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K. Hawk Survival Instinct: Difference between revisions
(Found an obscure game so why not make a page for it? Also the only game I've seen that contradicts itself on weapon names so much.) |
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{{Infobox Video Game|{{PAGENAME}} | {{Infobox Video Game|{{PAGENAME}} | ||
|name = ''K. Hawk Survival Instinct'' | |name = ''K. Hawk Survival Instinct'' | ||
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}} | }} | ||
''K. Hawk Survival Instinct'' is a low budget stealth title developed by Similis Software. | |||
The player plays as Kitty Hawk, who after her helicopter is shot down delivering a Navy Seal to a mission on a Pacific Island, finds herself fighting to survive. | |||
The game features a 2-weapon limit (One Pistol and one long-gun) and has an unusual mechanic of the game's camera swaying up and down to simulate breathing, as it will worsen if the player is injured and/or after running. | |||
{{VG Title}} | |||
__TOC__<br clear=all> | |||
=Handguns= | =Handguns= | ||
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[[Image:SOCOM.jpg|thumb|none|450px|'''Airsoft''' Heckler & Koch Mk 23 Phase II Prototype (note front cocking serrations, deleted from production models) with Tokyo Marui replica of a Knight's Armament suppressor and prototype Laser Aiming Module - (fake) .45 ACP]] | [[Image:SOCOM.jpg|thumb|none|450px|'''Airsoft''' Heckler & Koch Mk 23 Phase II Prototype (note front cocking serrations, deleted from production models) with Tokyo Marui replica of a Knight's Armament suppressor and prototype Laser Aiming Module - (fake) .45 ACP]] | ||
[[File:KhsiSocomsuppressor.jpg|thumb|none|600px|The MK23 with a suppressor in the easily accessible debug level.]] | [[File:KhsiSocomsuppressor.jpg|thumb|none|600px|The MK23 with a suppressor in the easily accessible debug level.]] | ||
[[File:KhsiCutsceneSocom.jpg|thumb|none|600px|Kitty's Navy Seal boyfriend has two MK23 pistols in his holster in the intro cutscene, he pulls one out showing how it's lower detail and lacks a proper barrel as the developers seemingly forget to switch it with the more detailed in-game model.]] | |||
[[File:KhsiCutsceneSocom2.jpg|thumb|none|600px|A shot in the cutscene showing both Mk23 Pistols in their holsters.]] | |||
=Submachine Gun= | =Submachine Gun= | ||
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low-detail gun.]] | low-detail gun.]] | ||
[[Image:KhsiG3A3Scoped.jpg|thumb|none|500px|The scoped version which is called the "HK33KA" in text and "MK-X ASSAULT RIFLE" on the Icon.]] | [[Image:KhsiG3A3Scoped.jpg|thumb|none|500px|The scoped version which is called the "HK33KA" in text and "MK-X ASSAULT RIFLE" on the Icon.]] | ||
== H&K PSG-1 == | == H&K PSG-1 == | ||
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[[Image:H&KPSG01.jpg |thumb|none|500px|Heckler & Koch PSG1 - 7.62x51mm NATO]] | [[Image:H&KPSG01.jpg |thumb|none|500px|Heckler & Koch PSG1 - 7.62x51mm NATO]] | ||
[[Image:KhsiPSG1.jpg|thumb|none|600px|The PSG1 in-game, one of the few weapons where both the icon/text names match.]] | [[Image:KhsiPSG1.jpg|thumb|none|600px|The PSG1 in-game, one of the few weapons where both the icon/text names match.]] | ||
[[Image:KhsiPSG1Boss.jpg|thumb|none|600px|The unnamed Sniper Boss holds his PSG1 .]] | |||
== Milkor MGL == | |||
What appears to be a [[Milkor MGL]] appears being used by the second boss, an unnamed cyborg, it seems the developers thought it was a shotgun like the [[Armsel Protecta]], as it only fires bullets and not explosives, it is not usable by the player. | |||
[[Image:Protecta.jpg|thumb|none|400px|Armsel Protecta - 12 Gauge]] | |||
[[Image:MMGLMk1.jpg|thumb|none|450px|Milkor MGL fitted with Armson OEG reflex sight - 40x46mm]] | |||
[[Image:KhsiShotgun.jpg|thumb|none|600px|The boss holding the Milkor that fires bullets.]] | |||
[[Image:Khsishotgun2.jpg|thumb|none|600px|The boss holding the Milkor.]] | |||
=Explosives= | =Explosives= | ||
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===Grenade Launcher=== | ===Grenade Launcher=== | ||
What appears to be a giant bulky [[Heckler & Koch HK69A1 grenade launcher|HK69A1]] appears as the "Grenade Launcher". | What appears to be a giant bulky [[Heckler & Koch HK69A1 grenade launcher|HK69A1]] appears as the "Grenade Launcher", it is a weapon that is unused in the main campaign and can only be found in the debug room. (It technically makes a single apperance in the final level but only as an NPC weapon, The player can only use it themselves via the debug room.) | ||
[[Image:HK69A1.jpg|thumb|none|400px|HK69A1]] | [[Image:HK69A1.jpg|thumb|none|400px|HK69A1]] | ||
[[Image:Khsigrenadelauncher.jpg|thumb|none|600px|The Grenade Launcher.]] | [[Image:Khsigrenadelauncher.jpg|thumb|none|600px|The Grenade Launcher.]] | ||
[[Category:Action]] | [[Category:Action]] |
Latest revision as of 06:06, 24 April 2023
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K. Hawk Survival Instinct is a low budget stealth title developed by Similis Software.
The player plays as Kitty Hawk, who after her helicopter is shot down delivering a Navy Seal to a mission on a Pacific Island, finds herself fighting to survive. The game features a 2-weapon limit (One Pistol and one long-gun) and has an unusual mechanic of the game's camera swaying up and down to simulate breathing, as it will worsen if the player is injured and/or after running.
The following weapons appear in the video game K. Hawk Survival Instinct:
Handguns
Heckler & Koch USP Match
A Heckler & Koch USP Match appears as the "USP", it is the first firearm found outside of the tutorial, it holds only 10 shots.
Heckler & Koch Mark 23 Phase II Prototype
Appearing as the "Socom", the H&K Mk 23 Mod 0 appears with and without a suppressor , the suppressor version uses "Silenced Ammo", it holds only 10 shots per magazine.
Submachine Gun
Heckler & Koch UMP45
The Heckler & Koch UMP45 appears as a long gun weapon, it inaccurately uses "Rifle Ammo" shared with the Assault Rifles.
Rifles
Heckler & Koch G3A3
The H&K G3A3 appears with its 20-round magazine. (That holds 30 in-game) it is available with a scope.
H&K PSG-1
The Heckler & Koch PSG-1 sniper rifle appears as a two-handed weapon, it uses it's own "Sniper" ammo and holds only 2 shots per magazine.
Milkor MGL
What appears to be a Milkor MGL appears being used by the second boss, an unnamed cyborg, it seems the developers thought it was a shotgun like the Armsel Protecta, as it only fires bullets and not explosives, it is not usable by the player.
Explosives
Grenade Launcher
What appears to be a giant bulky HK69A1 appears as the "Grenade Launcher", it is a weapon that is unused in the main campaign and can only be found in the debug room. (It technically makes a single apperance in the final level but only as an NPC weapon, The player can only use it themselves via the debug room.)