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K. Hawk Survival Instinct: Difference between revisions

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(Found an obscure game so why not make a page for it? Also the only game I've seen that contradicts itself on weapon names so much.)
 
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''K. Hawk Survival Instinct'' is a low budget stealth title developed by Similis Software.
The player plays as Kitty Hawk, who after her helicopter is shot down delivering a Navy Seal to a Pacific Island, finds herself fighting to survive.
The game features a 2-weapon limit (One Pistol and one long-gun) and has an unusual mechanic of the game's camera swaying up and down to simulate breathing, as it will worsen if the player is injured and/or low on health.
{{Infobox Video Game|{{PAGENAME}}
{{Infobox Video Game|{{PAGENAME}}
|name = ''K. Hawk Survival Instinct''
|name = ''K. Hawk Survival Instinct''
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}}
}}


''K. Hawk Survival Instinct'' is a low budget stealth title developed by Similis Software.
The player plays as Kitty Hawk, who after her helicopter is shot down delivering a Navy Seal to a mission on a Pacific Island, finds herself fighting to survive.
The game features a 2-weapon limit (One Pistol and one long-gun) and has an unusual mechanic of the game's camera swaying up and down to simulate breathing, as it will worsen if the player is injured and/or after running.
{{VG Title}}
__TOC__<br clear=all>


=Handguns=
=Handguns=
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[[Image:SOCOM.jpg|thumb|none|450px|'''Airsoft''' Heckler & Koch Mk 23 Phase II Prototype (note front cocking serrations, deleted from production models) with Tokyo Marui replica of a Knight's Armament suppressor and prototype Laser Aiming Module - (fake) .45 ACP]]
[[Image:SOCOM.jpg|thumb|none|450px|'''Airsoft''' Heckler & Koch Mk 23 Phase II Prototype (note front cocking serrations, deleted from production models) with Tokyo Marui replica of a Knight's Armament suppressor and prototype Laser Aiming Module - (fake) .45 ACP]]
[[File:KhsiSocomsuppressor.jpg|thumb|none|600px|The MK23 with a suppressor in the easily accessible debug level.]]
[[File:KhsiSocomsuppressor.jpg|thumb|none|600px|The MK23 with a suppressor in the easily accessible debug level.]]
[[File:KhsiCutsceneSocom.jpg|thumb|none|600px|Kitty's Navy Seal boyfriend has two MK23 pistols in his holster in the intro cutscene, he pulls one out showing how it's lower detail and lacks a proper barrel as the developers seemingly forget to switch it with the more detailed in-game model.]]
[[File:KhsiCutsceneSocom2.jpg|thumb|none|600px|A shot in the cutscene showing both Mk23 Pistols in their holsters.]]


=Submachine Gun=
=Submachine Gun=
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low-detail gun.]]
low-detail gun.]]
[[Image:KhsiG3A3Scoped.jpg‎‎|thumb|none|500px|The scoped version which is called the "HK33KA" in text and "MK-X ASSAULT RIFLE" on the Icon.]]
[[Image:KhsiG3A3Scoped.jpg‎‎|thumb|none|500px|The scoped version which is called the "HK33KA" in text and "MK-X ASSAULT RIFLE" on the Icon.]]


== H&K PSG-1 ==
== H&K PSG-1 ==
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[[Image:H&KPSG01.jpg‎ |thumb|none|500px|Heckler & Koch PSG1 - 7.62x51mm NATO]]
[[Image:H&KPSG01.jpg‎ |thumb|none|500px|Heckler & Koch PSG1 - 7.62x51mm NATO]]
[[Image:KhsiPSG1.jpg|thumb|none|600px|The PSG1 in-game, one of the few weapons where both the icon/text names match.]]
[[Image:KhsiPSG1.jpg|thumb|none|600px|The PSG1 in-game, one of the few weapons where both the icon/text names match.]]
[[Image:KhsiPSG1Boss.jpg|thumb|none|600px|The unnamed Sniper Boss holds his PSG1 .]]
== Milkor MGL ==
What appears to be a [[Milkor MGL]] appears being used by the second boss, an unnamed cyborg, it seems the developers thought it was a shotgun like the [[Armsel Protecta]], as it only fires bullets and not explosives, it is not usable by the player.
[[Image:Protecta.jpg|thumb|none|400px|Armsel Protecta - 12 Gauge]]
[[Image:MMGLMk1.jpg|thumb|none|450px|Milkor MGL fitted with Armson OEG reflex sight - 40x46mm]]
[[Image:KhsiShotgun.jpg|thumb|none|600px|The boss holding the Milkor that fires bullets.]]
[[Image:Khsishotgun2.jpg|thumb|none|600px|The boss holding the Milkor.]]


