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Talk:Team Fortress 2: Difference between revisions

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::I think it resembles a Walther PPK/S more than a p5. The barrel is too short for a p5
::I think it resembles a Walther PPK/S more than a p5. The barrel is too short for a p5
:::I think it actually looks more like a Makarov than a PPK if you look at the rear, but that's just me.
:::I think it actually looks more like a Makarov than a PPK if you look at the rear, but that's just me.
 
::::Even though it's missing the timeframe by 4 years, I'm pretty sure that the TF2wiki is more right whenever they says it's a PSM,this is after all a videogame from a developer that often does slight errors (Take a look: http://world.guns.ru/handguns/hg23-e.htm)
I thought that it looked like a P5 compact. if you look at the pictures of the P5 compact on The Bourne Identity page, you will see that it looks very similar to the pistol in the game.
I thought that it looked like a P5 compact. if you look at the pictures of the P5 compact on The Bourne Identity page, you will see that it looks very similar to the pistol in the game.


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To me it looks more like a stylized [http://upload.wikimedia.org/wikipedia/commons/thumb/b/bf/Carl_Gustaf._recoilless.rifle.jpg/300px-Carl_Gustaf._recoilless.rifle.jpg Carl Gustav.] What do y'all think?
To me it looks more like a stylized [http://upload.wikimedia.org/wikipedia/commons/thumb/b/bf/Carl_Gustaf._recoilless.rifle.jpg/300px-Carl_Gustaf._recoilless.rifle.jpg Carl Gustav.] What do y'all think?
The "direct hit" looks more like a Gustav


--[[User:Ranger01|Ranger01]] 01:48, 30 December 2009 (UTC)
--[[User:Ranger01|Ranger01]] 01:48, 30 December 2009 (UTC)
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== It is also lever acton. i can't very well see that working.--[[Special:Contributions/74.177.180.222|74.177.180.222]] 21:29, 24 March 2010 (UTC)
    It is also lever acton. i can't very well see that working--[[Special:Contributions/74.177.180.222|74.177.180.222]] 21:31, 24 March 2010 (UTC)
what about pump action double barrel shotguns?
 
== Polycount Updates ==
 
The new Polycount user creation contest has several new guns for the classes - the Scout gets a COP .357, the Spy gets what I think is a Nagant revolver, and the Soldier gets a launcher based on the M202A1 FLASH. --[[User:Lord Mo|Lord Mo]] 05:47, 17 July 2010 (UTC)
 
:That is most definitely a Nagant. I think you're right about the COP too. [[User:Asdfzxc920|Asdfzxc920]] 17:03, 21 July 2010 (UTC)
 
==Polycount Update==
 
Unfotunately I don't have an account, so I can't put pics on page.
 
http://store.steampowered.com/news/4411/
 
http://teamfortress.com/post.php?id=4408&p=1
 
http://teamfortress.com/post.php?id=4410&p=1
 
http://teamfortress.com/post.php?id=4412&p=1
 
And here are the weapons:
http://www.teamfortress.com/mannconomy/item_sets/
 
== Screenshots ==
 
I am going to add widescreen screenshots over the next few days. I have pretty much all weapons, with a few exceptions. Steam is currently downloading the Meet The short films. --[[User:Milkovich|Milkovich]] [[File:Milkovich Signature.jpg|20px|frameless|link=User:Milkovich|]] 11:21, 28 July 2011 (CDT)
 
[[File:TF2 - Ithaca37 Ingame.jpg|thumb|none|500px|Yours truly playing ctf_turbine.]]
 
