26 November 2013 (EST) |
Latest revision as of 18:34, 26 November 2013
Screenshots
I will take screenshots of as many weapons as possible over the next few weeks and attempt to complete the article. Help would be greatly appreciated.--Milkovich 17:01, 25 October 2010 (UTC)
AICW?
Is it just me or does the Steyr AUG look more like an AICW, with what seems to be a grenade launcher above the barrel? --83.78.140.185 08:32, 20 December 2010 (UTC)
You may be right, though the ones in-game are rather less bulky than the real ones (or at least the prototype pictured), and the GL is never used. Jimmoy 17:38, 4 February 2011 (UTC)
Fun Fact
Any Clancy games veterans will probably know this, but something not really well known is that when Sam Fisher is inserted into South Korea, he's actually in the exact same conflict that Ghost Special Forces fought in in the PS2/Gamecube version of Ghost Recon 2. In fact, early previews for GR2 even stated that you would be controlling Sam Fisher in certain levels of the game in order to represent both the direct "force on force" side and the clandestine side of the conflict. But at some point, as is obvious long after these games have been released and played, this concept was abandoned. Spartan198 (talk) 13:34, 26 November 2013 (EST)