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Zombie Panic! Source: Difference between revisions

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[[Category:Video Game]]  
[[image:zombiepanicHL.jpg|thumb|right|400px|Zombie Panic: Source (2007)]]
'''''Zombie Panic! Source''''' is a free multiplayer ''[[Half-Life 2]]'' first-person shooter modification.


[[image:zombiepanicHL.jpg|thumb|right|400px]]
'''The following weapons appear in the HL2 mod Zombie Panic Source:'''


==Glock 17==
==Glock 17==
It holds 17 rounds. Baseline pistol in the game.
The [[Glock 17]] in ''Zombie Panic: Source'' appears to be modelled on a 3rd generation model. It holds 17 rounds of 9x19mm Parabellum ammunition. It is the baseline pistol in the game and given at random to some players on a beginning round.
[[Image:ZPSGlock17.jpg|thumb|none|600px|Glock 17 in hand.]] [[Image:ZPSGlock_17-2.jpg|thumb|none|600px|Glock 17.]]
[[Image:Glock173rdGen.jpg|thumb|none|400px|A Generation 3 Glock 17 - 9x19mm]]
[[Image:ZPSGlock17.jpg|thumb|none|400px|Glock 17 in the player's hands.]]
[[Image:ZPSGlock_17-2.jpg|thumb|none|400px|Glock 17 on the ground.]]


==[[Glock 18|Glock 18C]]==
==Glock 18C==
Is almost identical to the Glock 17. Unlike its real-life counterpart it does not fire fully automatically.
The [[Glock 18C]] is almost identical to the [[Glock 17]] - both pistols hold 17 rounds. Originally, unlike its real-life counterpart, it does not fire fully automatic for balance purposes; however with the v3.1 release, the Glock 18 is now full-auto. It seems to have been modelled off the Tokyo Marui Airsoft line of Glock pistols instead of the real Glock 18C.
[[Image:ZPSGlock18C.jpg|thumb|none|600px|Glock 18 in hand.]]
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C (3rd Generation) - 9x19mm]]
[[Image:ZPSGlock18C-2.jpg|thumb|none|600px|Glock 18.]]
[[Image:ZPSGlock18C.jpg|thumb|none|600px|Glock 18C in the hands of the player.]]
[[Image:ZPSGlock18C-2.jpg|thumb|none|600px|Glock 18C on the ground.]]
[[Image:ZPS Glock Held.jpg|thumb|none|600px|Glock 18C held with flashlight.]]
[[Image:Zombie Panic,Glock 18 Firing.jpg|thumb|none|600px|Glock 18C fired in full-auto.]]


==Heckler and Koch USP 9mm==
==Heckler and Koch USP .45==
Chambered in 9mm, with a 15 round magazine. In-game name is "USP".
The H&K [[USP]] pistol appears in the mod. According to the game, its chambered in 9mm, with a 15 round magazine despite being modeled on the .45 caliber version. In-game name is simply "USP".
[[Image:ZPSUSP.jpg|thumb|none|600px|In hand.]]
[[Image:HK-USP.jpg|thumb|none|400px|H&K USP45 - .45 ACP]]
[[Image:ZPSUSP-2.jpg|thumb|none|600px|H&K USP 9mm.]]
[[Image:ZPSUSP.jpg|thumb|none|600px|The player holding the USP.]]
:Note of interest: The texture is that of a .45.
[[Image:ZPSUSP-2.jpg|thumb|none|600px|Model of the H&K USP.]]


==Walther PPK/S==
==Walther PPK/S==
It is incorrectly shown to have a slide release when reloading and uses the same ammunition as the other pistols for gameplay reasons even though this gun is chambered for .380 (9mm Kurz or Short). Lower magazine capacity than the other pistols but does not weigh anything. In-game name is "PPK".
The [[Walther PP Pistol Series#Walther PPK/S|Walther PPK/S]] appears in the mod as "PPK". It is incorrectly shown to have a slide release when reloading and uses the same ammunition as the other pistols for gameplay reasons even though this gun is chambered for .380 ACP rounds (9mm Kurz or Short). It has a lower magazine capacity than the other pistols but weighs slightly less than other pistols. Before the 1.5 update, the PPK was a weapon used as a punishment weapon should a player join the survivors just after a round has started.
[[Image:ZPSPPK.jpg|thumb|none|600px|In Hand.]]
[[Image:PPKS_blued.jpg|thumb|none|400px|Walther PPK/S blued - .380 ACP]]
[[Image:ZPSPPK-2.jpg|thumb|none|600px|Walther PPK.]]
[[Image:ZPSPPK.jpg|thumb|none|600px|The PPK/S in the hands of the player.]]
[[Image:ZPSPPK-2.jpg|thumb|none|600px|A Walther PPK/S on the ground.]]