== The Scattergun ==
 
The whole idea is to also feature firearms that could be easily mistaken for a real weapon. The majority of TF2 players can't tell an apple from an orange, they have an even tougher time with anything that fires projectiles. Informing the people that it is not real and providing appropriate screenshots is one of the purposes of this wiki. --[[User:Milkovich|Milkovich]] [[File:Milkovich Signature.jpg|20px|frameless|link=User:Milkovich|]] 02:36, 29 July 2011 (CDT)
 
:Well maybe you should bring this up with Tim and the others, cause we don't put fictional weapons on a page unless it's atleast somewhat based on a ''real'' firearm. Which this weapon is an ambiguous combination of the back-end of lever-action rifle, the front-end of a SBS doubled-barrel shotgun, and a drum-shaped cylinder in the middle, this is unlike the Force-A-Nature which is obviously a SBS doubled-barrel shotgun with the fore-end shortened. I mostly had issues with you combining the Scatter Gun and the Force-A-Nature into one section, when they are two completely different shotguns, that's like combining the Desert Eagle and Model 29 into one section because they're both Magnum handguns.  - [[User:Mr. Wolf|Mr. Wolf]] 11:34, 29 July 2011 (CDT)
 
== Pistol: Semi or Fully Automatic?  ==
 
The Pistol is rather strange. Every time it's fired, the Engie or Scout pulls the trigger as if it were semi-automatic. However, in terms of gameplay, you can simply hold down Mouse 1 and continue firing as if it were full auto. So should we have it listed as semi, full, or have something along the lines of "...and is semi-automatic (but functions as if it were fully-automatic)"?
 
:This is something Valve and other game developers do in their games a lot. You can hold down the fire button to fire a gun automatically, but it does not mean the gun itself is fully automatic. The Scout's Scatter Gun and FAN fire automatically when you hold down the fire button, does that make them full-auto shotguns? One other example I can think of right now is the GTA series. BTW, sign your posts! - [[User:Mr. Wolf|Mr. Wolf]] 22:26, 15 August 2011 (CDT)
 
== New weapons. ==
 
New weapons have been released in the "Love and War" update.
 
http://www.teamfortress.com/loveandwar/index2.htm
 
The Scout's new scattergun kinds looks like a Winchester 1887 with a drum mag and the new Sniper's rifle looks like a G36 with a hilariously small handguard. --[[User:Yocapo32|yocapo32]] ([[User talk:Yocapo32|talk]]) 22:03, 18 June 2014 (EDT)
 
The "Back Scatter" shotgun for the Scout looks like a Winchester 1887 with a MG15 magazine on it. The Classic for the Sniper looks like a G36 with a ZF sight and an extremely long barrel and laser. At least they finally added some new weapons to the game. [[User:PaperCake|PaperCake]]
 
== Identification of the Pistol ==
 
I have identified the gun to be a mixture of the [[Makarov PM]] and the [[Walther PPK]]. It has the slide, trigger, and upper half of the frame of the Makarov, and the ejection port, handle, handgrips, and sights of the PPK. The circle stamped in the handgrips is also reminiscent of the Makarov. It also appears to possess the [[Smith & Wesson 61 Escort]]'s trigger guard. [[User:Hi, My Name Is GameZone|Hi, My Name Is GameZone]] ([[User talk:Hi, My Name Is GameZone|talk]]) 22:34, 15 November 2014 (EST)
 
== Smissmas Update ==
 
Valve is being nice this year, 3 new weapons in one update. Two are nondescript grenade launchers, but one is very easy to ID. It's called the "Panic Attack" and looks to be a Winchester 1897 Trench Gun with the stock sawn down and a drum mag in the bayonet mount. It also acts like a shotgun version of the Beggar's Bazooka. [[User:PaperCake|PaperCake]] 23:08 22 December 2014 (EST)
 
== We need identification of Rescue Ranger ==
 
To me, it looks like a [[Remington 870]] with a sawed-off stock and 4-round tube mag, basing this off the receiver and trigger guard. [[User:Hi, My Name Is GameZone|Hi, My Name Is GameZone]] ([[User talk:Hi, My Name Is GameZone|talk]]) 17:34, 24 December 2014 (EST)

Latest revision as of 22:34, 24 December 2014

The pistol can't be the p5, the p5 came out in the seventies, and tf2 takes place in 1968.

