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Sacred: Difference between revisions

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'''''Sacred''''' is an action role-playing game developed by Ascaron Entertainment company and released in 2004, followed with [[Sacred 2: Fallen Angel]] prequel in 2008.
'''''Sacred''''' is an action role-playing game developed by Ascaron Entertainment company and released in 2004, followed with [[Sacred 2: Fallen Angel]] prequel in 2008.


Several firearms, usable for Dwarf character, were added by the '''''Sacred Underworld''''' expansion pack (2005). All usable weapons have infinite ammunition and don't need reloading, they don't have animations of their details working (e.g. the hammers are always cocked and don't move, the cylinders or barrels do not rotate, the character doesn't pull the trigger). Handguns, while using character's ability called "Wrath", can fire five shots in auto mode, with the character even holding it "gangsta-style". They can be can be used with shields, even if they are clearly modeled as two-handed weapons, but none of them can be dual-wielded, though. A sort of wick cannon can also be used by the Dwarf, carried on his back, in modes of flamethrower, mortar cannon, and a simple cannon, again using some magical abilities (namely "Flame Thrower", "Mortar Grenade" and "Cannon Blast"). None of the enemies or NPCs are ever seen wielding or using the firearms.
Several firearms, usable for Dwarf character, were added by the '''''Sacred Underworld''''' expansion pack (2005). All usable weapons have infinite ammunition and don't need reloading, they don't have animations of their details working (e.g. the hammers on any weapon but revolver are always cocked and don't move, the cylinders or barrels do not rotate, the character doesn't pull the trigger). Handguns, while using character's ability called "Wrath", can fire five shots in auto mode, with the character even holding it "gangsta-style". They can be can be used with shields, even if they are clearly modeled as two-handed weapons, but none of them can be dual-wielded, though. A sort of wick cannon can also be used by the Dwarf, carried on his back, in modes of flamethrower, mortar cannon, and a simple cannon, again using some magical abilities (namely "Flame Thrower", "Mortar Grenade" and "Cannon Blast"). None of the enemies or NPCs are ever seen wielding or using the firearms.


''For a purpose of illustrating, some screenshots were taken using Sacred NL mod with English texts, which allows for a much higher zoom, since in the original game it is pretty hard to notice all the details.''
''For a purpose of illustrating, some screenshots were taken using Sacred NL mod with English texts, which allows for a much higher zoom, since in the original game it is pretty hard to notice all the details.''
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= Usable Firearms =
= Usable Firearms =
== Colt Python-Style Revolver ==
== Colt Python-Style Revolver ==
A revolver that loosely resembles [[Colt Python]] can be used by Dwarf character. It has an unrealistically thick extractor rod.
A revolver that loosely resembles [[Colt Python]] can be used by Dwarf character. It has an unrealistically thick extractor rod. Its look is surprisingly modern even for other weapons used by the Dwarf, based on weapons of the late XIX century and even later.
[[Image:Colt-Python.jpg‎|thumb|400px|none|Colt Python with 4" Barrel - .357 Magnum]]
[[Image:Colt-Python.jpg‎|thumb|400px|none|Colt Python with 4" Barrel - .357 Magnum]]
[[Image:Sacred revolver model.jpg|thumb|none|300px|An inventory model of the revolver.]]
[[Image:Sacred revolver model.jpg|thumb|none|300px|An inventory model of the revolver.]]
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== Fantasy Revolving Flintlock Musket ==
== Fantasy Revolving Flintlock Musket ==
The player can find a musket that looks like a mix of flintlock muskets and some revolving rifles (although some revolving muskets have been produced in very small numbers in early XVII century, see Pervusha Isaev's guns as an example). It has a cylinder behind the hammer and the trigger, normally such a weapon should not be able to fire with this modification.
The player can find a musket that looks like a mix of flintlock muskets and some revolving rifles (although some turnover muskets have been produced in very small numbers in early XVII century, see Pervusha Isaev's guns as an example). It has a cylinder behind the hammer and the trigger, normally such a weapon should not be able to fire with this modification.
[[Image:BrownBessInfantry-Musket-1722-1768.jpg|thumb|none|450px|Modern reproduction "Long Land Pattern" Brown Bess Infantry musket made from 1722-1768 - .75 caliber (non-unitary)]]
[[Image:Revolving hunting harquebus 1625.jpg|thumb|none|450px|Turnover hunting harquebus by Russian gunsmith Pervusha Isaev from 1625 - 12 mm (non-unitary)]]
[[Image:Revolving hunting harquebus 1625.jpg|thumb|none|450px|Revolving hunting harquebus by Russian gunsmith Pervusha Isaev from 1625 - 12 mm (non-unitary)]]
[[File:Coltrevolvingrifle.jpg|thumb|none|450px|Colt 1855 Revolving Rifle (percussion) - .44 caliber]]
[[File:Coltrevolvingrifle.jpg|thumb|none|450px|Colt 1855 Revolving Rifle (percussion) - .44 caliber]]
[[File:Sacred Dwarf with a rifle.jpg|thumb|500px|none|The Dwarf carries a musket.]]
[[File:Sacred Dwarf with a rifle.jpg|thumb|500px|none|The Dwarf carries a musket.]]

Latest revision as of 10:35, 6 October 2023

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Sacred (2004). CD Cover.

Sacred is an action role-playing game developed by Ascaron Entertainment company and released in 2004, followed with Sacred 2: Fallen Angel prequel in 2008.