=Explosives=
=Explosives=
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===Grenade Launcher===
===Grenade Launcher===


What appears to be a giant bulky [[Heckler & Koch HK69A1 grenade launcher|HK69A1]] appears as the "Grenade Launcher".
What appears to be a giant bulky [[Heckler & Koch HK69A1 grenade launcher|HK69A1]] appears as the "Grenade Launcher", it is a weapon that is unused in the main campaign and can only be found in the debug room. (It technically makes a single apperance in the final level but only as an NPC weapon, The player can only use it themselves via the debug room.)


[[Image:HK69A1.jpg|thumb|none|400px|HK69A1]]
[[Image:HK69A1.jpg|thumb|none|400px|HK69A1]]
[[Image:Khsigrenadelauncher.jpg|thumb|none|600px|The Grenade Launcher.]]
[[Image:Khsigrenadelauncher.jpg|thumb|none|600px|The Grenade Launcher.]]


[[Category:Action]]
[[Category:Action]]

Latest revision as of 06:06, 24 April 2023


K. Hawk Survival Instinct
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Gamersgate Header
Release Date: 2002
Developer: Similis Software
Publisher: JoWood (Original Physical release) THQ Nordic (Gamersgate)
Platforms: PC
Genre: Stealth


K. Hawk Survival Instinct is a low budget stealth title developed by Similis Software.

The player plays as Kitty Hawk, who after her helicopter is shot down delivering a Navy Seal to a mission on a Pacific Island, finds herself fighting to survive. The game features a 2-weapon limit (One Pistol and one long-gun) and has an unusual mechanic of the game's camera swaying up and down to simulate breathing, as it will worsen if the player is injured and/or after running.


The following weapons appear in the video game K. Hawk Survival Instinct:


Handguns

Heckler & Koch USP Match

A Heckler & Koch USP Match appears as the "USP", it is the first firearm found outside of the tutorial, it holds only 10 shots.

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Heckler & Koch USP Match - 9x19mm
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Kitty Hawk crouches next to a HK USP Match, the weapon is oddly called two different names at the same time, a "USP" on the item text and a "Beretta 92-F" in the inventory icon. (Since weapons are oddly both named in-game via text and text on the actual icons themselves)

Heckler & Koch Mark 23 Phase II Prototype

Appearing as the "Socom", the H&K Mk 23 Mod 0 appears with and without a suppressor , the suppressor version uses "Silenced Ammo", it holds only 10 shots per magazine.

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Heckler & Koch Mk. 23 SOCOM with LAM Module (airsoft version) - .45 ACP.
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The normal Mark 23 in training.
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Airsoft Heckler & Koch Mk 23 Phase II Prototype (note front cocking serrations, deleted from production models) with Tokyo Marui replica of a Knight's Armament suppressor and prototype Laser Aiming Module - (fake) .45 ACP
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The MK23 with a suppressor in the easily accessible debug level.
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Kitty's Navy Seal boyfriend has two MK23 pistols in his holster in the intro cutscene, he pulls one out showing how it's lower detail and lacks a proper barrel as the developers seemingly forget to switch it with the more detailed in-game model.
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A shot in the cutscene showing both Mk23 Pistols in their holsters.

Submachine Gun

Heckler & Koch UMP45

The Heckler & Koch UMP45 appears as a long gun weapon, it inaccurately uses "Rifle Ammo" shared with the Assault Rifles.

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Heckler & Koch UMP45 - .45 ACP
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The UMP45, the text calls it a "UMP 45" and the Icon calls it an "MP-5" which it clearly is not.

Rifles

Heckler & Koch G3A3

The H&K G3A3 appears with its 20-round magazine. (That holds 30 in-game) it is available with a scope.

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H&K G3A3 - 7.62x51mm
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The G3A3 which is called "M16" in the text and "M-15" in the icon, with the iconic depicting a completely different low-detail gun.
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The scoped version which is called the "HK33KA" in text and "MK-X ASSAULT RIFLE" on the Icon.

H&K PSG-1

The Heckler & Koch PSG-1 sniper rifle appears as a two-handed weapon, it uses it's own "Sniper" ammo and holds only 2 shots per magazine.

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Heckler & Koch PSG1 - 7.62x51mm NATO
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The PSG1 in-game, one of the few weapons where both the icon/text names match.
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The unnamed Sniper Boss holds his PSG1 .

Milkor MGL

What appears to be a Milkor MGL appears being used by the second boss, an unnamed cyborg, it seems the developers thought it was a shotgun like the Armsel Protecta, as it only fires bullets and not explosives, it is not usable by the player.

Armsel Protecta - 12 Gauge
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Milkor MGL fitted with Armson OEG reflex sight - 40x46mm
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The boss holding the Milkor that fires bullets.
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The boss holding the Milkor.

Explosives

Grenade Launcher

What appears to be a giant bulky HK69A1 appears as the "Grenade Launcher", it is a weapon that is unused in the main campaign and can only be found in the debug room. (It technically makes a single apperance in the final level but only as an NPC weapon, The player can only use it themselves via the debug room.)

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HK69A1
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The Grenade Launcher.