Right, but the game itself wasn't MADE in 1968, so that doesn't prevent the designers from putting it into the game. Is this even a serious question?
I think it resembles a Walther PPK/S more than a p5. The barrel is too short for a p5
I think it actually looks more like a Makarov than a PPK if you look at the rear, but that's just me.
Even though it's missing the timeframe by 4 years, I'm pretty sure that the TF2wiki is more right whenever they says it's a PSM,this is after all a videogame from a developer that often does slight errors (Take a look: http://world.guns.ru/handguns/hg23-e.htm)

I thought that it looked like a P5 compact. if you look at the pictures of the P5 compact on The Bourne Identity page, you will see that it looks very similar to the pistol in the game.

Non gun weapons

Should we put in the other weapons in the game that are not guns? I'm talking about the Sniper Bow, Jarate, and the Medic's Needle Gun. And maybe the sandvich, though that may be too much. GunKatas139.78.74.168 20:42, 5 November 2009 (UTC) (I'm using a public computer, that's why my IP is showing).

We don't put weapons that are not firearms in pages. The expection being military equipment.--Oliveira 20:43, 5 November 2009 (UTC)
I know that, but I was thinking in terms of Rambo's Knife and Torque Bow, things like that.--Gunkatas 21:49, 5 November 2009 (UTC)
I also forgot to mention the flamethrower.--Gunkatas 21:59, 5 November 2009 (UTC)
We could do the Flamethrower. But not the Needle gun, the Sniper Bow and obviously not Jarate.--Oliveira 14:48, 6 November 2009 (UTC)
So thats a maybe on the sandvich?
Add sandvich. It will be lovely.

Sniper's SMG: Could it be a MAS-38?

Hey guys, I think the sniper's SMG might not be a C96 variant - to me, it looks more like a stockless variant of the French MAS-38 submachine gun. [1]

What do you think? 76.188.220.163 00:15, 30 December 2009 (UTC)

I see why you think it is the MAS-38 but I think that would be a bit of a stretch. It is definitely NOT a C96 though. --AdAstra2009 01:22, 30 December 2009 (UTC)

I think it is more similar to the chinese Type 80, a heavily modified and simplified version of the Mauser C96... Take a look here: http://www.world.guns.ru/handguns/hg153-e.htm Lone Soldier 13:08, 30 December 2009

I think the SMG is fictional. Just like the Sniper's Rifle.--Oliveira 12:15, 30 December 2009 (UTC)

Soldiers Rocket Launcher

To me it looks more like a stylized Carl Gustav. What do y'all think?

The "direct hit" looks more like a Gustav

--Ranger01 01:48, 30 December 2009 (UTC)

In all honesty it just looks like an RPG-7 without the actual warhead attached. Most likely the developers simply choose the design of the RPG-7 and simply used artistic license to not have the warhead poking out of the front so it functions like a traditional Bazooka. --AdAstra2009 02:24, 30 December 2009 (UTC)

Spy's Revolver

Anyone feels it looks more like Colt Diamondback? It has a proportionally smaller cylinder than the Python. --194.11.24.40 22:24, 19 February 2010 (UTC)

XBOX 360. unlocks

has the xbox got thenew weapon unlocks, and if so what ones and how do youget them. please dont post 'play a lot'--Smish34 22:05, 22 February 2010 (UTC)

It probably hasn't (not enough room for all the updates), and if it does the only way is to play alot. Either getting achievements or by randomly picking them up.Ranger01 22:36, 22 February 2010 (UTC)

The Xbox 360 version has yet to receive any sort of updates in terms of weapons at all. --24.63.181.248 22:51, 22 February 2010 (UTC)

Scout's Scattergun

What about the scattergun,it is based from the sawed-off double barelled shotgun -- Openyershat --


   It is also lever acton. i can't very well see that working--74.177.180.222 21:31, 24 March 2010 (UTC)

what about pump action double barrel shotguns?