==<!--Need help identifying--> (Unknown Model) Taurus .44 Magnum Revolver==
==Smith & Wesson Model 66==
It is a six-shot .44 Magnum Revolver. Can one-shot regular zombies with a clean headshot.
A lot of guesses have been put into the true origin into this particular revolver, but after discussion with the 3D modeler of ''Zombie Panic!: Source'', it's identified as a [[Smith & Wesson Model 66]] with 4 inch barrel and regular wooden grip. Though it has been pointed out that the revolver has a Taurus logo on it.


[[Image:ZPS357Magnum.jpg|thumb|none|600px|Revolver in hand.]]
[[Image:Smith-&-Wesson-Model-66.jpg|thumb|none|450px|Smith & Wesson Model 66 with 4" barrel - .357 Magnum]]


[[Image:ZPS44Magnum-2.jpg|thumb|none|600px|Revolver in game.]]
[[Image:ZPS357Magnum.jpg|thumb|none|600px|The S&W Model 66 in the player's hands.]]
[[Image:ZPS44Magnum-2.jpg|thumb|none|600px|The "Revolver" on the ground. Note the Taurus logo slightly cut off by the grip.]]


==[[Remington 870 Shotgun]]==
==Remington 870==
A stockless pistol grip shotgun that holds six shells of shotgun ammunition. Called the Remmy 870 in-game.
The [[Remington 870 Shotgun]] appears with a pistol grip and holds six shells of 12 gauge shotgun ammunition. Called the "Remmy 870" in the game.
[[Image:ZPSRem870.jpg|thumb|none|600px|in hand.]]
[[Image:Remington870Pstlgrip.jpg|thumb|none|400px|Remington 870 with pistol grip - 12 Gauge]]
[[Image:ZPSRem870-2.jpg|thumb|none|600px|Remington 870.]]
[[Image:ZPSRem870.jpg|thumb|none|600px|First-person view.]]
[[Image:ZPSRem870-2.jpg|thumb|none|600px|Model of the Remington 870 (which lacks the ejection port).]]


=="Winchester" Double Barreled Shotgun==
=="Winchester" Double Barreled Shotgun==
A double-barreled shotgun, has a tighter spread than the other shotguns.
An unknown make of [[12 Gauge Double Barreled Shotgun|double-barreled shotgun]] manufactured by Winchester. The longer barrels of the shotgun allow a much tighter shot grouping allowing the shotgun to be used at medium range without much loss in damage.  The barrels can be fired singly or simultaneously. In early renders of the shotgun, it was previously known as the "Winchester 1878 Hammerless". It is often nicknamed the "Fail Chester" because of the limited two shot capacity and the inability to kill more than one zombie.
 
[[Image:ZPSWinchester.jpg|thumb|none|600px|Holding the double-barreled shotgun.]]
[[Image:ZPSWinchester.jpg|thumb|none|600px|In hand.]]
[[Image:ZPSWinchester-2.jpg|thumb|none|600px|The shotgun on the ground.]]
 
[[Image:ZPSWinchester-2.jpg|thumb|none|600px|Double Barreled Shotgun.]]


==Serbu Super Shorty==
==Serbu Super Shorty==
Holds 3 shells and only takes one slot in the inventory. Has a wider spread than other shotguns. Called the "Super Shorty" in game.
The [[Serbu Super Shorty]] holds three shells and only takes one slot in the inventory. Has a wider spread than the other shotguns. Called the "Super Shorty" in the mod. Despite its small capacity of three rounds, the player characters still somehow reload very it slowly.
[[Image:ZPSSerbuSuperShorty.jpg|thumb|none|600px|in hand.]]
[[Image:Shorty3-1-.jpg|thumb|none|400px|Serbu Super Shorty Shotgun - 12-Gauge.]]
[[Image:ZPSSerbuSuperShorty-2.jpg|thumb|none|600px|Serbu Super Shorty.]]
[[Image:ZPSSerbuSuperShorty.jpg|thumb|none|600px|The player holding the Serbu Super Shorty.]]
[[Image:ZPSSerbuSuperShorty-2.jpg|thumb|none|600px|Serbu Super Shorty on the ground with fore-grip folded.]]


==AK47==
==AK-47==
Holds 30 rounds. Has the lowest rate of fire of the automatic rifles but does the most damage.
The [[AK-47]] holds 30 rounds and has the lowest rate of fire of the automatic rifles but does the most damage at 21 points. It also has the highest amount of recoil among the automatics when fired in full-auto and is highly inaccurate when fired this way.
[[Image:ZPSAK47.jpg|thumb|none|600px|In hand.]]
[[Image:TypeIII_AK47.jpg|thumb|none|500px|Final Production version of the III AK-47 with laminated stock - 7.62x39mm]]
[[Image:ZPSAK47-2.jpg|thumb|none|600px|AK47.]]
[[Image:ZPSAK47.jpg|thumb|none|600px|Holding the AK-47.]]
[[Image:ZPSAK47-2.jpg|thumb|none|500px|An AK-47 on the ground.]]
[[Image:Zombie panic, AK-47, stood up.jpg|thumb|none|500px|An AK-47 on the ground, propped up.]]