Several firearms, usable for Dwarf character, were added by the Sacred Underworld expansion pack (2005). All usable weapons have infinite ammunition and don't need reloading, they don't have animations of their details working (e.g. the hammers on any weapon but revolver are always cocked and don't move, the cylinders or barrels do not rotate, the character doesn't pull the trigger). Handguns, while using character's ability called "Wrath", can fire five shots in auto mode, with the character even holding it "gangsta-style". They can be can be used with shields, even if they are clearly modeled as two-handed weapons, but none of them can be dual-wielded, though. A sort of wick cannon can also be used by the Dwarf, carried on his back, in modes of flamethrower, mortar cannon, and a simple cannon, again using some magical abilities (namely "Flame Thrower", "Mortar Grenade" and "Cannon Blast"). None of the enemies or NPCs are ever seen wielding or using the firearms.

For a purpose of illustrating, some screenshots were taken using Sacred NL mod with English texts, which allows for a much higher zoom, since in the original game it is pretty hard to notice all the details.

The following weapons appear in the video game Sacred:


Usable Firearms

Colt Python-Style Revolver

A revolver that loosely resembles Colt Python can be used by Dwarf character. It has an unrealistically thick extractor rod. Its look is surprisingly modern even for other weapons used by the Dwarf, based on weapons of the late XIX century and even later.

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Colt Python with 4" Barrel - .357 Magnum
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An inventory model of the revolver.
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The Dwarf fires the revolver.
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A revolver can be seen on the ground. Notice the extractor having the same length as the barrel.

Fantasy Twin Barreled Pistol

The Dwarf can use a flintlock double-barreled pistol. The hammers on this weapon are always magically cocked. Apparently, this weapon was not based off any real example.

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Irish Twin Flintlock, among the earliest multi-barreled handguns.
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The double-barreled flintlock pistol in the hands of the Dwarf.

Fantasy Pepperbox

A sort of fantasy pepperbox or turnover pistol with six barrels can be used by the Dwarf. It has no trigger guard.

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Kolser made replica of a three barrel turnover flintlock pistol, made in Augsburg in 1775 (hand-rotated).
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The Dwarf fires the pepperbox.
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The turnover pistol is lying on the ground.

Fantasy Blunderbuss

An obviously fantasy variant of a blunderbuss can be used. It has an exaggerated hammer and muzzle and no trigger guard, and for some reason, its buttstock looks like it was covered with tape.

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Modern replica of English 1766 Blunderbuss Flintlock
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Dwarf fires the blunderbuss.
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The blunderbuss is lying on the ground.

Fantasy Revolving Flintlock Musket

The player can find a musket that looks like a mix of flintlock muskets and some revolving rifles (although some turnover muskets have been produced in very small numbers in early XVII century, see Pervusha Isaev's guns as an example). It has a cylinder behind the hammer and the trigger, normally such a weapon should not be able to fire with this modification.

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Turnover hunting harquebus by Russian gunsmith Pervusha Isaev from 1625 - 12 mm (non-unitary)
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Colt 1855 Revolving Rifle (percussion) - .44 caliber
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The Dwarf carries a musket.
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The musket is seen on the ground.

Side-By-Side Double Barreled Shotgun

Another weapon that can be used by the Dwarf character is a Double Barreled Shotgun. While using the "Wrath" ability, this gun can fire five shots in automatic mode. The shotgun needs only one hand to operate so the Dwarf can carry a shield and fire the gun at the same time.

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Charles Parker 1878 — 12 gauge.
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Dwarf fires the shotgun.
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Dwarf fires the shotgun in auto mode, holding it "gangsta-style". It may look like sawn-off, but it actually is a full-sized shotgun.

Wick Cannon

The Dwarf carries a wick cannon that can be used as a weapon.

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Naval wick cannon - 18th century
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A default Dwarf cannon and an inventory slot for it.

Unusable Firearms

Flintlock Pistol

When a character is firing at someone, a cursor in the form of a Flintlock Pistol appears. Its image can also be seen on the icons of magic spells "Flame Thrower", "Mortar Grenade" and "Cannon Blast", used for firing the cannon that the Dwarf wears on his back.

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Flintlock pistol — .50 non-unitary
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Flintlock pistol icon on the enemy.
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A pistol can be seen in the icons of some spells for the Dwarf.

Unknown revolver

An unknown revolver can be partially seen in a holster in one variants of Dwarf’s bag. It is a not-usable weapon, and the Dwarf never even touches it.

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Revolver in bag

Heckler & Koch USP Match

Among the textures in the texture.pak file, there is the unused file AJ_TEST.tga, which actually is a poster from the Lara Croft: Tomb Raider movie, featuring Angelina Jolie with a Heckler & Koch USP Match. The name suggests it was a leftover never intended for proper usage in-game.

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Heckler & Koch USP Match - 9x19mm. Screen-used firearm from the film Lara Croft: Tomb Raider, used by Lara Croft (Angelina Jolie). Note the custom right-sided slide release.
The Heckler & Koch USP Match is visible in that hidden texture.

Naval Cannon

Near N'Aguali shore and Pirate islands, some ships with mounted naval cannons can be seen. These are merely tiles and cannot be interacted with in any way.

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Naval cannon - 18th century
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A fragment of the pirate ship zoomed in. You can see two cannons mounted on the deck and another two in the gun ports.
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Another fragment of the pirate ship wreck, with naval cannon more visible.