Polycount Updates

The new Polycount user creation contest has several new guns for the classes - the Scout gets a COP .357, the Spy gets what I think is a Nagant revolver, and the Soldier gets a launcher based on the M202A1 FLASH. --Lord Mo 05:47, 17 July 2010 (UTC)

That is most definitely a Nagant. I think you're right about the COP too. Asdfzxc920 17:03, 21 July 2010 (UTC)

Polycount Update

Unfotunately I don't have an account, so I can't put pics on page.

http://store.steampowered.com/news/4411/

http://teamfortress.com/post.php?id=4408&p=1

http://teamfortress.com/post.php?id=4410&p=1

http://teamfortress.com/post.php?id=4412&p=1

And here are the weapons: http://www.teamfortress.com/mannconomy/item_sets/

Screenshots

I am going to add widescreen screenshots over the next few days. I have pretty much all weapons, with a few exceptions. Steam is currently downloading the Meet The short films. --Milkovich Error creating thumbnail: File missing 11:21, 28 July 2011 (CDT)

Error creating thumbnail: File missing
Yours truly playing ctf_turbine.

The Scattergun

The whole idea is to also feature firearms that could be easily mistaken for a real weapon. The majority of TF2 players can't tell an apple from an orange, they have an even tougher time with anything that fires projectiles. Informing the people that it is not real and providing appropriate screenshots is one of the purposes of this wiki. --Milkovich Error creating thumbnail: File missing 02:36, 29 July 2011 (CDT)

Well maybe you should bring this up with Tim and the others, cause we don't put fictional weapons on a page unless it's atleast somewhat based on a real firearm. Which this weapon is an ambiguous combination of the back-end of lever-action rifle, the front-end of a SBS doubled-barrel shotgun, and a drum-shaped cylinder in the middle, this is unlike the Force-A-Nature which is obviously a SBS doubled-barrel shotgun with the fore-end shortened. I mostly had issues with you combining the Scatter Gun and the Force-A-Nature into one section, when they are two completely different shotguns, that's like combining the Desert Eagle and Model 29 into one section because they're both Magnum handguns. - Mr. Wolf 11:34, 29 July 2011 (CDT)

Pistol: Semi or Fully Automatic?

The Pistol is rather strange. Every time it's fired, the Engie or Scout pulls the trigger as if it were semi-automatic. However, in terms of gameplay, you can simply hold down Mouse 1 and continue firing as if it were full auto. So should we have it listed as semi, full, or have something along the lines of "...and is semi-automatic (but functions as if it were fully-automatic)"?

This is something Valve and other game developers do in their games a lot. You can hold down the fire button to fire a gun automatically, but it does not mean the gun itself is fully automatic. The Scout's Scatter Gun and FAN fire automatically when you hold down the fire button, does that make them full-auto shotguns? One other example I can think of right now is the GTA series. BTW, sign your posts! - Mr. Wolf 22:26, 15 August 2011 (CDT)

New weapons.

New weapons have been released in the "Love and War" update.

http://www.teamfortress.com/loveandwar/index2.htm

The Scout's new scattergun kinds looks like a Winchester 1887 with a drum mag and the new Sniper's rifle looks like a G36 with a hilariously small handguard. --yocapo32 (talk) 22:03, 18 June 2014 (EDT)

The "Back Scatter" shotgun for the Scout looks like a Winchester 1887 with a MG15 magazine on it. The Classic for the Sniper looks like a G36 with a ZF sight and an extremely long barrel and laser. At least they finally added some new weapons to the game. PaperCake

Identification of the Pistol

I have identified the gun to be a mixture of the Makarov PM and the Walther PPK. It has the slide, trigger, and upper half of the frame of the Makarov, and the ejection port, handle, handgrips, and sights of the PPK. The circle stamped in the handgrips is also reminiscent of the Makarov. It also appears to possess the Smith & Wesson 61 Escort's trigger guard. Hi, My Name Is GameZone (talk) 22:34, 15 November 2014 (EST)

Smissmas Update

Valve is being nice this year, 3 new weapons in one update. Two are nondescript grenade launchers, but one is very easy to ID. It's called the "Panic Attack" and looks to be a Winchester 1897 Trench Gun with the stock sawn down and a drum mag in the bayonet mount. It also acts like a shotgun version of the Beggar's Bazooka. PaperCake 23:08 22 December 2014 (EST)

We need identification of Rescue Ranger

To me, it looks like a Remington 870 with a sawed-off stock and 4-round tube mag, basing this off the receiver and trigger guard. Hi, My Name Is GameZone (talk) 17:34, 24 December 2014 (EST)