==M4A1==
==M4A1==
Holds 30 rounds. Called the "M4" in game. Does slightly more damage than the MP5 and has the highest rate-of-fire of the automatics.
The [[M4A1]] holds 30 rounds and does slightly more damage than the MP5 and has the highest rate-of-fire of the automatics.
[[Image:ZPSM4A1.jpg|thumb|none|600px|In hand.]]
[[Image:ColtM4_FirstVersion.jpg|thumb|none|600px|Colt M4A1 Carbine with 4 position collapsible stock - 5.56x45mm]]
[[Image:ZPSM4A1-2.jpg|thumb|none|600px|M4A1.]]
[[Image:ZPSM4A1.jpg|thumb|none|600px|M4A1 - FPS view.]]
[[Image:ZPSM4A1-2.jpg|thumb|none|600px|Model of the M4A1.]]


==H&K MP5A4==
==H&K MP5A4==
Holds 30 rounds. Has a 4 Position trigger group. Uses "Rifle Ammunition" for gameplay purposes. Called the "MP5" in game.
The [[Heckler & Koch MP5#Heckler & Koch MP5A4|Heckler & Koch MP5A4]] appears in the mod. It holds 30 rounds and has a 4-position trigger group. Originally depicted as (correctly) using 9mm ammunition, it was later switched to "Rifle" ammo due to its incredibly fast ammo consumption, the reason for this change was because it was deemed "wasteful" and unbalanced due to the commonality of Handgun Ammo in most of the mod's maps making, the weapon overpowered. Called "MP5" in the game. It is one of the more commonly found automatic weapons.
[[Image:ZPSMP5A4.jpg|thumb|none|600px|in hand.]]
[[Image:H&KMP5A4.jpg|thumb|none|500px|H&K MP5A4 - 9x19mm]]
[[Image:ZPSMP5A4-2.jpg|thumb|none|600px|MP5A4.]]
[[Image:ZPSMP5A4.jpg|thumb|none|500px|An MP5A4 in the player's hands.]]
[[Image:ZPSMP5A4-2.jpg|thumb|none|500px|An H&K MP5A4 on the ground.]]


==HE/ Frag Grenade==
==HE/ Frag Grenade==
HE Grenade shaped like an M18 Smoke Grenade. In-game name is "HE Grenade", but on the model itself the words "Frag Grenade" can be read.
The HE Grenade was shaped like an M18 Smoke Grenade in earlier releases of the game, but with version 3.x it is imaged as a fragmentation grenade. In-game name is "HE Grenade", but on the model itself the words "Frag Grenade" can be read. The weapon is not a fragmentation grenade as it does not produce explosive shrapnel, instead it relies on direct explosive power with a 4.5 second fuse.
[[Image:ZPSHE-Frag_Grenade-2.jpg|thumb|none|600px|HE/Frag Grenade.]]
[[Image:ZPSHE-Frag_Grenade-2.jpg|thumb|none|600px|HE/Frag Grenade.]]
[[Image:Zombie Panic V3.jpg|thumb|none|600px|HE/Frag grenade after the latest release.]]
==See also==
* ''[[Contagion (VG)|Contagion]]'', the spiritual successor to ''Zombie Panic! Source''
[[Category:Video Game]]
[[Category:First-Person Shooter]]
[[Category:Horror]]
[[Category:Zombie]]
[[Category:Post Apocalyptic]]

Latest revision as of 00:53, 9 December 2023

Zombie Panic: Source (2007)

Zombie Panic! Source is a free multiplayer Half-Life 2 first-person shooter modification.

The following weapons appear in the HL2 mod Zombie Panic Source:

Glock 17

The Glock 17 in Zombie Panic: Source appears to be modelled on a 3rd generation model. It holds 17 rounds of 9x19mm Parabellum ammunition. It is the baseline pistol in the game and given at random to some players on a beginning round.

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A Generation 3 Glock 17 - 9x19mm
Error creating thumbnail: File missing
Glock 17 in the player's hands.
Glock 17 on the ground.

Glock 18C

The Glock 18C is almost identical to the Glock 17 - both pistols hold 17 rounds. Originally, unlike its real-life counterpart, it does not fire fully automatic for balance purposes; however with the v3.1 release, the Glock 18 is now full-auto. It seems to have been modelled off the Tokyo Marui Airsoft line of Glock pistols instead of the real Glock 18C.

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Glock 18C (3rd Generation) - 9x19mm
Glock 18C in the hands of the player.
Glock 18C on the ground.
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Glock 18C held with flashlight.
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Glock 18C fired in full-auto.

Heckler and Koch USP .45

The H&K USP pistol appears in the mod. According to the game, its chambered in 9mm, with a 15 round magazine despite being modeled on the .45 caliber version. In-game name is simply "USP".

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H&K USP45 - .45 ACP
The player holding the USP.
Model of the H&K USP.

Walther PPK/S

The Walther PPK/S appears in the mod as "PPK". It is incorrectly shown to have a slide release when reloading and uses the same ammunition as the other pistols for gameplay reasons even though this gun is chambered for .380 ACP rounds (9mm Kurz or Short). It has a lower magazine capacity than the other pistols but weighs slightly less than other pistols. Before the 1.5 update, the PPK was a weapon used as a punishment weapon should a player join the survivors just after a round has started.

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Walther PPK/S blued - .380 ACP
The PPK/S in the hands of the player.
A Walther PPK/S on the ground.

Smith & Wesson Model 66

A lot of guesses have been put into the true origin into this particular revolver, but after discussion with the 3D modeler of Zombie Panic!: Source, it's identified as a Smith & Wesson Model 66 with 4 inch barrel and regular wooden grip. Though it has been pointed out that the revolver has a Taurus logo on it.

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Smith & Wesson Model 66 with 4" barrel - .357 Magnum
The S&W Model 66 in the player's hands.
The "Revolver" on the ground. Note the Taurus logo slightly cut off by the grip.

Remington 870

The Remington 870 Shotgun appears with a pistol grip and holds six shells of 12 gauge shotgun ammunition. Called the "Remmy 870" in the game.

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Remington 870 with pistol grip - 12 Gauge
First-person view.
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Model of the Remington 870 (which lacks the ejection port).

"Winchester" Double Barreled Shotgun

An unknown make of double-barreled shotgun manufactured by Winchester. The longer barrels of the shotgun allow a much tighter shot grouping allowing the shotgun to be used at medium range without much loss in damage. The barrels can be fired singly or simultaneously. In early renders of the shotgun, it was previously known as the "Winchester 1878 Hammerless". It is often nicknamed the "Fail Chester" because of the limited two shot capacity and the inability to kill more than one zombie.

Holding the double-barreled shotgun.
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The shotgun on the ground.

Serbu Super Shorty

The Serbu Super Shorty holds three shells and only takes one slot in the inventory. Has a wider spread than the other shotguns. Called the "Super Shorty" in the mod. Despite its small capacity of three rounds, the player characters still somehow reload very it slowly.

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Serbu Super Shorty Shotgun - 12-Gauge.
The player holding the Serbu Super Shorty.
Serbu Super Shorty on the ground with fore-grip folded.

AK-47

The AK-47 holds 30 rounds and has the lowest rate of fire of the automatic rifles but does the most damage at 21 points. It also has the highest amount of recoil among the automatics when fired in full-auto and is highly inaccurate when fired this way.

Error creating thumbnail: File missing
Final Production version of the III AK-47 with laminated stock - 7.62x39mm
Holding the AK-47.
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An AK-47 on the ground.
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An AK-47 on the ground, propped up.

M4A1

The M4A1 holds 30 rounds and does slightly more damage than the MP5 and has the highest rate-of-fire of the automatics.

Error creating thumbnail: File missing
Colt M4A1 Carbine with 4 position collapsible stock - 5.56x45mm
M4A1 - FPS view.
Error creating thumbnail: File missing
Model of the M4A1.

H&K MP5A4

The Heckler & Koch MP5A4 appears in the mod. It holds 30 rounds and has a 4-position trigger group. Originally depicted as (correctly) using 9mm ammunition, it was later switched to "Rifle" ammo due to its incredibly fast ammo consumption, the reason for this change was because it was deemed "wasteful" and unbalanced due to the commonality of Handgun Ammo in most of the mod's maps making, the weapon overpowered. Called "MP5" in the game. It is one of the more commonly found automatic weapons.

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H&K MP5A4 - 9x19mm
An MP5A4 in the player's hands.
Error creating thumbnail: File missing
An H&K MP5A4 on the ground.

HE/ Frag Grenade

The HE Grenade was shaped like an M18 Smoke Grenade in earlier releases of the game, but with version 3.x it is imaged as a fragmentation grenade. In-game name is "HE Grenade", but on the model itself the words "Frag Grenade" can be read. The weapon is not a fragmentation grenade as it does not produce explosive shrapnel, instead it relies on direct explosive power with a 4.5 second fuse.

HE/Frag Grenade.
Error creating thumbnail: File missing
HE/Frag grenade after the latest release.

See also

  • Contagion, the spiritual successor to Zombie Panic! Source